In Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. In Castlevania: Lords of Shadow 2, fans can expect thrilling new twists and challenges. In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again, weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must reacquire his old powers – and only his castle holds the key. However, the famed Belmont clan also seek his ultimate destruction.
It is for the sequel. Check Nagumo's post in the last thread.While Cox retweeted that, but we don't know anything for sure, do we? I'll update the post if an official confirmation comes of course
i like CastleDan's thread better
i like CastleDan's thread betterMine is 1 minute older so bad luck? :P Hahahah
Mine is 1 minute older so bad luck? :P HahahahThanks buddy
Joke, this is a community thread. We all can participate, if you have something to say tell me and I'll update the post.
Crazy speculation time already: If MoF is a direct follow up then I'm going to assume Simon will be our lead man in this game.
Crazy speculation time already: If MoF is a direct follow up then I'm going to assume Simon will be our lead man in this game.And I assume Trevor dies at MoF :(
And I assume Trevor dies at MoF :(Either dies or this is happening when Simon is much older.
So is "The Dragon Returns" the subtitle? Or just a teaser/working name for the press conference announcement?A teaser, for now, but I wouldn't be surprised if the game title is "Rise of the Dragon" or something like that
Looks like screen shots from Lord of the Rings and God of War....
A teaser, for now, but I wouldn't be surprised if the game title is "Rise of the Dragon" or something like that
Hmmm. If it's possible to be called return of the dragon where has Gabriel been all this time?Letting his hair grow long enough to look fabulous, of course.
On May 31st, Bruce Lee is going to come busting through that door.
Looks like screen shots from Lord of the Rings and God of War.
LOL I knew that was coming :D
Joke's not funny anymore.
What are the chances this game has quietly been in production for awhile and we can get a Fall release?
What are the chances this game has quietly been in production for awhile and we can get a Fall release?I wouldn't expect this until next year.
What are the chances this game has quietly been in production for awhile and we can get a Fall release?High but not enough. Araujo spill out the beans like what, the week after LoS launch? That would mean that by this fall the game wuold have been 2 years in production, and now with double the people.
Letting his hair grow long enough to look fabulous, of course.
Not likely to release that soon, winter at the earliest but thats probably a longshot.
Castlevania games have normally had a nack for coming out the same year they were announced. Of recent games, only Lords I was the exception to this.
Well games before LoS more or less used the same game engine with mostly the same team intact so of course development time would have been shorter.But they'll use the same engine in this one, saying they used another one (a new one), just like any big studio does on this market. Of course, things will be smoothed on the engine, or at least they'll try to smooth the framerate and such.
Expectations for LoS2 very, very low (almost absolute zero). I didn't like the first one, so I have no real expectation about this game, unlike MoF.
I wouldn't expect this until next year.
Two Castlevanias in the same year is asking for market cannibalism.
But they'll use the same engine in this one, saying they used another one (a new one), just like any big studio does on this market. Of course, things will be smoothed on the engine, or at least they'll try to smooth the framerate and such.
Or they'll just, you know, use a new engine.
Because companies do that.
It's going to have a new engine. I remember correctly reading on Cox's twitter awhile back that the engine used in LoS was in fact an old one MS had for some time.
someone needs to make a meme for us
new castlevania game announced -> the fanbase goes wild with speculation
screenshots & videos shown throughout the coming months -> fanbase speculation grows with some concern
game released -> fanbase either likes or loves it
game available for several months -> fans begin to point out flaws, heavily criticized, love gradually slips away
game released for a year or more -> fans feel they were "led on," hope the next game turns out better
rinse, repeat
someone needs to make a meme for us
new castlevania game announced -> the fanbase goes wild with speculation
screenshots & videos shown throughout the coming months -> fanbase speculation grows with some concern
game released -> fanbase either likes or loves it
game available for several months -> fans begin to point out flaws, heavily criticized, love gradually slips away
game released for a year or more -> fans feel they were "led on," hope the next game turns out better
rinse, repeat
The new ms engine from my understanding is to be everything the last one was, but improved to me that means a better framerate.Exactly.
Exactly.
That's not what I call new at all. New engines would mean "doing everything from the ground". Companies normally says they do, but the truth is that they don't.
Guys what if we search some symbolism in those 2 images?
I can bet that that dragon image was the symbol of Vlad II.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffarm9.staticflickr.com%2F8166%2F7262769202_ef547cd519_b.jpg&hash=608c6d0db4ca2909ed704fc53cd81098)
Well it's not like we have seen it or anything, but if does every aspect better than their old engine ever could, then I am all game for it. Maybe MS engine V2 or something. I am just happy that it is suppose to blow the old engine out of the water.That's why any type of criticism before we see the actual game running aren't really valid. I want to see the game running without slowdowns before I start praising the engine.
The best part of it was the rendering of the scenarios. Shit was beaultiful as fuck, dat mountain view of the castle...Oh man, that's still one of my favorite moments of the game. LoS was so pretty.
I wonder why it's called "The Dragon Returns" when Dracula hasn't officially showed up in the new series yet. Maybe he's the big baddy of Mirror of Fate.Mirror of Fate will be the 2D game, not related to the LoS series, made by IGA, with low budget. LoS2 will be the same as before, by MS.
Mirror of Fate will be the 2D game, not related to the LoS series, made by IGA, with low budget. LoS2 will be the same as before, by MS.
You heard it here first.
Pure speculationNO SHIT SHERLOCK!
Mirror of Fate will be the 2D game, not related to the LoS series, made by IGA, with low budget. LoS2 will be the same as before, by MS.
You heard it here first.
If only...Wouldn't you rather IGA have a high budget?
:(
Wouldn't you rather IGA have a high budget?
After what we've heard about MoF, I hope it's in LoS canon.
Wouldn't you rather IGA have a high budget?
Lament of innocence seemed to have a decently sized budget for a PS2 game yet it was still a very lazy effort.
Okay make different locations but within each location just replicate one room and one hallway 90 times!
Lament of innocence seemed to have a decently sized budget for a PS2 game yet it was still a very lazy effort.
Okay make different locations but within each location just replicate one room and one hallway 90 times!
Curse of Darkness certainly followed that design philosophy well.
how about
"Castlevania: Dragon Gone Wild"
I can't wait a whole week.
Will. Go. Mad.
At least these first two images are pretty dark and evil looking. If this is more open ended in structure, chances are I'm gonna like this game a lot. I wanna explore and find hidden passages that leads to, dunno, a CRYPT or something. And chapels and catacombs and graveyards and clocktowers and underground lakes.
And a torture chamber.
I say we are pretty blessed with mercurysteam, with proper direction they could make proper/great 3d castlevania games.
sooooooo excited =o
how about
"Castlevania: Dragon Gone Wild"
If the entire game actually takes place in the castle, I will be absolutely astounded if they can make a game as large and long as LoS. 40+ hours in Dracula's castle sounds crazy.
I mean they technically could. Instead of doing those outdoor levels like in LOS, just substitute them with huge castle sections that you have to unlock by getting an ability SOTN style.The artwork suggests multiple builds, like castles, cathedrals... at least that's how I see it. Maybe the game will be on a giant feud.
Imagine a huge library location, a huge clocktower...etc..( not like the smaller sized ones in the last game)
If the entire game actually takes place in the castle, I will be absolutely astounded if they can make a game as large and long as LoS. 40+ hours in Dracula's castle sounds crazy.
Does it really need to be that long?Of course not, but it's neat to think about. Something around 15-20+ hours would be nice as well.
If the entire game actually takes place in the castle, I will be absolutely astounded if they can make a game as large and long as LoS. 40+ hours in Dracula's castle sounds crazy.
LoS was about 20 hours which is pretty long for a CV game. I think it will be the same with this game.LoS took me over 40 hours to finish. Probably the longest game I have ever played in my lifetime yet.
DLC will make it even longerrrrrrrrAs long as the DLC is just extra stages that don't add any importance to the overall story like LoS did.
LoS took me over 40 hours to finish. Probably the longest game I have ever played in my lifetime yet.
Ever played any rpgs?Not that many. I never really had the patience for most of them.
Ever played any rpgs?
And yeah 15-20 hours sounds perfect not to long/short let's just hope that ms does not repeat puzzles over and over.
I do not have puzzlemania mode for the most except for zelda, but even then the pace feels right there, LoS not so much.
200+ i want ! , just like a boss 8)
200+ i want ! , just like a boss 8)
then you want a MMO :o
As was said in another thread here, artwork can only mean so much. LoS had some gorgeous production artwork, but the "game" left a lot to be desired. These are some tantalizing visuals, though the second doesn't look much different than some of LoS latter stages. I'm not totally getting the CVIII/CVIV cover artwork feel yet; there's a bit of a moodier Assassin's Creed feel here somehow. In short, I need to see gameplay, and a good deal of it. I was fooled by the first stage of LoS, with the rain and the village. Little did I realize that "one screen" was the entire stage, and I would not be exploring the village as it was under siege. I want to be excited, but I can't yet.
As for this notion of everything needing to be "in the castle," I find that a lessening of Castlevania's potential. LoS went too far, as its "world" didn't compliment the castle in atmosphere or design; however, CV II, III, IV all showed how great it is to explore beyond the castle. It generates a terrific build-up to the battle with Drac.
What we need is a gamestop employee to give us the Deets on what this game releases on!!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F&hash=dcec01c33830650eb081a5b3cfd3864b)http://computer.games-4pro.com/wp-content/uploads/2011/08/Trine-2-castle.jpg (http://computer.games-4pro.com/wp-content/uploads/2011/08/Trine-2-castle.jpg)Yup, it's a good series, but I don't think it resembles castlevania a lot... outside being a sidescroller, like the older titles.
well trine 2 always make me want a CVIII remake "
u plays as 3 character , theif , knight and magican and you can see it has a castles , dungeons and crypts has anyone tried this game ? and sometimes the forest levels makes me feel like i'm playing a 2D los so if CV:HOF used the same way of Trine 2 it will be so epic !!
http://www.q8castle.com/vb/images/images_thumbs/549186bac1b804af6a462014d7d934e5.jpg (http://www.q8castle.com/vb/images/images_thumbs/549186bac1b804af6a462014d7d934e5.jpg)
The castle's architecture in the artwork kind of reminds me of the castle artwork for Chronicles, which is pretty ballin'.The achitecture looks massive. It's kinda how I imagined Dracula's castle to look like. I always(especially SotN), imagined Dracula's Castle to be somewhat like Carmilla's castle in VHD: Bloodlust, basically a massive castle that was the size of a city. That's awesome!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fve3dmedia.ign.com%2Fimages%2F05%2F00%2F50028_orig.jpg&hash=d2c77ae118cff6a237cf8728ea2cb77a) IMO
Interesting. I hope they reveal something significant, like the name of the protagonist and maybe some bits of information about the game in general.
I'm one of the few people that think it did capture the castlevania universe. There was outdoorsy green locations in the older games too. I think it's just weird for people to see stuff like that in a 3d universe.Except the outdoors were a lot more spookier than LoS portraited.
I wouldn't say that at all.Cox said the game was inspired in CV 4.
Rondo of blood had some pretty locations in the daytime that weren't moody. imo...
I think it really depends on which game we are talking about, some areas were creepy, some areas were zany ( more recent entries), some were beautiful...etc.
I will admit that Super Castlevania 4 relied mainly on mood though, but i don't think they only took inspiration on that game.
All this news is incredible, but I do want say this; I want the sells to be equivalent to the heavy hitters like God of war, bayonetta, and all devil may cry.
Do any of you think that Castlevania has what it takes to reach those sale numbers?
I say this because with all this information it seems that konami is really taking an intrest and investment into cv right now. I just want this to happen way more often and most of all for this venture to succeed. I think I said something like this before on other topics, but the sales really need to increase or at least complement the effort given into these games.
I don't think it's Los 2
for some reason I think it's Curse of Darkness 2
The Dragon Returns ????????
I don't recall Gabriel being a dragon or had something that look like a dragon
But Hector from COD has a crest on his back with Two dragons white and black
since there are only two Devil Forgemasters I suppose Hector is the white Dragon and Isaac is the Black Dragon
So Hector is Dragon "The Dragon Returns"
So this is Hector return in a new game
This is the Crest http://spa.fotolog.com/photo/42/19/40/darkares_18/1242691435847_f.jpg (http://spa.fotolog.com/photo/42/19/40/darkares_18/1242691435847_f.jpg)
What do you think Curse Of Darkness or Lords Of Shadow
This is what I think 8)
I'm sorry but this is not gonna happen, ever.
You all know the story behind this.
(https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash3/559484_10151752017840697_220827690696_24089461_1845436072_n.jpg)
That would be nice. 1,000,000 was a nice benchmark, though
@Hayoam
The crest you refer to is the Devil Forgemaster symbol (I have it on my keychain, along with the Combat Cross)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv119%2Fc0mbat%2Fsecuredownload-13.jpg&hash=8bc7d4341c8e67f517d731d986568c0b)
In LoS' epilogue, Gabriel calls himself "The Dragon" in Romanian (although his name is DRACULA, so I dunno why people keep calling him "Dracul," Cox said he's Dracula & only said that because he was speaking a dif language)
so yeah, it's LoS-2, it's just common sense. They've been teasing it for a while dude.
on another note, I wonder if Europe is gonna get a special package like they did with the God Mask? I don't wanna import it again >_<
Well maybe I am wrong
but ....
did they confirm it's Los 2
no
Not to mention Im pretty sure Curse of Darkness had a negative reception.
Gabriel calls himself the Dragon not only the epilogue, but in the DLC stages, in his narrations. He eventually calls himself "The Dragon"
I hope that game will have some outdoor areas, maybe on Dracula's territory. I don't actually like the idea of the BIG game (20+ hours) set only in the castle.I wonder what was so offensive or wrong with this comment to warrant minusing?
But Cox and the official ingame concept art calls him Dracula...
Care to explain that?
but im not referring to that. im referring to the fact that the Dragin returns refers to the new universe.
I mean, the LoS page wouldnt have linked to the oage and changed their banner if it werent.
and it ties into Gabriel calling himself "the Dragon" in the first game and becoming a vampire and eventually Dracul/Dracula (whichever they go with)
Dunno. Gabe only says it once- in the epilogue- "Eu sunt Dracul"
He could have simply been stating that he is the Dragon, and not calling himself by his name... He could still be named 'Dracula' and not Dracul.
All this news is incredible, but I do want say this; I want the sells to be equivalent to the heavy hitters like God of war, bayonetta, and all devil may cry.
Do any of you think that Castlevania has what it takes to reach those sale numbers?
I say this because with all this information it seems that konami is really taking an intrest and investment into cv right now. I just want this to happen way more often and most of all for this venture to succeed. I think I said something like this before on other topics, but the sales really need to increase or at least complement the effort given into these games.
I expect this game to have mutiple locales, just like LoS did. However if the castle is like the artwork, which is similar to the castle in LoS, I'll be disappointed. I loved the SCALE of the castle, but the way it was laid out, with huge sections all connected by those big chains, it just reminded me too much of Drac's castle in the Van Helsing movie. They were way too similar.
And this is exactly why it's unwise for Castlevania to pattern itself after the popularity of Bayonetta, God of War, Devil May Cry, Uncharted, Shadow of the Colossus, etc. As it is, by and large, it's going to be called a copy-cat or inferior clone. At best, people say, "well, I like that I have another game to play similar to God of War."* But then, that makes it almost exactly the same as something like Dante's Inferno. Castlevania deserves better and can be better. But it takes guts and imagination to go on a road less traveled. I don't expect LoS to reinvent itself. As it is, it hasn't even taken as many risks as the N64 era to capture Castlevania dynamically and distinctively in 3D. Honestly, LoS has only moved the bar a sliver from where it was with LoI and CoD, and that'd be more apparent if it was running on PS2 instead of PS3, IMO. It's not aiming to knock it out of the park like the N64 titles tried; LoS has been looking to hit in-the-park home runs at best.
I hope for the best, as I really cherish this franchise, and it's cool to see new stuff with promise, but I'm not holding my breath. CoD and LoS were big buzz-kills.
*On the other hand, Castlevania fans say, "well, at least the Castlevania name is on it and it has some shout-outs to a series I historically loved."
...I don't like how they play both sides. It should be: let's make a Castlevania game so incredible it makes the contemporary competition want to copy US!
Yeah, there's something about it that not "quite" full-on Castlevania. It's not awful, but it does seem like elements of Van Helsing and Underworld have skewed MS' view of CV...to say nothing of Lord of the Rings. Something's slightly off...
Yes be a trend setter, but how can castlevania do this when most of it mechanics are being used by the same franchies we are talking about. If it's fast combat it's a copy of dmc, oh a flaming chain whip it must be a copy of god of war the blades of Athena or something like that, and if we were to have the stopwatch it would be a copy of witch time in bayonetta, what is next simon wares his red outfit from simons quest and it's a rip off of war from darksiders. Anything that castlevania does seem to be a rip off of other, when it sure as hell it's not . If there was a castlevania appreciation movie or something I would want every creator from dmc,gow, and any other action game to have the balls to admit how castlevania affected their game design in one way or an other. I personally feel that cv will never ever get the respect(or sales) it deserves >:( That is why I think this really needs to hit home if not they this may be it.
And this is exactly why it's unwise for Castlevania to pattern itself after the popularity of Bayonetta, God of War, Devil May Cry, Uncharted, Shadow of the Colossus, etc. As it is, by and large, it's going to be called a copy-cat or inferior clone. At best, people say, "well, I like that I have another game to play similar to God of War."* But then, that makes it almost exactly the same as something like Dante's Inferno. It's not going to equal or top in sales the series it's emulating if it focuses so much on emulation. Castlevania deserves better and can be better. But it takes guts and imagination to go on a road less traveled. I don't expect LoS to reinvent itself. As it is, it hasn't even taken as many risks as the N64 era to capture Castlevania dynamically and distinctively in 3D. Honestly, LoS has only moved the bar a sliver from where it was with LoI and CoD, and that'd be more apparent if it was running on PS2 instead of PS3, IMO. It's not aiming to knock it out of the park like the N64 titles tried; LoS has been looking to hit in-the-park home runs at best.
I hope for the best, as I really cherish this franchise, and it's cool to see new stuff with promise, but I'm not holding my breath. CoD and LoS were big buzz-kills.
*On the other hand, Castlevania fans say, "well, at least the Castlevania name is on it and it has some shout-outs to a series I historically loved."
...I don't like how they play both sides. It should be: let's make a Castlevania game so incredible it makes the contemporary competition want to copy US!
Yeah, there's something about it that not "quite" full-on Castlevania. It's not awful, but it does seem like elements of Van Helsing and Underworld have skewed MS' view of CV...to say nothing of Lord of the Rings. Something's slightly off...
And this is exactly why it's unwise for Castlevania to pattern itself after the popularity of Bayonetta, God of War, Devil May Cry, Uncharted, Shadow of the Colossus, etc. As it is, by and large, it's going to be called a copy-cat or inferior clone. At best, people say, "well, I like that I have another game to play similar to God of War."* But then, that makes it almost exactly the same as something like Dante's Inferno. It's not going to equal or top in sales the series it's emulating if it focuses so much on emulation. Castlevania deserves better and can be better. But it takes guts and imagination to go on a road less traveled. I don't expect LoS to reinvent itself. As it is, it hasn't even taken as many risks as the N64 era to capture Castlevania dynamically and distinctively in 3D. Honestly, LoS has only moved the bar a sliver from where it was with LoI and CoD, and that'd be more apparent if it was running on PS2 instead of PS3, IMO. It's not aiming to knock it out of the park like the N64 titles tried; LoS has been looking to hit in-the-park home runs at best.
I hope for the best, as I really cherish this franchise, and it's cool to see new stuff with promise, but I'm not holding my breath. CoD and LoS were big buzz-kills.
*On the other hand, Castlevania fans say, "well, at least the Castlevania name is on it and it has some shout-outs to a series I historically loved."
...I don't like how they play both sides. It should be: let's make a Castlevania game so incredible it makes the contemporary competition want to copy US!
Yeah, there's something about it that not "quite" full-on Castlevania. It's not awful, but it does seem like elements of Van Helsing and Underworld have skewed MS' view of CV...to say nothing of Lord of the Rings. Something's slightly off...
Yes be a trend setter, but how can castlevania do this when most of it mechanics are being used by the same franchies we are talking about. If it's fast combat it's a copy of dmc, oh a flaming chain whip it must be a copy of god of war the blades of Athena or something like that, and if we were to have the stopwatch it would be a copy of witch time in bayonetta, what is next simon wares his red outfit from simons quest and it's a rip off of war from darksiders. Anything that castlevania does seem to be a rip off of other, when it sure as hell it's not . If there was a castlevania appreciation movie or something I would want every creator from dmc,gow, and any other action game to have the balls to admit how castlevania affected their game design in one way or an other. I personally feel that cv will never ever get the respect(or sales) it deserves >:( That is why I think this really needs to hit home if not they this may be it.
For combat, it's fast and good. Actually, for being a copy of God of War, I think it's even better than GoW. What I hate in both games is how the extra moves are... pointless... in higher difficults. The monsters always get you if you do a combo bigger than 3 attacks without dodging. And the extra moves get pointless because the monsters resists them. Make some of the monsters weak to an specific type of attack. That would make the moves better.
Brilliant analysis my friend. I couldn't have sit it better myself. :-)
QTEs were a big "me-too" element that didn't need to be there. It's a good example of how the LoS' heavy-handed narrative was a higher priority than real gameplay. I swear half the game industry needs to quit and just start making movies...
Here's the thing about combos--they don't engender platforming (IE: levels with vertical and horizontal depth). They bog you down into arenas too often, and the animation of the combos interferes with standing on, and jumping to and from, narrow ledges. It also reduces the usefulness of sub-weapons.Them the game get's too boring. Just having a basic whipping in 3D doesn't work, at all.
One way Castlevania 3D can stand out is by going against the grain. You need a basic whip attack, and a whip swirl over your head to hit enemies approaching from different angles in a 3D realm. LoS has something similar to that at its very base, but as soon as you combine things, you get into super-powers. If you want to get fancy, have a "charge whip," where you hold the button and then release it for more damage by cracking the whip. Or, the close-range secondary weapon, like CV64 had, is neat for dealing with enemies that get too close. Whip's have recoil after all, and a whip hit on something 1 foot in front of you won't work in real life. Ultimately, the action is a tool to move forward in Castlevania and counter enemy placement during platforming, not to wail on waves of 100,000-hit point baddies in a flat arena like Smash TV. I'd rather make up my own combos than have pre-set animations dictating them and hindering platforming and overall game design.
Them the game get's too boring. Just having a basic whipping in 3D doesn't work, at all.
What I don't like, combat wise, is that it takes like 5 minutes to kill even the weakest of enemies.
What I don't like, combat wise, is that it takes like 5 minutes to kill even the weakest of enemies.
Totally but respectfully have to disagree. Castlevania is not about being Ninja Belmont with a gazillion superpowers and martial-arts acrobatics. The action is meant to work in concert with level design. As LoS is, the combat dominates the level design, and you get what's really boring: redundant smack-downs. I put down an alternative that's more than just one whip button, but not overzealous, either. It would also allow for more dynamic platforming that could work with the combat.If they don't take CV64 as inspiration for combat, I'm all in for whatever. CV64 combat is boring as hell. I don't like the games that much anyway, outside of some things it did right.
Exactly. And this is a product of an obsession with combos. When you have such combos, it doesn't make sense to have one or two-hit kill enemies. It's why that stuff needs to be pared down immensely.
Dunno. Gabe only says it once- in the epilogue- "Eu sunt Dracul"
He could have simply been stating that he is the Dragon, and not calling himself by his name... He could still be named 'Dracula' and not Dracul.
If they don't take CV64 as inspiration for combat, I'm all in for whatever. CV64 combat is boring as hell. I don't like the games that much anyway, outside of some things it did right.
I only ever had an issue with the Skeletons and the Creeping Coffins. Hoooly shit those coffins.
Although, upon re-visiting the Castle sewers, the skeletons were quickly dispatched with an Ultimate Light. :P though the FIRST time I fought them, they were a pain in the ass.
I have yet to replay the Titan Graveyard though... I should... just to see how the Creeping Coffins hold up to Ultimate Light.
Exactly. And this is a product of an obsession with combos. When you have such combos, it doesn't make sense to have one or two-hit kill enemies. It's why that stuff needs to be pared down immensely.
Perhap's he calls himsel Dracul, but people call him Dracula because he's the son of the devil in their eyes?That sounds vaguely plausible... Though we'll have to see I guess.
Perhap's he calls himsel Dracul, but people call him Dracula because he's the son of the devil in their eyes?
Yeah. To be honest though, I appreciate the difficulty. Metroidvanias just weren't challenging anymore. They... Really never were, due solely to the level up system and the amount of stuff they throw at you.OoE is hard on Level 1 cap mode and not getting hit. The older titles are where I go looking for difficult, though.
Symphony ESPECIALLY is guilty of this. GALAMOTH was harder than Dracula. In fact, all the bosses were pretty easy except for Galamoth. Symphony just gives you SO much stuff, in addition to two self sustains in the form of Dark Metamorphosis and Soul Steal. Soul Steal especially- aside from the regular food and health items you can use.
That sounds vaguely plausible... Though we'll have to see I guess.
EDIT: Half the fun about the new universe is that you just cant predict anything! It's all an exciting surprise! With the old timeline, you more or less had a formula you could guess on. it was routine by now. But with a fresh start, it's all up in the air!
Im so excited for how the story turns out.
Yeah. To be honest though, I appreciate the difficulty. Metroidvanias just weren't challenging anymore. They... Really never were, due solely to the level up system and the amount of stuff they throw at you.
Symphony ESPECIALLY is guilty of this. GALAMOTH was harder than Dracula. In fact, all the bosses were pretty easy except for Galamoth. Symphony just gives you SO much stuff, in addition to two self sustains in the form of Dark Metamorphosis and Soul Steal. Soul Steal especially- aside from the regular food and health items you can use.
That sounds vaguely plausible... Though we'll have to see I guess.
EDIT: Half the fun about the new universe is that you just cant predict anything! It's all an exciting surprise! With the old timeline, you more or less had a formula you could guess on. it was routine by now. But with a fresh start, it's all up in the air!
Im so excited for how the story turns out.
I remember trying a fist weapon only run of SoTN when I DL'd it on Xbox. though i tanked quite a few hits and abused the FUCK out of Soul Steal, game was still relatively easy.
...
Got the Jewel Knuckles early through the secret elevator though I admit...
I recommend it though, it's an incredibly refreshing way to play. Makes you think a bit differently, both defensively and offensively. You can get in multiple hits, and criticals galore, but you also take more hits since you have to get so close.
That's what I just said. :P
I'd be in for a combat style where the largest combo is four hits, because not only do long combos strengthen the enemies, but they flatten the level design.
I'd love a fight with a big monster chasing you, like TFO, if TFO could attack you and you could attack him.
Or something with more enviroment interaction. If you think about it, LoS fights were all in circular areas.
Cox cited technical limitations though. Hope it got better in the new engine :)
You know behemoth should say hi to all of us. IN 3D again ;DThat would be awesome, actually. Especially seeing a half dismembered bull-like creature with rotted entrails hanging out. PLEASE do this!
You know behemoth should say hi to all of us. IN 3D again ;Din THREEEEE DEEEEEEEE!
That would be awesome, actually. Especially seeing a half dismembered bull-like creature with rotted entrails hanging out. PLEASE do this!
in THREEEEE DEEEEEEEE!
You just highlighted a fatal flaw that the PS2Vanias actually have in common with LoS. The obsession with over-the-top combo attacks *ARE* a higher priority than platforming! You need to give LoS credit for pushing some platform elements, but if you think about it, all of that platforming was *far* removed from the action --the 2 never really mix... It's action and platforming, not action-platforming.... I'm a little embarrassed now that i never made that connection myself. :-[
That would be awesome, actually. Especially seeing a half dismembered bull-like creature with rotted entrails hanging out. PLEASE do this!
Dracul is Dracula because he thinks he is The Dragon...
Dracula.Besides him, of course. He's a given...
Medusa Heads, Death, Max Slimer, Hunchback Humper Dude
So. what old monsters do you hope to see in LoS 2?Bone Pillars would be cool. Even if they are interpreted in a new way(like, some kind of sculpture made out of different bones, holding the dragon skull in a sorta Sedlec Ossuary-esque fashion).
And wait... "Simon Belmont, son of the Dragon"? Simon would be Dracula then! :o
Sounds very plausible. So it seems that rumor about Trevor and Alucard showing up is false too. I'm glad about that since I wasn't really looking forward to those characters being reimagined.
Hah, I wonder if this Simon = Dracula's son thing is going to have the same backlash as Sonia's baby being Dracula's grandchild.
So who the heck did Gabey get laid with in the first place?What if Maria had a baby and she never got the chance to tell Gabriel because he was possessed to kill her?
If the Trevor rumors are true, perhaps the hooded man who dropped off baby Simon was Trevor after the events of MoF.
It was Zobek, actually.....WHAAAAAAAT
If Trevor and Alucard being there was just a rumour, what makes this more plausible?
It was Zobek, actually.
So who the heck did Gabey get laid with in the first place?IGA.
The equivalent of "The Poltergeist King" in the old canon.....?Actually, rather Death.
It makes you wonder though.....Is that wolf picture actually for Los2 and it's simon's wolf form?That's what I'm thinking now.
What if Maria had a baby and she never got the chance to tell Gabriel because he was possessed to kill her?From the rumored trailer description it was implied that Simon was conceived sometime after Gabriel became Dracul/a, so I don't think that's true.
From the rumored trailer description it was implied that Simon was conceived sometime after Gabriel became Dracul(a), so I don't think that's true.
You know, it could always be just a random wolf purely thrown in for aesthetic reasons. Wolfs have a strong connenction to vampires.Considering how many times Cox has misled us, this might be true.
You know, it could always be just a random wolf purely thrown in for aesthetic reasons. Wolfs have a strong connenction to vampires.
Cronqvist Dracula and Belmonts were merged to make a Belmont Dracul.
Gabriel "I can't live" Dracul sired a kid who is now AluSimon Dracula.
Max Slimer and a bunch of Flea Men got it on and created Slimy Humpers.
Medusa Heads mated with Killer Fish and..
Uh, I hope they don't do something lame like making Alucard Simon's evil brother or something like that.
Uh, I hope they don't do something lame like making Alucard Simon's evil brother or something like that.I don't think they'll do something like that, but I still believe Alucard is involved in some way in the 3DS game.
I don't think they'll do something like that, but I still believe Alucard is involved in some way in the 3DS game.
What if.......what if Mirror of Fate took place after Lords of Shadow 2 and that the Alucard you meet in the castle is actually Simon centuries years old?I do not like that idea at all. :(
Gahh my brain hurtin now.
I do not like that idea at all. :(
Simon=Simon, Alucard=Alucard. Putting them together would actually be something I would be very against. With ya on this one OSM
Especially because they were both very different, it would be doing both a great disservice by not just making them separate characters.
i got a couple of smaller rumors.Those weren't rumors, that was just someone hoping for all of that.
>Final boss is Dracula
>More than 1/5 of the game takes place in a castle
man, i dont think i have had this much fun with rumor or speculation since Portrait.
Especially because they were both very different, it would be doing both a great disservice by not just making them separate characters.
i got a couple of smaller rumors.
>Final boss is Dracula
>More than 1/5 of the game takes place in a castle
man, i dont think i have had this much fun with rumor or speculation since Portrait.
Those weren't rumors, that was just someone hoping for all of that.
Wait.Damn, beat me to it, lol! Though now I wonder...where does (if he does) Trevor fit in?
"The Dragon Returns."
The Son of the Dragon returning to his birth place.
The whole subtitle is about Simon, not Dracula.
Damn, beat me to it, lol! Though now I wonder...where does (if he does) Trevor fit in?
What if there is no Trevor at all.http://www.youtube.com/watch?v=WWaLxFIVX1s# (http://www.youtube.com/watch?v=WWaLxFIVX1s#)
Chai and Ava beat me to it don't you hate it when that happens? :rollseyes:
That's what happens when you have a hoard of people hitting the refresh button every 30 seconds to see new posts. Hehe.
Oh, and if you ask me, I DON'T believe that trailer description. Too many Deus Ex Machinas.
And LoS was known for its glorious well written plot? It's totally believable.
Love the look of the castle :o
Now, about dat trailer description...if true, I'm stoked. Thus far, it sounds like perhaps Maria and Gabe did indeed have a child before she died. Granted, it's odd that Gabe never mentioned it, but then who's to say he was a good father. Perhaps he just figured that even if he didn't complete his quest, the Brotherhood would raise him. Whatever the case, I don't believe that Simon is half vampire, but it's possible that he may become one by the end of the game.
The leak guy supposedly Debunked the trailer description on 4chanI was just about to post about that.
So yeah!
I was just about to post about that.
I'm just going to assume we don't know shit about both games, this is getting annoying. He also said Nintendo Power should be out now with the real info, but I don't know if I believe that either.
The leak guy supposedly Debunked the trailer description on 4chanI hope the leak guy is correct. The trailer description sounds less than stellar than the rumors about Trevor, Simon and Alucard all as separate entities. I'd totally prefer seeing those three over Simon = Alucard + no Trevor. Especially with the description of orc-like creatures roaming the town. WTF, the eldritch Euro fantasy should end with LoS. Time to move into the gothic horror, full throttle. Leave the Tolkien/D&D inspirations to RPGs.
So yeah!
It better be in a playable way. It's weird posting in a hardcore castlevania forum because i literally feel like I'm the only one who prefers sotn's style of gameplay.Lol, don't worry, lot's of people here like the metroidvanias titles. This forum is not as hardcore as you think...
It just has way more replay value to me, the 4th time playing sotn i was getting swords I never got before, the same can't be said with a game where you have the same weapon the whole game. I loved the customization, i think it could benefit the series a lot. No one said you can't join the hardcore gameplay with the variety of new. It confuses me why they don't embrace both.
Lol, don't worry, lot's of people here like the metroidvanias titles. This forum is not as hardcore as you think...
Lol, don't worry, lot's of people here like the metroidvanias titles. This forum is not as hardcore as you think...
:o So Simon is now Alucard essentially, if this rumor proves to be true? I...oddly am not as miffed at the idea as I thought I would be. Don't get me wrong, I'm taken aback by the implications but the possibilities could prove to be interesting if done right. I--dare I say--am interested in the thought of the Belmonts taking out their own 'problem'.
If this is all true nobody, and I mean nobody should wine about this, if they do belmont help them.
Actually, I was talking that CastleDan thinks that people here only like the classicvanias, making them "hardcore". And that's not true, at all. People here have very different taste in CV.
Since when liking Metroidvanias is considered "not as hardcore"? And why should it matter anyway?
If you want a 4chan link, don't expect it to last, since threads come and go there.
Well, this idea was sort of started in LoI, with the Belmont's having to face Matthias, who was once a close friend and comrade in arms. This is just a slight variation on that.
Wasn't there supposed to be some sort of image release today?We've been bamboozled.
Wasn't there supposed to be some sort of image release today?
what
This is actually closer to Castlevania Legends than Lament, Where Alucard bangs Sonia Belmont and therefore Trevor is Dracula's grandson.A sexist creates Shanoa... he canned Legends because it's history is fucking RETARDED, that's why.
But ooooh noooo, the game was removed from canon not because of that really convoluted linking, but because IGA is totally sexist.
Ok is this crap about Simon or whoever being a vampire a real thing or just some rumor? I'll be pretty upset if he's a vampire, in fact someone might die. Just sayin.
A sexist creates Shanoa... he canned Legends because it's history is fucking RETARDED, that's why.s'called sarcasm. Of course it was canned because of the way they linked the two families. But there are people who insist that it was because IGA hates women, and ignore whatever actual reasons there were.
s'called sarcasm. Of course it was canned because of the way they linked the two families. But there are people who insist that it was because IGA hates women, and ignore whatever actual reasons there were.Yup, kind of hard to detect your sarcasm there.
Like I said before, the son of a dragon is still a dragon, just like the son of an ogre is still an ogre. ;D
I hope "The Dragon Returns" is merely just a title to anticipate the revealing of the game. If the subtitle to the game was "The Dragon Returns", that would be ultra cheesy. I can't think of any title(especially movies) that use "Return" and sound anything BUT cheesy. "Return to the Blue Lagoon", "Batman Returns", "Superman Returns", Halloween 4: Return of Michael Myers", "Return of the Living Dead", "return" is just a hokey word to use in a title of something.
Return of the Jedi, Return of the King? Really?I'll give you Jedi and King. Those sound bearable. Return of Samus sounds cheesy, though. Of course, that has nothing to do with the game itself. Some of the movies I listed weren't all that bad, but the use of "return" makes, IMO, the titles cheesy.
Edit: Return of Samus. Awesome game
i'm starting to think of Lords of Shadows as a "Pre-Castlevania" game. the next one will be a "true" Castlevania game. the world just wasn't as dark as it got once Dracula took the throne. i'm totally expecting "everything a Castlevania" game should be in this next one. full roster of traditional baddies, and lots of traditional Castlevania stages with traditional music here and there. Dracula is in the house and things are the way he likes them now.Yeah, I was thinking the same. As the myth of Dracul/a is set up, the creatures of darkness rise ad more traditional enemies may appear (Slogra/Gaibon, anyone? ;))
But if indeed, these new "Belmonts" are the vampire spawn of Dracula --then the traditional Holy Belmont Warriors truly have dirt on their coffin.New timeline = new rules.
Castlevania is not about being Ninja Belmont with a gazillion superpowers and martial-arts acrobatics.Say this to Richter Belmont in SOTN.
I was talking about the rumor of Simon being Gabriel's son, and Gabriel being Dracula, thus giving the Belmonts a historical, familial reason to be combating Dracula in LoS2. Leon and his Vampire Killer's connection with Matthias/Dracula is along those same lines. (IE: A personal, familial responsibility/vendetta. the Belmont/Dracula feud not being random). I don't think it's all that far from where IGA was painting the origin story in this regard.
How would that be worse than having Simon play Alucard's role too?
Like I said before, the son of a dragon is still a dragon, just like the son of an ogre is still an ogre. ;D
I hope "The Dragon Returns" is merely just a title to anticipate the revealing of the game. If the subtitle to the game was "The Dragon Returns", that would be ultra cheesy. I can't think of any title(especially movies) that use "Return" and sound anything BUT cheesy. "Return to the Blue Lagoon", "Batman Returns", "Superman Returns", Halloween 4: Return of Michael Myers", "Return of the Living Dead", "return" is just a hokey word to use in a title of something.
But what if LoS is canon actually? Its only 47 years before LoI (1047-1094), plenty of time for:Old Canon and LOS-canon are completely separate things. Thre is no sense in trying to merge them. It doesn't work for many reasons.
But what if LoS is canon actually? Its only 47 years before LoI (1047-1094), plenty of time for:Mathias Cronqvist is a completely different person. Born into nobility and serving the church as a tactician. His wife dies and he blames god and goes all Gary Oldman on his ass, vowing to defy limited life, thus screwing his friend over to become a vampire.
*Rinaldo (who we never see in LoI so we dont know how old is he) age and went emo-hermit on the forest
*Gabe leave a son before killing Marie and that son is the father of Leon
*Gabe/Dracula body ascends / descends or wathever and his evil spirit/escense "enters" in Mathias body (as he wanted to do with Maxim in HoD and Soma in AoS/DoS)
*Combat Cross made by Rinaldo gets destroyed and then he wants to make the perfect "vampire Killer" weapon (no pun)
Somehow for ME it fits. And all the reimaginig chars and enemies, well we have seen that in all the saga.
Alucard Belmont still sounds so cheesy man it's gonna be hard to get over that fumble. There's so many different ways they could do it, please let it not be that
I recall several months ago, Cox tweeted something in response to a question he was asked, saying "Gabriel is indeed the first Belmont.. and the last." he wouldn't elaborate more (of course)
Ehm no, I asked that question and he said Gabriel was the first Belmont but NOT the last.
I recall several months ago, Cox tweeted something in response to a question he was asked, saying "Gabriel is indeed the first Belmont.. and the last." he wouldn't elaborate more (of course)
not sure if trolling... or genuinely mistaken...
I recall several months ago, Cox tweeted something in response to a question he was asked, saying "Gabriel is indeed the first Belmont.. and the last." he wouldn't elaborate more (of course)
not sure if trolling... or genuinely mistaken...
Does anyone here even have a subscription?...It won't matter unless we know someone that does so they can tell us/show us!I heard on neogaf thar the cover preview never has a certain date. Last month was a saturday :P
I can vouch for Crisis here. Cox did say exactly that....I'm pretty sure he didnt...
I'm pretty sure he didnt...
I'm pretty sure he didnt...
I know what I read, and I'm pretty sure he said that or something very similar to that. BUT NOT LIKE IT MATTERS NOW
edit: thanks flyingchai ;) I knew I wasn't mistaken.+1 for you, sir
How in the world can you guys remember that far back on such few words? :o
18 Jan 11
CastlevaniaLOS @InDisChris - He is the first Belmont....and the last...but that is another story...
--------
There, he did. Look for his tweet on January 18 2011 if you want to see for yourself.
Now WHAT?? :P
but what is the point in bringing this up again? This is obvious..lol
Aside from Cox saying it, I for one would not have have taken it as a given. Especially since we don't even know what the circumstances under which Gabriel winds up being the last Belmont and outliving the bloodline when he's Dracula...It's a new storyline, people are looking too much into it.
But the epilogue implies the 1999 battle, between, most likely, The Belmonts, Dracula, and Satan.
Unless there are no other surviving Belmonts by then, Dracula will most likely die. Either defeated for good, or getting his promised release from Zobek. And if there are Belmonts around, he wont be the last.
We will have to see either way.
Dave Cox said something that might turn out to be not true?
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.fbclick.com%2Fwp-content%2Fplugins%2Fwp-o-matic%2Fcache%2F58532_funny-animal-captions-well-i-never.jpg&hash=20676a33f03a4a3cef020b55113986d3)
Ooh.. I can swear other answer, still, my bad, gotta deserve those -1's
I guess that by last he means the last surviving, because he's alive in the future where the Belmont Clan exists no more (?)
Possibly this but at the end of the day he's the immortal one in the clan so....he will outlast everyone eventually. LolUnless someone DOES eventually come around and put an end to him, though if Cox IS right(and he didn't just give the answer without talking to Alvarez, nor is 100% sure of how they want the reboot series to pan out), maybe Alucard will be the one to put Gabriel to rest.
I really do hope they fit an Alucard into this somehow, I thought it was an interesting angle to the series....
Unless someone DOES eventually come around and put an end to him, though if Cox IS right(and he didn't just give the answer without talking to Alvarez, nor is 100% sure of how they want the reboot series to pan out), maybe Alucard will be the one to put Gabriel to rest.
I recall several months ago, Cox tweeted something in response to a question he was asked, saying "Gabriel is indeed the first Belmont.. and the last." he wouldn't elaborate more (of course)
again..
Gabriel Belmont---->First Belmont---->First Belmont turns into Dracula----->Dracula is immortal = ...Last Belmont. ( especially if he changes his ways near the end of the series ans becomes good again
So there's no real lie here unless you are just trolling or hate David Cox for whatever reasons...
Alucard Belmont still sounds so cheesy man it's gonna be hard to get over that fumble. There's so many different ways they could do it, please let it not be that
If he really did have a kid with that wife before he killed her, it's gonna take another pull.
One way I could see being acceptable would be if he had a lover (and child) he abandoned before he met Marie. It could also add to him not being who we originally thought he was, I guess. That's the only way I can think of that would make sense for him to have a son who wasn't mentioned at all during Lords of Shadow.
That's the only way I can think of that would make sense for him to have a son who wasn't mentioned at all during Lords of Shadow.I wouldn't be surprised if they do actually say Gabe and Marie had a son, but Marie never got to tell Gabe before he killed her, or the Belmonts will be Dhampirs if Gabula got with another woman.
I wouldn't be surprised if they do actually say Gabe and Marie had a son, but Marie never got to tell Gabe before he killed her, or the Belmonts will be Dhampirs if Gabula got with another woman.The Dhampir Belmont thing would be a boner killer. As it is, the hype was ultra high until the rumored trailer, then it was like "Urgh....no!". ;D
We want to see the equel carry on from here instead of pulling the old bait-and-switch and returning to more comfortable gothic lands.Um, I dont think ANYONE wants that.
One thing I was curious about this link is why do the refer to the last boss in LOS as the Forgotten One? The Gandolfi connection between LOI and LOS is well known.
i'm almost half expecting them to bring back Sypha as an actual man in a game.DON'T GIVE THEM IDEAS
It was fun watching someone good play it on youtube. The first DLC was better in some parts IMO.
Eh, I didn't actually care for the first one much. Too many puzzles. That's also one of my gripes about the game as a whole, but the first DLC is all about them with some combat here and there too. The second one is all about fast-paced action and learning the stage, timing correctly, and learning to fight this new boss that's quite different from anything you've fought in this game yet. It had a great general classic gaming air to it, and that really satisfied me. I thought the climbing buzzsaw maze in the first DLC was cool until moments later when I realized that I would be there a VERY long time. I was. :(Yeah, I hated that part too. But the second DLC had a lot more, with lava to make it even worse. And the battle wasn't even that good anyway, too many QTEs.
I bought LOS about a month ago and just finished it yesterday (I have a PS3 now, yay.) There are a few origin bashers in the forum but as for me I am cool with the whole origin of the Count and if he has any connection to the Belmonts that is fine.
I hate wall shimmering, goddamit, who invented this SHIT. It fucking sucks. That's not platforming, at all. Walking on planks isn't it, too. I hope to see actual platforming on this game, puts Double jump in since start, I don't really care. Just make
Possible leak of the chapters in the game:Entrance Hall caught my eye.
https://images.4chan.org/vg/src/1338300916299.jpg (https://images.4chan.org/vg/src/1338300916299.jpg)
One of the chapters is called "Legion".
And the last part of the game seems to be take place in modern times.
Out of all the rumors we've gathered over the past weeks, this is the only one that I call bullshit on.Would be funny if this one turned out to be the truth and the rest were completely bogus.
If that were is insider information, why refer to the game as "Lords of Shadow 2"? If the person can leak that kind of specific information, surely he would know the actual name of the game?
Pretty disappointing if they do just call it "Lords of Shadow 2."I agree. CV games always had original names, it'd be a shame if it is only called LoS2. But maybe they're afraid fans don't understand it's not the sequel by giving it another name.
Out of all the rumors we've gathered over the past weeks, this is the only one that I call bullshit on.B-b-b-b-ut why? ???
if real i like how some of it kind of seems to have a simons quest flowMan, now I'm really intrigued.
starting town -> forest -> bridge
cemetery/catacombs -> under a lake -> mansion
marsh called "belasco" -> crossing a river -> deadlands/wasteland, after which there's a "death masque" just like there was a death fight im SQ
dead forest -> depressing town -> cliff (called tempest cliff, wonder if a tempest transports you hah) -> and later a "vampire masque," kinda like the carmila/vampire mask battle from SQ
then drac's castle
probably reading way too much into it, got castlevania on the brain, haha
Pretty disappointing if they do just call it "Lords of Shadow 2."
I agree. CV games always had original names, it'd be a shame if it is only called LoS2. But maybe they're afraid fans don't understand it's not the sequel by giving it another name.
Just spoke to my wife at home. My new Nintendo Power is at home. She said the first title in the bottom left is Castlevania Lords of Shadow 2 followed by Mirrors of Fate. Sounds like the generations part of the tease is the Belmont clan perhaps? I'll take pictures when I get home.
She also mentioned the cover is a guy in the woods, and it's snowy.
Wow, Simon is a redhead....son of a bitch, that other guy was telling the truth.
And uh, the game is called "Castlevania: Lords of Shadow - Mirror of fate"?
My head is spinning from all this LoS2/MoF mixture crap...My guess is:
Let's clarify here...
WHO is in LoS2? Simon or Trevor?
WHO is in MoF? Simon or Trevor?
WHERE is either confirmed?
My guess is:
MoF: Trevor AND Simon. COnfirmed by Nintendo power.
LoS: Only Simon: Confirmed from original leak.
Also, keep in mind that the original leaked said that Alucard was involved in some way or another, So Alucard =/= Simon :relief:
I hope this does not mean that Simon or Trevor is also "Alucard".
want to do a bit of BS correcting/damage control.
sorry to disappoint, but the simon subscriber cover is just a special image done to celebrate the legacy of the franchise. he's not in any upcoming games [yet].
that chapter list is fake. LOS2 stars gabriel/dracula and takes place in the present day with flashbacks to the aftermath of LOS's epilogue.
numbered console LOS games will tell the story of gabriel/dracula and his feud with zobek/war with satan, while handheld spin-offs will appeal to traditional fans in that they show the history of the belmont clan and their war with dracula in the past. LOS2~onwards will take place in the present.
one thing that isn't BS though is that alucard is definitely in the cards. stay tuned.
I'm afraid I have to disappoint you guys. From leak guy:
I'm afraid I have to disappoint you guys. From leak guy:Still sounds promising.
I'm afraid I have to disappoint you guys. From leak guy:
I'm afraid I have to disappoint you guys. From leak guy:
sorry to disappoint, but the simon subscriber cover is just a special image done to celebrate the legacy of the franchise. he's not in any upcoming games [yet].:)
The sad part, for me anway, is that I'm zero interested in the present day story line, not before knowing what happened in the preceding years, you know why? becasue
1- That story will never end. Yeah, not in the foreseeable future, I smell a series of cliffhangers and teases now on.
2- I was intrigued by what MS could do with past settings. They could infuse the series with hstorical awareness leading to potentially awesome stuff.
3- I already know how that abttle will end. Gabriel wins, go to heaven, reunites with marie, Zobek is killed, Satan dfeetaed, the end.
Mercury: If that's true, you just lost your biggest fan.
:)
Looks like Lords of Shadow 2 is 100% confirmed as well, even though we pretty much guessed that last week. Here's a blurb from Nintendo Power.
"(Mirror of Fate has a) climax that will set up the events of Castlevania: Lords of Shadow 2."
Now, the article doesn't state that Lords of Shadow 2 is coming to Wii U. It simply confirms that the game exists. Let's hope we get this rumor fully confirmed by seeing Lords of Shadow 2 on Wii U!
but you see...that ending makes sense because in Bram Stoker's he was set free in the end. Dracula was never a 'bad' character he was a tragic character.Yeah, I'm not opposed to that ending, at all :)
I'm afraid I have to disappoint you guys. From leak guy:
Mirror of Fate sets up for the present day sequel? I wonder if they want to wrap the storyline up quickly?
And yes, so far the game just seems like LoS on handhelds.
but you see...that ending makes sense because in Bram Stoker's he was set free in the end. Dracula was never a 'bad' character he was a tragic character.
is that chapter list back in play then?
-said the game was LOS2, NP confirmed the name a few hours later
-chapters indicate the early game takes place in forest and mountain, simon pic shows him on a snowy mountain forest
-early 'coda' thing is called "the shattered mirror," then NP says MOF leads into LOS2
never know?
I hope that most recent rumor is as fake as the Simon=Alucard one. Please... let it be. I have no interest in playing as Gabula in a modern era. IMO, LoS should be the only game where you play as him.This. Well I'm not opposed to those "Coda Chapters", it's the best solution in my book; a multuilayered narrative would be an interesting addition ;)
This be legit but you're an asshole for posting it.
Castlevania in the deepest circle of hell surrounded by a sea of flames = hottest MS vista to date. They've really fucking outdone themselves this time. Friday's trailer will be hot.
I'm afraid I have to disappoint you guys. From leak guy:I dunno if it was said yet but the guy who posted that admitted to being full of shit, and it wasn't the same leak guy we trust.
Oh, and by the way, hi again guys (if somebody happens to remember me from the old, old days, that is XD )
Oh, and by the way, hi again guys (if somebody happens to remember me from the old, old days, that is XD )
Oh, and by the way, hi again guys (if somebody happens to remember me from the old, old days, that is XD )
I don't see a reason why it couldn't be set in present day. Aria of sorrow did it fine, and they could explore areas outside of cities and such, like lush jungles in south America or the mountains in India. No doubt we'd see hellish landscapes as well, since lucifer seems to be on the horizon.Aria's set in the near future, and it didn't dwell on the present, as the castle itself(which the majority of the game is centered around) is as classically represented as if it was the 1700s. There's a few MORE modern things tossed in DoS(intro in Tokyo, and the cars and vans in the Forgotten Village), but it was still rather classically designed too.
Now that the hype behind Mirror of Fate has settled (until the full scans, direct feed screens and/or footage is released) all eyes are LOS2 now.
Also someone dropped three hints about LOS2. (grain of salt etc.)
Alucard
The flying vampire mask from Simons Quest in HD
A God of War style giant in hell (This one might put a frown on quite a few faces)
I was saying Alucard will be involved but I'm thinking a Belmont will be too. Switching characters within game..
I just hope that, when things come to the end, that they don't forget to keep the story a good quality. I liked Gabriel's tale and I wish to see more of it
I just hope that, when things come to the end, that they don't forget to keep the story a good quality. I liked Gabriel's tale and I wish to see more of itI can't say I would. I'm content if they choose to end it with LoS(and DLC). I mean, Gabriel as a hero. They can continue to develope his character as a villain, but I don't want LoS2 to be "The Gabriel Belmont Story: Part 2".
I can't say I would. I'm content if they choose to end it with LoS(and DLC). I mean, Gabriel as a hero. They can continue to develope his character as a villain, but I don't want LoS2 to be "The Gabriel Belmont Story: Part 2".
Cox Tweeted that he's on a plane with Lucius Malfoy and Theon Greyjoy.Jason Isaacs, meaning Satan's back, and Alfie Owen-Allen, who may be a new character (he acts in GoT).
Hmmm......
was just thinking about some stuff and realized something. look at simon's outfit. the armor is red with a face and sharp teeth across his chest, his gloves are like claws, and the arm/leg bits are scaly. his whip is tangled all around him. together it all kind of reminds me of a dragon. wonder if that ties into the website tease about this game.Satan is actually Simon's cuirass. All he'll do is crack bad jokes and tell the player what to do.
I think the konami Facebook had an image that said 10:30 PM PST, so probably nothing til thenThat was for their E3 conference, but you're probably right.
It is unfortunatly going be a third person Gears of War clone though. :(
Has to be Gabriel.
Our leaker friend say's it is Gabriel and that the full image has Alucard with him.
We'll know soon enough.
I don't think the game will be taking place in modern times unless time travel is involved.
Gabriel looks pretty young in that promo shot, he was decrepit and way past his time in the epilogue.
Our leaker friend say's it is Gabriel and that the full image has Alucard with him.
Do you think St. Germain will be reimagined? prolly not, but I did like his character way better than "Aeon"That's an interesting idea. Though, I have to admit, I'd love for Cox and Alvarez to tone down the "reboot cameo" thing. I want to see some more NEW Belmonts like Gabriel. I don't want all the Belmonts(or what ever Belmonts will be present in THIS series) to be named after the ones in the original series. I wouldn't be against seeing a Steven/Stephen Belmont, a Michael Belmont, a Joseph Belmont or, like I said in the other thread, a Richard Belmont.
Link to the promo shot?
Link to the promo shot?(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ftrendygamers.com%2Fwp-content%2Fuploads%2F2012%2F05%2Fakonamipre1.jpg&hash=70e738991da00f7c3575d82f16502c3b)
5/31/2012? Maybe their waiting till midnight...Wouldn't it be something if the door opened and Kid Drac came out!that was random.
Man I got the feeling something is gonna leak out a hour ahead and we're all gonna freak.Well GTTV did leak Lords 2 is a real thing.
Well if something leaks it certainly wont be from 4chan, because they are currently suffering a DDoS attack.Busters busted 8)
here's hoping they show mega man legends 3That wound still hurts...
:yawn: Laying in bed on my iPad waiting for this. We can tough this out....
That was impressive! So did he just wipe out the remainder of the Brotherhood? What was with the Golem/Titan thing?Wut? It was a City-Sized Castle!
And of course...Alucard.
How far after LoS1 does this take place? There was no hint of any castle, just the church at the beginning.
So yeah, Alucard has a sword. Is everyone happy now
Wut? It was a City-Sized Castle!
And I guess the game will be played from both perspectives.
And, oh surprise, Dracula LOOKS POWERFUL.
THAT'S A FIRST IN THE SERIES ;D ;D ;D
And, oh surprise, Dracula LOOKS POWERFUL.
THAT'S A FIRST IN THE SERIES ;D ;D ;D
Anyone else get a Lord of the Rings vibe to the mass genocide of those knights? The opening scene to Fellowship of the Ring where Sauron comes out of his tower & starts wiping out people in all directions looked awfully similar.
That Gabe design is really neat.
Yea I love how they incorporated part of his old costume into the new one, since he's no longer the noble knight Gabriel, nor the complete legendary Dracula. He needs a couple more centuries to fully embrace the Dracula look lol.Yeah he really looks like a "Lord of Shadow" now.
UNINSPIRED would be my thought. its just... IDK, more of the same? (not the same as LoS, the same as EVERY hack n slash everywhere). And a giant wooden mech? LOL and ppl moan about CV64 biker skeletons...
I will wait to see more gameplay. Im more excited for MoF but again, 2 CV games? wow. Just too much, too good, even NOT being a MS-Vania fan.
I'm surprised on how they respected the Alucard design (Yeah we haven't seen his face.. until 30 minutes from now, that is) you can already picture how he'll look, long flowing hair and all.(click to show/hide)
I'm not letting you kill my boner.
Yep that's why I think :)(click to show/hide)
Any chance we'll get one for LoS2 soon?At konami's conference starting.. now?
Yep that's why I think :)
I hope we get to play asAt konami's conference starting.. now?(click to show/hide)
(click to show/hide)
So... I wonder what will Simon do on Los 2?
Is it me or the music in the trailer, before Drcaula opens the door to the balkony, sounds a lot like SCV4 music?
Very impressive. Finally we see why Dracula is leader of the dark forces. And I think its the first time in the series, where personally do something instead of yapping and sitting on the throne.I think original CV Dracula gets a bad rap. Sure he's defeated a lot, but to be fair, he's defeated by the most powerful of warriors(both vampire hunters at the peak of their strength and other heroes of supernatural origins). Any layman would perish in his wake. I never see it as original Drac being a pussy, but that the original Belmonts are just that more dedicated and badass, that they are willing to nip his threats at the bud.
I completely believe the Trevor=Alucard theory now. It really does look like him.It depends WHEN LOS2 takes place. Oddly enough, I'm wondering, if the theories are correct, maybe this is LoS series's take on the whole CV3/1476 era. In LoS's world history, this would be when Dracula's ruling Romania.
I have this feeling Simon won't even be in LoS2.
I'm also kinda wondering if, considering Simon, they plan on making HIS segment take place earlier than in the original timeline. He COULD very well be present, just not in that scene(as someone mentioned, it DOES feel like a CG intro to the game). That could also mean he meets Alucard in HIS time(in MoF), but isn't aware who Alucard is.I like the sound of this. Perhaps this is Dracs first resurrection (after Trevor kills him in MoF) and that's why he smiles at Alucard (because he just recognized him). Perhaps Simon is the main Belmont in this time, and that's where the MoF connection comes into play.
This news is so good I actually updated the main site[]!
On time, even! :P (http://www.castlevaniadungeon.net/dungeon.html)
Tralier is already up on youtubeOMG!!!!! TOTALLY WORTH IT!!!!!!!!!!!!!!!!!
Castlevania : Lords of Shadow 2 Official Reveal Trailer (http://www.youtube.com/watch?v=IhX61xHaHjA#ws)
Much better now for some reason on gt my computer slows down especially when it's hd, but not on yt.
Well I got everything I wanted. I'm so happy I stayed up for this.
I like the sound of this. Perhaps this is Dracs first resurrection (after Trevor kills him in MoF) and that's why he smiles at Alucard (because he just recognized him). Perhaps Simon is the main Belmont in this time, and that's where the MoF connection comes into play.AND, perhaps the human Belmonts still remain a force throughout the years. If Simon is Trevor's ancestor, perhaps Trevor fathers a child who'd bare the Belmont name. A human child, which gives rise to generations of Belmont warriors(whom Simon will eventually be born from). But, after, like Gabriel, he is transformed into a dark form, and becomes Alucard. The parallels between Gabriel and Trevor could be pretty amazing if done right.
Well I got everything I wanted. I'm so happy I stayed up for this.
AND, perhaps the human Belmonts still remain a force throughout the years. If Simon is Trevor's ancestor, perhaps Trevor fathers a child who'd bare the Belmont name. A human child, which gives rise to generations of Belmont warriors(whom Simon will eventually be born from). But, after, like Gabriel, he is transformed into a dark form, and becomes Alucard. The parallels between Gabriel and Trevor could be pretty amazing if done right.Wow man you hyped me hard.
Castlevania lords of shadow strikes back...
Here is a tralier for MoF
Castlevania: Lords of Shadow -- Mirror of Fate teaser trailer (http://www.youtube.com/watch?v=QJW8UQztwto#ws)
This should go in the Mirror of Fate thread.
Keep the information proper, guys!
That MoF thing should not be called a trailer , and yeah, it hints to the oh-now-we-know twist we are talking about hahaha
Still, post it on MOF's thread ;)
I think the best part of this trailer was Dracula. Now, that's a villain I want to fight.LOL, interesting side bit, I watched the trailer muted and played Ozzy Osbourne's "Bark at the Moon" from the start of the Konami logo, and it felt pretty damn epic(some of the musical cues even were on sync with the action).
I saw it. We're all moving at very high velocities, but I meant the discussion thread (though the fact thread was indeed updated).
AND, perhaps the human Belmonts still remain a force throughout the years. If Simon is Trevor's ancestor, perhaps Trevor fathers a child who'd bare the Belmont name. A human child, which gives rise to generations of Belmont warriors(whom Simon will eventually be born from). But, after, like Gabriel, he is transformed into a dark form, and becomes Alucard. The parallels between Gabriel and Trevor could be pretty amazing if done right.
Thanks!
REQUEST:
Can someone make a thread with "Just the facts" about this game, all compiled (and with as little 'discussion' as possible) so I can sticky it alongside the 3DS one?
I'd appreciate it.
Yes, except no facts were added at all...
Yes, except no facts were added at all...Bu-b-b-ut Jorge! I updated the OP with the ONLY confirmed news we have at the moment :P
anyone else hyped over Undertaker/Dracula?Is it just me or does his facial hair seem a little more defined than in LoS. LoS, he seems to be getting a facial shadow. Here, he looks like he's decided that he's going to eventually grow it out, which would be interesting, considering all the historic pictures of Dracula had him with that wild stache!
How about Hector/Alucard?
anyone else hyped over Undertaker/Dracula?
Did someone noticed.. there was NOT a KojiPro logo?They don't need it anymore.
And I don't think Trevor and Alucard are one in the same, wasn't that debunked by our "insider"?Nope. Simon = Alucard was debunked.
this is how i think the timeline will work out:This is it. But based on this trailer and MoF info alone, now I want to have a LoS 3..4..5...6.... N-->Infinity
1. gabriel becomes a vampire post-LOS DLC
2. trevor is raised by the order and his identity is kept secret from gabriel, as is gabriel's from him
3. gabriel occupies bernhard castle and begins to gain a reputation as "the dragon," dracul
4. trevor is trained by the order with the ultimate goal of defeating dracul
5. trevor fathers a child at some point, thus continuing the belmont line
6. trevor invades the castle in MOF, fights dracul, discovers he's actually his father, and is turned
7. knowing that he's "the son of the dragon," dracula, he mirrors his name in protest and becomes alucard
8. dracul continues his reign of terror, but alucard returns in LOS2 to try and take him down again
9. the belmont line continues through trevor's offspring, eventually giving birth to simon
10. in the distant future, weary of centuries of fighting his descendents, dracul enters into a final battle with the newly-resurrected satan (LOS3?)
Here's an idea.(click to show/hide)
In Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. In Castlevania: Lords of Shadow 2, fans can expect thrilling new twists and challenges. In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again, weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must reacquire his old powers – and only his castle holds the key. However, the famed Belmont clan also seek his ultimate destruction.
n Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. In Castlevania: Lords of Shadow 2, fans can expect thrilling new twists and challenges. In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again, weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must reacquire his old powers – and only his castle holds the key. However, the famed Belmont clan also seek his ultimate destruction.More at the OP update ;)
In this shocking conclusion to the Lords of Shadow sagaWHAT
Dracula returns once again, weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must reacquire his old powers – and only his castle holds the key. However, the famed Belmont clan also seek his ultimate destruction.I think this means there IS some playing in modern times.
I'm actually a little disappointed this will be the end of the LoS saga. That trailer just raised so many questions and possibilities.
Call mecrazy but I don't think we'll be playing as Gabriel this time seeing that he's pretty much overpowered (understatement) my guess is that Alucard will be the hero.I'm guessing that too. Like it was mentioned earlier, it feels like an intro.
I agree. I feel like we're just getting started. There's so much potential here.I think they are just testing waters. Again.
Also, decrepit Drac definitely seems like a convenient plot excuse for having Gabe be weak "beginning of game" mode and have him re obtain his powers as the game progresses.The Drac in the trailer is not decrepit nor weakened, I think they are referring to the present plot with that part.
I agree. I feel like we're just getting started. There's so much potential here.Perhaps, as Ahasverus, this is the end of the LoS part of the new canon. This really can't be Mercury Steam's last Castlevania, right now my knee jerk reaction is demanding these guys take the torch after watching that trailer.
The idea sounds great on paper, but what made Alucard a good guy was his human side. A "Trevor's Darkness" Alucard would just be evil Trevor.That's true but this in the Cox universe here and from what I've gathered anything is possible. Maybe for some reason Alucard will be full vampire? Just a thought. Moreover, being a vampire doesn't make one evil. But I'll guess we'll have to see.
That's true but this in the Cox universe here and from what I've gathered anything is possible. Maybe for some reason Alucard will be full vampire? Just a thought. Moreover, being a vampire doesn't make one evil. But I'll guess we'll have to see.
so now i think that trailer with alucard isn't actually indicative of what we're going to see in the game. i'm starting to think that's just a flashback demonstrating that he lived on a long-ass time and faced many generations of belmonts. but LOS2 really will take place after LOS1's drac-in-the-future ending. it'll show him fighting satan again and then probably dying one last time.This is.. plausible? :o
Knew it was gonna be a trilogy, that's why Mirror of Fate has 4 protagonist in 4 different versions of Dracula's castle.I can't help but feel the incessant negativity from the fans forced MS to make this a trilogy.
I can't help but feel the incessant negativity from the fans forced MS to make this a trilogy.Perhaps the overwhelming positvity will change things midway production ;D
I feel really bad now.
I can't help but feel the incessant negativity from the fans forced MS to make this a trilogy.
I feel really bad now.
That's true but this in the Cox universe here and from what I've gathered anything is possible. Maybe for some reason Alucard will be full vampire? Just a thought. Moreover, being a vampire doesn't make one evil. But I'll guess we'll have to see.But wasnt it mentioned in the DLC chapters that by becoming a vampire you lose your humanity? Isnt that what made Gabe finaly tip over the edge into the abyss? Losing his last shreds of humanity?
Again, they refer to him as Dracula.Again, He is probably the only one who actually refers to himself as "Dracul" since he defeated Satan and feels entitled to the honors.
Also, they have the full pic of that wolf.Strange, why is he holding a sword?
Wait, did I miss something? Did Cox confirm that LoS will be a trilogy and that it's almost over?? When was this?!The story section on the site confirms this will be the end of the new canon.
The story section on the site confirms this will be the end of the new canon.supposedly.
The story section on the site confirms this will be the end of the new canon.The end of the Lords of Shadow saga, to be more precise. It could mean ANYTHING.
supposedly.
It's a conclusion to the Lords of Shadow series, but there could possibly be other games that dont carry the LoS subtitle, I guess we will learn more at e3 proper, or from Cox himself somewhere.
Actually, someone should tweet Cox and ask about that.
You know, that Alucard totally reminds me of this:I was actually thinking the same thing.
The end of the Lords of Shadow saga, to be more precise. It could mean ANYTHING.
Still, I already started the begging on twitter to both Alvarez and Cox :P
did anyone save that supposed chapter list? would kinda like to look at it again after that trailer but i never saved itThat thing was absolutely bogus just by reading the synopsis.
The story section on the site confirms this will be the end of the new canon.
I can't help but feel the incessant negativity from the fans forced MS to make this a trilogy.
I feel really bad now.
Imagine all the Brotherhood scrolls Alucard will get to read after the fight.
That's what I'm hoping. But if these two entries sell well, it might lead to another trilogy or something.
That thing was absolutely bogus just by reading the synopsis.
If that list is true, then why would the story tell us we're playing the role of Dracula? All of the chapters that aren't CODA listed sound like we're playing as a Belmont instead.Or Alucard.
Why are you hoping they're done? Reverting the series back to how it was before MS took control of the franchise would kill it deader than dead right now, especially after this trailer.
How about hope that the game turns out well?
I updated the facts thread please check it out I think I did good on it. Thank you all for checking :)
If that list is true, then why would the story tell us we're playing the role of Dracula? All of the chapters that aren't CODA listed sound like we're playing as a Belmont instead.
The funny part is that the synopsis says that the key to Gabriel's power is in the Castle, and the second to last Coda chapter is called "The castle Rises"... I don't know, I somehow, believe that list.
Very nice, thank you :)
nvm, found it:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIAb50.jpg&hash=66772d437e4d7ff28ed535f0a0f07e32)
yeah you're probably right, unless the synopsis is screwing with us and most of the game is actually alucard with the codas showing gabriel getting those powers in the castle and facing the threat it talks about. they were mentored by kojipro for the first game so i wouldn't put it past them to pull an MGS2 on us, aka making us think we're playing as one guy when in actuality it's the silver-haired guy with the sword, haha.
interestingly the second part of chapter 9 is the name of a half-giant from greek mythology like the seemingly half-titan from the trailer and the next one's called "storming the gates." maybe the trailer is actually a cutscene from later in the game.
but yeah it's probably bogus considering like all the crap from the past week that wasn't from leak guy was basically bullshit, haha.
Should I put this in the facts thread?
Thought on the trailer before more people post (been more than 10 page in the pat hour, sheesh)
You can snag the vid from GameTrailers, if you haven't already
- Love his outfit. Reminiscent of his armor from LoS. Also, anyone else notice that Gabe is wearing the same "belt" and wrist guards from the LoS epilogue?
- At around 0:50-0:54, Gabe turns and looks at what appears to be a sarcophagus. Maria's corpse perhaps?
- Gabe looks absolutely badass as the count. REALLY nice design work by MS.
- At around 1:44-1:48 Gabe performs his signature Guillotine move from LoS. Nice.
- Wonder if all those knights he's killing end up as Axearmors and undead warriors in his army.
- Castle looks huge. Also, the stained glass window on the front (below where Gabe first emerges) could be the same window from the LoS epilouge
- HOLY CARP!! He actually turned into a dragon. Multiple forms hen fighting Dracula confirmed! Perhaps Alucard (who else could the white haired dude be?) inherits Gabe's shape-changing abilites to a lesses degree, thus the wolf?
- At around 2:35 Gabe's thinking "Dammit. Now who's gonna clean all this up?"
Anyhoo, my GOD, I cannot describe how excited I am for this. Haters be damned!! This looks absolutely amazing!
i don't think so, it's way too unconfirmed. i just think it's kinda interesting to mull over in the meantime since we probably won't find anything more out about the game until like next year. :(
I can't help but feel the incessant negativity from the fans forced MS to make this a trilogy.
I feel really bad now.
Just watched the trailer again (for like the 10th time, lol). Anyone else notice that the battle takes place in what seems to be a courtyard? During the end of the trailer, as the camera pulls back from Gabula and Alucard, you can see much more of the castle.
Why are you hoping they're done? Reverting the series back to how it was before MS took control of the franchise would kill it deader than dead right now, especially after this trailer.
How about hope that the game turns out well?
Also, it might be me but he really resembles the Undertaker.
I find it interesting that after becoming a vampire Trevor stopped using the combat cross and started using a sword.
It's..they're actually calling it Lords of Shadow 2.
Perhaps, as Ahasverus, this is the end of the LoS part of the new canon. This really can't be Mercury Steam's last Castlevania, right now my knee jerk reaction is demanding these guys take the torch after watching that trailer.
That's the first time we have ever seen Dracula that powerful and actually DOING SHIT, and not just sitting in his throne room waiting for someone to kill him again.
Personally, my favorite part within the entire trailer was when he had taken that knight and dragged his ass across the battle ground, to only allowing us to discover how brutal Gabriel has become. Took the fuckers life with no remorse, petty and then lol wrecks the "Titan", did anyone also see that shit eating grin on his face as his eyes turned crimson when he looked upon what may be Alucard?
I never said I don't hope the game turns out well. It's like Nagumo said; I'd prefer Konami getting back to working on the original continuity after this is wrapped up.
What would you prefer? 25+ years of LoS?
I don't have sound on my crappy work PC, but I thought the trailer *looked* nice.
as for the classic canon, unless IGA, (if he ever gets back to CV that is,) gets a bigger budget with the success of LoS, it wont go very far.
I would also prefer if there was another producer involved besides IGA, to balance his bad habits.
The story is more or less concluded for the Classic canon, all thats left is possibly some games between LoI and CV3, but they would be "lolnodracula" so they probably wont happen. And the 1999 game is too hyped up and there is just too much personal opinion and too much shit surrounding it for it to actually please anyone, even if it did come out.
Honestly? id rather different studios get to take their shot at Castlevania games. See which of them do it well. That would be interesting. Give them a 1 or 2 game contract or something.
Am I the only one who does NOT see a castle? To me that looked just like a big cathedral/church surrounded by an outer wall with some lookout towers. I saw no actual castle whatsoever.
it seems to me that the game will take place in modern times, but that fact would be blunted a bit because it'll also take place in the Castle so Drac can get his powers back.If it took place in modern times, there would be planes bombing his castle, the soldiers would be carrying grenades and machine guns, and I'd expect a tank or two. There was none of that in the trailer. Sure, one has every right to wonder if this trailer was just a sort of prologue to the new game, but then why tease Alucard like that? It doesn't make much sense.
Whenever I read Affinity's posts, I feel angry...
Huh? Was that in the trailer?
After the title card at the end.Dunno about you guys but that sword looks pretty katana-esque to me. :-X
Here's another close up look with him and Dracula.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FygGqW.jpg&hash=ae144341fd502bac54fe8c4cbf877442)
A close look at the white haired stranger
Yeah im gonna say it's Alucard.
Whenever I read Affinity's posts, I feel angry...
But going back for a moment- to Dracula using a hellfire whip-
It isnt all that strange. Consider that when he was Gabriel Belmont, member of the Brotherhood of Light, he used the Combat Cross, a whip weapon. He was an expert in whip combat.
He destroyed the holy Combat Cross which could be used against him and stood for God and the Brotherhood, both of whom he feels have betrayed him and caused his situation, but he is still accustomed to fighting with a whip, so it makes sense that he would still use a whip like weapon, only this time, an ethereal whip made from his own demonic powers.
and i'm gonna say alucard is also trevor!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxQ1nS.jpg&hash=4009c755802b2897a2441aa651c3f66f)
Dunno about you guys but that sword looks pretty katana-esque to me. :-X
Whenever I read Affinity's posts, I feel angry...
They do look alike but why is he not using his combat cross?
Maybe Dracula destroys it in Mirror of Fate?
Perhaps. Or maybe he gets turned and can't even touch it anymore.
and i'm gonna say alucard is also trevor!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxQ1nS.jpg&hash=4009c755802b2897a2441aa651c3f66f)
I'm not convinced. Sure they look similar, but their armor is pretty different and their details are different. This by no means is definitive, but I guess I'm just holding out that they aren't the same person. I thought making Gabriel a Belmont, was honestly, pretty stupid and the sort of thing I'd expect from Hollywood. Doing the same with Trevor/Alucard would be cliche and equally stupid. I expect better.
I guess it was to be expected since this timeline is all about the story of gabriel.Meh... can't say I like the whole "yet another dark anti-hero game where you play as a virtually BAD guy". God knows they've been done to death nowadays. Still looks interesting, though. Considering this is the conclusion, here's hoping that means they put an end to "Gabriel's Saga" and if they continue on(through another series), they focus on Belmont multiple characters(not just one).
I'm not convinced. Sure they look similar, but their armor is pretty different and their details are different. This by no means is definitive, but I guess I'm just holding out that they aren't the same person. I thought making Gabriel a Belmont, was honestly, pretty stupid and the sort of thing I'd expect from Hollywood. Doing the same with Trevor/Alucard would be cliche and equally stupid. I expect better.
Look at how many people already have LoS2 as their favorite game/signature, sheesh (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.documentingreality.com%2Fforum%2Fimages%2Fsmilies%2Fmysmile%2Flaugh.gif&hash=66c2859e4fed98de687ae23ca18ddade)
Meh... can't say I like the whole "yet another dark anti-hero game where you play as a virtually BAD guy". God knows they've been done to death nowadays.
It's somewhat bittersweet that this is already gonna be the last game in the LoS universe; I would've liked to see them make a nice trilogy on consoles with maybe 1 more portable entry after MoF (and, ideally, LoS-3 being a launch title for PS4/nextbox). However, I understand that it's wise for them to leave the series on a high note, rather than drag it out until LoS-4 or 5.
Kinda like how Seinfeld ended his show so abruptly, it being the highest rated show on TV at the time. He wanted to end it while it was still "good."
True and it's a lot like what's happening with gritty reboots in movies and comics. Sometimes it is unfortunate that video game narratology reflects what happens in older mediums instead of running its own course.It's a trend, plain and simple, and I abhore it for being a trend(has a abhore trends in general). It's like group psychosis. People being duped into the flavor of the week because, in what ever short to long period of time it's popular, it becomes standard and is cool to like. Of course people within the trend try to justify it as being the new standard and how things will be judged from "here on out", like it's revolutionizing the world's perspective, but it's just BS rhetoric to try and squeeze the trend for all it's got.
Being heroic doesn't necessarily mean a one-dimensional or bland character. I mean, the very definition of heroism is not giving up in the face of adversity. That includes resisting personal impulses, inner evil. But I guess making it darker and edgier offers a fast smoke screen to avoid working on character development of higher maintenance level. Somehow, some people then forget that villains, anti-villains or anti-heroes can be just as repetitive as completely flawless heroes.
In Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. In Castlevania: Lords of Shadow 2, fans can expect thrilling new twists and challenges. In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again, weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must reacquire his old powers – and only his castle holds the key. However, the famed Belmont clan also seek his ultimate destruction.
It's somewhat bittersweet that this is already gonna be the last game in the LoS universe; I would've liked to see them make a nice trilogy on consoles with maybe 1 more portable entry after MoF (and, ideally, LoS-3 being a launch title for PS4/nextbox). However, I understand that it's wise for them to leave the series on a high note, rather than drag it out until LoS-4 or 5.
Kinda like how Seinfeld ended his show so abruptly, it being the highest rated show on TV at the time. He wanted to end it while it was still "good."
I actually put it as a fave to show people I had put the graphic up.
I love all cv games so it's no problem.
If you wanna be weird, you can put "Encore of the Night" as your "Likes". :P
To my dismay, I just noticed the focus bar in one of the development screenshots.
The "IGA route" is the "Konami route". IGA just works/worked for them.
It is almost a weird science how IGA gets shoehorned into whenever anything about the quality or the future of Castlevania is mentioned. He isn't left alone even after apparently no longer working on Castlevania. What does it take for him to be not excluded as the bringer of all things that spell Castlevania's ruin? Would getting crucified help?
If Mercurysteam calls it quits after this, you could say they were "noble" or "smart". But they would also get off easy by getting out while the going's good. Their games were compared to repetitive gameplay implementation, zany, kind-of-insulting side projects and the increasing marginalization of Castlevania. I don't know what exactly went on in Konami over those years when they didn't bother investing on Castlevania, but lots of things in LoS can't help but look better in comparison to those. It can be partly like some sort of tunnel vision effect. It sort of links into IGA; he had the misfortune/fortune of producing so many games that it was inevitable some of the praise would turn into hate. Had he produced only a trilogy, how would things be now?
But if they stick around longer, will the novelty of those things keep on shining as bright? They don't necessarily need to innovate anything if they jump out of the ship and the producer doesn't have to become Mr. Castlevania. Just doing three games that aren't like the Vanias whose aftertaste some of us, lots of us, have been wanting to get out of our mouth would be enough.
I wonder who's going to take over the series after Mercury Steam is done. Will this be the end of the new canon, or just the end of MS's run on it?
IGA's team did lazy things. They obviously got a decent budget with their first 3D attempt and what did they give us? Lament of Innocence, sure it felt more castlevania than Los...but it was also far more repetitive and lazy looking.
Konami isn't the one MAKING the games it's the team and Iga's team are to blame.
In my opinion of course.
I might get shot for this, but, how about Platinum Games? Hideki Kamiya did say his favorite game is the original Castlevania..That would be really fucking awesome, actually.
This is what's been bugging me; did they really get a LoS-sized budget? Some people are saying that, but it looks, sounds and seems likely that it was nowhere near that.
It's a bit of a mystery all around. Were the sales numbers actually dropping and were the overall reviews butchering the games? If they were, why did they keep hiring the same people? I mean, it's not uncommon these days for Japanese game houses to outsource their series to the west, so the hiring of MS might not in itself be the result of IGA and his teams not doing what Konami paid them to do.
I wish there was an interview to the people behind those games about those issues, in the spirit of the MG Revengeance documentary.
IGA's team did lazy things. They obviously got a decent budget with their first 3D attempt and what did they give us? Lament of Innocence, sure it felt more castlevania than Los...but it was also far more repetitive and lazy looking.
Konami isn't the one MAKING the games it's the team and Iga's team are to blame.
In my opinion of course.
Just a question correct me if I am wrong but Lament went into production around 2001 right I recall the interview on CV chronicles and it was released in 2003 right. 2001-2003
LoS started in 2008 yet was all most canceled, And was released in 2010. 2008-2010
Three years for each game to be made. While both did things right, LoS was better in most deparments than LoI and no it's not the HD graphics part.
So why did LoS have certain aspects that LoI lacked even more?
The team working on LoS were better
"The light that burns twice as bright burns half as long"
Perhaps MS is more adept than IGA's team ever was lets see if that can translate into 2d as well.
That is an awesome quote where is that from?
The team working on LoS were betterI'm probably the only one, but even in LoI, I thought one puzzle was too much. I just never been the type to see "puzzles" as being essential to the CV formula. To the Legend of Zelda formula, sure, but CV, no.
just to drive my point home. To show you how lazy and uncreative Iga's team is..... they literally had ONE type of puzzle in Lament of innocence pretty much, a step on a button type of puzzle. Which was used in EVERY main area of the game.
compare that to all the creative ideas for puzzles and gameplay in all of LoS..... That shows you how much more work into the latter. ( not that I'm a huge puzzle fan, just sayin')
I'm probably the only one, but even in LoI, I thought one puzzle was too much. I just never been the time to see "puzzles" as being essential to the CV formula. To the Legend of Zelda formula, sure, but CV, no.
I'm probably the only one, but even in LoI, I thought one puzzle was too much. I just never been the type to see "puzzles" as being essential to the CV formula. To the Legend of Zelda formula, sure, but CV, no.
I see your point. CV=action, Zelda= puzzles that is where I get I puzzlemania needs out of me. Yet at the same time all the things that an individual can do with a whip I think should be.Why waste the versatility of the whip?
So why did LoS have certain aspects that LoI lacked even more?
Ok, Cox confirmed that this is just the end of MS Cv's, not neccesarily of the new series. I'm relieved!
I might get shot for this, but, how about Platinum Games? Hideki Kamiya did say his favorite game is the original Castlevania..
Ok, Cox confirmed that this is just the end of MS Cv's, not neccesarily of the new series. I'm relieved!Or, this could be it for the this series and they could decide to reboot it yet again. It sound strange, but stranger things HAVE happened in the recent years. Maybe we'll get another re-imagning of the CV series, unrelated to the old canon and LoS canon, with a new Dracula, and new Belmonts.
Ok, Cox confirmed that this is just the end of MS Cv's, not neccesarily of the new series. I'm relieved!
Or, this could be it for the this series and they could decide to reboot it yet again. It sound strange, but stranger things HAVE happened in the recent years. Maybe we'll get another re-imagning of the CV series, unrelated to the old canon and LoS canon, with a new Dracula, and new Belmonts.
Such as?
Atmospherically, I personally think LoI did better.
Based on the official Castlevania LoS2's website that was opened today (http://www.konami-castlevania.com/ (http://www.konami-castlevania.com/)), and its artwork and synopsis pages, I have to wonder if a chunk of the game design in LoS2 is based on SotN. We see a big picture of a wolf head, a focus on bats by a tree--are we talking Alucard and/or Gabeula transformations? "The vampire lord must reacquire his old powers – and only his castle holds the key." Sounds like they'll start you back at zero close to the beginning and you're searching a castle for ability upgrades...I'm starting to thin MoF will end with Dracula being stripped of his powers and, maybe, sealed off somewhere. LoS2 being about Dracula trying to regain his powers, it makes sense.
I read this, too, but don't quite understand. Basically, MS is leaving Castlevania after LoS2/MoF. What then? Is it: Konami has to decide whether to continue the Lords of Shadow style or go in a different direction? Or is it that they just need a new studio to continue LoS?
I'm starting to thin MoF will end with Dracula being stripped of his powers and, maybe, sealed off somewhere. LoS2 being about Dracula trying to regain his powers, it makes sense.
LOL, funny case scenario, after LoS2, Konami decides to pull further development back in house, Japan, and.... decides to let IGA handle the new canon.... ;D
I'm starting to thin MoF will end with Dracula being stripped of his powers and, maybe, sealed off somewhere. LoS2 being about Dracula trying to regain his powers, it makes sense.That sounds really awesome if that's how things end up. LoS2 being about Dracula would make a ton of sense then.
You know who should REALLY get Castlevania next?
FROM SOFTWARE.
I'm starting to thin MoF will end with Dracula being stripped of his powers and, maybe, sealed off somewhere. LoS2 being about Dracula trying to regain his powers, it makes sense.
LOL, funny case scenario, after LoS2, Konami decides to pull further development back in house, Japan, and.... decides to let IGA handle the new canon.... ;D That would be HILARIOUS!!!
You know who should REALLY get Castlevania next?
FROM SOFTWARE.
A From Software Castlevania game would be awesome.
And that white haired guy HAS to be Alucard.Yeah it HAS to be him. But what if it's someone else? To be franc his outfit reminds me a bit of Hector's or even Joachim.Alucard isn't the only white haired dude of the series.
Yeah it HAS to be him. But what if it's someone else? To be franc his outfit reminds me a bit of Hector's or even Joachim.Alucard isn't the only white haired dude of the series.
Yeah it HAS to be him. But what if it's someone else? To be franc his outfit reminds me a bit of Hector's or even Joachim.Alucard isn't the only white haired dude of the series.
Dear god I hope Cox doesn't troll us by revealing he is not because that would be a kick in the balls if you ask me.It is definitely Alucard. There should be no doubts about this.
It is definitely Alucard. There should be no doubts about this.
You actually get a shot of this guy's face in his sword and he is clearly not human judging by his yellow eyes.
Cox himself even said that he was interested in adding Alucard to the LOS universe and now this guy shows up with white haire, yellow eyes, and a sword and we are not supposed to believe he is alucard?They wouldn't throw him in there if it wasn't Alucard, they know how important the character is to Castlevania fans.
What I want to know is if we'll ever play as him.
What i want to know is how are they gonna make the whole relationship between Alucard and Gabeula, or if they are even gonna make him is son
Yeah it HAS to be him. But what if it's someone else? To be franc his outfit reminds me a bit of Hector's or even Joachim.Alucard isn't the only white haired dude of the series.
I'm starting to thin MoF will end with Dracula being stripped of his powers and, maybe, sealed off somewhere. LoS2 being about Dracula trying to regain his powers, it makes sense.
Man, I had forgotten how horrible the Judgment designs are. Cornell was good and...that was about it.
Yep. But you know what's also REALLY funny/weird. If you go back and watch the 2008 Alucard Prototype Game trailer (Castlevania PS3/360 '08 prototype (English Subtitles) (http://www.youtube.com/watch?v=ODb3IWXVh7o#)), it could almost be a trailer for LoS2 from the opposite perspective. The lighting/color, the focus on the glowing red eyes, white-haired character with sword, and the forming of a handheld weapon from disparate red energy/blood...It turns out that MS is leading up to IGA's lost Alucard game. ;)
Hmm...Dark Souls is an impressive game. Ironically, it's more in the vein of Castlevania 64 with its full-3D camera and lack of major combos. (Extra ironic that CV64 gets bashed for these things). However, I haven't seen From Software show me a sense of action-platforming rhythm. Not a lot of platform jumping there. And I don't want Castlevania to go too far into the stiff stats/RPG area. I think they have potential, though. Based on Dark Souls, they'd be better at a something more toward a 3D Castleroid than a 3D Classicvania. I might like to see a new team do it, though. Honestly, I'd like to see a very fresh take on Castlevania, one that isn't afraid to buck the trends of modern gaming while still hitting Castlevania's traditional gameplay hooks.
I'm not convinced. Sure they look similar, but their armor is pretty different and their details are different.
I thought making Gabriel a Belmont, was honestly, pretty stupid and the sort of thing I'd expect from Hollywood. Doing the same with Trevor/Alucard would be cliche and equally stupid. I expect better.
-Same Gauntlets/Arm-guards
-Same left shoulder on what is also a long coat
-Same Leg armors/boots
-Same hair except for color
You could be right, but I doubt it. Trevor being Alucard doesn't bother me at all, in fact, I like it.
Don't makes LoS writting any better at all. It still sucks, a lot.
Yeah, because up until LoS came along, the writing and overall story arch in Cv has been practically Shakespearian in quality :rollseyes:
The site seems to have at least one pic of in-game action in the Mercury Steam behind-the-scenes photos. Looks like maybe a skeleton with a shield on its back holding a long battle axe perhaps? HUD and camera and all look very similar to LoS1. There's also one art piece in that same section...something like Dracula's second form from CVIII, but with legs and a meat hook through it. There's some other artwork there, but I don't know if it's all related to LoS2.The picture of the thing with legs and meat hook is seemingly from Clive Barker's Jericho. It's the art piece on the glass panel, right? Zooming in it says "Jericho" on it's corner.
Yeah, I mean, look at this pic posted a few pages ago...
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxQ1nS.jpg&hash=4009c755802b2897a2441aa651c3f66f)
Also, even if it's a bit dark, Alucard's clothes do look like they are green/yellow too.
Yeah, because up until LoS came along, the writing and overall story arch in Cv has been practically Shakespearian in quality :rollseyes:
I just took a closer look at than, and those match right down to the way his shirt splits below his belt.That's pretty sick actually. I kinda think Trevor as Alucard is cool even though it fucks up stuff in IGA's timeline or maybe, it doesn't. Also about the LoS2 vid, is that SATAN strung up on the ceiling at the beginning?
Trevorcard confirmed for Brawl.
That's pretty sick actually. I kinda think Trevor as Alucard is cool even though it fucks up stuff in IGA's timeline or maybe, it doesn't. Also about the LoS2 vid, is that SATAN strung up on the ceiling at the beginning?
How does it fuck up ANYTHING in the old canon?ummm, that's why I mentioned it probably doesn't...and Trevor is my favorite Belmont over Simon and Richter (others). I think if I had a choice of who would make the coolest Alucard, I would choose him. He was badass in Curse of Darkness. I think him being Alucard in the reboot adds to the character...
The thing is, this is not part of the old canon (obviously) which means that it has no bearing whatsoever on whats been established in the old canon.
That being said, I still do not want Trevor to become Alucard.
I just took a closer look at than, and those match right down to the way his shirt splits below his belt.An important thing to note is that his attire is flipped, check out his hair and the belt on Trevor and then Alucard's.
Trevorcard confirmed for Brawl.
ummm, that's why I mentioned it probably doesn't...
Can't the Belmont in the game be Simon?
An important thing to note is that his attire is flipped, check out his hair and the belt on Trevor and then Alucard's.
As if it was his own reflection when looking through a mirror.
...oh shit.
Hopefully you'll be able to play as all three (Simon, Alucard, Dracula) in LoS2. I've always like playing through one game as multiple peopleIf Simon is in LoS2 I definitely want to play as him, it would be a massive tease to make him unplayable.
If it took place in modern times, there would be planes bombing his castle, the soldiers would be carrying grenades and machine guns, and I'd expect a tank or two. There was none of that in the trailer. Sure, one has every right to wonder if this trailer was just a sort of prologue to the new game, but then why tease Alucard like that? It doesn't make much sense.I think it'll be in modern times because the epilogue of LOS1 seemed to mark the beginning of a new quest, and if they're not going to make any more games, I don't know when they would ever get to this. For a brief moment after watching the trailer, I thought maybe it'd take place in an earlier time period. But when I read the story on the website:
"In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again, weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must reacquire his old powers – and only his castle holds the key. However, the famed Belmont clan also seek his ultimate destruction."
is that SATAN strung up on the ceiling at the beginning?
Oh please,
Lets not turn this topic into a another "IGA fucking storys suck Cox is better" type of thread shall we?
Oh please yourself,
wow, what a good comeback and mature response you just made sir! *sarcasm*.
Lets not act like children here.
The reason why I quoted YOU is because you where going to continue the whole "LOS is better than the old story" debate that has derailed many topics.
And the reason I mentioned IGA is because that is who a see a lot of LOS fans shitting on around here when it comes to the "problems" with the old canon.
If you did not mean him my apologies.
But there was a better way at going about posting other than being so hostile.
Like I said, it brings the mood down.
My response was no more antagonistic than yours. At least be honest and own up to it.
How was my antagonistic?
I was asking you (and everyone else) not to turn this into another Cox vs IGA war thread.
The thing is my post was not directed ENTIRELY at you, but since your post was the last one to be seen in the debate I quoted it.
sheesh, you try to keep things civil and stuff like this happens lol.
And how was my response "hostile" and yours not? I suppose everyone is immune to the stink of their own sh*t.Quote
Well you supposed wrong.
While my "oh please," was directed at everyone who wants to continue the whole "Iga vs Cox" war while your "oh please," was you being hostile at me because you thought I was being hostile towards you.
Also the second part of your post (which you edited) had a bit of sarcasm in it when you asked about the IGA thing.
But yea its not big deal really, I'm willing to just drop it if you are.QuoteHow about we just let it drop. Ok? Sorry if I was being an a-hole.
Your post would have been much better if you had just used this part and the video of friendship. ;D
That way this thing could have been over without me having to explain myself towards the accusations about me.
SEPTEMBER 3, 2010
http://www.ripten.com/2010/09/03/hands-on-with-the-final-version-of-lords-of-shadow-and-producer-david-cox-getsome/ (http://www.ripten.com/2010/09/03/hands-on-with-the-final-version-of-lords-of-shadow-and-producer-david-cox-getsome/)
David Cox: I don’t want to be Mr. Castelvania. I want to do Lords of Shadow and maybe do another one, but after that I would love to see what other people bring to the series and the Castlevania mythology.
David Cox said, "other people". He didn't say, "I return it to Igarashi". I think that a baton does not necessarily return to Igarashi even if LoS finishes.
Okay I'm going to say this, regardless of your opinion of LOS
just to be clear, who are you referring to?
If your referring to everyone in general than it would be best not to use "your" if you ask me lol.
Can cause confusion for the guy who posted above you (as proven lol).
Good thing I wasn't asking you. No offense.
Sad news about MS and Cox leaving, but I can understand it, they don't want to be stuck with Castlevania like IGA did, specially MS, a game developer nneeds to make more than one game over and over again. Let's hope Konami does the right thing.
One question I have is, how will the gameplay be in this one?oh that's right, i completely forgot to ponder about the gameplay.
Yeah I agree I would've like one more game (due to my ocd) but you have an excellent point it will be sad but maybe this will allow for others to try their hand and see if maybe there could be a game we all could get behind.
Although I dig your signature pic, it's kinda large...
I have a perplexing question. Do you guys think Konami and the higher ups will end up letting Cox and MS leave CV after this as they indicate they want to? I remember vaguely what happened with MGS and Kojima saying so-and-so MGS entry will be his last one and the team he trained with carry on with it, then being goaded back into doing more and more of them. That may not be the same situation, but this situation certainly reminds me of it.
I have a perplexing question. Do you guys think Konami and the higher ups will end up letting Cox and MS leave CV after this as they indicate they want to? I remember vaguely what happened with MGS and Kojima saying so-and-so MGS entry will be his last one and the team he trained with carry on with it, then being goaded back into doing more and more of them. That may not be the same situation, but this situation certainly reminds me of it.
oh that's right, i completely forgot to ponder about the gameplay.
i guess one starting point is to think of him as a combination of his "Gabriel" persona except with a fire whip and Laura. i wonder if the fire whip will be his "main" attack, or more of a special attack that requires him to first suck some blood before using? if he doesn't have a sword or constant whip, i guess all his moves that don't involve his fangs or claws might drain some energy that gets replenished with blood. there's plenty of powerful attacks from other games that can make cameos in his arsenal. i'm sure he'll have plenty of nasty grab attacks that require some some QTE. and then of course there's shapeshifting. his gauntlet also seems to have returned.
another possibility (unlikely?) is that he could play rather similarly to Soma in that he could call upon all sorts of monsters for special abilities.
i have to wonder who he will be fighting in the game. will it be humans, including Brotherhood knights, with the occasional Belmont and Titan as a boss? the "acolytes of Satan", including all sorts of devil worshippers and hellspawn? or even the monsters of his own castle that he needs to defeat in order to retrieve his power source in the castle and regain his mastery over them. or all of the above?
*I actually think it is extremely admirable and responsible of Cox and MS not to stick with Castlevania and their version of it. Castlevania has always been best when no one had a monopoly on it. The concept of it is very fluid in its execution, allowing for many different takes. I honestly think the concept of a timeline has become superfluous--it's really at the expense of the franchise long-term. You can't solve gameplay with story; these are games, not movies or novels. Regardless, if one person had been in charge of Castlevania always, it's far less likely that we'd have had the fun variety we did in the 80s and 90s. For instance, Super Castlevania IV and Bloodlines are equally valid, but distinct takes on the same source material; and the same could be said for bigger outliers like Simon's Quest, SotN (for its time), CV64/LoD, etc). If given the opportunity, trust, and resources, I'm positive there are other, equally valid ways to capture the future of Castlevania in 2D and 3D, and do it in ways that exceed our expectations.good points. i'm rather "emotionally" committed to the original timeline myself and hope its returned to some day. in the meantime, i'm fine if they continue LoS past the original 3 or start another new timeline with other developers. maybe irrespective of whether Iga or MS is making the game, Japanese developers will add to the "Akumajo Dracula" timeline or spins offs, while western developers will mainly add to the foundation of the Lords of Shadow games. i'd be very pleased if that's how things went.
Okay did they announce Cox was only doing three games? I know the site said the the shocking conclusion but is there some other word on?
You forgot about the possibility of enemy soldiers, tanks, planes, Titan-like "robots," etc if this takes place at all in the future.You're right, I forgot, guess its unnatural of thinking of those things being in a Castlevania game, even though they have crept in here and there. Good comparison between the forms and mounts.
I have a feeling the speculated "transformations" of LoS2 will probably play like the various monster "mounts" of LoS1. Like you stated, I think a lot of the basic gameplay will be pieces of what we've seen. The level design is going to be the make or break part, IMO.
Speaking of IGA, I have yet to even hear him comment on Lords of Shadow or the new timeline at all! I would love to hear his perspective on how he feels about the new games!I think I heard of him saying he liked them, but that's about it. Maybe it was at a convention when both LoS and HD were being presented? If he's such a fan of Castlevania, I imagine it might be nice to sit back and be a fan again of a game rather than its producer. What I'm very curious to see is how many elements in LoS related games end up making a cameo in one of his games (assuming he does more). A part of a song, a name drop, a stage, an enemy, the name of a piece of equipment. His games certainly had plenty of references in LoS. Will his games ever acknowledge LoS existed and is part of the fabric of Castlevania now?
Cox essentially confirmed this on Twitter:
"It will be up to others to take up the torch, however they see fit."
Man when Dracula dropped onto the battlefield I bet the soldiers were like "Ok who's bright idea was it to siege Dracula's castle, at night?!"
They wouldn't throw him in there if it wasn't Alucard, they know how important the character is to Castlevania fans.
Im gonna assume that sarcophagus was Marie's.
I don't know if anyone noticed but there is another sarcophagus by the mirror ( thought it was a reflection at first). Could that have been Dracula's second wife and mother to Alucard?
Just a random thought, but out of all the post I have not seen one that says "Hey Gabriel should impale some brotherhoods members like a skewer"
Well it seems that LoS is the best selling castlevania game
While possible, I'm not entirely sure one can conclude that from "Castlevania: Lords of Shadow is the most successful Castlevania game to be released in the franchise’s history." If it said "most financially successful" then yes. There are other singular and combined metrics for success (combined with sales and other things) that even factor in business-wise, like brand notoriety and such.
If I remember right, wasnt Symphony the only game that had any kind of Impaler reference, with the skewered bodies in the place you first meet Death in?
I suppose we just got used to having Dracula never actually impale anyone. Classic Dracula just- hate to say it- wasn't quite that hardcore.
It's NOT nice to troll your fan-base like that. D:
You know who should REALLY get Castlevania next?
FROM SOFTWARE.
I have so many questions about this game.
First of all, we know that we'll be playing as Drac in his own castle. It seems a little strange to be collecting power ups and abilities in your own home. Like; "Now where did I put my double jump ability? Oh yes, in the ABYSS, behind those deadly spikes! Damn, the spike breaker armor is at the top of the clock tower. Why did I scatter my stuff like this? Should've went to IKEA and got myself some nice closets, great for storage!"
Also, I wonder about the enemies. Are we fighting human enemies? Or will Drac be killing skeletons, bats and stuff? In his own home? Maybe if Drac's been away from his castle for quite a while, his minions doesn't recognize him anymore. "Hello medusa head, I'm home! Wait... What are you..... HEY stop flying towards me in a wavey pattern!"
Or maybe the enemies are Satan's minions, not Drac's? Did they take over Dracula's castle maybe?
Well we know its not the most public, popular, or highest-reviewed Castlevania ever released, so that really only leaves sales.
You sir... are very witty ;)
But there is one thing I really do not want to say but it has to come out. The combat comparisons with God of war should stop now that Gabriel is a vampire right? Bat,fog,mist maybe something else. And I think it would be very annoying if someone out of the blue said "oh my god he can transform into a bat, wolf thing like in bayonetta" My gut tells me someone would state that since you could transform in bayonetta last time I checked.
I have so many questions about this game.Maybe in Dracula's absence the Belmonts are using his Castle as their new clubhouse?
First of all, we know that we'll be playing as Drac in his own castle. It seems a little strange to be collecting power ups and abilities in your own home. Like; "Now where did I put my double jump ability? Oh yes, in the ABYSS, behind those deadly spikes! Damn, the spike breaker armor is at the top of the clock tower. Why did I scatter my stuff like this? Should've went to IKEA and got myself some nice closets, great for storage!"
Also, I wonder about the enemies. Are we fighting human enemies? Or will Drac be killing skeletons, bats and stuff? In his own home? Maybe if Drac's been away from his castle for quite a while, his minions doesn't recognize him anymore. "Hello medusa head, I'm home! Wait... What are you..... HEY stop flying towards me in a wavey pattern!"
Or maybe the enemies are Satan's minions, not Drac's? Did they take over Dracula's castle maybe?
Well judging by the artwork with Gabriel holding a sword, im guessing there will be multiple weapons in the game and not just the shadow whip. I think we'll see the ability to conjure various weapons out of darkness like he did in the trailer, so I assume there will be multiple play styles to choose from like swords spears instead of a single whip giving the combat more variety which could put a stop to all the God of War clone stuff (it still gonna happen regardlesss anyway).
These huge signature pics... I don't think they're needed.
And since people aren't reading between the lines...
**changes the limit**
I went ahead and resized one offending one, and removed another.
These huge signature pics... I don't think they're needed.
And since people aren't reading between the lines...
**changes the limit**
I went ahead and resized one offending one, and removed another.
Well now that we're all good on the sig business, we can go back on theory mode:
There are two sarcophagus that Gabriel passes by. One is decorated and Gabriel touches it as he walks by, the other one by the mirror is plain and Gabriel just looks at it like he wants nothing to do with what's inside.
My theory is that the decorated sarcophagus belongs to his second wife and mother to Alucard and the non decorated one is Marie and his lack of attention to it means that he's past mourning her and finally moved on. However he still care's about her enough to have her tomb in his castle. Now why is the first tomb decorated? It's might be because his second wife's death may have been recent (well recent during his time as Dracula) and is in now in the process of mourning her now the best way he can, by slaughtering the humans that may have been responsable for her death. Even though it may have happened centuries ago.
In the video you see him using a magic whip to kill the enemies but in the art you see a sword in his hand
wait what?
He had a sword?
Which art was this?
Can you post a picture here?
I must have missed it.
Here:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.konami-castlevania.com%2F_img%2Fmedia%2Fconceptart%2F4.jpg&hash=d1c70f9655ec9c50c34742af22052aa3)
yeah the magic whip...
the red bean he was swinging at all the enemies in the trailer...
I liked his demonic red whip too. Dracula using his own whip is oddly fitting, despite the irony.
Yea I liked it to.
But I would love for him to be able to use other weapons such as swords as well.
A spear or demonic lance would be nice so he could impale his enemies.
He is supposed to be the LOS's version of Dracula and Dracula needs to impale some people and I don't think that is possible with a whip.
It would be cool if he just created all of his weapons from that red magic hellfiery stuff.
I liked his demonic red whip too. Dracula using his own whip is oddly fitting, despite the irony.
That's WHY it fits. Because of the irony. He's using the very same kind of weapon back at them. Only yknow, evil version.
yeah, him making shadow energy weapons and shit would be neat.
yeah, him making shadow energy weapons and shit would be neat.
The tl:dr Trevor and Alucard are not one and the same unless you guys like the idea of playing as Simon Belcard. :P
Yea I liked it to.
But I would love for him to be able to use other weapons such as swords as well.
A spear or demonic lance would be nice so he could impale his enemies.
He is supposed to be the LOS's version of Dracula and Dracula needs to impale some people and I don't think that is possible with a whip.
This is in response to everyone claiming they want some impaling.
Just to let you all know, just in case you already didn't, historically speaking Vlad 'the Impaler' impaled his victims through the anus, allowing their bodies to slowly sink down onto a large wooden stake (pole) until it eventually protruded from their chest, throat, or even mouth.
I for one, DO NOT want to see that in a videogame.
Is Dracula even going to need to jump to ledges/platform anymore? Dude can just teleport anywhere he wants.Perhaps teleportation is one of the last skills he recovers?
Its me or Gabula is terrifyingly looking like Shang Tsung in MK Deadly Alliance?I agree, the resemblance is uncanny.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.mksecrets.net%2Fimages%2Fmkda%2Fmkda-render02.jpg&hash=018688b3c5e8beb54551a41bd2e4001a)
Yea I already knew that.Maybe, after the LoS series concludes, whom ever gets the CV series next will re-imagine Dracula more closely to historic Vlad III. That could be interesting.
But I was referring to the mainstream media interpretations of his impaling.
Although animes such as Hellsing did show him impaling through the anus, but that was a very mature anime to begin with.
I really do not care for the specifics of it, just so long as people know that he was known as "Vlad the impaler" and thus it doesn't necessarily HAVE to be trough the anus if you ask me, just so long as he is impaling some enemies.
Perhaps teleportation is one of the last skills he recovers?
Glad the pic with the sword was shown, that clears things up quite a bit.
As far as Trevor = Alucard goes, I think I'll buy into that theory for now. While the three games span hundreds of years, I don't think there's enough games for there to be "another" lover for Dracula and another character for the player to become emotionally invested in. When Dracula ultimately becomes "redeemed", I'm expecting Marie's smiling face to beam back at him from the beyond, not two women's. But yeah, it's possible he had a mistress or second love, but I'm gonna guess "no".
That does leave it a mystery on how Trevor transforms into Alucard. There could be some clever plot device to explain this, perhaps involving a mirror.
There is another hole in the Trevor=Alucard theory that I just realized. If Trevor did somehow become a vampire like Gabriel did, how was he able to cast a refection on the sword?They can always say it's some ethereal sword, made from the metal bones of a demon angel. Or they can say something like Dhampirs cast reflections. Did Alucard go reflectionless in the old canon(I honestly can't remember)?
Or they can say something like Dhampirs cast reflections. Did Alucard go reflectionless in the old canon(I honestly can't remember)?
They can always say it's some ethereal sword, made from the metal bones of a demon angel. Or they can say something like Dhampirs cast reflections. Did Alucard go reflectionless in the old canon(I honestly can't remember)?
While I'm warming up to playing as Gabriel again(because they aren't going to stretch it to GoW lengths, since LoS sub-series is ending, we aren't going to get "Dracula: The Anti-Hero: The Series")., I can't help to think playing as Dracula this once might mean more NIGHT set locales. I mean, I didn't care for the day time areas of LoS(and pretty adamantly stated that even in the old CV games, I disliked the day stages, so it's not bias against LoS, but bias against day stages that spans the entire series). Since we are playing as a vampire, looks like more gloomy, dark, spooky locations! I hope they don't go, "Oh, Dracula's an exception this time, he's so strong, he can WALK in the daylight!". No... please, no.
My guess is the explanation will be "He's half human, so his human half reflects onto the sword"
They can always say it's some ethereal sword, made from the metal bones of a demon angel. Or they can say something like Dhampirs cast reflections. Did Alucard go reflectionless in the old canon(I honestly can't remember)?I wouldn't be surprised if there's a scenerio in the game where Dracula has to navigate past sunlight, with hunters looking for him inside a building.
While I'm warming up to playing as Gabriel again(because they aren't going to stretch it to GoW lengths, since LoS sub-series is ending, we aren't going to get "Dracula: The Anti-Hero: The Series")., I can't help to think playing as Dracula this once might mean more NIGHT set locales. I mean, I didn't care for the day time areas of LoS(and pretty adamantly stated that even in the old CV games, I disliked the day stages, so it's not bias against LoS, but bias against day stages that spans the entire series). Since we are playing as a vampire, looks like more gloomy, dark, spooky locations! I hope they don't go, "Oh, Dracula's an exception this time, he's so strong, he can WALK in the daylight!". No... please, no.
And I just had a thought, what if you encounter enemies who have access to holy water? Or worse, a Belmont that has the ability to item crash with holy water and uses HYDRO STORM on you? :oBetter hope mist form lasts long enough to weather the storm.
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More titans, the same style of amazingly composed but "not CV enough" music, and name drops that will only leave people disappointed. (Seriously, nobody is going to be satisfied with Mercury Steam's take on Alucard, if he is indeed in the game.)You're breaking my heart. I have the hopes of hope that Cox did listen to the fans on this one, and that he isn't just using the criticism towards MoF ONLY. Particularly in the titan and "wally shimmying" aspects.
Suffice to say, this will probably be a great game, but anybody who didn't like LoS b/c of all the usual reasons isn't going to be impressed with LoS2 either.
More titans, the same style of amazingly composed but "not CV enough" music, and name drops that will only leave people disappointed. (Seriously, nobody is going to be satisfied with Mercury Steam's take on Alucard, if he is indeed in the game.)
Suffice to say, this will probably be a great game, but anybody who didn't like LoS b/c of all the usual reasons isn't going to be impressed with LoS2 either.
To be fair, Dracula did take out that titan fairly quickly without climbing it and with his teleportation power it would seen that he has no need for wall shimmying.
Though I doubt we'll be as powerful in the game as that trailer suggests. It's probably only a prologue, showing Dracula at his most powerful. The Dracula we'll be playing as will be seriously weakened and older. Though maybe towards the end of the game we'll be ripping Titans apart like in the trailer!I'd actually love it if there weren't any Titans. The one seen in the trailer seemed more like a steampunk-ish crude robot than a Titan. I was hoping the Titans, in LoS, were the last few remnants of the ancient times, and since then, they're gone forever. Thinknig the same about the goblins and trolls(which are said to be becoming extinct).
I'd actually love it if there weren't any Titans. The one seen in the trailer seemed more like a steampunk-ish crude robot than a Titan. I was hoping the Titans, in LoS, were the last few remnants of the ancient times, and since then, they're gone forever. Thinknig the same about the goblins and trolls(which are said to be becoming extinct).
Powerful or no, I don't see Dracula doing much platforming other than jumping. He just doesn't seem like a balance beam kind of guy.Seeing THIS Gabriel, the badass in the trailer, trying to balance on a wooden beam... I just can't picture it. Human Gabriel, sure, but this badass, teetering as he walks slowly, that would be a joke, even if he's "weakned Dracula".
I feel like of all the monsters that were said to be going extinct in LoS it was said for a reason. It further enforces my belief that the dark fairtytale feel of LoS was intentional. Again, it was pre-Dracula story, not a post Dracula story.
Seeing THIS Gabriel, the badass in the trailer, trying to balance on a wooden beam... I just can't picture it. Human Gabriel, sure, but this badass, teetering as he walks slowly, that would be a joke, even if he's "weakned Dracula".
They can probably find some way to do it "right" from my perspective (maybe rather than having him die instantly if he falls into a pit and take you back to the jump checkpoint style, just have him teleport out at the last second and punish the player in health for doing it) but I'm unsure if they will.
If there is a mass battle like the one in the trailer, it might be visually cool if there is only one of those. If it becomes a habit, they're once again getting derailed with arena-style combat. I wouldn't want to rip and tear through hordes of enemies - again. I didn't care much for the majority of LoS's combat (which is why them "dropping it as it is" on MoF doesn't appeal to me).I agree. I hate Musou type of games, but if they'll make a battle like this playable, make them not frequent.
Seeing Dracula wall shimmerying or balancing in planks would be TERRIBLE RIDICULOUS. The platforming needs to be more like Alice Madness or whatever other true 3D platformer out there. Leave GoW/Ninja Gaide influences only on the combat, if you need.Considering the taunts Laura gave Gabriel about how much simpler getting around the castle was if he was a vampire, I'm sure the developers are very aware of this. They'll probably have a couple areas that look like they could be platformed on just to give you that "thank God I don't have to do this in order to get there" feeling.
Also, it seems like the mystery white haired guy is slowly developing as a meme around the internet. lol
But even if they did that and you jumped to a pit enough time to drain all your health..Dracul(a) would have died from falling too many times :P
They could, but it would feel kind of forced, IMO. If Dracul(a) indeed has all those godly abilities, I think they should build the gameplay around them instead of trying to confine it to a standard platformer character.
INSERT SPOILER SHIT HERE
^Something unrelated regarding that piece of artwork. Did anyone notice it pays homage to artwork from CoD? The one with all the characters on it. Just look at Hector and you'll know what I mean.I totally agree. It pays tribute to Kojima's work. At first, I thought it was Hector or Alucard.
Wacky speculation mode:
The white wolf is Amaterasu and is also Dracula's second wife and you will be able to sick her at enemies as a wolf or transform into a falcon and retrieve far way items from hard to reach spots. And she will alert you if any enemies are around. She will also be able to transform into her true form and wipe out the enemies around you similar to the demon in LOS1.
That's wacky alright.
Is there any indication Dracula is going to have a second wife in this canon? A few people have been talking about it, feel like if they put her in it would feel super shoehorned in
Nah no indication at all, those two tombs in the the trailer are not Marie and his second wife at all. Nope no indication whatsoever.
That's wacky alright.
Is there any indication Dracula is going to have a second wife in this canon? A few people have been talking about it, feel like if they put her in it would feel super shoehorned in
Marie reincarnated as a woman named Mina perhaps
^Something unrelated regarding that piece of artwork. Did anyone notice it pays homage to artwork from CoD? The one with all the characters on it. Just look at Hector and you'll know what I mean.Also the last scene with fallen knights on the field, looks just like CoD intro.
They could, but it would feel kind of forced, IMO. If Dracul(a) indeed has all those godly abilities, I think they should build the gameplay around them instead of trying to confine it to a standard platformer character.
(click to show/hide)
i hope they draw from Castlevania's diverse lists of demons that have appeared throughout the series. other than Gremlins and Satan himself, demons really weren't seen in the first game. Gabriel had to essentially conquer the "Land of the Lycans", "Land of the Vampires", and "Land of the Dead". Now its time for "Land of the Demons".
Where's the [gameplay] beef? The cinema was it?
I think Trevor just dies. Simon's character profile says both of this parents were killed.
I think everyone is looking into ths alucard is trevor thing too much/deep. I personally didnt see any resemblance to the two other than a few pieces of armor. Cox just confirmed that trevor is in fact not alucard so that can be put to rest course he has been known to lie. Mof seems to be shapping up nicely however i am concerned with the music but the rest of the game seems like a good middle ground for all the fans, los, metrovania and classicvania. Hopefully this game will deliver what los did not for many fans of the series.
I think Trevor just dies. Simon's character profile says both of this parents were killed.
- LOS 2 gameplay footage anytime soon?That makes me sad. It looks freaking insteresting.
No.
- Mirror of Fate will reveal the story of Gabriel's ancestors", shouldn't it say "Gabriel's descendants" instead?Curiouser and curiouser...
Maybe.
- Will there be more than one playable character in LOS?You mean LoS2?
Maybe.
- Are we getting more classic Castlevania songs remixed for an of the new games?Fuck yeah!
Yes.
- Is Gabriel the only playable character in LOS2 or we'll have a chance of something like LoK: Defiance with 2 protagonists?More interested!
Maybe
- We will see Simon or Trevor in LOS?So, if we don't see Simon or Trevor, perhaps the Belmonts that are hunting Dracula are new ones!
No.
- Are Trevor and that Alucard-like guy from the trailer the same person?I wonder....
No.
- Is blood sucking a major factor for Gabriel in LOS2?Wonder if it will have it's own gimick, like in Splatterhouse.
Maybe.
- Have you reworked the Super Castlevania level one theme into the game this time. I asked before the first launched.Don't BS us this time, Cox. Please rework it into the GAME!!!
Maybe.
- Will we see the use of hearts for the use of relics like knives and holy water?LOL, the infamous CV hearts make a return.
Yes.
-Boss battle with Slogra?This makes me sad.
No.
-Classic boss fights reinterpreted by Mercury S?Happy again!!!
Yes.
-If Alucard is in the game, and Alucard is Dracula's son, and Gabriel is Dracula, does that mean Trevor = Alucard?Pretty much confirms that Trevor =/= Alucard. Doesn't confirm that Alucard isn't in the game and that he's not Dracula/Gabriel's son, though. Wild theory, what if Dracula kills Trevor, abducts Simon's mother, rapes her and she gives birth to Alucard?
No.
Cox did NOT say that Trevor wasn't Alucard. He did say "no" to Trevor being Alucard based upon the way the question was worded. And he wouldn't be lying...Trevor is not automatically Alucard just because he's Dracula's son, which is what the question asked.Pretty much sounded like Cox rode on the final part of the question. It all boiled down to Trevor = Alucard. Will Trevor become something ELSE entirely? Probably. I call it, Trevor becomes Shaft!!! ;D
I think Trevor just dies. Simon's character profile says both of this parents were killed.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fbulk2.destructoid.com%2Ful%2F229004-AC.jpg&hash=9a42e537bbe6391e04fb0a54d4f1e438)Yeah that's what i thought too.
Alucard confirmed but.....the text would make you think that ...Trevor=Alucard...hrmm....same voice to from what I can hear...
Cox just said on Twitter that Trevor is NOT Alucard.
And that Slogra will make a special apperance.
Special appearance = giving a thumbs up and a wink on a poster in one level.
Please link to when Cox said that, because he says a lot of things that haven't always been true or contradicts the games themselves*Not from Cox: "Marie's Tomb. Source from Konami screenshots file name"
*trevor turning into alucard.. so it seems
It's been confimed that the tomb Gabriel passes by in the trailer is Marie's.
I think he's actually implying that he wants Mercurysteam to go on to make other games besides Castlevania.
That's what I picked up too. Stories that focus on other Belmonts and other characters in the lore
https://twitter.com/CastlevaniaLOS/status/211483127175053312Well it is said the story they want to tell with LOS is the story of Dracula. LOS2 wil be the end of the Dracula tale and what it comes next is the story of the war Between Dracula and the Belmont clan like it always have been... I´m just speculating ofc...
Yes this will be the conclusion of the story we want to tell.
We then want to go on and tell different stories
NEXT, Reboot Again?
Hahaha let's get ready for a Dracula-less Castlevania series :I'm calling it!:Not that it would be the first for the series, in a manner of speaking.
And even, if it would be good, some (overly devoted) fans will foam at the mouth because it will be too deattached from ideal Castlevania they've built in their heads.
Hahaha let's get ready for a Dracula-less Castlevania series :I'm calling it!:It's not Castlevania without Dracula. LoS gets a slap on the wrist for not having Dracula as the main antagonist, but we all know why now. You really can't call it a Castlevania game without Dracula. It could star the Belmonts and have them fight someone else, and I would still consider it a spinoff more than a true Castlevania game.
:'(
It's not Castlevania without Dracula. LoS gets a slap on the wrist for not having Dracula as the main antagonist, but we all know why now. You really can't call it a Castlevania game without Dracula
Lamet of innocence doesn't have dracula but it's still a castlevania game.
Okay sure mathias at the end but that's it.
I think he's actually implying that he wants Mercurysteam to go on to make other games besides Castlevania.
And here I thought people wanted stories set between LoI and CV3.If it were up to me I would retcon the whole deal about the Belmonts not being allowed to touch the whip until 1999 so we could have gotten more games starring Belmonts. That's honestly the only thing I hated about the original timeline, it made no sense.
Considering thats what people bring up whenever someone mentions the cluttered original timeline as the "still more stories that can be told".
And here I thought people wanted stories set between LoI and CV3.Actually, I do. I can't speak for other people, though.
Considering thats what people bring up whenever someone mentions the cluttered original timeline as the "still more stories that can be told".
The problem I had with both origin stories is vampires existed before Dracula comes to be.Well, both canons seemingly take place in our world(a fictional take, but our world nonetheless), and vampire lore has existed in our world for a long time. Maybe you mean an CV origin where Dracula's, like, ancient Greek or something? Do something like Blade III?
It kinda takes away from the impact of the story. I want to see the origins of the first most powerful vampire not...... some random ass vampire that came down the line and ended up being the lord of vampires.
If it were up to me I would retcon the whole deal about the Belmonts not being allowed to touch the whip until 1999 so we could have gotten more games starring Belmonts. That's honestly the only thing I hated about the original timeline, it made no sense.I would've still kept the "curse", but it wouldn't have lasted as long as it does in IGA's canon. Maybe 100 years(being placed in the early 1800s and being dispelled in the early 1900s). I still like the Morris contribution(particularly the inclusion of Quincey and ties to Stoker's novel, as well as Bloodlines and John Morris), not so much PoR's, though I'd probably retcon it and make a game that's more fitting for that time(WWII, Nazis sending a secret military group to tap into the dark power being released by Dracula's Castle, and the united front sending in a special forces soldier named William "Billy" Belmont to stop them).
We cant retcon the whip thing entirely- or we'd have to retcon Bloodlines.I'd never retcon Bloodlines, but after Bloodlines, I'd say that John Morris gave the whip back to the Belmonts, who'd start getting back into the family business, and generation to generation, eventually gave birth to Julius(who I'd keep, because he's still pretty badass). There'd also be no Jonathan Morris, nor PoR in my ideal canon. I WOULD, though, focus more on what the Morris family did after they initially inherited the VK, and I WOULD reinstate Sonia back into the canon, but via a different game. I still like my idea of having her as the blood link to the Morris clan(she marries a man with the Morris surname). Prior to that, I'd have her in a game/story where she's the older sister to the male Belmont heir, some tension between her and her family because they chose her little brother as heir over her, while a dark force appears yet the true heir is too young to wield the VK, so she takes it into her own hands, against her family's wishes, and like a badass, goes out to face it in a maverick-type fashion(which I always thought felt well for the Morris clan, who eventually become Texan cowboy-types before the events of Stoker's Dracula).
And that would be a crime.
If it were up to me I would retcon the whole deal about the Belmonts not being allowed to touch the whip until 1999 so we could have gotten more games starring Belmonts. That's honestly the only thing I hated about the original timeline, it made no sense.It won't give more place in the timeline since XIX century is already have two battles with Dracula - OOE and Stoker's Dracula. Then there is Bloodlines and POR in XX century. And finally 1999 War. So in the end there is really not so much place to put another Belmont vs Dracula conflict in the last two centruries prior to events of 1999.
The first vampire in the LoS universe is probably a bernhard.Walter bernhard to be precise.
Actually, I do. I can't speak for other people, though.
Well, both canons seemingly take place in our world(a fictional take, but our world nonetheless), and vampire lore has existed in our world for a long time. Maybe you mean an CV origin where Dracula's, like, ancient Greek or something? Do something like Blade III?
I personally don't mind that Dracula is not the FIRST vampire. IMO, his role should be the most powerful, not the first, but the definitive.
I've been tossing this around, but if they were to go full reboot, yet again, I wouldn't mind if they actually went to what a lot of people wanted, Dracula to be the REAL Vlad III. Maybe an origin tale in the 1400s, based MORE on history, yet still retaining the whole "secret history" aspect. Real Vlad III, somehow, becomes a vampire, and a Belmont(who's maybe close to Dracula, like the captain to his army, maybe another take on Trevor) must kill him and rid the countryside of his evil.
I would've still kept the "curse", but it wouldn't have lasted as long as it does in IGA's canon. Maybe 100 years(being placed in the early 1800s and being dispelled in the early 1900s). I still like the Morris contribution(particularly the inclusion of Quincey and ties to Stoker's novel, as well as Bloodlines and John Morris), not so much PoR's, though I'd probably retcon it and make a game that's more fitting for that time(WWII, Nazis sending a secret military group to tap into the dark power being released by Dracula's Castle, and the united front sending in a special forces soldier named William "Billy" Belmont to stop them).
It will be nice for Dracula to have an story arc, maybe at the end, he'll be redeemed and being that so, we need to continue the series, but it also needs a little shake up here and there, it can't go on and on and on the same way, otherwise we'll stop feeling amusement.
And yeah guys what is so bad about a Dracula-less Castlevania? Starring the belmont clan in far away lands, fighting other kind of mythilogies keeping of course the series staples (Castle whips bla bla bla)[/spoiler]
Yeah but I'm sure you get what I mean. When I think of Lord of the vampires I think...the oldest one, i think the most powerful one. It'd be nice if the dracula in castlevania was the first of it's kind. See...it's kinda missed opportunity. In lords of shadow you had the end boss of the devil, you could have just had the devils minions as enemies and it could have been a great way to introduce the first vampire ( dracula ).....I mean might as well since it already didn't feel very castlevania like. Then this next game could have been years later where he is the lord of vampires and vampires are around now because of him.
It just makes sense to see the origins of the first rather than him just taking some other vampires spot. It's more grand feeling, more special....
Dracula as the first vampire adds no that much to the story, I'm fine with it not being that way. If anything, the "underdog" story makes him kind of sympathetic (Ok, makes Gabriel sympathetic, Mathias was a prick).
And yeah guys what is so bad about a Dracula-less Castlevania? Starring the belmont clan in far away lands, fighting other kind of mythilogies keeping of course the series staples (Castle whips bla bla bla). As many have said we wanted stories between LoS and III, and if I'm not wrong people wanted a game after DoS when the main villain was Galamoth or Olrox. Keeping relations and references to the "Dracula Arc" of Castlevania, I don't see a Dracula less new Castlevania series in a bad way.(click to show/hide)
It will be nice for Dracula to have an story arc, maybe at the end, he'll be redeemed and being that so, we need to continue the series, but it also needs a little shake up here and there, it can't go on and on and on the same way, otherwise we'll stop feeling amusement.
Hi everybody! (first post)
I have a theory about Alucard's true identity :
Yellow eyes , long hair , pale skin ... SATAN... :P
An interesting theory but highly unlikely. Alucard's main thing is being the half-son of Dracula.
Yeah i get ur point but remember it's a reboot (no connection to other stories) and LOS vampires seem to all have red eyes and not yellow.
But I HIGHLY doubt that Satan for any reason would name himself Alucard.This is where i agree, plus i would hate that Alucard = satan
This is where i agree, plus i would hate that Alucard = satan
Just a fear actualy...
Cox just wants to make sure we're surprised.
He looks nothing like Satan, Sounds nothing like Satan, and why would Satan disguise himself? Satan was cast out for being vain and arrogant and such, he would appear as himself, not someone else.
To late for that really, since a lot of people are still pretty darn sure he is Trevor.
The only way he could surprise everyone now is if he is NOT Trevor.
Remember when the second trailer for LOS1 came out and we all thought Jason Issacs was the voice of Dracula, and in the E3 2010 trailer we were all convinced that he was in fact Dracula, especially when he said "Die Belmont!" and it turned out he wasn't Dracula at all?
Now im not saying Cox is pulling another swerve but...
Yea but the difference between that and this situation is that we actually never got to see a face behind that voice.
With Alucard and Trevor we got to see a face AND voice for each character and the 2 are kind similar if you ask me.
Just give Trevor the pale skin,white hair, and change in clothes and he looks just like Alucard if you ask me.
Of course, I honestly would MUCH prefer that it not be the case that Trevor becomes Alucard, but given the appearance and the lines about "getting a second chance to face his father" it all points to Trevor.
I had a nice sentence all planned out but my log in time expired before I could finish but I'll try to sum it up as best I can.
To be fair, Trevor and Alucard both have the same father, so it would make sense that they look alike.
I want them both to be separate characters ( I still believe they are in the very depths of my head) but if they are the same person, then something messed happened to Trevor to become a vampire. (warning, sensible theory coming up) Dracula probably defeated Trevor and brainwashed him, then Simon finds him years later as a brainwashed vampire and knocks some sense into him and thinks he can still be saved. Then he learns that while the brainwashing can be removed, he's been a vampire for too long and purifying him completely would kill him, so enter the deus ex machina and Trevor is resurrected as a dhampyr.
I could be way the hell off though.
Forgive me, but isn't that more or less the plot of Star Wars? And one thing we can conjecture from the evidence presented in the trailer for LoS2 is that Alucard is definitely not a pure vampire if at all. Someone pointed out in the MoF thread that in the LoS2 teaser Gabriel has no reflection and Alucard does.Could sound silly, but what if Alucard was in fact THE refflection of Dracula born through the mirror of fate ? You know, his nemesis ?
And one thing we can conjecture from the evidence presented in the trailer for LoS2 is that Alucard is definitely not a pure vampire if at all. Someone pointed out in the MoF thread that in the LoS2 teaser Gabriel has no reflection and Alucard does.
Could sound silly, but what if Alucard was in fact THE refflection of Dracula born through the mirror of fate ? You know, his nemesis ?
However the extended trailer for MoF puts more fuel to the Trevor=Alucard theory but im convinced that it's another swerve to throw people off.
Could sound silly, but what if Alucard was in fact THE refflection of Dracula born through the mirror of fate ? You know, his nemesis ?
2 quirks however that Alucard has, is 1- yellow irises, as Human form Vampires all seem to have red, and 2- a reflection, which Gabriel at least, demonstrates Vampires do not have.
Im wondering how this will be explained.
It is VERY possible they may actually go the traditional route and make him a second son, which would account for both by "he's half vampire, deal with it" logic, and that the Trevor = Alucard thing doesnt happen at all.
Perhaps Alucard had been given either angelic or demonic abilities? As someone else noted, Alucard and Satan have the same eye color. This could indicate either angelic or demonic powers. He says he was granted another chance to stop Gabriel in the extended trailer. Perhaps he went to hell and Satan gave him the powers to comeback and cause trouble for Gabriel. Satan perhaps is recovering from his last pwn by God and can't do it himself, so he allows Alucard the power to carry out his revenge. Either that or just to torment Gabriel and Trevor for his amusement. I can see Satan himself wanting to be the one who ends Gabriel for good out of spite.If Gabriel kills Trevor, maybe Satan will take this opportunity to take his revenge.
If Gabriel kills Trevor, maybe Satan will take this opportunity to take his revenge.Or if Satan take this war like a chance to take revenge from Gabriel and kill Trevor maybe Gabriel has to resurrect him and the only way is to do it as a Vampire...
I don't think Alucard is a second child from another woman. Gabriel loves Marie, even after her death, kinda like the original Dracula loves Lisa.
I do like the idea however, of Trevor being brainwashed and made to fight Simon, where he gets sense knocked into him and joins the fight. Reminds me of Cv3's Alucard fight.Also, it could make a nice nod to the Belmont's Revenge (Christopher vs Soleil fight).
This. If i remember correctly he buried Laura when she died...
Or perhaps, it's for Laura. She gave her life to make him strong enough to save the world from the Forgotten One, and was pretty attached to Gabe, and he seemed found of her as well due to her lingering innocence.
um no he didn't, she disintegrated like Kingoshang saidTrue... But as far as i know this is Laura´s grave from Reverie art:
Castlevania: Lords of Shadows DLC Reverie Ending (http://www.youtube.com/watch?v=-iIQ-n_RIbM#ws)
And what about Trevor?It would be very interesting take on the Dracula's personality, if he buried his own son that tried to kill him.
It would be very interesting take on the Dracula's personality, if he buried his own son that tried to kill him.And if it is true that Trevor=Alucard, then it'd be the twist for Dracula, as he may thinks his son is still buried in the castle.
And if it is true that Trevor=Alucard, then it'd be the twist for Dracula, as he may thinks his son is still buried in the castle.If LOS2 trailer is any indication, than Gabriel aware that Alucard (Trevor?) is alive and well. I doubt that he would react to surprising appearance of his son, he presumed dead, with just an evil smirk. Though in his case...anything could be possible, he is not perfectly sane after all.
If LOS2 trailer is any indication, than Gabriel aware that Alucard (Trevor?) is alive and well. I doubt that he would react to surprising appearance of his son, he presumed dead, with just an evil smirk. Though in his case...anything could be possible, he is not perfectly sane after all.
Lords of Shadows 2 E3 2012 Trailer New Music Cover (http://www.youtube.com/watch?v=9GCjfxFaR2Q#)
This is the trailer of LoS 2, reuploaded from me. I have replaced the music with another that is having a more darker and Castlevania feeling. So, i'm asking you if LoS series had that kind of music style would have been more acceptable? Do you find it suitable for the game?
This is the trailer of LoS 2, reuploaded from me. I have replaced the music with another that is having a more darker and Castlevania feeling. So, i'm asking you if LoS series had that kind of music style would have been more acceptable? Do you find it suitable for the game?Sorry, but i feel this kind of music would fit better to a metroidvania , not so much to a SteamVania ? We shoud find a name...
MercuryVania? ^^I would love to see a HD psn/xbl release of these ones.(Ps2 ones)
Anyway, yeah, the tragic feeling is something very important in the LoS saga. It's present in the original timeline and former games but not at that point (maybe safe for LoI).
So Satan the final boss again in Los2? o.o;
I feel confident we wont fight Zobek in MoF either- he might not even be present
Morgan Freeman needs to narrate
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsierraclub.typepad.com%2Fphotos%2Funcategorized%2F2008%2F08%2F22%2Fmorgan_freeman002_4.jpg&hash=72db078f90d360d843e75d2fba812fa7)
I mean, Zobek is Lord of the Dead, after all... He is Death. What if he resurrects Trevor as an undead to "give him another chance"? Since his undead origin is not the traditional method, and technically not derived from a Vampirism, he would be different? (The Yellow eyes, possibly the white hair)Strong possibility , indeed... and he could come back temporary possessed by satan (yellow eyes)
My local Gamestop is reporting that the date for LoS2 is New Years Eve this year. That can't be right can it? My first thought was maybe that's the day they start accepting pre-orders for it. Anyone have any other info on this?Maybe for pre-orders. Cox said the game would be released in 2013, but I don't think it'd be released on NYE.
My local Gamestop is reporting that the date for LoS2 is New Years Eve this year. That can't be right can it? My first thought was maybe that's the day they start accepting pre-orders for it. Anyone have any other info on this?
I never did play more then the demo of LoS, not that it wasn't probably a good game, it just didn't spark my interest enough to actually buy it. I know about the story for the most part from spoilers and honestly the only thing that has sparked any interest for LoS 2 is the fact your playing as Dracula. Like you are playing as Dracula, that is what the game is about, LoS led up to this.
What I think is... Lame, but at the same time I understand it for what type of game it is, and that is Dracula is using a whip...
It might be a dark magical whip he unleashes out of his hands but that is straight up Belmont style whip action with the added teleport. Ok that's fine, whatever, like I said Dracula is the only thing carrying it for me, otherwise I would utterly care less about the game. My personal opinion
What I think is... Lame, but at the same time I understand it for what type of game it is, and that is Dracula is using a whip...He will use more weapos than just a blood whip, jest look @ the poster
Well it seems that LoS2 will be playable at gamescon
http://www.el33tonline.com/past/2012/8/9/gamescom_2012_excitement_expectations_and_hopes_for_konami/ (http://www.el33tonline.com/past/2012/8/9/gamescom_2012_excitement_expectations_and_hopes_for_konami/)
If this is true then I'll update the facts page for LoS2 when it happens :)
as yew can see, he has a swoard in his hand.
Which looks uncannily like the sword Alucard has in the trailer.
The sword Gabriel has does not have that same design obviously.
obviously
Well folks I looked at cox's twitter and the LoS2 demo read thisNo surprise, it's still too early. At best, we'll get a new trailer (I really hope for that).
http://twitter.com/gerrard8torres9/status/233419758870085632 (http://twitter.com/gerrard8torres9/status/233419758870085632)
and well there will be no los2 demo :'(
There's going to be a "big announcement" today regarding this game apperently.Trailertrailtrailertrailer plz
OMG best news ever.! ;D
Here's hoping for a PC version of LoS I, can you imagine how beauftiful would it look? And of course it could fix the framerate
BTW, wow, this is the first PC 'vania since RONDO OF BLOOD
Castlevania: Lords of Shadow 2 swoops to PC
KONAMI details Windows PC version of its epic saga
Konami Digital Entertainment GmbH has announced that it will release a Windows PC version of its stunning Castlevania: Lords of Shadow 2 alongside the versions for PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft.
The Windows PC version of Castlevania: Lords of Shadow 2 is being simultaneously developed by Madrid-based Mercury Steam, and builds on its critically acclaimed predecessor in every way. The new game features an all-new storyline, a larger cast of characters, huge open world environments and breath-taking visuals delivered via a much more powerful, brand new in house game engine called Mercury Engine 2.
Whereas the first game detailed the origin of Dracula and his legendary connection with the Belmonts, Castlevania: Lords of Shadow 2, acts as a shocking finale to the Lords of Shadow saga, as Dracula returns once again; weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must amass his old powers – and his castle is central to regaining his abilities.
“Castlevania: Lords of Shadow successfully rebooted the franchise but now we want to go further and exceed people’s expectations on what to expect from the sequel,” commented Dave Cox, Producer of Castlevania: Lords of Shadow 2 and Head of Product Planning and Development for Konami Digital Entertainment GmbH. “This new game tells a much broader tale and one that spans centuries. It is a game that pushes whatever format it is on to the absolute limit, and we are delighted that Castlevania: Lords of Shadow 2’s rich blend of first-class fighting, deep exploration and rich storytelling are set to delight and enthrall PC users, too. There’s a darkness coming and with our new game engine, we hope to deliver something truly special across multiple formats that will set new standards for action adventure games …”
The first PC release in the franchise was for DOS and it was a (shitty) port of the first Castlevania. There was also a great port of CV2, coupled with, I believe, Contra.
Was this posted? LoS2 coming to PC
https://twitter.com/CastlevaniaLOS/status/236081293866201088
MODS? explain please.
Dave Cox@CastlevaniaLOS Is it a picture or is it the game?? #edit pic.twitter.com/BwouaEJR
Enric Alvarez@Enric_Alvarez @CastlevaniaLOS I know the answer!! May I say it??
Dave Cox@CastlevaniaLOS @Enric_Alvarez - LOL No!!! :)
Dave Cox @CastlevaniaLOS In an edit suite in darkest Wiltshire preparing special CVLOS2 trailer for US VIP :)
And then a fan asked when do we get to see it?
Dave Cox @CastlevaniaLOS @Rodrigo_o_Kiko - Sorry its an internal only trailer :(
So I found this at my twitter today...If that IS a in-game shot...then HOLY SH*T! I must say I am pretty hyped now seeing how Mirror of Fate is getting pretty positive reviews at this point!
I'm guessing that's Gabriel or some character in the Brotherhood of Light.
>Make trailer for game
>Make no intention of showing it to the public
>Make comment on Twitter about this, showing said comment to the public
How baffling. When did Konami turn into Square-Enix? :3c
AFAIK, according to the old legends, vampires weren't that vulnerable to the sunlight.They really WEREN'T vulnerable at all. They could walk among the daylight. Some legends even say, during the day, they would even blend INTO society and be indestinguishable from normal people(they could be your friend, or co-worker, go to work, go to school, and act as a functioning member of society). It was just in the night, their powers and cravings would be at their peak.
The moon reflects 0.0002% of sunlight, and UV rays specifically half as well. This means 0.0001% of UV rays from the sun are reaching anything on the planet under moonlight.I never cared for the UV explaination in modern vampire lore. Traditional vampires seemed more magical than science based. It wasn't a "vampire virus" they possessed more than vampiric/demonic influence(increased bloodlust and a inhibited dark persona). They still had supernatural abilities that laid outside of the boundries of science(especially traditional vampire lore, in which shapeshifting was still prevalent).
I guess vampires are 0.0001% weaker during moonlight?
I wonder though, about the moon light giving power to vampires thing. If I recall correctly, in Circle of the Moon, and likely others, its alluded to that the moonlight can be an enhancer or power bringer for Dracula. If UV's were responsible for weakening vampires, that wouldn't be true, to a very very small degree. It would effectively be a neutral effect.
So the main question I have is; The notion that moonlight empowers or enhances vampire abilities, is that something that was added in recent times, or was that part of the original lore?
Oh science. How we love thee.
Mercury Steam have actually optimized their engine for the Cell CPU multiprocessing capabilities this time around, LoS budget wasn't nothing out of the ordinary and they preferred more and better artists than multicore-experienced software engineers (rewriting the code wasn't an option) so using the CPU for rendering tasks didn't make the deadlines and they opted for a traditional and cheaper (that budget...) engineering approach which ended hurting the overall performance of the game in both the PS3 and X360 versions of the game. LoS 2 will perform at a locked 30 frames per second with larger areas and better image quality.
Cell CPU multiprocessing capabilities
lol
Each time I see this one bumped, I'm hoping for some news, or a trailer or some pics. But instead it's just discussion about vampires, toothpaste and UV.I think this is a nice way to end the talk about vampire attributes/weaknesses, a little bookend so we can move on with a chuckle.
If you commit suicide.
What's the problem with the phrase?
BRB guys, I'm gonna be a vampire!
the question is ... when we'll be able to see a footage of this game ?
Agreed. In fact if I were MS I'd be using MoF to keep attention away from LoS2 and devote more time to working on the game and less on advertising it at this early stage. Plus there really aren't any big trade shows coming up, right?
I still don't understand why the castle is connected via giant chains (wasn't that first seen in the [terrible] Van Helsing movie?)because it looks cool. and cv traditionally draws inspiration from dracula movies. also,
because it looks cool. and cv traditionally draws inspiration from dracula movies. also,
terrible? thats like, your opinion.
, man.
because it looks cool. and cv traditionally draws inspiration from dracula movies. also,I dont think it looks THAT cool. Might be an interesting design choice the first time around, but it really has no realistic purpose to connect castles with giant chain links. I mean, if it was a floating castle, and pieces of the castle were tethered to each other to keep from floating off(I'm kinda thinking about the chain in Chrono Trigger that keeps Mount Woe grounded). Other than that, it's just not that interesting a design choice as far as artistic liberties are concerned. For Van Helsing, it can slide but maybe they should've taken their own liberties(just like many other aspects of the LoS) and represent the castle in a new way(that didn't resort to "big chains" connecting the castle).
terrible? thats like, your opinion.
, man.
yeah from what i saw they designed something big to be explored ! can't wait
i wish that the game will contain a big inventory too where you can keep your items , sub weapons , relics and keys ;)
I bet that there will be some type of puzzle involved where you have to move the towers with the chains.
sounds like one of the "puzzles" from God of War II, which involved moving giant chains that were connected to the main "hub" closer
It's really a terrible movie. People that find it good are actually pretty rare.Well I like it. :<
b-but Laura's body disintegrated in Gabriel's arms once he finished draining her of her bloodYeah. Must be more of a mausoleum/symbolic place than an actual tomb.
logic in castlevania
I haven't been keeping up with this topic much, so this may have already been mentioned, but I was playing SCV4 a few weeks ago and the music that plays during the fight with Dracula reminded me very much of the music in the LoS2 trailer. Granted, the similarities are loose (just like "The Waterfall" and "Waterfalls of Agartha") but I didn't have to strain to hear them like I do in the LoS tracks that claim to have been inspired by music from previous CV games.Now you're saying it, that's true they bear some similarities.
There is no "logic" when it comes to Castlevania.
Yeah im still calling demon until further notice.
There is no logic when it comes to video games in general just take it kick back and enjoy the ride :)
It is this attitude that supports the creation of inferior products in the industry.While I am generaly agree with that statement, being anal about certain things, that doesn't have direct effect on the game is as bad and annoying like forgiving mistakes.
Why am I so hyped? I don't like the first LoS. D:"...The first, bitter taste of that terrible illusion: hope "
The castle's on fire.....it goes to Hell perhaps?
"...The first, bitter taste of that terrible illusion: hope "
;D
Why am I so hyped? I don't like the first LoS. D:Maybe because it's not going to be like the first LoS since they've taken feedback from those that have played it. Cox has already stated that there will be no chapter system, no narrator, and it'll be a non-linear exploration-driven combat adventure game.
The castle's on fire.....it goes to Hell perhaps?
Why am I so hyped? I don't like the first LoS. D:
It is this attitude that supports the creation of inferior products in the industry.
Castlevania: Lords of Shadow 2 VGA 2012 Teaser [HD 1080P] (http://www.youtube.com/watch?v=CfXxcHnFmEM#ws)
Then I have problems. I hate the idea of going around the same places, couple of times to do main and side quests.Wasn't it basically one of the core ideas of "metroidvanias"? :o
If this game plays like skyrim, has levels yet open world, I'm good. But if it plays out like GTA, Infamous... Then I have problems. I hate the idea of going around the same places, couple of times to do main and side quests. Then after a while you'll open a whole new world that does the same thing... That's a bit disappointing if it does like that... Skyrim gameplay fits Castlevania. That's what I was expecting of LoS to be like, until they announced it to be lvl based.
Wasn't it basically one of the core ideas of "metroidvanias"? :o
The game is structured more like Darksiders 2 and Arkham City than Skyrim or GTA.
Really? uhh... I have never played those games so i do not know :-[ but it's bound to be awesome right :)
Depends on how non linear the game is but yes it's highly possible it'll end up awesome.
I wonder about the camera. Will it be fixed? If it plays anything like Darksiders or Arkham City, the camera better not be fixed.
Also, the SotN line? Maybe that's a teaser for it to be like SotN and boost the morale of that crowd, especially in the media, who bashed LoS1 for not being SotN3D. However, it better not be a sign of the often half-hearted homages/name drops found in LoS1.
It better not have a fixed camera. That was one of the things that limited the level designs in the last game, IMO. But honestly, there was so much else I wanted addressed, it's going to be interesting to see the result. I can't say I'm confident, but the Castlevania fan in me is still curious. The last time I was really a pro Metroidvania guy was during the GBA era, so MS is kind of making a questionable change for me if they're going that route in 3D. I wanted more of a CV64/LoD approach--self-contained/contextual exploration mixed with action-platforming progression. However, I know that's pretty much a pipe dream during this current era. Here's hoping for some tight jumping controls at least. The story, however it twists the original narrative, is DOA for me after what was done in LoS1. Gabe as Drac just didn't ring true to me. Feels kind of "Hollywood-ish." Anyway, it's hard to save a story that was sloppy and sensationalist for the sake of sensationalism. In the end, the best I'm hoping for from it is a morphed retelling of Castlevania 1 (with the change being that it's Belmont vs Drac Belmont). But then, maybe I'm mistaken.
PS: Likes Neobelmont's Terry Bogard reference.
EDIT: Drac art a few pages back looks like a cross between Vamp and Orlando Bloom. Not really feeling that. Also, the SotN line? Maybe that's a teaser for it to be like SotN and boost the morale of that crowd, especially in the media, who bashed LoS1 for not being SotN3D. However, it better not be a sign of the often half-hearted homages/name drops found in LoS1.
Richters back sup ;DIt was the call of a new trailer and hope that brought me back. Well, tainted hope, beaten to a pulp...but hope nonetheless. Strangely, it would appear that Spike TV and Castlevania go hand in hand these days. I wonder what that says about the series? :P
It was the call of a new trailer and hope that brought me back. Well, tainted hope, beaten to a pulp...but hope nonetheless. Strangely, it would appear that Spike TV and Castlevania go hand in hand these days. I wonder what that says about the series? :P
Anyway, buckle in for the commentary that'll be forthcoming on this thread once we've all seen the trailer. :D (Personally, I'm sort of waiting for the post-LoS universe of Castlevania, but in the meantime, might as well see what's going on and hopefully the LoS sojourn will have enough positive exposure to keep the franchise going. This game will have to be like 100% better for me to buy the game outright at full price like I did LoS).
Thanks for the welcome back.
Gabe as Drac just didn't ring true to me. Feels kind of "Hollywood-ish." Anyway, it's hard to save a story that was sloppy and sensationalist for the sake of sensationalismAfter Soma Cruz thing I wouldn't call Belmont=Dracula thing - sensationalism.
If magical schoolboy being Dracula and Japanese priests sealing castle in solar eclipse are not sloppy storytelling, I don't know what it is... 8)
After Soma Cruz thing I wouldn't call Belmont=Dracula thing - sensationalism.I don't think that as a bare concept is inately bad. I mean, Dracula could be reborn as ANYBODY, and when he was, he would be "christened" into modern society/pop culture. He'd grow up and attend school as a "schoolboy". That's logical. The Japanese thing, just another nod at the multi-cultural aspects of the Castlevania series. Dracula's rule was dominant over the dark entities of ALL different cultures and mythology, so it's only natural that other cultures(outside of Europe) could feel threatened by Dracula's power, especially during the Demon Castle War. And of course, the Japanese have their own rich mysticism. Now I don't think Hakuba(Mina's father) did it alone(it was likely a combined effort of whomever was there, to weaken the Castle/Dracula to the point that it could be sealed away), but I never wrote off the whole mutli-cultural mysticism thing. I think it's actually more interesting than keeping things STRICTLY European.
If magical schoolboy being Dracula and Japanese priests sealing castle in solar eclipse are not sloppy storytelling, I don't know what it is... 8)
I find that funny, in a way. The Japanese, for being really culturally proud of their history, when they make stories(anime, games, manga), they have no hesitation in pulling from many different cultural mythologies. The result is the creation of worlds that are almost a sort of ethnic/cultural melange,
I don't think that as a bare concept is inately bad. I mean, Dracula could be reborn as ANYBODY, and when he was, he would be "christened" into modern society/pop culture. He'd grow up and attend school as a "schoolboy". The Japanese thing, just another nod at the multi-cultural aspects of the Castlevania series.The concept itself is not bad, though the whole deal with "castle being sealed in solar eclipse" is beyond ridicolous, but whatever. My main gripe is how it was done - in most cliche way possible out of'em all. AOS stopped being rather dark and gloomy Castlevania and was more like generic anime, that somehow was tied with legendary series. Remove Juste Belmont from the picture or call him another name and what's from Castlevania would be there? Not much really, just multiple anime cliches and "metroidvania" gameplay.
DoS did make it seem 'lighter and softer' than the usual games, though. And then PoR cranked that up to 11.Of course, back then they were shifting the target demographic to the NDS' natural demographic...not that it did them any good.
You proooobably mean "Julius" not "Juste".Ah, yes, sorry. ;D
pfff Konami?Well it *IS* the end of the world, after all.
Doing something generous?
In the year of our lord 2012!?
Yeah right.
Double dipping if true.
Actual HD, and 60fps? Sign me up. I'd say its worth a re-buy on PC for me, even if just to gawk at the glorious environments without frame drops and in actual HD.
It's either generic epicness or epic genericness. I can't decide. Either way, ditto.
Somebody please call Hitoshi Sakimoto.
Or Yuzo Koshiro.
All I am say, is that the track fits well within the Lords of Shadow series
Back around Halloween I was playing SCVIV and during the fight with Dracula, the background music reminded me very much of the music playing in the LoS2 trailer. I've already mentioned this, but seeing as the current discussion is about the trailer music of LoS2, perhaps people will actually acknowledge my post this time:
http://www.chapelofresonance.com/media/ost/super-castlevania-iv/24-dracula-battle-bgm.mp3 (http://www.chapelofresonance.com/media/ost/super-castlevania-iv/24-dracula-battle-bgm.mp3)
Note the string instruments. Are the similarities subtle? Definitely, but I didn't have to strain to hear them like I did with the music in LoS that was supposedly inspired by other Castlevania tracks, like "The Waterfalls of Agartha."
Dave Cox's new twitter profile picture. I wonder who could that be... -_-HO HO HO alucard most likely :)
Dave Cox's new twitter profile picture. I wonder who could that be... -_-
Dave Cox's new twitter profile picture. I wonder who could that be... -_-SO Trevor
I still don't hear it. There's like 3 or 4 notes near the end that sound like they *might* be an homage to SCV4
Digging and trying to find any sign of Castlevania in that music.. Truly remarkable.And surprisingly they found it! ;)
And surprisingly they found it! ;)
Ah, yes, sorry. ;D
My main gripe is not with sealing, but how it (and another AOS / DOS stuff) was suddenly brought in the story.
Nice to see how people accepting another point of view. ;)
Yes, anywhere but near the LoS soundtrack.
As for my "sensationalism" comment on LoS. It was just the bombastic nature of the game.
So who's ready for a short 1-2 minute snippet of gameplay this friday?
We still haven't seen a lot from Mirror of Fate, I'm surprised they're showing LoS2 this early.
Well, eveyrone have their own opinion on the matter. ;)
After having so much "metroidvanias" I really craved for something different. LOS delivered. Such things help to put things into perspective and see what was wrong and was right in the past and what should avoided in the future.
I am not saying all Castlevanias should be like LOS...no, far from it. But such experiments really fun (well for some people) and good way to refresh series after a stale period.
Besides, I think after LOS, Castlevania will jump from one hands to another, until it will finally lose all appeal and quitely die on some pads and smartphones.
What series needs, more than reboot or return to the past, is some strong leader-figure, who will care about it and it will put series into new and solid direction for the next few years. Kind of like, what IGA was, but with better grounding in reality and with less bizzare ideas. And team of talented writers at hand, of course.
HOHOHO we need more games like Adventure ReBirth which was way more refreshing & true to the formula
Vampire Killer (Music Box) - Castlevania Lords of Shadow BEST QUALITY + MP3 (http://www.youtube.com/watch?v=KsqPtD048to#ws)
Sumac, I definitely can relate to craving something else after so many Metroidvanias.I understand this. It's not that I will like anything labeled Castlevania, my reviews are prove of that, but LOS was closer to the Castlevania style, that I personally like, than games before it.
Dave Cox's new twitter profile picture. I wonder who could that be... -_-
the story was very reminiscent of IGA's LoI, which a lot of people decry, so why is it any more serious and mature?well for one, we actually get to know the character that becomes Dracula. He isn't just a 2 dimensional footnote in the manual of the game who shows up for a few minutes before the final boss and then leaves after a grand speech about his woes and miseries and how he curses God for shit.
@Sumac: Yeah.... no, you should think about what the people's reactions to your post is PRIOR to posting. Not post it and say "Whoa calm down people I'm just sayin', don't get worked up." That doesn't really help.I am still doing well. I am not attacking or insulting anyone. If some people can't accept normally even simple another opinion...well, then I don't think anything gonna help those people.
And you were doing so well, too...
Somebody please call Hitoshi Sakimoto.
well for one, we actually get to know the character that becomes Dracula. He isn't just a 2 dimensional footnote in the manual of the game who shows up for a few minutes before the final boss and then leaves after a grand speech about his woes and miseries and how he curses God for shit.
Those are just my thoughts. Everyone is entitled to their own opinion, but all I'm saying is I don't think it's as clear-cut as people make it out to be. And we can all talk about how IGA's stories tended to have some "emo" in them, but LoS is incredibly angsty and melodramatic, and not in a sympathetic, endearing way. Particularly with what they've been trying to sell in MoF's newer trailer.I think that's kinda true. Sometimes it seems like the whole Vanilla Ice thing trying to justify how Ice Ice Baby's beat is different than Queen's Under Pressure:
Thing is, the wording in your posts imply quite a bit of a lack of respect and empathy towards others.I respect people who deserved respect in my opinion. Generally, I treat people indifferently, without any malice.
oscar debardeleben@the_odizzle
@CastlevaniaLOS In LOS2 will we be able to brutally eradicate Gabriel's self righteous descendants on a grand scale #slaughter
Dave Cox@CastlevaniaLOS
@the_odizzle - You will go head to head with a new Belmont...how brutal you are is up to you :)
Hey guys here is something
So a whole new belmont altogethter?
I'm betting on a badass female Belmont NOT named Sonia.
Sumac, when looking at how you act all the time in regards to other people's opinions, I don't think you deserve to tell people what is and what isn't mature.I at least I am not creating downvoting campains. :D
I at least I am not creating downvoting campains. :D
I at least I am not creating downvoting campains. :D
The Belmonts needs to be playable too. Something akin to Julius Mode on this game would be great.
Sumac, when looking at how you act all the time in regards to other people's opinions, I don't think you deserve to tell people what is and what isn't mature.Sometimes you come across these "Do as I say, not as I do" type people who, despite being extremely quick to correct another person's opinion or protect their own as if it was law, have no real qualms in telling others that they should be mature enough not to get worked up over these actions, nor take them to heart. Of course, like I said, they could do it all they want, and even believe themselves to be justified in doing so. "It's wrong when OTHER people do it, but when I do it, you'd be mature to just deal with everything I do, and if you give into telling me otherwise, you aren't!".
Im taking the bullet for you guys and watching this bullshit. Although I do enjoy a good trainwreck every now and then.
Will let you know when the trailer pops up.
I caved in and I'm watching too.
Ugh, what time does Castlevania come on?
OMG it's coming!
Im getting giddy
I'll admit I think it will be interesting to see the Belmonts in this. Does anyone know if they're bosses or just random enemies that you fight like any other enemy?
Their Belmonts, they are not your average joes.Good point good sir
I hope this game flops completely.Not in your dreams
So does this take place in the past or the futureLooks like the future.
Hahaha that trailer fucking sucked complete with more music ripped directly from the Dark Knight soundtrack.
I hope this game flops completely.
So does this take place in the past or the future
Think Assasins Creed.Yep, pretty much both.
Think Assasins Creed.
Negative much :(
Liking graphics but.. really? MS? You wasted your spotlight like that? Hahahahah this is so sad I'm laughing
I've pretty much given up on Castlevania. Only hope now are fan games, but that is looking pretty grim right now as well.So you can get out of here and youtube right? ;)
Who wants to buy my Castlevania collection?
I've pretty much given up on Castlevania. Only hope now are fan games, but that is looking pretty grim right now as well.
Who wants to buy my Castlevania collection?
To keep it short, I liked the trailer but I wanted more.
And HOLYFUCK DARK SOULS 2!!!!! :o
To keep it short, I liked the trailer but I wanted more.
And HOLYFUCK DARK SOULS 2!!!!! :o
Go figure right after I stopped watching they announced Dark Souls 2.
lol
To keep it short, I liked the trailer but I wanted more.
And HOLYFUCK DARK SOULS 2!!!!! :o
Loved the trailer. Shouldn't have mentioned anything about gameplay when they were advertising this though. Not surprised people are disappointed.
You people want a new Castlevania game? Look no further than Dark Souls 2 and the Souls series. Those games are the true future of Castlevania and not this David Cocks half assed bullshit.
You people want a new Castlevania game? Look no further than Dark Souls 2 and the Souls series. Those games are the true future of Castlevania and not this David Cocks half assed bullshit.Oh come on stop it already you don't belong in here, seriously, this is the LoS2 thread you don't liked then get out of here. Damn you are annoying. Dark Souls 2 is amazing though, I'm a happy panda.
Oh come on stop it already you don't belong in here, seriously, this is the LoS2 thread you don't liked then get out of here. Damn you are annoying. Dark Souls 2 is amazing though, I'm a happy panda.
About LoS, I definetly could see gameplay in there and it looked... amazing, almost CG!
Still, that could be PC version and that's half cheating :P
I'm more excited for Dark Souls 2.
On topic I thought the trailer was a little weak. I guess I was expecting more.
Oh come on stop it already you don't belong in here, seriously, this is the LoS2 thread you don't liked then get out of here. Damn you are annoying. Dark Souls 2 is amazing though, I'm a happy panda.
About LoS, I definetly could see gameplay in there and it looked... amazing, almost CG!
Still, that could be PC version and that's half cheating :P
HOHOHO also it looked like the first LoS2 preview we saw a while back will be playable to some extent, as opposed to 1 long cutscene
as for why Dracula can't remember anything, he's been sleeping/hibernation for centuries and amnesia caught the best of him
why didn't Julius remember anything from 1999? heh
DARK SOULS 2 BITCHESNo, it looked terrible, and now my replacement for Castlevania is dead too.
The leak guy was spot on saying that it looked like Darksiders and Arkham City. If I see him again I'll give him a coke.
H OH OH O Robert Carlyle didn't really sell the "I AM DRA-COOL!" line, kinda sounded cheesy lol, but that's just my opinion
just call yourself Dracula for Christ's sake
that youtube video really doesn't do the preview justice :/
You people want a new Castlevania game? Look no further than Dark Souls 2 and the Souls series. Those games are the true future of Castlevania and not this David Cocks half assed bullshit.
Let me tell you something, boy. I've probably been playing Castlevania since before you were even conceived. I'll say whatever the fuck I want in regards to this pitiful excuse for a Castlevania game. The fact that they showed Dark Souls 2 right after Castlevania really makes me happy.Stop being such an ass.
These new Castlevania games are not Castlevania. I've said it before, but Souls games are more Castlevania these days than Castlevania is. Sorry, but that's what it is.
Anyway, out of respect for Jorge, I'll leave now. I don't want to derail things any further.
DARK SOULS 2 BITCHES
Stop being such an ass.
Also, Ii never understood why people think Dark Souls is like Castlevania. I just don't. It reminds me nothing of Castlevania...
Stop being such an ass.
Also, Ii never understood why people think Dark Souls is like Castlevania. I just don't. It reminds me nothing of Castlevania...
So, was that one trailer all that's coming tonight? I would think they would have wanted to show something more convincing at this stage. Something to at least assure the SotN fans, if nothing else, like transformations and exploration. Maybe they thought some sword fighting would be enough of a shock?
(PS: I've seen the Dark Souls comments on these threads for a while, and even with the Dark Souls II trailer, I don't think it screams Castlevania so much as dungeon-crawling medieval swords 'n' sorcery. It's pretty-looking, and I feel the frustration toward LoS2, but Dark Souls isn't "Castlevania" either).
I learned that the people saying Dark Souls is castlevania is the people that think Castlevania is justa visual style, because DS plays nothing like CV, NOTHING. There is not even a jump button I think?
Yeah there is no jumpSee?
To those that are saying they don't see similarities of CV in Dark Souls, now you know how other people feel when they say they don't see similarities of CV in LoS (not saying that i'm one of them, but still)
bottom line, to each their own hohoho
Are you going to argue that not being able to climb stairs makes Lords less Castlevania?
Things stem less from mechanics, and more in the cohesive intent of a product.
Are you going to argue that not being able to climb stairs makes Lords less Castlevania?There were stairs, were they not??
Things stem less from mechanics, and more in the cohesive intent of a product, and that intent is going to be interpreted differently by people.
To those that are saying they don't see similarities of CV in Dark Souls, now you know how other people feel when they say they don't see similarities of CV in LoS (not saying that i'm one of them, but still)I see your point but still... I dunno Castlevania has always meant action platfformer for me, destroy the platformer thing and it becomes something else entirely.
bottom line, to each their own hohoho
I see your point but still... I dunno Castlevania has always meant action platfformer for me, destroy the platformer thing and it becomes something else entirely.idk about that, i mean the whole point of the original castlevanias was that you were a tank with input lag and forced jump trajectories so you had to plan things.
Also, CV has never had that type of methodical action.
i meant the player being a stiff brick when climbing the stairsOk I'll give you that. :)
idk about that, i mean the whole point of the original castlevanias was that you were a tank with input lag and forced jump trajectories so you had to plan things.
Are we getting as many reactions here as previously for LoS2 and LoS1? Seems like less people are commenting on the whole.Not much to say that we didn't know. Nice graphics!
My stair comment was a joke.(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fprofile.ak.fbcdn.net%2Fhprofile-ak-ash4%2Fc41.41.518.518%2Fs160x160%2F196636_154772071248900_3504724_n.jpg&hash=41b42d58f2a38232c49f7e26026f30f2)
OPPAM GANGNAM STYLE
How has this become a castlevania and dark souls debate? :-\
(PS: I've seen the Dark Souls comments on these threads for a while, and even with the Dark Souls II trailer, I don't think it screams Castlevania so much as dungeon-crawling medieval swords 'n' sorcery. It's pretty-looking, and I feel the frustration toward LoS2, but Dark Souls isn't "Castlevania" either).Visually, DS doesn't even look like CV. It would probably be more fairer a comparison to say DS is a modern interpretation of Wizards & Warriors(without the kangeroo jumping ability, which was pretty much the bulk of what you did in the W&W games, bounce and bounce and bounce everywhere).
(PPS: The games industry has really devolved into a hollow Hollywood wannabe. It's pretentious shock theater that perpetuates and supports a ridiculous stereotype of gaming. Watching this Spike stuff is hard to do...)
even if it takes an eternity, they will payultra loooool
-gabriel bommont
If it takes an eternity, they're not going to pay, though.
Visually, DS doesn't even look like CV. It would probably be more fairer a comparison to say DS is a modern interpretation of Wizards & Warriors(without the kangeroo jumping ability, which was pretty much the bulk of what you did in the W&W games, bounce and bounce and bounce everywhere).
As for the Hollywood thing, I never got the appeal. Though, as far as music is concerned, I never understood how people could generalize "epic sounding music" as being the ONLY type of Hollywood/movie-like music. If anybody has seen as much movies as I have(and that's not braggging, I'm sure all of you have), it's quite apparent that all scores vary in style. Not all bank on the same style or approach. Not all are LotR-esque, Williams-esque or Zimmer-esque. Sometimes they go for a different approach. Sometimes they DO ad a more progressive flair, or a brillaintly composed soft jazz route. Others are more rock oriented, chugging beats and electric guitar motif, and others go for more syth/eletronica, cold mechanical sounds. The point being, I see a lot of people saying that only one style is representing of the whole, when it clearly isn't, nor is it the ONLY fitting way to convey atmosphere and emotion. It HAS been said many times that the music in LoS might not have the classic CV flair, but it's the only style of music that can be used given LoS's "epic" style. IMO, maybe one of many styles that can do it justice, but the sole and proper one, puh-lease.
Updated OP with screens and some info, still waiting for the trailer though.
What?(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv119%2Fc0mbat%2Fgs.png&hash=17185ccb166e827a9d43ce142f8c2b6b)
Trailer
http://www.gametrailers.com/full-episodes/brp2y4/video-game-awards-2012-vga-2012--part-3---the-last-of-us (http://www.gametrailers.com/full-episodes/brp2y4/video-game-awards-2012-vga-2012--part-3---the-last-of-us)
frikin amazing.
I wonder if this will be Gabriel fighting the order, vampire hunters, angels and wizards or something.
Neogaf. Someone captured them from the trailer.Yep. I think more will come now that the trailer is avaliable. :)
QUESTION: Can someone help me understand where Gabriel's coming from? He's angry he was imprisoned in sleep, and now he wants power back. But, how did he ever get so maniacally power mad to begin with? Did I miss something? It wasn't in the main game of LoS that I played. I skipped the DLC, but from what I read of it, I don't know what in it caused him to be a raving lunatic who thinks the whole world is responsible for the death of his wife and did him wrong. I mean, she even told him to let it go--that was closure right there. What's going on with this Dracula?
Neogaf. Someone captured them from the trailer.
hohoho I just chalk it up to centuries of cursed vampirism/perpetual agony drove him mad.Or a virtual hyperlink to "See Dracula in all other media and the older CV games to understand his pure evilness and hatred for things if you have any questions!".
"I cannot die, yet.. I cannot live."
Weak old looking Gabula - Drycula!
Trailer looked alright. I like Robert Carlyle but his delivery was kinda lacking.
Surprised to see him use a sword. I assumed the licorice whip would be his main attack; maybe it's part of his dark magic in this one? That'd make sense as the cinematics made it look pretty OP. Hopefully the sword's fun to use.
I'm gonna wait for the game (or more info) to really judge the story yet. I'm willing to believe that being sealed away fro so long, so deprived of blood really fucked up his brain, leaving him with only vague memories of how powerful he once was.
He seems to be so powerful that he's going against the living, the dead, the holy, the unholy, and everything and anything else that's inbetween. Yeah this version of dracula makes mathias look like a pushover.You don't know what you're talking about...
He seems to be so powerful that he's going against the living, the dead, the holy, the unholy, and everything and anything else that's inbetween. Yeah this version of dracula makes mathias look like a pushover.But also, the more greater his hatred is, the more derpy his reasoning seems(so far). From this view point, it just seems like they are trying to make this Dracul(maybe we SHOULD distinguish him as being something "different" than "Dracula") as being the ultimate rebel.
Trailer link is dead.Try this one: http://www.viddler.com/v/ce5ae022 (http://www.viddler.com/v/ce5ae022)
You don't know what you're talking about...
I believe there's a saying in the military that "soldiers run, officers walk".
For Da True Drac, it means "The Dark Lord does magic, the insects fight".
Mathias/Drac doesn't do armed/melee combat because he considers it beneath him. And he was originally a strategist, so it's only natural he rather wave his hand and summon meteors than get all physical. Gabriel is a grunt. I guess it's about what type you prefer. Personally, I like my Dark Lord be lord-like.
I'm getting a Legacy of Kain vibe of all this. the possibility of Alucard being playable too (as hinted by Cox) time travel and stuff.. I like it.
I got some Legacy of Kain Soul Reaver vibes from that trailer too. Even the music reminded me of Soul Reaver a bit.
Plus we have our Kain and Raziel in Dracula and Alucard.
Dracula never be the same after Lord of Shadows...Lords of Shadow 2: Dracula's Quest
The Dracula's revenge
As someone who has never played Legacy of Kain is that a good thing or bad thing?
I mostly like old Dracula because he wasn't deceived and strung along by a bunch of people, including his wife.
I side with the strongest. Take what you will from that.
Skill & technique will always beat brute strength, hohoho
Personally, I'm talking about which character I like the better.This.
If that was true, combat sports wouldn't have weight classes.
When it comes to the debate over strength or intelligence all I have to say isThat's what I was thinking. Before LoI, I always saw CV Dracula as being the type of vampire lord that could've basically gone out in the night, slaughter villagers, leaving orphans and stealing all the lovely young women of the village to add to his vampiric harem. Sure, the Belmonts could kick his ass, but that was mainly because:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcdn.memegenerator.net%2Finstances%2F400x%2F30621480.jpg&hash=9ab576805e7817ba6b6b4b49d42e091a)
THAT Drac, not Mathias, not Gabe, but the original fictional character the early games were based upon. The Lugosi and Lee Drac!
hohoho Gabriel never impaled his enemies like that, but perhaps he will in LoS2 (in fact, that should be his signature move, not some "blood whip")Even though I understand why Cox and MS refer to him as Dracula(because of Dracula's importance to the CV series legacy as a whole), maybe we could just go on ahead and say he ISN'T Dracula, but Dracul. I mean, yeah, even the original canon referenced the name "Dracula Vlad Tepes". LoS doesn't even seem to reference this nor the actual region(eastern Europe) the lore originates from. You could easily say the LoS takes place anywhere from France, Germany, even the British Isle, and it could be very well plausible because the setting is just "European Medieval Fantasy". It almost seems like an alternate Earth altogether, where various events within the world never occured. Original CV tried to play on the "secret history" approach, where certain dark things were going on in OUR world and throughout history(CV3's the first to do this, via the "true" reason Dracula was killed in 1476). LoS, who knows, maybe Wallachia, Transylvania, Romania and such don't even exist at all. Other empires arose, other holy orders were formed, resulting in a world that is historically similar, but entirely different.
Akumajo Dracula never impaled anyone like that neither, at least we've never seen him do it in-game. However in SotN upon confronting Death you can clearly see numerous impaled corpses in the background, and Vlad III's portrait even appears in-game as a summon, so perhaps he did impale his victims "behind the scenes." At least he still used the traditional name "Vlad Tepes" in the canon timeline. LoS Drac will prolly never call himself Vlad (hell, he doesn't even call himself Dracula)
It doesn't really matter if you call him Dracul or Dracula. Not even the producers can decide which to refer to him as.
I'm getting a Legacy of Kain vibe of all this. the possibility of Alucard being playable too (as hinted by Cox) time travel and stuff.. I like it.
It wouldn't make much sense to call Gabriel "Dracula" given the circumstances. In fact, Dracula as a name hasn't meant jack diddly since Mathias was fashioned up for LoI.
And what about we don't care and let MS/IGA/Konami name their characters as they want? :)
Cox: "Everything in the VGA trailer is in-game, no CG."
Cox: "Everything in the VGA trailer is in-game, no CG."
OMG :o
i'm sorry for the rant & it seems like a small issue but things like this just bother me, just like how "Richiter" bothered me in PoR mistake or not, Schneider Belmont to Reinhardt (although the latter sounds better, they could've just picked 100 better names than SCHNEIDER. what was wrong with, i dunno, "Reinhardt Belmont?")They've picked spare name lying around, that's left after devs axed Cornell from the game. His initial name was "Reihardt Cornell".
They've picked spare name lying around, that's left after devs axed Cornell from the game. His initial name was "Reihardt Cornell".
Trevor Belmont / Gabriel Belmont
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffc08.deviantart.net%2Ffs71%2Ff%2F2012%2F236%2Fc%2F5%2Fc59b6b38aaaa2bebf5a26bfee77bc690-d5c8d3e.jpg&hash=72b3f7b1ace8a0a8f544496282e4eefc)
No, seriously. This LoS saga has a lot of narrative oportunities, good concepts and a dare I say it phenomenal foundation.. however execution started already flawed and I fear for the future. Remember how Gabriel was supposed to fall into madness as long as the game progressed? Well that didn't happened in game, it was not used, it was not developed. Remember how Laura's death was supposed to be emotional? Busted. Remember how the Lord of the Dead was supposed to be a master tactician and a fearsome figure? Well they made him look goofy and killed him in 3 minutes. See? Lots of chances to elevate this storya bove others, and lots of screw-ups. And now, seeing as trailers for MoF and LoS2 seems to me TOO much story focused, I fear the games themselves could be, and judging by their first try, I think there's much to be worried about.
Where did you hear this? I've never heard that before.
No, seriously. This LoS saga has a lot of narrative oportunities, good concepts and a dare I say it phenomenal foundation.. however execution started already flawed and I fear for the future. Remember how Gabriel was supposed to fall into madness as long as the game progressed? Well that didn't happened in game, it was not used, it was not developed. Remember how Laura's death was supposed to be emotional? Busted. Remember how the Lord of the Dead was supposed to be a master tactician and a fearsome figure? Well they made him look goofy and killed him in 3 minutes. See? Lots of chances to elevate this storya bove others, and lots of screw-ups. And now, seeing as trailers for MoF and LoS2 seems to me TOO much story focused, I fear the games themselves could be, and judging by their first try, I think there's much to be worried about.
Dave Cox be like, a 15 yr old on Facebook.
[@CastlevaniaLOS: I block dickheads, if your rude or say dumb shit...it's goodbye :) #just saying
What an oaf! But we still love you! XD
No, seriously. This LoS saga has a lot of narrative oportunities, good concepts and a dare I say it phenomenal foundation.. however execution started already flawed and I fear for the future. Remember how Gabriel was supposed to fall into madness as long as the game progressed? Well that didn't happened in game, it was not used, it was not developed. Remember how Laura's death was supposed to be emotional? Busted. Remember how the Lord of the Dead was supposed to be a master tactician and a fearsome figure? Well they made him look goofy and killed him in 3 minutes. See? Lots of chances to elevate this storya bove others, and lots of screw-ups. And now, seeing as trailers for MoF and LoS2 seems to me TOO much story focused, I fear the games themselves could be, and judging by their first try, I think there's much to be worried about.It's interesting to actually see you be critical of LoS for once, and not be, "OMG, teh awesomest game EVERZ!!".
Where did you hear this? I've never heard that before.Here. (http://web.archive.org/web/20091025135707/http://geocities.com/victor_doom2099/history.html)
It makes a little sense since "Cornell" is generally used as a last name, but still.
Here. (http://web.archive.org/web/20091025135707/http://geocities.com/victor_doom2099/history.html)
Official upload of the VGA trailer, read the quote in the intro... Not Edmund Burke but Friedrich Nietzsche... Well done.
I must be going crazy but I watched the trailer again I think I saw Dracula walking out of the church with his cape on moving towards the street. :o
I hope Im not the only one seein that.
James Locklin@flyingchai01
@CastlevaniaLOS .....That red cloaked figure hobbling out of the church WAS Dracul about to cross the street right? haha
Dave Cox@CastlevaniaLOS
@flyingchai01 - Yes well spotted :)
High five, Kingshango! hehe. Seriously, that red cloak was on his lap in the epilogue...and he was hobbling.
Basically, you're championing a bad guy at various points, when these games have always thrived for me as a ostracized but holy good fighting all odds against supreme evil
They actually poked fun at "Schneider Belmont" and "Reinhardt Cornell", so they asked fans to submit their own names for the characters. And as a result, we got Cornell and Reinhardt Schneider.Thank you. I didn't know that bit.
Oh hey it's that guy from the trailer whoHO HO HO it seems like satan will be turning draculs minions against him, diabolicalGabeDracula- oh pardon- 'Dracul' kills.
We sure hes a vampire? seems more like a demon or something. Why would he be fighting AGAINST the Lord of Vampires? Leftover resistance of Camilla's?
Bet the swords name is "Dragonbane" or something.
The name Dragonbane just popped in my head randomly. I think it's from an RPG or something.
They actually poked fun at "Schneider Belmont" and "Reinhardt Cornell", so they asked fans to submit their own names for the characters. And as a result, we got Cornell and Reinhardt Schneider.The name of Reinhardt Schneider was determined by RYOKO AMOU and MIYOKO EBI. Two persons' name can be seen on staff credit "SPECIAL THANKS". Since Cornell was canceled, he is not naming by fan.
Dragonbane is a commonly used sword name in fantasy stories. That might be why you thought of it.So is Dragonslayer(thought it sounds too classic fantasy RPG/story).
So is Dragonslayer(thought it sounds too classic fantasy RPG/story).
Or anythingslayer and anythingbane, pretty much.
According to Cox, Richter is not the name of the LoS2 Belmont. I think Julius is number 1 now (was he already?).
Did this get delayed? I just received a notice in my amazon cart that it is no longer available for preorder and not available.
Didn't they say 2014? Or did I imagine that?
It'll still be out before Versus XIII.
Versus XIII.
Since everyone's throwing out random numbers, I'll say late 2014/early 2015 sounds bout right
Edit: LoS Facebook page wrote something like "The world didn't end in 2012 because I will return in 2013" with a LoS2 screenshot.
Everything comes out before Versus XIII does.
Kingdom Hearts 3 might come out after Versus XIII.
Squeenix just carry on with the in between stuff and delay the major releases til oblivion.
As for LoS, maybe for fall of this year if they are fast regarding the finishing or next year if they are not.
Seeing as the PS4, is being released later this year; I'm guessing that the PS3/PS4/XBox360/PC Launch date for LOS2 is going to be October/November 2013.Hopefully there's a PS4 version, being a launch game will give it exposure.
http://twitpic.com/cb7hpl (http://twitpic.com/cb7hpl)The press in going to go nuts over this, all thy need is shiny graphics and then ZOMG GOTY
Dave Cox @CastlevaniaLOS
In Madrid showing special invited guests Castlevania: Lords of Shadow 2.
Alrighty, we will soon hear news about this.
The press in going to go nuts over this, all thy need is shiny graphics and then ZOMG GOTY
Let's hope this means they will show it before E3. I personally think they should release it before october or it will get lost between the next gen and the AAA games.Yep. The same happened with Curse of Darkness, lost in the Xbox hype train.
imo, castlevania as goty wouldn't be a bad thing.:
Well the devs have been saying that the game will look on par with what you'll see on next gen consoles. Im betting the PC version will look sexy as all hell.
Would be cool to finally see some LoS2 stuff, GDC sounds like a good time for a new trailer.
There are some things I'm not liking so far, Gabriel had to replace all of Laura's blood to become a Vampire, yet Alucard just got a pint? And Simon never learns about the fate of his father well, okay but Gabriel is fully recognizable as Vampire yet Alucard has full facial surgery after becoming an Undead so Simon can't recognize his own father. I understand that a Child would go through emotional trauma for the death of his mother and assume his father went as well to haze his memory a little but, c'mon. Either that or Cox is lying as usual...Simon knew about his father. Otherwise their last scene would have seemd homo erotic to him, and he was a barbarian. Cox is not the writer of the game so I'm not sure he has all the plot answers. Simon didn't remember Trevor's face because he was a child when Trevor went to the Castle. Alucard still looks like trevor. Gabriel didn't need all of Laura's blood to become a vampire, he needed all of Laura's blood to absorb her power and not go through the HORRIBLE PIG FACED VAMPIRE phase. She needed him with all the powers of an elder inmediately.
Well it seems that The first Lords of Shadow has appeared on the Steam registry.
http://steamdb.info/sub/26167/ (http://steamdb.info/sub/26167/)
*Its happening.gif*
I'm not a steam user is this good are there any advantages over the ps360?
I'm not a steam user is this good are there any advantages over the ps360?
I'm not a steam user is this good are there any advantages over the ps360?Everything. Will look 10x better in higher framerate (higher fluitidy and responsiveness).
Some mods could change the music, even.
Of course! PC have 10x the power of a PS3/X360, it can trump over the game shitty optimization and give us 60FPS/1080p easily, given you have a good GPU.
LOLLol.
My computer can barely play Dragon Age on its lowest settings. LoS would look horrid, and have an abysmal framerate if it would play at all without crashing/overheating.
BUT what you say is definitely true for people who are willing to pay large amounts of money regularly to keep their computers up to date.
LOL
My computer can barely play Dragon Age on its lowest settings. LoS would look horrid, and have an abysmal framerate if it would play at all without crashing/overheating.
BUT what you say is definitely true for people who are willing to pay large amounts of money regularly to keep their computers up to date.
The initial investment CAN be a bit costly (anywhere from $800 to $3000), but if you know what you're doing, building a reasonably powerful gaming PC isn't the hyper-expensive expenditure it is sometimes made out to be. Though, "hyper-expensive" is definitely relative.
It's a very relative issue. Up until now, a console is going to cost you $200-$400 dollars, which means two consoles (about a 13 year shelf life) is going to cost you $400-$800 bucks, which definitely comes in cheaper than the PC parts you're going to be spending over 13 years, but your PC games will most likely look nicer than their console equivalents.
It's mostly a matter of priority.
Is there some kind of tutorial for this kind of stuff?
It's mostly a matter of priority.
Is there some kind of tutorial for this kind of stuff?
I don't know about that since I'm not a pc person. But if you have a friend that knows how to build his/her own pc, then you can get a great gaming pc without the high cost.
Yeah, it depends on what games you want more. Like if you are fond of RTS, then PC is the only way to go.
EDIT: On topic, are there any rumors on when some more gameplay info/videos/pictures/etc are going to drop?
Ypu haven't even mentioned the gread advantage of PC gaming: preservation.
When this console gen dies off, and no more copies of the games are being pressed, you won't be able to find a certain game you could be interested in, and of course, modern consoles don't last a lot. With a PC you have the back catalogue of what, 30 years? at your disposal, emulation, and backwards compatibility. And more often than not, they play and look better than ever.
This is what I'm talking about
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg824.imageshack.us%2Fimg824%2F3391%2Fepsxe2012081316594006.jpg&hash=f50996a2d355193f8ac041354c9f7103)
Foffy, what emulator is that? JPCSP? Also Spyro from PSX looks like a game from PS2 with all these filters and cool things ON. :P
Also here is the complete article from the FFXII pic that Ahasverus posted: http://ultrararespacehighfive.wordpress.com/2010/11/03/old-toy-new-power/ (http://ultrararespacehighfive.wordpress.com/2010/11/03/old-toy-new-power/)
Someone with a good PC can post some pics of Judgement in 1080p with filters and all?
Hey, thanks Foffy, I said filters because I dont know what they use in this emulator to get better graphics since my PC at home doesn't even open this emulator, also I didn't knew that a resolution better than 1080p existed, some know what is the best resolution that exist in actual days?
Its very wrong that I read COX instead of CSX at first and it still made sense to me? lol
PSP emulation is clunky at its best. Really, not woth the hassle. Hope it improves though.
You wanted Castlevania? HERE COMES CASTLEVANIA
Please do it, I want see more of this awesomeness. :p
New info from spanish interview: LoS2 will have 3 HOURS of cutscenes.
I hope those 3 hours doesnt mean less 3 hours of gameplay or 1 hour of these 3 being QTEs.
OUCH! QTEs!Heh Good "Lord", I see what you didn't do there xD
Good Lord please no more QTEs....
These screens are good, a little grainy to me (it can be my eyes though), but still good.
I hope those 3 hours doesnt mean less 3 hours of gameplay or 1 hour of these 3 being QTEs.Dammit! I came here to post exactly this... :(
Next gen have already found their replacements for QTE's.If the control is on the hand of the player and they aren't abused, GREAT.
They're called STE's (slow time events) in which the button prompts don't appear but time slows down for you to do a certain action during a cutscene. See Beyond Two Souls for more examples.
Next gen have already found their replacements for QTE's.Okay, is this TRUE? Remember, this is an idea I proposed a bit ago? I said, if there are QTE, I want freedom to be in the hands of the player, and THEY get to choose what to do in situations and how they want to play. If they want to kick someone in the face, they can do that, but if they want to headbutt instead, they can do that too. I remember I mentioned how I want a CV with "free blade" esque whip swinging (inspired by the limp whip of SCV4). If this type of thing becomes popular, and QTE DIES a horrible death, I just might have a new perspective of the industry and new hopes for the future. :)
They're called STE's (slow time events) in which the button prompts don't appear but time slows down for you to do a certain action during a cutscene. See Beyond Two Souls for more examples.
Okay, is this TRUE?
If they love QTE so much, why they didn't do a new Dragon's Lair and call all programers that loves QTE to do it? This could be more masochistic than Dragon's Lair 2. xD
All these QTE-happy developers should definitely come together and make a Dragon's Lair game together. Just pour every little QTE idea they have in their body and be done with it. Get it out of their systems. Then we can all finally move on! :DIt really IS something that needs to die. And I'm being blunt, but serious. STE, IMO, would be the natural evolution from QTE. A perfected evolution. Anything that can keep a tight idea as well as relinquish freedom back to the hands of the player is, IMO, a preferred, or even IDEAL evolution in gameplay.
So Alucard has white hair and looks like a monster because he hasn't ever fed. If he fed he would look like Trevor again. Interesting info.
Oh really?Probably the only source of blood he feeds from. Other monsters.
But he can finish enemies off in MoF by feeding on them, can't he?
Oh really?I also found no sense in Alucard's appearance, since he was beautiful as Trevor and then became a monster, but Gabriel remained handsome when turned into a vampire (even when he was just newly turned into a vampire in LoS).
But he can finish enemies off in MoF by feeding on them, can't he?
I also found no sense in Alucard's appearance, since he was beautiful as Trevor and then became a monster, but Gabriel remained handsome when turned into a vampire (even when he was just newly turned into a vampire in LoS).
I didn't know about that feeding explanation, but it seems a little far-fetched to me.
I also found no sense in Alucard's appearance, since he was beautiful as Trevor and then became a monster, but Gabriel remained handsome when turned into a vampire (even when he was just newly turned into a vampire in LoS).He took ALL of Laura's blood. In other words, he completely bypassed any and all stages of the chain, and went straight to full fledged high vampire.
I didn't know about that feeding explanation, but it seems a little far-fetched to me.
Oh really?I think he needs human blood to look human.. no?
But he can finish enemies off in MoF by feeding on them, can't he?
I think he needs human blood to look human.. no?
@CastlevaniaLOS Is there going to be narration For LOS 2 , Dracula or alucard maybe ???
@Malik_Zubailah - Not this time...
Yup yup. Confirmed by Cox in twitter.Hmm.. Genya Arikado anyone?
@CastlevaniaLOS Sir good day i have a Q if Alucard drinks human blood He will look like Trevor again,just like Gabs am I right Sir?
@ryanfaustria22 - You are right, sir!
Hmm.. Genya Arikado anyone?
That's assuming he ever touches Human blood.
And I will agree on the notion that it seems unlikely that Trevor/Alucard would drink human blood, but maybe something happens that forces him to do so?
Ah that is something that can be incorporated in the story.
From the hints he has been giving...
I believe Cox will make the Battle of 1999.
Hmmm. Julius or a brand new belmont. time will only tell but, man Los2... ahh my stomach when I think about it.... It has to be good redeem your self's MS.
Since MS is fond of recycling Belmont names (except for Gabe), I'd say, Julius.
Yeah, MS should better redeem themselves with this. A lot of things are on the line here.
MoF in the end hit me in a very, very odd way. I have a big love,hate relationship very 50/50 with it but hey, Richard Madden FTW. Yes people I'll admit the one thing mof made me accept maybe even "like" was a character I loath... Love the Trevor, yet the.... Alucard ehh but Madden sounds way to awesome to ignore. Yet one thing, one aspect does not make up for the overall experience which is something I just cannot explain.
On the plus(other) side my six year old niece likes this game and has been playing it by herself with very little to no help. she said the first boss with Simon looks like the guys from mad tv on cartoon network those spy vs spy segments IIRC she said something about mad.
First dude is Arthas from W3, right?
That shoukd probably be in the "I can't believe it's not Castlevania" music thread
It still bugs me that the brotherhood symbol is a stylized skull. You'd think a cross would be more appropriate, but no, "let's put SKULLS on our outfits! That'll surely show we represent God!"Probably because the Brotherhood's true intentions are shadier than we think, but yea making a skull your cult icon is a little dumb if you're trying to promote peace and protection.
Maybe I'm reading way too into it, but It bugs me.
Probably because the Brotherhood's true intentions are shadier than we think, but yea making a skull your cult icon is a little dumb if you're trying to promote peace and protection.
I still don't get the comparison. It never felt like GoW to me...Maybe you never played a GoW game...
Bayonneta felt like GoW. ...from a gameplay view, they're pretty much the same.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi887.photobucket.com%2Falbums%2Fac71%2FFlame-G102%2Fpost%2520stuff%2F1274939523019.jpg&hash=ca0bf4def23b636f98d439b39c30c444)YEah, Bayonetta was stretching it a bit. But the point stands with GoW and Dante's Inferno.
YEah, Bayonetta was stretching it a bit. But the point stands with GoW and Dante's Inferno.
Bayonneta felt like GoW(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F59Vt6.gif&hash=533b758ea766b3709826f6fe7491fa5d)
One of my main concerns (amongst others) is how is the platforming gonna be handled. No doubt that Gabriel will still be shimmying but his shimmy speed better be like x50 faster than his snail paced speed from the first game. There should be no excuse for Gabriel, now turned badass superpowered vampire Dracula, to still be slow while shimmying, especially since he can possibly fly in game.This is one of the problems I see not being addressed. If they DO address it, they'll lift my eyebrows. Dracula's supposed to be inhumanly strong, inhumanly fast and could do things, well, INHUMAN. Quite frankly, shimmying would be AGAINST his entire BEING. Why would Dracula need to shimmy? He's fuckin the vampire DARK LORD, ass kicker extraordinaire. If Dracula somehow has to resort to plank-walking, shimmying and careful ledge climbing, afraid of falling because if he FALLS a great distance, HE(Dracula) will sustain "fall damage", his entire reason of being will be reverted to the most pussiest of vampires since the Twilight saga.
Is it odd that after MoF my hype for this is not as high as it use to be?Mine too. But I trust a little more the A team of MS. Márquez is no Araújo.
My anticipation for this has really been lowered :(
Is it odd that after MoF my hype for this is not as high as it use to be?
My anticipation for this has really been lowered :(
Well, it's possible that they may do modern time de-powered Dracula so there is an excuse for an actual game and not just "Lol I'm Dracula game over"Excuse, sure, but it's still a cheapo way of doing things. It's the generic sequel concept where, while in the previous installment, you've attained some sort of badass powers, the next one does that "Yeah, all those powers you had, they're gone now! Time to build yourself up again!!!". That's a horrid cliche. But even more so horrible because this is Dracu-fuckin-LA! Why would I want to play as a feeble vampire lord who can't break barrels or who adds to list that one of his vampire weaknesses is "falling from heights". Yeah.... no thank you. Might as well make him sparkle in the sunlight!
I think it's more to do with the lack of info on the game, I can't find any holes out their either so they're keeping info on this game air tight. All that's know is that's known is that the game is structured like Darksiders and Arkham City and that the gameplay has been changed a bit from LOS1 and MoF.
I keep my hype stabilized by watching this over and over and thinking of the possibilities
Castlevania: Lords of Shadow 2 - Exclusive Debut Trailer (http://www.youtube.com/watch?v=vUcUz5Vo6iw#ws)
Can you believe it's almost been a year since this debuted?
LoS is a GoW clone
Is it odd that after MoF my hype for this is not as high as it use to be?It's probably for the best for Hype to be at a moderate level. That way one is not disappointed when the game does not deliver up to hype and expectations.
My anticipation for this has really been lowered :(
Dude, they're totally the same games really for sure. You guy a person on the screen, and you run around and fight shit, and press the buttons to do cool things.See, that's exactly the fuck point. I said that they play similar, not that they are bad games. I don't really know how the fuck you got that from my post.
God, why cant you people see it. It's so obvious.(click to show/hide)
All I said was that I wish this game was more like Darksiders/Arkham City and less like God of War. Cause to me, GoW is the game that is the easiest to compare it too. And I actually like GoW style games, but for the next Castlevania I'd like focus on exploration, hence the Darksiders/Arkham comparison. There's nothing wrong in comparing things, IMO. In fact, it's what I always do. But whatever.
Sometimes people are overly sensitive when you compare video games. It's like "How DARE you compare Call of Duty with Battlefield!? They have NOTHING in common!"
...o...k...
I've never played Darksiders & Arkham Asylum, either. I've been missing out on a lot of good games for some reason, lol
This is a fake right? I hope not. it's 12:44 here so my mind is not working right now....See Araujo, this is how you make orchestrations.
Castlevania Lords Of Shadow 2 Bloody Tears Extended (http://www.youtube.com/watch?v=-YbckKuREB8#)
This is a fake right? I hope not. it's 12:44 here so my mind is not working right now....This sounds sooo fake. Think about how this track drags on. It's not even that great if you ask me. More importantly, where exactly would this track fit in LOS2? I would imagine something like this would of worked in the first LOS but definitely not in the sequel with the whole modern setting and all. With that said, I am pretty disappointed in the reviews for Mirror of Fate.The fact that MecuryStream has shown barely anything gameplay wise for LOS2 since that trailer leaves alot to be desired. I am hoping they learned from the mistakes of Mirror of Fate and LOS and third time's a charm!
Castlevania Lords Of Shadow 2 Bloody Tears Extended (http://www.youtube.com/watch?v=-YbckKuREB8#)
This is a fake right? I hope not. it's 12:44 here so my mind is not working right now....
Castlevania Lords Of Shadow 2 Bloody Tears Extended (http://www.youtube.com/watch?v=-YbckKuREB8#)
Nice preview of Castlevania: Lords of Shadow 2 in @edgeonline magazine this month.
Speaking of the soundtrack, I wonder how the epic atmospheric type music is gonna work in the modern times? I can't really see a roaring orchestral sound playing while Dracula is nonchalantly walking down the street seconds away from causing chaos.YAY Hype train! ;D
On second thought, im guessing this why they're going with a electronic synth and orchestral sound.
God... more shitty Titans (no, seriously, I hope they were improved instead of being a FUCKING CHORE). They were very creative, but they should be fun to play against.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcdn.medialib.oxm.co.uk%2Fscreens%2Fdir_341%2Fimage_34190.jpg&hash=f10abf17c62f01edd4f03701b7ae865a)BTW great cover
OXM 99 will have an eight-page preview also.Yes.... yes....yes.....YES......YEESSSSSS!!!..... :o
From rllmuk/neogaf/OXM hype
- More Metroidvania elements
- Open, seamless world
- Two hubs: city and castle (equally sized)
- "Blood Magic" weapons?
- Enric Alvarez says the city is "Chicago by way of Bayonetta's Vigrid, with pseudo Medieval growths erupting from every surface"
- Improved combat and platforming
- Multiple-era plot
- All-new, extra-titanic TitansWhy doesn't the world die? (http://www.youtube.com/watch?v=x3N0aVHshTg#)
Odd that he's clearly holding the original intact Combat Cross despite crushing it to pieces in The Forgotton One's realm.. artists' mistake, perhaps? Or intentional?I think it's a sword. He already had one on the other artwork.
Or maybe it's a sword hilt
Or LoS2 would have some sorta MoF chapter, I dunno.Yep.
Weren't the renders done in high-res before they opted for the low-res versions for MOF?Model rendering and art "rendering" aren't quite one and the same.
...You know, I too, am disappointed by MoF, but wow, you are awfully bitter ever since you got "burned" by MoF, even though you never bothered to change your avatar, siggy, and all that jazz. :-X
While no one’s winking at the camera, when Gabriel Belmont wrestles a crucifix out of a Golden Paladin’s grip, informing the Brotherhood that he, Dracula , has been chosen by God, what follows is an ecclesiastical nuclear blast so large that the camera cuts to a shot of the planet
Likewise, it's begging to be a background.
edit: There's also some new info from Neogaf
-Dracula’s own tricks include glamouring mortals to control them and evaporating into a mist that lets him slip by unseen, or pass through grilles into secret areas
- Channel raw blood into Void and Chaos
- Void: weapon switches to Void Sword, allowing you to regain some health with each hit
- Chaos: weapon switches to a pair of claws that can smash through enemy shields
- Enric Alvarez says the city is "Chicago by way of Bayonetta's Vigrid, with pseudo Medieval growths erupting from every surface"
- All-new, extra-titanic Titans
And on a side... to the writer of that article... on the subject of this person advocating mid-battle checkpoints... pussy!Yea, another big complaint of mine for the LoS series is having checkpoints for boss fights. That's how you know the bosses need to be streamlined or reworked. It doesn't feel like a proper boss if you can just keep trying again and again mid battle. It should be all or nothing for one go, a real challenge.
Yea, another big complaint of mine for the LoS series is having checkpoints for boss fights. That's how you know the bosses need to be streamlined or reworked. It doesn't feel like a proper boss if you can just keep trying again and again mid battle. It should be all or nothing for one go, a real challenge.It was my theory that they are trying(with MoF and this) to make his facial hair more pronounced. The artwork on the previous page shows it as being REALLY defined. My guess is that they are trying to make him look more Vlad III-ish(and less rugged stubbly Gabriel of the first game):
EDIT: Higher res shot from the scans.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F78bea735dd3e0a2ecc58db44ff23d8a3%2Ftumblr_mmndnvVvjK1qkih2oo1_500.jpg&hash=3ea02fff0453667e0506813672125cf0)
Epic reputation aside, I've always felt the giant turd on Vlad III's lip looked silly o.o;
and now you can't un-see it :)
Here comes the hype train. Choo choo....
I won't be jumping in immediately right now. Unless i see more proof aka gameplay.
like wise but this is way more promising than mof. For now...... What about the music?
I have the scans. I hope it's allowed to share them. The pass is dracul.
http://www.sendspace.com/file/lprlh2 (http://www.sendspace.com/file/lprlh2)
I have the scans. I hope it's allowed to share them. The pass is dracul.Thank you so much dude!
http://www.sendspace.com/file/lprlh2 (http://www.sendspace.com/file/lprlh2)
(·_·)Just hope with the improved gameplay, they don't pussy out when working Dracula's "strength" into the mix. I WANT enemies to feel less heavy and barrels/boxes should break apart with ONE HIT. This is the fuckin BEAST who damages you like crazy in MoF, and those guys are Belmonts, average "mere mortals" like Joe Schmoe "Cleric Knight #2" should pale in comparison.
<) )~ the first los2 trailer had me feeling worried
/ \
\(·_·)
( (> now this preview has me feeling excited
/ \
(·_·)
<) )> i can't wait for los2 to come out now
/ \
There's also the HDMI cable + wireless control + Steam Big Picture Mode which will give you the same result without shitty resolution/framerate.
Now just put Alucard playable there with a sword and all his jazz and I'm fully in.
There's also the HDMI cable + wireless control + Steam Big Picture Mode which will give you the same result without shitty resolution/framerate.I would. But my PC and my TV are on different floors.
"You said the camera was the hardest thing to get right in LoS2. Why was it so essential?"
Enric Alvarez - It's not the camera itself - it's what that change entails. You have to start from scratch with the game. You can no longer force the player to look at a vista you worked really hard on. A free camera can be a problem. With this kind of game, it's not particularly comfortable to handle the camera while you're playing. So we have to find a compromise for people who are good enough to take full control of the camera while fighting, and those who don't want to touch the camera because all their attention is focused on the enemy. There's a law in third-person action games - the further you put the camera from the action, the more problems you have. It's exponential, because the camera starts colliding with everything. You need to be conscious of the funny stuff it gets up to. But we've managed to make a camera that is seamless between using it and not using it.
Dave Cox - I never use the camera. I let it do what it wants, which suits me fine.
EA - It's fantastic. It's one of the best cameras in an action third-person game.
"There's an expectation that sequels will be bigger. Are you regretting how very long the first game was?"
DC - Not at all. Lords of Shadow 2 will be bigger than the first game. But not just in terms of size. The scale of its levels are more epic, the combat system is hugely expanded and adaptable to different playing styles, and it's city is a more open experience that we want people to immerse themselves in. Everything about the game is bigger, but it has to be - we have a big story to tell.
"Will you have mini-bosses who restore their health if you miss a quick-time event, and long boss fights without mid-battle checkpoints? Or has success made you less evil?"
DC - We're more evil, if anything! The whole QTE thing has been cut back, with the Titan fights now far more expansive, they involve full control by the player as opposed to times button presses. We've gone for a far greater level of control during every part of the game now, but Gabriel can refuel by draining those around him of their blood - the benefit being a vampire. We feel the gameplay is more balanced than in the last game, and as a result makes for a more fluid and natural challenge.
"You say there are two worlds: City and Castle. How does that split work as you play through?
DC - The city is the main setting for the game, but we can't really go into too much detail about it at present. The city is a living entity, but there's a look and feel to it that harks back to the Gothic realm of the past.
"The original Lords of Shadow was a bit po-faced. Patrick Stewart sounded like he was going to burst into tears between chapters. In the sequel we've already seen that ridiculous nuke blast that was more Dragon Ball Z than Dracula. Are you letting your playful side express itself?
DC - It's a fine line, comedy. Games can be po-faced, but there is nothing worse than a game that tries to be funny, but comes across as wearing. It's like being trapped in the corner at a party by someone who thinks they're hilarious. We knew the part you're talking about was over the top, but it also sells the scale of the conflict - that's not to say the decision to keep it in all its OTT-ness wasn't deliberate!
"How do you resist the urge to make jokes about a character names Trevor?
DC - We would never diss a Trevor. A Ralph, maybe, but never a Trevor.
I don't get it. What's funny about the name Trevor?Your guess is as good as mine.
Interview Stuff...3 things stand out for me about this:
I'm disappointed they are keeping the Titan battles. Those were easily the worst part of Lords of Shadow.Agreed. They felt really unnecessary too, what was the point of them plot-wise?
Agreed. They felt really unnecessary too, what was the point of them plot-wise?
Agreed. They felt really unnecessary too, what was the point of them plot-wise?
Yeah, they weren't great. They didn't do a whole lot outside of a shuck and jive to try to shake you off.
A) Puzzles. I thought they would be okay before LoS one, but I hate them. So much. In a game like Silent Hill or Resident Evil they're fine, because I'm already in a thinking mood to play those, but in an action game like this it grinds the pace to a screeching halt. I'm sure they'll provide the option to skip these as before, but I'd much rather do more exploration or combat than a damned puzzle.
C) Yes yes, wall shimmying. I know it's really a given the game's going to have some, but for God's sake let Gabriel move faster or... something.
There's a rumor going around that Igarashi himself requested mercurysteam to NOT use Julius Belmont (either that or for them not to name a Belmont "Julius") in LoS2.
However, take note that this rumor has NO credibility whatsoever and that I only brought it up for discussion.
Very interesting. Where are the rumors from?
disagreed. they wete one of the most epic. gameplay and idea wasn't original, but they eere grand in atmosphere and scale
Probably from the fans.
Castlevania: Lords of Shadow was a 3D Castlevania game that broke the tradition of previous 3D Castlevania games and did incredibly well, mostly because it was basically God of War: Germanic Mythology Edition. This led to the equally successful Castlevania: Lords of Shadow – Mirror of Fate,
yeah... "successful"...
maybe they've seen numbers we haven't?
Didn't DXC sell well enough to be re-released by Sony under the red-banner 'Greatest Hits' label? I do believe that is awarded to games based on sales rather than critical reception. Though I imagine the threshold for selling well on the PSP wasn't all that high and IGA said that while the game sold according to Konami's expectations it didn't make him jump up and down.I wouldn't put too much stock in greatest hits labels. Hits are not the only games that go there. The ones that don't seel or are stuck stagnating for a while are too, so people will buy them "because it says it's a hit"
You know you've been playing too much castlevania when:That happens a lot to me too. I knew I wasn't the only one! :)
You start dreaming about Castlevania
That happens a lot to me too. I knew I wasn't the only one! :)
The Führer Cox is demanding his subordinates to work harderMein Führer! I can walk!
http://www.neogaf.com/forum/showthread.php?t=558590 (http://www.neogaf.com/forum/showthread.php?t=558590)those are budget numbers?
Some numbers:
Symphony of the Night 475k
Circle of the Moon 450k
Lament 350k
Castlevania 64 - 350k
Dawn 275k
Portrait 225k
Dracula X PSP 200k
Curse 200k
Order 175k
Aria 150k (missing reprint sales)
Harmony 125k
Chronicle (PS1) 75k
Castlevania Darkness 64 - 50k
Judgment 25k
And considering that the budget of LoS was bigger than all these other games combined... lol
those are budget numbers?Nope, US sales numbers.
Yikes did the budget go down the drain for the series...
Chronicle (PS1) 75k
Castlevania Darkness 64 - 50k
Judgment 25k
The budget of the game was higher than the other games too, much higher that it's not even funny to compare... I dunno what Iga could do with a budget that high... regardless, we got LoS, now to wait for it to die to see where the series will go after it.Amen!
The budget of the game was higher than the other games too, much higher that it's not even funny to compare... I dunno what Iga could do with a budget that high... regardless, we got LoS, now to wait for it to die to see where the series will go after it.
Editing this week.
Any day now.
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Any day now.Man, wow, this game looks way better than LoS. The new graphics engine is going to look amazing for current gen hardware, especially right before the new gen.
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This is the one and only thread :PI dont. way too much arguing.
(Until release, that is... I just get nostalgic of that LoS mega thread)
I dont. way too much arguing.But it was a behemot, it's like everyone HAD to voice their minds. I like that!
curse was just a bad gameReleased at the worst possible time. Your game won¿t have a single headline when the hot news is "next generation starts next week"
This is the one and only thread :P
(Until release, that is... I just get nostalgic of that LoS mega thread)
Well I actually think they'd benefit from being, say, a launch game for next gen, avoiding the Curse of Darkness syndrome.
Could you elaborate? I'm not being a smartass or anything I've just never heard that term.Of course no problem.
Cox twitter snippets:It should be a rule that intros should be no more than 5 minutes long(that's if there's some story/background info to relay). And I mean in ALL games, even RPGs. They should let you enter control of your character as soon as possible to the player could get a good feel of the gameplay, because, esepcially in story heavy games(RPGs in particular), there is ALWAYS time for story exposition and character interaction, but let the player get the feel first of what they are going to be dealing with, THEN load on some more cutscenes after that. There's been some games I've played where the intro story and dialog drags on and it seems like you don't actually get to START playing the game until a good 30 minutes in. That's inexcusable. That, and games shouldn't "become good" late in the game. That's a problem I had with some games, Final Fantasy XIII included. People ask, "When does it get good?" and others replay, "Wait until you get into a later chapter near the end of the game!". Really? The rule should be, the game should be GOOD from square one! If it takes that long to get good or open up, the game's CRAP! C'mon developers, you don't even fuckin TRY anymore!(And I mean YOU Square Enix).
@CastlevaniaLOS at the beginning of CLOS2 will there be a summary of previous events for people who couldn't play the other game(s)? #noDS3D
@Criz_Zone - yes!
Is this a good thing or a bad thing? My head says, uh oh....that recap might be long.
As you may know, Curse of Darkness isn't only a 3D Castlevania and back in the day (and even now) that was already cause of apathy. It was a hard sell, as it was a RPG inspired by DMC and Pokemon with some hardcore systems, very japanease and... not that good looking. The game is a little bland and it was evident back in the day too. Those looong empty corridors can't be disguised very well.
Not to mention that it was the sequel to a 15 years old game (Dracula's Curse).
To put it simply, not only it was ignored by the press and general public, people were at the time when they last gen is SO last gen (That period tends to end some months after, as GoW2 proved it) it's untouchable. Also, people were saving money for the next big thing. And so, it was a complete and absolute critical and sales flop. Not Judgment levels, but flop anyway.
And that's what i fear could happen to LoS. Don't forget that GTAV comes in september so September is out of the question. It would leave them October and THAT'S IT. Unless they want it delayed 'til the next year. Whch to be honest is not a bad idea.
Cox twitter snippets:
@CastlevaniaLOS at the beginning of CLOS2 will there be a summary of previous events for people who couldn't play the other game(s)? #noDS3D
@Criz_Zone - yes!
Is this a good thing or a bad thing? My head says, uh oh....that recap might be long.
Cox twitter snippets:
@CastlevaniaLOS at the beginning of CLOS2 will there be a summary of previous events for people who couldn't play the other game(s)? #noDS3D
@Criz_Zone - yes!
Is this a good thing or a bad thing? My head says, uh oh....that recap might be long.
You greatly overestimate the so called depth of LoS's story.
I wonder how they are going to recap the convoluted plot of the first LoS? When writing for the wiki it took me at least several paragraphs.
One day, a warrior emerged, whose power and faith was even more power than over 9000
Fast forward to today. This is that game. Are you bad enough dude to save the president?
Overall pretty lenghty and confusing for a Castlevania game I'd say.
To your credit nothing about your summary was confusing or lengthy. Whether intentional or accidental you summed up two games, and for fucks sake people let's get real. We're not talking about Metal Gear here. There isn't a single game in the Castlevania series that needs more than two paragraphs to summarize. I point this out because for those wondering how they're going to recap LOS and Mirror of Fate in LOS2, it is not difficult. I'm sorry people but Castlevania is not The Illiad. It doesn't take an hour long cutscene, or even one cutscene to recap the last two games. Give a paragraph to each game, two at the most and you're done. While they have the liberty to jazz it up and make it flashy, it is not "necessary".Yup, people are getting out of hand with LoS bash. :P
It should be a rule that intros should be no more than 5 minutes long(that's if there's some story/background info to relay). And I mean in ALL games, even RPGs. They should let you enter control of your character as soon as possible to the player could get a good feel of the gameplay, because, esepcially in story heavy games(RPGs in particular), there is ALWAYS time for story exposition and character interaction, but let the player get the feel first of what they are going to be dealing with, THEN load on some more cutscenes after that. There's been some games I've played where the intro story and dialog drags on and it seems like you don't actually get to START playing the game until a good 30 minutes in. That's inexcusable. That, and games shouldn't "become good" late in the game. That's a problem I had with some games, Final Fantasy XIII included. People ask, "When does it get good?" and others replay, "Wait until you get into a later chapter near the end of the game!". Really? The rule should be, the game should be GOOD from square one! If it takes that long to get good or open up, the game's CRAP! C'mon developers, you don't even fuckin TRY anymore!(And I mean YOU Square Enix).I find many games to have that problem. I'm always saying "Stop talking, I want to start playing!". Then yes, I have no problem with good stories, even if they are long, but there's a trend these days that the good stuff of the game happens at the beginning and ending, thus, middle chapters (sometimes that can be 10 hours or more) are fillers. What does this mean? It means what I've been thinking for a few years: games now are excessively and unnecessarily long. If you don't know how to add something interesting in the middle, keep it short and good, don't add boring hours.
Anyways, yeah, the intro should be bare basics and to the point.
Will almost definitely be getting this. Still haven't played MoF though.
So... no Julius.
...no Alucard.
...no nothing.
...
...no 1.999.
So... no Julius.Uh, tell me how you can deduce that from the fact that Gabriel is the only playable character :o
...no Alucard.
...no nothing.
...
...no 1.999.
Castlevania 1999 would be a really nice way to make up for MoF. While I enjoyed it, I know it's the least well received handheld Castlevania to date. The people want IGA back.You =/= the people.
but one of the old men who came to collect baby Trevor is actually Rinaldo's younger brother
what
There's also the juicy rumor that IGA personally vetoed the name Julius. :)IMO I don't see how he could, he doesnt OWN the character, but personally, I really kind of want to see a MS Julius. Somon already blew me away with the redheaded barbarian beard of power, Julius would be awesome.
Somon already blew me away
IMO I don't see how he could, he doesnt OWN the character, but personally, I really kind of want to see a MS Julius. Somon already blew me away with the redheaded barbarian beard of power, Julius would be awesome.
Though didn't they say somewhere it would be an original Belmont?
Instead of Julius Belmont, they create a female equivalent named Julia Belmont, daughter of Sonia Belmont. :PThat...
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but I really hope we'll be able to shift into a wolfIf anything, the artwork shows wolf companions/familiars.
Not to sure if it was explained in the game but I remember hearing somewhere (probably on Cox's twitter, again not entirely sure) that the elder of the brotherhood is Rinaldo's younger brother, who was in all likelihood killed by Dracula.
Julia Belmont?
A female protagonist sounds good, but MS just would NEVER, EVER do it.
From what I've seen, they must think that women stay must in the house, give birth, be protected by powerful men or turn into ghosts.
Sypha Belnades, one of gaming's first badass non-sexualized female playable characters, relegated to kitchen bitch status and a magic shield for Simon in Lords of Shadow canon.
Oh also, Claudia's only plot relevance was to get stabbed to death. You know, despite the high level of skill and power, plus black knight control, she actually displayed.
Sypha Belnades, one of gaming's first badass non-sexualized female playable characters, relegated to kitchen bitch status in Lords of Shadow canon.That's what I was talking about yesterday on the other post.
Oh also, Claudia's only plot relevance was to get stabbed to death. You know, despite the high level of skill and power, plus black knight control, she actually displayed.
Also this subject regarding women in thr LOS verse has spilled into two threads now, maybe it's time we had a separate thread about it? I'd make it myself but I know it's a touchy subject matter and Im a bit of a wuss to make it tbh.Don't worry, I will make it :)
IMO I don't see how he could, he doesnt OWN the character, but personally, I really kind of want to see a MS Julius. Somon already blew me away with the redheaded barbarian beard of power, Julius would be awesome.It will probably just be DAVID Belmont! ;D
Though didn't they say somewhere it would be an original Belmont?
Also, there's a metroid-twist at the beginning (You start with all the abilities and then lose them)
Not much new stuff. They say that if the game keeps the quality of that was shown it could b one of the best games of the year. Also, there's a metroid-twist at the beginning (You start with all the abilities and then lose them)Expected. You start as Drac in his prime, to teach you his moves, then you go to modern time as decrepit Drac
Also, there's a metroid-twist at the beginning (You start with all the abilities and then lose them)
So my biggest fear just might come true. A Dracula that takes fall damage
The is not coming this year, count on it
I haven't heard anything like that, is that confirmed in the scan or are you just going off assumptions? Granted I wouldn't put it pass them to do this but I just want to be sure.I'm just going off the fact that there is fall damage in LoS and MoF(Alucard even takes damage from falls). I'm guessing, when they depower Drac, it's going to be an excuse to do the same thing to him(basically render him similar to all the heroes in the previous LoS games).
Everything else from more shimmying and such doesn't surprise me at the slightest, I just hope he'shimmys faster.
March is going to be a very popular month, I can feel it.
I'm just going off the fact that there is fall damage in LoS and MoF(Alucard even takes damage from falls). I'm guessing, when they depower Drac, it's going to be an excuse to do the same thing to him(basically render him similar to all the heroes in the previous LoS games).original Canon Dracula was just as much of a chew toy. Anyone who wandered into the castle could beat him.
Though, the nail in the coffin(hehehehe) would be(and there's a chance it CAN happen, but also a chance it won't) in the modern era, you play as Dracula and encounter human enemies like security guards or the police, and Dracula dies via being gunned down. The thought of that just churns my stomach. That someone like Dracula can be taken out in a hail of bullets, by some "Joe Schmoe on patrol"!
original Canon Dracula was just as much of a chew toy. Anyone who wandered into the castle could beat him.
At least LoS gives justification through him being almost totally depowered (presumably)from his centuries long slumber.
I must have been talking crazy..... nah :P
If I were to describe it in one picture it would be this
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While both have a unique quality I'll go for the "unrefined oaf" over the "pansy"
I'm just going off the fact that there is fall damage in LoS and MoF(Alucard even takes damage from falls). I'm guessing, when they depower Drac, it's going to be an excuse to do the same thing to him(basically render him similar to all the heroes in the previous LoS games).
Though, the nail in the coffin(hehehehe) would be(and there's a chance it CAN happen, but also a chance it won't) in the modern era, you play as Dracula and encounter human enemies like security guards or the police, and Dracula dies via being gunned down. The thought of that just churns my stomach. That someone like Dracula can be taken out in a hail of bullets, by some "Joe Schmoe on patrol"!
original Canon Dracula was just as much of a chew toy. Anyone who wandered into the castle could beat him.Anybody that could get to him anyway, but considering that in order to get to him they had to wear past spikes, bottomless pits, maze like passageways, various other traps, and his entire legion of the undead ... well, let's just say I think that cut down on the random Joe Schmoe's that Dracula had to face.
Im %101 sure that Dracula will fall victim to cutscene to gameplay segregation, much like Dante in DMC, Superman in every Superman game or any game where you play as an immortal. Bullets will indeed hurt him in gameplay but whether or not he receives fall damage is unknown atm (although he seemed fine when he fell out of the church but once again, cutscene power is in effect there.)
Anyone who wandered into the castle could beat him.
OoE Dracula begs to differ.
And I may be the only one that enjoyed fighting Dracula with creampies or paper airplanes to the face. Not everything has to be SUPER SERIOUS & REALISTICALLY GRITTY all the time; at least the old canon programmers had a sense of humor & had fun with what they were working with.
However I'm not too fond of MS' injections of dated internet jokes & Monty Python references as their version of humor, but that's just me.
That's so ehh why do that? I remember Dante in dmc1 got impaled by a sword and pulling it out afterward like nothing.
Or in DMC3 where he was stabbed several times by regular mooks in the intro, shot in the head by Lady, impaled by Vergil twice and he is totally fine in either a few seconds or a couple minutes.
I just like how the series liked to make fun of itself here & there. It harkens back to the campiness of CV1. The LoS series just makes random references to other series (mario bros in MoF, Zelda). Yeah that's cute, but I just prefer the "old canon's" quirky version of humor to MercurySteam's. Guess it's just a Japanese thing lol
OoE Dracula begs to differ.Agreed. I think having weird elements but playing them completely straight ads to the off kilter quirkiness of the game. It makes it feel more like the bad movies of old. Sure their monster might have been a bunch of carpet samples glued together, but everybody was going to act like it was still the most deadly thing ever.
And I may be the only one that enjoyed fighting Dracula with creampies or paper airplanes to the face. Not everything has to be SUPER SERIOUS & REALISTICALLY GRITTY all the time; at least the old canon programmers had a sense of humor & had fun with what they were working with.
However I'm not too fond of MS' injections of dated internet jokes & Monty Python references as their version of humor, but that's just me.
original Canon Dracula was just as much of a chew toy. Anyone who wandered into the castle could beat him.LOL, though if we compare both canons, maybe OG canon characters WERE more powerful by default? I mean, where as people in the LoS canon take time to actually kill minor enemies, hell, even destroy crates and barrels, Original Canon Simon, Trevor, hell, even Alucard, rip through them like a hot knife through butter. MoF Trevor has trouble with skeletons and zombies, while OG Trevor's shakes them off as "monsters any toddler vampire hunter could slay". Even if Dracula does nothing but sit in that big old throne room of his, the fact that he even lasts against these heroes who can take enemies out in a few hits(while their LoS counterparts struggle in long battles with them) makes him, IMO, pretty badass. I mean, you'd never see OG Dracula die by gunfire or fall off a cliff to his doom. And it is ALWAYS the best of the best who wander into his castle to confront him. Earth's mightiest heroes, who are badass in their own accord! It's not like you play as "Villager #2" or if "Common Stable Boy" has a chance against Dracula. The Belmonts were always the top of their game, as were Alucard, and then other vampire hunters/magical humans second.
At least LoS gives justification through him being almost totally depowered (presumably)from his centuries long slumber.
LOL, though if we compare both canons, maybe OG canon characters WERE more powerful by default? I mean, where as people in the LoS canon take time to actually kill minor enemies, hell, even destroy crates and barrels, Original Canon Simon, Trevor, hell, even Alucard, rip through them like a hot knife through butter. MoF Trevor has trouble with skeletons and zombies, while OG Trevor's shakes them off as "monsters any toddler vampire hunter could slay". Even if Dracula does nothing but sit in that big old throne room of his, the fact that he even lasts against these heroes who can take enemies out in a few hits(while their LoS counterparts struggle in long battles with them) makes him, IMO, pretty badass.That's the worst argument ever. "my villain was not weak, it was the heroes that were stronger goddamit!"
At least, LoS may be seen as more "realistic". Ever tried to destroy a crate with a whip? ;D (j/k)If I wanted realism, I'd go out and try to bust open a crate myself! ;D Realism be damned. Save it for the cynics who want to purge fantasy and imagination from this world.
That's the worst argument ever. "my villain was not weak, it was the heroes that were stronger goddamit!"It's all perception. Right now, it's my bias versus YOUR bias.
That doesn't stop him from being terrible villain in the sense that it had no sense of impact/presence/danger with him.
I still stand by what I said and say that old cannon Dracula is a pansy ;) :P
-Development at 60%.
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Seriously? They expect this to sell well on ps3/xbox360 in 2014? Didn't they learn their lesson with CoD?
Cox's twitter:Well, he does have a good track record of lying, so we can't really take his word for it. Cox is the master of "cheapo misdirection". He'd take a ball with his left hand, fumble his hands together and then take his clenched right hand and hold it behind his back, opening his left hand while saying, "It disappeared!", while you are saying, "Naw, dude, it's in your other hand!". He then brings out his right hand and says, "It magically appeared in my right hand!! I'm the best at magic tricks!!!". ;D
@CastlevaniaLOS will you be able to play as any Belmont or Alucard? Sorry if this has been asked before!
@COrtanez - No. Dracula is the only playable character. Just like CVLOS.
Oh ok.... unless he's lying.
Cox's twitter:You know he's lying, just like when asked if Trevor was Alucard and stuff. he just thinks fans are dumb enough to not see his "surprises" miles away.
@CastlevaniaLOS will you be able to play as any Belmont or Alucard? Sorry if this has been asked before!
@COrtanez - No. Dracula is the only playable character. Just like CVLOS.
Oh ok.... unless he's lying.
You know he's lying, just like when asked if Trevor was Alucard and stuff. he just thinks fans are dumb enough to not see his "surprises" miles away.
He's gonna be a DLC character, I can feel it. They'll be stupid not to have him be playable in some form, especially knowing how popular he is.
Alucard is popular, but is "Trevorcard"?Trevorcard? We have got to think up a better fan nickname for the guy.
But yeah, I can sniff there being DLCs. So technically Cox may be telling the truth (he'll consider DLC as separate).
His name should be Dracula, since Gabriel calls himself Dracul AKA the dragon & Dracula means "son of the dragon">This continuity's Alucard is literally Dracula as his father is Dracul
but fuck logic
Let's call him Ralphie.
I hope it's a good event for the game, and please no more CG trailer, just gameplay.We're supposed to be getting a playable showfloor demo, so if the trailer doesn't have it, the demo will.
Maybe Trevorcard should be named Leirbag, or Lucard.
Jokes aside, I'm not very hyped because I know I won't like the music, but after enjoying MoF a little and seeing some screenshots from LoS 2, I think maybe this game could look as I like Castlevania to look.
Anyway, my secret wish is another one:
Does anyone believe they will, by chance, reveal a new character, some reboot version of Sonia, Maria, Charlotte, Carrie or Shanoa, or perhaps a Laura full-mode?
I mean, their vision of some of this characters.
Or perhaps one of these female characters, though not playable.
Anyone thought about that?
Anyway, I wish the best for this event. I'm a 100% MetroidVania fan, but I'm not one that is hoping for this to be a disaster, I'd prefer it to be as close as possible to my wishes, so I can enjoy the game instead of being whining about it.
The best wishes! :)
I'm for Trevorcard, hahaha.
But I've always had a soft spot for Ralph. :P
Oh my, who are the two ladies in the trailer?Carmilla and Marie, I think.
Alucard looks pretty boss. WHY isn't he playable again?I think he will be. If not in the main game, then DLC, most likely.
You know, when Cox, "we got one more suprise for you", I was expecting another CV announcement. :'(
Funny enough, I though IGA was gonna pop out of the casket and announce a new 3DS Castlevania game developed by his newly formed team.I did too.
And that lady looks like pre-vampirized Carmilla.I'm a little surprised at myself I didn't realize that's exactly who she is. I'm even more surprised you're excited about this, Crisis. I thought you weren't a fan of LoS.
wish they would've showed more of the platforming.You meant parkour. Dracula's doing parkour... WOW...
Funny enough, I though IGA was gonna pop out of the casket and announce a new 3DS Castlevania game developed by his newly formed team.
I was expecting they would show a glimpse of the new Belmont character. I hope it isn't that lame angel looking guy, but probably.
It's a brotherhood paladin.
I was expecting they would show a glimpse of the new Belmont character. I hope it isn't that lame angel looking guy, but probably.They're probably not going to reveal the new Belmont in any trailers.
I'm even more surprised you're excited about this, Crisis. I thought you weren't a fan of LoS.
I thought it'd be that child.
Just because I was overly critical of LoS doesn't mean I wasn't a fan of it. I even own a Gabriel Belmont action figure!I didn't even know they had Gabriel action figures. o__O
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Any rumors from 4chan or whatever?
Any rumors from 4chan or whatever?Leak guy told us Trevor would appear in the trailer, and his younger incarnation did. I don't know if he's on right now but he refused to tell us any more than that.
Leak guy told us Trevor would appear in the trailer, and his younger incarnation did. I don't know if he's on right now but he refused to tell us any more than that.
Yeah, it was already pretty obvious that kid was a younger version of Trevor. So I guess the plot is going to involve time travel, too?
Yeah, it was already pretty obvious that kid was a younger version of Trevor.
Just because I was overly critical of LoS doesn't mean I wasn't a fan of it. I even own a Gabriel Belmont action figure!
That pre-rendered screenshot of that tubby man is the Toymaker from MoF, for those that are unaware. He was Gandolfi's pupil before falling to the Dark Side of the Force.
I don't think that child is Trevor; the first time Trevor meets Dracula is when he's an adult in MoF.
I'm also hoping for multiple endings!
Yeah, it was already pretty obvious that kid was a younger version of Trevor. So I guess the plot is going to involve time travel, too?Probably just ghosts from Gabriel's past. Could just be Alucard messing with him.
Leak guy told us Trevor would appear in the trailer, and his younger incarnation did. I don't know if he's on right now but he refused to tell us any more than that.Trevor appeared at 3:42. My guess is that the boy is Richter Belmont, a prisoner in the castle, while the woman from the brotherhood is his mother. Truly, she looks a lot like Carmilla's portrait, but she also lacks the brooch in the portrait as well. Also, it'll be safe to say that it's custom for all paladins from the order to wear standard issue outfits, as Gabriel, Zobek, and Cornell (from his portrait) have similar armors between them.
Probably just ghosts from Gabriel's past. Could just be Alucard messing with him.
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There are several similarities in the design, but also several differences. Hmm...
Alucard cannot be that powerful right?The trailer did say Gabe would be haunted by his past.
Trevor appeared at 3:42. My guess is that the boy is Richter Belmont, a prisoner in the castle, while the woman from the brotherhood is his mother. Truly, she looks a lot like Carmilla's portrait, but she also lacks the brooch in the portrait as well. Also, it'll be safe to say that it's custom for all paladins from the order to wear standard issue outfits, as Gabriel, Zobek, and Cornell (from his portrait) have similar armors between them.
The trailer did say Gabe would be haunted by his past.
HYPE GET
also
HNNNNG those Carmilla boobies...
Im pretty sure that was not a Combat Cross the Paladin was holding, just A cross. Which Dracul promptly grams and explodes.
I found it interesting how he goes "GOD IS WITH ME, MONSTER!" It's amusing, Since Gabe was pretty much his chosen one in LoS, and... Considering it's his job to take down Dracula, he... pretty much still is God's chosen one.
Man that piano piece in the beginning was good, like better than what LOS1 had outside of Belmont theme.Funny you mention that. I thought the same thing. The trailer starts, the piano piece plays and I was like, "Wait.... uh.... this actually sounds like something you'd here in... the old series. That can't be right.... Where are they going with this?".
You could actually put that in the intro of a old Castlevania game and it'll fit.
Someone slap me I just had a ghastly thought. IGN Los2 a 6-7/10 I think everyone understands where I'm coming from this. I feel this will be underrated :(Well, the game hasn't come out. It could be good or a piece of crap. When it IS released, perhaps ratings will be given accordingly.
Well, the game hasn't come out. It could be good or a piece of crap. When it IS released, perhaps ratings will be given accordingly.
There is a reason why I put "ign". They have butchered the series since the beginning so I'm just calling it now sadly.Well, y'know the saying, "Can't spell 'ignorant' without 'IGN'!". ;D
Plus, I don't own a gaming PC, or 360 and PS3.
It's weird, I'm neither excited or disappointed about this game. I just feel ready to see it all end. Not trying to sound entitled here, I'm just, I dunno pretty ho-hum about the whole thing.
Plus, I don't own a gaming PC, or 360 and PS3. I have no way of playing this game. That could also be a reason lol
so how do you play games? o .oI used to own a 360 but got rid of it like a year after playing LoS. I've been playing games on Steam and my 3DS, and occasionally my Wii.
Now's as good time as any to save up some money to get either one with the next gen systems coming out and all.If I can, I'll look into getting a PS3. Too many games on that I like and would love to own.
HOW HAVE YOU BEEN LIVING FOR THE PAST SEVEN YEARS!!?? :oDirt cheap? I highly doubt it. I mean Sony's still rockin prices for their ps2 merchandise like it just came out yesterday..
Do you realize what you've missed out on!? You have to change that ASAP, PS3's and 360's are gonna be dirt cheap in a few months. Now's as good time as any to save up some money to get either one with the next gen systems coming out and all.
Don´t get me wrong, I really like the trailer and new gameplay. And the ambience and the music was better than the previous game (well, for just the trailer, it was really good). But, when I see some of the enemies, and the wall/chain climbing, I think in Draksiders 2 (great game, by the way). So, I will going to play with Dracula as the protagonist? Ok, for LoS is ok. I hope that a Belmont is present. Also, the kid reminds me of Malus, from CV64. In less words, I see a better work, in Castlevania terms, in this game. I know is only a trailer, but lets wait for more gameplay, and of course the demo :P.Was that kid Richter in the vid?
P.D. I really enjoy the "surprise" from Dave Cox :). But the most sorpresive moment in that video, was to see the San Diego LDS (mormon) Temple (at 26:50):o. I can´t believe to see it in a Castlevania video! :).
imagine- Dracula using hearts, but in a twist, instead of just absorbing them as a gameplay gimmick, he tears into them and EATS them!Everytime he gets a heart, a cutscene with him eating the heart plays.
Everytime he gets a heart, a cutscene with him eating the heart plays.
Also a QTE to eat the heart. Mash X.
Don't forget the Konami sound effect when he bites into it.
Since this game is open-world (whatever that means????), I'd highly appreciate a knight's Magic Scroll that contains the message "I'M ESKIMO. THERE'S NOTHING HERE."Who knows? They are seemingly adding a bit of humor into this game. Would be awesome!
Or a secret boss fight with an LoS-ized Konami Man.
Also a QTE to eat the heart. Mash X.If you get the QTE wrong he chokes.
Overall my reaction was smeh. However, I won't pass final judgement from just watching a trailer.
Me too. Over all it gave me a Devil May Cry feeling more than anything else. Looks pretty, but that is the least important thing in a game to me.Well, they should've ditched the "Lords of Shadow" subtitle after the first game. The Lords were characters tied to the first game, and you kill all of them. They make no appearance in MoF, and considering Gabriel becomes Dracula, maybe LoS2 should've been called the non-plural "Lord of Shadow".
The game looks a lot more fun. And did you guys notice there were no QTEs in sight?
The kid might be a Belmont? Looked like a boy to me anyway. Young Richter?
That's not Marie! It's Maria, her reincarnation who was previously reincarnated in Silent Hill as Mary. :P
I still think I would have liked the series a smidge btter if they had named it "Dracula: Lords of Shadow".
Castlevania 2: Prince of Darkness!!! I'll buy that!
One thing I would like to see in this game is no shimmying, no ledge gripping, hell not much platforming.
Castlevania 2: Prince of Darkness!!! I'll buy that!
One thing I would like to see in this game is no shimmying, no ledge gripping, hell not much platforming. When I think of playing as dracula the first thing that comes to ind is his ability to gecko walk on walls and ceilings.
Fun Fact: Dracula in the original novel had the wall crawling ability almost 100 years before Spider-Man had it.
lol. The scream at the end before he explodes in a dusty flash was actually because of a sprained ankle. ;)
My vote is that we face the genuine evil that is behind the back of Satan, brotherhood of light. We travel back in time to prevent the appearance of the Lord of Shadow Carmilla, Cornell ... try to avoid our own destiny .. Gabriel could be that guy ...???
The end of Castlevania Lords of Shadow 2 could be the destruction of that timeline, where Gabriel never became Dracula.And then Mathias does
My vote is that we face the genuine evil that is behind the back of Satan
The end of Castlevania Lords of Shadow 2 could be the destruction of that timeline, where Gabriel never became Dracula.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages.nintendolife.com%2Fnews%2F2012%2F07%2Finterview_konamis_dave_cox_talks_castlevania_mirror_of_fate%2Fattachment%2F1%2Flarge.jpg&hash=9f4691c68024473934b502a962242004)
I like Zobek more than Gabriel, Gabriel is very whiny.
Young boy = young Gabriel?I think young Trevor.
I think young Trevor.My bet too, as Gabe's "haunted by his past", but everything is possible.
HA! I love it
Another thing he mentioned is that when you get a game over in this game, Dracula doesn't "die" during gameplay. Since he's been rejected by heaven and hell, his spirit respawns to a certain point and his body reconstructs itself.
Basically an excuse to use the checkpoint system again, only faster.
HA! I love itOf course you love it... :P
Maybe the game won't have game over screens because of that?If that really happens, then I'll call this game the ultimate pussification of the Castlevania franchise.
Of course you love it... :P
Maybe the game won't have game over screens because of that?
He's not "Stoic", he's "brooding".
Gabriel is pretty much "The Stoic" for the majority of Lords of Shadow
Castlevania Lords of Shadow 2 ~ Official Soundtrack: The Titan (http://www.youtube.com/watch?v=S2djIpC-ls8#ws)My ears. They are rock hard. I really like this. I like the strings underlying it. it seems much more cohesive and "hearty" than the more trumpet based LoS1 themes.
Trailer theme.
According to the text of the script visible on the developer's screen in the Behind the Scenes footage before the trailer in Konami's Pre-e3 Show, those three girls who were transforming into monsters are named Euryale, Sthenno....and Medusa.
Castlevania Lords of Shadow 2 ~ Official Soundtrack: The Titan (http://www.youtube.com/watch?v=S2djIpC-ls8#ws)
Trailer theme.
According to the text of the script visible on the developer's screen in the Behind the Scenes footage before the trailer in Konami's Pre-e3 Show, those three girls who were transforming into monsters are named Euryale, Sthenno....and Medusa.
Too bad Medusa doesn't really look like Medusa, though.
I always thought they should have introduced Medusa's sisters at some point, so that's really neat. Too bad Medusa doesn't really look like Medusa, though.
I thought the same. It didn't look very much like Medusa.
On the other hand, is not like Medusa in Castlevania has ever looked she was supposed toModern interpretation of Medusa(Castlevania, Clashe of the Titans, Kid Icarus, Percy Jackson...) seems to be inspired by Bernini's Medusa(believed to be sculpted sometime in the 1600s, Bernini, as well as other artists basing their depiction on the Roman depiction of Medusa, which looked less monster and more human):
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.theoi.com%2Fimage%2FP23.1BMedousa.jpg&hash=4dc7600c15b592467319770e71840831)
IMO, It's closer to the myth so I like it.
Modern interpretation of Medusa(Castlevania, Clashe of the Titans, Kid Icarus, Percy Jackson...) seems to be inspired by Bernini's Medusa(believed to be sculpted sometime in the 1600s, Bernini, as well as other artists basing their depiction on the Roman depiction of Medusa, which looked less monster and more human):LoI did the bust thing too
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.sanfranciscosentinel.com%2Fwp-content%2Fuploads%2F2011%2F11%2Fmedusa.jpg&hash=a83d62aebbd24f44e0d4be92d03ee23e)
Interestingly enough, given it's bust look and it being believed to be created in the 17th century, doesn't it bare an odd resemblence to the Medusa boss in the first CV game(which starts off as a stone bust that comes to life; the first CV being set in the late 17th century)?
LoI did the bust thing tooLoI is also the only other time in the CV series that you fight Medusa as a giant head rather than the full "snake woman" that you fight her in CV3, RoB, Chronicles, Bloodlines, SCV4, SotN, Haunted Castle, Legends, Legacy of Darkness and Portrait of Ruin. Most definitely a nod to CV1.
It's been such a long time since I played LoI, I remember being visually impressed by the amount of detail they gave Medusa in that gameNot that I care about reps, but it kinda annoys me when people dish out dislikes for the purpose of being childish. Save that stuff for petty middle school popularity contests and YouTube(though it annoys me even there). That being said, you're +401 now. ;)
on a side note, my rep points dropped significantly over the past 24 hours! This morning it was 399, now it's 372! No worries, cuz I can just ask Jorge who's the butthurt culprit that has a grudge against me & downvoting posts I made 10 pages ago since he can see who's doing it due to his Administrative powers ;) So I advise you stop, before Jorge reveals your identity to me.
Anyone else saw that Gabriel has the dark gauntlet on his right hand while fighting the fire-breathing beast? (When he launches the big "tornado" attck).I was kinda confused when I saw that. It first looks like an giant energy tornado, but also kinda made of flesh.
EDIT: Actually, I think it is a part of his sleeve, so nvm.
on a side note, my rep points dropped significantly over the past 24 hours! This morning it was 399, now it's 372! No worries, cuz I can just ask Jorge who's the butthurt culprit that has a grudge against me & downvoting posts I made 10 pages ago since he can see who's doing it due to his Administrative powers ;) So I advise you stop, before Jorge reveals your identity to me.You actually care about the rep number? :-\
To be honest, I wanted Gabriel to have Red Glowing Eyes throughout the game. But in the trailer, he still looks pretty human except for his pasty skin.
You actually care about the rep number? :-\well yeah because I consider you all my e-friends, i've nominated everybody for their awards & never downvote posts
Saw the trailer... I'm not really interested.hah, I'm not surprised. But storyline aside, what if it turns out to not just be a good game, but a GREAT Castlevania game? Will your resentment for Cox/MS' "bastardization" of the franchise prevent you from even giving it a chance when it's released? If the game is fun and indeed takes some inspiration from DMC (which, I recall, a lot of people were saying that's how a 3D Castlevania should look/play like, DMC1 at least), then I'll no doubt enjoy it. I dunno if you like DMC, but even people were compairing LoI with it. With a little more polish & tweaking to the level design it might've even bested DMC1 but I'm going off on a tangent now
what if it turns out to not just be a good game, but a GREAT Castlevania game?Anti-LoS fans heads would explode.
I think peoples confusion comes from that it looks more like a leviathan creature than the average Medusa we're use too. Personally I thought it looks more like a giant gorgon than Medusa herself.
Modern interpretation of Medusa(Castlevania, Clashe of the Titans, Kid Icarus, Percy Jackson...) seems to be inspired by Bernini's Medusa(believed to be sculpted sometime in the 1600s, Bernini, as well as other artists basing their depiction on the Roman depiction of Medusa, which looked less monster and more human):
[img]http://www.sanfranciscosentinel.com/wp-content/uploads/2011/11/medusa.jpg[img]
Well, there also the fact that the creature who supposedly is Medusa isn't humanoid. From what I know, Gorgons have always resembled humans in myth. It's also why they are such scary creatures.
I just want a spear is that too hard to ask for?
I think the reason Medusa is a head in CV1 is because the Japanese manual mentions Christopher beheaded her, which is also a reference to the myth.
I just want a spear is that too hard to ask for?
Do you eat a lot of sugar?
I might try it out. I admit that I'm not expecting that to happen.
Keep those expectations low and you never just know, Mercurysteam might surprise you.
My greatest fear is that the game is indeed brilliant, but then Mercurysteam leave the scene. I don't want to go three steps back to Old Kent Road. We're moving forward as a series here, breaking some new ground.
Keep those expectations low and you never just know, Mercurysteam might surprise you.
My greatest fear is that the game is indeed brilliant, but then Mercurysteam leave the scene. I don't want to go three steps back to Old Kent Road. We're moving forward as a series here, breaking some new ground.
I was bored while waiting for E3 conferences .. thought to laugh a little, but did not expect that anyone else liked .. (That is the reason why I put that line end).All those pictures make me wish that, after MS passes the torch, who ever gets ahold of it next, I would REALLY love a Dracula with traits of Vlad the Impaler/Vlad III. I remember, for years after SotN, everybody loved that room where you first encounter Death in(where he strips you of your equipment) because all the impaled bodies in the background. Since with LoS, we've got the opportunity to play as Dracula, I'm hoping he returns to the main villain role NEXT time around and he plays off both "genius tactitian" and "brutal warrior" strengths(on just one or the other).
Keep those expectations low and you never just know, Mercurysteam might surprise you.If the game is good, might as well leave the scene on a high note. I'm hopeful that who ever gets the series next(as long as it's not Ninja Theory), will deliver an interesting take on the series. As long as they don't go FPS CV, or come to some conclusion that if they start catering to the Twilight/MTV's Teen Wolf/Vampire Diaries/Lovely Creatures fanbase, they'll reap in Ka-CHING! from lovelorn and delusional girls. "One teenage girl torn between her love for Dracula and Simon Belmont!", "He's not evil, he's just... misunderstood!". "Living an eternal life means nothing if it's a life without love...",... :rollseyes:
My greatest fear is that the game is indeed brilliant, but then Mercurysteam leave the scene. I don't want to go three steps back to Old Kent Road. We're moving forward as a series here, breaking some new ground.
I'm really hoping the next team will be from Konami, but I guess that's unlikely.Oh no you don't, Konami studios are the worst in the bussiness, name me one good game from Konami studios this gen. Passable, even.!
But when they did it right, they did it really good.
"One teenage girl torn between her love for Dracula and Simon Belmont!", "He's not evil, he's just... misunderstood!". "Living an eternal life means nothing if it's a life without love...",... :rollseyes:
As long as they don't go FPS CVI still wanna play Akumajo Dracula The Arcade
I still wanna play Akumajo Dracula The Arcade
Castlevania Akumajou Dracula The Arcade (http://www.youtube.com/watch?v=wEJUIKCV3io#)
But when they did it right, they did it really good.like 20 years ago
Thaks for the video.
Not like the blood-suck QTE but well they said would be less QTE, and to suck blood .... in short, I can understand. He has mentioned that there would be exploration and many secrets ... is Dave Cox.. I prefer to see it to believe it. I do not think the map is big because with that graphic quality not think it's bigger than the mapping of Arkam City.
or 3D open world in general, which really HASN'T been done before in CV.
I think when he says open world has never been done, I THINK he means more long the lines of Arkham City style open world. He might be referring to that. or 3D open world in general, which really HASN'T been done before in CV.
Curse of Darkness? Is it not open world? You can go anywhere at any time if you have the abilities to get there. Maybe I'm not understanding the meaning of "open world". I've always called the metroidvanias open world(well, open castle, mostly).
So let me tell you all about my wild INCEPTION-like dream concerning Lords of Shadow 2.. (warning: LONG semi-descriptive post ahead)
I can't remember exactly how it all started, but I was playing a demo of the game. I assume, story-wise, it began not too long after the events of Resurrection but before MoF. I mean, it must have been before MoF and before he claims the castle, and I'll explain why later. I was controlling Gabriel/Dracula in a gray-colored, damaged environment. I was fighting several demons using nothing but bare-hand combat. Dracula looked fierce, I recall just his idle stance was VERY menacing & just looked so badass. The rain just made the mood and environment all the better (I guess, now that I think about it, it kinda mirrored the first stage of LoS1, but obviously way better). After a few minor battles there was a boss or mini-boss, a lion-like creature. I was just controlling Dracula with extreme melee combat, no weapons or magic. There was also several obstacles I had to overcome while battling/escaping this lion-demon. After a while I was at this puzzle-like corridor. The graphics were REALLY nice, almost impressive. It was like perfect 1080p resolution, it was so vivid. I really wish I could paint a better picture of what I was seeing. Anyway this puzzle corridor was confusing at first, but was simple once I figured out how to get through it. I remember it involved mirrors somehow, and some climbing. I had to do some back-tracking and double takes to figure out what was going on. If you're well-versed in action & puzzle games then you'll know exactly what I'm talking about. Now, before any of you punch me in the face, I will say this; Yes, there WAS shimmying, BUT it wasn't bad or annoying or out-of-place. I can tell because the constant shimmying in the first LoS really annoyed the fuck out of me. But here it was different, and somehow made sense! I recall it was a large wall structure with a clock-like design on it. I had to shimmy my way up there, but there was sliding panels so it wasn't as easy as it seemed. As I got closer to the top the camera would pan out to reveal this giant clock-looking structure. Oddly enough I don't remember falling or starting over at this part, it just took some patience & careful timing. But it wasn't long at all. At the top I encountered the lion-demon-mini-boss again, and engaged it in quick combat. I don't recall ANY QTE's, though there could've been and I just can't remember those intervals. Now that I think about it this creature could've just been the Daemon Lord seen in MoF, it had a similar design. After this part, I was suddenly at this portal-like part. This was the end of the demo, because for some odd reason, once I reached this part the game gave me the option to CHOOSE which "type" of Dracula to play the rest of the game as: the "melee combat" version, the "Draconis" version (yes, I remember it was distinctly titled Draconis, and it was Dracula with magic-like abilities as opposed to melee combat), and the third and final option was an amalgam of the first two. It was obvious to me that just about everybody was gonna choose the third "type," so I was wondering why they split it up like that. So this is the reason why I believe it took place before MoF, cuz I couldn't conjure any weapons or use magic or teleportation, yet Dracula had these abilities in MoF. After that, the demo faded to black and simply said "Coming Soon 2013."
Thats what I'm saying.Who knows? Maybe the city won't be barren like the Cordova was. Maybe there's actually people there, some that actually HELP you(a "Pro-Drac" faction of sympathizers).
You can freely traverse the ruins or the castle or head to the mountains or even the forest.
There's even a small town you can make it to.
And your still able to freely go back and explore the previous areas at your leisure.
I don't know, from what I hear from Cox LOS2 is going to have a similar type of freedom although I assume it will have much more depth and platforming than Curse of Darkness did.
Who knows? Maybe the city won't be barren like the Cordova was. Maybe there's actually people there, some that actually HELP you(a "Pro-Drac" faction of sympathizers).
Also what I did like is that it actually LOOKS like your hitting the enemy. All of the attacks have some impact, the enemies stagger after each hit and the game seems to have proper hit detection this time around which is A ok in my book. Oh and the framerate seems to hold up nicely (to me at least).
why does the word "void" remind me of final fantasy?(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages1.wikia.nocookie.net%2F__cb20110822181113%2Ffinalfantasy%2Fimages%2F7%2F71%2FDissidiaExdeathArtwork.PNG&hash=16d7945aad39277008ab070027ff3b1b)
Mash Square to win game
Press button to borrow Frostmourn from Arthas
Quick time event to drain blood?
"Awesome!!!"
Yeah.. This will be a bargain bin game really soon after release.
Well, now that the game has been officially shown, i guess it's time for the fans to start writing our early thesis statements for the endless debates that are for/against this game that will ensue, and the inevitable fracture of the fanbase LoS2 will cause & "future of Castlevania" theory threads!I am currently training at the Philadelphia Art Museum stairs for when that moment arrives :P
The worst part was, for DAMN SURE, was the QTE on the shitty "platforming". HOLY FUCKING CRAP, I was cringing looking at this.
The graphics are amazing.
Edit: He was very clear, in the video he states "We are giving you all the powers you get toward the end of the game", I mean what we saw is what we get.
This may have been discussed, but is the PC version going to come out at the same time as the console versions or will we have to wait a few months? Becuase if I have a choice, I'm going PC for this one.So far it's day one.
Not for nothing... but what the hell are you people talking about when you say "platforming". Maybe I'm old fashioned but leaping from anchor point to anchor point with fear of falling into a ledge save for one sorry-ass QTE is not "platforming". I saw no "platforming" of any kind in that video.That has been paltfforming for 10 years (since the Sands of Time)
That has been paltfforming for 10 years (since the Sands of Time)And since it, it fucking sucks. It's the only thing I can't accept on these games. I would prefer if the game didn't have it than this shit they call platforming.
In my opinion, Legacy of Darkness is platforming.Yes. And Mario 64. And Alice/Alice Madness. And Sonic. And Psychonauts... and many other examples.
And since it, it fucking sucks. It's the only thing I can't accept on these games. I would prefer if the game didn't have it than this shit they call platforming.I agree.
Yes. And Mario 64. And Alice/Alice Madness. And Sonic. And Psychonauts... and many other examples.
And since it, it fucking sucks. It's the only thing I can't accept on these games. I would prefer if the game didn't have it than this shit they call platforming.>It might suck on Castlevania, but the PoP games are godly, I'm hoping the LoS2 mechanics are far far more polished this time.
In my opinion, Legacy of Darkness is platforming.
And since it, it fucking sucks. It's the only thing I can't accept on these games. I would prefer if the game didn't have it than this shit they call platforming.
Yes. And Mario 64. And Alice/Alice Madness. And Sonic. And Psychonauts... and many other examples.
As always, LoS music sounds like it's missing at least two channels (or whatever you'd call it). It's a GREAT and EPIC foundation, and then.... nothing happens. In this case, it almost sounds like it has a melody at 3:15 or something, but other than that it's just... there.That's the real problem with Araujo. His compositions may have some other stuff going on, but it absolutely lacks in melody and chord progressions. That's the part missing... which happens to be the most important part in Castlevania's music.
What if someone like Michiru Yamane took this tune and added an awesome, castlevaniaesque melody on top of it...
Not for nothing... but what the hell are you people talking about when you say "platforming". Maybe I'm old fashioned but leaping from anchor point to anchor point with fear of falling into a ledge save for one sorry-ass QTE is not "platforming". I saw no "platforming" of any kind in that video.Fine. Let's call it ledging. (Ledgeforming?)
Hmmm....Drac at the height of his power and just the whip, claws and a sword....? No fireballs? /boo
Oh hello again QTEs! And optional red circle platforming cues.
I just hope the story is good enough.
Yea no fireballs or teleporting, it is pretty disappointing.
we don't know that yet.
That could be his sub-weapon possibly..... possibly. That was just a tutorial level.
What crisis asked.
It's already been stated that Dracula can turn into mist, for example, and we don't see that in the demo. It's silly to think that the few demo abilities are comprehensive.
Probably Cox chose the wrong words when he said we start with "everything."
I interpret that as starting with all three main weapons.
I see the trailer and gameplay demo of Final Fantasy XV and seeing Noctis teleport from enemy to enemy, then teleport hundreds of feet into the air to fight an enemy on the side of a building, only to fall down and teleport to his next destination, I someone WISH THAT is how Dracula played like. Tactically teleporting from enemy to enemy, not being afraid of teleporting to ridiculous heights, embracing the fall because he knows his skill and gravity is on his side. He's too badass to suffer fall damage. That's something a "mere human" would suffer, not "The Dragon".
One thing I was wondering is Dracula walking around the city in modern times. It would be cool if there was a day and night system like Simon's Quest. How could Dracula walk around in the day anyways...?
Lords of Shadow 2 reportedly takes place in one night.
That has been paltfforming for 10 years (since the Sands of Time)
Fine. Let's call it ledging. (Ledgeforming?)
I mean, shit, you've got dem treasures like you was a pirate, but this would really be a crowning achievement
Look cool but there are already a oficial coverAs far as I know, there's no official cover out yet.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fs.uvlist.net%2Fl%2Fy2011%2F02%2F80936.jpg&hash=af4e32e93adbe964053fcb7cef475cf5)This one actually require skills. The "platforming" in modern games don't. It's simply automatic.
I remember it going further back. ;)
Japanese version was announced.Akumajou Dracula? Wait, that's not right, could it mean...?
Akumajo Dracula series most recent work (working title) Platform: PS3
*konami.jp (http://www.konami.jp/products/dracula_new/)
*famitsu.com (http://www.famitsu.com/news/201306/13034677.html)
Akumajou Dracula? Wait, that's not right, could it mean...?It means nothing.
Akumajou Dracula? Wait, that's not right, could it mean...?
I seem to remember Japanese ads for LoS1 mentioning that title on them, probably just to show consumers that it's the same series.The idea of Satan being the fat drunk guy that sleeps on Dracula's couch does appeal to me.
On somewhat of a tangent, I also remember that on the English Vampire Killer box, the phrase "Dracula's Satanic Castle" was mentioned once or twice, probably as a translation of that title. I would flip my shit if Satan became a squatter in Dracula's Castle, making it "Satanic", and you had to boot him out. Eh? Eh???
Finally got some confirmation that we do not see everything Dracula has to offer us in the tutorial, but only his 3 main weapons (some combos etc).
https://www.youtube.com/watch?v=PQQwlldropE (https://www.youtube.com/watch?v=PQQwlldropE)
@3:35 that very attractive women ask him a very attractive question and he gives a very attractive answer. It confirms to me that there is more to Dracula then just what we saw in the demo, I know some of you might think "Well I could have told you that", but I needed more.
Im hyped
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fs.uvlist.net%2Fl%2Fy2011%2F02%2F80936.jpg&hash=af4e32e93adbe964053fcb7cef475cf5)
I remember it going further back. ;)
Fine. Let's call it ledging. (Ledgeforming?)
So far I don't see anything "Draccy" about his attacks. "Warrior" or not, there is no point in slashing with claws, swords or whips when you're a powerful vampire.Well he was a warrior in life, so he's a warrior in un-life. He was never a sorceror type like Carmilla who uses force lightning. he was the front lines knight. He changed up his arsenal a slight bit, but he still is the front lines kind of fighter.
Take with caution: Cox said in one of the numerous interviews that the MS team is trying to rethink the game and to remove the QTEs (he stated he took feedback from the fans).Give me a reason to believe him. Call me cynical if you want.
Give me a reason to believe him. Call me cynical if you want.Well he is a proven liar, so I'll call you reasonable.
EDIT: The music that plays on the Combat Mechanics Video... wow. Is that... Dracula's Theme remix?Could you link us, please?
I dunno... I'm not hearin' it...
EDIT: The music that plays on the Combat Mechanics Video... wow. Is that... Dracula's Theme remix?
That's not the same. You don't play whole sections hanging off a ledge with no enemies in sight. It shouldn't be any more than it is in the Flintstones or Metroid Zero Mission. At least in Contra III when they force you to climb on walls and wires and shit they're still sending things to try to kill you. Not this pussified separation of combat and ledgeforming.
But all the games you mentioned are 2D games. Platforming in 3D is STILL a difficult thing even without enemies advancing at you because of camera issues. They did it largely the same way in the 64 games, the Devil May Cry games, and God Of War. Comparing platforming in 2d vs 3d is an apples to oranges type of thing. And with games like Contra and Metroid, you have ranged weapons that give you the possibility of being able to fend off these attacks before the enemies get too close. Castlevania 4 allowed you to use subweapons while hooked on to rings, but LoS doesn't allow that, which leaves you completely defenseless while clinging to a ledge (which, imo is as it should be.)
But all the games you mentioned are 2D games. Platforming in 3D is STILL a difficult thing even without enemies advancing at you because of camera issues. They did it largely the same way in the 64 games, the Devil May Cry games, and God Of War. Comparing platforming in 2d vs 3d is an apples to oranges type of thing. And with games like Contra and Metroid, you have ranged weapons that give you the possibility of being able to fend off these attacks before the enemies get too close. Castlevania 4 allowed you to use subweapons while hooked on to rings, but LoS doesn't allow that, which leaves you completely defenseless while clinging to a ledge (which, imo is as it should be.)I have listed at least 6 games that does 3D platforming right. Real 3D platforming, as in skill based, where you start from the beginning if you fuck up, where need to go up again if you fall. There are LOTS of ways to do 3D platforming besides the shit we see here in LoS and other modern games.
Dance of Illusions.It's similar, it actually has the same progressions BUT it ain't DoI. Bummer, that's the best CV tune.
Well... it really isn't it. It's a bit eletronic, though.
If this game does superbly well does this mean David Cox really did save the Castlevania franchise?Depends on the fate of the franchise after he leaves. if Castlevania regains it's place at the top, and gets consistent good games with GOOD BUDGETS, then yes.
No because the franchise was never in any real danger. They've been producing games consecutively year after yearRelegated to handhelds, with 4 3D console flops, (3 if you count the 2 N64 games as 1 entity a-la Sonic 3&K) (not counting Judgement) and apparently pitiable budgets and stagnant gameplay and presentation, i would say it was not dead yet, but it was going there. IGA's era had simply run it's course, and his bad habits were doing more harm than good.
4. Dracula's method of taking down the titan by throwing up blood on the core was the oddest thing I've seen a vampire do and I've seen vampires do odd things.
When he says he prevented it from becoming another Mega Man, he's not lying. Mega Man failed to enter the modern 3D gaming era when X7 bombed, and Capcom just gave up trying. Legends 3 could have been something the franchise needed, and I think Capcom severely underestimated the audience for it. But it didn't happen, and Mega Man is in limbo. Castlevania would have met the same fate eventually.
At least that rumor about Dracula being a fake impersonation created by the Toy Maker isn't true. The demo says Dracula returns after Simon and Alucard defeated him in MoF.
If Julius doesn't show up, maybe Richter will be the one trailing him for the whole game.
Relegated to handhelds,Not really a "bad" thing since people were still buying them, or else they would've stopped at Harmony of Dissonance.
stagnant gameplay and presentation,That's entirely subjective
i would say it was not dead yet, but it was going there. IGA's era had simply run it's course, and his bad habits were doing more harm than good.If Cox/MercurySteam hadn't come into the picture, then things would've most likely proceeded "business as usual" regardless of their presence. "Mystical Ninja" hasn't seen a fresh game in years. Suikoden isn't getting the attention it deserves. Those are just a couple examples of series that are on "life support/near death." Like I said, Castlevania has seen consecutive releases for the past decade and there was no signs of it slowing down, despite "flops" like Judgment and CoD. Akumajo Dracula PS360 would've came out instead of LoS, a new handheld game after that (which no doubt would've faired way better than MoF had it followed the trend of the previous "metroidvanias"), maybe even a port of Akumajo Dracula The Arcade. People even bought and still play Harmony of Despair. Did you forget they were actually pitching a live-action movie for a while? Dead/forgotton franchises don't have that luxury.
It just doesn't feel like the Dracula I know in Castlevania and sure as hell not the Dracula in Rondo or SoTN
It just doesn't feel like the Dracula I know in Castlevania and sure as hell not the Dracula in Rondo or SoTN,Because it isn't.
yet they quote lines from those games which is just cheese, ugh.Gotta please people somehow when they complain that it isnt castlevania.
Indeed.
Poor Mystical Ninja, Twinbee, Parodius (Otomedius I guess works for Gradius?).
Seems Konami is just Metal Gear (and only Solid; no old MSX/NES versions), Silent Hill, and Dance Dance Revolution (though Dance Dance Revolution is dying now it seems).
Now you're being stupid. No one asked for old quotes and this doesn't please anyone. The line comes out of fucking nowhere. Incredible wrong place to even say it. It would be best if they didn't even put the line there at all.
Gotta please people somehow when they complain that it isnt castlevania.
'sides, how could they do Dracula WITHOUT that famous speech?
Now you're being stupid. No one asked for old quotes and this doesn't please anyone. The line comes out of fucking nowhere. Incredible wrong place to even say it. It would be best if they didn't even put the line there at all.
...and Dance Dance Revolution (though Dance Dance Revolution is dying now it seems).
on a side note, my rep points dropped significantly over the past 24 hours! This morning it was 399, now it's 372!It bothers me when that happens. But don't worry, here I'm giving +1 to all your posts I like from now to 1 week ago.
If this game does superbly well, does this mean David Cox really did save the Castlevania franchise?No, it just means Akumajou Dracula is dead and buried and Konami will probably keep the LoS formula going after LoS2.
No, it just means Akumajou Dracula is dead and buried and Konami will probably keep the LoS formula going after LoS2.From my point of view, if that happens and Konami decides to stick to the LoS formula and nothing more (especially the music), we'll never have a new ClassicVania or MetroidVania again anymore. That would be the saddest thing ever in my life as a videogames fan.
No, it just means Akumajou Dracula is dead and buried and Konami will probably keep the LoS formula going after LoS2.
If 2D Castlevania is done for, I'm out. It's terrible seeing this franchise becoming so focused on the hack and slash genre, further deviating itself away from it's platforming roots and unique design.
I REALLY like the blood trail when he dashes.
I don't know what's ahead for Castlevania, maybe death, maybe new games. LoS saved the series so far, no question about it (don't tell me Pachislot and Japan-only Arcade games
are the future of CV, seriously).
Speaking of small details, I am a sucker for cloth physics and the way his longcoat would move while he was on the titans arm had me grinning. Also I have a weird thing for moving clouds in games and was relieved that the clouds moved in the background instead of being a static skybox.Yeah, the details in this game are looking to be fucking amazing. But then, noone's ever really argued that with the LoS series. Presentation wise, MS does a top notch job. And now that the 360/PS3 tech is old hat by now, they can utilize it to it's fullest extent.
Kiss! :)
My bet is:Contra Evolution was released on ipad and it looks amazing.
Konami recently registered the trademark "Contra: Run and Gun".
http://www.gamespot.com/e3/konami-seeking-contra-run-and-gun-trademark-6409503/ (http://www.gamespot.com/e3/konami-seeking-contra-run-and-gun-trademark-6409503/)
The title suggests a "simple" game, stylish smartphone/tablet. In a recent interview is interesting to see how MS chief talk about next project. He uses the word "device", that word struck me, in Spain not usually use that word to talk about consoles (they are called "consoles" or "systems"), that word is used for smartphones and tablets.
If we add this to the known interest of MS and Cox to resurrect the franchise "Contra" ... We could have a resurgence of "Contra" on IOS, Android, Live, Plus (and perhaps portable consoles)?
It seems that Konami is now very interested in "simple" games for iOS and Android devices, also Square/Enix is launching and will launch many new games for these formats.
Nintendo itself commented recently that had arisen launch their games in these formats but so far ruled out because the gaming experience would not be the same (as the 3DS is selling well .... we'll see in the future)
According to statistics over 60% of the gaming market in Japan now is in portable devices (iOS, Android, 3DS, Vita), that is the reason that both Sony and Microsoft do not sell from the beginning their consoles in Japan, not a priority market and Microsft has nothing to do in Japan ... so no battle. The battle is in Europe and USA.
These are just my theories, nothing more.
Edit: In the same interview, MS confirm that his new project has nothing to do with Castlevania, also said that will "cambiar de registro" (I don´t know the expression in English), it will not be a Hack & Slash... another style.
Contra Evolution was released on ipad and it looks amazing.Amazingly bad.
Amazingly ass.
i saw the full e3 demo playthrough and my favorite part wasThe game is non-linear, not open world.(click to show/hide)
i legitimately liked that a lot. i hope similar stuff happens more.
on the other hand, i have a hard time believing that's trevor besides him sharing similar clothing. it's kinda disappointing that character design in lords is so dominated by these outfit motifs. i don't really understand why gabriel has a heavily modified brotherhood-styled outfit when he absolutely loathes them. it also does make me wonder how linear the story is going to be combined with the open world aspect.
hopefully that means i can stalk zobek in three different timelines.
But all the games you mentioned are 2D games. Platforming in 3D is STILL a difficult thing even without enemies advancing at you because of camera issues. They did it largely the same way in the 64 games, the Devil May Cry games, and God Of War. Comparing platforming in 2d vs 3d is an apples to oranges type of thing. And with games like Contra and Metroid, you have ranged weapons that give you the possibility of being able to fend off these attacks before the enemies get too close. Castlevania 4 allowed you to use subweapons while hooked on to rings, but LoS doesn't allow that, which leaves you completely defenseless while clinging to a ledge (which, imo is as it should be.)
Carmilla is pretty hot. Where's succubus?
I bet in LoS she'd be positively pornographic. ;)
i don't really understand why gabriel has a heavily modified brotherhood-styled outfit when he absolutely loathes themWell to be fair, Only higher ranking Brotherhood knights seemed to have those kind of "different" more elaborate outfits... the rest, the rank and file, look like generic knights, even in LoS1. So his outfit is probably custom made.
You've got her a la GoW in MoF.
You bet she was!! ;)
Seriously, what is up with Alucard's abs? Its like an unnecessary Vampire anatomy. Save it for the newborn Vampires such as muscular, yet bony ribs of Olrox and Brauner and the vampire warriors. Alucard doesn't need that!
One thing i would really like is Alt. Costumes since there will be two models of Dracula in LoS2 (Old Shadow and Dracul) Might as well have some classic Bela Lugosi or SotN classic Dracula and various other unlockables... Seriously!Heh that'd be cool, actually.
That's what LoS series lacks! Replay Value! Give me some boss rush mode, give me some soundtrack mode or alternate characters. I don't care much for the item capacity upgrades unless it's Metroid... Samus, y'know ;)
I'd say the first LoS has a lot of replay value still though. It has multiple difficulty settings to play through, a trial system (which I REALLY like), and upgrade items like you mentioned.
Seriously, what is up with Alucard's abs? Its like an unnecessary Vampire anatomy. Save it for the newborn Vampires such as muscular, yet bony ribs of Olrox and Brauner and the vampire warriors. Alucard doesn't need that!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages3.wikia.nocookie.net%2F__cb20130607105709%2Fcastlevania%2Fimages%2Fe%2Fe7%2FAlucard.png&hash=3a57244f8d6a6f15a75b0d21886f8570)
One thing i would really like is Alt. Costumes since there will be two models of Dracula in LoS2 (Old Shadow and Dracul) Might as well have some classic Bela Lugosi or SotN classic Dracula and various other unlockables... Seriously! That's what LoS series lacks! Replay Value! Give me some boss rush mode, give me some soundtrack mode or alternate characters. I don't care much for the item capacity upgrades unless it's Metroid... Samus, y'know ;)
Blehhhh...
Seriously, where's succubus? She's probably the worst succubus ever.
"Alucard's" hair looks like cement.
Mutltiple Difficulty settings?
That hardly compares to new and interesting costumes.
alternate costumes do not make replay value imo. they are fun, but not necessary to add replay. games like older castlevanias or megaman have replay because they are just good games. its a combination of elements really. and I feel if they play it right, the open world aspect could very well prove to add lots of replay.
Uh... I dunno about this. I mean, sure, the LoS games aren't that interesting on multiple difficulty levels because hardly anything is done with them outside of cranking up enemy damage output, and every once in a great while an enemy will have a new attack.
But when done right, more difficulty levels can be goddamn amazing. Bayonetta is a great example, as harder difficulties nearly make it into a completely different game. Enemies are much faster, more aggressive, come in *GASP* different waves, and you have to learn how to dodge and counterattack or die, basically. And this isn't taking into account the Infinity Climax mode, where one ability that saves your ass routinely is taken away, again making you rethink your priorities.
Portrait of Ruin and Order of Ecclesia sort of got this right. They still suffer (PoR mostly) from enemies being ridiculous damage sponges, but it was a good step in games that mostly lack for interesting level design. I still think Lament of Innocence did this best with the Crazy mode, as the absence of level-ups meant you could do things in your own order and speed, but the challenge was always there.
The harder modes in the first two LoS games are totally lackluster by comparison. I really hope they rectify this, or some lovely gent rearranges enemies with a PC mod or something.
alternate costumes do not make replay value imo. they are fun, but not necessary to add replay. games like older castlevanias or megaman have replay because they are just good games. its a combination of elements really. and I feel if they play it right, the open world aspect could very well prove to add lots of replay.
Do not trust in the "open world", will be a Tomb Raider 2013 style "open world" not like Skyrim. To me that is not exactly an "open world". Dave Cox said, here will be some open world exploration but more importantly will remain combat.I think he never said open world, dunno, but non-linear. Like Tomb Raider. I hope it's like Dark Souls, where you can explore in any order you want.
In an E3 video he said it would take place mostly in the city... Typical Cox.I didn't heard the term "mostly"... link pls?
The game taking place in one night wouldn't really consist of huge exploration even regardless of day and night/weather cycles.
I didn't heard the term "mostly"... link pls?
well don't most Castlevania games take place in 1 night anyway..
We get a few secons of what the modern city looks like in the E3 trailer, it looks like Dracula's castle but with skyscrapers. So it looks like the city itself IS the castle.
Possible LOS2 release date, the majority of potential dates that you see in stores and magazines are from the last week of October. 22/11/2013 - 30/11/2013
5 months yet ...
I think OoE took place over days, but that's the exception along with Simon's Quest, uguu
More like Satan Inc. I believe.Reminds me of the movie "The Devil's Advocate".
More like Satan Inc. I believe.
Looks pretty stupid and out of place, even when just taking the LoSverse into account.
I'm going to laugh if Satan appears in a business suit and acts like a stereotypical evil company executive.
Well Zobek is already dressed up in a suit, so....I think that would make more sense than to arrive naked with a black mist surrounding his lower parts again.
this room is on the e3 trailer, my opinion... is zobek office and transport Dracula to... ???? another pleace or dimension..
Dracula Inc.That looks badass..
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.konami-castlevania.com%2Fwp-content%2Fthemes%2Fcastlevania%2Fimgs%2Flos2_art.png&hash=c6b77a01c9ec44c4620ae0c57be9dc1d)
I agree with Naggermo that it looks kind of ridiculous. It would work very well if the game was trying to be very tongue-in-cheek, but it wants to be dead serious so instead it comes off as even more unintentionally comical.It actually looks very Shin Megami Tensei/Persona-esque.
Well Zobek is already dressed up in a suit, so....I think that would make more sense than to arrive naked with a black mist surrounding his lower parts again.idk im not sure it made any more sense for satan to appear that way in the 11th century (admittedly he just rose from hell) and im not sure satan would care about human customs
idk im not sure it made any more sense for satan to appear that way in the 11th century (admittedly he just rose from hell) and im not sure satan would care about human customsSatan was kinda hot :-[
here i am in support of satan dong mist
In game he looked like he was ripped out of a PS2 era game.
If Zobek aka "Death" gets to have a new modern business look than I think Satan will definitely have one.
In game he looked like he was ripped out of a PS2 era game. I really dug his artwork though, I hope he looks better in LOS2.I'd love to see Satan transform into some final form, massive horned demon, and Dracula transform into a dragon and the two battle it out. ;D
And yes I also hope he wears a suit.
I'd love to see Satan transform into some final form, massive horned demon, and Dracula transform into a dragon and the two battle it out. ;D
The final question of the interview, could MS be really in charge of Contra?
I mean I like the LoS games so far, but I don't want a gritty grimdark Contra with sub 25 FPS and QTEs.
You're being nominated for an award, whether you like it or not >:(
I have listed at least 6 games that does 3D platforming right. Real 3D platforming, as in skill based, where you start from the beginning if you fuck up, where need to go up again if you fall. There are LOTS of ways to do 3D platforming besides the shit we see here in LoS and other modern games.
It IS possible to do combat while doing this modern climbing... God of War does this since the first game. And considering in LoS you have aerial combat, the game could have real platforming if they actually tried a different approach. But they choose to not have platforming on it (in LoS 1).
Super Mario 64 would like a word. Anyway, like Maedhros said, there's no reason for them to completely segregate platforming and combat.Ill have to play it again. I wasn't amazed by it last time I did.
Things can only get better once they give the franchise back to IGA.HA!
Things can only get better once they give the franchise back to IGA.I'm so laughing at this, but future will tell.
Can I assume it's a bad award based on the emoticon there? xDI agree to some extent, 3D platforming hasn't been done right in it's entirety. Some games have great ideas, but none incorporate all of them and innovate them into something better. I really think it's something developers should focus on more. It's like scientist working on a cure for Cancer or AIDs then after making some interesting steps forward, just dropping it to do other stuff. If it's going to benefit mankind, just keep on GOING. Same with this, I can only believe a perfected form of 3D platforming would benefit gaming as a whole. You just need the right programmers able to "fight the good fight" and work at it until it's finally accomplished. It has to be someone willing to say, "No, I'm not going to give up until I reach my goal in perfecting it. I'm not going to say, 'Okay, let's just use a tweaked God of War or Mario 64 platform system.'. Just do it until it's DONE!".
I don't think I've ever played a 3d game with platforming as good as 2d. And I'm not talking about fighting while shimmying or climbing, I'm talking about having Medusa heads coming at you while trying to platform and stuff like that. Fighting while climbing isn't a big dral. It's like a gimped version of standard fighting.
I'll admit LoS1's platforming is a bit gimped but again, 3d hasn't ever really been a great medium for platforming IMO. So I'm okay with it.
Ill have to play it again. I wasn't amazed by it last time I did.
Again, I've never played a 3d game with platforming as good as 2d. So while I'd like to see a mix, I understand why they don't do it all that often.
Well ya can't really knock the guy for being optimistic, even if wishing for IGA's return is unlikely.
Hmmm, want to bet? :)
+/- 100 respect points for who wins or loses.
From Software
How can I forget them? As is stands for me, Demon's/Dark Souls are true successors to Castlevania.
From Software
Vania will become the new Silent Hill.
If IGA came back, the only games I'd like to see him make are: Dracula's Curse remake in the style of DXC [which he admitted he'd love to do], ReBirth 2: Belmont's Revenge, and of course, 1999. Should any other game take place in the classic timeline, preferably during the period between LoI and CVIII, then I think other studios should tackle those stories.
Oh yeah, and I guess an 1897 game produced by IGA could be cool, too.
What if they did another reboot, but try and go back to the classic staple of not being much to the story? I know that's unlikely in today's gaming market where everything has to be a cinematic experience, but it would be nice. Like, classic, conanesque (or not, doesnt matter) Belmont, Vs Dracula who stole his girl, and just go along from there up until modern day again. Screw 100 year cycles and chaos plots, just resurrect him as needed. he's Dracula, always has been, maybe even tie him to THE Vlad Dracula. like, he's legit the real guy. (or, well, was) I can imagine this working. Imagine something like CV1 with next gen tech. With a ripe Gothic atmosphere, which i have to admit, LoS never quite delivered for me. The Land of vampires was cool and oozed Castlevania feel, but the castle itself was mainly icy ruins. the highlight of the area was the approach to the sewer tunnels, with the castle in the background.That IS what I'd want to see from the series again. Most importantly, make Dracula DRACULA, as in Vlad Tepes. I kinda envision a scenario where this reboot takes place and you have the new producer talking about how this game will take it all back to it's roots, and how Dracula this time is NOT Mathias Cronqvist or Gabriel Belmont, but Vlad Tepes, Vlad the Impaler, and that there's going to be NO mystery revolving around "Who becomes Dracula", because we already know who Dracula is, it's Vlad Tepes. Instead of a "What a twist" M. Night Shyamalan type deal like was pulled in LoI and LoS, bypass the mystery bullshit and just tell how Vlad Tepes went from a prince and warlord to the "Dark Lord". Hell, for good measure, toss in Mircea and Radu, his brothers, who Dracula(after obtaining his new found powers, turns his brothers to aid him in his new goal of terror). Maybe also feature Vlad the Monk, Dracula's half-brother who can aid the Belmont(let's say Trevor) to battle them.
While i agree or disagree with the comments about Iga, i know that he has made some mistakes, that some people are not willing to forgive, but at least he was listening to the fans and tried to please them up to a point with OoE and Castlevania Rebirth. My point? Whoever is going to be passed the torch next, i'm sure or at least i hope that he will not be arrogant or insultive against fans of the Game like Cox and his company are right now.
The next Castlevania reboot should be an origin story of Galamoth and his rise as the king of the netherworld. Then plans to invade and take over the world by defeating the most powerful being there, Dracula.Perfect.
As far as I'm concerned, the last Castlevania game to come out was Order of Eclessia.
I would consider the pachislots even LESS of a Castlevania game than the LoS games. They aren't even games. Just gambling machines with wasted CV assets.
And some Pachislots with great look and music.
I would consider the pachislots even LESS of a Castlevania game than the LoS games. They aren't even games. Just gambling machines with wasted CV assets.The music is better. :D
I would consider the pachislots even LESS of a Castlevania game than the LoS games. They aren't even games. Just gambling machines with wasted CV assets.Yeah I find them offensive. How can that ammount of great HD assets and animations (and gorgeus music) go to a gambling machine ?? FML
The music is better. :DConsidering 75%+ of the Pachislots soundtracks are re-used tracks...
Yup. We could have had a current Gen remake of CV3. But NOPE, LETS THROW THAT AT A SLOT MACHINE INSTEAD.This, this, this.
As far as I know, Japan is one the places where arcades are still very popular. So if you look at this when taking into account the Japanese market, it was a very good decesion and makes a lot of sense.Nah, I don't buy this crap. Pachislots are simply gamble games. My mom would love playing, since she likes these type of games, but me? Eehh...
The money was hardly "wasted" because the Pachislots were a great success since the first one spawned two sequels. Arguably, they are better decision from a business standpoint than making a remake of CV3. Besides, if Konami had decided not to invest in the Pachislots, we wouldn't automatically have gotten a different CV project or a bigger budget for LoS or something like that. It was either this or nothing at all.
Honestly, the Pachislots seem to be one of the more interesting games you can find in Japanese gamecenters, so please show a little appreciation you spoiled brats. >:(
Nah, I don't buy this crap. Pachislots are simply gamble games. My mom would love playing, since she likes these type of games, but me? Eehh...
It's shit. At least I got some remixes and the visuals were kinda cool.
I wish Konami would say "Yeah, so we're making all these pachislot games just so we can make a little money and keep developing 2D Castlevania games without having to worry about them selling.". But it seems they're using the profit from the pachislots to make...more pachislots?
No, of course not. Or do you think all the profit a CV game makes is used to make another one? Besides, how do you come to that conclusion? Honestly, some of you are being really unreasonable about this.
No, of course not. Or do you think all the profit a CV game makes is used to make another one? Besides, how do you come to that conclusion? Honestly, some of you are being really unreasonable about this.Is it "unreasonable" to want a new CV game and not a slot machine? I see the assets put into it and think they could be better used for a videogame. But then, I'm a videogame fan, not a gambling fan. My main attraction is to the CV games. So to me, it's wasted resources. I could care less about the business side. I just want more CV games. Having a CV slot machine, to me, anyway- is like a total sell out. It's a way to abuse the brand to get people to play the more profitable venture. Not because they want people to really enjoy the hard work on their slot machine. It's for aesthetics and brand recognition only.
I don't "think" anything. And there's no "conclusion" whatsoever in my post. I was merely speaking freely, expressing what I wish for. I wish for lots of other things too, many of them are completely unreasonable, but I still want them to happen. If that's worth a minus then so be it ;)
Having a CV slot machine, to me, anyway- is like a total sell out. It's a way to abuse the brand to get people to play the more profitable venture. Not because they want people to really enjoy the hard work on their slot machine. It's for aesthetics and brand recognition only.
Well, you should take into account that this was developed for the Japanese market only. Gamecenters and gambling machines are very popular over there, way more than where I live at least, so in that sense it's not selling out at all, and it's not absurd. It may seem that way if you live somewhere else, so it's easy to accuse the game of being that I suppose. People over there are genuinely excited to play things like that. So I'm not sure why, when the Castlevania series serves as the base for a pretty cool and unique slotmachine, with obviously had a decent amount of effort put into it, is suddenly viewed as a product of soulles branding.
Also, with the popularity of gamecenters once again taken into consideration, it may not be accurate to brand the Pachislots as merely a way to spread the Castlevania brand, instead of a succesful spin-off series in it's own right.
I'm not making this stuff up. I'm sure someone from Japan can attest to what I'm saying.
At least there's no Castlevania pachinko yet.
Konami, if they don't want to make one. hehehe.
But i was talking about Konami, what if they are reading here? If they think that a panchiko game will bring money to them, why not make one then? They have made already 3 pachislot games and one arcade, so if they were going to made a pachinko game, i wouldn't get surprised....
The "Alucard slowly turned in a vampire in a 30-year time period" plot point is so contrived, it makes me wonder why they didn't just cut out Simon's part of the story and let the game focus entirely on Trevor, letting his transformation take place immediately after the first act. That might also have led to tighter and more focused game design.
The "Alucard slowly turned in a vampire in a 30-year time period" plot point is so contrived, it makes me wonder why they didn't just cut out Simon's part of the story and let the game focus entirely on Trevor, letting his transformation take place immediately after the first act. That might also have led to tighter and more focused game design.To me, it seems like Simon was included just for fan service and to establish the existence of the Belmont clan.
i'm still wondering how it's possible almost every action hero in gaming have the ability to jump TWICE in the airInvisible wings.
i'm still wondering how it's possible almost every action hero in gaming have the ability to jump TWICE in the airMega Fart.
i'm still wondering how it's possible almost every action hero in gaming have the ability to jump TWICE in the air
i'm still wondering how it's possible almost every action hero in gaming have the ability to jump TWICE in the air
If that is true about transforming into the ultimate form (assuming that Cox is telling the truth. He has lied before), it will likely either be very hard to do or it will only be used at certain points for the sake of advancing the plot.It'll be a QTE.
It'll be a QTE.
@Tom59142664 - If we did this the game would be a button masher. This is a strategic combat game. Same as CVLOS.
I played LoS and I think the label "Button masher" fits rather nicely.I agree. It fits more in MoF because you don't have 3 dimensions to move around, it's pushing and pushing buttons over and over, which was what in the end ruined an experience that would have been otherwise enjoyable, given the magnificent backgrounds this game displays.
According to Cox: Expect some cool new stuff around Comic Con :)
According to Cox's past, i have little hopes of something great or cool.
I played LoS and I think the label "Button masher" fits rather nicely.Then you most likely DIDN'T play LoS...
I played LoS and I think the label "Button masher" fits rather nicely.
I agree. It fits more in MoF because you don't have 3 dimensions to move around, it's pushing and pushing buttons over and over, which was what in the end ruined an experience that would have been otherwise enjoyable, given the magnificent backgrounds this game displays.
You certainly couldn't mindlessly mash buttons in Lords, but there wasn't much strategy involved either.I think Dark Souls had more strategy in it's gameplay than LoS did.
^^And with that said....
I've been working on a Lords of Shadow Combo Video for the last 6 months. It will be in 60fps and span through the start of the game, all the way to the end, in order. About 100 combos, with cinematic and the beautiful LOS soundtrack.
I tweeted Cox a preview of it a few months ago, and he retweeted it. He has been supporting the project from its conception.
I was trying to join this site for a long time but couldn't, because someone on here a while posted my original LOS Demo Combo Video, and i wanted to say thanks. A little upset my video wasn't included on the post above, but that's ok... Thanks to the person (if its the same poster as above), that linked my Demo combo video in one of these threads with much praise. Was a long time ago, but thank you.
Agree with you on the graphics department, but to me combat in los was not tedious. Let me explain it without going into to much detail. Overall it reminds me of a fighting game in which I can pull off a bunch of crazy combos; so yeah at first the combat was a little something... I do not want to say slow or tedious, yet to me combat only got better as time went on for instance these two videos show just how quick the enemies can be killed off
Castlevania: Lords of Shadow Combo Video Tribute (http://www.youtube.com/watch?v=WVqcnDZTJjI#ws)
Castlevania Lords of Shadow Combo Video "Workshed" (http://www.youtube.com/watch?v=VLU7OLrWZEY#ws)
I may not be the best at combos(always trying to learn new things) but experimentation pays off not too mention the weaknesses that enemies had, alongside the perfect block thing, and orb sucking the combat just seems non-tedious to me, but some enemies do get me at points like the big werewolfs and skeletons :)
I think Dark Souls had more strategy in it's gameplay than LoS did.And it was infinitely harder.
You certainly couldn't mindlessly mash buttons in Lords, but there wasn't much strategy involved either.
Personally, I think it's just a matter of knowing when to do what technique in order to immediately turn the fight in your favor.
I completely agree with you, Nagumo.AGREED.
3D Castlevania should focus on platforming. The N64 games were perfect examples of a fun and challenging experience with great atmosphere and a Castlevania feel.
Not that combat should be absent, but Castlevania can do perfectly weel without combos and QTE's.
In my opinion, Castlevania's combat should keep combos (maybe not as hardcore as in LoS). I really find the "one-time attack" completely stupid (either in classic or metroidvania games): hell, Belmonts and other characters are trained warriors and should not battle enemies with just one attack. Combos like in CoD/LoI were very nice, but could have been a bit better.Combos should remain, I agree, but there should be more uses to combo attacks. Instead of just wailing with attacks, incorporate other moves, perhaps to use in conjunction with obsticles and environments. Why can't you combo in a foot sweep to catch an enemy off guard? Why can't you ensnare an enemy and flail them around to knock other enemies down? Why isn't there a quick swat attack where if you are in a narrow bridge over a pit, you can slap them off for a quick kill? They should come up with a load of different attacks, and maybe incorporate subweapons into them. Snare an enemy, reel them in and break an holy water flask on their heads.
Just my two cents.
One of the things I liked the less in LoS combar was the fact that you press your attack buttons and it seems that you are hitting everything on the screen, from one side to the other extreme, with no need to aim or nothing.Now you are criticizing the main gameplay aspects (foundations) of a game so just accept it wasn't for you.
I liked when you missed a lot of attacks with Carrie on CV64, you needed to calculate everything (and not only that, you needed to measure and think your platforming too, because one little mistake and it was starting over the stage).And that made 64 be revilled for years after.
One of the things I liked the less in LoS combar was the fact that you press your attack buttons and it seems that you are hitting everything on the screen, from one side to the other extreme, with no need to aim or nothing.
I liked when you missed a lot of attacks with Carrie on CV64, you needed to calculate everything (and not only that, you needed to measure and think your platforming too, because one little mistake and it was starting over the stage).
I think most of the challenge comes the game trying to wear out the player with damage sponge enemies rather because of attack patterns. I guess there is nothing inherently wrong with that, but I hope the series moves past that system after the Lords series is done because it can be rather tedious. I also suspect it's done in order to pad out the game.
Honestly, I've been thinking lately Castlevania should maybe drop down combo based combat entirely and only have an attack or block function or something like that. I feel 3D Castlevania games should focus less on combat and more on environmental hazards. Not that combat shouldn't been challenging, but there are other ways to do that besides giving the enemies gazillion hit points. :P
Regarding playing Lords of Shadow on Paladin mode, I noticed it's actually very easy. I used these three steps to finish every level without much trouble:
1.) When in the Land of the Lycans, use fairies to stun the more annoying enemies. Mash the attack button to win. Likewise, in the Land of the Vampires, it's the same thing, except you use Holy Water.
2.) When in trouble and out of Fairies/Holy Water, use the Dark Crystal.
3.) When in trouble and out of Dark Crystals, use Ultimate Light magic.
Personally, I think it's just a matter of knowing when to do what technique in order to immediately turn the fight in your favor.
Now you are criticizing the main gameplay aspects (foundations) of a game so just accept it wasn't for you. And that made 64 be revilled for years after.It is clear by now that the game wasn't for me, and I never said otherwise.
I have one question Pfil have you ever played a game call maximo for the ps2 I believe there were only two game so it does not matter but regardless back to what I was thinking. As for missing targets and such I honestly think it's because of that darn target system replace it with the z-targeting system in zelda and bam what an improvement it would be.I did not. I bought and tried both games for a while like 5 years ago, but never got to them again, just beat a couple of stages. They were on my list of games to play for a while, but I always ended up choosing something else.
It is clear by now that the game wasn't for me, and I never said otherwise.
I know a lot of people dislike CV64, but it's one of my favourites.
I did not. I bought and tried both games for a while like 5 years ago, but never got to them again, just beat a couple of stages. They were on my list of games to play for a while, but I always ended up choosing something else.
Thanks for the recommendation, anyway. I'm more for the serious kind of knights games (like Skyrim). However, I loved Ghosts and Goblins, Ghouls and Ghosts, Super Ghouls and Ghosts, but as I said in another thread, everything's prettier with sprites :)
The Maximo games looked more like Medievil than GnG to me. And I did play both Medievil games :P, but that was in the PSX days when I got so much less options to choose from.
Today, both Maximo games are on my PS2 games shelve, in the archive.
Maybe I will give them a chance one of these days now that you reminded me of them :)
But don't forget I'm the only person in the whole world that dared to play Knights of the Temple II like 10 times, and that's one of the buggiest games I've ever seen
Death pits should return or at least punish you in way that you would think twice before making a mistake and you fall in.
Death pits could work even on metroidvanias, like if you fall from a really high place, you take damage according to the height you fallen, until you find a skillNope nope nope nope
It is clear by now that the game wasn't for me, and I never said otherwise.Mine too :-) mechanics, camera, graphics yeah, could've been better but damn did i play the hell out of legacy of darkness lol. That's my personal fav of the 2 8)
I know a lot of people dislike CV64, but it's one of my favourites.
Nope nope nope nope
Did you play the game through on the hardest difficulty? I found it quite an entertaining challenge, and found it demanded a high degree of strategy in terms of handling those gauges and keeping Gabe alive. Perhaps not DMC4 or Bayonetta tier in terms of depth, but demanding nonetheless.
CV 64 is very ehh to me I only got as far as the sewers with Carrie and past the forest of slience hile LoD I beat it with all four characters so good job if you can stomach the vanilla version.
How about something like this every time you fall?ONLY if it's a QTE. IT would be P-E-R-F-E-C-T.
Family Guy Peter is Hurt (http://www.youtube.com/watch?v=k5reDsSIiAk#)
Agreed. I didn't feel like Paladin mode was that much tougher outside of the fact that it hurts more if you get hit, but the stronger enemies allowed you to make better use of the combat system. In a way, I didn't fully appreciate it UNTIL I played it on Paladin and had to make greater use of the moves I wasn't using as much before.
Have to say though, that combo video was pretty badass! Good job to the guy who did that!
This is odd to me because I thought LoD had junk level design compared to CV64. If CV64 had the extra two characters, there'd be no reason to play LoD imo.
While i love the explanation uzo gave, still i would like a more logical explanation, like why Richter or Maria can go underwater and stay there eternally, without drowning on SoTN, when on the previous game they can't?
Because it just doesn't matter, every franchise plays by its own rules.You are contradicting yourself don't you think? we get it, you hate the LoS series it's nonsense to you and every aspect of it is a deprture that shouldn't be done that way. I'm all for arguments and discussion but god I feel this is 2008 again (or 2009, or 2010, or 2011...)
From where I see it, that makes sense, but the fact of having fall damage in Mirror of Fate does not, though in real life it would be exactly the opposite.
While i love the explanation uzo gave, still i would like a more logical explanation, like why Richter or Maria can go underwater and stay there eternally, without drowning on SoTN, when on the previous game they can't?
You are contradicting yourself don't you think? we get it, you hate the LoS series it's nonsense to you and every aspect of it is a deprture that shouldn't be done that way. I'm all for arguments and discussion but god I feel this is 2008 again (or 2009, or 2010, or 2011...)You are taking it out of context. See how the conversation was before that message and you will find no contradiction.
Press X to say "Aaah..."Sounds like a porn game...
Press OX to say "Aaah...
Press OO to say "Aaah..."
Press XXO to say "Aaah..."
Press OXOXXO to say "Aaah..."
Success!
stuff
Sounds like a porn game...I'd buy that :P
This was PARTICULARLY present in the Aghartan ruins, Land of the Lycans.Those levels are the worst designed stuff I've seen in a AAA game. No surprise why people quitted there. The real game began for me in the last level before Cornell, the jump in quality is at the same time astounding and baffling.
I don't mind fall damage if it's somewhat logical and somewhat reasonable (gameplay-wise).The less "realistic" penalties, the better. Now, I'm willing to let slide(though still dislike) fall damage taken by a HUMAN character. But a non-human, VAMPIRE, there is NO good reason to include such a thing. EVER! Alucard and this game's Dracula shouldn't get hurt if they fall the length of a skyscraper. They are fuckin VAMPIRES. There's no way to justify that while trying to demonstrate how badass the LoS versions of Alucard and Dracula are, because if you are a badass vampire and you still get hurt from falling, you aren't THAT badass. That's like a werewolf getting mortally wounded by tripping over a stuffed animal. That dog won't hunt, Monsignor!
Hell, I didn't mind it in CV64/LoD. Falling from too far was even death!
I'm ok with it.
Boomerang Kid (NES game) had you dying if you fell two tiles. TWO TILES! Unreasonable.
LoI has you falling hilarious heights, no damage. Not logical. Gameplay-wise it's also reasonable because "Lol videogame physics".
The minute the game tries to be too realistic, it starts to become more of an annoyance.
I bugged up on that sentence. In the 64 version I only got past the forest of silence with reinhardt. Also, cv64 messed up on the control and camera( I clearly remember in the villa when the chainsaw man chasing me that the camera just got stuck in an area and I weas like no!!!! and then I died that was such a glitch and I'll tell you this has never happened to me in lod just the vanilla version) badly and lod improved upon that also, if I can beat lod with all four characters, three of them on the hardest difficulty (Carrie I cannot remember honestly) then something is very,very, wrong. All the mess ups in cv64 are improved upon in lod not perfected, but impropved enough that this one can beat it more than once and let me tell you lod is one of my favorites ;D
The less "realistic" penalties, the better. Now, I'm willing to let slide(though still dislike) fall damage taken by a HUMAN character. But a non-human, VAMPIRE, there is NO good reason to include such a thing. EVER! Alucard and this game's Dracula shouldn't get hurt if they fall the length of a skyscraper. They are fuckin VAMPIRES. There's no way to justify that while trying to demonstrate how badass the LoS versions of Alucard and Dracula are, because if you are a badass vampire and you still get hurt from falling, you aren't THAT badass. That's like a werewolf getting mortally wounded by tripping over a stuffed animal. That dog won't hunt, Monsignor!This I agree with....mostly. Yes, humans should take fall damage, but I don't think that non-human characters should be immune to fall damage. They should still take it, but a lot less. For example, if a human would take 40 points of damage from falling a long way, a vampire character would only take 4 damage from a fall of the same height. Vampires and other non-humans are not invincible. They're just much more durable than humans and this would show that.
Those levels are the worst designed stuff I've seen in a AAA game. No surprise why people quitted there. The real game began for me in the last level before Cornell, the jump in quality is at the same time astounding and baffling.
Sounds like a porn game...Hahahaha!
I'd buy that :PMe too :P
It's nothing personal, it's just that sometimes you complain about the most trivial things, you have the "OldKastlevania4lifezLoSZucksorrs" that most of this forum loves (avalanche of -1's? change that for +1's, I'm and old active member and my rep is the lowest of the bunch because, god forbid, I dislike some aspects of the old series and like some of the new, loving both.. well, except for mof).It's OK. It's just that there's lots of things in LoS that don't make sense the way I see it (especially the music, you can be sure about that).
See, the fall damage is a design choice, rules dont matter, and old Castlevania didn't have any /rules/, old Belmonts DROWNED after touching waters,there's no universal Castlevania "rule" see? sometimes it appears that you can't lose a chance for bashnig LoS even if you have to invent the most abstract stuff to prove your point, as a fan I have the right to feel offended, and note, I'd do the same if the same reasoning was used for critizising that way Ecclesia or Aria or Symphony or whatever (except PoR, tht game is inexcusable, and DoS is meh).
MoF focused in platfforming (bad o good you decide) and so they needed a penality for falling high heights, becasue, you know, that's failing in platfforming; the old games had insta deaths, MoF is not as punishing but it still had a penality, see? It's a design choice, the metroidvanias were not platfformers they focused in navigation and loot that's why they didn't have those restrictions, it's not about "rules" of a universe (being castlevania one of the most inconsistent ones ever created). But I don't hope I could change your mind as I see you are rooted in your beliefs, and that's fine, I salute you and applaud you, but mind you, you'll always have someone like me standing on the other side.
From Cox's Tiwtter: They were recording Jason Isaacs/Satan's voice today.Oh man my most anticipated perfomance. Isaacs is a A-tier actor (So are Carlyle and Stewart)
Oh man my most anticipated perfomance. Isaacs is a A-tier actor (So are Carlyle and Stewart)yeah, credit where credit is due, the voices they got for the LoS series were awesome. Isaac particularly chews up the scenery like noone's business. And of course Sir Patric Stewart, who goes into Shakespearean monologues about charades and masks.
yeah, credit where credit is due, the voices they got for the LoS series were awesome. Isaac particularly chews up the scenery like noone's business. And of course Sir Patric Stewart, who goes into Shakespearean monologues about charades and masks.No man on earth has pronounced "Charade" the way Patrick Stewart did, is up there with Michael Caine's "Tangerine".
David Belmont
David BelmontUltra lol. Hey, it sounds good but still...
Oh, right. I keep forgetting you work at Konami. :PNot less than iga does.
He's still employed there, though. :)Then I need to know where is he, it always burns my heart when a high profile developer goes to obscurity, what happened to Castlevania hero Toru Hagihara? or worse, Masahiro Ueno? Those guys should be in charge of the series now. Perhaps not in a development place, but in a directive positions.
Where are Sotaro Toshima and Yasuhiro Ichihashi?Sotaro Tojima did Halo 4. He's in the big leagues now.
Sometimes also a little sad because a lot of great composers/artists only worked on one game.Especially now, when I miss them so much.
here's to missing you, soshiro hokkaiI adhere to that!
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My money's on a whole new Belmont much like Gabriel was. Let's hope that "Iga vetoed the use of Julius" rumor is true.People keep saying this as if he could do that. Unless he was in a high enough position, (like Inafune was at Capcom) he can't really "veto" the use of Konami's IP. He doesn't own the character. Konami does. (And even then, Inafune couldn't either, most he could do was push for games and such, or veto bad game concepts)
I think the actual wording by the source was "personal request".Do we have the source? Tell me it was not 4chan
People keep saying this as if he could do that. Unless he was in a high enough position, (like Inafune was at Capcom) he can't really "veto" the use of Konami's IP. He doesn't own the character. Konami does. (And even then, Inafune couldn't either, most he could do was push for games and such, or veto bad game concepts)Without digging again into music territory, I'd be curious to see a MS Julius, since they were indeed some things MS did well to my taste. For example, they have proven to be able to write compelling stories for Castlevania (like everything surrounding Gabriel's story), as well as coming out with some awesome artworks (like Trevor).
That said, I'm torn. on the one hand, I'd love to see another original Belmont, (and it would work out, starting the series with an original Belmont, and ending it with one) but at the same time, I'd love to see a re-imagined Julius, after Simon and Trevor.
So I can't get over the hilarity of this image that the official Facebook page for Castlevania: Lords of Shadow posted:I've always thought that Gabriel is to LoS what Darth Vader is to the Star Wars saga (6 movies).
The caption reads: "We're at Comic Con asking fans/heroes/villains which weapon they are more excited for: Void Sword or Chaos Claw? Looks like Vader has decided to decimate the Rebel defenses with his Chaos Claw! Which would you wield?"
The irony is Konami's social network people probably have no idea how appropriate this image is. The parallels make this image priceless.
So we know that for whatever reason Dracula uses the time machine located within his castle to travel back to when Carmilla was still human.
So, there is a neogaf rumor saying that a version of Mirror of Fate and the LoS ultimate edition is coming to PS3/360 in october in the anniversary of the first game.Rumor originated here:
Hype? Hype.
Those screens oh god oh god...
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Well, I'm intrigued.
Trevor looks like a girl
Trevor looks like a girl
So, there is a neogaf rumor saying that a version of Mirror of Fate and the LoS ultimate edition is coming to PS3/360 in october in the anniversary of the first game.A little hype. Just a bit.
Hype? Hype.
Trevor looks like a girl
So, there is a neogaf rumor saying that a version of Mirror of Fate and the LoS ultimate edition is coming to PS3/360 in october in the anniversary of the first game.
Hype? Hype.
Too bad MoF has no replay value, or else I'd re-buy it. And I'm in the minority that actually liked the game.DO you have it around? if it coinciedes with what we've seen so far that would be interesting
Anyone remember that supposed leaked Chapter List for LoS2? Although it was most likely fake, a lot of the chapter names sounded pretty cool and I hope some of them actually made it into the game. I recall one being named "Legion," and the final chapters hinted at Dracula going into Hell. One chapter should be called "Pandemonium" (the capital of Hell from the poem Paradise Lost)
Im gonna be in the camp that say that horned dude is Satan, or at least one of his super demons.I'm guessing that it's Satan at his true and full power in Hell. I remember hearing something that when we fought him in LoS1 he was in a weakened state and that's why he was after the God Mask. After all, if Satan was the way he was in LoS1 when we fight him in LoS2, we would slaughter him as Dracula. Yeah, that horned demon has to be Satan. I would be very disappointed if it wasn't.
Hey, anyone got that "everyone goes apeshit when someone mentions Lords of shadow" image? I seem to have lost mine
Hey, anyone got that "everyone goes apeshit when someone mentions Lords of shadow" image? I seem to have lost mine
Thaaaanks. I think I made the original... But I never bothered saving it lol.Can't seem to find it. Sorry.
Remade it here: http://castlevaniadungeon.net/forums/index.php/topic,4965.msg139337.html#msg139337 (http://castlevaniadungeon.net/forums/index.php/topic,4965.msg139337.html#msg139337)
I'll have to disagree, I think that's a minotaur.This! He reminds me of the Minotaur in Harmony of Dissonance:
Third, some more kick ass architecture.
"Dracula then unleashes a few devastating attacks on the golem and performs a final quick time event to finish him off."Yeah, that and the whole parkour leaping from falling debris to falling debris, which I don't doubt will be QTE too. Tisk tisk tisk...
lel
Yeah, that and the whole parkour leaping from falling debris to falling debris, which I don't doubt will be QTE too. Tisk tisk tisk...Hasn't the gaming industry learned that gamers for the most part don't like QTEs? I mean there are some exceptions, but for the most part, QTEs in games suck. If they are put into the combat and you are given enough time to react, like in KH2, No More Heros, and Mad World, then that's fine. But in my experience, most QTEs are terrible. Oh, and lets not forget the ones in RE4. Those are the worst example of hard bad QTEs can be.
It's official name is Vampire Warrior, not Vampire Orc though. Althought it does look orcish.Yeah i've seen it it looks cool, we already know how lesser vampires look in loS
Wish I could post the picture of him but I can't atm but he's seen in the trailers getting a mouthful of sword.
It's official name is Vampire Warrior, not Vampire Orc though. Althought it does look orcish.Not surprised, but disappointed.
Wish I could post the picture of him but I can't atm but he's seen in the trailers getting a mouthful of sword.
Anyhow, im surprised people out surprised that QTE's are returning. I thought it was a foregone conclusion by now. Hell everything from the first game is returning, shimmying, plank walking (although there's no need to balance yourself) orchestral hollywood esq music. The only things that are different are the camera control, the void and chaos powers and it's open world.
I say expect the expected when it comes to this game and nevermind the unexpected.
Not surprised, but disappointed.
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Castlevania: Lords of Shadow 2 producer Dave Cox has dropped hints that Konami is looking beyond Mercury Steam’s game by stressing that the publisher has to make further improvements in the ‘next one’. He added that Mercury Steam will not be involved in the unannounced project.
Double Helix or Ninja Theory would be the top two worst candidates to take over the series. Give it to From Software or Platinum Games.
I don't care which developer takes the series next, I just want them to return to the classic canon. And no, 1999 isn't the only story that's left untold.
Games that can be added to the "Akumajo Dracula" canon:Any of these would be good, especially ReBirth 2.
- 1999
- ReBirth 2: Belmont's Revenge
- Dracula's Curse Chronicles
- a game that has the next Dark Lord Alucard hints at that will emerge at the end of DoS
I can't be the only one that's tired of reboot after reboot, AKA the "easy way out." And personally I'd rather have an experienced studio that knows how to make a good platformer than an inexperienced one.No, you stop. You simply can't get a game with a deep storyline that is preceed with 20 of superficial/holed storyline. And do you think Konami will make a sequel to a game 10? 20 years old? Very unlikely.
Games that can be added to the "Akumajo Dracula" canon:
- 1999
- 1897 (Bram Stoker's Castlevania)
- ReBirth 2: Belmont's Revenge
- a game featuring an adult Soleiyu Belmont
- Dracula's Curse Chronicles
- 300 unknown years of vampire slaying Belmonts, or other heroes. This period can have 5 games AT LEAST. Games that wouldn't be restricted to the "100-year rule." Games that don't even have to have a specific year, they could be left ambiguous like OoE.
- a game that has the next Dark Lord Alucard hints at that will emerge at the end of DoS
Stop being so close-minded.
I can't be the only one that's tired of reboot after reboot, AKA the "easy way out." And personally I'd rather have an experienced studio that knows how to make a good platformer than an inexperienced one.I'm TIRED of reboots, not only in Castlevania, but in everything. They are stupid when compared to what it used to be. I liked it when everything was part of the same thing.
Games that can be added to the "Akumajo Dracula" canon:
- 1999
- 1897 (Bram Stoker's Castlevania)
- ReBirth 2: Belmont's Revenge
- a game featuring an adult Soleiyu Belmont
- Dracula's Curse Chronicles
- 300 unknown years of vampire slaying Belmonts, or other heroes. This period can have 5 games AT LEAST. Games that wouldn't be restricted to the "100-year rule." Games that don't even have to have a specific year, they could be left ambiguous like OoE.
- a game that has the next Dark Lord Alucard hints at that will emerge at the end of DoS
Like I mentioned in the Atlus bankruptcy thread, I wouldn't mind if Konami buys them out, and gives them a shot to do something creative with the series. If there's anyone who could produce an unique, challenging Castlevania RPG with an actual decent story, it's them. Plus, they already have a lot of experience with occult related games.I'm all for CV RPG! :)
I don't care which developer takes the series next, I just want them to return to the classic canon. And no, 1999 isn't the only story that's left untold.Me too, just let them do what they must do and there will be no complains.
I think that IGA's time to make the 1999 demon castle wars game, and that's it. Mercurysteam is doing a great job with Castlevania and from this time on, ''seriousness'' should be in the games.Serious, epic and with Hollywood music. That's a bright future for CV.
No, you stop. You simply can't get a game with a deep storyline that is preceed with 20 of superficial/holed storyline. And do you think Konami will make a sequel to a game 10? 20 years old? Very unlikely.So, when Cox told us to forget everything we knew about Castlevania, he meant forever.
They could remake (not reboot) the old timeline, trimming the fat, this time with actual writers. That's the ideal case, really.
So, when Cox told us to forget everything we knew about Castlevania, he meant forever.
You simply can't get a game with a deep storyline that is preceed with 20 of superficial/holed storyline.
And do you think Konami will make a sequel to a game 10? 20 years old? Very unlikely.
Was a video to the follow up of Lords of Shadow 2 shown? IGN says that the game was teased.
http://www.ign.com/articles/2013/07/22/konami-hints-at-next-castlevania-game (http://www.ign.com/articles/2013/07/22/konami-hints-at-next-castlevania-game)
Apparently. So Cox will act as an executive producer a la Kojima in LOS1?
Strider HD isn't Strider 3, is it? It's a reboot, actually. So yeah.
Also we don't know for sure if most Castlevania fans like story or don't.
I like the old timeline but it feels a little.. old, and every new game in that timeline must carry that burden, and it willl feel old.
That's not the point. You're saying it's unlikely for a company (in this case, Konami) to revisit old games/stories. Strider HD is proof that it's possible, not just for Capcom, but for most other gaming companies. There are many other examples of this.But... they are not revisiting the old story.. they are doing exactly what I'm suggesting, a soft reboot, a refinement/remake of the old stories. Actually, I can think of an example of what you're saying.. Curse of Darkness. And Portrait of Ruin. You know how that turned out.
I don't understand. Are you saying the canon games "feel old" because they take place centuries in the past, or "feel old" graphics-wise, or story-wise, or it's been continuous from 1986 to 2008? A rebooted timeline would prolly take place centuries in the past too. Can I ask, what would be the difference if a new team develops a canon game that takes place in the year 1597, or a new team that makes a non-canon/rebooted timeline game in the year 1597? Using your logic, would one feel "older" than the other to you, just because it belongs to a legacy? Would you automatically like the "new timeline" 1597 game over the "canon timeline" 1597 game just because it doesn't have the burden of fitting into that legacy?Simple, the old games were made ina different time with the spirit of that time. Say, someone makes a sequel to harmony of Dissonance, hardcore fans sure, will be impressed, but the other 80% of game sales public what? They would be scratching their minds, whi is juste belmont, who is simon belmont, etc. They just won't bother. And tell me that if said story was ultra deep serious wouldn't feel forced knowing which kind of game it comes from? it will. Now, if someone makes a remake of HoD with expanded story and stuff, say, it's the fourth game on a series that starts with a Cv3 remake that has a prologue telling the LoI story, people will feel better and the games less "heavy" on old knowledge and most importantly, modern, as like it or not "story driven" is the present.
I don't mind a proper reboot of the series, just as long as they tie up the 1999 thing.I agree, I need closure damn it!
The 1999 game may not satisfy us after all the super hype, but it needs to happen.
Somehow, though, deep down I don't think it was ever meant to happen. It was just a backdrop to Aria, in a way.no doubts about it
I was under the impression David was always a producer at Konami. Wasn't he credited in several games before LoS?Symphony and chronicles, yes, it seems he's Mr Castlevania now.
If they reboot the series again though, I want something much closer to the original. A somewhat re-imagined, condensed, timeline. Bring back all the major players, add a few newcomers, wipe the extended cast clean, and give the stories a steroid shot while they're at it. Just keep the same sense of character and atmosphere the series has been known for.
To put it simple for you,
They could remake (not reboot) the old timeline, trimming the fat, this time with actual writers. That's the ideal case, really.I wouldn't be happy with just remakes. They would be the same that DXC was. I want NEW stages and NEW music. Especially music. Castlevania music, that is.
They could remake (not reboot) the old timeline, trimming the fat, this time with actual writers. That's the ideal case, really.I could go for that. Keep the base idea of events, weed out the 'extra' stories that don't really contribute much and also add NEW stories to enrichen the new continuity. I would say, keep Trevor(1976), Christopher(1576), Simon(1691) and Richter(1792). Quincy Morris could either be cut or kept(keeping Stoker's Dracula as a part of the CV). Stuff that would be cut, naturally, would be LoI(perhaps make CV3's events the TRUE origin and keep Dracula as Vlad III, like my pitch, perhaps work in a little bit of history by including Radu and Mircea). That would also mean no CoD, no Belmont's Revenge, no Simon's Quest, no HoD, no SotN(gasp), no OoE, no PoR(if Quincy is kept, I wouldn't mind keeping Bloodlines, or perhaps merging the two games into one story that spans two generations). Other than that, all else will be left open. Concepts like the hundred-year rule (and if the Morris clan are kept, the whole "Morris clan are inferior and die if they try to use the Vampire Killer") will be written out.
Has their been any confirmation on if their will be a dash teleport of some kind, projectiles like fireballs etc?he seems to have a mist form or something, but it might be context specific.
he seems to have a mist form or something, but it might be context specific.
Maybe, the series could go the way of the final fantasy series in which each game is independent of the others. No stories expanding over who knows how many games. One game, one story. This way is someone new comes along with their own ideas, it wouldn't affect the other games. This is probably the way most series should be.
This is my prefered course of action. However, I think that if the developers would like to make several games in a continuity, they should be allowed to do so. Nothing as big as the classic canon, but maybe a duology, or a trilogy; something like that.
I keep hearing about reboots and the only thing that's coming on my mind is the rumor about Batman movies getting another reboot. Just what the f@$k? You've just reboot something and then you are going to reboot it again? This is so wrong..................worst than recycling sprites if you ask me. Why? What will happen if the new reboot doesn't meat their expectations again? They will do a third reboot? So now the series have become a guinea pig?That's the state of the world we are in. Reboot is modern society's magic reset button. Pretty soon, we're going to get to a state where parents are going to be upset how their kids turn out and say, "Let's reboot them!", having another child and disowning the one that didn't live up to their expectations. ;D Reminds me of King of the Hill how Hank never lived up to Cotton's dream, so when he had the other kid decades later, he named him "Good Hank"(as original Hank was bad and a failure in his eyes). Hey, it's a slippery slope.
I could go for that. Keep the base idea of events, weed out the 'extra' stories that don't really contribute much and also add NEW stories to enrichen the new continuity. I would say, keep Trevor(1976), Christopher(1576), Simon(1691) and Richter(1792). Quincy Morris could either be cut or kept(keeping Stoker's Dracula as a part of the CV). Stuff that would be cut, naturally, would be LoI(perhaps make CV3's events the TRUE origin and keep Dracula as Vlad III, like my pitch, perhaps work in a little bit of history by including Radu and Mircea). That would also mean no CoD, no Belmont's Revenge, no Simon's Quest, no HoD, no SotN(gasp), no OoE, no PoR(if Quincy is kept, I wouldn't mind keeping Bloodlines, or perhaps merging the two games into one story that spans two generations). Other than that, all else will be left open. Concepts like the hundred-year rule (and if the Morris clan are kept, the whole "Morris clan are inferior and die if they try to use the Vampire Killer") will be written out.That sounds good in theory.
Other than that, keep the basic visual style and classic styled music. Also dip into the wide assortment of classic CV monsters. I want to see Mummies, Frankenstein Monsters, Phantom Bats, Medusa Heads, Bone Pillars/dragons and such. Also, keep it the "hero's series", keep the focus on the Belmonts. Flesh out Dracula's backstory, sure, but keep the focus on what the Belmont family goes through.
That's the state of the world we are in. Reboot is modern society's magic reset button. Pretty soon, we're going to get to a state where parents are going to be upset how their kids turn out and say, "Let's reboot them!", having another child and disowning the one that didn't live up to their expectations. ;D Reminds me of King of the Hill how Hank never lived up to Cotton's dream, so when he had the other kid decades later, he named him "Good Hank"(as original Hank was bad and a failure in his eyes). Hey, it's a slippery slope.Excellent comparation that one about parents and kids. And that was a great episode!
One thing I think makes reboots worse is the whole trilogy thing. If you reboot something and make it a trilogy, you are only fortelling your eventual end, because a trilogy is a close-ended thing. So, what happens when you end it and people want more? It's almost FORCING another reboot. I say, just don't say anything. Don't proclaim you are making a trilogy. Just fuckin' make as much as you want or CAN. If the series falters, it falters, but I'd rather have that open freedom of ideas rather than keeping within a stricted limit as that of a "trilogy".
In my humble opinion, I feel the "Final Fantasy" route where each game is it's own self-contained universe like Mai Waifuu Nagumo described is better left off as "Gaiden" style games. I like continuity, how the Belmont legacy can show repercussions centuries down the line. If the series goes the "Final Fantasy" route, then there would be none of that, no feeling of connection other than characters in name only & perhaps music. Granted that style offers more freedom for the developers to do what they want without worrying about adhering to continuity, but what I feel makes CV special is that there's been an effort to keep everything connected somehow, albeit loosely/indirectly but you know the bloodline(s) still find a way to persist.I remember having the feeling of "eternity". I don't know other way to put it. I wasn't even a teenager when SotN came into my life and shaped everything about me. From that day, it was game after game, more of that kind of game I loved so much. Almost every year a new one. Every time I was playing a new game I had the peace in my mind the in a year, or year and a half, a new one was coming. I want that feeling back, among other things.
I feel the best approach would be how OoE did it, by making games that leave the specific year ambiguous. Leave us guessing when said story takes place, yet it's not tied down & set in stone like all the other games are. And at the same time develop Gaiden games that take place outside the "main universe," like LoS and CV64.
By saying guinea pig and reboot, i mean that if every time you ditch the elements from previous games and do something that has 0-2% from what previous games they were known, then only the name remains. A good example? Alundra with Alundra 2. They are 2 different games, if you take the name out from Alundra 2, you will barely find anything to remind you Alundra. I'm not against reboots, but only if they are done correctly.That's exactly what's been happening these last years.
By saying guinea pig and reboot, i mean that if every time you ditch the elements from previous games and do something that has 0-2% from what previous games they were known, then only the name remains. A good example? Alundra with Alundra 2. They are 2 different games, if you take the name out from Alundra 2, you will barely find anything to remind you Alundra. I'm not against reboots, but only if they are done correctly.
Well, I definitely don't want that to happen. I was more thinking along the lines of Castlevania becoming a meta franchise with several sub-series and one-shots running concurrently. Perfect example: Megami Tensei. It has more spin-offs that you can count on one hand but you can definitely tell they're all related. At the same time they can be quite diverse as well. For example, they could have a sub-series with only classic-style games, but also a sub-series that does something original, and a metroid based series if there's still demand for it, an RPG series (my personal desire), you name it.
Well, I definitely don't want that to happen. I was more thinking along the lines of Castlevania becoming a meta franchise with several sub-series and one-shots running concurrently. Perfect example: Megami Tensei. It has more spin-offs that you can count on one hand but you can definitely tell they're all related. At the same time they can be quite diverse as well. For example, they could have a sub-series with only classic-style games, but also a sub-series that does something original, and a metroid based series if there's still demand for it, an RPG series (my personal desire), you name it.I love you. The Shin Megami Tensei parallel is great and I'd love for it to be the case.
I love you. The Shin Megami Tensei parallel is great and I'd love for it to be the case.It would be the only way to appease EVERYBODY, yet I just can't see Konami doing it. Shin Megami Tensei series, as a whole, introduced this early on. I think CV is too far along in it's years for people to accept this as a new standard. Also, I doubt Konami would want to spend that much effort in strengthening the series. They are probably going for the straightforward reboot to reboot. Much less baggage, and the fans won't be guessing, "So, does this take place after this? Why does THIS one say it happened this way when the other one says it happened THAT way?!". Not to sound harsh, but I just don't think have enough patience(or brain power) to piece together a meta-mutliverse. It's all about the fast thrills. Kill the current continuity(in this case, LoS), and start anew. No "But how does this fit in with LoS?" questions. Get all that out of the way in the announcement.
Maybe Konami will promote europeans to continue making CV games, I mean, I really like past CV gamesv (SotN, CotM, HoD, AoS, etc) but, the story got really silly. Japanese developers has made the story like that and tried to make each castlevania game another SotN. It's time to let go of the past and embrace the new direction CV games may take. If they are good, of course.It's less a problem of japanase developers and more of a problem of who was in charge those years, Silent Hill for example is a brillaint story and was made by japanese, and many many other examples, leaving "all behind" is a little rude and disrespectful but I'd love for the series to get the best aspects of each era and mix them continously, as many ther have said, the last thing we need is to be stuck in a single style again!
Maybe Konami will promote europeans to continue making CV games, I mean, I really like past CV gamesv (SotN, CotM, HoD, AoS, etc) but, the story got really silly. Japanese developers has made the story like that and tried to make each castlevania game another SotN. It's time to let go of the past and embrace the new direction CV games may take. If they are good, of course.Yeah, I will forget about what I love the most in the world (past CV games) and embrace the new direction (which I currently hate).
It would be the only way to appease EVERYBODY, yet I just can't see Konami doing it.
Shin Megami Tensei series, as a whole, introduced this early on. I think CV is too far along in it's years for people to accept this as a new standard.
Also, I doubt Konami would want to spend that much effort in strengthening the series. They are probably going for the straightforward reboot to reboot. Much less baggage, and the fans won't be guessing, "So, does this take place after this? Why does THIS one say it happened this way when the other one says it happened THAT way?!". Not to sound harsh, but I just don't think have enough patience(or brain power) to piece together a meta-mutliverse. It's all about the fast thrills. Kill the current continuity(in this case, LoS), and start anew. No "But how does this fit in with LoS?" questions. Get all that out of the way in the announcement.
It's a bit unfortunate that "Akumajo Dracula X" never stuck--as the "X" was supposed to be indictive of Symphony's spin-off status--,
Better yet, Rondo is X too, and symphony is the sequel to rondo so, I dunno.
One thing I will say about Mr. Igarashi is that there were certain things we didn’t want to do in our game because we felt it was stepping on his toes. Out of respect. I can’t tell you now, but there was a certain thing that we were going to have in this game that I felt was going too far, it was encroaching on his universe. I didn’t want to do it purely because if he had the opportunity to do another title, it’s his baby and it’d be wrong for us to do that. We set out our story, we’re separate, this is our take. Whatever happens next, it’s not up to me.http://www.destructoid.com/digging-deeper-into-lords-of-shadow-2-with-dave-cox-258628.phtml?utm_source=twitterfeed&utm_medium=twitter (http://www.destructoid.com/digging-deeper-into-lords-of-shadow-2-with-dave-cox-258628.phtml?utm_source=twitterfeed&utm_medium=twitter)
The rumor about Julius being cut off from the game out of IGA's respect CONFIRMEDhttp://www.destructoid.com/digging-deeper-into-lords-of-shadow-2-with-dave-cox-258628.phtml?utm_source=twitterfeed&utm_medium=twitter (http://www.destructoid.com/digging-deeper-into-lords-of-shadow-2-with-dave-cox-258628.phtml?utm_source=twitterfeed&utm_medium=twitter)
I thought symphony was Castlevania X for "10"
- Castlevania
- Simon's Quest
- Castlevania III
- Super CV IV
- Dracula X
- Rondo of Blood
- Castlevania MSX
- The Adventure
- Belmont's Revenge
- Symphony of the Night
IIRC in the iga gamecenter cx interview the X represented that they could do anything and that's why they put it there.Well that was what Iga said but both Rondo and Symphony were made by Hagihara, not him. But yeah that's prbobably the reason, kinda like MegamanX.
Well that was what Iga said but both Rondo and Symphony were made by Hagihara, not him. But yeah that's prbobably the reason, kinda like MegamanX.
When Robert Carlyle did that scene, he was really crying, and it was quite powerful.
I think Jim Sterling inadvertently described the problem with LoS's plot in one of his videos. There is absolutely no idyllic or happy time seen in the game; it's all sadness all day erry day, so there's really nowhere to fall from. The fall is what makes tragedy work.Just watched it:
Also the number of friends and family Gabriel kills is just getting funny at this point.
That's one big grip I have with Gabriel's story, it's that we never see Gabriel in a happier place. I wish we could have seen him grow up to become the Brotherhoods finest warrior and falling in love with Marie. Instead they just drop the character on us and tell us "It's all in the manual, well most of it!"
And I agree with Lelgax, they now have a chance to do this with the phantoms of Trevor and Marie roaming around. So maybe we'll get those moments of tranquility, even for a little bit.
Yep. While LoS I prefer LoS story, I felt MORE with OoE story with just text and a omage of smiling Shanoa.
LoS "tell instead showing" problem is what made Gabriel's fall from grace look underwhelming too.
I'll go as far as to say that Trevor/Alucard in MoF was better written than Gabriel.Absolutely, Alucard arc has been the best story that has come from the reboot, I absolutely understand him as a character adnd his motivations, I'm not that clear with Gabriel, yet.
Absolutely, Alucard arc has been the best story that has come from the reboot, I absolutely understand him as a character adnd his motivations, I'm not that clear with Gabriel, yet.
... Seriously?
That why Ryukishi's (Higurashi & Umineko) works are successful, even if its simplistic it have a good story that have lighthearted parts and then tragedies, we can really sympathize with these characters and fell their human part. Without that its like a robotized plot.
Right his would be wife worked on rondo and he entered SOTN later on did he not?
QuoteWhen Robert Carlyle did that scene, he was really crying, and it was quite powerful.... Seriously?
Alucard started to give the old timeline more focus in story, the same happened in this timeline too, isnt it ironic? xD
The saga will end clear (speak of a final game engine scenes more than 10 minutes ...). The only option that would leave Konami for the future in LOS would make a PRE-LOS.
The rumor about Julius being cut off from the game out of IGA's respect CONFIRMEDhttp://www.destructoid.com/digging-deeper-into-lords-of-shadow-2-with-dave-cox-258628.phtml?utm_source=twitterfeed&utm_medium=twitter (http://www.destructoid.com/digging-deeper-into-lords-of-shadow-2-with-dave-cox-258628.phtml?utm_source=twitterfeed&utm_medium=twitter)Holy shit.
Cox said in Twitter and I think in an interview that there will be a new Belmont in LOS2. He also hinted that, given the fact that he will be new, he wouldn't be named after any previous character. Michael, Erik, James sound nice. Michael is cool because there would be an ''archangel'' battle. Gabriel vs Michael... coolPlus Satan/Lucifer who was the fourth Archangel too. Still need Raphael.
Plus Satan/Lucifer who was the fourth Archangel too. Still need Raphael.
Lucifer was never an Archangel.Lucifer was never anything, Has-Satan is the juror angel of god, he's not the devil, but that doesn't make the stories made for him less awesome.
But perhaps had the Alucard ps3/360 been greenlit instead of Lords, we would've had the game by now or at least more insight about it's events o.o;Yes, but as I said in another thread, the idiots at Konami cancelled it.
Lucifer was never an Archangel.Most archangels are considered to be good angels. Satan, sometimes called Lucifer, is also considered an archangel, but one who has fallen from God's grace and is considered evil, leading fallen angels against God in the War in Heaven in the traditions in which such a concept exists. -Wikipedia: https://en.wikipedia.org/wiki/Archangel (https://en.wikipedia.org/wiki/Archangel)
Most archangels are considered to be good angels. Satan, sometimes called Lucifer, is also considered an archangel, but one who has fallen from God's grace and is considered evil, leading fallen angels against God in the War in Heaven in the traditions in which such a concept exists. -Wikipedia: https://en.wikipedia.org/wiki/Archangel (https://en.wikipedia.org/wiki/Archangel)You mean the official one right? Becasue in the bible lucifer refers to the fallen king of babylonia, the whole "he was expelled form apradise" is an urban myth
EDIT: Plus it is confirmed Satan came fom Heaven in LoS - cf. his lines before the final battle.
But yeah, he can also be considered as not an archangel in some religions/versions.
This word, transliterated hêlēl or heylel, occurs only once in the Hebrew Bible and according to the KJV-influenced Strong's Concordance means "shining one, morning star, Lucifer"
...
Christian tradition, influenced by this presentation,[16] came to use the Latin word for "morning star", lucifer, as a proper name ("Lucifer") for Satan as Satan was before his fall
...
J. Carl Laney has pointed out that in the final verses here quoted, the king of Babylon is described not as a god or an angel but as a man
...
However, the understanding of the morning star in Isaiah 14:12 as a metaphor referring to a king of Babylon continued also to exist among Christians. Theodoret of Cyrus (c. 393 – c. 457) wrote that Isaiah calls the king "morning star", not as being the star, but as having had the illusion of being it
...
"The exposition of this passage, which some have given, as if it referred to Satan, has arisen from ignorance: for the context plainly shows these statements must be understood in reference to the king of the Babylonians."
...
In Christianity the title Satan (Hebrew: הַשָּׂטָן ha-Satan), "the opposer", a title of various entities, both human and divine, who challenge the faith of humans in the Jewish Bible
...
Christian teaching about the Satan (Hebrew שָׂטָן, Adversary), to whom God proposes his servant Job is that he appears in the heavenly court to challenge Job, with God's permission. This is one of two Old Testament passages, along with Zechariah 3, where Hebrew ha-Satan (the Adversary) becomes Greek ho diabolos (the Slanderer) in the Greek Septuagint used by the early Christian church
In Roman Catholicism, three are honoured by name:
St. Gabriel
St. Michael
St. Raphael
Most archangels are considered to be good angels. Satan, sometimes called Lucifer, is also considered an archangel, but one who has fallen from God's grace and is considered evil, leading fallen angels against God in the War in Heaven in the traditions in which such a concept exists. -Wikipedia: https://en.wikipedia.org/wiki/Archangel (https://en.wikipedia.org/wiki/Archangel)
EDIT: Plus it is confirmed Satan came fom Heaven in LoS - cf. his lines before the final battle.
But yeah, he can also be considered as not an archangel in some religions/versions.
The other ones are myths/fables/inventions.To some people, it's ALL myths/fables/inventions. Not trying to argue, just offering a different viewpoint.
Most archangels are considered to be good angels. Satan, sometimes called Lucifer, is also considered an archangel, but one who has fallen from God's grace and is considered evil, leading fallen angels against God in the War in Heaven in the traditions in which such a concept exists. -Wikipedia: https://en.wikipedia.org/wiki/Archangel (https://en.wikipedia.org/wiki/Archangel)
Yes, but as I said in another thread, the idiots at Konami cancelled it.
@Lelygax: I fixed the -1 in your previous post.
I dunno... if it had turned into just Curse of Darkness but with more levels and slightly better graphics, maybe it was a good call.At least we could have had another memorable soundtrack like Curse of Darkness.
If on the other hand, the folks making it were able to improve highly on level design, then it would really be a shame. But I guess we'll never know now.
Thanks, I didnt even noticed that I got a -1 (for a random reason that I dont know) :)You are welcome.
im more than willing to give iga another chance in 3d, but at the time, i dont think he would have been the best choice. too soon after judgement. he needed time to get his shit together. and we needed new blood... something fresh.
sometimes I -1 without explanation. just over heavy disagreement where ive discussed it to death.I see your point, and no offense taken.
for example, and no offense pfil, but the blind faith/praise in iga's alucard 3d game.. we know nothing about it, but i see people say we should have gotten it instead of los, despite knowing iga's rather bad record with 3d vanias. not to mention it was a 360 game pith that lpoked like late ps2 graphics.
between a bad but "faithful" game and a "different" but good game, od pick the latter.
im more than willing to give iga another chance in 3d, but at the time, i dont think he would have been the best choice. too soon after judgement. he needed time to get his shit together. and we needed new blood... something fresh.
Imagine if while we endured all this time with Cox reigning, IGA was brainstorming new stories, gameplay ideas and shit for new CV games? This atleast gave more time so he can take a break, rest and have new ideas.
I thought the Alucard game was going to be another Curse of Darkness, and that was great for me, personally.
Confirmed in this new article: we will get to play for a bit as Alucard after all.Depending how the game plays out, having Alucard becoming playable in a new game+ would be awesome.
http://www.nydailynews.com/entertainment/tv-movies/system-update-thoughts-men-behind-castlevania-lords-shadow-2-article-1.1409685 (http://www.nydailynews.com/entertainment/tv-movies/system-update-thoughts-men-behind-castlevania-lords-shadow-2-article-1.1409685)
I see your point, and no offense taken.Yes please, Trevor mode >>>>>>>>>>>> regular Curse of Darkness
I thought the Alucard game was going to be another Curse of Darkness, and that was great for me, personally.
Call me a skeptic but I think the article meant Dracula, especially when the article said "Expect to be shocked and maybe even annoyed when playing as Alucard." Why on earth would we be shocked and annoyed about playing as Alucard for? If anything we'd be ecstatic to play as him, not annoyed. Plus Cox said repeatedly that Dracula will be the only playable character.Thats true, it seemed weird that they mentioned Alucard after Cox has been adamant that Dracula would be the only playable character. (unless there is a Reverie-like segment where you periodically control Alucard)
But then again developers tend to do that for example (warning, spoiler for a recently released game)(click to show/hide)
So I wouldn't be shocked if Cox is shitting through his teeth and Alucard is playable in some form in LOS2, it's almost a foregone conclusion even.
I can see Alucard becoming an ally out of desperation. Satan would likely be a common enemy. Otherwise Alucard comes at the end, after Gabe kills Satan to finish things off for good.That would be interesting. I mean, it would feel weird to fight a final boss Alucard, but a final boss DRACULA on the other hand...
Maybe your final act as the player is defeating Gabriel, ending the saga for good.
Maybe your final act as the player is defeating Gabriel, ending the saga for good
I see your point, and no offense taken.
I thought the Alucard game was going to be another Curse of Darkness, and that was great for me, personally.
The only thing that would have me going for the Alucard game is a Richter mode voiced by Troy Baker
Tales of Vesperia is awesome, and Troy Baker is even better! Funny thing is, Troy Baker may have actually been part of that canceled Alucard game. I seem to recall a few years ago that he did something for a canceled Castlevania game or something...let me dig up a link, because I want to make sure I'm not crazy. :P
Here: http://www.relyonhorror.com/latest-news/troy-baker-states-that-he%E2%80%99s-worked-on-a-castlevania-game-with-konami/ (http://www.relyonhorror.com/latest-news/troy-baker-states-that-he%E2%80%99s-worked-on-a-castlevania-game-with-konami/)
You stole my thunder, I was gonna post that! >:(
Joke aside, it's nice to know that IGA is still doing at least something at Konami besides fetching coffee. And that's quite humble of Cox to respect IGA's wishes to not include certain characters and events.
RS: What other characters will you be able to play? What about the Belmonts?
DC: It’s really focused on Dracula as a main character so there’s no like, co-op. There are parts of the game where you play with other characters. There is a Belmont. Again, that’s not something we want to show right now, there is a Belmont who is intent on Dracula’s destruction. There is Alucard, who’ve we’ve seen in the trailer, and some characters from the previous game that are making a return, as well as new enemies.
My only hope is for the game to be looooong, as this is going to be our last in god knows how many years (3, 4?) I hope it's highly replayable, filled with secrets and long as hell.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fexopolis.files.wordpress.com%2F2009%2F07%2Flongcat-cielo.jpg&hash=3ac2bf5cdf62f80e58ba964917b2f798) --------> This long, MercurySteam, plskthx.
The possibility of a Michael Belmont makes sense too considering the biblical connections the characters namesakes have.
I sometimes wish Mercury Steam would've made the LoS timeline connect with the likes of Sonia and, further on - Nathan Graves. That way we would've had two distinct timelines to build upon, instead of... Two and half? Three? I've lost track.
Shanoa BelmontNopenopenopenopenope
For all those that are hoping for Sonia Belmont to be in LoS2:Sadly, I guess I have to agree. Chances are we'll never get a female lead from MS. At best, if Sonia is indeed in the game, we will get to play as her just a while, like Laura in Reverie, which was my favourite part of the first LoS.
I don't mean to burst anyone's bubble, but look no further than the treatment they gave Sypha in Mirror of Fate. The chances of MS putting a reimagined Sonia in LoS2 are extremely low, and it's more likely that the name 'Sonia' will only be randomly namedropped in a Brotherhood Scroll you find along the way, similar to 'Iris' in LoS1. Seriously, that's the best we could hope for.
this is going to be our last in god knows how many years (3, 4?)I hope we get a new game soon, why do you think it's going to be 3 or 4 years? That would be really hard to endure.
Well they had excuses for MOF because it was their first time with a portable system but Lord of Shadows 2 better not have bugs they have no excuses now. Wonder if the witches who appeared briefly in Mirror of Fate will appear and will Daemon Lord make a return?Not sure for the Daemon Lord: Alucard killed him, and LoS2 (seems to) takes place after MoF, as Alucard appears in the trailers.
I wonder if the final stage of the game where you fight Satan would be hell or at least the connection to hell within the Castle. I hope Satan at least resembles a real Prince of Darkness and not that weirdo we fought.
This guy looks like a pussy with a dangerous weapon.ROFL I thought it was a woman!
I agree. I mean, it's cool that everybody is hoping for all these awesome stuff that MercurySteam might include, but I'm keeping my expectations realistic. I'm not expecting to see Bone Pillars or flying Medusa Heads [in the traditional sense anyway], old characters (we will prolly get more "amalgams" of characters, which are 2 separate characters combined into 1, or familiar names slapped onto new characters with only 1 trait in common, like in LoS1) or classic remixes of obscure tracks like Psycho Warrior or anything. However, that doesn't mean I'm not looking forward to the game.Indeed. My expectations are that I'll get a game where I completely dislike the music (this time it won't take me by surprise) and where, hopefully, I will get to gaze at wonderful scenery, since if they use the modern PC potential and the right aesthetic, the castle setting should look amazing.
I don't know I am actually optimistic for classic enemies we are getting a Medusa boss battle and one of the positives of Mirror of Fate was a return of classic enemies and a boss (The Succubus) so I expect trend to continue. The plattforming I have mixed feelings about this a weakness in Mirror of Fate and most of 3D modern gaming. I am hoping they make some changes but I am not holding my breath.I heard winter 2013 or early 2014 like somewhere around this christmas or just after new year's day. Keep in mind that I can't say that my source is trust worthy.
Apparently according to Cox twitter we are getting announcement for date really soon hoping for November to December date :D
Also sadly I think its also because Inafune left and with him gone Capcom just relegated the Blue Bomber to cameo. I hope MOF poor sales doesn't keep Konami for making more 2D ones. I think Igarashi should be brought back to make more 2D ones while another studio as good or even better then MS should deal with the 3D ones. By the way I am suspecting that Lord of Shadows 2 won't come out till 2014 which is bummer because I think its fitting for Castlevania to come out in October :D.Inafune was not involved with much of the Mega man series post X4. He left the role of executive X series producer to work on Mega Man Zero, and even then, only helped with the first one. He was one of the producers for all 4, but past Z1, it was pretty much all inti's work. X7, the extent of his involvement was consulting on Axl's design. I dont think he was even involved in X8, and he didn't want to touch Command Mission with a 10 foot pole, because "EEW, RPG"
ROFL I thought it was a woman!
...and he didn't want to touch Command Mission with a 10 foot pole, because "EEW, RPG"
I thought X5 was Inafune's last X game since it was supposed to be the definite end to the series.
I do think Infaune exit accounts for the drought. After he left Megaman Legends 3 was cancelled and there doesn't seek to be any more downloadable games.
Also you guys since we have enemies called Daughters of Satan? Are we going to fight Satan's Baby Momma? Possibly a Lilith boss?
Inafune doesn't hate RPG's. He specifically said that Megaman X isn't meant to be an RPG, and so he didn't agree with the call to do a game like that. It's printed clear as day in the R20 /Megaman Complete Works art book.
I thought X5 was Inafune's last X game since it was supposed to be the definite end to the series.
It is. I think that Flame mistyped it, but I cant confirm.
I guess but I do remember the X games not being as good after X5 and although I am not person who all about sticking to Canon with exception of Metroid Other M (that asinine piece of shit that should be struck off), I do recall that X5 felt like a great conclusion to the series.Yeah X5 was the last good game in that series. X6 was the last 2D game and it sucked. The series was suppose to end with X5 and the only reason it continued was because Capcom wanted to milk the series for all it was worth and ended up with crappy forced games that were one big turnoff.
Yeah X5 was the last good game in that series. X6 was the last 2D game and it sucked. The series was suppose to end with X5 and the only reason it continued was because Capcom wanted to milk the series for all it was worth and ended up with crappy forced games that were one big turnoff.
That why I considered the Mega man Zero games as the true sequels to X5 in terms of gameplay and story.
How long does Dracula in this version reign?
I recall Cox tweeting that Dracula hasn't fed in over 100 years, which is why he looks so decrepit in current times. Guess we won't know for sure until the game is released.Interesting I thought he was decrepit due to
This guy looks like a pussy with a dangerous weapon.
You've never played Guilty Gear against a good Testament player. :PI don't like fighting games and I'm talking about the shitty character design.
Dave Cox @CastlevaniaLOS - I like the idea. Sonia was one of my faves!
Hmmmmmmm.
Don't play with my heart. :(
I don't like fighting games and I'm talking about the shitty character design.
@HereIsKeiSha, What are your Thoughts about a Female Belmont? Excited to see Carmilla & Marie ! Any clue about the Release date?
Dave Cox @CastlevaniaLOS - I like the idea. Sonia was one of my faves!
Hmmmmmmm.
Regarding exploration, i have this pessimistic thought that they would just give power ups and map percentage points.I like power ups (especially level ups) and map percentage completion, those are some of my favourite parts of MetroidVania games.
@HereIsKeiSha, What are your Thoughts about a Female Belmont? Excited to see Carmilla & Marie ! Any clue about the Release date?Dave does lurk around here sometimes. He was probably reading this thread not too long ago.
Dave Cox @CastlevaniaLOS - I like the idea. Sonia was one of my faves!
Hmmmmmmm.
Dave does lurk around here sometimes. He was probably reading this thread not too long ago.Yeah, this is where he gets his ideas of how to troll us. He uses it against us. He is the "True Lord of Darkness"!!!
Quote@HereIsKeiSha, What are your Thoughts about a Female Belmont? Excited to see Carmilla & Marie ! Any clue about the Release date?Dave does lurk around here sometimes. He was probably reading this thread not too long ago.
Dave Cox @CastlevaniaLOS - I like the idea. Sonia was one of my faves!
Hmmmmmmm.
Lies. Anyone other than Tuxedo Mark who says Legends was one of their favorite games is probably Taliban. xD
Maybe yes, maybe no..
Dave can speak english, i use google translate, only speak spanish, that said all xD.Don't lie to us, Enric
Really? :o
I had no idea!
Please Bergaron include Sonia in the next game!
I thought Ahasverus was Enric...
EVERYTHING IS LIES
Bergaron is Cox!!! xDReally? :o
So I was Going over an interview + Demo Gameplay where Cox would answer questions, one thing jumped out to me, where the interviewer mentions that LoS2 is the Second installment of a Planned Trilogy, unmistakenly mentioning MoF right afterwards, Cox Didn't Dismiss the Reporter, Could this mean LoS3 is secretly in the works? or that another Developer is going to take charge of finishing it?With Climax porting LoS 1 and Cox's declarations that "we look forward to work with them in the future" we can safely predict they are the next Castlevania developers. Not that I'm mad, Shattered Memories was amazing.
https://www.youtube.com/watch?v=Mxgk6HRw1kA (https://www.youtube.com/watch?v=Mxgk6HRw1kA)
Stating it at 8:55
makes me wonder...
makes me wonder...
What is ''true Castlevania''?Anything from 1986-2008.
I think she means games that belong to the pre-established canon that has lasted for 25 years, preferrably 2D games.Especially the music.
Bare in mind that this "canon" you speak of was pieced together by IGA who picked and chose what games were included, conveintly leaving out every game that he had no part of post SOTN.lol
I hardly consider IGA's idea of the canon to be the true story because it is completely unfair to the hard work that other developers contributed to Castlevania.
I prefer to give every game in the series the credit of being a "real" Castlevania. Even those games that I don't care for.
I don't really care if the stories don't line up. If you want to know the only true story of Dracula, then you must read Bram Stoker's novel.
CV has always been reinventing itself, it's best to embrace that IMO. The one thing that stays consistent is that CV is a game that re-tells the story of Dracula in new and various ways. That's what I always look forward to.
Maedrhos the contrarian strikes again.
IGA has considered no games since his first entry in CV to be part of the official story without exception. That is the bullshit.
I don't like the idea of saying that all of the other games are "self contained" as if they play some second fiddle to one man's vision who didn't even create Castlevania to begin with.
That is the attitude that I take issue with.
brought M. Yamane to the game's score.
Climax?
Anyone knows how the music will turn out with those developers? (at least some hints).
And how about the look?
If this is true, anyway, it's sad news, because CV doesn't return to Konami Japan, neither it goes to WayForward, VanillaWare, FromSoftware or any other studio we have speculed so far that would have made a great take on the franchise.
More than that, even. If Cox is going to work with a new studio and that studio is the one porting LoS 1, I guess my hopes must disappear right now.
We'll be having more LoS games, only with another name.
True Castlevania might never come back.
I'll say this: cramming so many games made over a 25 year period with multiple teams and producers into one timeline is tough, if not impossible to do if you want a solid story with no plot holes. MS had the right idea. They took castlevania and did their own thing with it and created a storyline completely separate from the existing games. This is possibly one of the best ways to develop a series. You come up with what you want the overall story to be and then you make the games. Once the story is complete, you hand the series to another developer to do what they want the lore and let them create their vision of it. In the end, you end of with several timelines. Each one telling it's own story independent of the other timelines. No plot holes what so ever theoretically speaking.
Just my take on things.
They did do the Rocket Knight reboot too, but I haven't played it. Anyone here can say how that came out?
Just to chime in here...
What makes IGA's vision any more valid than those other devs?
"well he was the current producer" you might say... (was he exec producer of Cv for those years?) which validates his choices to make "his vision".
Now, what makes his vision any more valid than Cox's? Cox is the current producer. If he wanted, and Konami gave him the go ahead, he could go back to the classic canon, implement his vision, and strike out whatever games he feels don't fit in it. Including IGAvanias.
What then?
What makes IGA's vision any more valid than those other devs?
What then?
I never said IGA had a vendetta against anyone. All I said was that he struck every game that was developed without him post SOTN from the storyline. He would have been better off calling all of his titles for example: Castlevania: Symphony of The Night: Harmony of Dissonace. He should have taken the same route as MS and made his own proprietary timeline.HE made a timeline because someone asked him to make one, not because he actually wanted. I don't think he wanted to be the guy who only makes Castlevania too.
I reject the idea of his storyline being the official canon. I love many of his games, but I don't think he handled the story well at all. It was a jumbled mess.
Hate on me all you want. That's my opinion. :rollseyes:
I never said IGA had a vendetta against anyone. All I said was that he struck every game that was developed without him post SOTN from the storyline.
Hate on me all you want. That's my opinion. :rollseyes:
See thats what your not getting, its not anything he had against those guys, if you would actually READ beingthehero's post you will see that he was asked by the developers of those game to NOT put them in his timeline and they told him it was their own vision and it was self contained.
But anyways... If it has Dracula and a Belmont, it's Castlevania.
Nowadays, games are being developed to seem like movies.
Nowadays, games are being developed to seem like movies. Gaming industry is becoming into another form of artistic expression. The current take on Castlevania is adding up to this artistic approach. The fact that there is people really thinking of ways to give the Castlevania franchise a breath of new life is worth to fans to appreciatte it. Impressive visuals and gameplay, deep story, voice acting in these and many other games come from artists. This is the new way of making videogames. There is no true Castlevania. Like somebody else wrote earlier: It has Dracula and Belmonts, that and the name Konami, make a Castlevania game wheter we like it or not. LOS was great because it was critically acclaimed and sold a lot of copies. All of that puts a game in the category of ''good'' if not ''great''. Mercurysteam paid tribute to older CV games by including many names of past games. I personally think that LOS saga is what Nolan did with Batman in the last three Dark Knight movies :)Meh, I think Christopher Nolan's overrated. Quoting that on IMDb is like sacrilege. I don't care, Nolanites can come at me!
I personally think that LOS saga is what Nolan did with Batman in the last three Dark Knight movies :)
Bare in mind that this "canon" you speak of was pieced together by IGA who picked and chose what games were included, conveintly leaving out every game that he had no part of post SOTN.I don't care about Iga (though I loved his games) and I don't care about the story.
I hardly consider IGA's idea of the canon to be the true story because it is completely unfair to the hard work that other developers contributed to Castlevania.
I prefer to give every game in the series the credit of being a "real" Castlevania. Even those games that I don't care for.
I don't really care if the stories don't line up. If you want to know the only true story of Dracula, then you must read Bram Stoker's novel.
CV has always been reinventing itself, it's best to embrace that IMO. The one thing that stays consistent is that CV is a game that re-tells the story of Dracula in new and various ways. That's what I always look forward to.
I am enjoying very much the LOS universe, and this is the way Castlevania games should be made from now on IMO.So, you want Castlevania music to die. Never again to have something like Wood Carving Partita, Prayer for Tragic Queen, Leon Belmont's Theme, Mad Forest and dozens upon dozens of themes that created a unique sound.
Nowadays, games are being developed to seem like movies. Gaming industry is becoming into another form of artistic expression.Abysmal mistake. With all respect. Games were always a form of art. They are not becoming that now.
I read his post, and I understood everything. That is why my response said that I never claimed he had a vendetta. I find it irritating that every game post SOTN that was not developed by IGA was stricken, or humored with the "side story" label. I don't really care what his logic was for it or who was involved in it or ok with it. I don't like it.
This is exactly what Cox thinks too. :(
Regardless, that'd put both film!Batman and Castlevania in the same spot: both of their futures are up in the air because their reboot trilogies are over/about to end.
I been wondering where is castle located anyway in LOS2? If large part of game connects to Modern era in which the city surrounds the castle then how do you access it?
I'll cut in to provide some news amidst the debate that seems to never end...
We will soon get a new extended trailer for LoS2.
http://uk.games.konami-europe.com/news.do?idNews=724 (http://uk.games.konami-europe.com/news.do?idNews=724)
Oh and Coxee says we can air dodge in LoS2.
What is ''true Castlevania''?
Climax?Well they got Yamaoka for their 2 Silent Hills so they might get Yamane for their Castlevanias, given the case.
Anyone knows how the music will turn out with those developers? (at least some hints).
And how about the look?
Well they got Yamaoka for their 2 Silent Hills so they might get Yamane for their Castlevanias, given the case.
Anyway they are very respectful of the source material. To go no further: They were tasked with making the origin story of canonical Silent Hill, and nailed it. i'm really ok with them being the next devs.
I've been playing cv games since 1992, so I understand the importance of Castlevania and I have played almost every game. As I said before, those emblematic themes, will still be there. Yes the games look more like hollywood productions, no, we will not forget any cv game. But nobody controls how konami will release cv games. We gotta play and create a judgement of the games. LOS is not in the grace of many just because it isn't sotn, don't have classic tunes and those arguments are extremely invalid and we as fans are being selfish to just expect games that only we can like. I believe we must give a rational judgement on the games and not just dislike it because it didn't contain ''vampire killer'' or ''bloody tears'' (I think that LoI and CoD have a very cool soundtracks) and I'm sure that CoD and LoI would receive the same reaction as LOS because it too did not have vampire killer and bloody tears. I think that there were remixes in those ost anyway
and we as fans are being selfish to just expect games that only we can like.
I've been playing cv games since 1992, so I understand the importance of Castlevania and I have played almost every game. As I said before, those emblematic themes, will still be there. Yes the games look more like hollywood productions, no, we will not forget any cv game. But nobody controls how konami will release cv games. We gotta play and create a judgement of the games. LOS is not in the grace of many just because it isn't sotn, don't have classic tunes and those arguments are extremely invalid and we as fans are being selfish to just expect games that only we can like. I believe we must give a rational judgement on the games and not just dislike it because it didn't contain ''vampire killer'' or ''bloody tears'' (I think that LoI and CoD have a very cool soundtracks) and I'm sure that CoD and LoI would receive the same reaction as LOS because it too did not have vampire killer and bloody tears. I think that there were remixes in those ost anywayBloody Tears? Vampire Killer? You are very new here. You wouldn't otherwise misunderstand my point.
Sorry but I really tried to ignore this, but I couldntAmen to that.
We already have CV Judgement...
Seriously now, I dont see anything "invalid" here, the moment that you stop hearing opinions from the others you become a close minded person. If you took your time to at least read 3 post you would know that we dont need another SOTN nor remixes to a new CV game be good. Also its not about forget or remember, we want it to vividly acts as a CV game.
Also, focusing in this
We dont have been born as CV fans, we have in some point at our life known about this and then became a fan because of CV traits. So its difficult to we be selfish about that, you are a fan of CV and if it changes too drastically, you are fan of something else that tries to be CV (Im not talking about LoS now, Im talking of everything that tries to do that, in any franchise).
Its like if we pick a orange and say "hey, I like oranges" and then his friend says that prefer apples. Then a third guy hear this, creates a apple that looks like a orange and say "hey, try that one". Obviously this guy will eat it thinking its a real orange when its truly isnt, and will like it, but whenever he tries to eat any other real orange he will not like it and simply will not know why. About the first guy, that one that likes oranges, if he eat that fake orange he will instantly knows that there is something wrong, its not the real thing.
Orange's boy: real fans from a franchise.
Apple's boy: newcomers tricked into a franchise, they dont like the real thing.
Fake Orange's/Disguised Apple's boy: companies that try to trick more people in playing his franchise, showing something that isnt true to his franchise and trying to become something else.
What happens then? Apple's boy wants more oranges that arent real oranges, but he doesnt know the truth and dont want to accept it. Then the shit hit the fan and the fanbase division begins.
Well they got Yamaoka for their 2 Silent Hills so they might get Yamane for their Castlevanias, given the case.That's good news, then.
Anyway they are very respectful of the source material. To go no further: They were tasked with making the origin story of canonical Silent Hill, and nailed it. i'm really ok with them being the next devs.
Air dodge? Awesome.
More from Coxee's twitter:
@CastlevaniaLOS will Gabriel learn alucards real name?
@IamtheDracul - He already knows who Alucard is #MOF
@CastlevaniaLOS he never learned the name marie gave him....right?
@IamtheDracul - He finds out later... Dracul has his ways and means :)
maybe Sonia Belmont told him o.o;
Man I actually kinda wished for that. Mix up Lord of Shadows story line with Castlevania Legends.LMAO!!!!
ITS REAL INCESTUOUS VAMPIRES OF JERSEY!
What a bad article.
http://www.gamnesia.com/articles/thoughts-on-castlevania-lords-of-shadow-2 (http://www.gamnesia.com/articles/thoughts-on-castlevania-lords-of-shadow-2)
Come on guys, it's not worth speculating now. There are only three months, a little patience. Replay another game while waiting.Three months? Why? :o
A lot of free time...!!
Castlevania: Lords of Shadow - Super Castlevania IV Soundset (SNESology) (http://www.youtube.com/watch?v=gwtb_Qz5D78#)
Also, another spoiler :P .(click to show/hide)
(click to show/hide)
I used spoiler too, but they opened it anyway. I should have made Soma seal it :P
Uhm, doesn't Soma unseal stuff?If he unseals he can seal, I guess...
I remember when everyone here thought the first LoS was gonna be Super Castlevania IV in 3D, like they promisedI still think parts of it feel like SCIV 3D.
if you have a lot of high hopes for LoS2 such as female Belmonts and additional playable characters and boss rush mode and remixes, prepare to be disappointed. It's best to keep your expectations realistic imo
You know I am glad we have only three weapons. In other Hack and Slash games like GOW or DMC, there are too many weapons and usually only two or three good ones. So its good they limited them, better the quality. I am hoping we see some new sub weapons different from Alucard in order to differentiate him. Hope the mist form for Dracula works the same it did for Laura in the Reverie DLC. Also I hope the sub weapons intermix with light and dark magic like in Lord of Shadows to have some cool effects! I hope the trailer actually shows a lot of new stuff and not just some glorified extended trailer with 1 minute extra :-\I think these 3 weapons will create another problem: Color coded enemies. This shit sucks. We see this already with the enemies with shield. First you need to break their shields with the gauntlets or the sword (probably, that wasn't on the demo, but on the game we will see)... Just like Satan in LoS, actually, only every fucking time. Maybe I'm wrong though... I hope
Colored coded? You mean these enemies where you need to follow the same pattern every time only to kill them?That would suck, but hopefully it won't be like that. As we saw in the demo, there will be some enemies with shields and you need the gauntlets to break the shields. I would hope that there are some enemies that are immune to certain weapons and others you need more than one weapon to kill. For example: an enemy with a shield, but it's body is immune to the gauntlets yet vulnerable to the sword. Cox says that we will need to be more strategic in this game and despite the fact he as mislead and lied to us before, I hope that he is telling the truth in this respect.
what. Seriously? They can't just wait and include it?I'm betting the marketing team done goofed again.
> Lords of Shadow collection
> LoS2 Demo
what. Seriously? They can't just wait and include it?
Why would they release a collection BEFORE LoS2?
That is so stupid.
> Lords of Shadow collection
> LoS2 Demo
what. Seriously? They can't just wait and include it?
Because LoS2 is not launching until next yar....
Ahasverus do you have inside knowledge or are you guessing because they are saying winter?Yes, winter could mean December around Christmas for all we know. For all we know, it could come out on the first day of winter. We just need to be patient and wait for more info.
http://www.siliconera.com/2013/08/16/konami-added-exploration-to-castlevania-lords-of-shadow-2-because-fans-asked-for-it/ (http://www.siliconera.com/2013/08/16/konami-added-exploration-to-castlevania-lords-of-shadow-2-because-fans-asked-for-it/)That's nice! 60% only? Something like Inverted Castle? Breakable walls? Secret puzzles (like the cogs from SOTN)? That's the shit that I love there, if I see here in LoS2... hnnnng!
New interview detailing the exploration aspects and optional boss battles. Cox states that first time someone goes through game will only see 50-60%, however I think I am going to add 10-15% to that statement since it was claimed that mirror of fate was going to be 16-20 hours and I clocked it in 14 hours with 100%.
I found this by Japanese Yahoo! Auction.
http://page13.auctions.yahoo.co.jp/jp/auction/r105388905 (http://page13.auctions.yahoo.co.jp/jp/auction/r105388905)
http://www.studiooxmox.com/sites_e/frame_life.html (http://www.studiooxmox.com/sites_e/frame_life.html)
OMG! They are really selling it, but the price..... :'(
That's nice! 60% only? Something like Inverted Castle? Breakable walls? Secret puzzles (like the cogs from SOTN)? That's the shit that I love there, if I see here in LoS2... hnnnng!
Honestly no I am not against it because the media on castlevania has tendency that when mercury steam said its going to have more exploration elements such as in Mirror of Fate or Lord of Shadow 2 people are saying its going to be 3D symphony of night which it isn't and I think that is why Cox and co have to clarify it. I doubt there will be backtracking but I do think there will be optional exploration which I am fine about :D. I love the story to be straightforward and for the exploration to be its own separate thing.
Didn't Cox once say that LoS2 was gonna be built like Darksiders or Arkham City? He may say stuff that isn't always true, but if it's anything like those games, we're looking at something that is rather "open" in structure. They can't give us a linear action game with a couple of alternate paths now. (Except they totally can and we can't do anything about it. But I still have faith!)
Hopefully more like Darksiders and Arkham Asylum. I hated Arkham City's exploration lots of open space with nothing in them was detrimental to the experience.
He says on the article "Like Zelda: Ocarina of Time".
I can totally live with that! I've always wanted to see a Castlevania world done in that style. I mean, technically, Simon's Quest IS that game, only in 2D. Ecclesia could've been that game too (albeit once again in 2D) if the world had been interconnected. Oh, and Curse of Darkness had all the potential in the world to be exacty that game, had the level design been less... corridory.Maybe we'll see that stuff inside the Castle... it's not like we haven't seen a lot of variety inside of Castlevania before...
Though I would've preferred if the game took place within the old timeline with some of the locations from the classic games (Dracula's Curse, Simon's Quest and so on.). It's just gonna be a city and a castle this time. Which is fine and all, but I prefer forests and graveyards and mansions and swamps and.. and.. and... yeah, that kind of stuff.
40% will be for a unlockable char/mode or DLC?
OMG! They are really selling it, but the price..... :'(The price of it is 890000 yen now. This can be used also as a gorgeous chair!
Its on Dave Cox Twitter he also hinted that there will be additional stuff. I hope he isn't lying -_-.
Where the heck did you get that?
EDIT: Nevermind found it, more screens too.
http://www.playm.de/2013/08/mirror-of-fate-hd-und-castlevania-lords-of-shadow-collection-offiziell-angekundigt-106576/ (http://www.playm.de/2013/08/mirror-of-fate-hd-und-castlevania-lords-of-shadow-collection-offiziell-angekundigt-106576/)
What is Anti-Aliasing? simple FXAA would fix those jaggies up, the game couldn't be too hard on console video to not have itYeah, could anyone tell that to Cox on twitter?
What is Anti-Aliasing? simple FXAA would fix those jaggies up, the game couldn't be too hard on console video to not have it
I ran ito "Him" again. Not gonna bother the PM bullshit like before and cut right too it:Cool thanks!
MoFHD was made just recently and the original was made with the 3DS in mind and assets had only HD version for normal mapping purposes.
The core game is mostly the same, but there is some balance in damage outputs, platforming levels, and EVERY trivial QTE was removed, only the longest cinematic ones remain (boss killing stuf).
There is way less checkpoints as well (except in easy mode).
And they'll be a boss rush mode.
We're getting a new trailer for LOS2 very very soon and it will feature the new Belmont.
And while I couldn't get a name he assures that the "look" of the new Belmont will be a hot discussion amongst some Castlevania fans.
Cool thanks!
What about the Collection? Is it true?
I didn't ask him as I assumed it was true with the leak and all.You rule man.
He did say that the PC version of MoF does exist but they don't want to rush it out and will release it at a later date when everything is out of the way.
Oh and the collection is officially real.
And thanks for putting me on Gaf.
I guess good 2D Castlevania is definitely dead and buried now then if Konami is rereleasing MoF twice.
I have a feeling this series is finished after LoS2.
FXAA = Fast Appropriate AntiAliasing. You just described via your solution, what the problem was.
Aliasing = graphics looking weird. Here's an example:
Say you're looking at a brick wall in a video.
As you start to move away from the brick wall, eventually the bricks will generate a pattern because their own pattern will coincide with the pixel resolution in the videocamera.
That's aliasing.
You can achieve a similar effect if you've ever looked at things through a mosquito mesh or a dithered bus window. Happens even more if you tilt your head, where the pattern will appear to dance.
In order to stop these effects in games, where the resolution used to be quite low (N64), the game would 'smooth' the graphics. You'd end up with somewhat blurred edges in your polygon models, but the game wouldn't look so pixelated and 'aliased'. This came to be known as 'anti-aliasing.
It is related to the 'jaggies' in games because at certain angles, the jaggies become more pronounced. If you apply an anti-aliasing effect to the entire screen, it smooths out everything, but you also lose some detail.
It's why N64 games looked slightly washed out (native hardware anti-aliasing) while Playstation games looked aliased and pixelated (take a look at old PS1 games that used polygon models).
There's some processing overhead involved in any kinda of AA technique, and the bigger the resolution, the more work has to be done to smooth it out. Your graphics card probably has a slider bar in its settings where you can control how much anti-aliasing is done in your games, with no anti-aliasing generating a crisper, albeit pixelated image, and the full anti-aliasing generating a smooth but slightly blurry image.
Jaggies are related because they're resolution-based.
Say you draw a diagonal line in a paint program. If your line isn't a perfect 45-degree diagonal, it's gonna generate tiny 'jaggies' as it slopes upwards. These 'jaggies' become less noticeable the higher your resolution is. However, if certain color combinations and graphic sampling techniques aren't applied, it can result in these jaggies still showing up even with all the techniques in place (if they're not done intelligently).
When the jaggies are apparent enough that they break the immersion in a 1080p or 720p game, it tends to become problematic and it's a sign of sloppy graphics processing methods, etc.
Rumors are rumors. Personally, I'm tired of IGA made games. They all feel the same (OoE is an exception). Plus, all we will get is decent gameplayThat's enough. Oh, and great music too. I don't care about anything else.
It's gonna be out on October 29th in North America at PSN and XBLA.
Will they do Castlevania Lords of shadow by another studio? Will they do Castlevania games in old timeline or reboot the series after LOS2 gets released later this year? Heard Castlevania Lords of Shadow 2 gets released in November 2013.Lords of Shadow 2 is the finale Lords of Shadow game. It's just a trilogy(LoS, MoF, LoS2).
Will they do Castlevania Lords of Shadow 3?
Logically the games should be named like this;Yeah. I just don't think Cox/MS count MoF as a full fledged installment more than a 1.5 chapter. Though, it IS a full game, and it's place counts as part of the trilogy.
Castlevania Lords of Shadow
Castlevania Lords of Shadow 2 - Mirror of Fate
The Dragon Returns - Castlevania Lords of Shadow 3
Plus, all we will get is decent gameplay and a sucky story that will be shoe-horned into the timeline somewhere.
We're getting a new trailer for LOS2 very very soon and it will feature the new Belmont.Color me intrigued. Did he say whether it would be positive or negative discussion?
And while I couldn't get a name he assures that the "look" of the new Belmont will be a hot discussion amongst some Castlevania fans.
Color me intrigued. Did he say whether it would be positive or negative discussion?
After seeing what they've done to Simon and Trevor I have to wonder how much different this new Belmont could look compared to what we're so used to by now.
He said that you'll see quite a few "Not muh Belmont" comments regarding the look of the new Belmont. So methinks we're gonna be seeing some mixed reactions. Me personally, It can't be worse than Death Note Simon.
Nagumo: I don't think its going to be female now although I hope so. If I have to guess a combination of Assassin Creed and Splinter Cell to the look we are going to get :P.
Maybe a thinner Belmont... oh, perhaps a child!
He said that you'll see quite a few "Not muh Belmont" comments regarding the look of the new Belmont.Oh dear, I can see this happening already.
He said that you'll see quite a few "Not muh Belmont" comments regarding the look of the new Belmont. So methinks we're gonna be seeing some mixed reactions. Me personally, It can't be worse than Death Note Simon.My guess is, they might go rebel punk Belmont in the vein of DmC's Dante.
Lelygax: Man actually I would love a blade esque Belmont :P. With Garlic bombs and shit.It's a matter of hours I think? Many games are already having their Gamescom trailers :)
Actually there is interesting line says to question on whether it was someone we seen before? And Cox says its spoiler.
Which means to me its going to previous Belmont. If its not Julius THEN WHO IS IT? O_O.
The trailer is coming this week right?
It's a matter of hours I think? Many games are already having their Gamescom trailers :)
Aaand I think the new Belmont is Richter, but with a really weird look.
Really? You mean tomorrow or like five hours from now? Also I hope it isn't Richter man if people had problems with Trevorcard I don't think they can deal with Richter XD.
Maybe Time traveling Simon :P.
But wouldn't people prefer them not using fan favorite characters? If they are going to have a belmont which will be controversial it would be better to use a more obscure one? I don't really care either way as long as design and characterization is cool as it is its own universe.
Honestly, I love the LoS-verse Belmont designs...
It would be a good twist if they made a modern day Leon to finish Dracula in the end...
Trevorcard was much groaned about, but in the end, I think MS somehow just made it work. It was well presented. I don't know how they pulled it off, but they made it work. probably because Trevor's ending is just so good, that you just don't care. And the character is handled quite well. He's Trevor still, of course, but he's distanced himself from who he was, so as to not be recognized by those he loved while alive, like Simon.
IMO, Simon is the best Belmont design so far. he really captures both sides of Simon. The barbarian, and the fur wearing redhead. And god that beard of power was awesome. Trevor was fine, though honestly, not too different from his original. His outfit is pretty damn similar too.
If there's one thing I like about the Coxvanias, it's the character designs. I mean, I LOVE Ayami Kojima too, but I am happy with the new characters too. Well, I am not crazy about Olrox and Brauner cause there's something slightly generic about them. Camilla was much better, partly thanks to the fact that we get to see her more vampiric/humanesque side before she goes all ugly on us.the art in general for the LoS series has been phenomenal. the book entries in LoS were fucking gorgeous. And let's not forget the hand animated combo move animations for the skill shop
I wouldn't mind if Mercury steam did the character design for more games after LoS2. It would be interesting to see them in a new IGA game for example. I highly doubt we'll see that combo though.
Hey... you know what enemy i wouldn't mind returning?I hate them so much
Creeping Coffins. Those things were fucking great. Annoying as fuck to fight, but great concept/visual-wise
I hate them so much
I think that there will be more Belmonts in this game, because if Cox is saying that the name of the new one would be spoilerish, it contradicts the fact that they have been saying that this would be a whole new Belmont. Who knows, maybe it will be a female Belmont (an idea I don't like, because this story is said to be brutal, and no good girl should suffer a harsh fate :p). And also I think that the new guy will be a Gabriel ''clone'', named Michael or Raphael. I do believe that Dracul and Alucard will die, Alucard will die in Gabriel's arms, Satan will be third to last boss, then Zobek and lastly the Belmont which will end Gabriel with Alucard's sword, or something like that. I can't wait to see trailers or something!!!well as cox hinted in the interviwe linked above, the only way to kill gabriel is the combat cross he destroyed in the end of the LOS DLC, Prob`lly the new Belmont somehow will hold it to destroy him.
I think that there will be more Belmonts in this game, because if Cox is saying that the name of the new one would be spoilerish, it contradicts the fact that they have been saying that this would be a whole new Belmont. Who knows, maybe it will be a female Belmont (an idea I don't like, because this story is said to be brutal, and no good girl should suffer a harsh fate :p). And also I think that the new guy will be a Gabriel ''clone'', named Michael or Raphael. I do believe that Dracul and Alucard will die, Alucard will die in Gabriel's arms, Satan will be third to last boss, then Zobek and lastly the Belmont which will end Gabriel with Alucard's sword, or something like that. I can't wait to see trailers or something!!!
well as cox hinted in the interviwe linked above, the only way to kill gabriel is the combat cross he destroyed in the end of the LOS DLC, Prob`lly the new Belmont somehow will hold it to destroy him.
Michael, Raphael => That golden angel that Gabe fought in the sample gameplay at E3?!The golden knights are paladins from the order of light, i don`t think one of them will be a Belmont, Simon grew far from the order, maybe they`ll still work together (The order and the Belmont Lineage) somehow but not as a knight from the order of light. Also it`s more logical to bring back The Vampire Killer (Combat Cross) as the whip it used to be and used by the Belmont`s decendants to continue the legacy and hunt Gabriel.
Nah, I'm thinking the new Belmont would be Richter, or maybe Christopher or Soleiyu.
If they did the "Belmont kills Gabe with Alucard's sword". I see a LOTR reference there. :)
Must have been integrated in the sword.
Plot twist: Dracul travels to the past at the end and Gabriel kills him with the combat cross.That would be one hell of a plot twist. Another idea is that Dracul travels back in time and prevents Gabriel from killing Marie in the first place. Marie alive = not quest for Gabriel. Which means he never kills the lords of shadow and never losses his humanity. If Gabriel never losses his humanity, he never becomes Dracul. Thus, Dracul will fade from existence because Gabriel never became him.
Guys, this whole thing is a ruse set up by Mercurysteam. Obviously the new Belmont will be Snake. Hideo Kojima saying David Hayter won't be behind MGSV and Kojima Productions not involving themselves in LoS2 is all a lie. David Hayter will be... David Belmont with his Combat Cross carved with Tsuchinoko's hide and will have many sub weapons off his disposal in this open exploration gameplay. Expect Hideo Kojima to be like "Did Jiu Rike It?" with an (!).
That would be one hell of a plot twist. Another idea is that Dracul travels back in time and prevents Gabriel from killing Marie in the first place. Marie alive = not quest for Gabriel. Which means he never kills the lords of shadow and never losses his humanity. If Gabriel never losses his humanity, he never becomes Dracul. Thus, Dracul will fade from existence because Gabriel never became him.
Yeah, I know. It won't happen that way. It's too much of a good ending and Cox said that LoS2 is going to be really dark and rough.
You fight Medua and knocked her out and then climb her and maybe try to cut out her heads :P
Those two could work since they could be demons from hell and this is SATAN anniversary party you expect some demons :P.I`ll bet my money on Slogra, they builded a model they wanted to use in the original LOS and ended just being part as a corpse in the epiloge, we`ll prob`lly see it this time and figure out how he died in front of Gabriel`s tomb.
It makes more sense to Belmont warriors to be 25 - 35 years of age than 19 years guys. To battle the prince of darkness more a more experienced warrior is needed :pI think age is irrelevant, Buffy was much younger, and people accepted her as a vampire slayer. Who's to say Julius didn't enter a strict regiment of training since he was a child?
I don't care for his armor, though. Funny who people were ragging on Julius for looking "un-modern" with his 19th century fashion, Victor's gone MEDIEVAL!!! He looks like a homeless knight. Though, the true reason I rag on his costume is that it reminds me what I dislike about a LOT of Japanese art direction in games(Tetsuya Nomura comes to mind), the whole lopsided balance in design. The gauntlet on one are and the other arm being close to bare reminds me a lot of characters like Tidus, or even Advent Children Cloud. Urgh, it's just my preference, but I can't stand imbalance in design. Maybe once in a while, but when it becomes "en vogue", so to speak, urgh!
Victor Belmont is totally the new Belmont "I am the last of my illustrious line." And Lol he totally is a new Belmont since the cancelled game never got released :P
uhhh, that really does not make him new.
new would have been a whole new belmont never even mentioned or heard of before like Steven Belmont or James Belmont or something like that.
Although Victor's game did not come out he still existed in a prototype game that most CV fans knew about.
So I would have to say he definitely is not new, but I still applaud MS for not going the fan favorite route by including Richter.
Going with one of the most little known belmonts from the original series who's game never got released was a nice and safe step.
Not much you have to live up to character wise since we never got much on his character from his cancelled game other than him being somewhat of a coward.
New Gameplay trailerThe castle's giving me big Lovecraftian vibes.
Castlevania: Lords of Shadow 2 - GamesCom 2013 Gameplay Trailer (http://www.youtube.com/watch?v=unQ50CiKNz8#)
Where in my previous posts did I mention IGA?
But since you want to drop his name, yes. IGA's Castlevanias have sold a lot more than Cox's.That's funny, given the relegation to handhelds, and the shit budgets IGA was consistently given, you'd think they sold poorly... Isn't LoS the highest Selling CV ever currently according to Konami?
Anyway, Blood Orbs in DMC are used as currency basically.Oh boy. Something that bears a similarity to something else that's used in a completely different way, must be ripping it off. it can't be just, you know, taking an in game mechanic and theming it to the character. naaaw couldn't be.
You go on about ripoff this ripoff that when every game since SoTN has done the same. SoTN is a Super Metroid Clone, and every other metroidvania thereafter is a SoTN clone. I don't see you complaining there...
That's funny, given the relegation to handhelds, and the shit budgets IGA was consistently given, you'd think they sold poorly... Isn't LoS the highest Selling CV ever currently according to Konami?
Oh boy. Something that bears a similarity to something else that's used in a completely different way, must be ripping it off. it can't be just, you know, taking an in game mechanic and theming it to the character. naaaw couldn't be.
So I heard through the grapevine that there's an option in the game that people are really going to be happy about:We're both in the same thread I see. :P
In the advanced options, there is a checkbox that disable QTE's which removes cinematic press button kills after every fight. Although this option was in the testing versions so it's unknown if the final game will have it.
And on Victor, he's is pretty much the LOS equivalent of Julius all except in name (at one point he was gonna be Julius), they decided they wanted to use an unused Belmont instead so they choose Victor from Resurrection.
Goddamit Rugal... please... STFU.
No, actually don't... I'll simply put you on ignore just like I did to Sumac. You don't bring anything interessing to any discussion, you just keep whining and whining like a kid. We know you hate the game.
If that statement about IGA having low-budget for his projects his really true, so Im even more proud of him now. He did all these games with low budget, while Cox had more budget than him in theory. Im not saying that one guy is better than the other but IGA did better or at least the same with less money.Sometimes, limitations lead to stronger, longer lasting projects. It's really all in how you utilize what you have, and how it benefits the design in the end.
Wait, why Im talking about IGA? This will turn in a war again, forget everything lol
SotN wasn't a BLATANT ripoff of Super Metroid like LoS is just a bastardization of ripoffs from other different action games.Actually, yes it is.
A perfect example is that lame ass ice titan boss. Can you sit there and tell me you actually enjoyed it as the VERY FIRST BOSS you face in the entire game? No. I didn't think so.I did enjoy it. The scale and feel of the boss was great, and as the first titan, it was easy. later titans introduce more elements. (and there's really only 3) And it was not the first boss. First boss was the giant Warg.
SotN brought all of its own elements to the table as well as kept things that make Castlevania CastlevaniaLike men that look like women, rpg leveling, Metroid elements... oh wait.
where as Cox dropped all that,a dev wanted to do their own take on the IP. deal with it.
tells us lies,can't really argue there.
and gives us this crap.which 'crap"?
It's pretty much known that this guy is a liar now. You can't deny that.somewhat. he has this bad habit of lying to try and cover up when someone guesses things correctly.
Yeah, LoS sold so well (MoF too) that they are releasing a half-assed "collection" bundle. How the fuck are you going to call it a collection with two games? Operation: Akumajo would like a word with you.i never liked OA and I think they are pretentious. it's mainly to get new folks into the game. it does suck though. should wait.
The Blood Orbs looks almost exactly the same as they do in the DMC games. I was never bitching about it due to the mechanic.they looks imilar but dont work so.
Since we will be getting battles with Death and Medusa, they might as well add in other creatures that serve as the main pillars of Castlevania like Frankenstein. Oh wait... Dont tell me that the titans represent Frankie?
So I heard through the grapevine that there's an option in the game that people are really going to be happy about:Dammit, PLEASE let the "QTE disable" thing be kept IN the game. THAT would be a GENIUS move on MS's part.
In the advanced options, there is a checkbox that disable QTE's which removes cinematic press button kills after every fight. Although this option was in the testing versions so it's unknown if the final game will have it.
And on Victor, he's is pretty much the LOS equivalent of Julius all except in name (at one point he was gonna be Julius), they decided they wanted to use an unused Belmont instead so they choose Victor from Resurrection.
And the source is from the same source that leaked info on MoF and LOS2.
Some character renders(click to show/hide)(click to show/hide)(click to show/hide)
Victors render in particular made me wish even more that this game got a next gen up port.
Aw man, I really liked Toy Maker's Eggman like nose from MoF's art. He doesn't look as twisted anymore. :/
To quote a overused meme "That's not even his final form!"Hmm! I didn't even think of that! That would be interesting, he's already implied to be Dr. Frankenstein, him being Dr. Jekyll would be a cool twist as well.
Lords of Shadow's combat system is an UPDATED version of Lament of Innocence.
Altair confirmed for LoS2.
What do they do in DMC games?
Also folks like you are the reason that IGA vs Cox wars start.
Just saiyan.
Everything looks amazing, except that Victor, looks like he lives in the middle ages, but cool anyway. If he is the modern times Belmont, he must have a very interesting backstory, having his eye scarred and him being the ''last''. A game about him would kick ass, or at least his bestiary entry must explain a lot about him.
So the Toymaker's original form will appear as well. interesting.I can go for multiple forms. I love it when some bosses surprise me(Olrox in SotN) and go all out second form on you! Hell, I want to see Zobek go pure Death, and Satan change into something other than a dark haired nude guy in black mist. If there was ANY of the LoS to go all out with the multiple form transformations, it's THIS one!!!!
Victor is probably the Belmont who killed Dracula before his slumber.
Nah, Victor is defiantly from the past. Remember, they said they didn't want to show gameplay of the modern city portion, and Victor appears in a non-cinematic screenshot.See I don't think so. The reason is first we are assuming this isn't in the modern city but it could be a dilapidated church in the Modern city. Secondly, the leaker guy said this was originally Julius but then they decided to make him Victor Belmont which lends to idea that he is modern Belmont. Thirdly, we technically haven't been shown any gameplay in Victor Belmont reveal :P. Fourthly, the Lord of Shadows 2 Website story says Dracula is trying to regain his power back while Belmont Clan seeks his ultimate destruction which indicates their presence in the Modern era. I am like 90% sure that Victor Belmont is the modern Belmont. But who knows I may be surprised :P.
Assuming Victor is Simon's son, we would have a suprisingly straightforward and short-lived Belmont family. I wouldn't mind that as it would tie everything up neatly.
Trevor, Simon and Alucard should have gotten the same art.Agreed, I'd love to see that happen.
Mercury Steam must've known the reactions to this Victor design, though they're NEVER gonna admit he looks like Ezio. Sigh.
What saddens me (or annoys me) is that reviewers and gamers will go "CASTLEVANIA IS A ASSASSINS CREED RIPOFF NAOW!! THIS SERIES HAVE NO ORIGINAL IDEAS AT ALL!"I haven't seen anyone say that yet, and the artwork of Victor with his hood down makes him look way more like Julius than Ezio.
lol at the music in that trailer
Blah blah blah fucking giant robot attacking the castle blah blah blah victor looks like a hobo blah blah I hope this game bombs.
Blah.
Castlevania Lords of Shadow Simon Belmont Beta Footage (http://www.youtube.com/watch?v=SR2bb2OfdbY#ws)How many fans do you think have seen this video?
Here is a reminder of how Simon looked like, no one screamed Assassin's creed at the time though he looks damn near just like Altair
Victor takes less from this yet everyone is slapping the design with assassin's creed.
Oh, just SHUT THE FUCK UP!!!! YOU DON'T LIKE IT. SO WHAT!? YOU'VE ALREADY MADE YOU POINT! SO, STOP POSTING!! WE'VE GOT IT!!!
STOP ACTING LIKE A SPOILED BRAT AND GROW THE FUCK UP!!!! GOT IT!?
This Rugal guy is very childish
Oh, just SHUT THE FUCK UP!!!! YOU DON'T LIKE IT. SO WHAT!? YOU'VE ALREADY MADE YOU POINT! SO, STOP POSTING!! WE'VE GOT IT!!!
STOP ACTING LIKE A SPOILED BRAT AND GROW THE FUCK UP!!!! GOT IT!?
How many fans do you think have seen this video?
One was covered at a small event.
The other at fucking Gamescom.
Which one has more exposition? I rest my case.
Everyone in this topic is not every Castlevania fan though.lol... that's not really important... at all...
also, side note: guy asked about the HD MoF
@CastlevaniaLOS @supernoob345 @AndreYounan1 Moving lips too?
@aafd7 @supernoob345 @AndreYounan1 - Yes...lip synced this time
get hype. Actual fucking lip synching would be glorious as opposed to just opening and closing mouths.
I haven't seen anyone say that yet, and the artwork of Victor with his hood down makes him look way more like Julius than Ezio.It kinda pisses me off when suddenly the modern trend becomes the standard of comparison. I mean, when I think of a white hood, I don't think of AssCreed. If anything, I think of FFI's White Mage! ;)
Another thing I remembered is that Gabriel wore his hood at the very beginning of LoS, the white hood has just become so iconic everyone instantly thinks of Ezio now whenever they see it.
It kinda pisses me off when suddenly the modern trend becomes the standard of comparison. I mean, when I think of a white hood, I don't think of AssCreed. If anything, I think of FFI's White Mage! ;)Well, maybe if you have a very nice imagination (or are 25+). Because today games are very realistic (graphically speaking). So they are easier to relate to. Do you really think people will compare him with a 8 bit sprite from a very old game or to one of the biggest franchises of these last years??
It kinda pisses me off when suddenly the modern trend becomes the standard of comparison. I mean, when I think of a white hood, I don't think of AssCreed. If anything, I think of FFI's White Mage! ;)
It lacks White Mage red color things design, thats why people dont relate it with FF I think.Damn lack of the red triangle saw pattern!!! ;D I want my Victor Belmont, Battlemage!
Haha Oh God these recent news injected that spark it was missing in here, imagination and speculation are always the best aprt of waiting ;D
Is there still any chance we'll be having a new version of Julius and Sonia?I think that's it. Never expect too much.
Or was it just Victor and that's it?
Groundbreaking..
Someone get Cox a medal please.
Sorry for the absence these weeks, was away working in Barcelona and have been completely disconnected.
To those who inquire about the authentic extension (length) of LOS2, We are going to answer yourself, a 20/25 hours of gameplay, great graphics detail (and almost all new environments between zones), a single disc...... tik tak tik tak tik tak
I think after reading the first paragraph I have you answered, NO, not a SOTN, is like a LOS1 but with better graphics, camera, ¡¡¡HISTORY!!! and ambience (most of the ambience is pure castlevania). Nothing more.
This great for me.
PD: There will be a big surprise (apart from Victor) ... saved one as for December (I think, without confirming that date) who will? ..
PD2: I have heard that are forming teams LOS2 related to after Feb 2014 .... DLC? ..
Will there be DLC for Castlevania Lords of Shadow 2 and what kind of DLC will be in Castlevania Lords of Shadow 2?LOL how could we possibly know?
I don't expect to be SOTN but I do want to understand what exactly is COX saying with optional areas, optional enemies and storyscenes and how extensive they are.
Also, extra surprise? Does that mean a extra belmont O_O?
- Illusions ... (with few false facts and certain other)Ok now I'm interested. Please tell me more. I'm ready to get mindfu***d
there are three sides to this story:
- past
- present
- Illusions ... (with few false facts and certain other)
PD: There will be a big surprise (apart from Victor) ... saved one as for December (I think, without confirming that date) who will?
Neobelmont: The information that Beragon is giving us is today. The information on Victor Belmont, the new belmont is this week.
Sonia or GTFO.I would really love to see Mercury Steam's take on a female Belmont. Sonia doesn't get enough love from Konami.
Looks like the Land of the Dead will make a comeback, hopefully it won't be as tedious as it was in LoS1.
Turns out Gabriel Belmont thought he was a Dracula when the whole time he was plugged into the MATRIX! WOAH.In the end, we will see it was all a bad trip, and we'll see Gabe in modern times, a normal guy, passed out next to some Castlevania games. "whoa, what a dream. I knew I shouldn't have played them all one after the other..."
That's where i gave up on LoS.
That's not the land of the dead, it's Dracula's furnace. The same furnace is in MoF as well.
...it's Dracula's furnace. The same furnace is in MoF as well.
That's not the land of the dead, it's Dracula's furnace. The same furnace is in MoF as well.You're actually right. My bad.
There aren't simply better artists in the videogame medium than those in MercurySteam.Debatable. There are a tons of great artists that work in the video game industry. Hell, though he's known for his zipper and belt fetish, Tetsuya Nomura, at one time(long, long ago), drew things like this:
There aren't simply better artists in the videogame medium than those in MercurySteam.
Not only does this sentence not make any grammatical sense, it is just plain wrong.At me look I tremble how
http://www.pcgames.de/screenshots/667x375/2013/08/CVLOS2_Harryhausen_Forever-pc-games.jpg[/img]]http://www.pcgames.de/screenshots/667x375/2013/08/CVLOS2_Harryhausen_Forever-pc-games.jpg(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.pcgames.de%2Fscreenshots%2F667x375%2F2013%2F08%2FCVLOS2_Harryhausen_Forever-pc-games.jpg&hash=3c003dc4792000cd2f2c190e8e7b9bf0) (http://www.pcgames.de/screenshots/667x375/2013/08/CVLOS2_Harryhausen_Forever-pc-games.jpg[img)
Skeletons with red eyes !!! oh my god..i love this one so much.... awesome !!!!
Why is Dracula fighting against his own minions in his own castle anyway?
Here's hoping the skeletons are not a complete pain in the ass to beat (but I know they will be).
When you think of a CV game you always think of skeletons as a lesser enemy that was defeated easily, I don't like how LOS changed that...
Here's hoping the skeletons are not a complete pain in the ass to beat (but I know they will be).That was one of the few things I hated about LoS1. I can see Sword Masters and Knights being tough, but not skeletons. In CV, they are meant to be weak by definition.
When you think of a CV game you always think of skeletons as a lesser enemy that was defeated easily, I don't like how LOS changed that...
Same reason Soma had to: Castle doesn't recognize him as master anymore.
Um.. How long has Gabriel been Dracula now? Soma was some kid who had the power to take souls, Gabriel IS Dracula and sits in the throne room all his life.
What you said doesn't make any sense to me.
I think I read somewhere that Dracula wanted to leave the castle and the castle wouldn't let him....Ooh, yandere castle.
Um.. How long has Gabriel been Dracula now? Soma was some kid who had the power to take souls, Gabriel IS Dracula and sits in the throne room all his life.
What you said doesn't make any sense to me.
Also is the Toy maker, Frankstein? :oToy Maker is Frankenstein's twisted apprentice.
Toy Maker is Frankenstein's twisted apprentice.
OR IS HE REALLY FRANKSTEIN?!! (Dun Dun). If he is Frankstein I am hoping for a proper Frankstein monster :D
I wonder if we will ever the mystery of Rinaldo Gandolfi of how he looks like and why is he so important? Maybe its better the mystery is unanswered.
I think we are going to go through a drought of Lord of Shadows news until Tokyo Games Show.
Also if that is Satan's daughter then does Satan mates with ostrichs :o
the most beautiful fantasy-game this gen !!!!
http://image.gamespotcdn.net/gamespot/images/2013/198/672716_20130718_screen001.jpg (http://image.gamespotcdn.net/gamespot/images/2013/198/672716_20130718_screen001.jpg)
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It's really crazy how much more "Castlevania" LoS2 looks compared to LoS1. It's almost as if a different team is making it.
Until now, I hadn't noticed the little map on screen in LOS2 gameplay. Looks cool and useful but I think that its too smallIt's better then no map at all like in the first game.
I am wondering what other modern aspects we are going to see in game besides the City? Are the Brotherhood of Light in Modern era wielding guns? I wonder if Dracula is going to fight Tanks and F-16s :P. Kinda of like Ninja gaiden with Ryu shooting arrows at tank.
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IGA will never create a better Castlevania than this Lords of Shadow 2 !!!
David Cox has done a lot of things really well....
The series has become really really famous and Castlevania is now one of the
most anticipated games nex year !!!
David Cox we have to THANK YOU
YOU made CASTLEVANIA BIGGER AND BETTER THAN EVER !!!
I don't know about that. Although I think Igrashi made some sub standard 3D games. I think his ingenuity and prowess when it comes to 2D games cannot be denied. Although I was getting a metroidvania fatigue, I do think he was making some improvements in formula in Order of Ecclesia. I think Mercury Stream is much better at doing 3D Castlevania but I think their work on Mirror of Fate proved that they are not as good at doing 2D Castlevania games. Although I enjoyed Mirror Of Fate it doesn't hold a candle to Igrashi Metroidvania games even though I prefer Mercury Stream art style and characters. My view both Igrashi and Mercury Stream are good for the series just in different ways.Mercury Steam also had 10x the budget that even LoI and CoD combined had. Hell, toss in there all of his Castlevanias combined and maybe you still wont get the budget LoS got.
Mercury Steam also had 10x the budget that even LoI and CoD combined had. Hell, toss in there all of his Castlevanias combined and maybe you still wont get the budget LoS got.We don't know that, for all intents and purposes salaries in japan are 7x those of Spain.
We don't know that, for all intents and purposes salaries in japan are 7x those of Spain.
IGA will never create a better Castlevania than this Lords of Shadow 2 !!!From the moment you are mentioning Iga you are recognizing what you are denying.
David Cox has done a lot of things really well....
The series has become really really famous and Castlevania is now one of the
most anticipated games nex year !!!
David Cox we have to THANK YOU
YOU made CASTLEVANIA BIGGER AND BETTER THAN EVER !!!
A new article from destructoid puts LOS2 among the ten best games that they saw at gamescom.
http://www.destructoid.com/our-top-ten-games-of-gamescom-2013-260689.phtml (http://www.destructoid.com/our-top-ten-games-of-gamescom-2013-260689.phtml)
The only things Cox can do well are: Destroying franchises, making sub-par video games, and lying.And the only thing you can do well is flamebait.
And the only thing you can do well is flamebait.
Honestly I think ten times budget could be attributed to this generation requiring much more money than last generation for blockbusters. Also I don't know if one could really say that all the poor level design and shoddy mechanics in Igrashi games could be attributed to shoddy budgets. I think it is difficult to move from 2D to 3D games and some developers can't manage it to no fault of their own. Anyway it is meaningless to say now whether the Igrashi games in gameplay terms would be better with a larger budget because it won't change what has happened. However I think most would agree that Igrashi 2D games are much much better then his 3D games.Of course it can.
Exactly!!, Four years ago won 2000 euros a month, now 950 (and I have almost 10 years experience in Oracle technologies). I found the work of chance and work about 10 hours a day.
It is more than possible that the first LOS (but not los2) is cheaper than any 2D castlevania ...
MS is assumed that part of the costs, that is, part of the "payment" was to have the possibility of working with Konami and be known .. that was in the LOS1, now make more your own pace.
I am actually pretty optimistic this game will be reviewed much better then Lord of Shadows. Lord of Shadows was a bit of a shock to previous castlevania players and it had flaws. I think by now people understand its supposed to be its own sub series and I think they have made some needed improvements.
For me if the game can get a good review from Eurogamer I will be sold :D
They say third times the charm but there are those with their heads so far up their butts that they can't see a good game. Hatfield's ign review was a joke it's not a MV, not part of the main cv storyline I forgot the review but it's foolish, the other guy that did the ign Mof review was so unbelievably harsh like damn and I have no hope for them I except them to make a mediocre score and all the other big sites like GS,GT while they were around the seven score and at least theirs made some form of sense so maybe there is a chance there. As far as the reviews go I do feel that it will be mixed even if all this information is pointing to it being a great action game note I said great action game not just a cv game.
Sorry Bergaron, this makes no sense at all. The only thing these salaries means is that they can have even more people on the team. The budget can still be bigger than these other titles.
not Symphony because that was not his).
Of course it can.
Less money = less people to work with 3D assets = more reused assets. Developers work on with the limits they have.
LoI and CoD, even on the PS2, couldn't be considered blockbusters on the PS2, AT ALL. The PS2 blockbusters were GoW, DmC, FF, KH, etc... Castlevania was nowhere near these.
It's obvious that LoS was the first time Konami tried to make CV a blockbuster. With IGA, the probably only wanted to make something that would give them easy money, like the 2D games.
I don't feel this maybe with Cod but Loi really did feel like a legit try at a 3d vania and I think that graphically it surpassed DmC in some ways. DmC to me had great locals but very dull dark(I tried to make it more bright but it's just dark like dang) colors. Loi just the opposite great colors gothic yet, bright and the only thing that held the game back from it's full potential is the level design gameplay wise I think it's better than DmC,GoW,onimusha, and other action games it was fast quick the orb system worked really well the combos were great. So I think that konami did give the team a chance with loi but afterwards no go. Was Loi ever a greatest hit?
Interesting, so MS is a confinancer of LoS, Konami is so cheap it infuriates me.
They need to save the money for all that cocaine and laundering counterfeit money with Snake's face on it.Yet they finance stuff like NeverDead, Dance Dance Revolution and.. that thing that spawned Kokoro Belmondo.
Konami actually has a bunch of other stuff they do besides video games, which may explain why they feel like they can let so much crap slide.
Yet they finance stuff like NeverDead, Dance Dance Revolution and.. that thing that spawned Kokoro Belmondo.What's the problem with Dance Dance Revolution?
and.. that thing that spawned Kokoro Belmondo.Pray tell, what was the thing that Kokoro came from?
Yet they finance stuff like NeverDead, Dance Dance Revolution and.. that thing that spawned Kokoro Belmondo.
Man, I was SO sad NeverDead didn't turn out better. And that they didn't keep Bryce a stupid unfunny jerk like in the first reveal vids. Game could have been so insane...Absolutely, NeverDead is a great idea on paper, I was excited too.
Its Otomedius and I dont see anything wrong with it or Dance Dance Revolution.
Was Loi ever a greatest hit?
And Kokoro can die in a fire, okplxsthxYes.
Yet they finance stuff like NeverDead, Dance Dance Revolution and.. that thing that spawned Kokoro Belmondo.
If you all dislike Kokoro like that, send her for me :P
I certainly wish MercurySteam would have stuck with the timeline and included Julius in LoS2... That was the logical choice, and I had expected to see 1999. Yet they had to bring back Victor, from Resurrection? His game was cancelled, after all...
Poor Juste. He never seems to gather as much enthusiasm as the other Belmonts do.
His game was one of the less appealing titles from the GBA/DS era; his sprite is rather lackluster; he's never actually defeated Dracula. Yet just look at a few of Kojima's portraits and your interest will be revitalized. And he does have an acute sense of style...
He used to be one of my favorite Belmonts, until Julius came along...
I certainly wish MercurySteam would have stuck with the timeline and included Julius in LoS2... That was the logical choice, and I had expected to see 1999. Yet they had to bring back Victor, from Resurrection? His game was cancelled, after all...
and HoD is proof, Castle A and B is Normal and Inverted Castle a la SotN)
A Tim Curry Transvestite Belmont from Transylvania would be pretty awesome!
Wha? Wait I just remembered that would not be the first time a transvestite would be in a cv was there not a enemy in Sotn iirc used an ice attack.Ah yes. That enemy was called Frozen Half. In the original US release of SotN for PS1, the description was: "new half ice spirit. servant of Galamoth." However, in the US release of SotN found in DXC, the description says that they are transvestite ice spirits or something. Although, with the graphics used in SotN, you can't tell the gender of the frozen half. All you really have is the description for the bestiary in the library. That's it.
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Juste was originally conceived as having brown hair.
Trevor? that you?
props to miss Kojima, but sometimes she had a bad case of sameface...
props to miss Kojima, but sometimes she had a bad case of sameface...
YOU have a bad case of samefaceI'd be freaked out if he hasn't O.o
YOU have a bad case of samefaceWho are you and how do you know what my face looks like
In my headcanon he cheated to get the vampire killer from Maxim so bstarting the Belmont whip corruption.
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No way! :P
About Juste: a man with a face so beautiful and celestial like that, who has so refined taste in decoration, can't be wrong to me ;)
Who are you and how do you know what my face looks like
stalker...
Say as you want, but Maxim isnt even a Belmont to inherit this whip lolSimon did a tournament. That's where their rivality comes from, Juste "won" the whip from Maxim. But judging for the Maxim mode, Maxim is much stronger than Juste.
Simon did a tournament. That's where their rivality comes from, Juste "won" the whip from Maxim. But judging for the Maxim mode, Maxim is much stronger than Juste.
Maxim shouldnt win this whip, he isnt a Belmont to use it and so it would be like a toy in his hands. Maxim is strong, but if we count a Juste with all his abilities VS Maxim with all his abilities, Juste wins, thats what the game mechanics shows at least xDI don't agree, but maybe i'm biased because I despise Juste with passion.
What's wrong with Juste?
But judging for the Maxim mode, Maxim is much stronger than Juste.Alternate character modes will always make you feel more powerful -- since you've finished the game already, you're generally expected just to breeze through it again with a different set of abilities (there are a few exceptions). But it won't tell you anything about the characters themselves.
Yeah, I'm not sure where you got that plot point either, Aha-kun. I think you're confuzzling HoD with CotM, unless this is just your own personal take on the canon.I swear that's how I remember it... yeah it's been 10 years since HoD so perhaps my memory is blurry, I apologize :3
Official background: Maxim is said to be a childhood friend and rival of Juste although only the second is true. Maxim never actually met Juste face to face until they were sixteen when they competed for the whip. Maxim wields a unique sword called the Stellar Sword. He departed on a training expedition two years ago, right after Juste inherited the title of Vampire Killer.
Edit: No!! i didn't dreamed it!
http://castlevania.wikia.com/wiki/Maxim_Kischine (http://castlevania.wikia.com/wiki/Maxim_Kischine)
14:16, March 30, 2013 Reinhart77 (wall | contribs) . . (8,426 bytes) (-9,573) . . (Reverting to an earlier version before Forbidden Library content was added)
Ah, this is confusing. I'll need to play the game again.
Yet Maxim attempted to resurrect Dracula with the intention of supplanting Juste...
Source being? I can write right now that they competed for a burrito.Just play the game ok? It's there I remember it too.
In fact this seems to be a bad edit as shown here:
When Reinhart77 reverted the article, some fanon come back with it. This "official" backstory wasnt there before this and searching in Google about this doesnt return any relevant results. This doesnt appears in manuals too and IMO doesnt even make sense.
Nagumo deleted this fake info (Revision as of 18:59, October 30, 2012 with the username "Nagumo baby") but the revert undid this clean up.
Maxim: You-you're right..but compared to the training we had...this is nothing.So it can be infered that they both did trained to become the Vampire Killer and Juste won, we don't know if Maxim wuold have inherited the whip, but are not denied that either.
Just play the game ok? It's there I remember it too.
Edot: Ok, it might have been the "title" vampire killer.
I found the game dialogue and there is thisQuoteMaxim: You-you're right..but compared to the training we had...this is nothing.So it can be infered that they both did trained to become the Vampire Killer and Juste won, we don't know if Maxim wuold have inherited the whip, but are not denied that either.
.I'm not mad I was telling you to play it and tell me what you got :P you are cool. And yep I was half wrong, as always, IGA stories are more open to interpretation. The competition is effectively a plot point in Circle of the Moon and I was confusing them, :)
Hey, calm down man, its my fav game and I remember almost every dialogue from it I think, Im only sharing what I remember :P
whether Juste be hot or not :PI vote for yes ;D
And what's that about a tournament that Simon won?
I always wondered about a tournament where all Castlevania characters compete.
It would be nice to have a game about that... kind of like Judgment but with some coherent story which decalres some official winner.
I will contradict myself in my state of anime fanservice fangirl, but for the next Judgment, please, less tits and more stories about champions.
I think that winner must be Julius.
I always wondered about a tournament where all Castlevania characters compete.
It would be nice to have a game about that... kind of like Judgment but with some coherent story which decalres some official winner.
I will contradict myself in my state of anime fanservice fangirl, but for the next Judgment, please, less tits and more stories about champions.
I think that winner must be Julius.
Serio's Castlevania Fighter?
Serio's Castlevania Fighter?I used to play Serio's game for some weeks, but I could never beat it.
In his prime right? make it a 2d fighting game at that.Yes, I still want to see Julius in his most powerful time, kicking everyone's ass and being all powerful, kind of like when Trunks appeared in Dragon Ball Z and cut the allmighty Freeza in a million pieces.
Does it have a story where only one character is the champion?
I mean, not like when you beat the game with a character and that character is the champion. I mean like in Mortal Kombat or Street Fighter and other fighting games, where there's some official story from the company which states who is the official champion.
Yes, I still want to see Julius in his most powerful time, kicking everyone's ass and being all powerful,m kind of like when Trunks appeared in Dragon Ball Z and cut the allmighty Freeza in a million pieces.
ITT: "The Dragon Returns" - Castlevania Lords of Shadow Sequel
ITT: "The Dragon Returns" - Castlevania Lords of Shadow Sequel
“The game takes place about 60 per cent in the city and about 40 per cent in the castle, and you can go between the city and the castle at will [once you reach] a certain stage of the game. As the world opens you have the freedom to go back forth to both. The whole game takes place in one night, the night that Satan is coming back. So playing in this gothic fantasy city, you can imagine, we’ve got rain, we’ve got different weather effects, it still has that [Castlevania] feeling. We didn’t want to make it Gotham City and we didn’t want to put Dracula in the middle of Times Square. We thought that would be ridiculous.”
“I think it’s a really interesting take on the Castlevania universe. If you keep an open-mind and you expect the unexpected I think you can enjoy the game. I think if you [approach with a] closed mind and you say, ‘Oh, it’s not 2D, it’s not Metroidvania’, you’re not going to enjoy the game. If you go into it with an open mind I think we could surprise you. I think it’s the surprise that players will really enjoy.”
The problem with the original LoD wasn't that most of the game was spent outside the castle, but that the journey itself resembled little to Castlevania to many fans, myself included. I'm always inclined to wish more time outside the castle, but always in a Transylvanian haunting baroque look.Legacy of Darkness? Just the Foggy Lake and the Silent Forest are outside of the castle the rest are inner stages, some zones like Villa were asimilated when Castlevania emerged. As i see it in SCIV as soon as you pass the bridge gate at the begining of the game you are inside the castle... Different from Simon`s Quest where 99% of the game it`s outside and you just need to go inside of the castle`s ruins to kill Dracula at the end of the game.
I'm not saying that will be the case here, though. I won't know until I play it.
Legacy of Darkness? Just the Foggy Lake and the Silent Forest are outside of the castle the rest are inner stages, some zones like Villa were asimilated when Castlevania emerged. As i see it in SCIV as soon as you pass the bridge gate at the begining of the game you are inside the castle... Different from Simon`s Quest where 99% of the game it`s outside and you just need to go inside of the castle`s ruins to kill Dracula at the end of the game.
The problem with the original LoD wasn't that most of the game was spent outside the castle, but that the journey itself resembled little to Castlevania to many fans, myself included. I'm always inclined to wish more time outside the castle, but always in a Transylvanian haunting baroque look.
I'm not saying that will be the case here, though. I won't know until I play it.
Good point. Most of the old classicvanias spent most of the game with the journey to the castle itself. I had forgotten about that. I guess I'm still used to the metriodvania formula in which you are stuck inside the castle the whole game.
I just hope that the castle is nice and big with lots of different areas. Hopefully, there will be some classic areas from past games like a clock tower, chapel, keep, dungeon, etc.
Agartha sucks. =/
But personally, I thought the game DID mostly look Castlevania, though perhaps not as dark, which was probably intentional. The Abbey and the Castle were pretty staple, the Baba Yaga village was suitably dark and dreary, and hell, Agharta even gave me plenty of Rondo/Bloodlines vibes, though I can definitely see why it offended a lot of people's senses. Agharta also needed to be a lot shorter.
In fact, the part of the game that felt the least Castlevania to me was the Land of the Dead. That just felt like stereotypical, fantasy game unearthly wasteland.
Agree on all counts, especially on the Land of the Dead. How did Gabriel get on Mars? Unless LoS is canonically linked to DooM.
What about a remake of the most remarkable CV games? How about a PS4 version of Dracula's Curse, Lament of innocence, Rondo of Blood, SotN, etc. improving gameplay and giving more strength to the story with better dialogues (not saying that were bad, just some times silly). I say this because I really like LOS approach on their story, not saying that remakes should follow that style, but I think that Castlevania is a franchise worthy of great story-telling, a best seller if there were books. It has great potential. The game that really could be improved is Curse of Darkness. I think that CoD has good gameplay (with Hector, hate it with Trevor), but level design was not good IMO. It would rock that CVIII could be an open world game and you must find Sypha, Alucard and Grant. I don't know, it just ocurred to me :)These games would be relegated for a downloadable only title. No one wants to pay full price on these type of games anymore these times (of course, outside enthusiats/fans like us).
I don't know I thought the use of Fairies as sub weapons was pretty cool and something not seen before.Yeah, it was cool!
I don't know :P I think Castlevana has had grotesque things before I mean what about Beelzebub in Symphony of night. I could understand why you may feel like that they were super ugly.
Man the innocent devil system in Curse of Darkness was pretty cool. Wish it would be implemented again in future castlevania games, too bad the rest of the game was so bland for me.
These games would be relegated for a downloadable only title. No one wants to pay full price on these type of games anymore these times (of course, outside enthusiats/fans like us).We can enjoy those games in HD via emulation, and, judging from other games I compared, most of the time it's better than the official port to HD.
I actually requested to Cox to put this as orchestral track today :P doubt he will answer.He means you can`t compare the exploration in both games coz LOS2 is bigger. They are differet types of games and i guess that`s why he said it will give you a different sensation.
I also got a friend of mine to ask two question in spanish to Enrique Alvarez. First on how the exploration will differ from Mirror of Fate he answer it isn't comparable and Lord of Shadow 2 exploration will have different sensation/feelings than Mirror of Fate whatever that means. Second, when asked on whether there will appear Belmonts besides Gabriel and Victor, he said Maybe ;D
The new Belmont has been revealed, so if another Belmont will make an appearance, he will be someone of a previously known name. I strongly think that there are two options, Leon or Richter. Also, there must be (and I think there will be), an explanation of the origin of the ''new'' combat cross Victor wields. If you look at it closely, looks like a modified version of Dark Pain.It looks like Gabriel`s Combat Cross to me
If they had guts, they would pick Sonia.
If they had guts, they would pick Kokoro or maybe Sid imagine if that came true :PKokoro is the exact opposite of everything MS likes to do.
Kokoro is the exact opposite of everything MS likes to do.
They'd never choose her. Or Charlotte. Or Maria. Or Shanoa.
I don't even think they'd choose Sonia.
Thank God they put Sypha as a housewife and a kind of subweapon.
Thank God we could play a few minutes as Laura.
That's as far as they go.
It would blow us away that if ''the extra Belmont'' were Sonia, and if she is identical to Marie. It would kick major ass.
It would blow us away that if ''the extra Belmont'' were Sonia, and if she is identical to Marie. It would kick major ass.Sonia yes, but make her prettier than Marie.
I must be the only one that does not really care if Sonia is in it or not :P I don't know but I am having no yay feelings at all.In that case, I hope they have cut.
Sonia yes, but make her prettier than Marie.
In that case, I hope they have cut.
In that case, I hope they have cut.
I must be the only one that does not really care if Sonia is in it or not :P I don't know but I am having no yay feelings at all.
It would be kinda of lame if Dracula only ruled for a hundred years before going into his deep sleep. What type of Dark Lord is that?!!One that ruled 99 years, 364 days, 23 hours and 55 minutes more than the one in the old series :P
Touche ;D . By the way where the hell were Dracula's troops at the Castle Siege? Were they slacking off or did you reduce their numbers drastically in Mirror of Fate :pMaybe the economy was bad and he had to lay off a bunch of workers. Just kidding. That is odd though.
You can say the same about me if they would pick Richter. No offense against him, but he is like the most dullest choice imaginable. :P
Anyway, does anyone think that there will be an epilogue after the ending credits? I ask because when I consider it, I can see an scene that references AoS or DoS. Basically, after Satan is defeated and Gabula finally gets what he wants (to die), the credits roll and after that we get an epilogue where we see a young adult male in the future and we see him turn around when he hears someone shout: "SOMA!"My reaction would be: Darth Vader NO! (http://www.youtube.com/watch?v=WWaLxFIVX1s#)
To be honest, I don't want to see it happen, but if I thought of it, then someone at Konami or MS might have as well.
Neobelmont: Not bad design she could be Simon's goth daughter lol. Its interesting but I know Sonia design seems possibly based off Doris lang except she is way more badass fighter having actually killed Dracula in a game.
I don't know :P I think Castlevana has had grotesque things before I mean what about Beelzebub in Symphony of night. I could understand why you may feel like that they were super ugly.I think if Castlevania(and it has) ever goes towards that ugly,gross, grotesque route, they shouldn't skimp. Y'know, skinless bodies, flesh and bone constructions, meaty things that ooze blood and pus. Dammit, I still want to see my idea of a CV area come to life. I always envisioned an area composed of living walls where corpses of the dead are starting to be assimilated into the castle itself, forming a mass of living corridors. The closest we got was a few parts of The Abyss(DoS), the Skeleton Caves(HoD) and the Undead Parasite(LoI). Call it, the Living Catacombs, or the Living Tombs.
Yeah, it was cool!I will always believe that giant demon head was somewhat inspired by Freddy Krueger. His face sometimes looks like him(the expression). The tongue he spits out reminds me of Freddy in New Nightmare.
Yes, Order of Ecclesia had some super giant head that was so ugly... At its time, it was the ugliest enemy.
On the other hand, I found Legion to be super scary, so I liked... it? him? I don't know what it is.
My reaction would be: Darth Vader NO! (http://www.youtube.com/watch?v=WWaLxFIVX1s#)Neobelmont: Not bad design she could be Simon's goth daughter lol. Its interesting but I know Sonia design seems possibly based off Doris lang except she is way more badass fighter having actually killed Dracula in a game.To be fair, Doris Lang wasn't a vampire hunter. I think she was just a werewolf hunter(like her father). Though, in VHD's world, vampires were the lords of monsters(the nobility), and only a selected few were actually skilled enough to take them down. :)
Sure, or they will be trapped there forever...Haha!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fpad2.whstatic.com%2Fimages%2Fthumb%2F3%2F3b%2FGet-to-Pewter-City-in-Pokemon-Silver-Step-12.jpg%2F550px-Get-to-Pewter-City-in-Pokemon-Silver-Step-12.jpg&hash=1ad7431a3d41ded513cb11748ee6f3dc)
Cut what her hair? I don't know maybe it's because I only find Carmilla and Marie to look really pretty I would not want Sonia to look like an amazon that might snap your c&*k if you looked at her wrong. I guess I like girls to look well like girls not one of those super weight lifting ones that have muscles on top of muscles or something crazy :PMe too, I like girly girls.
If they had guts, they would pick Gutsman.That's why I said "In that case, I hope they have cut" :P
One that ruled 99 years, 364 days, 23 hours and 55 minutes more than the one in the old series :P
YES! Except a bit more prettier and less serious, more of trash talker. That would be a interesting interpretation of Sonia!I never thought from that perspective, and now that I think it... YES! ;D
Nice image web...
http://www.gameblog.fr/blogs/wandanoorchestra/p_95234_castlevania-los-ultimate-280-screenshots-en-3k-3200x1800p (http://www.gameblog.fr/blogs/wandanoorchestra/p_95234_castlevania-los-ultimate-280-screenshots-en-3k-3200x1800p)
Some of the best:(click to show/hide)
Damm i put it in the wrong post x :P
my fault
Akumajo Dracula is back.
And, Castlevania Lords of Shadow Sadame no Makyo HD EDITION... what?
So... LoS2 is now the new canon?!? :oLoS2 is canon... In LoS timeline. hehe.
HD EDITION... what?Sorry, I correct. Castlevania Lords of Shadow Sadame no Makyō HD EDITION... Why is a title Akumajo Dracula/Castlevania different?
LoS2 is canon... In LoS timeline. hehe.
Sorry, I correct. Castlevania Lords of Shadow Sadame no Makyō HD EDITION... Why is a title Akumajo Dracula/Castlevania different?
That is also what I'm wondering about. why don't they finish the entire LoS saga as Castlevania?
I am speculating:
*The main title change at the last game of that timeline may suggest an upcoming game that might be made by a Japanese team.
*or They might intend to make the LoS timeline replace the IGA timeline for upcoming games. (That's what I meant about a new canon)
*or They just want Japanese fans to know that LoS2 is still Akumajou. This is lame, hehehe.
*or They might intend to make the LoS timeline replace the IGA timeline for upcoming games. (That's what I meant about a new canon)It that is the case, and that comes along with LoS' music, I'm out.
It has long been decided that LOS would be called Akumajo in Japan, in this forum posted this new, LOS1 created confusion with his name in Japan and decided to adapt it so that everyone recognized as part of the Castlevania series in Japan.
Summary: do not be head explode, it's just a decision of markenting (and very old).
Stanislav Plakhov: Mr.Cox can I ask you a question? Why CLoS wasn't released in Japan as a part of Akumajo Dracula series. Just curious.
David Cox: Because it's not part of the Akumajo Dracula series.
Stanislav Plakhov: Simple. But isn't it a part of Castlevania series which is kind of... you know, the same thing (to me at least).
David Cox: It's not the same thing. Castlevania: Lords of Shadow has nothing to do with Akumajo series. It's completely separate.” It's a whole new approach, a new brand that uses certain DNA from previous CV games from the series but it isn't part of it. its set in a separate universe. It's doesn't follow any other CV game. Make sense now?
Bergaron, if what you are saying is true, so Cox like to be drunk while tweeting:
From: http://castlevaniadungeon.net/forums/index.php/topic,4325.msg92279.html#msg92279 (http://castlevaniadungeon.net/forums/index.php/topic,4325.msg92279.html#msg92279)
It's not the same thing. Castlevania: Lords of Shadow has nothing to do with Akumajo series. It's completely separate.” It's a whole new approach, a new brand that uses certain DNA from previous CV games from the series but it isn't part of it. its set in a separate universe. It's doesn't follow any other CV game. Make sense now?Wow... arrogant as always.
Wow... arrogant as always.
And why do they release a game now under the Akumajou Dracula brand?
I would be interested to know sales of Lord of Shadows in Japan. I know that sales in Japan for Castlevania are pretty bad so maybe with Castlevania Lord of Shadows they tried to restart it by branding it Castlevania instead of Demon Castle Dracula. However maybe due to lack of sales for LOS1 in japan or Konami management led to it being rebranded again as Demon Castle. At least I think that is a possibility. Cox is a producer for Lord of Shadow series but I am not sure he has full control over the marketing especially in Japan.
Wow... arrogant as always.
And why do they release a game now under the Akumajou Dracula brand?
I would be interested to know sales of Lord of Shadows in Japan. I know that sales in Japan for Castlevania are pretty bad so maybe with Castlevania Lord of Shadows they tried to restart it by branding it Castlevania instead of Demon Castle Dracula. However maybe due to lack of sales for LOS1 in japan or Konami management led to it being rebranded again as Demon Castle. At least I think that is a possibility. Cox is a producer for Lord of Shadow series but I am not sure he has full control over the marketing especially in Japan.
i don't see how thats arrogant, saying it's a new universe that takes inspiration from previous CV games.. Sounds like a typical marketing bit.
Bergaron, if what you are saying is true, so Cox like to be drunk while tweeting:
From: http://castlevaniadungeon.net/forums/index.php/topic,4325.msg92279.html#msg92279 (http://castlevaniadungeon.net/forums/index.php/topic,4325.msg92279.html#msg92279)
he said MoF would not release another console than 3DS (MS lied here too ...)
P.D. LOS sales were very low in Japan, but this is normal is not a game for Eastern, Western games dislike in Japan, as Gears of War, God of War....., so Konami put Akumajou named it, some will fall into the trap xD.
i don't see how thats arrogant, saying it's a new universe that takes inspiration from previous CV games.. Sounds like a typical marketing bit.Because he ended with "Make sense now?", like talking down to the other person.
So, Oscar already released the last song of the game, welp.
I like it, but it sounds like Satan is the baddie again.
Still, excellent song, very very tense and dark but the ending is priceless.
http://www.youtube.com/watch?feature=player_detailpage&v=AtDc69I1nPs#t=110 (http://www.youtube.com/watch?feature=player_detailpage&v=AtDc69I1nPs#t=110)
So, Oscar already released the last song of the game, welp.Haven't even listened to the actual song yet but the news of there being an exclusive Castlevania Concert at Playfest is really great news.
I like it, but it sounds like Satan is the baddie again.
Still, excellent song, very very tense and dark but the ending is priceless.
http://www.youtube.com/watch?feature=player_detailpage&v=AtDc69I1nPs#t=110 (http://www.youtube.com/watch?feature=player_detailpage&v=AtDc69I1nPs#t=110)
Towards the end (around 7:30 and forward) you can definitely hear parts of "Beginning" from Dracula's Curse, albeit sliiiiightly different. I remember people having difficulties hearing it in the LoS trailer years back, but whaddabout now?I heard it. Why did he have such a huge orchestra but changed the chords and performed only a part? I perceive it more as a tease than a homage, kind of like when I heard Vampire Killer in LoS 1.
Towards the end (around 7:30 and forward) you can definitely hear parts of "Beginning" from Dracula's Curse, albeit sliiiiightly different. I remember people having difficulties hearing it in the LoS trailer years back, but whaddabout now?It's the same snippet present in FInal Confrontation
Anyone else hear the choir sing the word "Cah-sel-VAAH-Neea?" lolYep, again, the same as in final confrontation. The best aprt is that they do it with the incorrect spanish pronuciation lol, Cas-TELL-Vania
Love the music, kinda like it more now that I understand one of the words. :-D
Yep, again, the same as in final confrontation. The best aprt is that they do it with the incorrect spanish pronuciation lol, Cas-TELL-VaniaHaha! That's how everyone says it in Italy, Spain and countries where they speak spanish. I don't know in portuguese, maybe Lely can tell us.
So, Oscar already released the last song of the game, welp.
I like it, but it sounds like Satan is the baddie again.
Still, excellent song, very very tense and dark but the ending is priceless.
http://www.youtube.com/watch?feature=player_detailpage&v=AtDc69I1nPs#t=110 (http://www.youtube.com/watch?feature=player_detailpage&v=AtDc69I1nPs#t=110)
Wow... arrogant as always.
And why do they release a game now under the Akumajou Dracula brand?
@CastlevaniaLOS I hope that in LOS2 Dracula's bloody whip could be more flashier. like this pic.twitter.com/UR3zfYJ1fN
@AlucardLOS - You have to level the shadow whip up thru mastery to make it look like that :)
LoS PS3
95,768
LoS 360
5,538
Not too shaby AT ALL. The name change makes no fucking sense.
Actually, for a full console title released in Japan those numbers are abysmal. That's the kind of sales numbers that even low budget handheld titles can get called a failure on.That's right if the franchise was actually famous in Japan. They don't expect most of the sales there at all.
That's right if the franchise was actually famous in Japan. They don't expect most of the sales there at all.
I don't know. it's almost not worth the translation cost and disk printing at that rate. Good business will tell you, if you don't expect it to sell don't bother releasing it.
However, the American version made a boat load of money so I guess they just brought it to Japan out of obligation? Doesn't strike me as something a big publisher would do though. There are plenty of games we don't get in America because they make the decision it 'wont sell' here. Then again, Japan is extremely egocentric, so maybe everything they produce has to release locally and abroad is the secondary always.
Better than sitting around guessing
If there's another "Vampire chess" in this fucking game, I'll fucking kill Cox.I actually liked Vampire Chess, but that door puzzle later on in the castle was terrible.
If there's another "Vampire chess" in this fucking game, I'll fucking kill Cox.Why? It was the best puzzle in the game, people loved it. That being said I think there won't be recycled puzzles.
Why? It was the best puzzle in the game, people loved it. That being said I think there won't be recycled puzzles.It sucked, too much RNG from the side of the opponent. And completely unnecessary.
It sucked, too much RNG from the side of the opponent. And completely unnecessary.Someone's bad at chess... :P
Someone's bad at chess... :PThere's 0 chess logic there.
To be quite honest, I've never cared for puzzles in action(or action platformer) games. Never. RPGs, I can give leeway to because the pacing is totally different. With action, just give me that, action. I expect a different level of pacing from an action-adventure than I do from an RPG.
Look at this. I think that he is Alucard because he has a fucking hole in his chest. Or maybe is another Belmont in LOS2. It was in an article that was about Dracula. The file is named drac06 or something like that, so maybe its Gabriel, I don't know. Anyway, looks amazing.
Look at this. I think that he is Alucard because he has a fucking hole in his chest. Or maybe is another Belmont in LOS2. It was in an article that was about Dracula. The file is named drac06 or something like that, so maybe its Gabriel, I don't know. Anyway, looks amazing.Richter...?
It is an early design concept for Dracula
Still no news about Sonia.That's because she don't exist.
That's because she don't exist.She did once...and then she ceased to exist. You know, I've always wondered why there were never any female Belmont vampire hunters in the games. The Belmonts who defeated Dracula were always men. I think it would be nice to have the Belmont hunter be a woman for once. Just for a change. The same thing over and over again gets tiresome.
She did once...and then she ceased to exist. You know, I've always wondered why there were never any female Belmont vampire hunters in the games. The Belmonts who defeated Dracula were always men. I think it would be nice to have the Belmont hunter be a woman for once. Just for a change. The same thing over and over again gets tiresome.
Cox says it's an early concept art of Dracula.Ah, that makes more sense.
And we get new info on LOS2 this Thursday.
To be quite honest, I've never cared for puzzles in action(or action platformer) games. Never. RPGs, I can give leeway to because the pacing is totally different. With action, just give me that, action. I expect a different level of pacing from an action-adventure than I do from an RPG.It changes the pace. GoW2 did it better than LoS, though. In LoS the puzzles don't really feel like they should exist, only some blend with the stage theme actually (like the eletric labs one, one of the best puzzles on the game and that makes sense). I don't mind the ones that unlock doors too, they aren't really intrusive. The ones like the Pan one or the chess... I could live without easily.
That's because she don't exist.There was this rumour, and I had hopes that she'd still be revealed some of these days as the last hidden character.
She did once...and then she ceased to exist. You know, I've always wondered why there were never any female Belmont vampire hunters in the games. The Belmonts who defeated Dracula were always men. I think it would be nice to have the Belmont hunter be a woman for once. Just for a change. The same thing over and over again gets tiresome.I agree. It was so nice to kick ass with Charlotte, Shanoa, Yoko... and back in the day, Maria, Carrie and Sonia!
I wonder if Belmonts have mothers or are born from trees/cloned/whatever after reading this.No, according to MS, women exist in the CV universe, and they fill the role of providing sons and waiting in the house, and sometimes, when they die, if they could use magic, they will assist as spirits.
Sometimes I wonder if MS is only constituted by men that grew up playing macho games and watching men's sports... I mean, they must know that there are other roles for women in VG's... and in the world. Or not, IDK...
It changes the pace. GoW2 did it better than LoS, though. In LoS the puzzles don't really feel like they should exist, only some blend with the stage theme actually (like the eletric labs one, one of the best puzzles on the game and that makes sense). I don't mind the ones that unlock doors too, they aren't really intrusive. The ones like the Pan one or the chess... I could live without easily.
I like puzzles when they're well done and I thought for thr most part they were in LoS. There weren't really any that I thought weren't enjoyable and it can be a nice way to break things up a bit.Good for you.
I like puzzles when they're well done and I thought for thr most part they were in LoS. There weren't really any that I thought weren't enjoyable and it can be a nice way to break things up a bit.I think they add nothing to an action/adventure game other than wasting time. And even when I think about it, puzzles in general(in fantasy games) are kinda stupid. Say you have castle in ancient times. Why would the king have this backbreaking puzzle just to open certain gates or such. Imagine you are put in the shoes of a guard, or even the king. You had too much wine and now you gotta take a leak, but to get to the royal washroom, you have to exit through the sun gate by charging the sun stone at the eastern window, and to get the sun stone, you must solve an intricate puzzle. I know it's all fantasy, but there's really NO logic behind puzzles in fantasy games. Castles and temples would more likely have death traps than puzzles. Hell, for CV, I'd prefer JUST traps. It's not like, to enter the king's chamber, you need to collect the 7 scattered pieces of the queen's gem amulet, place them on a pedistal in order of the colored jewel on each piece corresponding to the place they are on the rainbow(bottom to top on the spectrum) just to open that door. It's simply ludicrious.
You know that these buttons are a archaic type of password right? We do it all the times in banks and internet xDYeah, but I don't have to search for the tomb of King Arthur and place his crown upon his head to receive one part of the password, defeat three statue guardians to recieve the other part, then align four totems to four constellations to make a key pad appear and type it in before a big boulder smashes me.
Say you have castle in ancient times. Why would the king have this backbreaking puzzle just to open certain gates or such.
So where dat new info :V
You folks seen this? Pretty nice interview with Carlyle and Cox. it's cool to get Carlyle's own insights into the character he's playing.Interesting. It's nice to know we have a voice actor who's manifestly involved with character he's bringing to life.
In Lords of Shadow 2 we wanted more emotion. [...] There’s much more emotion in this game than there was in the previous one for sure.Well, that's always good to know...?
I’m just thinking of and example right now, on the 3DS game, when Gabriel kills his own son. That scene, I remember, Robert was actually in the studio crying. And we all sat there like, ‘F***.’ It was so emotional. Even now, I’m getting goose bumps. When we deliver our game, we want to give that emotion to the players. When players play the game [we hope] they’re like, ‘I wasn’t expecting that,’ and, ‘I’m really feeling that.’By the time I'd gathered the courage to get to that scene, my senses had been so dulled by the game that I had become utterly unable to feel. But it's not as if this ending could have inspired anything at all. Well, maybe laughter... yes, that's probably what I was doing. Laughing. But I wasn't happy. I had just realized that the worst VG conclusion I'd seen in years had come from a Castlevania game. I fell asleep, utterly depressed.
Actually, I really liked Reverie's puzzles. And that was part of LoS.I actually agree; the MoF puzzles were surprisingly good.
The in-game puzzles were OK, too (like the one where you have to push statues).
And, as much as MoF lacked many things in gameplay, I have to say the puzzles were pretty good.
I’m just thinking of and example right now, on the 3DS game, when Gabriel kills his own son. That scene, I remember, Robert was actually in the studio crying. And we all sat there like, ‘F***.’ It was so emotional. Even now, I’m getting goose bumps. When we deliver our game, we want to give that emotion to the players. When players play the game [we hope] they’re like, ‘I wasn’t expecting that,’ and, ‘I’m really feeling that.’
By the time I'd gathered the courage to get to that scene, my senses had been so dulled by the game that I had become utterly unable to feel. But it's not as if this ending could have inspired anything at all. Well, maybe laughter... yes, that's probably what I was doing. Laughing. But I wasn't happy. I had just realized that the worst VG conclusion I'd seen in years had come from a Castlevania game. I fell asleep, utterly depressed.Really? I really liked Trevor's ending. I felt like it was really well presented. I felt the emotion. I mean, i didn't cry or anything, but it was IMO, well acted, and for all the shortcomings of MoF's cutscenes, I thought that one in particular did well enough.
And as for "not expecting that"...
Really? I really liked Trevor's ending. I felt like it was really well presented. I felt the emotion. I mean, i didn't cry or anything, but it was IMO, well acted, and for all the shortcomings of MoF's cutscenes, I thought that one in particular did well enough.All right, so I was exaggerating. If anything, that ending was probably the only MoF cutscene that was made decently. The scene was well acted, and the emotion could have been there if it hadn't already been ruined by just about everything that came before it.
Disappointing, was hoping for a new trailer.I think most of us were hoping for a new trailer
It will become Gears of War with falling bridges. (God of War and Gears of War are GoW, so we will have a GoWvania and a GoWtra)
Maybe it will be a 3rd person shooter? I can't see it going FPS, even for Cox's radical brand of reimagining, and even for the "COD audience".Cox already said he wanted to go for the CoD audience.
How about you all calm the F down and wait until some actual details are revealed before you start the bitch fest.
All this talk of retro-platforming shooters going FPS just makes me think of Maverick Hunter.
Unreleased Mega Man FPS Game: The Complete Demo [Maverick Hunter] [All Known Footage] (http://www.youtube.com/watch?v=QLgSqIPL-0U#ws)
Honestly, I think that might have been pretty cool.
If someone were to do Contra, to say hypothetically, it would be like a new IP in many ways. We are hardcore gamers, we played those games, but there are a lot of people that don’t know what Contra is. They have no idea. There is a massive audience out there, they play Call of Duty and love those games, but they don’t know what Contra is. I think if we were going to reintroduce something to that audience. It has to be new, unique, it’s got to stand out. It’s got to have a new idea, something really cool about it that’s never been done before.*Ahem* ... ... Haven't we heard that somewhere before?
How about you all calm the F down and wait until some actual details are revealed before you start the bitch fest.
*Ahem* ... ... Haven't we heard that somewhere before?
Have you seen this?What... what on earth is that? I never knew it even existed...
[Xbox360] BOMBERMAN Act:Zero -OP&Gameplay- (http://www.youtube.com/watch?v=wdO0VB1ogMI#)
-Cox reboot Contra and names it Contra: Probotector WarsThat would be... unfortunate. Let's hope it doesn't happen.
-Then it says "Probotector isnt Contra"
-In the end its revealed that Bill Rizer is turned in this robot, so he could fight these aliens, its a cliffhanger to a game that shows how it happened.
-A random ally ship that appears for 10 minutes before being destroyed will be named Gradius, no, it doesnt resemble anything the original ship.
-Cox says "You want me to leave? Then buy my games!"
-Cox says in a interview that he would like to work in a Gradius title that appeal to Ace Combat audience.
-Cox reboot Contra and names it Contra: Probotector Wars
-Then it says "Probotector isnt Contra"
-In the end its revealed that Bill Rizer is turned in this robot, so he could fight these aliens, its a cliffhanger to a game that shows how it happened.
-A random ally ship that appears for 10 minutes before being destroyed will be named Gradius, no, it doesnt resemble anything the original ship.
-Cox says "You want me to leave? Then buy my games!"
-Cox says in a interview that he would like to work in a Gradius title that appeal to Ace Combat audience.
Thing is, I don't even think Call of Duty will be as big as it is now next gen. The industry have already put their money on Titanfall to be the next big thing next gen and that game is basically Call of Duty with mechs and jetpacks.
Yeah. I thought that had potential. it was being worked on by some Retro Employees who worked on metroid prime.
people get all scared when they hear "FPS", generally because generic war simulator FPS call of patriots of honorduty 15 gives it a bad name.
but there are tons of great FPS games, like Portal, Half Life, Doom, Duke Nukem 3D, and of course, Metroid Prime. Metroid went from 2D to 3D first person, and it's considered "Super Metroid in 3D", and one of the best games in the franchise.
Maverick Hunter also took the best bits of plot from the former games and incorporated a bit of Zero series too. it was X and Zero, fighting Mavericks as usual, it was going to be a 3 part series, where in the third, you would play as Zero, taking down a power mad X, a-la Zero 1.
-Cox says in a interview that he would like to work in a Gradius title that appeal to Ace Combat audience.
They already dumbed down Ace Combat to appeal to the CoD crowd with Assault Horizon, and it was as mediocre as you could expect.
Call of Duty certainly has far less hype than the leviathan that was Modern Warfare 2. The upcoming sequel is still being mocked for touting fish moving out of your way as some ground-breaking feature, as well as motion-capturing a dog.
On the Contrary, Contra could use a less obscure Story such as Lance becoming a Tranny in Rebirth...
Shit! I've only played Ace Combat 2 for PSX and some for PS2. 2 is awesome, but I've disliked these from PS2 IDK why.
I am calm. But sharing expectations and concerns is only natural. Otherwise you can't talk about unreleased games at all and that would be the end of many a forum. But yeah, nobody knows for sure how a Coxtra will turn out. 98% of us wants a 2D sidescroller, but 98% also fear that it's not gonna happen. I wanna bitch about that, a little.
But this is of course a thread about LoS2, so I'll save it for later :D
Oh my god.. Please please PLEASE don't touch my precious Gradius.They say MS want to reboot Gradius and make it like a Hollywood spacecrafts movie...
http://www.ign.com/articles/2013/09/23/tgs-castlevania-lords-of-shadow-2-is-most-impressive (http://www.ign.com/articles/2013/09/23/tgs-castlevania-lords-of-shadow-2-is-most-impressive)What's the point in posting a link to this article? It doesn't tell us anything new about the game. All it does is say that this a great game and mentions the "fan service" in the demo. If it was really fan service, MS would have included the whole conversation from SotN. From what I saw in the demo, it is entirely out of place. it should have been left out. Although, dropping the cup was ok. They really should have made it shatter on the floor though like in the old CV games.
What's the point in posting a link to this article? It doesn't tell us anything new about the game. All it does is say that this a great game and mentions the "fan service" in the demo. If it was really fan service, MS would have included the whole conversation from SotN. From what I saw in the demo, it is entirely out of place. it should have been left out. Although, dropping the cup was ok. They really should have made it shatter on the floor though like in the old CV games.Yes it`s most of the same even if this review came out today. But it has more sence post this new article about LOS2 than talking about Contra, etc in the LOS2 threat...
I think what most of us are waiting for is a new gameplay trailer that shows us stuff we have never seen like some sort of interaction with Trevorcard or perhaps some other abilities we haven't seen yet.
They say MS want to reboot Gradius and make it like a Hollywood spacecrafts movie...It could be worse. They could make an ultra grounded, dramatic and realistic take on Goemon or Twinbee. A Goemon where everybody looks like realistic Japanese warriors, lots of QTEs and epic Hollywood score. A Twinbee set in some futuristic post-apocalyptic world where specialized soldiers pilot robotic armor to protect the world from theats. ;D
It could be worse. They could make an ultra grounded, dramatic and realistic take on Goemon or Twinbee. A Goemon where everybody looks like realistic Japanese warriors, lots of QTEs and epic Hollywood score. A Twinbee set in some futuristic post-apocalyptic world where specialized soldiers pilot robotic armor to protect the world from theats. ;DHahaha! If I could give you more than just +1 I would :)
Or a new, edgey "Kid Dracula". Basically kinda like DmC's Dante, a rebellious punk character, says "Fuck you!" a lot, and wears a Sex Pistols t-shirt. The world is being taken over by Galamoth, so Kid Dracula must gather his angst and head into battle!
It could be worse. They could make an ultra grounded, dramatic and realistic take on Goemon or Twinbee. A Goemon where everybody looks like realistic Japanese warriors, lots of QTEs and epic Hollywood score. A Twinbee set in some futuristic post-apocalyptic world where specialized soldiers pilot robotic armor to protect the world from theats. ;D
Or a new, edgey "Kid Dracula". Basically kinda like DmC's Dante, a rebellious punk character, says "Fuck you!" a lot, and wears a Sex Pistols t-shirt. The world is being taken over by Galamoth, so Kid Dracula must gather his angst and head into battle!
A Twinbee set in some futuristic post-apocalyptic world where specialized soldiers pilot robotic armor to protect the world from theats. ;D
Or it might go the way it actually went for CVLoS where mercurysteam makes a wonderful new version of a game that had gone stale with an uninspired developer, making many old fans very happy while bringing in new fans, and also selling the most copies of a Cv game in the process, and essentially bringing a franchise back from the brink of the abyss.
I might be able join in with you guys in your complaints if that wasn't the way it actually went.
http://www.ign.com/articles/2013/09/23/tgs-castlevania-lords-of-shadow-2-is-most-impressive (http://www.ign.com/articles/2013/09/23/tgs-castlevania-lords-of-shadow-2-is-most-impressive)
Or it might go the way it actually went for CVLoS where mercurysteam makes a wonderful new version of a game that had gone stale with an uninspired developer, making many old fans very happy while bringing in new fans, and also selling the most copies of a Cv game in the process, and essentially bringing a franchise back from the brink of the abyss.In my understanding the complaints here are more about him taking a piss on the original mythos by just taking the names and trying to redefine them his way. Next thing we know Bill becomes Red Falcon and Riou goes as insane as Luca Blight.
I might be able join in with you guys in your complaints if that wasn't the way it actually went.
I just can't take reviewers like IGN seriously. Considering that it's their job to review games, they probably receive more money for positive reviews meaning that high ratings are bought and paid for. Thus, corrupting the reviews and destroying the credibility of the reviewers. This makes the reviews potential lies and useless for gamers. It's just best to wait for a normal person to buy the game and upload their footage on youtube.
I just can't take reviewers like IGN seriously. Considering that it's their job to review games, they probably receive more money for positive reviews meaning that high ratings are bought and paid for. Thus, corrupting the reviews and destroying the credibility of the reviewers. This makes the reviews potential lies and useless for gamers. It's just best to wait for a normal person to buy the game and upload their footage on youtube.
The complains are because a lot of old fans don't think it is CV, and all that copies it sold, it did so with many people who doesn't know what CV is
The way I see it, they could have made LoS a separate franchise, and now they would have CV, with low budget games and some sales, and LoS, a new franchise that sells a lot, and we would all be happy, and also greedy Konami would be happy with that.All this time, I'd been wishing LoS was a separate franchise; yet I'd hope CV would fare better than being relegated to a low budget wing -- for "some sales" only.
Yes, and they will buy it because they like LoS, and I respect that, as much as I don't agree.
But many of those people still don't know anything about older CV games. Let's face it: we CV fans are just a little elite market, and that's why Konami tried to make it appealing to everyone.
Did they succeed? The sales numbers apparently say so.
But that doesn't mean they made a game appealing to older fans, at least not to a great part of the fanbase.
I see your point, and it stands just as much as my point stands.
The way I see it, they could have made LoS a separate franchise, and now they would have CV, with low budget games and some sales, and LoS, a new franchise that sells a lot, and we would all be happy, and also greedy Konami would be happy with that.
.True, MercurySteam "Reign of Terror" is only 4 months away from its end. I'd love the bitching to stop already.
Oh Pfil. I really like you, but there is just so much bs in this post. As I've said before I've been a die hard CV fan since the 80's and I love LOS and fully except it as a cv game. To assume that fans of LOS know nothing about CV is presumptuous and down right ignorant.Have you ever considered tempering your remarks before posting them? No matter how much we disagree with each other, we're here to share our opinions with respect. Even if we don't subscribe to someone else's opinions, we should always try to say so with a certain amount of civility. It's a simple courtesy, both towards others and towards yourself. Because you must understand -- I don't exactly care to know how much bulls**t Pfil wrote, now do I?
Many fans from way back in the day ( and I mean before you were a fan) simply lost interest when castlevania became primarily a low budget nintendo handheld game. LOS has brought back fans who didn't care for the Metriodvania hand held games.Lords of Shadow may have brought some long-time gamers back to the franchise, but I can assure you that it was not intended to appeal to such a crowd; the way I'm looking at it, Lords of Shadow has very little to do with classic Castlevania.
I know a lot of fans like this, and LOS brought them back. Then there are the did hard fans like me who have been around since damn near the beginning, and we love LOS. That's what I call appealing to the true older fans.
It really seems to me that you like the idea of castlevania being this obscure anime Metriodvania game that has a niche crowd. That's not the way it was back in the day and thats not the way many fans want it. It seems like you feel threatened by castlevania being on the big stage again and getting new fans.
LOS is every bit as legitimate as any IGA game in CV. That's fine if you don't like it, but it would be nice if you could stop raining on the parade for those of us who are excited for the sequel. On this particular thread it's a little rude.
some people love it, other hate it. But there is only one authentic truth, all will have to live with everyone, no matter what the views of other people. So, live with it.
True, MercurySteam "Reign of Terror" is only 4 months away from its end. I'd love the bitching to stop already.Yeah, I want it to stop too. However, I bet it will start up again if someone else gets the opportunity to make CV games and they reboot the series (almost guaranteed to happen). At which point, both the fans who are complaining now and the fans of the LoS series will start bitching. I don't mean to be negative, but this is just the impression I get.
I know a lot of fans like this, and LOS brought them back. Then there are the did hard fans like me who have been around since damn near the beginning, and we love LOS. That's what I call appealing to the true older fans.I'm not since the beginning just because I'm 24, but I would have been otherwise, you can be sure of that.
It really seems to me that you like the idea of castlevania being this obscure anime Metriodvania game that has a niche crowd. That's not the way it was back in the day and thats not the way many fans want it. It seems like you feel threatened by castlevania being on the big stage again and getting new fans.You can be sure of that. I'd love portable MetroidVanias to come forever. Low budget, some recycled sprites, simple stories, but new stages, new music and new characters every time. That's my ideal, yes. Only home console MetroidVanias would be better than that.
LOS is every bit as legitimate as any IGA game in CV. That's fine if you don't like it, but it would be nice if you could stop raining on the parade for those of us who are excited for the sequel. On this particular thread it's a little rude.OK, I started it as a joke. We were just making fun of MS thinking what they would do with another franchises, based on the way we perceive them.
Yeah, I want it to stop too. However, I bet it will start up again if someone else gets the opportunity to make CV games and they reboot the series (almost guaranteed to happen). At which point, both the fans who are complaining now and the fans of the LoS series will start bitching. I don't mean to be negative, but this is just the impression I get.You can be sure there will always be people complaining. The only way to shut up all of us would be to develop a home console 3D CV with Yamane's style of music, a portable MetroidVania and keep LoS as a separate franchise.
Oh, and what I said about before about IGN and other reviewers, I may have over exaggerated the way things are and how they work, but my point remains the same.
All this time, I'd been wishing LoS was a separate franchise; yet I'd hope CV would fare better than being relegated to a low budget wing -- for "some sales" only.That's exactly what I think.
I'm all for a bold reimagining of Castlevania; yet this particular one went so far that it got lost in its own dream. When it came out it wasn't Castlevania anymore!
Here's the bottom line: I truly enjoyed Lords of Shadow -- but simply not as a Castlevania game.
But Pfil: you have to show some kind of optimism towards future games; yes, Konami isn't known to pamper its franchises, but we can always hope for a true breakthrough.I know, but I just can't when the music is that music. I would forgive anything else and I would have a little more optimism had things been a little different.
- Dracula wielding three weapons should make the combat less monotonous. Enemies will probably have a bit too much health this time as well, but if Dracula has a few other powers up his sleeve (which he should, according to MS) it could mix things up a bit.
Yeah, I want it to stop too. However, I bet it will start up again if someone else gets the opportunity to make CV games and they reboot the series (almost guaranteed to happen). At which point, both the fans who are complaining now and the fans of the LoS series will start bitching. I don't mean to be negative, but this is just the impression I get..Final Fantasy in a nutshell. For a series where fans openly preach about change and how "true fans" are ones that accept it(because Square SAID FF is about change), they abandon all of that once the change doesn't agree with their precieved notion of what FF should be like. You saw the bulk of this start with FFVII, where the series became more mainstream, and the newer fans were all, "Yeah, older fans, FF's different now! Go sulk somewhere else, because it's OUR series now and we accept the new way it's going!", and the old fans were, "Naw, we want the old games and classic FF settings with Black Mages and such!". Then eventually came FFIX where the newer fans were all like, "What's this change? I don't like it! It's too cartoony!" and old fans were like, "Yay, but why do the characters look like treasure trolls?", then you got various bumps back and forth between settings, and people arguing about each other, pretending to be "enlightened" because they accept a current game, then the second the NEXT one comes out, change their stripes and start ranting how the series is dead!
Ya know, speaking of Goemon, where the hell has he been lately. I could really go for a fun co-op insanity platformer right about now.It's dead, dude. Personally speaking, I wouldn't mind the series to be revived and given some good attention. I could go for an anime-esque quirky action game. Hell, they can also make it into some cool, large ass adventure ARPG. But, Westerners no likey cartoony quirkiness. That's for babies. It's not gritty, grounded or realistic! And while some people are allowed to think that way, I would hope the majority would just get over that shit. A fun game is a fun game. Who cares if it's super realistic, cartoony, quirky, surreal or grounded? I mean, it's funny that when I was young, everybody taught me not to judge a book by it's cover, because what's inside counts(my generation, that was kinda pounded into our heads), and then you realize that's not really the case. Many good things in this world get overlooked because people don't give them a chance. Shame. What an enlightened age we live in!
And we will have the same complains over and over.I'll complain if LoS was a separate franchise. Separate from Akumajou, sure, but I'd take western Castlevania over japanese castlevania every day. i simply can't trust the japanese industry now. LoS is my Castlevania now, I'd get whatever Konami throws out though. I'm not picky. Just avoid anime, camp and IGA at all costs. I'll be fine.
As I said, the only way there will be no complains is if they make home console 3D CV's, portable MetroidVanias, downloadable ClassicVanias and keep releasing LoS games as a separate franchise.
This reminds me... I kinda enjoyed the combat in LoS1, but did anyone else have that problem where all you could do on higher difficulties was X X X - dodge, or else get hit? And does anyone who is good at the combat have any tips to circumvent this?
I opened the article. I read: "Lords of Shadow is the best 3D Castlevania game ever made". I closed the article. I upvoted Rugal's post.
That's all.
Ya know, speaking of Goemon, where the hell has he been lately. I could really go for a fun co-op insanity platformer right about now.
The "Lords of Shadow isn't Castlevania" arguments are so 2009, the iPhone 3GS just came out.
- Slogra might be in this game. What do you think?
Maybe he was being smart and hiding like a ninja so one remembers of him for now, I mean, Contra didnt hide and look who is coming to grab it now.
I'll complain if LoS was a separate franchise. Separate from Akumajou, sure, but I'd take western Castlevania over japanese castlevania every day. i simply can't trust the japanese industry now. LoS is my Castlevania now, I'd get whatever Konami throws out though. I'm not picky. Just avoid anime, camp and IGA at all costs. I'll be fine.
They put their faith on him too much without giving him adequate budget.Hasn't IGA said himself that CV games get above average budgets?
I personally found Castlevania diluted when it become a typical PG Animu. I'm tired of all the Characters looking like this.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic.zerochan.net%2FMaebara.Keiichi.full.1408699.jpg&hash=06266334cfb5d19d85149d331a6b1169)
I can assure you that my posts are tempered intersection. You might note that my whole post started with how much I like Pfil. She's a nice girl and a passionate cv fan. I think very highly of her.*Sigh*
With all do respect I find it offensive for Pfil to imply that fans of LOS know nothing about castlevania. THAT is a BS comment to make, and I stand by what I wrote. I couldn't care less to know what information you wish to get out of my posts Intersection.
I can assure you that LOS was made to appeal to CV fans. I experienced a genuine cv out of it and noticed nods to Cv4 as well as other games. You're not going to convince me that LOS was developed without CV fans in mind. That idea is absurd.
And I didn't start the 'I've been here longer than you argument". Pfil said that LOS fans know nothing about older cv games. I was merely citing myself as proof that that statement is false and again, presumptuous.
And just so you know, I am a fan of many IGA games, so please don't assume that I am not simply because I also enjoy LOS.
By going on to a LOS sequel thread, and doing nothing but bash the games, and mock the development team, you are bound to start to annoy some people.
And by the way, I thought about calling myself rude, and then I thought better of it.
I still don't think LoS was conceived entirely with classic CV fans in mind. Cox's intentions were far from being a mystery: he had intended, among other things, to bring Castlevania into the mainstream market. And that would involve, he noted, unconventional choices.
And 9/11 was an inside job?Here's what I had written: "I still don't think Lords of Shadow was conceived entirely with classic CV fans in mind". I didn't assert that it wasn't conceived with them in mind at all. I had meant to indicate that MercurySteam was also targeting an altogether different audience for its Castlevania entry, one whose adherence would help the franchise regain a prominent position in the gaming industry.
I'm tired of hearing this. We have a complete explanation, both how and why this isn't true, that can't be explained away by "Cox lied, series died". Why can't people accept that this was originally supposed to be a CV1 remake?
Here's what I had written: "I still don't think Lords of Shadow was conceived entirely with classic CV fans in mind". I didn't assert that it wasn't conceived with them in mind at all. I had meant to indicate that MercurySteam was also targeting an altogether different audience for its Castlevania entry, one whose adherence would help the franchise regain a prominent position in the gaming industry.
At this point, there's little room for doubt: Lords of Shadow moved Castlevania much closer to the expectations of the modern gaming market. The many comparisons that emerged between LoS and some of the industry's leading franchises were no coincidence. Many of the changes LoS made to CV's style were admittedly intended to draw the attention of a larger, more diverse gaming audience. Now, don't get me wrong here: I'm in no way advancing that it was a bad choice; I was just explaining what I find to be an interesting trend in the series.
So I'm not quite sure what you disagree with.
And I don't believe I'd ever mentioned anything about Cox lying. If he does, that isn't really my concern. :P
What is similar to Simon's Quest in Lords of Shadow?
I guess he means the traversal aspect of the game, starting from a village, to forest, ancient ruins, abandon fortress's and finally ending up at the castle. ( I know the game technically ended in the land of the dead but still)
What is similar to Simon's Quest in Lords of Shadow?Simply: The sense of a world.
I wish LoS2 had a Day and Night Cycle and had a text prompt saying "What a Terrible day for a Sunshine" And all the Brotherhood Paladins go Hardcore Crazy.Uh... interesting idea, I guess? But I'm not sure if "what a terrible day for sunshine" would have enough dramatic effect...
Being a Hardcore Castlevania fan by the way, if I had the rights to Castlevania back in 2009, mine would've been something as completely new as LoS. Why do I have to follow the same damn pattern if I'm rebooting the series. SotN wasn't made with "Castlevania" esthetics and gameplay so SHUDDUP! >:(Well, I wouldn't say that. When it came out, Symphony was ripe with novelty and innovation, but a good part of the game's success lay in how remarkably well Castlevania's past esthetics were integrated within it. Every recognizable aspect of the series, from its unique gameplay to its inspiring music, were flawlessly woven into SoTN -- it was, and it still is, unmistakeably Castlevania. Remember, it was also Hagihara's last effort in the franchise; its perfect union between old and new was key to its success. Also not that SoTN wasn't that radically different, either; the series had been moving in that direction ever since Rondo. After all, Symphony was its sequel.
Simply: The sense of a world.And a world there was. And yet it was never truly as monumental as it appeared to be. Towering cliffs, thunderous waterfalls, crumbling ruins -- you could feast your eyes on them, but never anything more. You couldn't interact with them; you couldn't explore them; you were literally imprisoned between the insubstantial walls of a linear game. They felt more like decoration, rather than constituting the comprehensive universe I'd expected them to be... Of course, there were those moments when what I saw truly took my breath away. But I'd even have preferred a slightly smaller world, if I could be given the freedom to wander about, far and wide, unbound.
I would totally play with Gabrielle Belmont. 8)Sure, why not? We certainly need another heroine in the series... ;)
Flame:
What moments in particular reminded you of SCIV? I didn't find the two games to have that much in parallel, if not for the trademark whip swing...
I'll share a few of my thoughts now, though:
- I still don't think LoS was conceived entirely with classic CV fans in mind. Cox's intentions were far from being a mystery: he had intended, among other things, to bring Castlevania into the mainstream market. And that would involve, he noted, unconventional choices.
- I'm perfectly convinced that many, long-time fans were brought back to the series with LoS; but you can't deny that many more were attracted to the MercurySteam's new blockbuster reboot without exactly knowing much of the series' heritage. I know there to be many new LoS-crazed fans who don't hold Castlevania's past games in particularly high regard.
But that isn't, of course, true for all of LoS's fans (that'd include me ;)). Far from it.
And a world there was. And yet it was never truly as monumental as it appeared to be. Towering cliffs, thunderous waterfalls, crumbling ruins -- you could feast your eyes on them, but never anything more. You couldn't interact with them; you couldn't explore them; you were literally imprisoned between the insubstantial walls of a linear game. They felt more like decoration, rather than constituting the comprehensive universe I'd expected them to be... Of course, there were those moments when what I saw truly took my breath away. But I'd have even have preferred a slightly smaller world, if I could be given the freedom to wander about, far and wide, unbound.
But it seems LoS2's on the way to right that, though. I'm impatiently waiting to see what it'll be like...
I hate these droughts of no info. Here's something in the mean time.
http://www.meagan-marie.com/castlevania/ (http://www.meagan-marie.com/castlevania/)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmXV3YPg.jpg&hash=a5974b1f00cbabba74d16286b544b67a)
Scroll way down for some nicer pics.
Here's a little snippet from the Castlevania Dawn of Sorrow wiki.
"Unlike most recent Castlevania games, Ayami Kojima did not participate in the character designs for Dawn of Sorrow. Instead, the characters were drawn in a distinctive anime style. This was done due to influence from producer Koji Igarashi, who wanted to market the game to a younger audience."
Basically, he was watering down the look of Castlevania, taking it from an already disputed gothic anime look, to a saturday morning cartoon anime look, in order to make it more accessible to kids.
LOS is a very mature game visually, and plays in a linear fashion like a classic Castlevania game.
Now which developer do you think had the older cv fans in mind?
something different about it right around the 9:20 mark
So while I was in thirst for info I came across footage of the game from the Eurogamer expo. It's the same demo as E3 and TGS but then I noticed something different about it right around the 9:20 mark, can you spot the difference?
Castlevania Lords of Shadow 2 Gameplay Konami Gamers Night 2013 (http://www.youtube.com/watch?v=7OMP1RQS7cs#)
1- That's not Eurogamer Expo, that's konami gamer's night.Hint: No Quick Ti... or at least somes hope for an option to disable them.
2- What's different? Optional hints? nice.
What reassures me is that it's 360 footage and framerate is fine.
1- That's not Eurogamer Expo, that's konami gamer's night.How can you get that from a shitty off-screen footage (on Youtube, which is capped at 30FPS) is beyond me...
2- What's different? Optional hints? nice.
What reassures me is that it's 360 footage and framerate is fine.
Hint: No Quick Ti... or at least somes hope for an option to disable them.OMG for realz?
How can you get that from a shitty off-screen footage (on Youtube, which is capped at 30FPS) is beyond me...It's constant (no stuttering) that's enough for me.!
It's constant (no stuttering) that's enough for me.!
Here's a little snippet from the Castlevania Dawn of Sorrow wiki.Well, IGA...
"Unlike most recent Castlevania games, Ayami Kojima did not participate in the character designs for Dawn of Sorrow. Instead, the characters were drawn in a distinctive anime style. This was done due to influence from producer Koji Igarashi, who wanted to market the game to a younger audience."
Basically, he was watering down the look of Castlevania, taking it from an already disputed gothic anime look, to a saturday morning cartoon anime look, in order to make it more accessible to kids.
LOS is a very mature game visually, and plays in a linear fashion like a classic Castlevania game.
Now which developer do you think had the older cv fans in mind?
Here's a little snippet from the Castlevania Dawn of Sorrow wiki.By no means is an open world design always an improvement; in many cases, it can severely hurt a game. But in this case, Lords' linearity actually hampered its gameplay quite a bit. Here's what had happened:
"Unlike most recent Castlevania games, Ayami Kojima did not participate in the character designs for Dawn of Sorrow. Instead, the characters were drawn in a distinctive anime style. This was done due to influence from producer Koji Igarashi, who wanted to market the game to a younger audience."
Basically, he was watering down the look of Castlevania, taking it from an already disputed gothic anime look, to a saturday morning cartoon anime look, in order to make it more accessible to kids.
LOS is a very mature game visually, and plays in a linear fashion like a classic Castlevania game.
Now which developer do you think had the older cv fans in mind?
I for one do not see the open world style of play as an improvement. I see it as an alternate style of gameplay, not a superior feature. I liked the fact that LOS was linear like the original Castlevania was. This was another nod to the older Castlevania games in my opinion. It keeps the focus on action, which is my favorite part of CV. When I am playing a game, I prefer to spend my time battling monsters, and overcoming level obstacles- not wandering around a level collecting items and trying to figure out where to go next. I can appreciate that some fans prefer the Simon's Quest, SOTN open world style, but I don't think it makes sense to complain about the style of game LOS is. You might as well pop in Grand Turismo and complain that you can't drive off of the track and onto public streets.
Uh, guys, Cox said a while ago QTE's could be disabled. :rollseyes:Victory!!!!!!!!!!!!!!!!!!!!!!!
Hint: No Quick Ti... or at least somes hope for an option to disable them.Konami leak guy did hint that there is a possibility something like this would be implemented into the game. Apparently the higher ups are the ones who think flashy QTEs are what most people want...
Well, IGA...I'd go on to say that true platforming(as in jumping from platform to platform, not plank walking, climbing or shimmying) and nods to horror cinema was far more important aspects to the series(particularly the classics) than linearity and visual maturity. It's one of the reasons I initially got into CV(I'm a big horror movie fan). With the visual nods to Universal monsters, and the film strip intros(even with Bloodlines), I always saw the visual continuity to be mirroring that more of a horror movie(something Hammer-esque) than something dark and mature. Oddly enough, IGA kept true to both those ideas. His 2D games still had platforming(SotN most definitely) and there's still nods to classic horror and horror movies in general(Invisible Man in PoR, Leatherface, er, Mad Butcher in OoE).
You know, there's more to classic Castlevania than linearity and visual maturity.
Konami leak guy did hint that there is a possibility something like this would be implemented into the game. Apparently the higher ups are the ones who think flashy QTEs are what most people want...Higher ups are idiots. Always have been, always will be. I think ALL gmes that use QTEs for certain functions should give the option of turning it off. I'm not saying ALL games should do that, though. Games like Heavy Rain are almost built on QTEs, so it's excusable that they keep their's in tact(the entirety of their gameplay COUNTS on it). But, games where you have to push up on the left joystick and down on the right one just to open a door, just make that shit optional to those who get off on that kinda thing. For everyone else, one button push(action button), bloop, door's open! Easy, no fuss, and keeps the pace going!
IGA's games left nearly all of Castlevania's original spirit intact.
Its gameplay,aside from MAYBE HoD, definitely not. They retained the SoTN spirit in tact, not the classic CV feel.
its design, its atmosphereagain, debatable, given that Ayami kojima took over art design for the majority of IGA's metroidvanias, and we lost the macho Belmont look and B-movie feel of the 80's. Atmosphere is VERY debatable, especially since atmosphere was pretty varied even across the classicvanias.
-- everything was all flawlessly integrated with what gamers knew from the 8-bit titles of old.not at all. Again, debatable.
It came off to most as a natural,I don't see repeating the SoTN formula over and over with minor tweaks hoping to make lighting strike twice as "natural".
enriching continuation of what made the series great.post SoTn also seemed to take itself a bit too seriously IMO. The chronology and overarching plot got a bit too convoluted, and came to a head with shit like DoS and PoR. Even OoE, feels a little forced.
post SoTn also seemed to take itself a bit too seriously IMO...and came to a head with shit like DoS and PoR.
take itself a bit too seriously
DoS and PoR
take itself a bit too seriously
That's opinion, and not all agree with it.Yep, it's my opinion...
aside from MAYBE HoD, definitely not. They retained the SoTN spirit in tact, not the classic CV feel.Well, that's debatable. I think they do.
again, debatable, given that Ayami kojima took over art design for the majority of IGA's metroidvanias, and we lost the macho Belmont look and B-movie feel of the 80's.Again, debatable. Not all classic CV's had a B-movie, 80's look, you know.
Atmosphere is VERY debatable, especially since atmosphere was pretty varied even across the classicvanias.Yup, so it's debatable.
not at all. Again, debatable.Not at all? I wouldn't say that. Debatable, I think you mean.
post SoTn also seemed to take itself a bit too seriously IMO. The chronology and overarching plot got a bit too convoluted, and came to a head with shit like DoS and PoR. Even OoE, feels a little forced.Well, that's actually VERY debatable.
I was gonna respond to Intersection's last post but I got tired half way through it and gave up.... ... ... And how does that help?
Well true. DoS and PoR were cheesy, for sure. part of the little kid appeal I guess.
I think the B-Horror movie aesthetics were already dropped after CVI-III. Bloodlines may have the film reel opening, but it became more gothic atmospherically. Similarly, SCIV feels more like the stage of a gothic vampire novel instead of bad cinema slock. The GB titles never adhered to that concept in the first place.
^
They'll say that it's the werstern manuals that matters. I think that this bullcrap of "taking itself seriously" was debunked so many times already, but people will always says otherwise.
A Japanese game will always have anime influences somewhere. I don't remember a big japanese series that didn't have anime influences.
Like Haunted Castle?
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.texturemonkey.com%2FHCG%2Fblog%2Fhauntedcastle_%252810%2529.jpg&hash=19c2a2b74a828e6caa4a8a3ab3e5cd4b)
4kidsonly
I would murder if something like that would be 2lords2shadow's box art.
I've said this before, I don't think having anime influences is bad, as long as it's GOOD anime(RoB is an great example, as is Bloodlines, which both have an anime style modeled after 80s/early 90s anime that offers great structure, detailing and shading). When it's "garden variety" fluff(which DoS and PoR seems to be more modeled after), that's when I have a problem.Bullcrap, 90's anime look like shit. Nostalgia is the only thing that saves it.
Bullcrap, 90's anime look like shit. Nostalgia is the only thing that saves it.(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg163.imageshack.us%2Fimg163%2F6672%2Fkenshiro.png&hash=dc41fcdd1ddeb5cdacc81599bdb1e492)
Bullcrap, 90's anime look like shit. Nostalgia is the only thing that saves it.
Bullcrap, 90's anime look like shit. Nostalgia is the only thing that saves it.Some are good, some are bad. It's not like I'd think Neon Genesis Evangelion, Devil Hunter Yohko, Ranma 1/2(or anything Rumiko Takahashi) Sailor Moon or X/1999(or for that matter, anything CLAMP related) are suitable artstyles for a CV anime look(even though, personally, I like all of those anime respectively, among others like The Slayers, Tenchi Muyo, Outlaw Star, among many MANY others). But something like Genocyber, Ninja Scroll, or Berserk. I wanted to say some, like Wicked City, but that was 80s, as was M.D. Geist and City Hunter.
And what about studio ghibli? Their films from the 90's look incredible today. I read an article where Princess mononoke was recently included in the top ten best animated films of all time.
Everything about that film is flawless. Even the score.
And what about studio ghibli? Their films from the 90's look incredible today. I read an article where Princess mononoke was recently included in the top ten best animated films of all time.First, I'm talking about the usual budget release animes. Ghibli studio's movies were always ahead of their time.
Everything about that film is flawless. Even the score.
First, I'm talking about the usual budget release animes. Ghibli studio's movies were always ahead of their time.I'm not talking animation more than I am character design and art direction. One Piece is sure a great anime series(manga too), and the anime has some great animation(fluidity in movement), but I wouldn't say the style is best suited for the CV series. Neither do I feel the same regarding FLCL, Excel Saga, Serial Experiments Lain. An artstyle in the vein of Cowboy Bebop, Spriggan or Blue Gender might work, though.
What I'm talking about is the animation and the art of these animes that were shown on TV. Comparing them to most of the new ones makes them look like joke on these two aspects. I can't even start to say how many bad looking animes I like...
To the end of 90's we started to get some great looking animes. Probably the highest point of anime.
Bullcrap, 90's anime look like shit. Nostalgia is the only thing that saves it.(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi887.photobucket.com%2Falbums%2Fac71%2FFlame-G102%2Fpost%2520stuff%2F1376191136563_zps043526e6.jpg%7Eoriginal&hash=ef7711f910a5278c69a875c84bfdf5bc)
Bullcrap, 90's anime look like shit. Nostalgia is the only thing that saves it.
Define "good".It was a very good exception... even then, some episodes were pretty rough. The second ending is GODLY though.
I always thought Ruroni Kenshin was animated pretty well, and I didn't actually watch it until well into the 2000s.
Konami leak guy did hint that there is a possibility something like this would be implemented into the game. Apparently the higher ups are the ones who think flashy QTEs are what most people want...
What was released in 1987 as Castlevania is the NES port of Akumajo Dracula. While Vampire Killer and Castlevania stem from the same title, the NES and MSX birthed very different games.So Metroidvania was actually born with VK MSX? Splendid.
The powerful NES delivered Akumajo Dracula's side-scrolling action-platforming, but the MSX broke heftier levels into more manageable chunks. The distinction defines the series to this day: what are the explorable keeps of recent Castlevanias if not scrolling maps chopped into more manageable chunks?
The transition from side-scroller to full-on explorable castle - known as the Metroidvania genre - was gradual, a sense of freedom coughing and spluttering through six iterations.
Strange then, that in 1991 Konami released Super Castlevania IV for the SNES - an action-platformer as linear as they come. Worked on by many staff who soon left to form Treasure, it's an undeniable visual powerhouse, but a step back to the original Castlevania.
(...) Despite Castlevania IV's attempts to drive a stake through the series' RPG leanings (...)
its 3DS spin-off Mirror Of Fate (coming soon to XBLA and PSN) show there's still life in the Metroidvania genre too.
In all there have been 40 Castlevania games, with the upcoming Mirror Of Fate 2 marking game number 41.
Sorry, let's use this thread to discuss LoS 2 ONLY, please.That's all very well, but it's not exactly as if we've been doing just that for the past few pages. :P
In all there have been 40 Castlevania games, with the upcoming Mirror Of Fate 2 marking game number 41.... ... But I'll admit that doesn't get us very far.
Regardless of whether the next project is Contra or not. If it is a remake by Dave Cox, fan reaction phases turn out something like this.
1. Anger
2. Acceptance
3. Some praise
4. (We will see what stage this is after the conclusion of LoS Saga.
Regardless of whether the next project is Contra or not. If it is a remake by Dave Cox, fan reaction phases turn out something like this.
1. Anger
2. Acceptance
3. Some praise
4. (We will see what stage this is after the conclusion of LoS Saga.
Regardless of whether the next project is Contra or not. If it is a remake by Dave Cox, fan reaction phases turn out something like this.
1. Anger
2. Acceptance
3. Some praise
4. (We will see what stage this is after the conclusion of LoS Saga.
Regardless of whether the next project is Contra or not. If it is a remake by Dave Cox, fan reaction phases turn out something like this.It's not quite as simple as that.
1. Anger
2. Acceptance
3. Some praise
4. (We will see what stage this is after the conclusion of LoS Saga.
I think anyone who has ever struggled with accepting the direction of a game franchise should consider making their own fan game.
It was that frustration with cv that inspired me to start creating not only my own fan game of cv, but to create my own fan made cv universe.
I've felt that cv needed a reboot for some time now, but I don't think ms went about it the way I would have liked them to. I realized that if I wanted to see cv go in the direction I wanted it to, I would have to start it myself. Luckily I have found some talented people to work with along the way.
But creating a cv fan game has also sparked an interest in other cv fan games. They have become my bread and butter for cv. Having my own outlet for creativity with castlevania makes LOS more enjoyable for what it is.
It was that frustration with cv that inspired me to start creating not only my own fan game of cv, but to create my own fan made cv universe.Ah, so you've made your own fan games. Any chance I could have a look at them?
I've felt that cv needed a reboot for some time now, but I don't think ms went about it the way I would have liked them to. I realized that if I wanted to see cv go in the direction I wanted it to, I would have to start it myself. Luckily I have found some talented people to work with along the way.
Dracula`s Theme
https://www.youtube.com/watch?v=g2-2MG52wog (https://www.youtube.com/watch?v=g2-2MG52wog)
Dracula`s ThemeProbably one of the best Dracula themes ever, I rank it up there with IV's.
https://www.youtube.com/watch?v=g2-2MG52wog (https://www.youtube.com/watch?v=g2-2MG52wog)
Probably one of the best Dracula themes ever, I rank it up there with IV's.Isn't Dracula's theme in SCIV just the game intro theme?
It's a very nice theme, for what it is.seems that way. That said, It's likely not a battle theme at all. probably play during cutscenes or non battle moments in general. I'm wo0ndering if Victor will have his own battle theme though.
But, of course, is was made-to-order for the trailer, so it doesn't have the depth or the substance we'd expect from that piece. It's pretty far from the visceral impact of SCIV's Dracula Battle theme. Still quite enjoyable, though.
Isn't Dracula's theme in SCIV just the game intro theme?
Isn't Dracula's theme in SCIV just the game intro theme?No, it's far more than that, although it is teased in the game's intro. It's a full battle theme, one you hear in the throne room, during your fight with Dracula.
It feels just as much like a Cutscene piece as this one does. (because it is)
I don't know about you, but I fail to see how SCIV's Dracula theme has "Visceral Impact".Ah, maybe I didn't choose my words right. It's eerie, unnerving, yes -- but it also has that capacity to seize you, to take hold of you, to instantly draw up emotion... It's rather difficult to explain; but that's more of what I meant by "visceral impact".
I'm wo0ndering if Victor will have his own battle theme though.I certainly hope he will. If he doesn't, he'd certainly be the first...
It's just his theme, which will occur again in other tunes throughout the game, much like the main theme in LOS1.
Dracula's theme is heard again in "Return of Final Confrontation," but with a significantly different feeling to it.
This 2-minute one represents Dracula in a state of despair, powerless, tragic.
The version in the final battle music belongs to a Dracula that's back at his Ultimate Badass state.
Jeff's right, besides Dracula's theme new theme is not meant to be battle music like SCV4's was.
And it's actually the stage theme for the final flight of steps into the keep... I don't think that counts as a Boss theme. That's like counting Sigma's first form theme in X6 as Sigma's theme, when it's used in the stage right before the boss.SCIV isn't the only game to have done that. In fact, many CV Dracula incarnations have been given different themes for their different forms.
IMO Simon's theme is the real Dracula battle theme.
That's one thing that always sort of bothered me about SCIV. Such great music... But yet... It doesn't have an actual REAL boss theme for Dracula... It uses the intro/castle keep theme and then Simon's theme. What gives? they run out of money at the last minute on music?
I still don't consider it battle music, but that's just me. I dunno what the devs thought when they composed it.
I think what they did there is tremendous: eerie side being Dracula’s theme, with the player also drawn back to and reminded of the prologue and Dracula's resurrection—the reason for the quest; Simon’s Theme: culmination of the adventure, and rather than Dracula being centre stage, it's Simon. Dracula’s destruction is at hand.
SCIV isn't the only game to have done that. In fact, many CV Dracula incarnations have been given different themes for their different forms.
Dance of Illusions is still king BUT this theme is amazing.Interesting. I wasn't aware they hosted a LoS2 concert.
And I hope you remember we already heard the battle form of it
Castlevania Concert in the Play Fest Festival "The Return of Final Combat" (http://www.youtube.com/watch?v=AtDc69I1nPs#)
Except all of those are actually exclusively battle themes, where the Dracula theme in SCIV is used twice before then, in the intro, and the Castle Keep. It's not a unique piece in that regard.Dracula's theme in SCIV is unique. It it only teased earlier in the game, never entirely fleshed out. In the intro, it instantly seizes the game's eerie, foreboding tone, but doesn't show more -- take as a kind of foreshadowing, if it's appropriate. And it's only in Simon's final encounter that those vague fears materialize. It's probably the most unique Dracula theme in the series.
Dracula's theme in SCIV is unique. It it only teased earlier in the game, never entirely fleshed out. In the intro, it instantly seizes the game's eerie, foreboding tone, but doesn't show more -- take as a kind of foreshadowing, if it's appropriate. And it's only in Simon's final encounter that those vague fears materialize. It's probably the most unique Dracula theme in the series.I just don't buy that logic. That's not "teasing". It's just asset reuse. Either it's supposed to be a Dracula theme or an intro theme, who knows, but it's used for both. IMO, and this goes back to what someone here said about LoS in comparison to SCIV, SCIV has a similar "sinister" kind of moody feel to it, like a movie. It's soundtrack is deep and fleshed out, not just catchy chiptunes, some stages have 2 different tracks to them depending on the area. Definitely ambitious. When it comes to Dracula, instead of just pulling out a Dracula battle theme, they keep the eerie mellow theme from the intro, playing in the castle keep. It's actually stage music, not boss music playing... To make you feel like this is it, this is the end. Then Simon starts kicking ass, and we get his theme playing for triumphant feels.
Dance of Illusions is still king BUT this theme is amazing.
And I hope you remember we already heard the battle form of it
Castlevania Concert in the Play Fest Festival "The Return of Final Combat" (http://www.youtube.com/watch?v=AtDc69I1nPs#)
This sounds like evil clown music to be honest with you.
This sounds like evil clown music to be honest with you.This sounds like evil troll to be honest with you. ;)
I just don't buy that logic. That's not "teasing". It's just asset reuse. Either it's supposed to be a Dracula theme or an intro theme, who knows, but it's used for both. IMO, and this goes back to what someone here said about LoS in comparison to SCIV, SCIV has a similar "sinister" kind of moody feel to it, like a movie. It's soundtrack is deep and fleshed out, not just catchy chiptunes, some stages have 2 different tracks to them depending on the area. Definitely ambitious. When it comes to Dracula, instead of just pulling out a Dracula battle theme, they keep the eerie mellow theme from the intro, playing in the castle keep. It's actually stage music, not boss music playing... To make you feel like this is it, this is the end. Then Simon starts kicking ass, and we get his theme playing for triumphant feels.Hm. I think we actually agree here, but our opinions are inverted. ;D
Either way, We'll have to agree to disagree, because I don't consider SCIV's "Dracula theme" to be his theme at all, but the Intro theme reused for the final area.
I just don't buy that logic. That's not "teasing". It's just asset reuse.
Except that I am not trolling. I'm giving an honest opinion.I actually agree with you. It sounds like something I can see fitting into a Final Fantasy movie. Now that I think of it, so does the Dracula Theme. The Dracula Theme, in particular, has a melodic hook not unlike the kinds you'd hear from Uematsu or Shimomura. The heavy use of chanting almost post-FFVII Uematsu(it seems like since One-Winged Angel, he always finds an excuse to put chanting in some of his epic themes or final boss battles, especially Latin chanting).
The fact that Shelverton partially agreed with me should have at least given you that inclination, no? I mean, it's great that they have a full orchestra and all, but again the music just sounds very stock and outright bad at times. Again, just an opinion.
If you want well done game orchestrated music, go check out how they redid the Kingdom Hearts soundtrack with the 1.5 HD release.
If you want well done game orchestrated music, go check out how they redid the Kingdom Hearts soundtrack with the 1.5 HD release.Already did, thanks for the tip. (Even if most of the tracks aren't featuring real instruments.)
This sounds like evil clown music to be honest with you.
This sounds like evil clown music to be honest with you.
BTW, I love the fact that Sumac +1'd your post, if I recall correctly, he loves Castlevania asset re-recycling.
I noticed you can't see your "respect" anymore. Or anyone else's for that matter. Not that I ever had much to begin with. I can't recall ever downvoting anyone ever btw. Killing people with kindness is the new black :)What happened to the respect system? It vanished from one day to the next...
Now, about the LoS2 music: I wanna hear more of that "electronic vibe" that supposedly will be in this game. A little beat never killed anyone, and it could help giving a bit of focus to the slightly aimless compositions of the LoS saga. Though maybe I shouldn't except "beats" at all, more like ambient, electronic noises here and there...Be careful what you wish for. A more 'electronic' vibe doesn't guarantee any sort of focus; if anything, it's precisely the kind of music that often degenerate into that aimless noise you're so critical of.
You can hear the electronic synchs a bit clearer in this video.
Castlevania: Lords of Shadow 2 Gameplay - TGS 2013 (http://www.youtube.com/watch?v=EjMhyCwlRQo#)
What happened to the respect system? It vanished from one day to the next...
Yes, like... a month ago. :PAh well. It was fun while it lasted. Votes, after all, are there to promote a post, not a person.
We had a thread discussing about people abusing respect points, like making a second account only to downvote even more a person. So Jorge decided to do this.
HAHAHA, I love comments Rugal in youtube, this man does not rest, it reminds me of "Don Quijote" I like him simply because he is determined and he keeps trying.Extraordinary. Now that's commitment.
HAHAHA, I love comments Rugal in youtube, this man does not rest, it reminds me of "Don Quijote" I like him simply because he is determined and he keeps trying.
But enough of picking on the guy for his determination, the demo for LOS2 is suppose to hit around Halloween I think, or right around the time of the LOS collection.I don`t think it will come out before the LOSC release this november 5th. Have no sence give away one of the collection attractives. From CV`s Facebook:
I don`t think it will come out before the LOSC release this november 5th. Have no sence give away one of the collection attractives. From CV`s Facebook:Wait, why did they move the relase? Bergaron pls
Castlevania: Lords of Shadow
The Castlevania: Lords of Shadow collection will be available in North and South America starting November 5th for PlayStation 3 and Xbox 360!
Included are Castlevania: Lords of Shadow, Reverie and Resurrection DLC, Mirror of Fate HD and the exclusive demo for Castlevania: Lords of Shadow 2!
This demo will prob`lly be avaible only in this pack for some time...
(since I'm probably the only guy here getting MoF:HD)
Rugal is worse than cancer. Totally worth putting on ignore. Well, Sumac too.(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtSgyzDe.jpg&hash=37f50e04d1b286375e2075d66d95c4b0)
There's a big difference in giving opinions and being on a crusade against something.
http://www.konami-castlevania.com/art-contest/ (http://www.konami-castlevania.com/art-contest/)What? How are "Alucard" and "Trevor Belmont" expected to star at the same time?
What? How are "Alucard" and "Trevor Belmont" expected to star at the same time?Young Trevor has been show several times during the trailers.
What? How are "Alucard" and "Trevor Belmont" expected to star at the same time?
(https://scontent-b-lga.xx.fbcdn.net/hphotos-frc3/q87/s720x720/1378884_10153311333265697_534082944_n.jpg)This is really cool, reminds me of how the NES games have intros that reflect the original horror films.
http://www.konami-castlevania.com/art-contest/ (http://www.konami-castlevania.com/art-contest/)
(https://scontent-b-lga.xx.fbcdn.net/hphotos-frc3/q87/s720x720/1378884_10153311333265697_534082944_n.jpg)
http://www.konami-castlevania.com/art-contest/ (http://www.konami-castlevania.com/art-contest/)
Is that horror movie esq poster official or fan made?Official. They're going to release more.
Because I want it.
The original Castlevania: Lords of Shadow was one of the best games this generation. Featuring an intriguing story line, fascinating cast of characters and the best elements of gameplay from several popular franchises, Castlevania: Lords of Shadow is a game that you need to play.
So when MercurySteam and Konami announced the sequel, we became intrigued on how they can possibly better the original?
All a review can ever really be is an opinion anyways, so what's the big deal? I never read reviews expecting to get solid facts. I read them to get opinions. I thought that's what the purpose of a review was. Unless the reviewer is talking about a bug in the game, or something about the gameplay mechanics, story, or music, then you are getting an opinion.I agree. It's also not like this is the worst example of journalistic bias. There are far worse gaming journalists out there. Look at the Microsoft sympathizers during the XBONE reveal who criticized the public's reaction and were praising Microsoft for everything they were doing, that they can do no wrong and that the public were idiots for not joining in and supporting XBONE. Now, I'm not saying liking XBONE is wrong, but the way some of those journalists acted(especially towards their own readers and gamers in general) is. Some even ranted after Microsoft gave in and changed XBONE, complaining how it was OUR fault why gamers can't have good things. LOL!
Anyone else rooting for this game to bomb? If the sales are bad enough we may get a new direction for the series.Well, the next one's going to be a new take nonetheless. The thing is, when an installment of a franchise bombs, the companies almost NEVER relate that to people disliking a certain installment over people just lacking general interest in the franchise altogether. It's stuff like that that results on companies abandoning a certain franchise or tossing it into a vault until some day they can revive it. That's kinda what happened to the Breath of Fire franchise with Dragon Quarter, and now, BoF6 is a F2P mobile game. I'm sure that's what happened with Devil May Cry too(DmC didn't sell to their expectations, and they think that means nobody's intererested in the DMC series anymore, so "get your ass into that vault... you're a failure!!").
Anyone else rooting for this game to bomb? If the sales are bad enough we may get a new direction for the series.That's a terrible strategy that never works.
The thing is, when an installment of a franchise bombs, the companies almost NEVER relate that to people disliking a certain installment over people just lacking general interest in the franchise altogether. It's stuff like that that results on companies abandoning a certain franchise or tossing it into a vault until some day they can revive it. That's kinda what happened to the Breath of Fire franchise with Dragon Quarter, and now, BoF6 is a F2P mobile game. I'm sure that's what happened with Devil May Cry too(DmC didn't sell to their expectations, and they think that means nobody's intererested in the DMC series anymore, so "get your ass into that vault... you're a failure!!").Fail corporate mindset is fail. Fuck you, suits.
Anyone else rooting for this game to bomb?
Anyone else rooting for this game to bomb? If the sales are bad enough we may get a new direction for the series.
Here comes another LoS2 movie poster, the first of the fan art onesCool art.(click to show/hide)
All a review can ever really be is an opinion anyways, so what's the big deal? I never read reviews expecting to get solid facts. I read them to get opinions. I thought that's what the purpose of a review was. Unless the reviewer is talking about a bug in the game, or something about the gameplay mechanics, story, or music, then you are getting an opinion.
Anyone else rooting for this game to bomb? If the sales are bad enough we may get a new direction for the series.
It's the safe mentality. When you're investing millions of dollars into game development, it's not exactly a safe bet to invest into the series that just bombed when you have much more profitable avenues.The problem I have is, usually, the companies push the blame on the fans/consumers. "Oh, it's not OUR fault! YOU people obviously didn't support it enough! YOU are the reason we aren't making any of those games anymore!". Some cases, I can buy it that fan support has waned. But, I call bullshit if those accounts in making a certain game fails because of devoloper bullshit. If you make a new installment of a beloved franchise and it plays terribly, it's not the fan's/audiences' fault they don't want that piece of shit. Hell, it doens't even have to play like shit, it could just be wearing a idea thin with little to no innovation. They won't identify that it's their own fault for this. No, it's passed on to the fanbase("Hey, I guess the fans aren't around anymore! They are bored of the series, so..."). Developers, for what ever bonehead decisions they make, should be held accountable for the games they make. Especially when it comes to franchises that were at one point accept and hailed as being good.
I wouldn't plan on this bombing, though. LoS did great and this only looks better.
It's the safe mentality. When you're investing millions of dollars into game development, it's not exactly a safe bet to invest into the series that just bombed when you have much more profitable avenues.Don't worry, it WILL bomb (as in much less than what they were expecting). Lots of reasons why, the main one being that the first was divisive enough, which means that not everyone that bought the first will get it again.
I wouldn't plan on this bombing, though. LoS did great and this only looks better.
Don't worry, it WILL bomb (as in much less than what they were expecting). Lots of reasons why, the main one being that the first was divisive enough, which means that not everyone that bought the first will get it again.
It'll sell good enough though.
And considering the game has 0 marketing and hype besides the fanboys and internet dwellers...
Don't worry, it WILL bomb (as in much less than what they were expecting). Lots of reasons why, the main one being that the first was divisive enough, which means that not everyone that bought the first will get it again.
It'll sell good enough though.
And considering the game has 0 marketing and hype besides the fanboys and internet dwellers...
The first one wasn't as divisive as some people like to think. It's just divisive among people who frequent Castlevania forums, ignoring all of the mainstream appeal it gained. Also, I don't see how you can say it has 0 marketing and hype considering how much more hyped its been getting than LoS...Read one topic about LoS on Neogaf or Reddit or any gaming portal commentary section and you'll see if I'm wrong...
The only ones that really absolutely adore LoS are people that don't have the best tastes in action games, or just haven't played any of the many better ones out there.
Nah it wasn't that divisive, it's the usual anti los defense force that is very vocal, like tomb raider haters. It's not a DmC case where fans were really offended by heart, most of us did just fine.
Julius Belmont?lol so much for the surprise
That's one of the fan-submitted posters...isn't it?Nope that one is official
And your evidence to support your thesis, professor? :PWell we did not launch a petition :P
So that's not fan made?I still don't think Victor is modern day Belmont.
Welp, someone made a oopsie.
Well since the secret is out, I'll go ahead and make the call, Julius was Victor's father and was killed during.....whatever the hell happened while Dracula was sleeping.
I still don't think Victor is modern day Belmont.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.castlevaniacrypt.com%2Fgames%2Flos2%2Fimages%2Fss%2F037.jpg&hash=10765d702ee28f2182887ae6677a889c)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.castlevaniacrypt.com%2Fgames%2Flos2%2Fimages%2Fss%2F038.jpg&hash=cd8d8e39228888c7d080b04d46e3e3f8)
Yeah, I don't see it selling over a million copies (PS3/360 combined) like the last game. I predict 500 000 copies total. Like you said, not everyone who bought the first game will buy this, and those who didn't get LoS1 will probably not jump in for the sequel. Well, some will, but I don't see many people doing that. This is, after all, not GTA or Assassin's Creed. Sequels generally don't perform as well as the first game.Not quite. We're talking about a very different situation here.
On top of that, one might wonder if releasing Mirror of Fate on consoles is such a great idea. Modern gamers, unfamiliar with the LoS saga might try it and decide that LoS is not for them (even if they would potentially like LoS2 much better. They would write the series off as a rough-looking 2D platformer and not give LoS2 a chance.)You'd think even the most oblivious of "modern gamers" would have the sense to read about MercurySteam's newest 3D hack n' slash title before dismissing its 2D, handheld spin-off. Regardless, porting Mirror of Fate to consoles isn't a very wise choice, judging from its lackluster reception and its poor sales.
I am personally more interested in LoS2 than either of the previous two games, but I don't see it sell a lot. I don't see reviews being great either. Possibly in the 6.5-7.5 range at best.I'm seeing something in the 8+ range, with 9+ reviews if it's pulled off right. It definitely has that potential.
My main concern for LOS2 is it's release date. I think there will be a lot of new PS4 and XBOX ONE owners who won't want to buy a game made for the old gen consoles. I think a lot of gamers will be wanting to spend their money on games for their new consoles. If anything, I think this will affect the sales of LOS2.By the time LoS2 is released, most gamers will still be using their old consoles. If anything, it's a smarter choice to keep it on current-gen. And it won't be the only franchise to have done so.
Still, I'm predicting it will do as well as it's predecessor, if not a little better.
What are talking about intersection? Its coming out after both new consoles which are both sold out of reseverves. A ton of people are going to be getting the new consoles, or saving up for one of them. Theres no way this isn't going to effect a game coming out on the old consoles at least a little bit.Not all the people is interested in the new consoles... Like me.... there are no games of my interest on the new generation yet... all the games i hoping for are coming to ps3 too. Metal Gear Solid V, Guilty Grear Xrd, Assassins Creed IV, Watch Dogs and of course my Beloved Street Fighter will get and update next year... There are plenty of reasons for some people to stay in this generation a bit longer... Even more is there will be Castlevania on it...
Isn't that Gabriel on the left?
Nah it wasn't that divisive, it's the usual anti los defense force that is very vocal, like tomb raider haters. It's not a DmC case where fans were really offended by heart, most of us did just fine.Yeaaahh... no.
It won't bomb, but it won't be very good either. You seriously can't expect too much from a compulsive liar. The only ones that really absolutely adore LoS are people that don't have the best tastes in action games, or just haven't played any of the many better ones out there.(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg153%2F975%2F8k73.jpg&hash=56da1ea3446ebaa8d55fd7d27d2f88d9)
As for Cox saying he wants to end his series of Castlevania.. Again, compulsive lying. How much of that can we really take as truth?
We can speculate that:Watch it be this one
1. "Julius" is the true name of Victor.
4. Julius was just written to bring speculation and he does not even exist in game.I don't think Cox is the kind of guy who'd pull off an Ed Boon. So far his proven explicit lies deny things that are in the games, not the other way around.
[img]http://imageshack.us/a/img153/975/8k73.jpg[ /img]
And now, for the great reveal:Oh man, my sides will fly off the galaxy if that really were the case.(click to show/hide)
Calling it now: you are all wrong. :POldbula becomes gabula like 2 hours into the game, you can see it in the trailer when Gabriel enters that "teleporting room"
Most likely this poster was made before they decided to change Julius into Victor, which supports what leak guy said, I believe. Also, Cox said he didn't want to use elements from IGA's timeline anymore, so I have a hard time believing they would use him. Besides, if he really was in the game, they would have revealed him first in order to appeal to all the fanboys.
Pretty sure Victor is also from the past since he fights young Gabula, instead of his older incarnation.
The game takes place mostly in the city. We only showed mostly castle stuff because we’re not ready to show the city. The game takes place in one night, it’s a night when Satan comes back to the Earth. A night of chaos, a night of the apocalypse.
Hopefully it actually is a new trailer and not just the same one we've been getting with remixed footage.This.
I love how people are going berserk on "OMG it's Julius" or "Julius is Victor", while the dude on the poster is just Dracula...
I guess they'll release the trailer on Halloween, with the LoS soundtrack/collection/thing.
Julius Belmont?I just figured out when i saw this new one. All of them are fan made and they´ll be giving away the one who gets more likes. So the Julius Belmont hint was a mistake from the artist.
This poster campaign is one of the coolest things Konami has ever done for Castlevania. Makes me wonder why they ever bothered to get rid of the horror film aesthetic post SotN.
by the way, you know you can just link to the image, right? You don't need to screenshot it. Just right click > Copy image location and that gives you a direct link to the image. (which you can put in [img] tags)I know but i do it this way to show the castlevania los facebook description about the contest, discarting Julius theory... There is some text on my previous post, i see you didnt read it or my bad english is hard to understand, not just the picture.
This poster campaign is one of the coolest things Konami has ever done for Castlevania. Makes me wonder why they ever bothered to get rid of the horror film aesthetic post SotN.
More like post CV3.I think more post SCVIV.
They brought it back with Chronicles' arrange intro, with the grainy 1930's style movie feel.???
CV 2 didn't have much of a horror movie feel either and skewed closer to the general Gothic feeling of the late 90s/00s CV games.
They brought it back with Chronicles' arrange intro, with the grainy 1930's style movie feel.Well, start screen and prologue still have movie reel borders.
CV 2 didn't have much of a horror movie feel either and skewed closer to the general Gothic feeling of the late 90s/00s CV games.
So if we are getting a new trailer, I think it will probably be released on Halloween.
I am actually curious about something, something that has been on my mind for a few months now. I actually forgot my twitter password and the email I used it for, is pretty much ghosted (I no longer use it, and don't remember the password for it.) But, I am slightly curious as to if left over experience from LoS1 (to upgrade Gabriel's skills) would carry over to LoS2? Kinda like, what they did for GoW1 for GoW2.
I don't know if he has all of his skills from LOS1 but in the demo he does have the more upgraded versions of his attacks.
Dracula Gabriel is sexy as fuck. No homo.Oh, indeed he is. I'd be like, take me, I don't care.
So....maybe I'm going to be alone in this onw, but I distracted myself during a boring meeting at work with this potential spoiler of an idea for LOS2:(click to show/hide)
Marie = Sonia(click to show/hide)
(click to show/hide)
Marie = Sonia
Dracula Gabriel is sexy as fuck. No homo.
(https://scontent-b-iad.xx.fbcdn.net/hphotos-ash4/q81/s720x720/1379834_10153347581745697_619038235_n.jpg)
7. MarieI think it's Carmilla.
I think it's Carmilla.I doubt it. Carmilla was killed by Gabriel back in LoS1.
I doubt it. Carmilla was killed by Gabriel back in LoS1.Like Marie... they both will appear in LOS2 but the one on the poster is Carmilla.
Actually, I think most of those are officialAll of them are fanmade, at the end of the contest Konami will choose the winner art.
(https://scontent-a-iad.xx.fbcdn.net/hphotos-ash3/q71/s720x720/1377046_10153354730825697_270129622_n.jpg)
Like Marie... they both will appear in LOS2 but the one on the poster is Carmilla.Well, I seem to be behind on everything, don't I?
Like Marie... they both will appear in LOS2 but the one on the poster is Carmilla.All of them are fanmade, at the end of the contest Konami will choose the winner art.
Actually, I think most of those are officialWhat movie poster is that based off of?
(https://scontent-a-iad.xx.fbcdn.net/hphotos-ash3/q71/s720x720/1377046_10153354730825697_270129622_n.jpg)
Gabriel with Lugosi's facial features (and that smile) is just too fun.
https://www.youtube.com/watch?v=smjDoBX4a7Y (https://www.youtube.com/watch?v=smjDoBX4a7Y)Good review. I don't know if this has been mentioned about the demo, but one thing I really liked about the demo was the sound! With the music, the sound was very intense and hectic! I for one am happy the dev team gets more time with the game even though it got pushed back! I mean that demo was at E3 so the game probably already looks tons better than the demo. I am hearing good things about Mirror of Fate HD as well!
The option to remove QTEs made this a far better game than LoS almost instantly.^ THIS!! Never liked QTE because they are mandatory in most games. This at least caters to both QTE fans and non-QTE fans, which is a wise movie. More games should do this!
Thank. God.
QTE fans? They simply don't exist.Not entirely true. Some games work extremely well with them. QTE's are very effective to force quick player decisions; and when used correctly, they can prove very useful in enhancing or varying gameplay. For example, I was a huge fan of them when I played Heavy Rain not too long ago.
Not entirely true. Some games work extremely well with them.Shenmue
Nagumo also got blocked
There's simply no game where QTE enhances the experience guys. No game at all. It's just there to make the player don't think that they're just watching a movie.I'm sorry, but that simply isn't true. There are a few games out there that handle them exceedingly well -- but we've been so boggled down by poorly-designed mainstream titles that we've forgotten what they can be used for.
I honestly don't understand what the issue is with QTE's. I've never minded them in anything. I think some people around here make way too big a deal out of them.
There are some people out there that will dismiss a game completely just because it has QTE's.For me, it ruins the game when you are playing, then a QTE pops up and if you don't do it right, you are penalized. And I mean split-second "press X NOW!" or fall off a cliff. If it's QTE like pressing X multiple of times to open a door or turn a crank, I don't mind because you are given time to do it without a harsh penalty. It just ruins my enjoyment and that's all it boils down to, enjoyment. If I can't fully enjoy a game I'm playing, what's the sense in playing it?
If I want to play a game with QTEs I'll go fucking play Dragon's Lair.
There's no instance of use of QTE that couldn't be implemented as a cutscene at all. Even Shenmue. Even Dragon's Lair. It's simply ridiculously shallow. Make them optional doesn't cut it, they should get rid of this shit for eternity and forget that it even existed.
To be fair, if Dragon's Lair didn't have QTEs it would be a movie.But in Dragon's Lair, QTE's are part of the game, essentialy. They work just like prompts. They could make the game using prompts and ask what the player wanted to do. Like Visual Novels.
Whatever your opinion on QTEs, the point is to make non-interactive parts of the game (i.e. cutscenes) interactive, so saying that there's no instance of a QTE that couldn't be implemented as a cutscene kind of misses the point.
If I want to play a game with QTEs I'll go fucking play Dragon's Lair.There's a reason I don't like Dragon's Lair. It's the same reason I never liked that Sega hologram game, Time Traveller. Though, to be completely fair, I also don't get enjoyment out of sports games. Again, for me, it's all about enjoyment.
But in Dragon's Lair, QTE's are part of the game, essentialy. They work just like prompts. They could make the game using prompts and ask what the player wanted to do. Like Visual Novels.
In modern games, it just frustates. If you get one wrong, you have to start all over again the scene. It's stupid, shallow and should die.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FGmxI88m.jpg&hash=6274b15b933d0a47866534348069b1de)
This shot is absolutely gorgeous, we're in for more visual eye candy this time around, and they somehow managed to make it all look even BETTER than the locales in LoS.
In Greek mythology Agreus or Argeus and his brother Nomios are two of the Panes, creatures multiplied from the god Pan. They are human in shape, but have the horns of goats. Like Pan, both were the sons of Hermes, Argeus' mother being the nymph Sose, a prophetess: he inherited his mother's gift of prophecy, and was also a skilled hunter. Nomios' mother was the dryad Penelope (not the same as the wife of Odysseus). He was an excellent shepherd, a seducer of nymphs, and musician upon the shepherd's pipes. Agreus and Nomios could also be understood as epithets of Pan, expressing two different aspects of the prime Pan, reflecting his dual nature as both a wise prophet and a lustful beast. Both Agreus (meaning "hunter") and Nomios (meaning "shepherd") are titles of several agricultural gods, including Aristaeus[1] and Pan himself.
Both of these Panes, along with a dozen others, joined Dionysus in his wars in India.[2]
Cox just confirmed CE is Europe only. >:( >:( >:(
I don't understand decisions like that.
Man, Konami Europe can go suck a fat one.Wasn`t this game going to be region free? www.Amaz (http://www.Amaz)...com
Wasn`t this game going to be region free? www.Amaz (http://www.Amaz)...com
Sounds like you can only pre-order through a specific European retailer, so unless they open up Amazon as an option, that's a no go.
Game.co.uk is supposed to be the exclusive retailer for the UK and they ship to the US. I might order it through them.
The disc I'm sure is going to be region free but the disc is still tied to that region's PSN store so I would then need to buy the DLC from the Europe store.
I mean the game will definitely have DLC, Konami won't pass up money.
I might pre-order it and see how the figures look when more press shots come out.
He still seems reluctant to refer to himself as Dracula. Even though Cox and crew call him Dracula, it would just make more sense to call him Dracul. Alucard would've been a more fitting Dracula(being the "son of the Dragon").
Anybody think this could be LoS2's equivalent of the Puppet Master?:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.thesixthaxis.com%2Fwp-content%2Fuploads%2F2013%2F10%2Fcvlos4.jpg&hash=cbe544c1edf20b59d04cb46b2a6d3c24)
Lite trailer, without big surprise, but is cool, let see the final in later December/soon January
http://image.noelshack.com/fichiers/2013/44/1383232700-4.jpg (http://image.noelshack.com/fichiers/2013/44/1383232700-4.jpg)
Maedhros you seem really fired up about these QTE's. I'm getting this image in my head of you being really terrible at them and getting stuck in a game for hours on a QTE spot in some trivial part of a cinema... :PNot really. There's no really hard QTE. I just don't like them.
The only way I can rationalize your pure hatred for them is that they must be the bane of your video game existence. Hahaha. Do they really trip you up that much?
I think I've missed like 3 QTE's in my whole life. I could take or leave them, but they just don't bother me. I can understand someone thinking they enhance a cinema as much as I can understand someone considering them a minor annoyance. But it's hard for me to understand how anyone could feel so strongly about them one way or another. :-\
Screenshots look nice, but if that's all we're getting :(Ok I am hyped for this game.. Tomb edition..looks beast!
Edit:Nevermind! :D
Castlevania: Lords of Shadow 2 - Dracula's Vengeance Trailer - Eurogamer (http://www.youtube.com/watch?v=pJk-zhp8aA0#ws)
Cox already confirmed a long time ago that Dracula will fight Zobek...
Maedhros you seem really fired up about these QTE's. I'm getting this image in my head of you being really terrible at them and getting stuck in a game for hours on a QTE spot in some trivial part of a cinema... :P
The only way I can rationalize your pure hatred for them is that they must be the bane of your video game existence. Hahaha. Do they really trip you up that much?
I think I've missed like 3 QTE's in my whole life. I could take or leave them, but they just don't bother me. I can understand someone thinking they enhance a cinema as much as I can understand someone considering them a minor annoyance. But it's hard for me to understand how anyone could feel so strongly about them one way or another. :-\
Lite trailer, without big surprise, but is cool, let see the final in later December/soon JanuaryWhoa. Awesome pic of Dracula.
http://image.noelshack.com/fichiers/2013/44/1383232700-4.jpg (http://image.noelshack.com/fichiers/2013/44/1383232700-4.jpg)
Lite trailer, without big surprise, but is cool, let see the final in later December/soon JanuaryInteresting art. I still don't like his bare chest. Especially in that pic, he looks like someone who'd be on the cover of some housewife aimed hot and steamy romance novel(not unlike Fabio).
http://image.noelshack.com/fichiers/2013/44/1383232700-4.jpg (http://image.noelshack.com/fichiers/2013/44/1383232700-4.jpg)
Interesting art. I still don't like his bare chest. Especially in that pic, he looks like someone who'd be on the cover of some housewife aimed hot and steamy romance novel(not unlike Fabio).
Vampires HAVE typically been the subject of romance novels and films.I'm not debating that, but given that picture of Gabula, he's just eggin' Jim Steinman to write a rock opera about him.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEvPMeAe.jpg&hash=9dc9cbd91287c6e9ee90795e0858d1fd)
I just noticed that there's sketch of a mech in the artbook.
The figurines are Gabriel, Zobek, Victor, and... who is that fourth one (number 3)? A random monster?Alright you got to remind me who Victor is?
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fdraculacho1n.jpg&hash=60de2d93ad70ebcf184ebbc3c2867a40) (http://abload.de/image.php?img=draculacho1n.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fdracula_ch_marketing_gcoqb.jpg&hash=0c1a4078fba0228d6ff6042ccf330f9a) (http://abload.de/image.php?img=dracula_ch_marketing_gcoqb.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fclos2_hi_res_rgb_cl_1msove.jpg&hash=40c2ebb5325b1b6ab4dbb5e716e54eb8) (http://abload.de/image.php?img=clos2_hi_res_rgb_cl_1msove.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fdracula02lup80.jpg&hash=3a5bd0b7aaa36357220f0641516ba64c) (http://abload.de/image.php?img=dracula02lup80.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fdracula03npovs.jpg&hash=d718e93d79ca917612f27150e34d8e67) (http://abload.de/image.php?img=dracula03npovs.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fdracula06_1ozq1n.jpg&hash=d6685a08439d59c56dda4c4347fe4267) (http://abload.de/image.php?img=dracula06_1ozq1n.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fdracula2000_1jwr7z.jpg&hash=0fb644fe6431594e17eb31882e1076eb) (http://abload.de/image.php?img=dracula2000_1jwr7z.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fdracula_epilogo5yorq.jpg&hash=70325bf616e861274da16452062dd93a) (http://abload.de/image.php?img=dracula_epilogo5yorq.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fdracula_random_1tpq1n.jpg&hash=76a6e7dfd8edd867be033915db04ba57) (http://abload.de/image.php?img=dracula_random_1tpq1n.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fl_bl_draculat5rd2.jpg&hash=951a4904c5691e9c2cf75bad76a37665) (http://abload.de/image.php?img=l_bl_draculat5rd2.jpg)The 4th and last pic are simply incredible. I'm really going to miss Mercury Steam's character designs for this series.
Trailer was awesome.
Man I hope that there's like an arena mode with like 25 challenges in this game.(click to show/hide)
lol Dark Dracula skin? Really?Still not as stupid as the Dracula Armor skin. Seriously, I don't see any armor.
Seems so, he also said that the past and present maps are called "Dracula's Castle" (duh) and "Castlevania City"...that is....
I'm kinda sad that there's no option to preorder for PC. And that the Collector's edition seems console bound as well.When I think classic Dracula, I think something like this:
Dark Dracula seems to me more like a cheap attempt at an Alucard Skin.
It's like, they asked for preorder goodies, and MS was like, "Shit, we didn't think of that... uh... Here. Have these... Uh... Skins..." that they made in a day or two.
A Classic Dracula skin would rock though. White hair with a red and black outfit
The Dark Dracula skin worries me since I was holding my breath for a possible Alucard DLC mode.
This seems like a cheap way to get around adding Alucard as a playable character by making gabula kinda resemble him and saying "There you go Alucard fans!". :-[
And I agree with Flame, a symphony of the night style Dracula skin for Gabriel would have been a much better idea.
. I wonder whether the other Belmonts after Simon will know Alucard identity or will he be a mysterious benefactor like he is in the old series.
Which encounter? From what I heard after the castle siege sequence in one internet magazine.(click to show/hide)
Alright, touche. That definitely IS classic Dracula. And I gotta say, I think Carlyle's face would lend itself to a more traditional Dracula look.Both would be neat, and would be a great little nod to the classic canon Dracula.
But I meant SoTN style Dracula. Which would also be neat.
I really hope that we don't see a redemption in the end... maybe a FAKE redemption. Having Dracula almost being turned and just when you think everything will end right, make Carlyle give his craziest laugh ever and say that he'll never disappear.I thought people wanted LoS to end?
If this game is successful you are going to DLC expansions and skins in the buttloads I guarantee.Not entirely. He has the sword, and Dark Pain for a whip. Only thing would be the chaos claws, but then again, he already has gauntlets, and it's not like Dracula even uses special gauntlets. It's just a move.
If they make Alucard mode they have to differentiate a bit because so far Alucard is just a vampire with a sword so they have to give him more unique abilities.
I thought people wanted LoS to end?But I want it to end. Doesn't mean that he needs to actually CLOSE the history, he can left it open.
According to amazon.com, it will be out on Feb. 25, 2014.Release date was announced during E3. I remember seeing Feb 24.
I dunno I just have this weird feeling thatIs this leak guy telling you this or just a feeling you've had this whole time? Killing off Alucard at the very beginning of the game would be absolutely terrible and pretty unnecessary.(click to show/hide)
It's just a weird feeling I've had but I hope it's just that. Then again Mercurysteam isn't at all afraid to kill off a character in their first appearance.
Is this leak guy telling you this or just a feeling you've had this whole time? Killing off Alucard at the very beginning of the game would be absolutely terrible and pretty unnecessary.
No, just a feeling that I have. Cox says that he plays a minor role in this game had me kinda concerned (yeah I know he could be bullshitting) and the fact that Dracula is seeing ghosts of dead people which include his son Trevor, who we all know became Alucard.Where/When did Cox said that?
I hope it just remains a feeling and I hope im wrong.
No, just a feeling that I have. Cox says that he plays a minor role in this game had me kinda concerned (yeah I know he could be bullshitting) and the fact that Dracula is seeing ghosts of dead people which include his son Trevor, who we all know became Alucard.Cox says a lot of things.
I hope it just remains a feeling and I hope im wrong.
Well, I for one, love unexpected turns so long as they aren't a detriment to the story. Plot twists, when done right, usually make people become more engrossed in the story. I mean saw that Trevor would become Alucard? I sure didn't.You're probably the only one on this forum. It was discussed as hell here, since almost the release of the first trailer.
You're probably the only one on this forum. It was discussed as hell here, since almost the release of the first trailer.
I don't think LoS2 will have too much plot twists. The path to the end will certainely be quite straightforward (Gabriel must find his powers and kick Satan's ass, and we'll get some clues from what happened in the past). The ending can take 2 forms, from what we know:(click to show/hide)
Ugh, someone spoiled all of the mission names of the full game, kinda wish I hadn't seen it. :(
But I can say that this game is gonna be loooooooooooooong.
Source?
EDIT: Also, anyone interested in a discounted EU LoS2 copy?
/v/, Someone who extracted the ost from the demo got a list of all the missions from the game.tpp late for me... any other source?
http://boards.4chan.org/v/res/216512029#p216538194 (http://boards.4chan.org/v/res/216512029#p216538194)
Go in now before it goes 404, you'll know the list when you see it.
tpp late for me... any other source?Agree. If anybody saved the list, a PM would be appreciated. I've never been one to mind spoilers.
He still seems reluctant to refer to himself as Dracula. Even though Cox and crew call him Dracula, it would just make more sense to call him Dracul. Alucard would've been a more fitting Dracula(being the "son of the Dragon").
Anybody think this could be LoS2's equivalent of the Puppet Master?:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.thesixthaxis.com%2Fwp-content%2Fuploads%2F2013%2F10%2Fcvlos4.jpg&hash=cbe544c1edf20b59d04cb46b2a6d3c24)
No teleport, not even a dash teleport, no projectiles (hell fire, nothing), no transformations, no mist form (mist will likely only be useable for getting into certain points of the game).He can use a dash teleport, as seen in the demo. The gameplay trailer shows he can use projectiles with the Void Sword (ice), and most certainely from the Chaos Claws (fire). Transformation is confirmed since the first trailer and by the developers of the game. As for mist form, we still have no info on it, but don't tell me you are disappointed because Drac cannot tranform into mist.
He can use a dash teleport, as seen in the demo. The gameplay trailer shows he can use projectiles with the Void Sword (ice), and most certainely from the Chaos Claws (fire). Transformation is confirmed since the first trailer and by the developers of the game. As for mist form, we still have no info on it, but don't tell me you are disappointed because Drac cannot tranform into mist.I remember Cox said Draula`s MOF abilities where a lil sneak peek of his LOS2 powers. In MOF he`s able to throw fireballs, and transform into black mist to past through Simon and Alucard during their fight, similar to Alucard in the same game.
Agree. If anybody saved the list, a PM would be appreciated. I've never been one to mind spoilers.
This is my opinion, sorry if it upsets anyone, I had to share it.
I found the list but it was very long due to it listing every segment, so I narrowed it down a bit by each arc and added some tiny interpretation of some mission arcs
Wow, interesting. So...this list is an abbreviated version, though? Was there more to it or did I misinterpret?
Wow, interesting. So...this list is an abbreviated version, though? Was there more to it or did I misinterpret?
He literally lost everything and became what he used to fight against. I know life isn't fair, but come on. If God is truly good and merciful (and not the dick I think that he/she/it is), then he/she/it should reward Gabriel if he beats Satan again by purifying Gabriel and allowing him to ascend to heaven (absolved of all his sins as a vampire) to spend eternity with Marie.
MS wants LOS2 to be something that people will be talking about for a long while.If there's anything I'm okay with in LoS, it's that God's a dick. I've seen my fair share of jerkass Gods in other games anyway, and if anything, the stories tend to be more memorable because of that, though it's not that simple either.
The happy ending with Gabriel being redeemed would NOT be something worth talking about for a while. It would be a typical redemption of the anti-hero situations. They wanted, as Cox said, "an epic tragedy." I'm sure there will be no happy ending.
My speculation on the ending/s:I remember we all had a similar theory for LoS1.(click to show/hide)
I might edit this as more news comes around, but if I got it correct, hehehehehe.....
I think the cold medicine is driving my imagination. :)
A redemption ending is fine, as long as Gabula admits in end that what he did was wrong and he shouldn't have blamed other people. Then he might actually become a likeable character.
If there is only one ending, I would prefer that after all is said and done, he dies and his soul is purified and goes to heaven to be with Marie. Not likely I know, but given everything that has happened to him, he deserves it. He saved the world as a human from Satan, but lost everything in the process. Then, he loses becomes a vampire in order to defeat TFO thus saving the world again, but when Gabriel returns from that battle he has become a threat to humanity himself.Let me hope you're fucking wrong. Prefictable as hell, boring. I'll pray for the ending not be this everyday.
He literally lost everything and became what he used to fight against. I know life isn't fair, but come on. If God is truly good and merciful (and not the dick I think that he/she/it is), then he/she/it should reward Gabriel if he beats Satan again by purifying Gabriel and allowing him to ascend to heaven (absolved of all his sins as a vampire) to spend eternity with Marie.
That is great and all but you should do a little research before stating things as facts.
As Chernabogue and Asgardwolf said, some if not all of those things will be in game. There was a 15 min game play video of one void sword power. There will be transformations. There will be other powers.
Konami is holding off on showing everything. This game does not come out until February 2014, things will slowly come out. If you read through this thread you will also find leaked info about things that are appearing in game.
Check back again at the time of the VGAs/Christmas, I am pretty sure you will see a game play blowout.
Setting up for complete dissapointment then. Because there's no way they can pull this without being bad.I guess it comes down to taste. For example, if classic Draculahad ended at SoTN, i would have been ok with that, given the context. he went to war with humanity because they killed his wife, and he learned her last words were to not hate Humans. He loses to Alucard and questions how, and Alucard mentions how he lost the ability to love, etc etc. Dracula begs his son to forgive him, and dies. it would have worked, and he seemed remorseful, which makes his appearances later on seem a bit hollow, barring the excuse of chaos and all that jazz.
I guess it comes down to taste. For example, if classic Draculahad ended at SoTN, i would have been ok with that, given the context. he went to war with humanity because they killed his wife, and he learned her last words were to not hate Humans. He loses to Alucard and questions how, and Alucard mentions how he lost the ability to love, etc etc. Dracula begs his son to forgive him, and dies. it would have worked, and he seemed remorseful, which makes his appearances later on seem a bit hollow, barring the excuse of chaos and all that jazz.
Yes... But see I'm not. Believe me I wish I was, let me shed some light on this. I am not playing ignorant,
2. The first trailer was a cinematic trailer, we saw Dracula teleport, we saw him transform into a black mist bat looking thing. I will tell you now, that confirms absolutely nothing.
3. I have seen the latest full gameplay demo, I %100 sure Cox said "We are giving you all of Dracula's powers to play with at the start of the demo". He says in multiple interviews. I am not saying that is all we will see, what was shown in the demo, but nothing else has been confirmed to my knowledge.
5. I know about mist, but I do not think it is what everyone thinks. It is not just some ability you can just use at any given time. Only at certain parts of the game (again, hope I am wrong).
I just hope I am (wrong).
It's the best kind of ending for this kind of Dracula. Redemption is the only way it can end. He can't end it like a villain, because let's face it, this Dracula is far less of a villain than Mathias. Mathias is a villain. Gabriel has legitimate hatred for his situation. he was betrayed and manipulated every step of the way in what he believed was the right thing to do, and it ended with him becoming that which he hunted down in the first place, and he recieved nary a thank you or any kind of appreciation from anyone for all he sacrificed. He's a tragedy, not a black and white villain. Those kinds of tragic villains, are usually given redemption, of some form, or some form of remorseful release. (See: Mr Freeze in the DCAU)But that's where you're wrong. No matter how bitterly he was betrayed, no matter how maliciously he was manipulated, and no matter how regretful of his plight he might now be, Gabriel knows that he can no longer escape what he has become. Dracula is a creature of evil, of hatred, of pure despair, rebelling against the very deity in whose name he once fought. The blind love which once guided him is now naught but a shadow, the insubstantial reminiscence of a passion he can no longer harbor -- all of it has now turned into the inexhaustible rancor and scorn that so defines Dracula's character. Gabriel knows that there is no going back; he knows all too well that there can be no redemption for him. In the end, that is the terrible truth that he so loathes to admit, and the true essence of LoS2's tragedy: he will blame everything for his abhorrent fate, except for what truly brought it about: Gabriel himself.
Upon ingesting more cold medication...Damn, your ideas are incredible. Spare me a portion of that cold medicine, would you?
Here's a much better theory, in my opinion, on the ending.(click to show/hide)
But that's where you're wrong. No matter how bitterly he was betrayed, no matter how maliciously he was manipulated, and no matter how regretful of his plight he might now be, Gabriel knows that he can no longer escape what he has become. Dracula is a creature of evil, of hatred, of pure despair, rebelling against the very deity in whose name he once fought. The blind love which once guided him is now naught but a shadow, the insubstantial reminiscence of a passion he can no longer harbor -- all of it has now turned into the inexhaustible rancor and scorn that so defines Dracula's character. Gabriel knows that there is no going back; he knows all too well that there can be no redemption for him. In the end, that is the terrible truth that he so loathes to admit, and the true essence of LoS2's tragedy: he will blame everything for his abhorrent fate, except for what truly brought it about: Gabriel himself.
2. Why would MS showcase something like teleport in a trailer and not put it in game? Laura can mist/teleport in the DLC and Gabe/Dracula will most likely have the same Mist/teleport ability.
3. You haven't seen all the gameplay footage. In the DEMO you get the three weapons. In the Gamescom footage you see void sword powers. You claim that by trusting Cox completely you are fully powered at the start. You don't have the freeze power at the start, you get it later on in the game, just like the rest of the powers.
Here is the Gamescom footage: www.youtube.com/watch?v=unQ50CiKNz8 (http://www.youtube.com/watch?v=unQ50CiKNz8#)
Cox has been known to lie on numerous occasions, he doesn't give things away and misleads you on purpose.
5. Here is a brief snippet of an article:
Being Dracula isn't a matter of translating good into evil - Gabriel has a new range of unique perks. He's now able to transform into a mist, something that's useful for combat, and for passing iron fences. You can glamour mortals, controlling your enemies. You can also "disappear into the night, unseen", which translates into "there may be some stealth bits".
Full article: http://www.oxm.co.uk/55544/previews/castlevania-lords-of-shadow-2-improved-combat-new-titan-battles-and-the-open-world/?page=2 (http://www.oxm.co.uk/55544/previews/castlevania-lords-of-shadow-2-improved-combat-new-titan-battles-and-the-open-world/?page=2)
Thanks!
I just don't find HOW he actually got to be transform into Dracula. It was not really well done. But if I ignore all of that, yes, I agree. Carlyle makes an excelent Dracula.I totally agree with this. I think transformation of Dracula into a vampire is always the least interesting part. Would have loved that they didn't reveal it and kept in ambiguous instead of releasing those terrible DLC chapters. And I think it didn't matter much to creators either since they didn't even feature how he transformed in the freakin game. My best advice to them if they do present how he transformed in Lords of Shadows 2 is to jettison the DLC chapter explanation and come up with something better. Because the whole getting to shadow plane was really weak.
Good interviewDave's favorite Dracula was the coppola version? Heh, not a real surprise, given how strongly Gabriel's Dracula draws from Gary Oldman's Dracula. Right down to wearing red armor. (though that's probably just a coincidence, since Gabe was designed to resemble CV2 Simon) Even more than Mathias even, who was also very obviously based on the same Dracula.
http://www.vg247.com/2013/11/07/castlevania-lords-of-shadow-2-developer-video-examines-the-creation-of-dracula/ (http://www.vg247.com/2013/11/07/castlevania-lords-of-shadow-2-developer-video-examines-the-creation-of-dracula/)
I have no doubt if this interview has been posted yet or not as it dates back to August 9th. However, it is the best interview I have ever read about the game so far.Yeah, in the epilogue Zobek said he is going to rid Gabriel from the immortality he’s cursed with.
http://www.siliconera.com/2013/08/19/castlevania-lords-of-shadow-2-interview-on-gabriels-vampire-powers-and-surprising-players/ (http://www.siliconera.com/2013/08/19/castlevania-lords-of-shadow-2-interview-on-gabriels-vampire-powers-and-surprising-players/)
In mirror of fate Alucard found a piece and i bet that`s how the combat cross was remade and gived to Victor or some Belmont ancestor.
Its been confirmed that Alucard used that piece to make his sword in LOS2.But will that whip be able to kill him? Trevor's wasn't. gabriel's combat cross was special. it was made by Rinaldo gandolfi, and individual powerful anti-dark upgrades were hidden all around town, and Gabe got them all. Particularly the vampire killing stake.
So unless Alucard dies and it somehow makes it way to victor (which I doubt) then there is no way Victor is getting it.
My bet is that the brotherhood will just had another whip made since they have been shown able to do so such as when they made one for Trevor.
Its been confirmed that Alucard used that piece to make his sword in LOS2.Source pls?
So unless Alucard dies and it somehow makes it way to victor (which I doubt) then there is no way Victor is getting it.
My bet is that the brotherhood will just had another whip made since they have been shown able to do so such as when they made one for Trevor.
Source pls?
..
Yep read the interview hinting at Zobek "Death Battle" and weapon customization and exploration and possibly Alucard DLC. And I agree it is the most indepth interview so far.
By the way you guys I played the demo and its really good. However I hope the void sword beefs up in power throughout the game because its seriously weak right now I just use to gain health and then rely on the badass fire fists and whip. Actually I don't know if the telport is super necessary since the dash mechanic is pretty awesome and I worry telport will make the game is easy. I think if they do grant it should be super late in game kinda of like Devil May Cry 3 and 4 use of the telport.
Searching around Youtube for any type of media for the game and came across a bit of footage that hasn't been shown before.
La cámara libre de Castlevania: Lords of Shadow 2 (http://www.youtube.com/watch?v=VGvkL71AbEA#ws)
My body is readySame. though honestly, im beginning to wonder if my body truly is ready..
He was translating what they guy in the video said.
But...I remember LoS1 had some platforming too, I don't know what everyone is getting excited about. ???There's like... 3 instances in LoS with really good platforming. The rest is composed of the shitty wall shimming or the semi automatic whip hanging or even the torturous plank walking.
I assumed platforming was to be expected.
I wonder if Gabriel is in Slytherin or Gryffindor.
I wonder if Gabriel is in Slytherin or Gryffindor.
Gryffindor, I'd say. Gabriel is a Gryffindor. Even as Dracula I don't think he's really sleazy and snake enough to by Slytherin. he's fucking evil, but still got that courage and personality of a Gryffindor. Now Satan, would be a Slytherin. And I'm NOT saying that just because of Jason Isaacs.
...but how the HELL did Harry Potter get in here?? And why is it actually persisting in conversation?! o_ORugal started it.
If we must reason in Hogwarts terms:I disagree with this. As he is an adult and not in school, he is more an Auror (spelling?) who went after practitioners of the dark arts like the Death Eaters. However, during he quest, he falls deeper and deeper into darkness eventually becoming a Death Eater himself.
Gabriel is a former Gryffindor prefect, expelled from of his own house against his will. He takes refuge in Slytherin, adopting its way of life and climbing up to its highest ranks, all the while swearing revenge against those who expulsed him, as he believes himself to be guiltless.
Wouldn't that be a more appealing explanation?
Not really, because you don't change houses.Technicalities, just technicalities.
I disagree with this. As he is an adult and not in school, he is more an Auror (spelling?) who went after practitioners of the dark arts like the Death Eaters. However, during he quest, he falls deeper and deeper into darkness eventually becoming a Death Eater himself.Bah. What else was I supposed to say? Rugal's question pertained to Gryffindor and Slytherin. Though I'll admit that I like your idea.
It was an interesting thoughtYup. Interesting. No more, no less. (Although Rugal could have picked something slightly more CV-related.) ;D
This cosplay.. man.. MAAANImpressive. I've gotten so used to the generalized sex appeal of female cosplayers that this one came to me as a shock.
http://fc08.deviantart.net/fs71/f/2013/318/b/c/gabrielbelmont_by_gabbyleithsceal-d6ual8q.jpg (http://fc08.deviantart.net/fs71/f/2013/318/b/c/gabrielbelmont_by_gabbyleithsceal-d6ual8q.jpg)
I'm.. speechless.
Now I want a movie. Someone hire this woman.
Lords of Shadow is pretty much a Hollywood director's take on the saga. LoS is the game of the movie.
I've never watch a Harry Potter film.
Rob Carlyle is a good Dracula, yes, but I feel this guy did it way better
21. Curse of Darkness- Dracula (http://www.youtube.com/watch?v=hP5TKOC6_5M#)
This cosplay.. man.. MAAAN
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffc08.deviantart.net%2Ffs71%2Ff%2F2013%2F318%2Fb%2Fc%2Fgabrielbelmont_by_gabbyleithsceal-d6ual8q.jpg&hash=3081de35735aedd0fdfd9dd9e85ec394)
I'm.. speechless.
Now I want a movie. Someone hire this woman.
Well look who came crawling back? :)
What are your takes on LOS2 so far since your last appearance?
Considering that it's supposedly a seamless world, where you can travel between castle and modern city, well, also keep in mind, the castle crumbled after Gabriel defeated Carmilla as well. Or partially. If the idea that you fight Alucard at the end of the "demo" is true, as the very first teaser for LoS2 implied, then I figure it works the same way it used to. Castle rises when Dracula does.I still don't believe it's REALLY seamless...
Rob Carlyle is a good Dracula, yes, but I feel this guy did it way betterIndeed. I love the look on his face when he shouts: "Humans are not worthy of the air they breathe!" -- you simply can't do better than that for a classic CV Dracula.
21. Curse of Darkness- Dracula (http://www.youtube.com/watch?v=hP5TKOC6_5M#)
I still don't believe it's REALLY seamless...Does that really matter? I don't really mind loading times -- not as long as they preserve that sense of cohesion we're looking for. LoI and CoD had them aplenty, but still managed to present their branching pathways as a single, unified world.
Do you know how they handled the DLC chapter were you go collect the three souls/orbs of the founders? When you pass from one area to another, we get a bit of loading (it's pretty fast though). I think we'll be getting many of these in this game too.
Man... I don't think Curse of Darkness is even in the same league as Lords of Shadow.So does Robin Hood: Men in Tights. What's the point?
LOS has Patrick Stewart...
Well yes, of course british, irish or scottish. It's supossed to be in Europe.I still believe the LoS series doesn't take place in Romania, but some undisclosed nation in an alternate fantasy version of Europe. And by all means, it doesn't have to take place in Romania. If they were given enough leeway to do their own thing, it COULD be set in any country they choose, even the British Isles. It doesn't follow actualy history, it doesn't follow Bram Stoker's novel, and doesn't even follow the original canon. I think it has enough room to establish itself anyway it wants. As long as it doesn't go the Blade Trinity route, saying Dracula was an ancient Roman warrior, we're fine.
Well yes, of course british, irish or scottish. It's supossed to be in Europe.Except it isn't in Europe at all.
I'm sad that they never got Crispin Freeman to actually voice Dracula proper. He voiced Mathias, but never Dracula.Well, he was the voice of Hector in CoD. He is a great voice actor and if the 1999 game was ever made in the old cannon, I'd probably choose him as the voice of Dracula.
Why Konami.
So do we think the next time we will get new info is at VGX (Rebranded VGAs)?
We need more leaks, I want to hear about powers and transformations.
It would too reminiscent of Alucard (from anime :P)That's the point.
That's the point.
He already voiced Pre-Dracula anyway, they could have gone the full 9 yards and made the trivia link
So what in your opinion would've happened in MMZX3?That's very out of the blue...
A new and lenghty universe should be created, with a similar ''seriousness'' of LOS saga
Well, MoF had a few jokes in the scrolls, namely the Mario/Luigi one in the pipes, which was apparently removed for the HD version.Great, they all sucked. The best ones had no internet memes in them.
Well, MoF had a few jokes in the scrolls, namely the Mario/Luigi one in the pipes, which was apparently removed for the HD version.
I would have to respectfully disagree with you, crisis XDI don't mind seriousness and drama, but I would love it dialed back a bit. I have a problem with a lot of modern games going overdrama. IMO, it's a trend, nothing more, nothing less. It's good to treat you story in a way that it's not a joke, but most games that tend to lay on the heavy, HEAVY drama are games that I never feel compelled to replay after the first playthrough.
I love seriousness and overdrama in games trying to tell a story. It helps me get immersed into the game in a way intentional silliness never does.
The last thing I ever want in most games I play are intentional, silly mood breakers to remind me I'm playing a game. If it has to remind me, then it's either ruining the mood or not doing it right in the first place.
This is why we have no new info.OMG!!! Gabula has killed Santa and has taken over Christmas!!! Guess I'll be leaving holy water and garlic instead of milk and cookies on Christmas Eve night from now on.
So this song is on the game, but it wasn't made by Araujo, but Hans Zimmer? It was in the zip that claimed the songs were from the demo.I'm pretty sure it's a fake, no way Disney will let their best Daft Punk Hans Zimmer collaboration go to anyone... except Square-Enix for Kingdom Hearts
It's beautiful.
So this song is on the game, but it wasn't made by Araujo, but Hans Zimmer? It was in the zip that claimed the songs were from the demo.2/10 would not troll again
It's beautiful.
It's a legit question.Of course not, someone in the internet thought it sounded similar, uploaded the Tron track under "The Throne Room" name. The real Throne room is this one Castlevania Lords of Shadow 2 Demo Soundtrack: The Throne Room (http://www.youtube.com/watch?v=9RHB0tMymn0#ws)
Someone said the song was in the files from the demo... a placeholder then?
Lol, nice try. Same Video.
Lol, nice try. Same Video.Ha! :lol:
Zobek will be the final boss, as Death, in all his glory, with scythes and sickles and all.
That's some pretty wishful thinking. If it DOES happen.. DEATH THREW A SICKLE? QTE!You never know. Cox is set out to surprise us with his final boss for the series. Satan would be too predictable and a repeat of last game. We never got a proper Death battle, and it's obvious they will fight in LoS2. What if they pull a LoI and make him the final boss? I mean, that sure caught me by surprise when LoI did it.
For the final battle...(click to show/hide)
Like his good self? I can buy that. I can totally buy that. imagine, fighting an OP as fuck LoS Gabe, with ALL the upgrades. ALL of them. And even ones you never got.
Though considering you already fight Victor, wouldn't having the final boss being Gabe be a bit of a retread of that?Well, we don't know how Victor fights or what weapon he uses. Though I do like the idea of the last boss being Gabriel. This assumes you fight him as he was just before the battle with Satan in LoS1. I could see that after defeating Satan and thus saving the world, Gabula splits into two entities: one being himself as he is now (Dracula @ full power) and the other being the way he was just before fighting Satan in LoS1. Now that would be a battle!!!
Well, we don't know how Victor fights or what weapon he uses.he is seen wielding the Combat Cross in the trailer
I could see that after defeating Satan and thus saving the world, Gabula splits into two entities: one being himself as he is now (Dracula @ full power) and the other being the way he was just before fighting Satan in LoS1.kinda like a reverse Piccolo in Drago Ball Z? I like it
Well there was the "Mechanical Monstrosity" boss in LoS1 so any robotic enemy in LoS2 shouldn't be that surprising.
Most likely the next Titan we'll see in LoS2. There was already something of a "mechanical being" in the demo.
machine gun turrets in the back.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.gamesource.it%2Fnew_media%2Fgallery%2F1%2F151312%2F1383232416_172652.172653_12_.jpg&hash=2fbf65f2fd88223c4d6cb02fa12963b9)
Rocket launchers even. Wouldn't be surprised if they sneak in a Metal Gear Rex/Ray somewhere for another Kojima homage.
A better look.
....they were animated either by dark magics or possessed by baleful spirits. (Tin Man, Crazy Armor, Living Armor, etc.)
mercurysteam is just using the mech as practice for their Contra reboot
mercurysteam is just using the mech as practice for their Contra rebootAahaha, exactly what I was thinking. It's got a serious Metal Gear vibe going on, but it looks like it would fit nicely into Contra as well.
We got skeletons on motorcycles, maids with vacuum cleaners, and you're whinning about this? A single enemy?I hate to be the one to have to say it, but...
I hate to be the one to have to say it, but...
"NOT MUH CASTLEVANIUH"
Well this is something "new":Uh, this isn't new, it's was shown in trailers and in the demo. Also, they don't show much to avoid spoilers (like they did with MoF), and we saw a little bit of the city in the E3 video (during the interviews before the trailer).
https://twitter.com/CastlevaniaLOS/statuses/408247530699636736
Red mist for Gab/Drac.
If we don't get a powers video this Saturday at VGX, I will be disappointed.
Less than 3 months away:
- we haven't seen any real gameplay in the city
- powers besides the freeze on the void sword
I know they like to keep things secret but we really need some more info. Get people excited about the game, show off what it's about.
Don't lie. You loved saying it.heh you're right. That was satisfying as fuck
If Castlevania City is going to look how I think it's going to look, it's going to be a big bundle of modern-gothic awesomeness.
Uh, this isn't new, it's was shown in trailers and in the demo. Also, they don't show much to avoid spoilers (like they did with MoF), and we saw a little bit of the city in the E3 video (during the interviews before the trailer).
1. I have seen all the trailers, they have shown maybe 2-3 secs of an alley and the church.Watch the E3 show, they show (in the background) city stuff, such as Old Drac vs a werewolf, IIRC.
2. A CG trailer doesn't count, I'm talking about gameplay. What you see in the trailer is a grey smoke teleport.Well, I thought it was a sort of mist. Gabriel teleports in a cloud of dark red mist, when he falls from the Titan for example (not playable).
3. What he does in the demo isn't mist. Think of what Laura does in the DLC, that is mist.
Watch the E3 show, they show (in the background) city stuff, such as Old Drac vs a werewolf, IIRC.
Well, I thought it was a sort of mist. Gabriel teleports in a cloud of dark red mist, when he falls from the Titan for example (not playable).
especially since it's going to be a Metroidvania.
Get ready for disappointment...
I'm curious if this game is going to take up two discs on the 360 as the original did? I hope it's longer than LoS especially since it's going to be a Metroidvania. I want TONS of secrets and areas to explore. I would be so stoked if it's comparable to SotN or even Curse of Darkness but I doubt that.
They never said it was going to be a Metroidvania. They only said open-world.
And I agree, there better be tons of secrets, side quests, etc. And for an alternate costume idea, maybe even LoS1 Gabriel would be cool. AND FOR THE LOVE OF ALL THAT IS HOLY, MAKE AN ALUCARD MODE.
AND FOR THE LOVE OF ALL THAT IS HOLY, MAKE AN ALUCARD MODE.Who needs an Alucard mode? Gabriel has a sword, and pretty much the same powers. It'd be repetitive IMO.
AND FOR THE LOVE OF ALL THAT IS HOLY, MAKE AN ALUCARD MODE.You know it's coming... as DLC
I'm curious if this game is going to take up two discs on the 360 as the original did? I hope it's longer than LoS especially since it's going to be a Metroidvania. I want TONS of secrets and areas to explore. I would be so stoked if it's comparable to SotN or even Curse of Darkness but I doubt that.Lords of Shadow made it a point to stray as far away from Metroidvania as it possibly could. I don't think its sequel will change that.
Alucard and Victor mode would be great. Why not both in the same mode, pull a modern day Dracula's Curse?Not a good idea. LoS2 is Dracula's game; let's keep it that way.
And... how exactly did this happen? :-\
technically, Trevor is actually Dracula
Lords of Shadow made it a point to stray as far away from Metroidvania as it possibly could. I don't think its sequel will change that.
If anything it's going to be a Zeldavania from the looks of it
If anything it's going to be a Zeldavania from the looks of it
If you know the origins of the name, and what Gabe actually calls himself, it should be more obvious.
And... how exactly did this happen? :-\
If anything it's going to be a Zeldavania from the looks of it
And this is no problem. Anyways what have I missed?
Yup, if it's Zelda-like that will be seriously awesome.
your new huh hi. I've been out of the loop here for awhile seems no one missed me :'( Goes into corner depressed.
before it's a zeldavania it's a godofvania and a bit collosivania but still coxlevania because igavania and metrovania is gone but perhaps pikminvania minigame is in order
why not just call it "castlevania" guys
It gets the point through, so it'll continue to be used.
Looks like we could hear some stuff soon. Check out this post on CHUD.
http://www.chud.com/community/t/149722/castlevania-lords-of-shadow-2 (http://www.chud.com/community/t/149722/castlevania-lords-of-shadow-2)
"A bit early yet, but I have a press junket type thing on Tuesday in NYC to play more of the game, and interview Dave Cox. Anything you guys want answered, I'm all ears, all weekend."
Would Daksiders count as a Zeldavania? Especially since War is a complete rip off of Link abilitywise.
Flame how good are you at Rockman Xover? Do you like the new armors?I despise Xover and all that it stands for and hope Capcom burns.
You know at first I was surprised there was no Castlevania trailer for VGX. But I think it was better they didn't do it because last year presentation of trailer wasn't so great especially with Ozzy Osbourne's kid. Anyway I don't want a trailer I just want some gameplay footage.
I wouldn't worry bout Nintendo. They always have exclusives in their pocket and decent third party content.I wouldn't too. As the Wii U is dead already, there's no need to keep hope for it.
Sony and Microsoft on the other hand have largely lost me and many others in the last two generations due to largely derivative libraries and most of the good games coming out on PC.
According to Cox, we're getting new info on the game this week (possibly today even).I did hear the latest issue of Game Informer has a nice review about LOS2 and they described some of the new Dracula`s abilities: Mist Form, Bat Summoning, Blood Blades that are thrown like daggers, and Glamoring. Relics Powers that allows Dracula to turning into a dragon after collecting dragon scales, etc... But i haven`t see it. if some one find it can please post it?...
I did hear the latest issue of Game Informer has a nice review about LOS2 and they described some of the new Dracula`s abilities: Mist Form, Bat Summoning, Blood Blades that are thrown like daggers, and Glamoring. Relics Powers that allows Dracula to turning into a dragon after collecting dragon scales, etc... But i haven`t see it. if some one find it can please post it?...:o
I did hear the latest issue of Game Informer has a nice review about LOS2 and they described some of the new Dracula`s abilities: Mist Form, Bat Summoning, Blood Blades that are thrown like daggers, and Glamoring. Relics Powers that allows Dracula to turning into a dragon after collecting dragon scales, etc... But i haven`t see it. if some one find it can please post it?...
I did hear the latest issue of Game Informer has a nice review about LOS2 and they described some of the new Dracula`s abilities: Mist Form, Bat Summoning, Blood Blades that are thrown like daggers, and Glamoring. Relics Powers that allows Dracula to turning into a dragon after collecting dragon scales, etc... But i haven`t see it. if some one find it can please post it?...
I have a subscription but it usually doesn't arrive until the middle of the month. I doubt it's a review, although, since GI usually doesn't review games that early before they come out especially since LoS2 is two months away.
Review, Preview, i don`t know, most likelly the to be 2nd. That`s just what i saw looking around the web... as i said: I haven`t see it. but it sopossed to be on the page 75 of the fisical version, i don`t know about the digital one.Review is the one with a score.
Also inb4 "stealth sections in a Castlevania game as Dracula!? This isn't Castlevania, that's not even Mexico!"
Stealth sections are a new addition to the series, which Konami says is necessary due to his initially incomplete set of talents. Since Dracula begins Lords of Shadow 2 without all of his powers intact, he must take a sneakier approach to certain situations.
I did hear the latest issue of Game Informer has a nice review about LOS2 and they described some of the new Dracula`s abilities: Mist Form, Bat Summoning, Blood Blades that are thrown like daggers, and Glamoring. Relics Powers that allows Dracula to turning into a dragon after collecting dragon scales, etc... But i haven`t see it. if some one find it can please post it?...
So... Bat that distract enemies like fairies... blood daggers that work like the silver daggers, Turning into a dragon after collecting scales... like summoning a demon after finding crystals... blood whip that works like combat cross...
Im excited for this game but damn...
Reusing assets is what Castlevania does best. ;)
Just like LoS and the LoS2 Demo where the enemies were placed for you in an event. I need to understand Mercurysteam's approach of open-world. Ah well, maybe it is just sections. Last thing I want is an 'Infamous' style Gameplay.
I thought MercurySteam has already stated that the beginning of the game will be linear, but as you progress, the game progressively becomes more and more open world. Judging from the demo to the game, it's clear that either the demo is the very beginning of the game, or somewhere near it. I'd imagine he starts the game off with all that we saw in the demo, but somehow loses it all (a la Alucard in SotN, perhaps?), then we go and progress and get the rest of the stuff?Yeah, it looks like the demo is at the start of the game sort of as a tutorial and afterward we see how Gabriel loses his powers and ends up a frail old looking vampire as we saw in the LoS1 epilogue. As we start regaining our powers, the game will likely become more and more open world. I'm kind of disappointed that the dragon form looks like it's going to function like the dark crystal from LoS1. I was hoping for something new and innovative.
But anyway, yeah, I think we'll start with a linear title like the original LoS, and it'll slowly open up into a more open-ended game.
So... Bat that distract enemies like fairies... blood daggers that work like the silver daggers, Turning into a dragon after collecting scales... like summoning a demon after finding crystals... blood whip that works like combat cross...
Im excited for this game but damn...
I just got my issue of Game Informer, which is odd since it usually comes around the middle of the month.Review, Preview, whatever... i didn`t see the magazine, I didn`t read it or have it... I was right about the info and share it with the people in here to let them have some news was my goal. The rest it doesn`t really matters...
It is a preview, not a review. I haven't had chance to read it yet but it shows some new screenshots, one of them being Dracula's Dragon Form, which looks awesome. When I've had chance to read it, I'll update you more.
And here's for the sake of a third-party source:LOL, they copied my bullet points almost word-for-word.
http://www.gamepur.com/news/13051-castlevania-lords-shadow-2-details-dracula-ability-revealed-gameinformer.html (http://www.gamepur.com/news/13051-castlevania-lords-shadow-2-details-dracula-ability-revealed-gameinformer.html)
Stealth segments to be the next hated mechanic since beastriding confirmed.
For some reason i read that as breastfeedingLet's hope Carmilla breatfeeding Dracul will be an actual scene on the game.
Lol, what if Kojima is lying about how he isn't involved in the game... He did that with The Phantom Pain debut on how it wasn't MGS. Now as much as I love MGS, I only want few references where I go "Ahhh, I see what you did there." but I don't want Dracula hiding inside a cardboard box. I don't what stealth 'sections', I want stealth 'mechanics' in it. Like Skyrim, where it is an action game but you can do stealth IF YOU WANT TO. I know some people wont like stealth so it should just remain as a mechanic. Be tactical or go head on. That is what Castlevania needs if it wants to survive or even progress in modern gaming. Games that have various mechanics and gameplay styles thrive on. I think it needs nice Immersion in my opinion.
Oh boy, stealth sections in an action game. With any luck we will also get a long escort mission with a suicidal person that likes to run into crowds of enemies.
With any luck we will also get a long escort mission with a suicidal person that likes to run into crowds of enemies.
See you guys when Castlevania is interesting again.Isn't that like now? ;D
*reads Zetheraxza post*
BWAHAHAHAHAAH
We're forgetting Ecclesia's stealth sections now for convenience?
Thank you, Darkwzrd4. That's exactly how I feel about stealth. Optional, not manditory.The part in the lighthouse, I think, when you have to avoid the light.
Whaaaaaaa????
I REEEEAAAAAAALLY think you guys are overthinking the stealth thing. I bet at most, it'll be a couple 5-second sections of the game if that. That doesn't turn the game into a stealth game any more than the sections in LoS1 where you have to throw the spears at the Forgotten One turned that game into an FPS.
The part in the lighthouse, I think, when you have to avoid the light.That hardly makes for a "stealth" section.
I REEEEAAAAAAALLY think you guys are overthinking the stealth thing. I bet at most, it'll be a couple 5-second sections of the game if that. That doesn't turn the game into a stealth game any more than the sections in LoS1 where you have to throw the spears at the Forgotten One turned that game into an FPS.Something's telling me that stealth elements might turn up more often than you're making it out. MercurySteam wouldn't have listed them amongst Dracula's featured abilities if they weren't designed to weigh in on the gameplay in some way or another.
You'd think part of the blame here would go to MercurySteam for implementing a mechanic that was never seen or needed in the entire history of the franchise...
Just saying.
I REEEEAAAAAAALLY think you guys are overthinking the stealth thing. I bet at most, it'll be a couple 5-second sections of the game if that. That doesn't turn the game into a stealth game any more than the sections in LoS1 where you have to throw the spears at the Forgotten One turned that game into an FPS.
There's stealth? Ehh Blood Omen 2 had it heck the point of mist was to use stealth so no skin off my bones and what's this about overreacting? No seriously what the heck has happened when I was away? I just had finals, I'm sick as f@^K so could some tell me in a nutshell was has exactly happened? Please. :(
I think most of the concern regarding the stealth mission (hell might as well throw in the inevitable escort mission with little Trevor or whoever else) is not that it's a stealth segment in an action game but rather that it's a stealth segment in a action game made by Mercurysteam. Who to a lot of people, don't really know how to implement game mechanics well, which is why hearing that there's stealth segments in a Castlevania game starring Dracula has some people looking like (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.thecoli.com%2Fstyles%2Fdefault%2Fxenforo%2Fsmilies%2Fld.png&hash=b270ace9eac5c59237875d33dcb31b68).
I posted this in the last page, it should explain why some people are concerned by this:
Tactical Espionage Action: Castlevania Lords of Shadow.
Is there some acceptance criteria for LoS2 that I never got? What makes stealth "unnecessary"? Who made that decision?
Just like how some people wouldn't wanna see a racing minigame
Now that I have been thinking about it after playing almost all of the MGS games and from what I've gathered from the MGSV trailers, Big Boss is... Dracula. The guy had good intentions but had his loved one taken away like Mathias/Gabriel, got betrayed a lot like Gabriel, Got his ass whooped a lot by the his enemies and came back from several comas like the resurrection cycle of Dracula. I played Peace Walker and thought about something they should do in the future games or should've done. Dracula has resurrected several times right? Lets just say he doesn't resurrect his Castle, decorates it and summons various armies and creatures by snapping his fingers. What if he was weak like modern day Gabriel weak and had to do lots of things in order to resurrect his castle such as take over small mansions, churches and then gained some powers from his experience and then resurrect the dead from the churches he took over and summon minions for tasks such as rebuilding the Castle to Magic Researching to Armies to Weapons forge. Minions would range from not just creatures to various undead but they would all be unique even within their races. And it doesn't just end there because different Dark Lords are competing against Dracula to gain power and you much teach them that YOU ARE THE ABSOLUTE POWAH!!!! This would take place around 1800s where the disappearance of Belmonts took place and now you know why...Castlevacraft?
Or a fighting game...I remeber Cox saying a couple of times LOS combat system was also inspired by fighting games.
That's the thing, to each their own man. While some may accept the idea of espionage & Dracula hiding from his enemies, others just don't feel that type of gameplay belongs. Just like how some people wouldn't wanna see a racing minigame thrown in but others may not mind it
If there weren't people "bitching" on these forums, this topic would turn into some "masturbatory" place for Flame, Ahasverus, Docta Mario, etc to praise LoS for everything it did to the franchise and how Iga sucked and shit...
Diferent point of views are pretty important part of forums. Even extreme ones. Deal with it guys.
HAHA! Nobody is trying to silence you. Just wait until the game comes out to insult gameplay mechanics that may or may not be important.... people have such strong opinions on shit they know nothing about.
I have never seen anyone in these forums praise everything Mercurysteam does. Calm yourselves IGA fanboys... I might even join you in complaining about the stealth... once more info or the game itself comes out first.
About the stealth, I'm hoping for less MGS stealth and more Batman stealth.
That's the thing, to each their own man. While some may accept the idea of espionage & Dracula hiding from his enemies, others just don't feel that type of gameplay belongs. Just like how some people wouldn't wanna see a racing minigame thrown in but others may not mind it
Now lets stop this endless debate and give me a fucking kiss already *unloosens bowtie*
If there weren't people "bitching" on these forums, this topic would turn into some "masturbatory" place for Flame, Ahasverus, Docta Mario, etc to praise LoS for everything it did to the franchise and how Iga sucked and shit...hey now...
hey now...I liked the part about masturbating.
I liked the part about masturbating.
Why can't I be masturbatory?Take it as a compliment. You've now been inducted into the "infinite black hole of hate". Welcome to the club. ;D
Lords of Shadow is a terrible addition to Castlevania.
;)
I make one post discussing the merits of Symphony of the Night, and all of a sudden I get left out.
Why can't I be masturbatory?
Lords of Shadow is a terrible addition to Castlevania.
;)
Just a theory: What if the Castle Siege was in fact the final chronological chapter of the medieval era of LoS2? (Dracula has all his powers, and loses them against the Paladin and Alucard after crushing down the titan.)
I'm not entirely sure, though it does make a little sense. But the opening cutscene to the Castle Siege is definitely a game-opening cutscene. Plus, I don't think he'd have cutscenes to introduce the weapons to us if we've already seen them previously.You missed a word. I mean chronologically, not gameplay-wise. See:
1043 AD.
So anyone read this months issue of gameinformer? I did and the dragon from looks really cool since dracula actually turns into one I thought it was just a thing of smoke. I'have to look at it again.Since it'll be just like the Dark Crystal, I'll probably only look once, say "wow, cool" and skip every time I need to use it (meaning time trial chalenges, probably).
Then there's his abilities which has him cutting his wrist to create blades to stun enemies,
Dracula Dragon Form
Is anyone else disappointed by the lack of bat form in the LoS trilogy?
Me too. Maybe they don't like the idea of vampires transforming into bats.
But...(click to show/hide)
Oh right. Forgot about that.It'd have been a bit dumb to put a bat form with all the plateforming. Alucard's act would be a piece of cake with a bat form.
Maybe they don't want players to play hide and seek as a bat.
Dracula Dragon Form
(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-frc3/1509840_790307734329645_1707606972_n.jpg)
https://twitter.com/lorddracula1047
It'd have been a bit dumb to put a bat form with all the plateforming. Alucard's act would be a piece of cake with a bat form.
Dope.Fuck. Me.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia1.gameinformer.com%2Fimagefeed%2Fscreenshots%2FCastlevaniaLordsofShadow2%2FDragon%2520Transformation.gif&hash=107bb60b8ae6517d6fa3af94d9863fe1)
I'm going to lol when those of you that are expecting all these grandiose things will be utterly disappointed when it turns out it's not what you expected once the game's available. Same thing happened right before LoS1's releaseI'm expecting "Lords of Shadow 2", not "Christ is coming and is now a videogame - Carmilla's bouncy boobs special edition".
as for myself? I have no doubt it's gonna be a good game, but MercurySteam has pulled the classic "bait 'n switch" before and I'm not falling for it again, sorry. I'm keeping my expectations realistic.
Dragon form or Goose form? Cause that looks like a plucked goose.
Dope.WHY THE FUCK DIDN'T THEY MAKE A 2D CASTLEVANIA WITH THIS LEVEL OF ANIMATION
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia1.gameinformer.com%2Fimagefeed%2Fscreenshots%2FCastlevaniaLordsofShadow2%2FDragon%2520Transformation.gif&hash=107bb60b8ae6517d6fa3af94d9863fe1)
Nah, looks like a straight-up goose head to me.(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.reactiongifs.us%2Fwp-content%2Fuploads%2F2013%2F09%2Fhehehehehe_duck.gif&hash=54dac83b96e5fc52a22cc91fdd2da747)
Holy shit. Stolas has for some reason always been my favorite enemy. Stolas is back more badass than ever!
I think its been voiced before but guys I am getting worried. The game is coming out in three months and the lack of coverage is worrying.
Edit: What I mean is the lack of gameplay videos since summer.
I think its been voiced before but guys I am getting worried. The game is coming out in three months and the lack of coverage is worrying.
Edit: What I mean is the lack of gameplay videos since summer.
I prefer to discover the game in three months than to get spoiled everything like for MoF.
I hope that he's a boss, and voiced by an awesome old British dude not yet cast in the game.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv119%2Fc0mbat%2FUntitled2-3.png&hash=16f372808d7f014c07d693823ae861ba)That pretty much sums it up. He didn't really lie, he just answered in a misleading way. Basically, we can't trust him because even when he tells the truth, it's usually misleading.
Mirror of fate's twist was pathetically predictable, but I can imagine the rage if he would've been honest.They can't win on this forum, really.
OMG Guyz. Cox spoiled the game for everyone. Mercurysteam sux.
I think its been voiced before but guys I am getting worried. The game is coming out in three months and the lack of coverage is worrying.Ray Bing @bing_ray 7h
Edit: What I mean is the lack of gameplay videos since summer.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv119%2Fc0mbat%2FUntitled2-3.png&hash=16f372808d7f014c07d693823ae861ba)
More artLOL That thing was done in 10 minutes in Photoshop.
(https://pbs.twimg.com/media/BbpQ6gDCQAAaegL.jpg:large)
LOL That thing was done in 10 minutes in Photoshop.That`s not an official art. It`s a fan made, I think is from Ren the guy of the CV:LOS2 Facebook group.
WHY THE FUCK DIDN'T THEY MAKE A 2D CASTLEVANIA WITH THIS LEVEL OF ANIMATION
DAMMIT MERCURY STEAM ;___;
You know what enrages me more?(click to show/hide)
I HATE liars.
Mirror of fate's twist was pathetically predictable, but I can imagine the rage if he would've been honest.
OMG Guyz. Cox spoiled the game for everyone. Mercurysteam sux.
It's not a lie at all. Alucard himself even agrees.
"Trevor died a long time ago father. I am Alucard."
That pretty much sums it up. He didn't really lie, he just answered in a misleading way. Basically, we can't trust him because even when he tells the truth, it's usually misleading.
I hope that he's a boss, and voiced by an awesome old British dude not yet cast in the game. Been waiting to see that crazy fucker again for a while; here's hoping they choose some more outlandish creatures to beat up. LoS1 amped that aspect up a little towards the end of the game, but not enough, really.
MercurySteam: Konaaaami!!! What did I tell you about leaving your PR campaigns to the last minute?
Konami: Aw, jeez, Dad's really sore at me now! Time to huff some more Dran-O!
*laugh track*
Don't worry guys, there's a Konami building in my neighborhood. I'll drive by, glaring at them menacingly, and they'll get the message then.
Which is ridiculously contradictory in itself. So, Trevor died now and he's Alucard, yet he insists in calling Dracula his father, which he is supposedly not, considering that he was made by Dracula when he was Gabriel the human, which he's also not anymore because he's Dracula, yet Dracula calls him his son when he's dying, yet he's not his son... AAAUGH!
Sorry, no. He may not be called Trevor "because Dracula changed his name", but his motives are the same, his soul is the same, his clothing is the same, his voice is the same, he recognizes Gabriel/Dracula as his father, and Simon as his son, thus he's essentially Trevor.
Also, whenever I see someone defending Cox "He's right, Trevor is not Alucard", I try reallly, really hard to not cry in fetal position. It seems like said person is trying too much to hide the truth from himself with semantic plays. I see the point. I understand the symbolics behind "Trevor dying and being reborn as a creature of the night, with nothing to lose anymore", but c'mon dudes?
You're grossly exaggerating how complex it is to make an, IMO, very poor point.
http://tvtropes.org/pmwiki/pmwiki.php/Main/ThatManIsDead (http://tvtropes.org/pmwiki/pmwiki.php/Main/ThatManIsDead)
It's a very, very common trope.
Did anyone say we can't call him Trevor? Dracula calls him Trevor.
Stow the drama for a second, will you? Nobody is saying "OMG TREVOR ISN'T ALUCARD IN ANY WAY SHAPE OR FORM, OR VICE VERSA. THEY ARE TWO DISTINCT BEINGS ORIGINATING FROM TWO SEPARATE SOURCES". The point is that Cox was running MoF's PR at the point of making that statement, and upon being asked the biggest spoiler of the game, chose no to spoil it and instead responded with what ultimately amounted to a very PR answer.
I don't get why people get so "Cox lied, people died" about it. Sure, he could have abstained from answering the question, but he didn't, and the answer works if you're not being flat out literal about it.
I'm just going to post this again, because I don't think you took a second to even look at it:Please don't insult my intelligence. Even if I had no idea of what TV Tropes is or the activities the tropers take, supposing I didn't try reading it is going many limbs off. Even the title of the trope is basically Exactly What it Says on the Tin.
http://tvtropes.org/pmwiki/pmwiki.php/Main/ThatManIsDead (http://tvtropes.org/pmwiki/pmwiki.php/Main/ThatManIsDead)
There is a common trope where characters lose themselves in their alter egos or leave behind past selves that they, for one reason or another, want to leave behind. When Alucard says "Trevor died along time ago, father, I am Alucard" he's being symbolic. It doesn't mean he's contradictory or lying, it means that he no longer sees himself as the man known as Trevor, and acknowledges that his old life is gone. In his eyes, Trevor was a human knight of the Brotherhood. Now he's some disgusting vampire. His essence, his humanity, has changed, and he's adopted the new persona of Alucard to distance himself from his old self.That's exactly why, in my previous response, I pointed out this exact same thing. It's all about the symbolism of losing one's self. However, interpretation and symbolism are subjective. The fact that Trevor is Alucard is not. Just to clarify, I know that you know that Trevor is Alucard. The point I'm trying to make refers to the fact that Cox's failure of an evasion became sort of a "shield" of semantics used by people defending him.
Yes, it's semantics, but language is full of semantics. You can sit there and say "Cox is a liar" because Alucard used to be Trevor, and obviously he was being dodgy to avoid spoiling the twist, but there are philosophical grounds to the contrary, and plenty of movies/books/games play with it all the time. Also, getting upset about it is dumb. It's marketing, the whole point is to get you talking about it.I'd call it "failure marketing". Indeed he got people talking. Talking trash. Getting upset because he spoiled the main selling point of his game is seriously dumb, but not for me. Makes people like me question his intelligence or greediness and carelessness. On my specific case, I have no doubt that Cox is an intelligent man, but I fear that he does not care so much for the game or the plot as to not spoil it. Like you said, he could have simply ignored the questions.
Also, Konami spoiled nothing. They revealed too much, maybe, but everyone figured out Trevor becomes Alucard on their own, and there was enough uncertainty that people were arguing that they were two distinct figures up until the very end.People didn't figure it out of the blue, with zero spoilers at all. They figured it RIGHT when very revealing images of the twist, namely "Alucard", started appearing on the internet.
That's exactly why, in my previous response, I pointed out this exact same thing. It's all about the symbolism of losing one's self. However, interpretation and symbolism are subjective. The fact that Trevor is Alucard is not. Just to clarify, I know that you know that Trevor is Alucard. The point I'm trying to make refers to the fact that Cox's failure of an evasion became sort of a "shield" of semantics used by people defending him.
I'd call it "failure marketing". Indeed he got people talking. Talking trash. Getting upset because he spoiled the main selling point of his game is seriously dumb, but not for me. Makes people like me question his intelligence or greediness and carelessness. On my specific case, I have no doubt that Cox is an intelligent man, but I fear that he does not care so much for the game or the plot as to not spoil it. Like you said, he could have simply ignored the questions
People didn't figure it out of the blue, with zero spoilers at all. They figured it RIGHT when very revealing images of the twist, namely "Alucard", started appearing on the internet.
It's not like people had a magic ball and started asking. They started comparing promotional art released by Konami, with other plot points and characters released by Konami. So yes, Konami pretty much spoiled itself. Without any "obvious revealing", the fans would never, EVER guess Alucard's identity. Not until they started playing as Alucard, at least.
a few of us here at the Dungeon were jokingly and mockingly throwing around the name "Alucard Belmont" well before MoF was even officially announced, lol
It's not a lie at all. Alucard himself even agrees.Yeah, and I'm Jerry Cougar Mellencamp.
"Trevor died a long time ago father. I am Alucard."
1Yup, pretty much! A lie, by any other name.... is a LIE! ;D People could spin the rhetoric anyway they want, it's still a lie.
: to make an untrue statement with intent to deceive
2
: to create a false or misleading impression
... yeah.
i was watching the Simpsons as it was in the 90s i dont like this new age stuff i feel like it has lost it's edge but that should be expected for a series that has been on the air for as long as it has but anyway I recall the old when Homer was invited to house sit for Mr. Burns in Pennsylvania well anyway Bart stumbles upon the crypt in the dungeon and discovers that Mr. Burns is actually an ancient vampire from Plataea not unlike or really Count Orlock from Nosferatu I watch that film the other night I enjoyed it but i feel i mite watched it again but Mr. Burns proceeds to transform everyone except for Lisa but at the end she discovers that it was actually Marge who is the head queen vampire which remembered me of Carmilla but we dont see what happens next actually I believe they call a truce since they stop and start to sing Hark the Herald Angels Sing in classic Peanuts fasion
It's from the 1992 Francis Ford Coppola film, "Dracula"Reminds me the Beginnig of the Mountain Fortress...
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ftiffanyvalentine.files.wordpress.com%2F2011%2F11%2Fimages.jpg%3Fw%3D490%5Dhttp%3A%2F%2Ftiffanyvalentine.files.wordpress.com%2F2011%2F11%2Fimages.jpg%3Fw%3D490&hash=323855a6a8039d2ec76b381ecc28e5df)
who do you think will end up being the final boss?
(click to show/hide)
(click to show/hide)
(click to show/hide)
(click to show/hide)
To avoid major spoilers about a possible leak.
I guess I'll have to follow suit with the "spoiler" trend...(click to show/hide)
(click to show/hide)
but as always, ignorance will always prevail so might as well keep using the spoiler tag amirite
So even though it certainly has been discussed somehwere among the 300 pages of this thread, who do you think will end up being the final boss? What do you think of these two theories that I have listed here?
Dudes... I don't know about you, but I want the LoS trilogy to tie in with the classic timeline so damn much. I wished it pulled of a plot twist of GIGANTIC proportions that would scream "TAKE THAT!" to every fan's face, confirming in the end that this game was supposed to be canon all along... I have no idea how they would do it, though, but I have a feeling that the "final boss" would be the perfect place...
I too have theorized similarly, and the only outcome I can think of is that the only way Dracula can prevent Satan from prevailing, he uses the time machine that's in the castle (recall the "Reverie" DLC) to travel back and somehow prevent either himself from falling to the dark side, or saving Carmilla Zobek & Cornell, thus altering history and allowing for the "canon" timeline to occur. I don't know.
I love the idea of tying the canons together (though I'd prefer they didn't), but man... Every time I see the words "time machine" thrown in, it always sounds so silly. And this is really a bummer for me, because I really like time travel plots (Legacy of Kain, for example).
Unless the plot initially involved time travel, it's very hard to actually make it sensible, and just... not silly.
Well, I will hypothesize.
Imagine that at the end of Lords of Shadow 2, Gabriel the Dracul becomes an even greater evil than Satan, threatening destroy the world effectivelly. Then a time traveller or some other sort of time manipulator(Hell, this could be Trevucard himself, wanting to give his father and himself a new destiny!) is sent back in time to prevent that Gabriel is ever abandoned as a bastard from the Cronqvist family, in hopes to avert his whole destiny (and even Zobek's own plans). By not being abandoned, Gabriel Cronqvist does not become Dracul, but his son in this new timeline, Mathias, becomes Dracula, and the rest is history.
I do not know how the rest would unfold, however. I think that for a time-travel plot tieing to the canon to really work, the time-traveller/manipulator would have to go even farther and prevent that the Brotherhood is even formed, so the Lords of Shadow are never even born, as they are the whole reason as to why Gabriel/Dracula even exists.
Let's not forget that, somewhere inside Berhardt Castle, there IS a time machine constructed by Frankenstein.
Like, remember how Zobek was manipulated by Satan? What if Satan turns out to be also manipulated by someone in the end, who was mentioned on the story since the very beginning and we didn't even pay attention?Well, past Satan, I'm not sure how much more manipulative you can get... ;D
Like... Rinaldo Gandolfi?
Oh well, one can dream xD
This makes almost the whole plot of LoS completely meaningless, though. All of this happens, and is just effectively undone and never wound up happening.
Why don't we keep Lords of Shadow in its own universe? It was never meant to be "canon", and I'm not too keen on seeing another convoluted plot twist try to take us back where IGA left off. Besides, I don't think MercurySteam would love to see its very own brainchild of a series essentially act as a massive prequel to a continuity from which it intentionally tried to distance itself.
Well, past Satan, I'm not sure how much more manipulative you can get... ;D
Well, I will hypothesize.
Imagine that at the end of Lords of Shadow 2, Gabriel the Dracul becomes an even greater evil than Satan, threatening destroy the world effectivelly. Then a time traveller or some other sort of time manipulator(Hell, this could be Trevucard himself, wanting to give his father and himself a new destiny!) is sent back in time to prevent that Gabriel is ever abandoned as a bastard from the Cronqvist family, in hopes to avert his whole destiny (and even Zobek's own plans). By not being abandoned, Gabriel Cronqvist does not become Dracul, but his son in this new timeline, Mathias, becomes Dracula, and the rest is history.
I do not know how the rest would unfold, however. I think that for a time-travel plot tieing to the canon to really work, the time-traveller/manipulator would have to go even farther and prevent that the Brotherhood is even formed, so the Lords of Shadow are never even born, as they are the whole reason as to why Gabriel/Dracula even exists.
If this happened, the Bernhardts would not be driven out of their castle by Carmilla, leading to Walter becoming the Dark Lord (And turning Frankenstein into the vampoire joachim, maybe?). Gabriel would have Mathias in time for him to become a Knight (Remember the dates. Lords of Shadow is 1047, and Lament of Innocence is 1096. The dates do match), and then the rest would unfold as it did.
Let's not forget that, somewhere inside Berhardt Castle, there IS a time machine constructed by Frankenstein.
I'm starting to think too much here xD
Yeah... at that point they would have effectively ripped off the entire plot of Legacy of Kain.Well if they rip off the best story in the videogame medium I won't get mad.
Well, I will hypothesize.
Imagine that at the end of Lords of Shadow 2, Gabriel the Dracul becomes an even greater evil than Satan, threatening destroy the world effectivelly. Then a time traveller or some other sort of time manipulator (Hell, this could be Trevucard himself, wanting to give his father and himself a new destiny after happening upon Frankenstein's hidden Time Machine!) is sent back in time to prevent that Gabriel is ever abandoned as a bastard from the Cronqvist family, in hopes to avert his whole destiny (and even Zobek's own plans). By not being abandoned, Gabriel Cronqvist does not become Dracul, but his son in this new timeline, Mathias, becomes Dracula.
I do not know how the rest would unfold, however. I think that for a time-travel plot tieing to the canon to really work, the time-traveller/manipulator would have to go even farther and prevent that the Brotherhood is even formed, maybe by killing Zobek while he is wearing the Death Mask (Which would effectivelly make him the final boss, and defeating him would make the Death Mask give rise to his soul becoming the canon Death, whose purpose is to serve the Dark Lord, also justifying Death's apparent hatred for time travellers), so the Lords of Shadow are never even born, as they are the whole reason as to why Gabriel/Dracul even exists.
If this happened and the Dark Lord Carmilla never existed, then the Bernhardts would not be driven out of their castle by her, leading to Walter becoming the Dark Lord and kidnapping Rinaldo's daughter, sending him in his quest to defeat Walter (LoS make it clear that this same thing happened in it's timeline, around Gabriel's time). An older Gabriel would give birth to Mathias Cronqvist in time for him to become a Knight (Remember the dates. Lords of Shadow is 1047, and Lament of Innocence is 1096. The dates do match) and Rinaldo to be stranded in the forest for a long period, and then the rest would unfold as it did.
Let's not forget that, somewhere inside Berhardt Castle, there IS a time machine constructed by Frankenstein, that was mentioned since the very beginning. If they decided to use it, they'd not be pulling it out of their asses to make it work.
I'm starting to think too much here xD
I always found it weird how Gabriel is referred to as "Dracul" and not "Dracula". In real life, "Dracul" was the title of the father of Dracula.because there was no father. It's a problem wothj classic Dracula when he became mathias. If he's the SON of the Dragon, who's the dragon?
because there was no father. It's a problem wothj classic Dracula when he became mathias. If he's the SON of the Dragon, who's the dragon?Not everyone knows that Dracul means dragon and that Dracula means son of the dragon in Romanian. I just learned that a year or so ago. Perhaps IGA didn't know that when he came up with the Mathias thing. Or, he didn't care. After all, story always came second to gameplay for IGA. I remember he admitted it at least once.
Gabe meanwhile, says he IS the dragon. So he's Dracul. If anything, Trevor is technically Dracula.
I don't think the timelines should be connected nor do I want them to be. Why do people insist that there be a connection between the two!!!?
because there was no father. It's a problem wothj classic Dracula when he became mathias. If he's the SON of the Dragon, who's the dragon?
Gabe meanwhile, says he IS the dragon. So he's Dracul. If anything, Trevor is technically Dracula.
"design just doesn't fit the LoS universe"
That's the whole point. His design didn't fit 15th century Romania, either. That's what's ironic about him; he's out of place, outside of time. He would just be a tool for them to use IF they wanted something to bridge the two timelines, without using a time machine. Just another alternative from the other theories that were posted.
A Isn't it funny that the Stop Watch did not appear in the LoS saga?It does. It's part of the new batch of information.
It does. It's part of the new batch of information.
It does. It's part of the new batch of information.
I for one don't like the mixing of series, because it undermines the LoS one (it was all for nothing).
Well following this logic, every Castlevania game undermines the previous one then, because every Belmont's struggle was for nothing.That's why the old timeline was so terrible. It had no direction, no goal, no character arc, nothing, it was the same thing over and over again randomly put in time. That's where my fondness of the separation of universes come from.
As far as Mercurystream is concerned, who knows. Gabriel actually calls himself Dracul not Dracula, but every where else in the game refers to him as Dracula. I wonder why that is.
Not everyone knows that Dracul means dragon and that Dracula means son of the dragon in Romanian. I just learned that a year or so ago. Perhaps IGA didn't know that when he came up with the Mathias thing. Or, he didn't care. After all, story always came second to gameplay for IGA. I remember he admitted it at least once.think about it. To normal people, who is the Dragon? Satan. Gabe is almost as bad as Satan. So he gets called Son of the Dragon. IOW, son of the devil.
As far as Mercurystream is concerned, who knows. Gabriel actually calls himself Dracul not Dracula, but every where else in the game refers to him as Dracula. I wonder why that is.
because there was no father. It's a problem wothj classic Dracula when he became mathias. If he's the SON of the Dragon, who's the dragon?The "Dragon", as far as Mathias was concerned, was the "Opposer of God", the Devil. IGA said he renamed himself specifically for that reason, saying Dracula's name to mean specifically "Son of the Devil" rather than "Son of the Dragon". Though the name as taken up both titles as far as history's concerned. And if you want to apply the "Son of the Dragon" title, with liberties, you can say that Walter Bernhard was the "Dragon"(his armor and his lair, Pagoda of the Misty Moon, has some dragon motif). Mathias literally becomes Walter's successor, thus becomes the "Son of the Dragon".
That's why the old timeline was so terrible. It had no direction, no goal, no character arc, nothing, it was the same thing over and over again randomly put in time. That's where my fondness of the separation of universes come from.I don't see it as that. The repetition is not unlike other game series at the time. Evil always returns, which I always felt is symbolic. The Belmont's struggles is not for nothing. IF you want to look deeper into it, with Dracula representing the evils of man, it's a proper representation of the history of man. Fighting the good fight. There will always be evil in the world. There will always be hatred, murdering, tyranny, terrorism and violence, and when it gets out of control, there will always be those who stand up to quash it with hopes of restoring what little peace we once had, for how long or little we can retain it. That state of peace, if even if the dark forces of life rear their ugly heads again, is worth the fight, each and every time. It's the unending struggle. In CV, it eventually DOES end, but the road from it's proposed start to finish repeats. Evil ushers Dracula into the world, the heroes have to make their stand to stop his dark reign each and every time. No threat is minimal(at least IMO). All are world threatening and must be dealt with accordingly.
Do you think that Satan will transform during the fight this time around? Or do ou think he will remain "human"?
If not, what do you believe will he look like in his transformed form? Will he be a dragon or more like a huge demon?
I was hoping for more with the final battle in LoS. I hope this time he does have a monstrous form. I know it's cliched in video games but I love big boss battles.Screw the hate regarding cliche final boss transformations. I'm a sap for that kind of thing. It's kinda why I prefer some of the earlier Tales games. The big monstrous transformation into demi-god demons. Some of the remakes of, say Tales of Phantasia and Destiny completely redid the final battles and nixed the transformation and kept there more human forms. Even some of the more modern Tales games feature non-transformed human-like final bosses. Yawn!! Give me over-the-top demonic/angelic/mutant/alien transformations!!!! Keep 'em coming!!
.Oh come on, that's the dept YOU give to it, the games never hinted at something like that, even Dracula is kinda amnesiac, pathetic, he's not consistent, the Belmonts are complete cardboard cuts, the closest the old series got to an emotional story was Ecclesia.
Screw the hate regarding cliche final boss transformations. I'm a sap for that kind of thing. It's kinda why I prefer some of the earlier Tales games. The big monstrous transformation into demi-god demons. Some of the remakes of, say Tales of Phantasia and Destiny completely redid the final battles and nixed the transformation and kept there more human forms. Even some of the more modern Tales games feature non-transformed human-like final bosses. Yawn!! Give me over-the-top demonic/angelic/mutant/alien transformations!!!! Keep 'em coming!!
As i've always said, the old storyline means something due to the stuff we filled with our own imaginations
You mean... we'd have to think for ourselves!? That everything isn't cut and dry? Fuck that noise!We're defending bad writing now? I've seen it all.
Oh come on, that's the dept YOU give to it, the games never hinted at something like that, even Dracula is kinda amnesiac, pathetic, he's not consistent, the Belmonts are complete cardboard cuts, the closest the old series got to an emotional story was Ecclesia.It's a passible saga, and I agree, the depth I gave it is my own, but unlike you, I hold no contempt for it's simplicity. It does what it sets off to accomplish to do, good versus evil, good prevails and evil is silenced until evil rears it's ugly head again. I sometimes prefer the simplicity over needless complication or the hur dur plot twists seen in the LoS series. And don't think I'm going easy on IGA's LoI, as I made it clear I would've had greater respect in the Mathias = Dracula thing if they didn't beat around the fuckin' bush and just made him "Vlad", focusing on "How Vlad became Dracula" rather than "Million dollar question: Dracula! Who is it gonna be?!" with the "I seen it coming from a mile away" twist that MS isn't above doing either(I personally hold more contempt for that type of lame ass sleight of hand than anything else, especially if you are trying to make something meaningful and fall back to such lame ass means of storytelling). There's nothing wrong with a good plot twist, but good is keyword here.
It was always "hurr bad guy durr good guy hurr oh noes this friend betrays me durrdurr die monster durrdurr why did I fail again doing eaxactly the same as the last 100 years hurrdurr evil never wins".
As i've always said, the old storyline means something due to the stuff we filled with our own imaginations, our own headcannon. The original one is terrible.
We're defending bad writing now? I've seen it all.
No, we don't have to /think/ for ourselves, we have to fill all the gaps and plot holes the "writers" didn't give a fuck about in an effort to make a slightly coherent story. Slightly.
But I agree with you about the mistery, I always love me some mistery, as Chaos in the old series for example, or the breinhartds in the new one, things that are important but are not explained just add to their myth. We need more of those!
We're defending bad writing now? I've seen it all.
No, we don't have to /think/ for ourselves, we have to fill all the gaps and plot holes the "writers" didn't give a fuck about in an effort to make a slightly coherent story. Slightly.
But I agree with you about the mistery, I always love me some mistery, as Chaos in the old series for example, or the breinhartds in the new one, things that are important but are not explained just add to their myth. We need more of those!
And so? Not everyone is looking for the blockbuster experience and some literary gem. A story doesn't have to be explained to death to be good and a certain degree of your own thought is what makes some stories interesting. Not everyone wants their hand held through the entire story. Newer games come along to explain or debunk certain plot holes and if you actually pay attention, it's actually quite decent.You can have both, and hey, there have been like what, 30 games in the old fashion way? It's nice to see a refreshing of things. I for the love of this fanbase hope with all my heart Konami doesn't abandon the traidional 2D series with no plot and keep making the big blockbuster ones, it's not that I don't like the former, it's that I'd hate for they to replace the latter, buit I'm sure there are people who think the opposite. That's why I hope the old way is not abandoned, there's MONEY to be made, Konami, think about it! (and I know you're watching)
We're defending bad writing now? I've seen it all.What I wanna ask you is that if you consider mechs on pre medieval times, time machines and mechanical scorpions when no modern electricity-manipulation devices existed (much less AI programming, genetic engineering and time experiments), plot-coupon hunting, oversure of "The World is Brown", excessive out-of-context original-content referencing and predictable plot-twists, a "good writting".
No, we don't have to /think/ for ourselves, we have to fill all the gaps and plot holes the "writers" didn't give a fuck about in an effort to make a slightly coherent story. Slightly.
But I agree with you about the mistery, I always love me some mistery, as Chaos in the old series for example, or the breinhartds in the new one, things that are important but are not explained just add to their myth. We need more of those!
Screw you guys, I'm going home!!!! (http://www.youtube.com/watch?v=MTc3zcnIZOw#)I actually like that idea, that Zobek IS Death, and that Death predates the being known as Zobek, but became human(or enters the mortal realm under the human guise of a man named Zobek) to initiate the events that lead to the entirety of that which occur in the LoS series. That would actually be pretty fuckin cool.
and thus this debate has ended. good points made on both sides though
In regards to Zobech:
The only thing I regret is the "backstory" they gave him. I don't mind him being Lord of the Dead/Necromancers, I just don't like the fact that they made Death a human before he became "Death." I would've instead rather the man named "Zobek" being Death's facade or avatar, similar to the Zead/Death situation in CoD. I know this is subjective, but I like the idea of Death in Castlevania being an ageless, mysterious entity; he simply is, always has, and always will be.
But then there are those that will argue how Death isn't really "Grim Reaper Death," just one of many Shinigami or "Death Gods." Eh, whatever. Like I said, just give me ageless skeleton-in-cloak wielding scythe, using "human form" to walk amongst people when he so chooses. I don't mind the conflict between Dracula and Zobek at all. In fact, I like the idea how Zobek seems to be at odds with Dracula for the simple reason that Dracula defies Zobek's power over him (or does he?), a nice contrast to Death being "Dracula's confidant" in the original canon. After all, Zead did say "nobody escapes me," meaning nobody can escape inevitable death, except for Dracula.
I actually like that idea, that Zobek IS Death, and that Death predates the being known as Zobek, but became human(or enters the mortal realm under the human guise of a man named Zobek) to initiate the events that lead to the entirety of that which occur in the LoS series. That would actually be pretty fuckin cool.
Yeah, I just don't like the whole "Death ORIGINALLY being a human" idea(it's actually been brought up pre-LoS, when some people came up with the notion that it might be cool to see an origin tale regarding Death when he used to be a mortal man...yeah). Death's Death, the personification of death itself. He's evil in the CV series, but most we associate with death itself as being a sense of finality and the result, of many times, violence, murder, and dark acts of humanity. Even when it's natural it brings sorrow. Pondering our own mortality and realizing that our hours are ticking away instills a sense of fear in us. Death, itself, might be neutral, but so many negative accounts are associated with it, the figure of Death, the reaper, will always be a force of human fear(the most primal fear).
As for the old cannon, it is never explained well other than that thing about him to be loyal to the owner of the Crimson Stone (stupid really).
Similar to LoI's Crimson & Ebony Stones, LoS also has a McGuffin (http://en.wikipedia.org/wiki/MacGuffin), the God/Devil Masks; "important" plot devices that are never mentioned again. Go figure.Yep, I come that comes back, with the lost soul, seriously wtf?
The idea of Death being human or beatable never sit with me, however the old series gave a good character with good moments (CoD is HIS game, really, steals the show) and if we can play in the rules of the universe in which Death can be killed, the old character is leaps and bounds above Zobek. He's equally as manipulative, but not as charismatic.Ah...
But they are similar somehow, in the sense that I'm always expecting the death battle in a Castlevania game as it's always the one you know will be familiar yet flexible, and developers have come up with great ideas, it's commonly the hardest too, it's the moment of the game when you say things are going down. In the same way, the Zobek fight is the one I'm most looking forward, i bet it will be spectacular.
And I hate him so bad.
I wonder... What relic might Gabe get from Zobek if he were to kill him?
7 pages of no news, jeez guys. I keep checking this thread everytime it's bumped too.
Noone's gonna say something about my idea that I posted above?Doesn't Zobek pretty much look like Sean Connery? It's been awhile but at least that was his "pure" form, right? At the end of LoS, he looked like all the other Necromancers.
Zobech in his "Lord of the Dead" form looks like Darth Nihilus
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi43.servimg.com%2Fu%2Ff43%2F17%2F53%2F84%2F34%2F1_nihi10.jpg&hash=6e4308b25fcc5f6e3eac53cf5fe7b2f3)
You can freely travel between past and present using portales.Here comes the time travel rumors!
Here comes the time travel rumors!As long as it has nothing to do with Bioshock infinite, time travel is okay
Kinda funny, or weird
http://fc03.deviantart.net/fs71/i/2013/329/8/d/castlevania_lords_of_shadow_2_clan_belmont_meme_by_rubens77belmont-d6vmk5z.png (http://fc03.deviantart.net/fs71/i/2013/329/8/d/castlevania_lords_of_shadow_2_clan_belmont_meme_by_rubens77belmont-d6vmk5z.png)
Even "Castlevania sound" is pretty vague. I mean:
Dance of Pales, when done in a similar sound format as the older games, sounds like something from Mickey and the World of Illusion. That's not a diss, though. The music in that game was awesome.
It's probably an oversimplification, but the biggest change, IMO, that LoS applied to the established Castlevania music standard was a focus on slow buildups, big crescendos, and longer, less repeatable sequences.
...regarding the "glue" that holds the series together, that's obviously the castle itself and the fact that it's gothic horror.
For example, the music doesn't particularly support a gothic-horror game most of the time regardless of quality, and the atmosphere of gothic-horror is completely abscent in the Land of the LycansYeah, I agree... But Castlevania areas arent always gothic horror... it would get old fast. I can think of many areas that aren't gothic horror in older castlevanias.
That isn't really true... is it?
Yeah, I agree... But Castlevania areas arent always gothic horror... it would get old fast. I can think of many areas that aren't gothic horror in older castlevanias.
Another random thought of mine: I'm calling it that the big twist in LoS2 is going to be that the Toy Maker is actually Gandolfi. It makes sense when you think about, since they keep bringing up Gandolfi in the knight scrolls without actually showing him. I'm hoping it's true just for the sheer hilarity of the exact same twist being pulled three games in a row.
SotN's 2D sprites fit the repetitive sounds well. Also, for that era it is hard to put in lots of musical elements when the disc capacity is limited and you have to share it with coding, graphics, etc.
So yeah, some sounds might sound like those of another game. I am not an expert on game bgm but there might have been some copying involved.
Just to be clear, I was not critiqueing Lords in my previous post. And I actually think changing the names would have been inrelevant, since they're just labels.
e105beta, I don't feel like debating this for very long, but I see your point about non-gradual change. However, I think it's also fair to say Lords sometimes stepped out the "parameters" established by the series. For example, the music doesn't particularly support a gothic-horror game most of the time regardless of quality, and the atmosphere of gothic-horror is completely abscent in the Land of the Lycans, while the Land of the Dead may conceive a sense of horror, but not particularly gothic (except Baba Yaga's domain, which is great). Last not but not least, the point I made earlier about the game's structure not being focused on a castle. I would like to emphasise these are completely fair points to make.
However, my conclusion is that both views can be true at the same time. I'm sure there are people bone-headed enough to fixate on very trivial details like soley on Kojima art, or like I mentioned before, on specific story details. It's as they say: the truth is in the middle somewhere.
Well, he IS mentioned to have been Gandolfi's apprendice, is it not?Yes, you can read it on one of the knight scrolls in MOF... He was Gandolfi`s Best apprentice until he was cursed and turned evil by the Bernhard family.
But alas, the theory of Toy Maker being Gandolfi also contradicts one of the knight scrolls found in LoS1. If you recall, it said that Gandolfi was seen living in seclusion in the swamp, in the guise of a senile old man in rags. The Toy Maker looks the exact opposite of this description, and he clearly resides in the castle.
HMMM....
That isn't really true... is it?
Plot twist: Zobek's true identity is IGA.I thought he was the Forgotten one?
I thought he was the Forgotten one?
Plot twist: Ahasverus EstebanT KaZiZ Chernabogue Kingshango and theplottwist are all the same person under different accounts they've been fooling everyone since day 1 I propose a motion to delete these false idols please wait till I PM Jorge about this tomfoolery.
I really wish Square Enix acquired the license to produce Castlevania figures under their Play Arts Kai line they are highly detailed and articulated i remember the NECA figures unfortunately looking better as prototypes than they did when they were actually released...
You can pre-order the collector's edition only here:
http://www.game.co.uk/en/castlevania-lords-of-shadow-2-draculas-tomb-premium-edition-only-at-game-261789 (http://www.game.co.uk/en/castlevania-lords-of-shadow-2-draculas-tomb-premium-edition-only-at-game-261789)
It´s coming....What are you specifically talking about? a new trailer? the tomb coming to america?
Do not go up to the HYPE Train by the trailers, it is very good game, but it is a LOS, repeat not a SOTN, not a ZELDA, not a SKYRIM and not a GOW ... has a bit of everything and I like it. So Don`t imagine what is not.
The story will bring controversy and big ... I do not know if any of IGA read the script before .. but HOHOHO.
P.D.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fct.weirdnutdaily.com%2Fol%2Fwn%2Fsw%2Fi53%2F2%2F11%2F9%2Fwnd_addd2693c837b063a473f5135ba3e67d.jpg&hash=e28543078ea3fe613c28ffe195b70be7)
It´s coming....
Do not go up to the HYPE Train by the trailers, it is very good game, but it is a LOS, repeat not a SOTN, not a ZELDA, not a SKYRIM and not a GOW ... has a bit of everything and I like it. So Don`t imagine what is not.
The story will bring controversy and big ... I do not know if any of IGA read the script before .. but HOHOHO.
P.D.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fct.weirdnutdaily.com%2Fol%2Fwn%2Fsw%2Fi53%2F2%2F11%2F9%2Fwnd_addd2693c837b063a473f5135ba3e67d.jpg&hash=e28543078ea3fe613c28ffe195b70be7)
Is Bergaron a dev? A lot of his posts sounds like he knows something.
The story will bring controversy and big ... I do not know if any of IGA read the script before .. but HOHOHO.Canon reboot confirmed.
You can't tell me what to do, this hypetrain is on OVERDRIVE!
Guys don't run wild because of what one user is writing. After all he might just be a troll or someone who wants to make us freak out.
However, I want official News man. It's 2014 and the game will be released in less than 2 months. Where are new Infos on the game? What the hell? I mean it is not the fault of MercurySteam, I am sure they did a great job on the game. However, the publisher can be accused here: I mean the majority of the game will take place in the modern day City (60 %). And yet nothing was shown of it yet.
I heard people talking about the open world structure, about the City etc. but I never saw any ingame material of said content. And it's not too much asked for to at least get some screenshots of the city. At least a small series of new screenshots showcasing a few new places and enemies would be enough o satisfy me.
Is someone here Feeling the same as me?
about the City
Is Bergaron a dev? A lot of his posts sounds like he knows something.
I'm not a developer (not gaming ;D) I currently work as technical support in the computer area of a major Spanish power company.
An old acquaintance works for MS , occasionally have time to send some Whasup , but does not have much in the last year and a half , there were many leaks in MoF (most blame Cox) but also programmers and tester ( the two tester who left the language in MoF and los2 were authentic , at least what we had was true at the time) .
Really what it told me to (very little) last week is what I put in the forum, told me recently and quite more because they will start to release enough information in the next two months to raise the hype .. up to 10 days before launch.
Actually if you look at what you have seen so far are just a little dracula begins when weakened , and almost all pictures of the scene of the demo and a couple of them with alucard , nothing more ... in a game with nearly 3 hours of non-playable scenes ... imagine that remains of the story ..
Particularly I would finish the game otherwise .. but .. at least is somewhat flexible and interpretable part , so more or less each one will have a piece to grip and his theory of the end.
@Zetheraxza
That information is legit. It's information I translated from a Dutch article about the game. Someone reposted it elsewhere apperently.
I may be a bit cynical, but I think they avoid showing much of the city because they want to avoid backlash about it looking very out of place in a Castlevania game, similarly how LoS1 got a lot of flack when they showed pics from the Land of the Lycans.
Also, this talk about how "controversial" the story will be makes me worried.
No, it will be more like: Satan was actually Jesus in disguise the whole time and God is really the one behind everything just to torment Gabriel and just because God is a prick and felt like tormenting a human for fun. After all, what are humans to gods? Just meaningless pawns to play with and are expendable.Now, THAT would be AWESOME.
No, it will be more like: Satan was actually Jesus in disguise the whole time and God is really the one behind everything just to torment Gabriel and just because God is a prick and felt like tormenting a human for fun. After all, what are humans to gods? Just meaningless pawns to play with and are expendable.
Conservative religious people aside, that sounds like an awful ending.That would not be a real interpretation of god the same way the game does not takes in a historical place, it could work for this universe where god id powerless by a simple spell and saves his fiercest warrior from death only to let him become a monster. It could work.
What story does that tell? That life sucks because God is a mean kid with a magnifying glass burning off our feelers and watching us squirm and so Dracula, and by extension Satan, is justified in doing all the awful stuff he does? Thanks but no thanks, I already played God of War, and it did the story way better.
Apperently, the part about using a portal to travel between the past and the present is not true. I translated that part correctly, though. The Dutch article is gone as well. Not sure what's up with that.
The truth will come out in a week, so the wait for new media will finally be over.
Until then, this is me right now:
https://www.youtube.com/watch?v=4mDcZGRKQ_M (https://www.youtube.com/watch?v=4mDcZGRKQ_M)
What happens in a week?
Can I call you Kingshanghai from now on?
Media blowout, new trailer.How did you find this out?
How did you find this out?
The city looks nice and I like the vibe that those screenshots give. Not to sound like a negative nancy, but I once again have to question it's presence in a Castlevania game, though. Sorry, I can't help it. :(
jerking us around like Cox does.(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F-fcI5-BsHPtM%2FTbpDK8UmYXI%2FAAAAAAAAAL8%2Ft4jF5RhCKa4%2Fs1600%2F1.png&hash=398d2ce269400f46aaa2046a326c1440)
They keep saying Lords of Shadow 2, but I keep seeing things that remind me more of Blood Omen 2 on a grander scale.
Now that I got a good look at Victor, his anatomy is bugging me. He's got pinhead syndrome like Gabriel from LoS.
The city looks great, pretty much how I imagined it.
I remember MoF having things with the 3ds camera iirc.
Oh I almost forgot, "he" appeared on /v/ again.
He says that Mercurysteam's next project is a sci fi action game for the PS4 and XB1.*coughcontracough*
And as for the future of Castlevania, he says that it's in the hands of Konami Japan now.(click to show/hide)
And as for the future of Castlevania, he says that it's in the hands of Konami Japan now.(click to show/hide)
2D Castlevania is really dead, isn't it? :(
2D Castlevania is really dead, isn't it? :(
Nice News, but Montioring Cox's twitter reveals one big thing, he's being super quiet about MoF PC
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Gabriel: Never. I'll never turn back to the Dark Side. You've failed, your highness. I am a Belmont, once more.
The Emperor: [angry] So be it... Belmont!
[BZZZZZT]
So maybe an open world was too much for ms then? Would not be the first time they cut down on stuff I remember MoF having things with the 3ds camera iirc.
Oh I almost forgot, "he" appeared on /v/ again.
He says that Mercurysteam's next project is a sci fi action game for the PS4 and XB1.*coughcontracough*
And as for the future of Castlevania, he says that it's in the hands of Konami Japan now.(click to show/hide)
If Konami of Japan does get the series they should either make their own reboot or go back to the original canon IMO.
The LOS series was MercurySteam's thing, most of their fans probably would not feel at ease with Konami of Japan getting it anyway after LOS2, we already have members saying stuff about hoping that they don't turn the LOS series into a anime...
Personally, I'm kind of done with the old canon. Maybe not if they made a 1999 game, but everyone knows that's not going to be able to live up to the hype. At the same time, I don't want ANOTHER reboot since this one only lasted three games.
Well just to point out, the Nolan Batman film series only lasted three films and they where pretty darn popular.
I personally think a good cut off for a reboot series is 3 entries.
Movies =/= games
I can't think of a movie series that has 18 entries, which is how many games there were in the old canon with a unique plot, and that's not counting the ones that were retconned out of it.
EDIT: Well, there is James Bond
EDIT EDIT: Additionally, the original Batman movie series was only 4 movies long, so it's not like there was a precedent for a long series
The best bet I think would be for them to make a canon that mirrors the classic timeline/story but doesn't strictly adhere to it. Ya know the same basic idea that was introduced in CVIII and onwards, Trevor being the first to kill Dracula, etc. but include a new take on things, different plots, gameplay, etc. That way it'll still feel familiar, yet new at the same time.This is what I would really like to see happen. I didn't think they would ever go back to the old canon, but a fresh start again that gets this series back to what I love about it would be great.
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Eeeh that guy is certainly Satan.
WTF?!That screen gets me all funny. The same with the one in the army base. My brain can't compute it, really.
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The bald guy description says "Satan Acolyte"I hope they actually give him a name. Satan Acolyte sound so generic. I actually don't like that, which they did in the first one.
Not necessarily.(click to show/hide)
I sometimes wonder if Gabriel thinks to himself "How did I even get here? One moment im just doing Gods work as a brotherhood soldier, the next minute im a vampire strolling down the streets of a large city."And exorcising coffee mugs. Being Dracula is hard.
I'm confused how some of yous say you won't want Konami to return to the old canon because "there's nothing left to explain/show, we already know what happens etc." but a prequel to LoS would be just as much redundant, because likewise we already know what happened to the Brotherhood, how things came to be, etc. so yeah. At that point it just boils down to, do you prefer coke or pepsi.
I'm not against the kitchen, I actually liked, it's a juxtaposition but I think that's kinda the idea, this game is trying things that have never be attempted and probable never will. I personally want it to go nuts at everything.
Guys ! , This interview has new footage from both modern times and PastLooking good, better than expected.
AND IT LOOKS WICKED !
http://www.news10.net/entertainment/gameguys/article/268114/244/Konamis-Cox-talks-Castlevania-Lords-of-Shadow-2-next-gen-possibilities (http://www.news10.net/entertainment/gameguys/article/268114/244/Konamis-Cox-talks-Castlevania-Lords-of-Shadow-2-next-gen-possibilities)
I didn't know there were Zerg in LOS 2. :D Btw why are the Zerg creatures fighting he mech in the beginning of the Video? I thought both of them are part of Satan's Forces.http://castlevania.wikia.com/wiki/Castlevania:_Lords_of_Shadow_2/Gallery#January_2014 (http://castlevania.wikia.com/wiki/Castlevania:_Lords_of_Shadow_2/Gallery#January_2014)
Also were did you get that artwork of the winged Satan like guy? I didn't find it in the new screenshots.
It's not about "knowing what happens". It's that the old canon is fleshed out. We have an origin, we have an ending, we have every major 100 year Belmont, we have early resurrections in between, we have non-Belmont side stories, and we have remakes. The only thing REALLY missing is Demon Castle Wars, and maybe 400 years between Leon and Trevor where they could put in an Alucard origin story. That's two games, and I'm sure nobody at Konami wants to deal with the hype machine that is Demon Castle Wars. Other than that, I'd rather just see them retire the timeline. It tells its story. Let it be done.
Cox described the LoS series like that of a book; LoS1 is the beginning, MoF is the in-between, LoS2 is the end. Like you said it too tells its story, and by Cox own admission it's gonna be done. So what difference will it make if there was a prequel or not? It's kinda like how Bram Stoker's great grand-nephew decided to write a sequel to Dracula, called "The Undead." At that point it's just them milking the cow even more. You don't want to see a couple games in the 400 years between LoI and CVIII, or 1999, but you want a LoS3 prequel instead?
Konami has yet to close the old canon to start the new "open line". That almost certainly will milk LOS ... nobody leaves a game exist without spinning .. at least the producer. But that does not mean at all that LOS3 is will be the next "official" Castlevania .., I tell the next (regardless of economic adventures LOS3) is for the Japanese market.
The winged monster is Satan, it's confirmed on Facebook.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic3.wikia.nocookie.net%2F__cb20120816110018%2Fcastlevania%2Fimages%2F8%2F8d%2FUnholy-One.jpg&hash=0cf0cb646d86a8472f163cc8e45e2dc3)
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The underworld must have excellent trainers, he looks like he's ready to go 100 rounds with a mutant alligator.Well he lifted.
What a difference 1000 years
Konami has yet to close the old canon to start the new "open line". That almost certainly will milk LOS ... nobody leaves a game exist without spinning .. at least the producer. But that does not mean at all that LOS3 is will be the next "official" Castlevania .., I tell the next (regardless of economic adventures LOS3) is for the Japanese market.So the new game will be an Akumajou? Interesting! 3DS I bet.
I guess it's also possible the rumored game could be in the same style of LoS, but not necessarily follow the same storyline.I would love to see the series salvage the art direction of LoS, but go back to the original gameplay.
Lots of new LoS2 stuff and no one bats an eye. Some random dude casts a rumor on the Internet, and everyone loses their mind.
lol ;D
The winged monster is Satan, it's confirmed on Facebook.
Bit of a letdown for me, while he does look more dangerous now I still was hoping that he would have a more "modern" look, maybe a business suit and a ponytail.
Konami has yet to close the old canon to start the new "open line". That almost certainly will milk LOS ... nobody leaves a game exist without spinning .. at least the producer. But that does not mean at all that LOS3 is will be the next "official" Castlevania .., I tell the next (regardless of economic adventures LOS3) is for the Japanese market.
the video's not working for me, wtf Flame >:(I didn't post one...
Is that a guess or do you know something more?
So my question for the day is does a game sale from a media blowout a month away from release especially when during all this time there was so little information? LOS2 has had no hype what's so ever since when the VGA's right and the vengeance trailer?I was just wondering how high the pre-order rate is for LoS2 compared to LoS1, I feel like a lot of people probably aren't aware that the game releases next month.
What I know :If there is a portable game in the works I have a feeling it will be a new Akumajo or something else, Konami probably won't try LoS on portables again because of MoF's lackluster sales and reception. Maybe Metroidvania isn't dead.
[long post]
LoS3 sounds like it would definitely be about the war leading up to LoS1. Nothing about that lore makes it sound like a fitting Castlevania game, sounds like it would be made just for LoS fans.Eeeh I'd take it.
So I was Going over an interview + Demo Gameplay where Cox would answer questions, one thing jumped out to me, where the interviewer mentions that LoS2 is the Second installment of a Planned Trilogy, unmistakenly mentioning MoF right afterwards, Cox Didn't Dismiss the Reporter, Could this mean LoS3 is secretly in the works? or that another Developer is going to take charge of finishing it?
https://www.youtube.com/watch?v=Mxgk6HRw1kA (https://www.youtube.com/watch?v=Mxgk6HRw1kA)
Stating it at 8:55
makes me wonder...
So my question for the day is does a game sale from a media blowout a month away from release especially when during all this time there was so little information? LOS2 has had no hype what's so ever since when the VGA's right and the vengeance trailer?
http://www.relyonhorror.com/in-depth/interview-castlevania-lords-of-shadow-2-producer-talks-about-plot-influences-dracula-and-victor-belmont/ (http://www.relyonhorror.com/in-depth/interview-castlevania-lords-of-shadow-2-producer-talks-about-plot-influences-dracula-and-victor-belmont/)Cox was trying to be really careful about spoilers in that, but I ended up hearing things I probably shouldn't have heard yet.
Audio interview with Cox, 18 min.
the last CV commercial we got in the USA was for Lament of Innocence, and I thought it was pretty cool:Wow, this takes me back. I remember seeing this commercial a lot before I even got into the series.
CASTLEVANIA: LAMENT of INNOCENCE- 2003 Television Commercial #1 (http://www.youtube.com/watch?v=QBpON5Mv87o#)
So the new game will be an Akumajou? Interesting! 3DS I bet.
History of Castlevania (Spanish)
Loquendo - Linea Cronológica de Castlevania (Parte 1).mp4 (http://www.youtube.com/watch?v=8XKcDI_GD-k#ws)
Very good, I laughed a lot, I did not remember some details like "Castlevania Legends" :)
I was playing around in photoshop with the latest assets released by Konami, and I found this behind (in another layer) the toy dragon artwork.Considering the multiple skulls within the body, the organ-y look and multiple mouths, perhaps this is the LoS's version of Legion.
http://abload.de/img/clos2_toydragoncopia0asul.jpg (http://abload.de/img/clos2_toydragoncopia0asul.jpg)
(click to show/hide)
I will take away the intrigue, NO.I love you.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fimg%2Fclos2_toydragoncopia0asul.jpg&hash=ff2fd7fdbb32b5140e031938c83c5cae)Wow that's amazing, very SIlent Hill-y. Good enough Legion for me.
If that's Legion, it's bad. Legion is a fucking ball of corpses, they shouldn't try too hard to change it.
The origin of Legion's design is a biblical account of a large number of demons who possessed a man.
I was playing around in photoshop with the latest assets released by Konami, and I found this behind (in another layer) the toy dragon artwork.
http://abload.de/img/clos2_toydragoncopia0asul.jpg (http://abload.de/img/clos2_toydragoncopia0asul.jpg)
We all know that creature will simply be called "Demon Corpse" and nothing more ;)I would hate it to have such a generic name. I was thinking the same thing after I say that picture. "Watch they call this things something like 'Viscera Demon' or "Tumor Entity". Hell, if it's NOT Legion, if they choose to make some Lovecraftian connection by calling it a "Shoggoth", I'd have mad respect for them. If it turns out to be something called a "Gore Knight", I'd be really disappointed.
No one talked about the secret mode here huh? What do you guys think it'll be. Everyone knows I hope for Alucard. Fuck Victor, I don't want to play with another guy using a whip.I'd be up for both, but it's probably Alucard mode. I would be greatly surprised and a little disappointed if that wasn't the case. This new Alucard deserves to be playable.
One question though remains: Why DID they use this picture as a certain layer for the Toy Dragon image?Isn't that the way a lot of Creepypastas start off. "I found this hidden image within this data, now I keep having nightmares. Something's lurking outside and I see it out of the corner of my eye. I get phone calls from dead children and creepy emails about people who know everything I'm doing. I keep seeing this face peer in at me through the dark, white, eyeless sockes that has an abnormally large grin as if someone slit it's cheeks open..." ;D
Mark my words: It's the Flesh Golem.
But it'd be cool if it was a G-Virus-mutated-like Zobek.
it would be phat if Goemon made a cameo
They are preparing a video to teach new images shortly before or just when you can place your pre-purchase on Steam. Efforts are made with Steam by Dave Cox and JP Konami, they put the dates. But it is assumed that policy Konami will be 1 month before the game's release. So for 24, 27 or 28 January will have this new video, very shocking because he wants to climb up the hype pre-sales, there is another video done that should have been taught last January 10 (show the dragon and the toymaker) along with new images. At the end they simply distribute a video of gameplay for publishers and the the new images.
It is unclear if they will teach this video next week or longer wait to February, it would be too much information in January and they have more things you publish to date on February 21, where the information will be cut. I think this video delayed until February and publish on the pre-purchase day the video that are made it now.
it would be phat if Goemon made a cameo
Gotta feeling it's just a glorified Item Crash o.o;;An old article made reference to Dragon pieces or something. Sounds exactly like the Dark Crystal, an animation probably will play and an attack will happen.
An old article made reference to Dragon pieces or something. Sounds exactly like the Dark Crystal, an animation probably will play and an attack will happen.Yeah, it's likely going to be this game's version of the dark crystal. At least for most of the game. If at all, any use of the dragon form other than what the dark crystal from LoS1 did will likely occur in a QTE sequence.
Gotta feeling it's just a glorified Item Crash o.o;;It is the new dak crystal, but I have the feeling the dragon will be playable in the final battle.
Interview with Cox. He spoils the beginning of the game when you play as "decrepit" Dracula.
http://www.eurogamer.net/articles/2014-01-08-the-god-of-war-comparisons-really-pissed-us-off (http://www.eurogamer.net/articles/2014-01-08-the-god-of-war-comparisons-really-pissed-us-off)
If the game reviews well (it seems it will) it will sell well.
Like Psychonauts, Okami, and the pre-Lords CV games.Those are harder sells. We're talking about AAA open world be a vampire action game. That will surely get more attention than japanese paper graphics be a wolf rpg.
We're talking about AAA open world be a vampire action game.
OKay, I want to e clarified properly here. How 'Open World' are we talking about here? I'm not talking about size but what scale of exploration is this according to the information we have? What game comes close to this?Ironically, Okami.
Well someone got upset that a vampire did a vampire thing and called it "rape". :rollseyes:It's the USA. What did you expect, there's always a wacky conservative around.
http://www.usgamer.net/articles/yes-castlevania-lords-of-shadow-2-did-make-me-feel-uncomfortable- (http://www.usgamer.net/articles/yes-castlevania-lords-of-shadow-2-did-make-me-feel-uncomfortable-)
The old Castlevania staple of hearts as power-ups has returned all too literally, as Gabriel steals a human heart from an altar and eats it to raise his energy up again. The empty castle beckons you forward by how loud you can hear the ghosts of victims Gabriel’s brought back to his castle–including his own family–scream for release. The ghost voices eventually lead to a beast being formed from the rubble, scythe-wielding knights, some hectic platforming when one of the wings of the castle starts to collapse, and obtaining an ice dagger allowing you to freeze water and enemies at will. The way you get back out is by following an evil wolf spirit guide through the void.http://www.chud.com/148391/mcp-early-impressions-castlevania-lords-of-shadow-2/ (http://www.chud.com/148391/mcp-early-impressions-castlevania-lords-of-shadow-2/)
Well someone got upset that a vampire did a vampire thing and called it "rape". :rollseyes:
http://www.usgamer.net/articles/yes-castlevania-lords-of-shadow-2-did-make-me-feel-uncomfortable- (http://www.usgamer.net/articles/yes-castlevania-lords-of-shadow-2-did-make-me-feel-uncomfortable-)
I'm sitting in a roundtable interview with a handful of journalists after having just spent more than an hour playing Lords of Shadow 2, the scene in question being one in which a withered Dracula stumbled toward a family with his arms outstretched, the camera abruptly switching to a first-person perspective. He kills the father outright, then grabs the mother and sinks his fangs into her neck, draining her life energy to restore his.
Sexualized imagery is nothing new in vampire fiction, but this scene is kind of stunning for how blatant it is with its allusions to rape.
Heeeeeeeey guys, I'm sure you'd love this :)
http://www.chud.com/148391/mcp-early-impressions-castlevania-lords-of-shadow-2/ (http://www.chud.com/148391/mcp-early-impressions-castlevania-lords-of-shadow-2/)
(https://pbs.twimg.com/profile_images/3119509577/03386cb09cdf1318466ebdac233e0e43.jpeg)
Although Lords of Shadow 1 is highest selling Castlevania game apparently it still didn't sell that well in comparison to other high profile games, I remember when Tomb Raider the reboot sold 3 million and Square Enix considered that a failure. I think Mercury stream ending of series at 2 may have something to do with this even though I am glad they are because I rather see it end gloriously than milked to death.I think that's a problem with lot of big developers, unreal expectations. Squa Enix is notorious for this, though Capcom's also pretty crappy regarding such expectations. I think the world of gaming would be a lot better if these folk learned to have grounded expectations.
Totally not a feminazi. I love how some women try to mask their insecurities with sexual defensiveness. Well, fuck you, the game is finished and I'm gonna revel in killing that woman and her child.I don't know if her looks are any judgement of her character(to be fair, I have no idea what a feminazi would look like, as most feminists I've seen don't really stand out as looking unordinary). Though, if I was to judge her by that, she looks like the girls I went to high school with that were into Sarah McLachlan(many of whom were in the student council and eventally lead to "I Will Remember You" being chosen as our graduation class song).
Well someone got upset that a vampire did a vampire thing and called it "rape". :rollseyes:
http://www.usgamer.net/articles/yes-castlevania-lords-of-shadow-2-did-make-me-feel-uncomfortable- (http://www.usgamer.net/articles/yes-castlevania-lords-of-shadow-2-did-make-me-feel-uncomfortable-)
Heh, a few years ago I made a joke that hearts might come back in LOS2 by having Dracula rip their hearts out and eat them.
I'm not saying she /is, she just irks of an insecure individual, so Dracula can't feed on women now because that is sexist? But he can feed on men because, you know, men don't get raped or whatever. She has an agenda, and judging for neogaf, she fell on her face. And she did a great publicity stunt for the game so we should thank her, really.
Got a link for Neo-Gaf?
Problem with Kat Bailey and her associate Jeremy Parish is they are known anti Lords of Shadows journalists. So I don't understand why they picked her out to go preview the game. Sexism or not aside, the preview of game wasn't even covered it was just focusing one scene. You could say they overshot or the scene didn't work or it seemed sexist but why did she have make the whole preview on this one scene?!! Ahaverus is right it is made to get hits.
http://www.neogaf.com/forum/showthread.php?t=750818 (http://www.neogaf.com/forum/showthread.php?t=750818)
Everyone's like: Are you kidding me? He's Dracula, not the red cross.
This has been the best publicity for the game.
Not going to lie I love blue haired anime chicks
I stopped reading there, she's fishing for hits. This is click-bait, anyone who thinks of this as an act of rape is deeply deluded or has never heard of vampires before.
I am so sick of reading about shit like this too, people have become way too sensitive lately to the dumbest things.
If that's the truth then what a shame folks who write this kind of stuff even more the upper heads who chose people who hate the game to see it are absolutely ridiculous. Is common sense less and less these days or what?Well, you're NeoBelmont, not Neogaf man.
Maybe common sense is still in humanity. I'll have too see or read.
Dang it all let me post a comment :P
But..... you haven't seen the "Family scene" yet, have you? Everyone's laughing at this reporter without even knowing how the scene plays out? RLY? In another interview posted a few pages ago, it's stated that Drac kills the father, then the mother, and then he goes for the daughter and the camera doesn't show what happens, suggesting that it's too horrible to even watch. I'm not saying the reporter isn't overracting, but I'm not ruling out the possibility that she might be right either. I'm saving my judgement until I've actually, y'know, seen it.None of the other 200 previews mentioned rape so I'd suggest that's a little bit on bad weight on her side. She's even saying Dracula didn't drink blood of the other two and that has been denied.
Well, 9 out of 10 times, the portayal of women in video games is pretty terrible - and I'm not only talking about rape - so I don't blame people for going all "feminazi" on the industry.It's an industry full of men, with men as the majority fanbase. But I never seen it not being disrespecful towards women, saved for some few specific cases. But I REALLY don't want to discuss about this.
I an clearly a minority who thinks that here so I'll leave it at that.
The game sounds better and better. I especially like the Zelda/Darksiders/Metroid/ArkhamAsylum comparisions :D
The word rape is like the word genius: overused and attached to things it doesn't have anything to do with.icu taking jabs at Kanye West iway ouldshay say too am excited for this game However I haveno't preordered it yet and i do plan on getting the [Europe-only] special edition tomb shit dont know about yo.u I'm sure it'll be available on ebay tho I wonder if all Cox says nowadays is true about gameplay mechanix ya know pull the ol bait n switch witch we all have fallen for sooner or later but it's okay cuz Castlevania will once again be the reason why i come home at night pun intended#turnup(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.documentingreality.com%2Fforum%2Fimages%2Fsmilies%2Fmysmile%2Flaugh.gif&hash=66c2859e4fed98de687ae23ca18ddade)
How many of you folks are skipping the PS3/360 release and just going for the PC version? I am, based on the concurrent PC launch date, Cox's comments (http://www.gamespot.com/articles/lords-of-shadow-2-pc-version-almost-like-next-gen/1100-6417029/) about the PC version, and the improved experience even the port of the old LOS1 engine had over the original release. I found his comments intriguing. Though he says they would have had to taken steps backwards, it really seems like LOS2 would have been better served as a current console generation launch as well. Looks like an Xbox controller+Steam on the PC is the closest were going to get to that, which is fine with me.I wish I had a good PC, I'd buy it in a heartbet, give me 60fps or give me death.
I don't have any of the mentioned platforms to play it on, I'll just be one of those guys waiting anxiously for full playthroughs on youtube. v__vI pity you.
I don't have any of the mentioned platforms to play it on, I'll just be one of those guys waiting anxiously for full playthroughs on youtube. v__v
I don't have any of the mentioned platforms to play it on, I'll just be one of those guys waiting anxiously for full playthroughs on youtube. v__vLet me guess... you own a Wii U.
Did you not play LoS?I did, when my 360 wasn't missing/busted/whatever.
I did, when my 360 wasn't missing/busted/whatever.
My main question is, if Gabriel wants to be freed of his immortality, and is extremely decrepit and on the verge of death when Zobek saves him... why wouldn't he just, I don't know, dash his own brains out or something? It's weird that he would be in need of saving, yet unable to die, then just go along with a guy who stabbed him in the back hundreds of years earlier.He didin't die with Simon's stabbing so we could imagine he just can't die, at all, even nuking his body with a bomb will end in him regenerating. Or that's how I understand it. That's why he needs Zobek.
My main question is, if Gabriel wants to be freed of his immortality, and is extremely decrepit and on the verge of death when Zobek saves him... why wouldn't he just, I don't know, dash his own brains out or something? It's weird that he would be in need of saving, yet unable to die, then just go along with a guy who stabbed him in the back hundreds of years earlier.
Honestly my issue isn't that she had problem with the scene is that she made a article about the whole scene before the game is out rather than a preview of the freakin game! She is entitled to her opinion but piece just seems like bad game journalism (OMG WHAT A SURPRISE :P).
You know there is mention of Zobek running a company LOL, I wonder what type of company he runs? Probably insurance :P.
By the way guys I don't think castle is in past, I think it may be in its own dimension within the city or maybe the castle is within Dracula all this time (LE PLOT TWIST?!!)
Also on a side note: Since Satan is resurrected in the castle and since the Leviathan sleeps under the castle grounds the leak about the progression of the game might be real after all, with the Leviathan being the final boss though it would be an unusual choice for a final boss!
Might as well mention this now than never. I'm a little bugged by Victor's design if he really is the present-day Belmont. For starters, he's wearing a medieval-era gauntlet. There are also some other parts that aren't feasible to be modern-day designs, unless...oh my god, Victor somehow time-travelled to the present.
Might as well mention this now than never. I'm a little bugged by Victor's design if he really is the present-day Belmont. For starters, he's wearing a medieval-era gauntlet. There are also some other parts that aren't feasible to be modern-day designs, unless...oh my god, Victor somehow time-travelled to the present.Yea, I'm kinda interested how his look will be explained, if they bother to. Otherwise I'll chalk it up to a tradition or he simply went nuts from the family curse.
The game is released in one month and the aformentioned scene was shown to the press only, with all jourlaists pointing its shocking avlue but only one accusing Cox of gloryfying rape.
I look forward to your impressions once we can see it.
Julius is at the very least modern-ish with his leopard-print coat and dress shirt (I might be mistaken with the term here). Victor has a freakin' medieval gauntlet.And fights using a freakin' medieval whip... It could be just part of his heritage as the whip is it...
Also the tattoo is a bit modernism for medieval Europe :P
And whoever said Julius was modern looking, he looks 1800s at bestI don't think pattern printing would be available in the days of yore, unless that's actual leopard skin, which I think would be impractical.
And fights using a freakin' medieval whip... It could be just part of his heritage as the whip is it...Handing down a weapon through the ages because it's the only thing known to be effective is logical, at least. Handing down armor that might very well be obsolete after so long?
I don't think pattern printing would be available in the days of yore, unless that's actual leopard skin, which I think would be impractical.
Hey, Alucard can wear whatever suit he wants, he always looks goodI'd acually love to see a full-on retro "Dracula tux and cape" costume for Gabe. That would look sick(every girl's crazy for a sharp dressed man!!)(click to show/hide)
In other news, I just remembered there were pre order costumes, i wonder if there are unlockable costumes? What if ALucard is playable too and we get a classic costume? Siiick.
I hope MercurySteam has a bit of good heart and there are nice free UNLOCKABLE COSTUMES for New Game +
Might as well mention this now than never. I'm a little bugged by Victor's design if he really is the present-day Belmont. For starters, he's wearing a medieval-era gauntlet. There are also some other parts that aren't feasible to be modern-day designs, unless...oh my god, Victor somehow time-travelled to the present.
I hope MercurySteam has a bit of good heart and there are nice free unlockable costumes for New Game +
Also, interesting, that article mentions that the LoS2 demo featured in the LoS collection has no quick time events, (something they faulted it for, lol) not even to suck blood.
I don't think that Zobek has the remainings of the Vampire Killer. But who knows for certain. We have to wait.
Hello, And in the end, you can play with Alucard? Or not? Will there be a DLC for it? That you may say something Bergaron ...I'm betting you can't, but it would be crazy if we didn't get Alucard DLC. I mean, really Mercury, the only thing fans want from you and you can't give it to us?
So do you guys think we'll finally get to hear an LoS version of Bloody Tears?I think we will.
LOL there is a line in the article where it is mentioned that Dracula actually jailed the Chupacabra, I bet that was his first order of business after :P annoying the hell out of him in 1.
That along would improve my opinion of this game by leaps and bounds.I was kind of looking forward to neck chomping finishers. :\
I don't get the point of that question with save file.Well Konami DID create shit like Psycho Mantis... And a few games used to do that back when memory cards were a thing.
Maybe that person was thinking along the lines of AoS and DoS where you get something in DoS when the AoS cartridge is inserted on the DS.wait what, this is news to me, what happens
I was kind of looking forward to neck chomping finishers. :\
Well Konami DID create shit like Psycho Mantis... And a few games used to do that back when memory cards were a thing.
Since when do finishers have to necessarily be QTEs? They were around decades before the advent of pace breaking, hand holding cinematics. I'd rather a skill based finisher over a reflex based QTE any day.
wait what, this is news to me, what happensYou get a rare ring. Which you get on your own terms anyway, but only much later in the game.
What exactly is a "skill based finisher"?A variable finisher move that depends on your current abilities (at least that's my conception of it). And it's an interesting idea, too.
Well we already know there is option to turn of the QTES and possibly at higher difficulty they are automatically turned off. I do respect MS for putting this option. I love QTES for finishing off bosses but for other shit(outside of boss battles) can get tedious. So I will turn off QTES when I am not in a boss battle :P.
Now this is something that's a little confusing to me. Do they mean you can turn off both QTEs and button prompts?Yes the on screen prompts and QTES will disappear on this option. People who play the recently released demo such as me noticed that option is included to turn them off and will be included in the final game. For example if you grab a brotherhood knight and are about to dispatch him, usually a QTE would appear that you have to press right in order to suck his blood, with QTE turned off, you just press grab button and you bite the sucka. Another example is when Gabriel is on giant robot, QTES will appear which you have to press correctly in order to avoid getting smashed into castle, with the QTES turned off, it just plays with giant robot smashing itself into castle without anything happening to you.
For example, Silent Hill Downpour let you turn off prompts. This meant that when you stand in front of a door, the normal message saying "X to Open" would not pop up on the screen.
Resident Evil 6 for the PC had an option to turn off QTEs if I'm remembering correctly (meaning, auto-complete them, so that no input was required).
So, in LoS2, does this mean that the option just shows you a cinematic kill when it would normally require a QTE? Or will the on screen indicators just vanish?
Soooo guys the legion type monster is called the flesh titan. Ha.Dracula has to climb that shit?
Where did you get the information from of the name?Spanish article.
Con ella recuperamos vida y tendremos que usarla para derrotar en primer lugar a uno de los nuevos mid-boss o jefe intermedio que saldrá a nuestro paso: el Coloso de Sangre.http://www.hobbyconsolas.com/avances/avance-castlevania-lords-shadow-2-61999 (http://www.hobbyconsolas.com/avances/avance-castlevania-lords-shadow-2-61999)
Wait I don't think thats legion monster, I thinks thats its the stone golem since I remember from video that explained gameplay you fight the stone golem after regaining the void sword in the castle right before you see kid Trevor.Oooh, never mind then, Legion it is :P (I'm still betting Zobek OR chaos/the castle)
I don't get the point of that question with save file. This ain't mass effect. To be honest i am willing to pay DLC if you could actually have a story mode with Alucard rather than a costume change choice although that would be cool too. Alucard would have to have different combat and relic system then Alucard, I wonder how they will incorporate Dark and Light magic to him.
Apparently the head of corporation is some hideous Russian witch named Raisa Volkova who we saw in first trailer tossing Dracula through the glass.
http://www.hobbyconsolas.com/sites/default/files/users/Alberto%20Lloret/clos2_screen_09.jpg (http://www.hobbyconsolas.com/sites/default/files/users/Alberto%20Lloret/clos2_screen_09.jpg)
Apparently the head of corporation is some hideous Russian witch named Raisa Volkova who we saw in first trailer tossing Dracula through the glass.At least she's an original character. I prefer her to be a Russian witch named "Raisa Volkova" than LoS's version of Drolta Tzuentes or even Celia Fortner.
http://www.hobbyconsolas.com/sites/default/files/users/Alberto%20Lloret/clos2_screen_09.jpg (http://www.hobbyconsolas.com/sites/default/files/users/Alberto%20Lloret/clos2_screen_09.jpg)
You get a rare ring. Which you get on your own terms anyway, but only much later in the game.
At least she's an original character. I prefer her to be a Russian witch named "Raisa Volkova" than LoS's version of Drolta Tzuentes or even Celia Fortner.
At least she's an original character. I prefer her to be a Russian witch named "Raisa Volkova" than LoS's version of Drolta Tzuentes or even Celia Fortner.
Oh, sorry, it's "Blood Colossus" and it's not a titan :PAnd is not the one found in the toy dragon ss. it`s the stone golem we saw in the trailers they are talking about.
http://www.hobbyconsolas.com/avances/avance-castlevania-lords-shadow-2-61999 (http://www.hobbyconsolas.com/avances/avance-castlevania-lords-shadow-2-61999)
At least she's an original character. I prefer her to be a Russian witch named "Raisa Volkova" than LoS's version of Drolta Tzuentes or even Celia Fortner.
I could ask the same question about Vincent Dorin.Well you might hate Vincent so much that you'd like to see him die like the coward he was.
I agree loved the reference of Vincent Dorin much more than Brauner or Olrox. Glad he died like the coward he is.
Come on guys and girls, we will see it asleep. Derive a little, which happened on the 24th? and the 25th to podreis buy? Two games.Podrías escribir en español esa parte? El traductor no ayudó :P
FUCK GAME.CO.UK. They just sent me email telling me they cancelled my preorder of Limited Edition Lords of Shadow 2 because they don't ship outside of Eu. At least I am saving money. Be warned all.
I got an email as well about my pre-order being cancelled because they don't ship more than 1 kg outside the UK. I guess they don't want my money.
I agree loved the reference of Vincent Dorin much more than Brauner or Olrox. Glad he died like the coward he is.Yea, I also thought that was one of the better scenes in the game.
Que estais dormidos, el 24 esta a 7 dias y el 25 si todo sale bien podria haber sorpresa doble..Espera, doble? Por qué? Dios santo ! 2 trailers?
Do you guys think Satan will have a titan form? Possibly the leviathan? It would be awesome if they had section where you turned into a Dragon like the part in Devil May cry 1 where you turn into a devil and chase mundus that was cool.I don't think so, but that would be awesome, I too want the last fight to be Dragon Dracul vs Big thing.
In the recent trailer, when Carmilla greets Dracula, she looks to be wearing her attire when she was a founder. Kind of anxious to see how that evolves. Either way, she looks.. uhm.. quite her hot self.. you know.. for a video game animation.
Apparently the head of corporation is some hideous Russian witch named Raisa Volkova who we saw in first trailer tossing Dracula through the glass.
http://www.hobbyconsolas.com/sites/default/files/users/Alberto%20Lloret/clos2_screen_09.jpg (http://www.hobbyconsolas.com/sites/default/files/users/Alberto%20Lloret/clos2_screen_09.jpg)
Given Dracula staring when Carmilla kneeling I don't think he cares that it is a dream. :P I mean since death of Succubus in MOF, Dracula is probably really lonely.
She was perfect in art form, has to be perfect in game form
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic2.wikia.nocookie.net%2F__cb20101222205319%2Fcastlevania%2Fimages%2F4%2F47%2FLordCarmilla.jpg&hash=60f1c853118ee46115e25f8b87bea52f)
Marry me, Carmilla
FUCK GAME.CO.UK. They just sent me email telling me they cancelled my preorder of Limited Edition Lords of Shadow 2 because they don't ship outside of Eu. At least I am saving money. Be warned all.
Do you guys think Satan will have a titan form? Possibly the leviathan? It would be awesome if they had section where you turned into a Dragon like the part in Devil May cry 1 where you turn into a devil and chase mundus that was cool.
Also, Carmilla looks way better as a human. Her vampire form looked a little too much like one of those grey aliens if you ask me.
okay guys and girls..... who would win, Dracula in his prime or Dante in his prime (not the DmC version)??
AHHHHHH AT LEAST SLAP A SPOIL TAG ON THAT PLEASE!?What did the leak guy say ?
I come here to tell y'all about some info the leak guy put out yesterday and I get spooked by....whatever the hell that is.
AHHHHHH AT LEAST SLAP A SPOIL TAG ON THAT PLEASE!?Details please :P
I come here to tell y'all about some info the leak guy put out yesterday and I get spooked by....whatever the hell that is.
Details please :P
Details please :P
What did the leak guy say ?
Dracula because unless you have some plot device to kill him for good he will keep coming back and back. Other then that I think they are equally matched.
Secondly, he didn't mention any super plot twist other than Victor being a badass and that Alucard doesn't die offscreen like the rest of the LOS characters, in fact he say's he plays a key role in the game.
Wait, does something happens to Alucard?
Wait, does something happens to Alucard?
Wait why does Alucard have to die. I could see him surviving this story and everyone else dying.
I know Alucard has to die, but... :(I always thought, that the last line of DoS suggested that Alucard would become the Dark Lord in the next sorrow game (out of neccessity or whatever) and that we'd have to kill him doing him a great sendoff. But alas, that didn't happen.
Wait why does Alucard have to die. I could see him surviving this story and everyone else dying.Because he's a vampire and hates his existence?
Yeah I knew Alucard wasn't going to die like that. I wonder if there is Alucard boss battle?
Well crap, the one question that slipped my mind and forgot to ask. :(That's exciting
Also, in related news, the game is all done and has gone gold.
I always thought, that the last line of DoS suggested that Alucard would become the Dark Lord in the next sorrow game (out of neccessity or whatever) and that we'd have to kill him doing him a great sendoff. But alas, that didn't happen.Because he's a vampire and hates his existence?Meh. He will get use to it. He probably meet a hot LOS version of Maria Renard :P and feel better.
careful with the theories we write in this forum, MS and Konami are following and it seems they do not like that guesses in the theories.
careful with the theories we write in this forum, MS and Konami are following and it seems they do not like that guesses in the theories.
What are they going to do, change the ending?
Oh god...this is Mass Effect 3 all over again!
I always thought, that the last line of DoS suggested that Alucard would become the Dark Lord in the next sorrow game (out of neccessity or whatever) and that we'd have to kill him doing him a great sendoff. But alas, that didn't happen.Because he's a vampire and hates his existence?I didn't think he would become the next dark lord, IGA could have meant that there's gonna be someone else assuming that position.
Oh we know they're watching, in fact Alvarez was here a few days ago just lurking.
careful with the theories we write in this forum, MS and Konami are following and it seems they do not like that guesses in the theories.
They're just mad because I guessed Rinaldo is actually the Toymaker. :)I remember it was stated in one the Fallen Knight Scrolls in MOF that the Toy Maker was of Gandolfi`s best apprentice.
I remember it was stated in one the Fallen Knight Scrolls in MOF that the Toy Maker was of Gandolfi`s best apprentice.
I see you noticed the red herring. :)Prob`lly it was. We would have to wait till LOS2 comes out to get the real answer to our question.
She was perfect in art form, has to be perfect in game form
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic2.wikia.nocookie.net%2F__cb20101222205319%2Fcastlevania%2Fimages%2F4%2F47%2FLordCarmilla.jpg&hash=60f1c853118ee46115e25f8b87bea52f)
Marry me, Carmilla
You do know she's a lesbian, right?Welp, time to get a sex change.
I always thought, that the last line of DoS suggested that Alucard would become the Dark Lord in the next sorrow game (out of neccessity or whatever) and that we'd have to kill him doing him a great sendoff. But alas, that didn't happen.Well, I always thought that the only individuals in the old cannon who had a legitimate claim to becoming the next true dark lord were Alucard and Soma. I was also theorizing that there would come a point in which Alucard would start to see that people would always come after to Soma and try to turn him. So, Alucard decides to prevent that from happening by killing Soma himself but Soma defends himself and the two have an epic battle to the death. The winner would be the first one to give into darkness, which would give him the edge to kill the other and ascend to the throne.
They're just mad because I guessed Rinaldo is actually the Toymaker. :)
From all of his machines, my guess is that he's Frankenstein.Don't think so, as Gabriel had to collect Frankenstein's fingers in the DLC. But after all, we don't know.
I think that it will be Alucard who will destroy Dracula (maybe even after Dracula told him to do so), because Zobek might be killed and destroyed at that point.
Do you think that Alucard will be a boss fight? If he is what would make him different from a Victor Belmont fight aside from the weapons? Do you think he would use Vampire abilities? Do you think that Alucard would transform?
Is there a picture of this guy?(click to show/hide)
Zobek needs to kill Alucard because he has the stake of the Vampire Killer and he promised it to Gabriel. he will be like "I told you I was going to give you the VK, and that included killing your own son for that" and then battle ensues.Well shit. Looks like I wasn't far off then if this is how it will play out.
I remembered something, the leaked mission/chapter list lists Alucard/Trevor and Zobek a bunch of times but at a certain point "Alucard" stops showing up during a pivotal chapter with Zobek. I think Zobek might kill Alucard and that explains why Gabriel will fight him?
I'm probably way off but we'll see.
I feel like Alucard has to be the one to finish off Gabriel. It's so...poetic.Either Alucard or Victor.
Zobek needs to kill Alucard because he has the stake of the Vampire Killer and he promised it to Gabriel. he will be like "I told you I was going to give you the VK, and that included killing your own son for that" and then battle ensues.think i will give the stake to Victor coz prob`lly like MOF it should be him and not Alucard who can kill it, same as Simon on that game.
@bergaron: You're our hero, please never leave us
http://www.vidaextra.com/galeria/200114-castlevania-lords-of-shadow-2/9/ (http://www.vidaextra.com/galeria/200114-castlevania-lords-of-shadow-2/9/)
Here is a food for thought :P don't know if they will portray in the game. But Alucard has to feed to survive right? So is he feeding it on animals or monsters like mirror of fate or HUMANS in centuries before modern setting. Does he feed on criminals? Kinda of like a benevolent hannibal. What do you guys think?If he feed on humans he'd look as Trevor, and for all we know he's still grey, unless he decided to go full Genya Arikado.
IGA Alucard is a dhampir (half-vampire, half-human). They can survive either by food or drinking blood. LoS Alucard is a full vampire so he needs blood and only blood to survive. We just don't know if he feeds on humans or animals yet.(click to show/hide)
How did Iga Alucard feed? He could eat regular food, right?
I am just wondering because he looks way better than he did in MOF, maybe a stylstic choice but also I don't expect Alucard to look like old Dracula so I expect he is drinking blood of some sort.Console limitations. As you can see from the MoF artwork, he was always meant to be a beautiful man (of course, it's Trevor, I mean, take me, now).
IGA Alucard is a dhampir (half-vampire, half-human). They can survive either by food or drinking blood. LoS Alucard is a full vampire so he needs blood and only blood to survive. We just don't know if he feeds on humans or animals yet.
careful with the theories we write in this forum, MS and Konami are following and it seems they do not like that guesses in the theories.
Well gee, that's just too fucking bad now isn't it?That's what I was going to say. If they read this forums, they might actually get a GOOD idea of what NOT to do, and hell, I consider a lot of us here(if anything, all of us) very bright and imaginative. They can actually pick up on some of the GREAT ideas we come up with. We DO come up with some interesting things during the storm of speculation!
That's not their call. Quite an arrogant thing to try and crack down on. If they're really that afraid their 'story' may be spoiled, then maybe they should actually craft a good and unexpected narrative. You can see through their "plot twists" a mile away before the games are even out.
That's what I was going to say. If they read this forums, they might actually get a GOOD idea of what NOT to do, and hell, I consider a lot of us here(if anything, all of us) very bright and imaginative. They can actually pick up on some of the GREAT ideas we come up with. We DO come up with some interesting things during the storm of speculation!
Bergaron already stated that he expressed it in a wrong way. They DO like us discussing about the game and making theories. They just don't like the leaks which is understandable....
To be fair, have the leaks about LoS2 been that spectacular? Konami-kun from 4chan has mostly teased and hinted so far. It's not like he revealed the obligatory shocking plot twist yet.Exactly, the've been teases, not full on leaks, while we, in the Castlevania Dungeon might guess one point or two fro that info, that's because we've followed every piece of information and have previous experience with the series (your "friend" always betrays you in Castlevania, that stuff) and we don't really have our purchase tied to a plot twist, we'll buy the game /anyway/, and more often than not, what happens here, remains here.
this is the "shocking twist"And he deserves it, but I hope there is more.
If someone would come here and actually leak the story, that would kind of an asshole thing to do. I like leaks such as music tracks, certain boss characters or even parts of the gameworld map. But spoiling the story kinda ruins the game for me. Speculating is fine, cause you don't know for sure.
I've never met anyone who enjoys spoilers.Raises arm up super slow-like*
Raises arm up super slow-like*
The question is when is the trailer going to be released?
I don't mind spoils at all.
You guys shouldn't too, since this is a spoiler topic by essence. If someone posted the entire story here without spoiling it, he wouldn't be at fault at all.
I don't mind spoilers at all.
You guys shouldn't too, since this is a spoiler topic by essence. If someone posted the entire story here without putting it on spoiler tags, he wouldn't be at fault at all.
He wouldn't be at fault... but he would be an asshole. There is a difference between spoiling the whole story and spoiling little things that just make us want to play the game even more.Then don't hang in the spoiler thread?
Then don't hang in the spoiler thread?
Ok, David Cox have confirmed to me via twitter that, the artbook incluides in the tomb edtion is different from the another artbook that is sell apart "The art of Castlevania" (sorry, I am spanish and my english it's a little rusty).Cool, I'll probably be getting that when it's out. I hope there's some artwork in there we haven't seen yet.
I've got a question since I'm usually not that interested in achievements, but for this game I am: When doy you think will the achievements of LOS 2 be revealed?Around 2/3 weeks before launch.
Maybe the achievements will give us a hint of some bosses and or show their faces on the achievement icon. Again these might just support the hype for the upcoming release.
When are these achievements usually revealed?
Around 2/3 weeks before launch.
A new trailer by the end of this week would be an awesome :)
Also is odd that I want Konami to give this game a commercial, no commercials?
Update on the Dracula's Tomb edition of LoS2. It appears that the figurine of Dracul has been pulled, leaving just the figures of Zobek, Victor, and the Lieutenant. Seemingly to make up for this, GAME are now throwing in all of the dlc packs. *Scowls.* I'm really puzzled as to why no figurines of Gabriel and his son. If anyone has any clue as to why the details of the edition were changed, I'd really apreciate to hear, as I'm sure others who've preordered this will be.
. Btw rhapsody of the darkness? Nice!
Agreed, on both points. I'd lve to see a live action commercial in the vein of Lament of Innocence's ad, with someone dressed as Gabriel, with Robert Carlyle doing the voice-over. That would rock.
I wonder if anyone could ask cox or something.
Update on the Dracula's Tomb edition of LoS2. It appears that the figurine of Dracul has been pulled, leaving just the figures of Zobek, Victor, and the Lieutenant. Seemingly to make up for this, GAME are now throwing in all of the dlc packs. *Scowls.* I'm really puzzled as to why no figurines of Gabriel and his son. If anyone has any clue as to why the details of the edition were changed, I'd really apreciate to hear, as I'm sure others who've preordered this will be.
As for the Tomb edition amendments, it just feels a bit of a let down, even if yeah, the figures aren't the most incredible. For the £100 price tag, you'd hope that you'd get something a bit more fancy, like how for LoS1 you got the god mask replica. Truth be told, I'd like to know why the figurines original line up at the very least didn't have Alucard/Trevor and Marie. That said though, I'm mainly pre-ordering the Tomb edition for the artbook, whcih I'm a sucker for.
Yup! It's not my favourite Versailles song by a long shot, but I like those lines from it. :) Ascendead Master, Aristocrat's Symphony, Masquerade, Zombie, Revenant Choir, and God Palace are my favourites. I love their very Castlevania-esque costumes. (And yes, I know that Gackt, formally of Malice Mizer, practically cosplayed as Alucard in his video for 'Mizerable'.)
I saw Versailles live twice, the second of which had a meet n greet. Amazing experience. Sadly, I can't say the same for Jupiter, as I'm really not impressed by their new vocalist Zin, younger replacement model imo for the far superior Kamijo, who's a walking Lestat if there was one. :)
As for the Tomb edition amendments, it just feels a bit of a let down, even if yeah, the figures aren't the most incredible. For the £100 price tag, you'd hope that you'd get something a bit more fancy, like how for LoS1 you got the god mask replica. Truth be told, I'd like to know why the figurines original line up at the very least didn't have Alucard/Trevor and Marie. That said though, I'm mainly pre-ordering the Tomb edition for the artbook, whcih I'm a sucker for.
Dude. I agree with everything you just said regarding Versailles, Kamijo, Lestat, Jupiter, and LOS2. Except for Zombie I prefer Forbidden Gate. I love the intro to Rhapsody of the darkness. I like Klaha more than Gackt.
Im just getting the limited edition artbook. I cant afford to get the special edition from EU.
Per the official LOS FB, New Trailer today at 2pm GMT...about an hour and a quarter from now.Oh man i'm excited
Per the official LOS FB, New Trailer today at 2pm GMT...about an hour and a quarter from now.:D
Yes we hear The Toymaker. He sounds perfectly consistent with his appearance.
I didn't read anything here yet. I want to watch the trailer. But I hope they do not spoil Zobek's true form. Though I am still hoping that he will resemble death.They do spoil it, and y es he resembls death.
I guess a high pitched voice? Like a Clown?
Again I won't watch it till I know if we see Zobek's true form. :P Also does the Trailer make apparent that we will fight Zobek?
FUCK YESWell, as Alucard said in this new trailer:¨Only my father, Gabriel Belmont can destroy Dracula¨.
I-is that... Death..?
Also calling it now- final battle will be Gabriel Belmont vs Dracul
Through whatever contrivance, Gabriel Belmont, will fight himself as Dracul, and YOU will control Gabriel.
Well, as Alucard said in this new trailer:¨Only my father, Gabriel Belmont can defeat dracula¨.Not just that, but Dracul going all "I am your destiny" and shit. Though that could be to Alucard.
"You're a traitor" was said by Dracula or Zobek?"BETRAYER!" was by Zobek, although it is LIKELY to Dracula, probably a prelude to the fight with him- it might just be a ruse and it's to someone else or something else that sounds different out of context
"You're a traitor" was said by Dracula or Zobek?
So this is the second to last trailer right?
Oh my god there will be time travel... Every bit of info I see of this game reassures me more of it, somehow...
aaaand it would be the rightful Castlevania final fight, a Belmont vs DraculaShit, now I really want it to play out like that.
As you may know, I'm a man of theories, especulation and conjectures, but I still don't have idea of how to explain human Carmilla, Trevor and Marie besides "illusions" but s far thadoesn't make sense, as hallucinations can't hurt you. Even more so Human Carmilla.. why her? gabriel didn't know her, and she didn't seem to have a important role, why not human Cornell or human Zobek?.
As you may know, I'm a man of theories, especulation and conjectures, but I still don't have idea of how to explain human Carmilla, Trevor and Marie besides "illusions" but s far thadoesn't make sense, as hallucinations can't hurt you. Even more so Human Carmilla.. why her? gabriel didn't know her, and she didn't seem to have a important role, why not human Cornell or human Zobek?.Perhaps Carmilla and Gabriel were blood related?
Perhaps Carmilla and Gabriel were blood related?Carmilla died a virgin. Well, ascended a virgin.
Seems like a twist they would put in, I mean no one could ever guess Marie being pregnant with Trevor before LoS1.
I believe that the ''Gabriel is the only who can destroy Dracula'' has to do when Satan's defeat in LOS. Seemed like the ritual of the founders so there would be ''two Gabriels''. I don't know lol this story is great.
How are you getting that? It sounds to be like Gabriel will just have to defeat his darkside. Maybe a boss battle with the dragon?Nowhere dude, I'm just conjecturing, as everybody. But I give it that it sounds much more like Gabriel fighting his darkside. I just hope that it is a very real, very physical Gabriel fighting a very real and very physical Dracula, or the battle comes in the form of another symbolic way, or we'll have one more God of War comparison to make...
Also, I'm starting to think that boy Trevor is not an illusion, like he's a fragment of Trevor's soul or something like that. Just the way Marie talks about Dracula coming home to his family.
i could be wrong but i think it was mentioned here that the Japanese LoS1 website listed Carmilla's last name being "Cronqvist"Yeah well, it's pretty much dubious-to-incorrect information. Take a gander here (http://castlevania.wikia.com/wiki/Talk:Castlevania:_Lords_of_Shadow). Nagumo said he'd ask Cox, but no answer.
The fact is that "human Carmilla" represent the bright side of her: one of the founders of light brotherhood. Maybe, this can explain why she said: "and your weakness will be my strenght". She is the good side of someone while Dracula is the dark side of Gabriel.Actually if you harm the dark side you harm the good side too. That's why Human Carmilla should be DEADER. if the vampire Carmilla is killed, the good Carmilla is killed too.
But this is not Vampire Queen Carmilla but Human Carmilla, who should be dead.
[New Official] Dracula's Destiny Trailer HD [Castlevania: Lords of Shadow 2] (http://www.youtube.com/watch?v=lrBiyEWc3GA#ws)
Just a reminder to everyone: Jason Isaacs, etc. sounded different delivering their lines in the final LoS1 trailer than they did in the actual game (such as, the "you monkeys dont deserve redemption" speech). It's obvious they use different takes. So it'll most likely be the same with LoS2. Even in the very first LoS2 trailer Dracula saying "I AM DRACOOL" sounds different than he did in more recent trailers. Compare it for yourself.
[New Official] Dracula's Destiny Trailer HD [Castlevania: Lords of Shadow 2] (http://www.youtube.com/watch?v=lrBiyEWc3GA#ws)
See Enric?. There isn´t an infiltrator, I missed the date of the trailer for 4 hours. Peace ..., (only have luck with my guess)
Carmilla died a virgin. Well, ascended a virgin.
aaaand it would be the rightful Castlevania final fight, a Belmont vs Dracula
Guys, one supposition: could be that Gabriel (like the good side of Dracula) be prisioner in the Forgotten One's dimesion, waiting for someone require her help and free him? (maybe too crazy supposition).
PD: for me, all the voices sounds nice in this trailer.
And.. one more trialer un two weeks (the last.)(click to show/hide)
And.. one more trialer un two weeks (the last.)(click to show/hide)
And.. one more trialer un two weeks (the last.)(click to show/hide)
Cheesy as fuck.Would you have it any other way for Castlevania though?
But we won't fight Satan and Dracula at the same time I hope but one after another. :P Like you know, two boss battles.
Ehh Belmont plus err Alucard versus Dracula?
Bergaron, se que es parte de la magia ¿pero exactamente que tipo de relación tienes con Mercury Steam? Estoy intrigado.
Would you have it any other way for Castlevania though?Dunno, I never liked Castlevania for it's story or cheesyness/campyness. It's almost purely gameplay and music for me.
Yeah, but do you flap in the night?
What if Bergaron is actually Eric Alvarez.
In other words, I don't think that he never split into light and dark like the founders did. He just became a vampire so that he could survive the dimensional prison where the forgotten one was.But he might do the ritual and split himself willingly to destroy "The Dragon", assuming Gabriel was "pure hearted" as Marie said, the one left behind would be normal gabriel belmont.
BTW, the trailer confirmed again that the Dragon transformation is just a glorified item crash. It looks exactly the same as the dark crystal animation.We knew that. And no, feb 25.
This game is releasing Feb 1, right?
Why is everyone assuming that if the final battle is Gabriel vs. Dracula, we control Gabriel? Considering that since we are playing through the game as Dracula, it's more likely that we be controlling Dracula and fighting Gabriel. If that is the case, how do they separate? Many of you think that after the battle with Satan at the end of LoS1, Gabriel's good half went to heaven and his dark half remained behind and that is what became a vampire and killed the forgotten one. I'm not sure that's the case. From what I remember, after that battle with Satan, Gabriel was back to his normal self. Alive. The light that left him was the power the spirits gave him to come back to life and fight Satan.
In other words, I don't think that he never split into light and dark like the founders did. He just became a vampire so that he could survive the dimensional prison where the forgotten one was.
Since the trailer mentioned that it is only Gabe who can defeat the Dragon, plus given the possibility of a split between good Gabe and bad Gabe, what if Victor is really good Gabe?
Good Gabe (Victor) teams up with bad Gabe for the final showdown, then they all die. the end.
Pat Stew was just hired to read lines from the script. i doubt he knows anything about castlevania. y'know just like how Hugo Weaving said despite signing a contract to voice Megatron he knows nothing about the Transformers series
I just noticed in the trailer, did Victor perform a Grand Cross?[/s]
If what Cox said is true (I know, it's a stretch already), then the cast of voices are actually told the entire story and asked if they want to be involved in it. They're doing the work that they 'believe in'. Was in some pre-release interview for the first LoS.
Again, from Cox, so take it with a nugget of salt.
If what Cox said is true (I know, it's a stretch already), then the cast of voices are actually told the entire story and asked if they want to be involved in it. They're doing the work that they 'believe in'. Was in some pre-release interview for the first LoS.Though, what they "believe in" could have a wider range of what some might think they believe in. No doubt Mr. Stewart is a great actor, but it's not like every role he chooses is based on Shakespearean drama and seriousness. He IS in American Dad, and starred in Tobe Hooper's campy space vampire horror flick, Lifeforce, back in the 80s. If he BELIEVES in those projects, that's fine, but that also means Mr. Stewart has a quirky side to himself(Robin Hood: Men in Tights is proof of that) and isn't all "Mr. Drama".
Again, from Cox, so take it with a nugget of salt.
I remember Patrick Stewart saying that his wife lovd the story of LoS1, or was it Robert?Well I never heard Patrick Stewart saying anything about LoS whatsoever. :P That's why I asked if there is any source of him writing or saying anything about LoS.
I just noticed in the trailer, did Victor perform a Grand Cross?
My speculation.
Since the trailer mentioned that it is only Gabe who can defeat the Dragon, plus given the possibility of a split between good Gabe and bad Gabe, what if Victor is really good Gabe?
Good Gabe (Victor) teams up with bad Gabe for the final showdown, then they all die. the end.Then normal Gabe would wake up and say wtf I've been smoking?
I've been wondering this myself. The name would be a perfectly symbolic, if on-the-nose, choice. My only problem with it is that Dracula repeatedly seems fraught and shows some remorse. If there is a split, it may happen during the course of this game. I'm not really convinced, but it's plausible.
... especially considering there's a Castle Area called Underground Garden.Wow, really? Wonder if they were inspired by the Saturn Nocturne in the Moonlight?
>Still no PC preorderTHIS.
Seriously, why. "preorders now open!" and they even show 360/PS3 AND PC.
On that matter, I wonder if they will do steam exclusive or actually have a physical PC release. I'd really like a physical release...
the trailer lacked 1 thing; gameplay. it feels like it wants to cater to Hollywood movie audiences moreso than us [see: Dark Knight Rises trailer i posted]. it's still a good i mean "EPIC" trailer, but it wouldn't have hurt to throw in some actual gameplay footage, sheesh (and by that i mean showing off platforming segments, delivering some combos to a group of enemies, etc)
why cant they mix hype VA's & characters with gameplay segments?
So the game has been already been shipped. Spoilers are imminent
WHEN THE fuck DOES THAT DEMO LANDS ON STEAM??? >:(
So the game has been already been shipped. Spoilers are imminentNooo fucking way.. source?
Nooo fucking way.. source?
https://twitter.com/SpainkillerHopefully he's a reviewer, because if not, the game iso will be leaked like tomorrow.(click to show/hide)
The game will be unveiled, it is leaked, but pre-order this steam is delaying, I bet it's because of problems with the demo.The game is not leaked yet (believe me, I have my sources lol) but you are right, they need to ride the hype wave like tomorrow.
I hope they get it right because it can cost them dearly, the hype is over, and games like Shadow of Mordor or the next titles and steal all the attention in the media. No mention what to see games that are closer and is more palatable one PS4, Xbone ... if not take the pre-sale this week PC will hit hard ..
https://vine.co/v/MuzPmzDXlxP
https://vine.co/v/MuzPmzDXlxPHoly shit, the city looks fucking amazing. Their new graphics engine really was worth the hype.
Holy shit, the city looks fucking amazing. Their new graphics engine really was worth the hype.And taht is a PS3.. incredible.
Lol and i got banned from the LOS2 facebook grup coz post the same link...Konami is already butthurt over the impending leaks, lol
am i in the minority that would rather be playing as decrepit Dracula in modern times instead of young Dracula
Achievement list is up! Spoilers guys, be warned:
http://www.gamefaqs.com/boards/672716-castlevania-lords-of-shadow-2/68435826 (http://www.gamefaqs.com/boards/672716-castlevania-lords-of-shadow-2/68435826)
am i in the minority that would rather be playing as decrepit Dracula in modern times instead of young Dracula
Were those all the bosses? Hopefully not...I hope not as well, considering most of those were already seen via press release art and trailers. I hope the hint at there being lots of optional stuff means additional hidden bosses.
am i in the minority that would rather be playing as decrepit Dracula in modern times instead of young DraculaI'm crossing my fingers for old drac to be an unlockable skin.
So what are the other bosses that the achievements don't list then? Is Legion really one of them?
So what are the other bosses that the achievements don't list then? Is Legion really one of them?I don't think so. Legion would have deserved an achievement. I'm counting him off the game. Sad, but still, I'm sure the game will deliver.
I guess that Zobek might turn into Legion.No, we already saw his death form. looks great BTW.
Where is this legion talk coming from? I mean legion would be awesome but.... Where did you guys get that he (they) would be in the game?It's a fan favorite, and one of the monsters that would benefit the most from HD and production values, very shocking. It was wishful thinking. Well, there's always the Alucard DLC.
I guess that Zobek might turn into Legion.
Also I am sure that some bosses were not listed. For example the acolyte that summons Satan, as the first one is the scientist Lady, the other one the bald guy who shoots lightning.
I think you can change the thread title by changing the subject of the first post.I love you!
(click to show/hide)
Howabout getting all the dirty laundry out in the air, as far as spoilers are concerned:
Secret Achievements:(click to show/hide)
so now we have 2 essentially identical threads that contain LoS2 info/spoilers and both started by AhasverusHaha yep, I wanted this one to be more or less spoiler thread, and more about launch hype but then speculations came and went and we fell for it. The story could be a sensitive case so soon to release so I'd prefer this one to be more general, I'm sure there are people here who don't want to be spoilered by the hard facts we have now.
b-but this thread is clearly labeled HERE BE SPOILER INFO, has been for years in fact. both threads serve the same purpose~
i just think you may be getting a little ahead of yourself lol
b-but this thread is clearly labeled HERE BE SPOILER INFO, has been for years in fact. both threads serve the same purpose~Well then feel free and make a spoiler free thread
i just think you may be getting a little ahead of yourself lol
Well then feel free and make a spoiler free threadThe point is there is no need for either when you have this thread here.
The point is there is no need for either when you have this thread here.It should not be (but that's only my opinion) as people not only from here, but the whole internet are reading this thread for information of the game (we're the best source and compilation after all) and I'm sure many people will be píssed and/or tempted by a wild spoiler, it was different before today because it was all speculation, it's not speculation anymore, we even know the ending.
Spoilers are advertised as being posted so long as the spoiler tags are used.
And the spoiler free discussion is here as well.
It should not be (but that's only my opinion) as people not only from here, but the whole internet are reading this thread for information of the game (we're the best source and compilation after all) and I'm sure many people will be píssed and/or tempted by a wild spoiler, it was different before today because it was all speculation, it's not speculation anymore, we even know the ending.
This place should be spoiler free, I want to come to this thread to read general discussion and news without being spoiled.No new info but: There is a very hidden pot roast in the game lololol Game of the Forever confirmed.
Interview with Enric, I don't have time to translate right know, maybe other can do it.
http://abload.de/img/hobby_consolas_-_febrn5s0p.jpg (http://abload.de/img/hobby_consolas_-_febrn5s0p.jpg)
This place should be spoiler free, I want to come to this thread to read general discussion and news without being spoiled.
Can't we chance this thread to a non-spoiler one?? It's stupid to have a "leak/spoiler" one, and this one.
Or else, I'll stop checking the forums for a month. :(
Can't we chance this thread to a non-spoiler one?? It's stupid to have a "leak/spoiler" one, and this one.
Or else, I'll stop checking the forums for a month. :(
Thread title for anyone who missed it:
"The Dragon Returns" - Castlevania Lords of Shadow Sequel (HERE BE SPOILER INFO)
From Spain Killer:(click to show/hide)
(click to show/hide)
Also, didn't get why they added that SCV4 chandelier thingTo show fans another example of how LOS2 drew some inspiration from an old CV title.
This game looks so pretty, I need more footage asap.
lol at the chandelier footage popping up from Super Castlevania IV
"Belmont Lineage" caught my eye, I wonder if we'll see a drawing of an LoS styled Sonia and Richter or maybe even new names.
(click to show/hide)
That chandelier SCIV scene on the trailer is nothing like the scene happening on LoS 2... one is skill based, the other is almost automatic. See how you just can move the chandelier in four directions...Now you're just being picky.
So, looking now in movement, the three-headed serpent boss, must be the 3 gorgons in only one being. Love the modern-oldschool city.
PD: we must make a request to David Cox and MS to put the "old Drácula" skin like a unblock extra in the game.
"Euryale, Stheno and Medusa" is on a different section than "Gorgon"
MEDUSA HEADS ARE BACK TO HAUNT US
MEDUSA HEADS ARE BACK TO HAUNT USLeak guy did hint they would be back in the Gorgon battle...
Also, he says he wants the next take on Castlevania to be completely different to his.
perfect opportunity for the long-awaited Akumajo Dracula "Alucardvania" to come outIf it's not by IGA's terribly incompetent 3D team, go ahead.
If it's not by IGA's terribly incompetent 3D team, go ahead.
If it's not by IGA's terribly incompetent 3D team, go ahead.
Don't anybody throw bricks at me, but I don't understand the fascination with Alucard. I mean, I kind of do, with his appearance in SotN pioneering the "ridiculous loads of loots and weapons" aspect of Castlevania, but... there's no guarantee at all that Alucard coming back will mean that a new game will be as good as that one.
I wanna see the Nagumo versus Jorge standoff already.
I don't think IGA will ever touch the series again,
If you go to the castlevania wiki, you can see like 5 seconds of new gameplay in the ad. You can see like 2 seconds of the Agreus battle and also of that purple wind guy. Its not much at all. But i get excited about the smallest of new stuff.
Meh, I cannot watch this ad on the wiki since it only shows German ads to me. :( I guess Agreus appears normal sized here?
Music sounds as generic and lifeless as ever. Give Castlevania to Platinum games.Yeah terrible. In other news, one of the most important soundtracks publications just reviewed the LoS Ultimate Score.http://tracksounds.com/reviews/castlevania_lords_shadow_ultimate_oscar_araujo.htm (http://tracksounds.com/reviews/castlevania_lords_shadow_ultimate_oscar_araujo.htm)
10/10
I still can only remember like 5 tracks from the whole soundtrack.Read the review. They address fan criticism and how it was criticized for being "Holliwood epic".Their parameters don't adress catchyness but cohessiveness and catharsis, e g. You may not remember the melodic line but when the track wants to reflect sorrow it does mangnificently. It's another point of view more musician oriented, you may not like the /style/ but in its style its wonderful.
Read the review. They address fan criticism and how it was criticized for being "Holliwood epic".Their parameters don't adress catchyness but cohessiveness and catharsis, e g. You may not remember the melodic line but when the track wants to reflect sorrow it does mangnificently. It's another point of view more musician oriented, you may not like the /style/ but in its style its wonderful.
e g. You may not remember the melodic line but when the track wants to reflect sorrow it does mangnificently.
I still can only remember like 5 tracks from the whole soundtrack.
Catchyness is not the ultimate measure of quality
Complaining bout the LOS score because it doesn't have catchy songs like previous cv titles is like complaining about a submarine because it can't fly. You have to understand what the purpose of the LOS score is to appreciate it.
I agree 100%
Listen to Belmont theme, Draculs theme, Carmilla, Final confrontation, waterfalls of agharta... Not particularly catchy. But very memorable in my opinion...
Now listen to the rest of the album without falling asleep.
I'm not just saying it to be a dick. I bet adding electronic like they promised will make it stand out more.
I don't understand how anyone who knew what the score of LOS was about could make a complaint that the songs weren't catchy. What were you expecting? Bloody tears to break or something?
Watch out guys, Spain Killer isn't the only one with a copy of the game. The game has leaked out in certain places already so heads up.
Watch out guys, Spain Killer isn't the only one with a copy of the game. The game has leaked out in certain places already so heads up.Where?
Anyone in specific?
Another review copy.(click to show/hide)
Because it was not their thing, it was not to their liking, is that so hard to understand?
Some people like to play a castlevania game with different music in mind, it doesn't have to be Bloody tears are anything like that, as I said earlier its subjective really.
Its ok if you like that kind of hollwood score/ambient type of music in your CV games, others do not.
What LOS set out to do was its own thing which is understandable, it set out to have that type of musical score and it did what it set out to do perfectly, but it does not mean that people who know what the score set out to do should automatically be onboard with it, especially when they are accustomed to a different type of musical score in the series.
I didn't say everyone had to like it. I said complaining about it for not having catchy songs is complaining about the wrong thing. If you want to criticize it objectively, then criticize it for what it is. For example, complaining that the moods don't always match up, or that the vibe was wrong. They did not intend to put catchy upbeat music in LOS. If you don't like that, that's fine, but that doesn't mean that the score was a failure, or a low point in the series. It means that you just don't like the angle they took. Many long time fans like myself appreciate that they did something different with LOS.
Watch out guys, Spain Killer isn't the only one with a copy of the game. The game has leaked out in certain places already so heads up.Awesome, bring on the gameplay footage.
Awesome, bring on the gameplay footage.
If you still don't see what I'm trying to say then I'm going to give up, because this is getting exhausting.
lol some people take this stuff to seriously.
Your getting irritated and exhausted over a discussion about a video game's music score?
Just go ahead and give up then if its getting to you so much.
@Alucard It's because you haven't understood that music does not consist on catchyness and that there is a reason why cellphone ringtones don't have award ceremonies, because music goes deeper than that. I'd suggest you to read the review and understand the professional critic angle and then decide if you agree or disagree with it.
lol some people take this stuff to seriously.
Your getting irritated and exhausted over a discussion about a video game's music score?
Just go ahead and give up then if its getting to you so much.
No. I'm getting exhausted because you keep missing my point!
Could it be that you are one of the "I think LOS should not be a Castlevania" CV fans?
Eh, LoS music is boring for me because I found it boring.I can get behind this :P I for one hate the Lamment of Innocence score, bores me to tears, but I know it also won its fair share of awards.
That's about it.
Castlevania III, IV, Bloodlines, Rondo, and SotN have the best soundtracks in the series in my opinion.How did you dare to forget Belmont's Revenge *youarealreadydead.jpg*
Rebirth gets honorable mention because I am forever the Rebirth guy around here. :P
How did you dare to forget Belmont's Revenge *youarealreadydead.jpg*
It's strange for me to say that I accept LoS a lot more now because I know it's ending with this game?Nah, that's where I'm at now too. LoS is a mixed bag among the fans, you either think its a Castlevania game or you don't. I honestly did not become a real fan of this new series until that hype LoS2 CG trailer and Mirror of Fate establishing the Belmont clan/Dracula into it's canon.
I understand that spoiler differently. If you read it carefully, it leaves on the air that maybe there's another battle after Satan.(click to show/hide)
I understand that spoiler differently. If you read it carefully, it leaves on the air that maybe there's another battle after Satan.
Really?"And save the world, again." That part makes me think there's something after it. The chapter structure hints at that too.
Because the final achievement which says(click to show/hide)
Really?I don't think so, by this point the leaked level list is pretty legit and we know there is something that comes after that. Probably
Because the final achievement which says(click to show/hide)
The only problem I'm having right now is having Gabriel coming back/spliting from Dracula. That's bullshit IMO.
I don't think so, by this point the leaked level list is pretty legit and we know there is something that comes after that. ProbablyProbably Dracula himself. If he Gabriel is really separated from him, we'll fight Dracula using Gabriel in the end...(click to show/hide)
...getting the shaft...HA
These spoilers say nothing about Alucard. Fuck, they are making him secondary huh? Even when he is a Belmont too, he is getting the shaft...Tease character for DLC.
Tease character for DLC.Are they considering DLC? Has Cox said something about it?
These spoilers say nothing about Alucard. Fuck, they are making him secondary huh? Even when he is a Belmont too, he is getting the shaft...
Yea the little we are hearing on Alucard has me uneasy...If he gets killed for no reason, I'll be fucking pissed off!!!
Especially since he should be pretty important since he has the only thing that is known to be able to kill Gabriel/Dracula for good.
It seems more and more likely that he gets killed at some point midway in the game and has his sword taken, the most likely murderer seems to be Zobek/Death.
Alucard DLC will happen.
Believe.
only thing that has me intruiged plot-wise is what Cox said how the ending will be a big "wtf" moment
(click to show/hide)
Spainkiller finished the game. He says there are some "meh" parts (probably the revilled Areus fight) but that it was a very good game. So, crisis averted.(click to show/hide)
Well, I do not remember any game more than 20 hours not have some "meh" parts o mision, except Zelda Ocarina of Time. Even FF had many boring parts.Hey bergaron :3 do you have it already? Any conjectures you'd like to share with us? How are the behind the scenes in mercury now?
Spainkiller finished the game. He says there are some "meh" parts (probably the revilled Areus fight) but that it was a very good game. So, crisis averted.
whatwhat what?
whatOh you card
Spainkiller finished the game. He says there are some "meh" parts (probably the revilled Areus fight) but that it was a very good game. So, crisis averted.(click to show/hide)
Hey bergaron :3 do you have it already? Any conjectures you'd like to share with us? How are the behind the scenes in mercury now?
Spainkiller deleted the tweets but ENDING SPOILERS(click to show/hide)
Spainkiller deleted the tweets but ENDING SPOILERSSIGH(click to show/hide)
Spainkiller deleted the tweets but ENDING SPOILERS(click to show/hide)
Pretty much. I do hope they drop the "LoS" moniker however.(click to show/hide)
Pretty much. I do hope they drop the "LoS" moniker however.Agreed.
Pretty much. I do hope they drop the "LoS" moniker however.Agreed. I think once LoS2 is out, Konami should either go back to the old cannon, or do another reboot either alone or with a different developer.
Still noone that knows the Name or the page of the other guys who leak Content of the final game?
LoS2 ending = thisI'm half expecting it.
next gen Castlevania teaser trailer (http://www.youtube.com/watch?v=1LKuo1IBhNY#)
* Heavily modified to fit LoS universe *
i think you mean "i would prefer that before the classic canon," which doesn't belong to a single producer
u think you're gonna have a personal confrontation with IGA one day, then? maybe things won't exactly go in your favorThat demented in cowboy hat that carries a whip everywhere? I wouldn't touch that guy :P
i guess i can understand that lol
anyway, if they were to make another game in the style of ReBirth, then that'd be way better than a "Mirror of Fate 2"This is all I've been asking for for awhile now.
I'll be fucking pissed if LoS2 isn't the last LoS game. There's nowhere to go, fuck this shit!
Stories about Brotherhood, new Belmonts... no, really, fuck all of this. Reboot this shit again, please.
I'll be fucking pissed if LoS2 isn't the last LoS game. There's nowhere to go, fuck this shit!I wholeheartedly agree!!!!! After LoS2, the LoS saga should be left alone. MS said that it was suppose to be the end and it should be left as such. I say give the reins to another developer and reboot the series again.
Stories about Brotherhood, new Belmonts... no, really, fuck all of this. Reboot this shit again, please.
What's wrong with new Belmonts?I simply don't think LoS should try the same approach as the old series. Make the series more like Zelda, with multiple universes and self-contained stories. A multiverse if we can call that.
My LoS2 ending speculationThat would be so fucking lame. Dracula should be the final boss, so Dracula has to win this.(click to show/hide)
I simply don't think LoS should try the same approach as the old series. Make the series more like Zelda, with multiple universes and self-contained stories. A multiverse if we can call that.
That and I think that a LoS without Mercury Steam wouldn't be the same thing. So, no, I don't want a new LoS game or new Belmonts on a new LoS game or something. I prefer if they simply tried another thing with the series.
My LoS2 ending speculation(click to show/hide)
In other news, the games is supposedly shorter than LoS1 with almost all fat trimmed, also the world while open and "decently stiched together" is not "as seamless as Dark Souls". Also SPOILER FIGHT(click to show/hide)
so has anyone else noticed not one of these leaks mentions as Slogra/Gaibon battleBecause it doesn't exist? We knowthat since like 3 years ago. Sad I know, but again, DLC :P
I simply don't think LoS should try the same approach as the old series. Make the series more like Zelda, with multiple universes and self-contained stories. A multiverse if we can call that.
That and I think that a LoS without Mercury Steam wouldn't be the same thing. So, no, I don't want a new LoS game or new Belmonts on a new LoS game or something. I prefer if they simply tried another thing with the series.
Because it doesn't exist? We knowthat since like 3 years ago. Sad I know, but again, DLC :P
That commercial from the Castlevania wiki with a few new clips:
Castlevania: Lords of Shadow 2 NEW GAMEPLAY TV Spot (http://www.youtube.com/watch?v=AXlNCErenmw#ws)
PC players are going to get a bonus, according to Cox. Maybe MoF HD?
something to push the sells...Metal Gear V demo?
PC players are going to get a bonus, according to Cox. Maybe MoF HD?Has anyone asked him on an ETA for PC preorders?
Bonus for PC gamers? I'll accept MoF HD, ok?yeah I'd be totally ok with that.
(click to show/hide)
http://www.amazon.com/CASTLEVANIA-Lords-Shadow-Original-Soundtrack/dp/B00I4WG7Q2/ref=sr_1_3?s=music&ie=UTF8&qid=1391203443&sr=1-3&keywords=Castlevania+Lords+of+Shadow (http://www.amazon.com/CASTLEVANIA-Lords-Shadow-Original-Soundtrack/dp/B00I4WG7Q2/ref=sr_1_3?s=music&ie=UTF8&qid=1391203443&sr=1-3&keywords=Castlevania+Lords+of+Shadow)
"Castlevania" on the tracklist better be an arrangement of classic songs, but I know it's probably just going to be some fanfare thing when you approach it.
WILL YOU STOP CALLING ME OSWALDHaha, EXCUUUUUSE me OSWALD!
WILL YOU STOP CALLING ME OSWALDI'll call you Osmosis :P
i agree Oswaldo, am not expecting it to be a remix from CV1 or anything but i suspect it'll be good in its own right. despite the "Hollywood epicness" of the LoS series soundtrack thus far, i must admit that there are still several tunes that are just excellent, such asBatmanBelmont's Theme, Vertical Prison, Prince of Darkness, just to name a few
due to the overall gothicness LoS2 seems to be oozing of, i am hoping it would have tunes to match. the game is looking phat and i cannot wait to play it
That commercial from the Castlevania wiki with a few new clips:
Castlevania: Lords of Shadow 2 NEW GAMEPLAY TV Spot (http://www.youtube.com/watch?v=AXlNCErenmw#ws)
LoS2 ending = this
next gen Castlevania teaser trailer (http://www.youtube.com/watch?v=1LKuo1IBhNY#)
* Heavily modified to fit LoS universe *
Bonus for PC gamers? I'll accept MoF HD, ok?Most likely... ever since Mirror of Fate HD released for Xbox 360/PS3, Cox has been very quiet on questions regarding the PC release (I even contributed, I got no response). It would be a generous motion since the consoles got the first Lords of Shadow 3 years before the PC version, also received the Castlevania bundle containing LoS, all of the DLC, and MoF HD which itself included the demo for LoS2. I myself would pay for it, but I presume that MoF didn't get that many sales overall and it would at least be played if it were included with LoS2.
Something leak pleeeeaaaaaaase.
Next Friday-Sunday you will have a lot of news, info and material.Review embargo?
All I want is the demo on Steam.
Next Friday-Sunday you will have a lot of news, info and material.
^that game is the unofficial Castlevania for GameGear that was never released lolSeriously?
^that game is the unofficial Castlevania for GameGear that was never released lolLove the lead up to some of the bosses. The mood changes and suddenly shit gets real, and then the boss shows up in dramatic fashion. Love that!!
Seriously?
lol what i meant was, had Konami decided to release a Castlevania for the GameGear back in the day, it probably would've looked like that game
Next castlevania-Konami
https://www.youtube.com/watch?v=VPnrkbak6v8#t=146 (https://www.youtube.com/watch?v=VPnrkbak6v8#t=146)
I found this tooAren´t those fanmade?
http://elonir.deviantart.com/art/Castlevania-Lords-of-Shadow-2-God-Paladin-413515014 (http://elonir.deviantart.com/art/Castlevania-Lords-of-Shadow-2-God-Paladin-413515014)
http://www.dualshockers.com/2014/02/02/castlevania-lords-of-shadow-2-esrb-rating-has-nudity-and-violence-but-no-rape-controversy-in-sight/ (http://www.dualshockers.com/2014/02/02/castlevania-lords-of-shadow-2-esrb-rating-has-nudity-and-violence-but-no-rape-controversy-in-sight/)
A character gets a stake in the head.... a "her" specifically.
What do you guys think? How big will Death be compared to Gabriel?
Just as big as him or way, way bigger like Cornell in his werwofl form or even the Forgotten One?
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimage-upload.de%2Fimage%2FXFSfvt%2Fb2e474ee79.jpg&hash=da8315d81a07d4cf7ef33ec977d5bbe4)
I found this tooI'm getting a total THIS vibe from that render:
http://elonir.deviantart.com/art/Castlevania-Lords-of-Shadow-2-God-Paladin-413515014 (http://elonir.deviantart.com/art/Castlevania-Lords-of-Shadow-2-God-Paladin-413515014)
I found this too
http://elonir.deviantart.com/art/Castlevania-Lords-of-Shadow-2-God-Paladin-413515014 (http://elonir.deviantart.com/art/Castlevania-Lords-of-Shadow-2-God-Paladin-413515014)
I must said one thing: I would cuss that the arcangel is in fact a black man (look the boss fight carefully).
Not to crash the party, but you can see the paladin unmasked in different trailers.
A trailer is supossed to be released this week right? As the prophet Bergaron said :p
The public demo will be the same one that comes with Mirror of Fate HD right?
Oh my fucking God. Jesus Christ. So, so, so awesome:Hype x999
http://www.ign.com/videos/2014/02/04/fighting-the-toy-maker-in-castlevania-lords-of-shadow-2 (http://www.ign.com/videos/2014/02/04/fighting-the-toy-maker-in-castlevania-lords-of-shadow-2)
Oh my fucking God. Jesus Christ. So, so, so awesome:
http://www.ign.com/videos/2014/02/04/fighting-the-toy-maker-in-castlevania-lords-of-shadow-2 (http://www.ign.com/videos/2014/02/04/fighting-the-toy-maker-in-castlevania-lords-of-shadow-2)
Oh my fucking God. Jesus Christ. So, so, so awesome:just epic... Wow.. what a boss battle...
http://www.ign.com/videos/2014/02/04/fighting-the-toy-maker-in-castlevania-lords-of-shadow-2 (http://www.ign.com/videos/2014/02/04/fighting-the-toy-maker-in-castlevania-lords-of-shadow-2)
Such a whimsical bossfight.
As a not English native Speaker is that a rather good or bad judge? :D
that boss fight looked incredibly easy btw
Oh my fucking God. Jesus Christ. So, so, so awesome:Wow, holy damn. I really need to find a way to play this game.
http://www.ign.com/videos/2014/02/04/fighting-the-toy-maker-in-castlevania-lords-of-shadow-2 (http://www.ign.com/videos/2014/02/04/fighting-the-toy-maker-in-castlevania-lords-of-shadow-2)
that boss fight looked incredibly easy btwAgreed, but good thing difficulty modes exist.
Why not?Nice catch, that's a neat nod to the old canon.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffarm6.staticflickr.com%2F5523%2F12310467274_b2f6f37e7f_c.jpg&hash=4478a94ea06d9b12b11aecc22785b549)
Look at the fabric patterns.
So im hearing this game got a 6 from Gameinformer. :oOuch.
For comparison, LOS1 got a 9 and MoF got a 8/75.
Ouch.
I hope this game doesn't end up disappointing, everything about it looks so much more promising than LoS1 did.
•"This shambling monstrosity is composed of chunks from other, better games"So it's like the first game? :P
So it's like the first game? :P
Those other complaints range from reasonable to whiny from the sound of it.
Here's are his reasoning's:TL;DR, NOT MUH CASTLEVANIA, NOT MUH LORDS OF SHADOW 1, NOT MUH MEDIEVAL SETTING
•Claims nearly every attempt this game makes to "stray from its fundamental kill room formula ends in failure".
•Reviewer loved the first game, said "Unfortunately this sequel is as fresh as a whiff of garlic breath".
•Good new combat mechanics but enemies stun locking you out of combos from across the map while you fight with the camera.
•Reviewer hates the modern setting, its filled with generic alley ways, factory levels.
•Says there was one stealth segment that was the worst of its class. The more traditional Castlevania settings are better.
•Says there is one great level with the toy maker, outside of that most of the game is just ground previously covered in the first game.
•"This shambling monstrosity is composed of chunks from other, better games"
This is fishy. They say that the review is half page long, you just can't review a 20+hours long game in half a page. I'm smelling another "I played 2 hours" situation.
some people loved Superman Returns but hated Man of Steel.. i dunno how that's possible but to each their own
Probably got stuck on that stealth section with the minotaur just like Spainkiller and called it quits. He DID say that a stealth section in the game was the worst of it's class.How about we pray for some Day one patch.
Now im eager to see how this section plays off.
However, Mirror of Fate scoring higher? I thought everyone and their mothers hated MoF with a burning passion. (I loved it though. :()
How about we pray for some Day one patch.
OMG I THOUGHT I WAS THE ONLY ONE.
Seriously though, GameInformer gave Fire Emblem: Radiant Dawn a 7 and a 5.5 because "TOO HARD WAH WAH WAH"
6.75
"Lisa and I both knew that our Paper Mario scores were going to cause controversy. Yes, we know that many people out there will love it. We also know that it is a well-made game. However, it also WILL NOT appeal to many people - I would safely say that more people will dislike it than like it. Why? Like we said in the review, it's a very kiddie game - it's target audience is clearly young gamers - I would say 10 and under. For that reason, we had to score it low. Remember, we aren't scoring games strictly on our personal opinions, we're also scoring them based on how much we think THE GAMING PUBLIC will like them."
OMG I THOUGHT I WAS THE ONLY ONE.Mirror of Fate is the whole reason I'm still on board with the LoS series, it did pretty much everything I was hoping for and more for the new canon lore. It established the Belmont clan, gave us Dracula, but ultimately I finally had a portable Castlevania game on my 3DS. That's really the one thing I wanted more than any other game for my 3DS was a new Castlevania.
How about you pray for a good game? This game is shaping up to be decent at the very best. This is what usually happens when games are hyped up and fail to live up to expectations.This game just can't possibly be WORST than both LoS and MoF. If it is, MercurySteam can kiss their bussiness goodbye.
This game just can't possibly be WORST than both LoS and MoF. If it is, MercurySteam can kiss their bussiness goodbye.That's clearly not going to happen since their Contra project was probably already greenlit. If LoS2 does tank they have one more card up their sleeve.
Wait, how did Lightning Returns score higher than LoS2?Lightning Returns is actually pretty fun, believe it or not. The new combat system is nifty.
Ok I'm calling some serious bullshit now, that game looks like complete ass. The whole Lightning saga is awful.
Lightning Returns is actually pretty fun, believe it or not. The new combat system is nifty.
Let's not forget their quality review for Paper Mario: TTYDQuote from: GameInformer6.75
"Lisa and I both knew that our Paper Mario scores were going to cause controversy. Yes, we know that many people out there will love it. We also know that it is a well-made game. However, it also WILL NOT appeal to many people - I would safely say that more people will dislike it than like it. Why? Like we said in the review, it's a very kiddie game - it's target audience is clearly young gamers - I would say 10 and under. For that reason, we had to score it low. Remember, we aren't scoring games strictly on our personal opinions, we're also scoring them based on how much we think THE GAMING PUBLIC will like them."
Mirror of Fate is the whole reason I'm still on board with the LoS series, it did pretty much everything I was hoping for and more for the new canon lore. It established the Belmont clan, gave us Dracula, but ultimately I finally had a portable Castlevania game on my 3DS. That's really the one thing I wanted more than any other game for my 3DS was a new Castlevania.
Plus it gave us some amazing designs for the Belmonts, ones I might like more than the original canon's designs. I will never stop praising Mercury Steam's artists.
The jumping was super clunky and some bosses were kinda w/e, but it was a much better game than I thought it would be.
The game is actually not that bad, im just sick of SE shoving Lightning down our throats and telling us "She's your goddess, LOVE HER!"
That's clearly not going to happen since their Contra project was probably already greenlit. If LoS2 does tank they have one more card up their sleeve.Sales will dictate that. If they plummet (and if the game is bad, they will) they could just scrap the game. They did it witha contra once, they can do it again.
Wait, how did Lightning Returns score higher than LoS2?AND they said Lighting Returns is the WORST of the trilogy. To rank the worst of a trilogy of shit(the worst being the most rancid, stinking, slimy turd of the turd pile, hyperbole aside, they DID say it was below FFXIII and FFXIII-2, both that weren't that good to begin with) above LoS2 is kinda insulting.
Ok I'm calling some serious bullshit now, that game looks like complete ass. The whole Lightning saga is awful.
The game is actually not that bad, im just sick of SE shoving Lightning down our throats and telling us "She's your goddess, LOVE HER!"Toriyama's mad obsession with her. He wants EVERYBODY to be as enthralled with her character as he is! "She is the ideal waifu! Strong, determined, yet gentle... like a rose!". Yeah, anybody remember that presentation? He brought out a rose and described how alike it is to Lighting? LOL!
In sadder news, our series is going to get Metroid'ed :( Again. This time for the wrong reasons.What does this mean? Other M'd or just no games?
AND they said Lighting Returns is the WORST of the trilogy. To rank the worst of a trilogy of shit(the worst being the most rancid, stinking, slimy turd of the turd pile) above LoS2 is kinda insulting.I've heard the opposite, that LR is the BEST of the 3 13 games. I'd believe it.
What does this mean? Other M'd or just no games?Forgotten, no sales, no games :(
Forgotten, no sales, no games :(I think everyone predicted that future whether LoS2 did well or not, Konami doesn't know how to handle any of their good IPs lately that are not Metal Gear Solid.
Castlevania deserves a rest.
I've heard the opposite, that LR is the BEST of the 3 13 games. I'd believe it.I'm just saying that Game Informer said it was the worst.
Forgotten, no sales, no games :(Into the vault with you! Go keep Goemon and the Hudson crew company!!!! *vault door slams*
Not before we get that Alucard DLC.I agree.
I agree.
Not before we get that Alucard DLC.I'm pretty sure we'll get that anyway.
Into the vault with you! Go keep Goemon and the Hudson crew company!!!! *vault door slams*Goemon, Bomberman, Sparkster...yea... ;__;
Castlevania doesn't need a rest. It needs a good developer.Konami wil relegate it to a Silent Hill fate, rolling from c-tier developer to z-tier developer with eac new iteration. I don't want that, I'd rather let it go. Then come back in 20 years or something with a bang. Or not.
Or Castlevania get's demoted to iPhone's with microtransactions up the ass.So dead, then. oh, my heart.
Which is sadly a possiblilty. :(
OK guys, GameInformer didn't like it. Don't start doomsaying already.Yeah, let's see what other sites/magazines think of it. Majority of reviews aren't always high. Sometimes you get some scores that are inconsistent with the rest.
I mean, none of the other LoS games were controversial.
I'm just saying that Game Informer said it was the worst.In all honesty, I never pay attention to game journalism.
Personally, I think I like the battle system more(more action based), but what they said in the article(as I read a summery of), is that there's a slew of fetch quests. I'm really not that into fetch quests(they are like, some of the WORST aspects of RPGs, be them JRPGs or WRPGs).
Into the vault with you! Go keep Goemon and the Hudson crew company!!!! *vault door slams*
OK guys, GameInformer didn't like it. Don't start doomsaying already.
I mean, none of the other LoS games were controversial.
Game Informer holds half Credibility, most of thier perfect reviews obviously shows that they are paid half of the time, but they gave Mirror of Fate 8.5
If you browse through the 9+ reviews you'll spot alot of shitty games on that list.
I can't take this. More reviews, like right now!I'm half wanting to see bad reviews just to see you imploding. :P
Maybe the stealth sections are SO SHITTY that it made the reviewer give the game a low score.
how is that a super super SUPER spoiler, that's common knowledge around here :PI think we were all holding out hope.
Ending super super SUPER spoiler(click to show/hide)
Really, im hearing otherwise.
(click to show/hide)
Any differences on New Game +?that's hard to say. my guess is that you are weakened by to starting strength and keep most of your stuff, but some stuff like key items relevant to the story are taken. that's the way it's usually done in my experience. or, they it could be like in dark souls were you start as you were at the end of the game, but the enemies have more health and have higher attack and higher defense.
Just messing around with Windows Movie Maker, I edited in some DoS songs into the music-less Toy Maker boss fight. Say what you will, I think it fit pretty well, despite not being orchestrated, "epic" and movie-like.In fact, I think the reason why they cut the music is because it features an old remix. I'm also looking forward for the inevitable Bloody Tears redux on Carmilla's fight :P
.
For some reason, the beginning audio's a bit derpy when I save in the highest quality AVI. It corrects itself, though.
In fact, I think the reason why they cut the music is because it features an old remix. I'm also looking forward for the inevitable Bloody Tears redux on Carmilla's fight :P
In fact, I think the reason why they cut the music is because it features an old remix. I'm also looking forward for the inevitable Bloody Tears redux on Carmilla's fight :PI wouldnt give them that much credit. Didnt they say LoS2 would have no remixes?
I wouldnt give them that much credit. Didnt they say LoS2 would have no remixes?Sucks. I mean, it's Bloody Tears, I forgave them last time, but with Carmilla again it's almost unforgivable.
Sucks. I mean, it's Bloody Tears, I forgave them last time, but with Carmilla again it's almost unforgivable.
They got lazy or they wanted to establish a character theme song.A character theme song with no character.... ;)
I wouldnt give them that much credit. Didnt they say LoS2 would have no remixes?
A character theme song with no character.... ;)
Dammit Konami, just buckle down and let MS remix some classic songs. Fuck the whole, "That are too feminine!" bullshit!
Even if we went with the assumption that the LoS2 soundtrack is shite, Dracula's theme is like the one good song.Dracula's Theme has a classical sound to it(I'd say it's universal, given that it fits in LoS's games, but could very well fit in the classic games too). Hell, you could put it into a Dracula movie(or even a horror movie) and the song would fit in well.
I think everyone predicted that future whether LoS2 did well or not, Konami doesn't know how to handle any of their good IPs lately that are not Metal Gear Solid.
Even if we went with the assumption that the LoS2 soundtrack is shite, Dracula's theme is like the one good song.I'm a big fan of that theme and "The Throne Room" as well. I think LoS2's music will end up having the best music out of the three games.
Let me do it. ;) The expo is in Paris, maybe I'll go if I have the time (as Paris is 300kms from where I live).
The statue of Gabriel was at the entrance.
They are presenting (on 2 floors) artwoks and sketches. Dave Cox was there and answered questions.
Not much stuff to say about it.
Cox will cease to control his twitter acount and will hand it over to konnami on february 14th :o. He tweeted that himself.
Cox will cease to control his twitter acount and will hand it over to konnami on february 14th :o. He tweeted that himself.For what reason? He's still an employee at Konami. Unless he gave out too much information via tweets.
He'll be back in June with a new Twitter handle.
I can see it now, @Contra(insert subname here).
A character theme song with no character.... ;)Eeh.. Carmilla had the best tracks in LoS1.
Eeh.. Carmilla had the best tracks in LoS1.Plus it contained nods to "Black Night" from CV1.
Also, I have the feeling the reviewer was being dishonest when he said that he liked the first Lords of Shadow. I feel like maybe he said that to have some (fake) credibility?
HOW DEEP DOES THE CONSPIRACY GO?!?
What if, God forbid, the reviewer played through the game and felt it didn't deserve more than a 6/10? Why are people coming with all kinds of explanations for this when it doesn't have to be more complicated than that? He/she just didn't love it. Simple as that. Some of you have already made your mind up that this will be a 9/10 and you will probably not change your mind when you play it. Good for you! Same with those of you who hates everything about LoS. You've already made your mind up too that this is gonna suck. At least this person has, you know, played the game. Reviews are what the are. Just because someone doesn't share your opinion doesn't mean that there must be something wrong, or that the reviewer didn't play more than two hours. Ok, end of rant. I just see this kind of critique aimed towards reviewers all the time. It's sooo ignorant.
What I really wanted to say was that I don't think that anyone who is looking forward to Lords of Shadow 2 should be worried by one reviewer who has given it a bad score, when plenty of other previewers have said they enjoyed it.I am worried because this game depends on more than us fans to be succesful, and the fate of the series is at hand.
From what I've been hearing, Gameinformer isn't the only one unhappy about LOS2.
Next few weeks are gonna get ugly folks.(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.thecoli.com%2Fstyles%2Fdefault%2Fxenforo%2Fsmilies%2Flupe1.png&hash=50a3fcbb7f7aeccb6e3331747e07dbc2)
Ooh, juicy details. Source?
Ugh, the pre-controversy controversy is killing me
Yeah me as well. I mean, what we saw of the game up to now was very good.
This is why I stay extremely cautious about press previews these days. All of them end up strikingly positive and full of hype with little to no negativity but when the game comes out all of the reviews tell a different tale from what was written a month ago.
well maybe the game actually does suck. lol or at best, just slightly better than LoS1 gameplay-wise
i told you guys a while ago: don't get your hopes too high and then watch them gradually fade once the game is released because it didn't turn out like you expected. the old "bait 'n switch" routine. it could be a glitchy mess for all we know
however for me? i think i'm still gonna enjoy it because i don't take it as seriously as most other people. i love action/platformer games and los2 is right up my alley. will there be aspects about it that annoy me? sure, just like there was in the first los. but i still liked it and don't regret buying it.
i dont think this game is "make or break" for castlevania at all. look at judgment; they could've easily put the series on hiatus after that flop but they didn't. CV will live on and if the leaks are true that the next stage in the CV saga is already in the works then i dunno why everyone's so worried about castlevania being "put to rest" if los2 flops
So it sounds like instead of Titans being the weak-point of the game, the stealth sections will take that mantle this time.
So it sounds like instead of Titans being the weak-point of the game, the stealth sections will take that mantle this time.
Ironically, I haven't heard a single negative thing about the titans in this game.....yet.
I'm not saying it to be "that guy" just that reviewers are historically notorious for not playing through an entire game, especially if it's 20+ hours long.
I can't remember where (it might have been from Sessler) but I've read that reviewers don't actually have to finish a game due to meeting certain deadlines. So they either rush through it or play just about enough to write a review about it and give it a score without even finishing it (or in some cases, let someone else finish the game while they watch).
I really don't care how well it does in reviews either. I'm just worried about the well being of my favorite franchise.
A reviewer not playing a whole game and giving it scores is about the same as a movie critic watching just the first half of a movie, turning it off and scoring it, IMO.
to be fair, how many games are there that take an hour and a half/two hours to complete?
like previously said, there are certain deadlines in the industry that reviewers have to adhere to
you have to consider there are other games to review, too, each with varying deadlines, and everybody has different schedules. you cant expect a reviewer to sit down & professionally play through several 15-20 hour games straight, right lengthy reviews for each of them, while juggling every other aspect of their lives and function normally, all within a deadline
if you can do that then you must be some sort of saiyan from planet vegeta
well maybe they also gotta follow certain rules, which may say its not necessary for them to complete the game from start to finish or whatever, and they just do that to conserve time. i dont know and i dont think nobody here knows for sure, either. and its even more time-consuming if you have to review a game you dont really like, from a genre you dont like. like i said everyone has different schedules and tastes; there are very few people posting here that like or even tolerate the Madden franchise or sports games in general but if you were tasked to play through an entire season and right a lengthy review, covering all aspects, you might just be a little biased
im just offering a different point of view, is all
Regardless of score, im still gonna play it. I've played games that scored lower than a 6 and had fun with those than games that scored 9's and 10's.
My hypetrain stops for no number!
(Know what, fuck it, that's my new sig.)
I know that there's not much to talk about until it actually comes out, but really? 3 pages dedicated to talking about reviews of the game? In today's shitty "professional" gaming journalism world that either A: hates things for changing, B:are paid to hate/love a game, or C: hate it for not following trends?
Oh, or D: hate it because IT'S SEXIST! RAPE EVERYWHERE! THIS GAME IS RAPING ME BY EXISTING
Only reviewer I really listen to, and even then he's not a full time reviewer, is Johnny from Super Gaming Bros.
http://www.youtube.com/user/SomecallmeJohnny (http://www.youtube.com/user/SomecallmeJohnny)
he's pretty fair.
Rock that man rock it 8)
in other news is it possible that IGN might like it?
IGN AU Talks Castlevania: Lords of Shadow 2 (http://www.youtube.com/watch?v=Xhg-4UpMPLg#ws)
besides the cutscenes (and blood?) from my understanding she seems to talk about it in a positive light.
Also was the GI reviewer Tim Tury by the way? If it is considered me shocked.
He just reviewed SOTN and Rondo of blood he's pretty chill. His ghost and Goblins review was funny as well.
I never really listen to reviewers. Plus, given their time constraints and their personal tastes, it's likely that their experience reviewing a game is quite different from buying the game and playing it on their own time their way with none of the constraints their under when reviewing the game.
It's why when a new game comes out that i'm interested in, I wait a few weeks and watch part of a play through on youtube so that I can see how the game is when played by someone with none of the restraints a professional reviewer is under. My favorite being DSPGaming.
He's a pretty cool guy. Though most often he blames certain games for things he has done wrong. :D Hence all the "How not to Play" Videos. :DThat's the one thing that annoys me about him. But for the most part, he takes his time and enjoys the games he plays. I have only see him quit 3 or 4 games. And, one of them (dark souls), he went back to and completed it.
Which version are you all getting? xbox360 or ps3?PC.
I just preordered it and got the xbox360 version since my ps3 is now upstairs and the ps4 is in the living room.
But all the other versions of Castlevania I own are playstation if there was a choice.
I am sort of rethinking this. Is there a huge difference in graphics?
It's why when a new game comes out that i'm interested in, I wait a few weeks and watch part of a play through on youtube so that I can see how the game is when played by someone with none of the restraints a professional reviewer is under. My favorite being DSPGaming.DSP
DSP
Not THE DSP, right..?
Right..?
I'm actually really conflicted. On the one hand, PC will obviously be the best version of the game, but on the other hand, we still don't know if PC will get a physical release or just steam. I really want a box for this one.
Also, PC gaming, no matter how good, just can't replace that feeling of sitting on your couch playing a console on your TV
I'm actually really conflicted. On the one hand, PC will obviously be the best version of the game, but on the other hand, we still don't know if PC will get a physical release or just steam. I really want a box for this one.big picture mode, Controller, and HDMI.
Also, PC gaming, no matter how good, just can't replace that feeling of sitting on your couch playing a console on your TV
big picture mode, Controller, and HDMI.my pc and tv are on different floors
It's pretty much the same as consoles
Very positive preview here:
http://www.totalxbox.com/70766/previews/castlevania-lords-of-shadow-2-hands-on-making-the-xbox-360-sing/ (http://www.totalxbox.com/70766/previews/castlevania-lords-of-shadow-2-hands-on-making-the-xbox-360-sing/)
Who says ''I underestimated you''?... Victor?
Look
Do you have it?
I wish the Steam pre-order will hurry up and list, the game is going to release in less than 3 weeksI REALLY don't get what the holdup is. Or that Dave would just up and say something about it besides "Soon™"
I wish the Steam pre-order will hurry up and list, the game is going to release in less than 3 weeks
What is it?
“I honestly don’t know what’s next for Castlevania,” he admitted. “Whoever comes after us should feel free to take it forward in any way they see fit. We always saw this as a torch being passed to us, and we knew one day we would pass that torch on. If they want to continue in this [Lords of Shadow] universe, they are more than welcome as far as we are concerned, but, of course, if they want to go back to the old canon or, indeed, forge their own destiny, then we should allow them their chance.”
“One thing I do know: Castlevania will never die, and as long as there are fans out there who want to spend some time with these characters, in this world, then its future is assured.”
I'd love a Castlevania spin-off just called: Belmont. I think the image works pretty well :P
From my understanding, there isn't going to be a simultaneous PC release. It will release sometime later on PC and there is no concrete date. Unless I have outdated info. It's hard to follow with like 6 pages a day here, lol.The trailer seems to imply otherwise, considering all the "preorder now!" images show the PC version included. Dave Cox also just keeps saying "soon" the preorders will open. Soon
PC version, same day that console version, steam game ready, pre-order imminent, problems with steam for extra special, but they are already practically solved.
And with this last message I leave. :)
P. D. The game is very good 9/10, do not believe anyone pissed you put a 6/10 because the game is not like you want, try it, see videos and then judge you, for me it is LOS1 x 5. A few will like it and others hate is it not in all games?.
PD2 The DLC will not change anything endgame, as Cox said, only show past histories and parallel paths of the characters (like Alucard), there will also be some very cheap cosmetic DLC.
Good luck community
PC version, same day that console version, steam game ready, pre-order imminent, problems with steam for extra special, but they are already practically solved.
And with this last message I leave. :)
P. D. The game is very good 9/10, do not believe anyone pissed you put a 6/10 because the game is not like you want, try it, see videos and then judge you, for me it is LOS1 x 5. A few will like it and others hate is it not in all games?.
PD2 The DLC will not change anything endgame, as Cox said, only show past histories and parallel paths of the characters (like Alucard), there will also be some very cheap cosmetic DLC.
Good luck community
PC version, same day that console version, steam game ready, pre-order imminent, problems with steam for extra special, but they are already practically solved.Thanks for everything Bergaron.
And with this last message I leave. :)
And with this last message I leave. :)
Good luck community
PC version, same day that console version, steam game ready, pre-order imminent, problems with steam for extra special, but they are already practically solved.D-do you know if will there be a physical PC release..? Will it if there is- get the PC preorder bonus..?
And with this last message I leave. :)
P. D. The game is very good 9/10, do not believe anyone pissed you put a 6/10 because the game is not like you want, try it, see videos and then judge you, for me it is LOS1 x 5. A few will like it and others hate is it not in all games?.
PD2 The DLC will not change anything endgame, as Cox said, only show past histories and parallel paths of the characters (like Alucard), there will also be some very cheap cosmetic DLC.
Good luck community
New preview (this time in video) from EliteGamer about he first hours of the game; his conclusions:Finally!!!! A review that sounds very encouraging. I'm still on the fence on whether to get the game or not, but I think I will eventually.
- Impeccable camera.
- Improve combat.
- Artistically shocking
- The weapons can be upgrade.
- Dracula have stealth parts cause in this moment of the aventure, it isn't enough strong to combat against the enemy.
- The test version was the ps3; it have some graphics irregularities, some badlooking textures definition, the antialiasing should improve.
Personal conclusion from the journalist: almost unbeatable first sensations, looks adictive, demanding skill, combat+puzzle+stealth seems nice, doing that the game don't feel repetitive.
Sorry for my english.
I'm actually really conflicted. On the one hand, PC will obviously be the best version of the game, but on the other hand, we still don't know if PC will get a physical release or just steam. I really want a box for this one.My PC is directly connected to a TV. You know that magic thing they invented called HDMI? I have one cable.
Also, PC gaming, no matter how good, just can't replace that feeling of sitting on your couch playing a console on your TV
My PC is directly connected to a TV. You know that magic thing they invented called HDMI? I have one cable.
I don't have a couch though. I prefer playing on my bed.
PC version, same day that console version, steam game ready, pre-order imminent, problems with steam for extra special, but they are already practically solved.The hero we need, but not the one we deserve...
And with this last message I leave. :)
P. D. The game is very good 9/10, do not believe anyone pissed you put a 6/10 because the game is not like you want, try it, see videos and then judge you, for me it is LOS1 x 5. A few will like it and others hate is it not in all games?.
PD2 The DLC will not change anything endgame, as Cox said, only show past histories and parallel paths of the characters (like Alucard), there will also be some very cheap cosmetic DLC.
Good luck community
His TV is too far away from his computerNot my problem.
PC version, same day that console version, steam game ready, pre-order imminent, problems with steam for extra special, but they are already practically solved.
And with this last message I leave. :)
P. D. The game is very good 9/10, do not believe anyone pissed you put a 6/10 because the game is not like you want, try it, see videos and then judge you, for me it is LOS1 x 5. A few will like it and others hate is it not in all games?.
PD2 The DLC will not change anything endgame, as Cox said, only show past histories and parallel paths of the characters (like Alucard), there will also be some very cheap cosmetic DLC.
Good luck community
And with this last message I leave. :)
Good luck community
Another "hands on" review of the first hour : http://www.totalxbox.com/70766/previews/castlevania-lords-of-shadow-2-hands-on-making-the-xbox-360-sing/ (http://www.totalxbox.com/70766/previews/castlevania-lords-of-shadow-2-hands-on-making-the-xbox-360-sing/)Hahaha I love Enric's commetary. And I agree with him.
Enric Álvarez said this in twitter about the 6 of gameinformer: "Es que "eso" no es una review. Es una pataleta. Te sugiero probar la demo y juzgar por ti mismo :)"
PD2 The DLC will not change anything endgame, as Cox said, only show past histories and parallel paths of the characters (like Alucard), there will also be some very cheap cosmetic DLC.
And with this last message I leave. :)
Good luck community
Past Belmont DLC?More like past Belmont prequel. I can smell it from here.
More like past Belmont prequel. I can smell it from here.
PC version, same day that console version, steam game ready, pre-order imminent, problems with steam for extra special, but they are already practically solved.I can't believe I missed this. Probably the most significant post in 395 pages of discussion. ;D
And with this last message I leave. :)
P. D. The game is very good 9/10, do not believe anyone pissed you put a 6/10 because the game is not like you want, try it, see videos and then judge you, for me it is LOS1 x 5. A few will like it and others hate is it not in all games?.
PD2 The DLC will not change anything endgame, as Cox said, only show past histories and parallel paths of the characters (like Alucard), there will also be some very cheap cosmetic DLC.
Good luck community
More like past Belmont prequel. I can smell it from here."Belmont Lineage" in the journal makes me think we're gonna see art of Belmonts LoSized, like Richter and such. I have a feeling it's fuel for Konami's fire if they want to keep the LoS train going.
(click to show/hide)
"Belmont Lineage" in the journal makes me think we're gonna see art of Belmonts LoSized, like Richter and such. I have a feeling it's fuel for Konami's fire if they want to keep the LoS train going.
MercurySteam has no business adapting unrelated classic CV characters into LoS2. Of course, if they're to be actually related to the storyline, I won't mind, but LoS and MoF's unsubtle references were already aberrant enough. Lords of Shadow did everything it could to distinguish itself as a reboot -- so let's try to be consistent here.
What if the extra mode this game has is some sort of bonus chapter done like MoF where you play as various Belmonts inbetween Simon and Victor? That would be a nice way to wrap everything up.
I would love to play as a battle-cross wielding Sonia.
Fixed that typo for you. :)Would so be ok with this.
Fixed that typo for you. :)
But I like Juste. ??? He was the first Belmont I played as.Poor you.
Poor you.
So, I'm like, thirsty, for more info, these last days of waiting are the worst.
In that case, I'd suggest MercurySteam come up with its own Belmont history, rather than borrowing from the classic cannon. I'm just hoping for a little more creativity, which LoS2 can definitely provide -- but I'll admit I've also grown skeptic of MS's redesigns after MoF.
Then again, if this is only to involve artwork, then I don't see any harm to it; LoS2's artistic design is sound as far as I'm concerned.
I would have liked to see Mercury's version of the Alucard/Richter bromance. Oh the tension...
But I like Juste. He was the first Belmont I played as.
One of the photos from the Paris Art Exhibition shows the concept art for Leviathan. Battle totally confirmed.Cool, any pics Around?
That was the first thing that I dislike from the LoS Saga... I think that MS is more creative than to borrow names from the old canon. Yes, I know that is a reboot, but don´t forget Cox words: "Forget all you know about Castlevania". Then, why they use the same names from before? Even the logo is the same from the last IGA´s games (just with a little beak in the C). And so, why to make their own canon, if ther saga/trilogy ends with LoS 2? I remember a lot of people complaining with the changes from IGA and his timeline, but, is necessary another "rebooted" canon?The name drops are obviously nods to the original canon. It's not like they simply ran out of new names for Belmonts(obviously, Gabriel's a new Belmont). Hell, there can still be Richard Belmont, David Belmont(hehehe), Thomas Belmont, Alexander Belmont, Michael Belmont, Anthony Belmont, Charles Belmont, Vincent Belmont, Marcus Belmont... the list goes on.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimageshack.com%2Fa%2Fimg843%2F9735%2Fcfe.gif&hash=6acd53ac49d7e850e41ff0315a60ea62)I've been always meaning to ask someone, but where exactly does this gif originate from? Gotta be something from the 70s!
There's no video, it's just the screenshot
Also that video of the rat gameplay (stealth section) is not shown here. Can you post a link to the video that I can click on.
The name drops are obviously nods to the original canon. It's not like they simply ran out of new names for Belmonts(obviously, Gabriel's a new Belmont). Hell, there can still be Richard Belmont, David Belmont(hehehe), Thomas Belmont, Alexander Belmont, Michael Belmont, Anthony Belmont, Charles Belmont, Vincent Belmont, Marcus Belmont... the list goes on.
What exactly does the Leviathan pic show. I don't see something on that image that resembles a creature.
A sneak peek of the LOS2 OSTWow, the samples are awesome already! Looks like the battle music during the initial Brotherhood Assult is different in the final game. Or maybe it'll be for a modern day Brotherhood encounter, that electronic synth would be appropriate for a modern setting. o_O
http://www.amazon.co.uk/Castlevania-Lords-Shadow-Original-Soundtrack/dp/B00IB0GRDK/ref=sr_1_26?ie=UTF8&qid=1391824198&sr=8-26&keywords=castlevania+Lords+of+Shadow (http://www.amazon.co.uk/Castlevania-Lords-Shadow-Original-Soundtrack/dp/B00IB0GRDK/ref=sr_1_26?ie=UTF8&qid=1391824198&sr=8-26&keywords=castlevania+Lords+of+Shadow)
Wow, the samples are awesome already! Looks like the battle music during the initial Brotherhood Assult is different in the final game. Or maybe it'll be for a modern day Brotherhood encounter, that electronic synth would be appropriate for a modern setting. o_O
EDIT: Hunter and Prey is an orchestration of Lady of the Crypt! Woo!
Wow, the samples are awesome already! Looks like the battle music during the initial Brotherhood Assult is different in the final game. Or maybe it'll be for a modern day Brotherhood encounter, that electronic synth would be appropriate for a modern setting. o_O
EDIT: Hunter and Prey is an orchestration of Lady of the Crypt! Woo!
The "castlevania" track was the one I had the highest hopes for....It's an orchestration of Alucard's & Simon's battle with Dracula in Mirror of Fate.
It's an orchestration of Alucard's & Simon's battle with Dracula in Mirror of Fate.
The soundtrack sounds bad for me again... well, who cares, music isn't why I'll play this game at all.
I liked the LoS soundtrack and LOVED the MoF soundtrack. I expect Ill dig the new one as well!What ever floats your boat.
To me it looks like Dracula is falling into a place that looks like Hell, or may even be part of Hell itself we'll see.
I'm sure I see Leviathan in the top left of the picture, sitting on a wall with a couple of tentacles hanging down and eyes all over its body...similar to one of the statues in the Void Sword chamber.
Samples are also up here:Slightly different, but more or less the same.
http://www.sumthing.com/p/castlevania-lords-of-shadow-2-1/ (http://www.sumthing.com/p/castlevania-lords-of-shadow-2-1/)
They're different from the ones on Amazon.
Samples are also up here:
http://www.sumthing.com/p/castlevania-lords-of-shadow-2-1/ (http://www.sumthing.com/p/castlevania-lords-of-shadow-2-1/)
They're different from the ones on Amazon.
This is mortifying. No matter how much Cox tries to hammer in the importance of Castlevania's music, the fact remains that the supposedly "largest orchestra in gaming history" has been used to produced the worst music in the entire history of the franchise.
Bravo, Oscar, you've done it again: from the few excerpts I've just heard, it looks as if LoS2's soundtrack is set to sound just as flat, aimless, and uninspired as that of its two predecessors. I can only hope that Amazon's preview is simply misleading, and that we'll be eventually treated to something actually worth listening to...
Honestly, why even bother to give iconic names to individual tracks if each one is going to sound more generic than the next? Why not just dub half the tracks in the OST "headache-inducing battle music", the other half "nondescript harmonies", and only distinguish the game's three or four actually interesting themes? I mean, even the standout "Dracula's Theme" inexplicably needed to be rearranged three different times under three different names...
True, I've become far too wary of Araujo's scores for my own good, so I'm a bit harsh here. And it'd be definitely safer to wait until the full soundtrack is released before starting to criticize it. Especially since I never expected the LoS2 soundtrack to be good in the first place... And yet - can't a person be allowed to hope every once in a while?
This is the first time I read something coming from you that isn't garbage... I actually agree with you 100%
OK guys I don't know what planet I'm living in but I see this score being superior to the 2 before.
Planet Wrong. It's ok, I live there too.
That makes 3 of us.
And is it me or is the forum slow as hell lately?
Add me as the 4th ranger.
And is it me or is the forum slow as hell lately?
I...can't help but feel disappointed by the music too. I expected exactly what I heard before I even hit play, but I guess I was hoping for something with more melody like the old music.
Yeah, really slow load.
I didn't expect more melody... But I did expect electronic... I WAS PROMISED ELECTRONIC
This is the first time I read something coming from you that isn't garbage... I actually agree with you 100%
So i am not the only one with the problem. I originally thought my internet service provider is slow.Well that's a relief. I'd also assumed my internet connection had taken a hit...
Well, I've already had one spoiler ruined for me by looking through the artwork folder on the fb group from the Paris exhibit and realising it wasn't spoiler-free. ¬_¬Wait, there's a Paris exhibition? Why haven't I heard of it? I could actually go see it at this point...
I think it might have been a one night only event. I think it might have been an invite-only. There aren't a huge number of guests visible in the photos. It's the one from which some pictures of the French Konami division cosplaying a mx of LoS characters and old timeline chars appeared on Cox's twitter. There were some very pretty paintings.It lasts one month.
Gabriel becomes a kid at the very end of LOS2 = Cox spoiled the end with his new twitter-account :( :( :( :(
Listen, I'm genuinely sorry if anything I've written in the past has alienated you (the same to you, e105beta), and I can assure you that fostering disagreement never figured among my original intentions -- but it also happens that calling my posts "garbage" isn't something that will help me, you, or this community build some semblance of a meaningful discussion. I could say the same for everything I've seen of you write -- but where would that get us? Nowhere.
I'm glad that we do share common ground here, and to be honest that's all I really care about. Even if we don't see eye to eye on some other related matters, I don't want that permeating into every post I see from you in the future, because that just isn't how this kind of a forum is supposed to function. I'm also a much bigger fan of LoS than what you seem to think, so hold your horses for a second and you might realize that our opinions aren't as incompatible as you've made them out to be.
And being 100% honest I expect that child theory to be true and in the last frame the father calling the son "Mathias".
yes the lords of shadows soundtrack was meant to bring tears to you're eyes
not make you dance >:(
Incidentally, does anyone know exactly where the Paris exposition is being hosted?In "Le dernier bar avant la fin du monde" (lit. The Last Bar Before the End of the World"). 19 Avenue Victoria, in Paris .
Well, that mediocre soundtrack almost bring tears to my eyes.Aye, tears of disappointment! Disappointment DOES make one sad, and sadness IS an emotion, so I guess they've accomplished what they set out to do, in the same way the Crazy Taxi theme annoys to the point of anger.
And the demo goes public on Tuesday (I think, sometime this week at least).Holy shit, someone got it early? :o
Oh and I should mention that someone on /v/ has the game is doing a Q&A.(click to show/hide)
Holy shit, someone got it early? :oReviewer.
Already lost. Summary please.
And yet still no PC preorder.
They've really dropped the ball on this. It's almost disgusting, and it's really pissing me off. All we get is " SOON™ " without any actual addressing the matter. They said preorders were open, and showed all 3 versions as ready for preorder, and yet the PC preorders are missing, and remain so, this late.
I wish they would say something. Some kind of "sorry about that, we're having trouble" or something. That PC preorder bonus better be fucking good.
I would just be happy that they're doing a PC release at all. When has Castlevania ever been a PC game?The very first one :P
And yet still no PC preorder.My bet: it drops on Tuesday on Steam, and the bonus is MoF HD on PC.
They've really dropped the ball on this. It's almost disgusting, and it's really pissing me off. All we get is " SOON™ " without any actual addressing the matter. They said preorders were open, and showed all 3 versions as ready for preorder, and yet the PC preorders are missing, and remain so, this late.
I wish they would say something. Some kind of "sorry about that, we're having trouble" or something. That PC preorder bonus better be fucking good.
-He says that the combat feels better than it did in LOS1Thanks man. Sounds ok.
-Atmosphere wise, it feels like Castlevania than LOS1 did at least
-He feels that the modern setting look good outside but is not a fan of the generic interiors like the lab and factories
-Music is similar to the first one with techno synths mixed in (as most were expecting)
-He's playing the PC version, which runs well (doing as no QTE run)
-So far the game is non linear but not as open world as a metroidvania
-He's only played 7 hours of it but if he had to give it a score, he'd give it a 7/10 and states that it's enjoyable (aside from the stealth stuff) but if your a fan of the first game, you'll love LOS2
The very first one :P
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Felblogdemanu.com%2Fwordpress%2Fwp-content%2Fuploads%2F2006%2F12%2Fvampire_killer_-konami-_front.jpg&hash=da8b00f96d9d0d4bf65a7a90e894323b)
if your a fan of the first game, you'll love LOS2
Could someone please link me to that page where this guy answers questions?
- ... but if your a fan of the first game, you'll love LOS2That is more than enough for me. Apologies that my first post is essentially a "me too", but after the initial 6 from GI, I started to worry a bit. This is my most anticipated game since the LOS2 teaser hit in the late spring of 2012. That is a long time to wait, so I'd like the wait to be worth it.
1 thing i do miss about the metroid-style games, are all the unique death animations. i love how every enemy either had a quick death with their limbs flailing, or a long drawn-out bloodbath screaming loudly, and everything in betweenBaffles me why they never chose to follow up SotN with another Metroidvania on the PS1(or even PS2). It was like, "Okay, Castlevania team, you guys did good with SotN! Made the CV series cool again and made the CV series interesting to new fans... so work on handheld games! Yup!". Don't get me wrong, I love the handheld games(some more than others), but I think how much cooler it would've been if IGA wasn't pushed(or pushed himself) to do two mediocre 3D CV game and spent that budget and effort doing some pretty quality 2D CV stuff for the PS2. Is it really because Sony had some beef against non-3D games(strange because of games like Odin Sphere, Guilty Gear and such, which utilize 2D graphics)? If so, I can't help to think anybody that subscribed to that notion hindered the great things that could've been. Hell, I still feel that way now regarding some things with the newere consoles(and how some people think you should ONLY make games for them if "these" qualifications are met). Such mind set is poisonous to all.
its a shame we'll prolly never see little details like this again (or at least, in the 3D games)
Baffles me why they never chose to follow up SotN with another Metroidvania on the PS1(or even PS2). It was like, "Okay, Castlevania team, you guys did good with SotN! Made the CV series cool again and made the CV series interesting to new fans... so work on handheld games! Yup!". Don't get me wrong, I love the handheld games(some more than others), but I think how much cooler it would've been if IGA wasn't pushed(or pushed himself) to do two mediocre 3D CV game and spent that budget and effort doing some pretty quality 2D CV stuff for the PS2. Is it really because Sony had some beef against non-3D games(strange because of games like Odin Sphere, Guilty Gear and such, which utilize 2D graphics)? If so, I can't help to think anybody that subscribed to that notion hindered the great things that could've been. Hell, I still feel that way now regarding some things with the newere consoles(and how some people think you should ONLY make games for them if "these" qualifications are met). Such mind set is poisonous to all.
I actually think it was a very good idea to make 3D on consoles and 2D on handhelds. Even now I think they should keep doing that. Especially with modern handhelds. I just think Iga and his henchmen fucked it up as far as the 3D goes.I don't. I think IGA and his team just weren't capable of doing good 3D, regardless. It's one of those, "Stick to what you're good at." situations. Same for MS regarding MoF. IMO, 3D ideals just don't work on a 2D plane(which WAS MoF in a nutshell, a 2D game that tried to play like the 3D LoS game that came before it). Now, I'm not saying there shouldn't have ben any movement to establish the series in 3D, it just shouldn't have been done by IGA. The thing is, handheld-wise, even his best DS CVs(even GBA ones) feel limited, IMO. It's like, they could've been so much more had they been given the budget of SotN and the graphics and sound quality of a PS1 or even a PS2 game.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2Fgameinformer2014-03088ksrk.jpg&hash=4f487e1a8047bcb27c5d53d94e91bc3f) (http://abload.de/image.php?img=gameinformer2014-03088ksrk.jpg)
As soon as I got to the part where he says "It's a decent God of War clone" I immediatly stopped reading. Jeff Cork is now on my reviewer shit list.
Baffles me why they never chose to follow up SotN with another Metroidvania on the PS1(or even PS2). It was like, "Okay, Castlevania team, you guys did good with SotN! Made the CV series cool again and made the CV series interesting to new fans... so work on handheld games! Yup!". Don't get me wrong, I love the handheld games(some more than others), but I think how much cooler it would've been if IGA wasn't pushed(or pushed himself) to do two mediocre 3D CV game and spent that budget and effort doing some pretty quality 2D CV stuff for the PS2. Is it really because Sony had some beef against non-3D games(strange because of games like Odin Sphere, Guilty Gear and such, which utilize 2D graphics)? If so, I can't help to think anybody that subscribed to that notion hindered the great things that could've been. Hell, I still feel that way now regarding some things with the newere consoles(and how some people think you should ONLY make games for them if "these" qualifications are met). Such mind set is poisonous to all.
Hands on of Gametrailers. Please, someone could make a summary? I don't understand too well the spoke english.
http://www.gametrailers.com/videos/hogbb9/thanks-for-playing--castlevania--lords-of-shadow-2-hands-on-discussion (http://www.gametrailers.com/videos/hogbb9/thanks-for-playing--castlevania--lords-of-shadow-2-hands-on-discussion)
Uuuuugh that's a TERRIBLE preview, a bunch of nerds saying durr durr we didn't see this coming this is surprising this doesn't seem plausible in the setting it's too crazy derp". I lost all hope if this is what itis going to be. This is not your typical AAA, assholes, it doesn't have to be what you EXPECT to be. Ugh.
The worst part is how they mock the game, like saying "this is so kiddy, robot voice hurr durr" that stupid smug face is always mocking the game, as if he could do better, or anything but being an armchair designer. Holy fuck, my ears hurt AND I want to punch someone.
Uuuuugh that's a TERRIBLE preview, a bunch of nerds saying durr durr we didn't see this coming this is surprising this doesn't seem plausible in the setting it's too crazy derp". I lost all hope if this is what itis going to be. This is not your typical AAA, assholes, it doesn't have to be what you EXPECT to be. Ugh.
The worst part is how they mock the game, like saying "this is so kiddy, robot voice hurr durr" that stupid smug face is always mocking the game, as if he could do better, or anything but being an armchair designer. Holy fuck, my ears hurt AND I want to punch someone.
So any new discussions going on on 4chan?that site is an archive. of course no new posts appear.
Again I just ask because after my reply yesterday evening there are no new posts showing up on the thread linked here, the alst one being me asking for any Titans fights you encounter.
http://archive.foolz.us/v/thread/230940418/#q230949983 (http://archive.foolz.us/v/thread/230940418/#q230949983)
Thus I wonder if the discussion just stopped there and noone kept dropping in asking any new questions or if the link being entitled as "Archive" doesn't Show any new Posts.
If this is the case could anyone knowing that mess that is 4chan (at least for me never having been on this site before) explain to me how I might find further LoS 2 discussion?
Keep in mind that previews are only meant to share a few personal impressions, and don't constitute a professional critique. So in essence, those "nerd guys" aren't any less justified in their opinions then we are. It's also hardly surprising to see someone describe LoS2 as "weird"; by any Castlevania standard, Lords of Shadow is very weird indeed.
As the GI appreciation, I'll grant you that a 6/10 review is hardly a good way to start the cycle, but I'd wait until LoS2 actually comes out before starting to "durr-durr" my way through it. No one will be able tell how accurate the score is until the game is released, so it's pointless to start complaining early.
Incidentally, those angry people who insist on calling LoS a God of War clone aren't as unreasonable as you'd think; you can't reduce this CV subseries to a fit of plagiarism, but you also can't deny that Lords borrows heavily from other successful franchises -- God of War, Shadow of the Colossus, and Devil May Cry among others. It's a very thin line to tread, anyhow; few modern hack n'slash games can escape the inevitable GoW comparison.
You are aware lament of innocence, castlevania 64, and legacy of darkness are pre god of war right? Just making sure....
To be fair none of those games had chain whipping mechanics.
All of their whips felt like just that......whips.
Honestly, that little preview sounded fair to me. Whenever I talk to my friends or other people about LoS they always bring up that it's not the Castlevania they're familiar with or particularly like.
One thing I have to agree with them is Mercury Steam not trusting the player enough, the on screen prompts always seem kinda "duhhh no shit" to me, and that's not an issue that's exclusive to just MS. It's a problem that's very rampant in a lot of video games today. Maybe it's because the devs really don't trust the player, or they're level design just isn't smart/clever enough for someone to look at and go "oh, I get it." It varies.
For a series that started off as a Barbarian whipping candles hunting B list horror movie monsters, "weird" is a fair assessment of LoS2.
Keep in mind that previews are only meant to share a few personal impressions, and don't constitute a professional critique. So in essence, those "nerd guys" aren't any less justified in their opinions then we are. It's also hardly surprising to see someone describe LoS2 as "weird"; by any Castlevania standard, Lords of Shadow is very weird indeed.
As the GI appreciation, I'll grant you that a 6/10 review is hardly a good way to start the cycle, but I'd wait until LoS2 actually comes out before starting to "durr-durr" my way through it. No one will be able tell how accurate the score is until the game is released, so it's pointless to start complaining early.
Incidentally, those angry people who insist on calling LoS a God of War clone aren't as unreasonable as you'd think; you can't reduce this CV subseries to a fit of plagiarism, but you also can't deny that Lords borrows heavily from other successful franchises -- God of War, Shadow of the Colossus, and Devil May Cry among others. It's a very thin line to tread, anyhow; few modern hack n'slash games can escape the inevitable GoW comparison.
To be fair none of those games had chain whipping mechanics.
All of their whips felt like just that......whips.
as far as cv goes, a whip is a whip. chain or leather. loi played ver similarly to los in the combat dept.
To be fair, Castlevania had chain whips long before God of War was even a thought
You have got to be kidding me.
Read and understand my posts more carefully, its obvious we are referring to chain whips on the 3.D plane.
Lol great reply, if this is the kind of responses I can expect from you than maybe I should avoid trying to have actual discussions with you in the future.
Leather or chain is such a stupid and specific detail.
@e105beta AKA Big the Cat
concerning the "weird" enemy types, i agree its true none of them are alien to the series, since those types havent really been seen in the 3D side of the series, i could see why some would say they "dont belong" in castlevania especially in los2. theyre just simply uninformed about the franchise as a whole and how diverse the enemy cast has been. the 3D games monsters are largely inferior to the 2D games in terms of uniqueness and originality, although there are a few exceptions (motorcycle skeletons for instance)
Lol how so?
we are referring to game mechanics after all, the look and feel of swinging a leather whip on the 3.D plane is obviously different than swinging a chain one.
Just compare LOI and LOS gameplay mechanics to see what I meant.
My point is obviously going over your head, my point is that you can't use those 3 castlevania games as a basis to your argument of 3.D castlevania games being out before God of War and thus the LOS series did not take inspiration from it when really those three have nothing to do with the gameplay mechanic God of War and the LOS series happen to share.
Castlevania had 3D third person action adventure hack and slashes first. Castlevania chain whips, secondary weapons, combos, puzzles, platforming, relics... Even Greek mythology first... I wonder who took inspiration from whom...
Lol no one is arguing the fact that God of War took some inspiration from Castlevania, in fact the creators of God of War even admit this.
What we are talking about now is you trying to deny that LOS took some inspiration from God of War, namely the chain whipping combat which causes many fans to point that out (much to some LOS fans dismay).
The whole point I was making earlier was you could not use those 3 games you listed when it had nothing to do with what people use to draw the comparison of LOS to GOW since neither of those 3 you listed had chain whipping combat mechanics.
Lords of Shadow looks like Castlevania via God of War proxy?
.....no
What drove you to that conclusion is beyond me.
I'm merely trying to help you understand where the comparison to God of War is coming from.
You said Lords of Shadow looks like God of War, and God of War took inspiration and looks like Castlevania.
1. Castlevania had chain whips long before God of War
2. Castlevania and Rygar did 3D whip-like combat before God of War, but Castlevania's 3D outings stuck with leather whips
3. Castlevania helped inspire God of War, which the God of War devs have admitted
4. God of War stylized and popularized 3D combat using chain weapons
5. Lords of Shadow borrowed God of War's combat style and built on it
I think everyone just needs to agree that:
1. Castlevania had chain whips long before God of War
2. Castlevania and Rygar did 3D whip-like combat before God of War, but Castlevania's 3D outings stuck with leather whips
3. Castlevania helped inspire God of War, which the God of War devs have admitted
4. God of War stylized and popularized 3D combat using chain weapons
5. Lords of Shadow borrowed God of War's combat style and built on it
That's what game design is: it's iterative. Iteration after iteration after iteration. It's basically volley ball with design ideas. That's how genres get better, by borrowing ideas from previous games either in their own series or in rival series to create more fun, compelling gameplay.
Originality is overrated, and gameplay "purity" only works for Mario.
I agree. But please expand on number #5. Other than beast riding I see nothing else borrowed from the God of War series as far as combat goes.
I liked when we had this debate.
In 2008.
Oh, and do not forget the QTE, for combat or to regenerate energy or magic, to open doors, to finish foes... and the list can go on...The ones that don't exist anymore in 2 of the 3 games of the series? (Because they are turned off by default) Yeah.
I liked when we had this debate.
In 2008.
The ones that doesn't exist anymore in 2 of the 3 games of the series? Yeah.
The ones that don't exist anymore in 2 of the 3 games of the series? (Because they are turned off by default) Yeah.
Actually LoS was announced in 2008 and by that time some people were saying "It should be a CV because it has whips and monsters" and others were saying "that doesn't make it a Castlevania" and so on.
Jeje, good of you that edit your past comment... And I am not one of that people to want LoS become a Castlevania. I insist, that I prefer that LoS were a stand alone franchise with it own history...Castlevania: Lords of Shadow and Castlevania are different series with their own story (for now)
Cause LoS 1 is like a thousands times better than GoW 3several ways to answer this
Guys, 5 pages full of this over-exposed debate. This is really boring.
My sentence: I import a pretty shit if LoS 1 take influences of GoW, why? Cause LoS 1 is like a thousands times better than GoW 3 (and sure, than those piece of nonsense calling Ascension).
Go to bed, too burnt out my intelligence whit this topic for today.
Castlevania: Lords of Shadow and Castlevania are different series with their own story (for now)
I liked when we had this debate.
In 2008.
So apparently LOS2 has three different special editions for Europe.... America gets a Gamestop skin....
Damn, has it really been 6 years?
Guess that would explain why Mike Belmont is bringing up all the same, refuted, tired old points. He joined in 2011.
So guys, what are you doing to ease the pain of these eternal days?i just stare at your photo all day long
Está bien Mike, tu opinión es bastante común, y en cierta parte entendible, sólo que, cómo dicen por ahí, no hay qué llorar por la leche derramada.
----------------
So guys, what are you doing to ease the pain of these eternal days?
why do people still shop at gamestop i hate that place
i mean, if its the only shop thats local then by all means
but srsly, they have a reputation of ripping off customers & shady business tactics when it comes to their "exclusive content," trade-ins, questionable used games policies, amongst others
i just stare at your photo all day long
i just stare at your photo all day longI know. I do the same.
I will never forgive Cox for his Britishness.Come on Konami USA! Be the ones to get the CV series NEXT so we can get all the special edition stuff!
Come on Konami USA! Be the ones to get the CV series NEXT so we can get all the special edition stuff!
Come on Konami USA! Be the ones to get the CV series NEXT so we can get all the special edition stuff!
I know. I do the same.
Come on Konami USA! Be the ones to get the CV series NEXT so we can get all the special edition stuff!Castlevania Rises, ultra mega AWESOME cinematic First Person Shooter, set in New York.
Castlevania Rises, ultra mega AWESOME cinematic First Person Shooter, set in New York.
Castlevania Rises, ultra mega AWESOME cinematic First Person Shooter, set in New York.
Reviews that don't tell me what I want to hear are obviously terrible and written by poopie faces.
So guys, what are you doing to ease the pain of these eternal days?
Things I like so far:
>free camera
>magic powers are tied to weapons now
>you can disable QTEs
>great art style
>a lot of boss fights, fast and neat platforming
What I don't like:
>forced stealth sections where you can posses people/monsters and turn into rats
>shitload of cutscenes - two hours in I'm still playing the tutorial and there's a cutscene every few steps I take, it's kinda annoying - though I'm sure the game will open up soon
Looks like the team that design the titan fights in LOS1 also did the steath bits in LOS2.
xDD.Nothing interesting in the French one.
Two more previews:
http://zedgamesau.net/reviews-2/castlevania-lords-of-shadow-2-preview (http://zedgamesau.net/reviews-2/castlevania-lords-of-shadow-2-preview)
http://www.unautreblog.com/2014/02/07/compte-rendu-castlevania-los2-mes-impressions/ (http://www.unautreblog.com/2014/02/07/compte-rendu-castlevania-los2-mes-impressions/)
The second is in french, so I dont understand anything.
Two more previews:
http://zedgamesau.net/reviews-2/castlevania-lords-of-shadow-2-preview (http://zedgamesau.net/reviews-2/castlevania-lords-of-shadow-2-preview)
http://www.unautreblog.com/2014/02/07/compte-rendu-castlevania-los2-mes-impressions/ (http://www.unautreblog.com/2014/02/07/compte-rendu-castlevania-los2-mes-impressions/)
The second is in french, so I dont understand anything.
Stealth sections and a lot of cutscenes? Well, I smell "that guy" is still involved in the game somehow.I would have liked that Mercury hadn't got cocky and Kojima would had been still supervising. They were making stealth, they had the best stealth developer fpr stealth in the world but their arrogance blinded them. See the results now.(click to show/hide)
I would have liked that Mercury hadn't got cocky and Kojima would had been still supervising. They were making stealth, they had the best stealth developer fpr stealth in the world but their arrogance blinded them. See the results now.
First guy is obviously paid off. Nobody likes the stealth sectionsi get the feeling im not gonna have much issue with them. i love me some stealth. and turning into rats is pretty damn Dracula
Who says Kojima isn't busy doing other stuff? The impression I got was that he was only there to "brand" the first game in the first place.He was making Peace Walker back in the LoS times. He had a good advisor role and helped them with some aspects. They were doing STEALTH and chose not to work with the master of stealth. It was a bad decision. MS could be good action developers but stealth needs years of study, I personally think that mercury's biggest problem is overambition combined with overconfidence. Same case with MoF, you just don't think that you can make a good 2d game because you made a good3d one, completely different beasts.
i get the feeling im not gonna have much issue with them. i love me some stealth. and turning into rats is pretty damn Dracula
He was making Peace Walker back in the LoS times. He had a good advisor role and helped them with some aspects. They were doing STEALTH and chose not to work with the master of stealth. It was a bad decision. MS could be good action developers but stealth needs years of study, I personally think that mercury's biggest problem is overambition combined with overconfidence. Same case with MoF, you just don't think that you can make a good 2d game because you made a good3d one, completely different beasts.
You might like MoF but it had some objective flaws. Some of them amateur.
And here's to quickly weigh in on the the MoF discussion -- that game suffers from far more than just a few objective flaws. But you know my opinion already, so I won't press any further. ;D
LOS2 preorder is now open on Steam. The bonus is a -10% discount so far. No demo yet.thats it? pretty pitiful for making us wait so long. the fuck, ms...
Interestingly enough, it shares almost the same system requirements as LOS1.
Does anybody know what is shown in the Belmont Lineage option in LOS2 travel book?We don't have idea.
Does anybody know what is shown in the Belmont Lineage option in LOS2 travel book?I'm going to guess artwork.
LOS2 preorder is now open on Steam. The bonus is a -10% discount so far. No demo yet.
Interestingly enough, it shares almost the same system requirements as LOS1.
Habemos muchos que hablamos español aqui verdad?si, pareceria que si.
Habemos muchos que hablamos español aqui verdad?
si, pareceria que si.
Siento que soy el único que no habla españolNo, you're not the only one.
No, you're not the only one.
But seeing as this has become the new language thread, I might as well give this a try:
Y aurait-il éventuellement d'autres francophones ici?
Y aurait-il éventuellement d'autres francophones ici?Ouaip! ;)
Ouaip! ;)I have no doubt that Europe will get a physical box. I'm worried the US will not get one, and will be confined to just steam.
--
The PC demo is fantastic, loved it, and the controls are very smooth, even keyboard/mouse.
Also, a local VG shop told me LoS2 has a physical box on PC too.
Konami lies!!!....I wonder what exactly went wrong? I'm betting my money on Amazon/bestbuy/etc pitching a fit that their exclusive preorder bonuses weren't going to be exclusive to them or something.
https://twitter.com/CastlevaniaLOS/status/433328927860207616 (https://twitter.com/CastlevaniaLOS/status/433328927860207616)
Free DLC reliqs and skins (and pack with MoF).
But the problems were greater than expected.
I do not buy it without the bonus! :), I'll wait. Dark Souls 2 is very close
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffc05.deviantart.net%2Ffs71%2Ff%2F2014%2F042%2F8%2Fa%2Flos2_by_intheflorsh-d761p6l.gif&hash=a54765dce0ce3a0a462b6a8c4b95cc77)
I've also had Taco Bell today
Hopefully their next proposal doesn't suck.We don't even know what their first proposal was(during the time Konami of Europe proposed LoS). The closest we got to an American helmed CV was Resurrection. Besides, people like to flaunt how Europe is the motherland of gothic horror. Sure, Europe is the birthplace of such horror stories, Stoker and Shelley, and Japan is the birthplace of Castlevania itself, but America, the birthplace of the iconic Universal monster depictions of said monsters. I don't think one should write us off so soon.
am really hoping for some grotesque enemies and nightmare-inducing segments. 1 of the few things i liked about Curse of darkness was Legion's lair more specifically the lead-up to it. it starts rather typical but as u traverse deeper & deeper your surroundings become more bizarre, almost as if youre being digested by a giant demon with the flesh-like floor and walls pulsating and covered in blood. now despite cod's fails, THAT part was coolI was kinda hoping we would've gotten something like that with LoS's Forgetten One. That is something I always wanted MORE in the CV series, very viceral and meaty looking areas. Something like the Undead Parasite, really meaty, organic, living(or undead) area you actually travel through. That and more Clive Barker-esque inspiration. The whole "beings of pain" with meat hooks and all. Beelzebub and Forgotten One(LoI one) really invoked that sort of feeling, as did the raw back Minotaur in CoD and Gergoth(skin faced and all). THESE are the horrific things I'd love to see MORE in the CV series.
i would love a segment similar to that in los2
Konami lies!!!....Well, look who's back. ;D
https://twitter.com/CastlevaniaLOS/status/433328927860207616 (https://twitter.com/CastlevaniaLOS/status/433328927860207616)
Free DLC reliqs and skins (and pack with MoF).
But the problems were greater than expected.
I do not buy it without the bonus! :), I'll wait. Dark Souls 2 is very close
Well, look who's back. ;Dhe means that Cox and MS wanted to bundle the preorder on steam with all the other preorder bonuses AND a free copy of the PC version of MoF HD.
So LoS2 preorders will be bundled with MoF? It seems MS is really intent on force-feeding us that game...
Still, I'm not going to complain. More is better, as they say.
I'm actually a bit on the edge here; either I'll order it early, benefit from the 10% discount, and snatch those few exclusive relics and skins, or I'll patiently sit and wait until the "Ultimate Collector's Edition" (or something to that effect) comes out, as it invariably will, with every DLC and the entire host of post-release improvements these copies usually feature. I'm still not sure which way I should go...
Incidentally, what "problems" are you referring to?
Mexicano tambien
what kinda taco did u have? my fav are the cheesy gordita crunch, and am also partial to soft chicken taco w/ hot sauceFunny, I got the Gordita Crunch combo w/ Doritos Fiery Tacos
On theme, any news about the demo in Xbox Live???
They normally update on Wednesday so tomorrow.And Live Silver peasants the week after that.
And Live Silver peasants the week after that.
I already played Skyrim. I have nothing :(
Jaja hay mas mexicanos. Tengo casi 20 años siendo fan de Castlevania. Como me llamo Miguel, mi pseudónimo en otros sitios es Mike Belmont también. Total, tengo una fuerte necesidad de saber que otros Belmont aparecerán en el Belmont Lineage. Me gustaría que fuera una mezcla de nombres nuevos y del canon anterior con su respectiva historia resumida.
I would like a mix of new and classic names with a small story of them.
Castlevania marathon?
Jaja hay mas mexicanos. Tengo casi 20 años siendo fan de Castlevania. Como me llamo Miguel, mi pseudónimo en otros sitios es Mike Belmont también. Total, tengo una fuerte necesidad de saber que otros Belmont aparecerán en el Belmont Lineage. Me gustaría que fuera una mezcla de nombres nuevos y del canon anterior con su respectiva historia resumida.
I would like a mix of new and classic names with a small story of them.
Castlevania marathon?Every day is Castlevania marathon for me. Heh.
You did everything in Skyrim? I just bought the game a month agoDoing everything is pretty much impossible :P BUt I've played through the main camapaign twice, completed the college of mages, the companions and the dark brotherhood, and then played through the two expansions (I think Dawnguard has a nice homage to Castlevania, last battle and everything). But I've been playing 3 years heh.
Damn, I'm getting sad I have nothing to play this game on. Oh well, enjoy the ride for me gentlemen. ;__;
Doing everything is pretty much impossible :P BUt I've played through the main camapaign twice, completed the college of mages, the companions and the dark brotherhood, and then played through the two expansions (I think Dawnguard has a nice homage to Castlevania, last battle and everything). But I've been playing 3 years heh.Tried modding it? Skyrim modded offers plenty of new things, including expansions.
The forum has had a lot of visitors these days, it's getting pretty slow.
Leak Guy appeared once more, for the last time. ;__;(click to show/hide)
I just played the demo on my PS3, and it seems to be good. However, when I was playing it, I was on the Siege Titan, and I got hit by one of those spinning gears. I should have transported back to the middle point of the Titan (that's where I was at), but, instead, Dracula just starts falling, hitting the rest of the spinning wheels on his way down! He fell all the way down to limbo, and that's when I restarted the demo, much to my disgruntlement.Have played the same demo several times since was released with MOF HD and never happened to me.
Has anyone else encountered this glitch? Because let's hope this problem has been fixed in the final version...
En esta página se habla español!!Colombia baby :P(click to show/hide)
My laptop runs this game. How good is that? VERY good.
Any ideas about what the PSN digital pre-order bonus will be? I feel like it could one of the skins or some exclusive theme.Don't get your hopes up.
Eeeh, the demo was pretty ok... not really bad, but not good too... In fact, it made me want to not buy the game now and wait for the middle of the year to get it on a sale or something...You were going to get it on PC right? I'm torn too, because I feel it's important to buy this to encourage konami to keep bringing games to PC (bought metal gear rising for the same reason). I don't think I want to pay more than $30 for the game though, and it will likely hit that price in the summer.
Any ideas about what the PSN digital pre-order bonus will be? I feel like it could one of the skins or some exclusive theme.During today`s Konami stream i asked about LOS2 been for pre order on PSN, The answer i got was that the game just will be avaible at launch. Like Mirror of Fate HD i guess... Also asked if someday we will be able to get Curse of Darkness on PSN just as Lament Of Innocence, but not answer about this one...
You were going to get it on PC right? I'm torn too, because I feel it's important to buy this to encourage konami to keep bringing games to PC (bought metal gear rising for the same reason). I don't think I want to pay more than $30 for the game though, and it will likely hit that price in the summer.Yes.
Yes.
I'm bummed that MoF HD wasn't the pre-order incentive... instead, 10% of discount, which is a fucking joke!
Why do you need a digital game pre-ordered? You and flame need to relax.I return your question with a question: why does a physical game need to be preordered? In today's market, it will not sell out.
I'm not really getting the complaints about the "late" pre-order for pc.It's a matter of principle. They touted a PC version as this big deal, and then the PC version gets treated like a second rate thought. PREORDERS OPEN! RESERVE YOUR COPY TODAY ON PS3, XBOX 360 AND PC! and yet no pc. Silence from Dave Cox, just "Soon(TM)" I mean, when exactly did preorders for consoles open? End of January..?and complete silence from dave cox other than "soon." almost half a month later, after only barely squeezing it out of Cox that he had a surprise for PC preorders, making people going for that version excited that the wait would be worth it for something special... Preorder releases on steam with no preorder bonus, nothing special, justa measly 10% discount, which Konami then proceeds to tout as a preorder incentive. Everything is swept under the rug, and we are meant to assume that the PC preorder was late for no reason. Oh boy, that wait was sure worth it for 6 bucks off! Konami obviously won't say anything, because game companies today don't admit fault, and apparently according to dave cox, what they were planning was not able to go through. and even that tweet is buried in his sea of other tweets, and you wouldn't find that out unless you were actively looking for it and following all of his twitter convos. (And Bergaron who popped in to confirm it)
http://www.sumthing.com/p/castlevania-lords-of-shadow-2-1/ (http://www.sumthing.com/p/castlevania-lords-of-shadow-2-1/)I can swear I heard it there.
Director's Cut of the ost for LoS2 is up on Sumthing.com, available for pre-order. It's sounding amazing. However, it doesn't sound like the epic music from the original, cinematic trailer is going to be present on it. I'm actually really quite sad about that, as it's a favourite of mine. :( :-[ I hope that it features in the game itself.
Preordering for physical copies are so you can pick it up on release day in a preferred store or have it shipped to you on release day.
The PC version didn't take a back seat. Konami has said that the PC version would be released on the same day as the console version and they haven't broken that. They also got the preorder up 2 weeks before release so you can preorder it. It is the same game if you preorder it 2 years before or 2 weeks before.
It is just a game, Konami isn't trying insult you. If you aren't happy about it, then vote with your wallet.
I can swear I heard it there.That track was released months (maybe years) ago, but not in an official way.
Edit: I was wrong, I thought you meant the last trailer, not the CGI one.
It's a matter of principle, and responsibility. It feels insulting that after half a month late, they are trying to sell me on a 10% discount as a pre-order bonus when it very obviously is a rushed last minute thought to give some kind of incentive to PC owners. You think they could at least have made it 20%.PC already gets all of the Console pre-orders, saving $6 AND all 3 pre-order bonuses seems better than full price and 1 of the 3.
PC already gets all of the Console pre-orders, saving $6 AND all 3 pre-order bonuses seems better than full price and 1 of the 3.Except PC is not getting the console preorders bonuses... All the Preorder bonuses will be future DLC, but not PC exclusive DLC, DLC in general. Where did you get the idea that PC is getting 6$ off and the Console bonuses? PC is getting JUST the 6$ off, unless I'm missing something here.
I can swear I heard it there.
Edit: I was wrong, I thought you meant the last trailer, not the CGI one.
That track was released months (maybe years) ago, but not in an official way.
Wait 2-3 weeks after the game is released and you'll get a complete gamerip from some site.
EDIT: LOL It's out, I'll see if it is complete at home, and well-ripped too.
I still haven't downloaded it YET (give me 1 hour), but, on the complete music rip (from the demo):(click to show/hide)
I still haven't downloaded it YET (give me 1 hour), but, on the complete music rip (from the demo):(click to show/hide)
Hmm... I wonder why not bother and just go the whole hog and release the full tracklist you've just given on the 'director's cut'?That' around 4 hours of music, and some tracks are just copies.
Thanks by the way, you're a star. ;D
This one is priceless. It's happened to me before. ;D(click to show/hide)
http://www.sumthing.com/p/castlevania-lords-of-shadow-2-1/ (http://www.sumthing.com/p/castlevania-lords-of-shadow-2-1/)
Director's Cut of the ost for LoS2 is up on Sumthing.com, available for pre-order. It's sounding amazing. However, it doesn't sound like the epic music from the original, cinematic trailer is going to be present on it. I'm actually really quite sad about that, as it's a favourite of mine. :( :-[ I hope that it features in the game itself.
Does anyone know whether or not LoS2 will offer a few classic remixes? I remember Cox promising this, but I haven't heard anything from the few samples Amazon offered. I had expected those "City in Flames" and "Castlevania" tracks to mirror Divine Bloodlines and Vampire Killer...So far, I heard nothing paying tribute to older games. The VK music box track from LoS1 returns, but I don't know if it'll play during the game.
I do remember seeing a long time ago that Dave confirmed it would be in the game, but given current events, anything could happen.
Oh, I read earlier on Cox's twitter (not sure if it's already been announced here or not after the initial 'surprise' falling flat was mentioned), that there won't be any extra surprises included at all with the PC pre-order, as apparently, he couldn't pull off whatever he wanted to do. Sorry guys. :(dudes that preordered pc version be like
dudes that preordered pc version be likea bit.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.dedoimedo.com%2Fimages%2Flife%2Ftrolling-rage-face.jpg&hash=26521a5ddfa1e470a7fb2e6d658b1b0b)
I love yu, Khanzo.
Do we know the score of that review?
It (allegedly) got a 9 but the poster claimed it was a typo.What does that mean lol
What does that mean lol
My god, that soundtrack, talk about a masterpiece. This blows every classical composed Castlevania ost out of the water. 0.8.2 down on the street_m1 <3
I can't download it.
OST RIP:
https://mega.co.nz/# (https://mega.co.nz/#)!8YMAUSyR!KgIy1UXGdp8sEj1xuiFB7H-rLDtk4slBCW7T5fZzE9E
8)
Ooohhhhhhhhhh! :D
Sadly, it's not showing up for me at all if I click on the link. :'( Is there another way you could get the ost to those of us having problems with the linkage? We'd be very grateful!
Ooohhhhhhhhhh! :DDon't click on the link, copy the whole url into your browser bar.
Sadly, it's not showing up for me at all if I click on the link. :'( Is there another way you could get the ost to those of us having problems with the linkage? We'd be very grateful!
Cheers! Do people know whether the link is clean and free of nasties, such as viruses?
Just to put this into perspective, not 5 minutes into the game I somehow glitched through the floor on the Titan for no reason and fell through the titan and backgrounds until I died at the bottom of the glitch void.
The archive is clean.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F4.bp.blogspot.com%2F_WJOyqmg_gpc%2FSwT6hMX1TfI%2FAAAAAAAAB2g%2FUo7Qbk6_OdQ%2Fs320%2FZelda%252BRubinstein.jpg&hash=b1be7d48db1e60abdb2179753543c8e0)
There are some fun classic tunes in the Toymaker's tracks. :)
Credits 1 & 2 are beautiful tracksbut can the world attest to that beauty? we shall see
There are some fun classic tunes in the Toymaker's tracks. :)hey i know you. youre the guy that does that thing, correct?
I don't think the download link is working anymore, and I copy pasted the whole URL. I've been stuck on that spinning black circle screen for 10 minutes.i think u need to sit down and relax already
:o There are? Like what?
hey i know you. youre the guy that does that thing, correct?
Eh, by the way, the LoS 2 demo is available at Xbox Live, and it seems that its free for all (both Gold and Silver). I´m at work right now, so if is true, I will download tomorrow early, to prove by myself...
For the OST/RIP, I haven´t listened, but I hope to download later...
How big in MB is the demo on XBX?
I've listened to the OST, and I only have one thing to say: Araujo has outdone himself again.
So here's the answer that burning question I'd had -- Yes, LoS2's soundtrack actually does manage to sound worse than either LoS's or MoF's. Hell, I didn't even think that was possible until now.
Granted, most of Araujo's previous works were bland, but they never truly went below mediocrity. Yet this time around I've listened to tracks so altogether incoherent that I can't describe them as anything else but awful. LoS's music was often uninspired, but never really poorly composed; and yet most of LoS2's music possesses so little structure or form that I can't blame the OST's flaws on simple creative droughts anymore. In essence, I've never heard any of Araujo's music actually sound bad before...
The soundtrack isn't without its strong points, of course -- Dracula's Theme, for one, stands among the game's few enjoyable pieces -- but on the whole it's an undeniable disappointment. LoS's mistakes haven't just been repeated; they've gotten noticeably worse.
Konami's PR team are tracking Bergaron down :( They want to fire him/cut it from the company. Let's pray for him. We owe him a lot (and they owe him a lot of sales too).
Konami's PR team are tracking Bergaron down :( They want to fire him/cut it from the company. Let's pray for him. We owe him a lot (and they owe him a lot of sales too).
lol are u serious? well he WAS our mole, and he WAS fully aware of what he was doing and the repercussions it will eventually have against him. im sure some disciplinary action may be warranted, but firing him is a lil drastic. not like he leaked the game's script or anything.Great so let's leech him while he's useful and abandon him with his carrer killed. You know what crisis, that's not my style. He's bergaron, he's no one else here, he's not a konami employee here, he's just an user on a forum and we shouldn't say anything more than that. None of us.
suspension with pay, ms/konami. dont be dicks.
Can the reactions in this forum to the demo, reviews, o OST/RIP was the reason for Bergaron to be in troubles? Well, is strange, because he is not the only one to post information or spoilers here.
But..., how do you know that information, @Ashaverus???
I think there are some platform confusions here. Either by GAF or this Bergaron guy. The current plan for PC is set in stone but there is an opportunity coming up for one of the platforms that I wrote about here.
His declarations ended up in neogaf (by myself, and others, just spreaded information) then this happened
...
Bergaron probably shouldn't be leaking internal discussions with first party, IMO. Now I have to get our PR involved. :\
I think there are some platform confusions here. Either by GAF or this Bergaron guy. The current plan for PC is set in stone but there is an opportunity coming up for one of the platforms that I wrote about here.
His declarations ended up in neogaf (by myself, and others, just spreaded information) then this happened
...
Bergaron probably shouldn't be leaking internal discussions with first party, IMO. Now I have to get our PR involved. :\
Gotta feeling leak guy on /v/ is gonna be laying low for a while.He posted last night for the last time.
Well who thought it would be a good idea to even talk about Bergaron outside of this forum?
I hope he doesn't lose his job, Berg and Konami Leak Guy did a WAY better job marketing this game than Konami's whole PR did. He posted last night for the last time.
Well who thought it would be a good idea to even talk about Bergaron outside of this forum?Guilty here. And other people. This forum is public, you know.
I hope he doesn't lose his job, Berg and Konami Leak Guy did a WAY better job marketing this game than Konami's whole PR did.Pretty much.
get Lords of Shadow 2 on PC for $40!Where do i put the code in at Green man gaming?
http://www.dealzon.com/deals/castlevania-lords-of-shadow#castlevania-lords-of-shadow-2 (http://www.dealzon.com/deals/castlevania-lords-of-shadow#castlevania-lords-of-shadow-2)
Guilty here. And other people. This forum is public, you know.Pretty much.Won't lie, me too. I never mentioned any names or where from though. Saying "a source from elsewhere" usually makes people assume /v/ anyway.
MS and Cox are VERY bad at keeping secrets, and not because of leaks. They are just way too open about details, which opens the floodgates of speculation, which usually ends up with somebody guessing correctly.
So, the spoiler tags that many ask for it have not worked well after all, I supossed...Spoiler topics shoud be avoided by people who don't want spoilers.
Sadly, I think they'll track him.I don't think so. Not even Alvarez could. And if Klownami weren't such morons at almost everything (not blaming Mercury here) bergaron shouldn't had be needed.
I don't think so. Not even Alvarez could. And if Klownami weren't such morons at almost everything (not blaming Mercury here) bergaron shouldn't had be needed.I don't think Konami are being dicks. Companies wants their secrets to be kept that way for their reasons. Things like this can both make people buy or not buy a game and since they can't control it, naturally they will be against it.
i remember around late 2007/early 2008 there was a guy that suddenly appeared on GameFAQS of all places & posted a couple screenshots of the then-unknown Order of Ecclesia. he also asked for help for proper translation of the name of the first crab boss. not too long after he disappeared & the thread was removedI think that we can continue to expect things like this on the future, as this is the biggest Castlevania forum on the internet.
even before that i recall someone that was leaking us info about portrait of ruin. he/she stuck around for a lil while even after the game was released. then disappeared
i remember around late 2007/early 2008 there was a guy that suddenly appeared on GameFAQS of all places & posted a couple screenshots of the then-unknown Order of Ecclesia. he also asked for help for proper translation of the name of the first crab boss. not too long after he disappeared & the thread was removed
(click to show/hide)
Where do i put the code in at Green man gaming?As you checkout, Paste the code in the Vouncer Section and add voucher, it should pop up when you click "next step"
Konami's PR team are tracking Bergaron down :( They want to fire him/cut it from the company. Let's pray for him. We owe him a lot (and they owe him a lot of sales too).
Looks like that Edge score turned out to be a 4/10.
Why is this site so slow? jesus.
SPOILER about Zobek fight (don't ask me where I got this from):Sounds amazing.(click to show/hide)
On a side note: I also am wondering why is Konami Japan not promoting LOS2 on their main site. They are pushing MGSV instead.Nope. It's 2014 TBA. Probably, March or April.
I was hoping that they'll have some sort of event at Konami Style, but there is none. Does this mean that the release date for the Japanese translation is later than the worldwide release on Feb 25?
Sounds amazing.(click to show/hide)
Nope, sorry. :( But I was told how the final Boss will be fought:(click to show/hide)
Looks like that Edge score turned out to be a 4/10.
Nope, sorry. :( But I was told how the final Boss will be fought:I don't know why I had this suspicion.(click to show/hide)
are there any clips of the open world or stealth segments anywhereNot yet (and welcome back!).
Not yet (and welcome back!).
So the game is apparently officialy bad, the stealth sucks, tje level design sucks and pads to no end. If this kills the series I will be very pissed off. Hopefully nor Cox nor Alvarez will ever touch this series again. Stupid cocky men.
officialy bad, the stealth sucks, tje level design sucksso lords 2 is a recreation of minera prison island in 3d
My friend, you seem to really jump all over the place. One second you are in love with it, and another you are growing fangs. I say wait it out. I'm sure the title will be divisive to reviewers like how the first game was divisive to fans.
I wonder if this will impact the supposed prequel.
Excerpt from the review:
"the first lords of shadow is remembered as a commendable achievement from a relatively small team working to a comparatively tight budget. it's sequel, by contrast, cannot disguise the resources with which it was made. lords of shadow 2 is clunky, ugly and deeply misguided. it's a game that sees the lord of the damned as a vehicle for rat-powered linear stealth, and that takes a future gothic-london setting and then sets the action in tower blocks and sewers. mercury steam says this will be the final game in the lords of shadow saga, and on the evidence of the cluttered, bloated and forgettable mess, it's just as well."
......
But for all its litany of crimes, pacing is the biggest. There might be a half-decent ten-hour game in here somewhere, but instead what we have is stretched beyond breaking point and padded with dreary filler.
Halfway through the game, with a mutant infection threatening humanity's existence and a shady group making preparations to summon Satan to conquer the planet, Dracula spends a couple of hours finding Mirror of Fate fragments because the ghost of his dead son says he needs it to play with his toys. This sojourn to the netherworld hosts the nadir of a game with copious low points: another instafail stealth section in which you must evade Agreus, the goat-headed brother of Pan, as you traverse a garden littered with dead leaves that will alert your pursuer if you step on them. If he catches you, his whirlwind attack sends you back to the start. It's tortuous stuff, but the biggest insult is that you fight him immediately afterwards and it's a cakewalk.
.....
Stealth:
Good stealth games afford the player a flexible approach and a viable, if fraught, means of getting out of trouble if things go wrong. LOS2 omits the former - there is only ever 1 solution, and forcibly disables melee powers
Platforming:
Banal and unfailable linear platforming...
Plot/Script:
Voice talent wasted on a hokey script....
Visuals:
Even more shocking than the unimaginative visual design is how rough it all looks: Running at 720p but seemingly rendered some way south of this, this is a jagged mess with textures that, at times wouldn't look out of place in a PS2 game
Unlockable concept artwork...squirelled about the place....we found one piece in a bin bag, which felt appropriate in a sad sort of way
Combat
The sole saving grace is the combat system.
The boss fights are the high points of both character and combat design...
General
There may be a half-decent 10 hour game in here somewhere, but instead what we have is streched beyong breaking point and padded with dreary filler.
I don't trust gameinformer, but I thrust edge. Look.
I think the stealth stuff deserves to be hammered, for even on paper, it just sounds fucking BAD. Stealth in Castlevania? Starring a powerful vampire lord? It screams "well, we sort of want to just check boxes for AAA games". This is never, ever a good reason to include it.
This is how we got QTEs all over the fucking place with this subseries, too. But enough criticism helped MercurySteam realize that they're garbage and can (and should) be turned off. Too bad they won't be making another Castlevania with rat transformations, huh? ;)
I wonder if Rugal feels vindicated.
I wonder if Rugal feels vindicated.
its just a shame that even if the stealth segments are few & far between, theyre annoying enough that almost every review ive read hasnt described them in any positive light.
The sudden turnaround in this thread suprises me. What happend to all reviewers are hacks?
If its any consolation, hopefully Konami will recognize the error of their ways and stop outsourcing Castlevania to shitty devs like MS.What? They will relegate it tp bargain bin, it won't surprise me if the next developers are Zynga.
Dude, hammer the stealth all you want. I don't really give two shits because it probably won't hamper my experience all that much, and if you think it'll kill some sort of upcoming trend, all the more power to you.
I just think it's disingenuous to downrate an entire game based on a segment that is supposedly 10% of the game, if even that. 7/10? Sure. 4/10? Nah...
I'm just not seeing how these reviews are lining up with the LoS1 reviews. Aside from the stealth, it seems to be bringing up all the same issues, while noting that the combat and boss battles, the focus of the game, has improved greatly, and aside from Edge, everyone has been praising the graphics. Yet LoS1 got largely positive reviews, and people are slamming LoS2 for the same stuff, yet it's getting far, far worse reviews because "lolbadstealth". To warrant a 50% drop in quality, that stealth better be buttfucking awful.
Like, I should want to take it up the rear rather than play through it.
If its any consolation, hopefully Konami will recognize the error of their ways and stop outsourcing Castlevania to shitty devs like MS.
I wonder if Rugal feels vindicated.
If its any consolation, hopefully Konami will recognize the error of their ways and stop outsourcing Castlevania to shitty devs like MS.
I understand what you mean. I am not saying the stealth is clearly so bad it docks the game this heavily, as I'm sure there is more to it. But I do think it's telling that a small element of the game has yet to be praised, and only highlighted as perhaps the worst thing about it thus far.
so who here is gonna upload the soundtrack to youtube already? im waiting
I don`t know if im asking too much but if you can share a torrent with the ost it would be awesome
I don`t know if im asking too much but if you can share a torrent with the ost it would be awesomeI'll fp it, give me a few hours.
Ahasverus, what happened to you? One second you were touting LoS2's infinite merits and complaining about unprofessional reviews, the next you're lamenting Konami's choice in choosing MercurySteam as a developer. I've never been so completely confused in my life. Did Rugal steal your account? Is he forcing you at gunpoint to write these lines?
People, the game hasn't yet been released -- why is this entire forum giving up hope all of sudden because two leaked reviews were supposedly negative? They may very well be accurate, but at this point they hardly constitute what you could call a general consensus. Why don't we wait at least until official reviews are actually written before starting to complain?
Ahasverus, what happened to you? One second you were touting LoS2's infinite merits and complaining about unprofessional reviews, the next you're lamenting Konami's choice in choosing MercurySteam as a developer. I've never been so completely confused in my life. Did Rugal steal your account? Is he forcing you at gunpoint to write these lines?Gameinformer review was very unprofessional, the Edge review actually has some valid complaints, and truth to be said, they are baffling. MS had all the time in the world, had their chances, had our confidence and support, and they deliver a sub par product filled with "brilliant ideas" that don¿t have anything to do in the game. And in the procsess put the entire series in peril. This is a no win situation, if the game sells, people would be supppporting a game that fundamentally doesn't work, and if it doesn't, the series is dead. I don't know what to think right now, I'm as conflicted as you are about myself.
People, the game hasn't yet been released -- why is this entire forum giving up hope all of sudden because two leaked reviews were supposedly negative? They may very well be accurate, but at this point they hardly constitute what you could call a general consensus. Why don't we wait at least until official reviews are actually written before starting to complain?
I'm as conflicted as you are about myself.
You guys are awesome.
I'll make a deal with all of you right now.. Mail me your $60, and I'll mail you a copy of Metal Gear Rising or Devil May Cry 3. The choice is yours. No need to spend $60 on the (shaping up to be) garbage that is Lords of Shadow 2.
You guys are awesome.
I'll make a deal with all of you right now.. Mail me your $60, and I'll mail you a copy of Metal Gear Rising or Devil May Cry 3. The choice is yours. No need to spend $60 on the (shaping up to be) garbage that is Lords of Shadow 2.
Neither game is worth $60, so you're just trying to steal from people! O:
I still wanna play it, I've played shit games plenty of times before and this game may end up being the best shit game of the year.lol I love your mentality. I want some.
You're right.. But LoS2 isn't worth $60. My advice to everyone is to skip LoS2 and just go buy Dark Souls 2. The game will be better in every way.Except graphics (Which are hideous). And some people don't like their games to rape them.
You're right.. But LoS2 isn't worth $60. My advice to everyone is to skip LoS2 and just go buy Dark Souls 2. The game will be better in every way.
You're right.. But LoS2 isn't worth $60. My advice to everyone is to skip LoS2 and just go buy Dark Souls 2. The game will be better in every way.
lol I love your mentality. I want some.
LoS raped our love for Castlevania.Eh, LoS reignited mine, it's LoS2 (not even MoF) what hurts me.
The irony that Lords 1 was supervised by the maestro of stealth, Mr. Hideo "Metal Gear" Gillian Kojima.
I got a chance to quickly click through the soundtrack earlier and didn't come across the VGA trailer theme.Cooold
Hey, that 4:20 "enough talk" track sounds like a potential Victor boss battle. Hot or cold? Haven't kept up on the spoilers.
Cooold
stuff
I think that the problem here is that LOS2 is overly criticized because they keep comparing it to other games and older Castlevania games.
Just wait until the game is out and play it for yourselves guys.
If LoS2 does turn out to be terrible, than the two things that's really worrying me right now are Konami going gung-ho with a LoS3
...One thing that I am sure of is that if you like the game, that game can be the best game of all universe, even if others say it's shit, or you just won't like it. Just play the game and make your own judgement...
Remember when I said that LoS2 would sell worse than LoS? Some people on Neogaf didn't believe in me. If these reviews keep coming with 4~6... man... garbage bin material.
A finnish magazine gave it like a 9.5. This game will be more divisive thn God Hand.
End then, in the ultimate divine joke, IGN gives this game a 10/10
You heard it here first, folks.
(click to show/hide)
Damn, I do remember that. Nice job man.(click to show/hide)
You're right.. But LoS2 isn't worth $60. My advice to everyone is to skip LoS2 and just go buy Dark Souls 2. The game will be better in every way.Good thing I'm getting it for 40$! That Yogscast discount is just too good.
LoS raped our love for Castlevania.Don't speak for me. Lords of Shadow had me hyped as hell back when it was teased. Finally, a good, big budget Castlevania that promised to not be quirky and rehashed, or clunky. I loved LoI, but it was far from perfect. And even for a PS2 game, it didn't really take advantage of the graphical capability.
I don't get why you're so discouraged all of a sudden. You should at least wait till the game comes out.I'm surprised to see you of all people, suggesting someone wait till a LoS game comes out to hate or like it...
Good thing I'm getting it for 40$! That Yogscast discount is just too good.
Don't speak for me. Lords of Shadow had me hyped as hell back when it was teased. Finally, a good, big budget Castlevania that promised to not be quirky and rehashed, or clunky. I loved LoI, but it was far from perfect. And even for a PS2 game, it didn't really take advantage of the graphical capability.
And then there was shit like the DS games and Judgement... Which really turned me way off. LoS was a Castlevania game I could actually be excited about. That actually got attention again, as opposed to off hand mentions in tiny editorials in gaming magazines.
I'm surprised to see you of all people, suggesting someone wait till a LoS game comes out to hate or like it...
But I agree. I don't know why you are getting so worked up Ahasverus. A review is just an opinion. And ever since the 2000's, it's popular to hate on everything for arbitrary reasons. Game reviews are jokes.
play the demo, buy the game, then make up your own mind. Dont let other people decide for you whether you should like or dislike it.
Hear, hear! Castlevania has never gripped me so until I played Lords of Shadow. It fully engrossed me in the series like never before! Happy to have it and don't ever want to get rid of it. :D :)
Y'all careful what I post here now, seems we got some official Konami people monitoring this thread.BRING BACK GOEMON
Y'all careful what I post here now, seems we got some official Konami people monitoring this thread.
Eh Konami, we'll all buy your game, but we always do, it's not us you should be worried right now. Of course if this game is a dissapointment some of us might leave or grow bitter, and taht itself is pretty bad, but you amde these games to catch another audience, one with no emotional attatchment to the series, one that can abandon you without notice, they just want /a/ great game. If you falied with that, you wasted 6 years for nothing.Here's a question if it's great, incredible but, what if it's not a great game what then? Will you leave it or grow bitter(I think this should be a question I think all should answer it's interesting) . It takes alot for me to become bitter(Mof did this to a point) at a series, but a four year wait can do that as well yet, from what I've seen and played I can't believe it's bad.
BRING BACK GOEMONKid Dracula too! ;)
Here's a question if it's great, incredible but, what if it's not a great game what then? Will you leave it or grow bitter(I think this should be a question I think all should answer it's interesting) . It takes alot for me to become bitter(Mof did this to a point) at a series, but a four year wait can do that as well yet, from what I've seen and played I can't believe it's bad.
If LoS2 does turn out to be terrible, than the two things that's really worrying me right now are Konami going gung-ho with a LoS3, or deciding fuck it, Castlevania should die off for a long time. Seeing good 2D Castlevania completely disappear would be heart breaking.
Not totally related to the game but cool... Love my wife...Heh. Now that's love.
La revista Playmanía española le da de nota un 95 de 100 al juego, pero claro... como es española no será objetiva, no?... No adjunto el artículo pq no sé cómo se hace.Abajo de postear dice "attachmebts and other options"
La revista Playmanía española le da de nota un 95 de 100 al juego, pero claro... como es española no será objetiva, no?... No adjunto el artículo pq no sé cómo se hace.
Un 95? Cojonudo. I have found this page: http://www.hobbyconsolas.com/sites/default/files/users/Daniel%20Acal/6_0.jpg (http://www.hobbyconsolas.com/sites/default/files/users/Daniel%20Acal/6_0.jpg)
i agree that reviews are just the same as individual opinions and no one should rely solely on a review(s) they read on the internet, but the fact remains, if theres a common element or complaint that consistent in each review you read, good or bad, then theres some truth to that. its not all just bullshit from "noob reviewers" or haters.
i agree that reviews are just the same as individual opinions and no one should rely solely on a review(s) they read on the internet, but the fact remains, if theres a common element or complaint that consistent in each review you read, good or bad, then theres some truth to that. its not all just bullshit from "noob reviewers" or haters.
Sooo MercurySteam.. love bites huh?
Apparently so does your game. Seriously Konami? Just give the Castlevania license to either From Software or Platinum games. This arrogant baboon known as David Cox isn't cutting it.
Sooo MercurySteam.. love bites huh?
Apparently so does your game. Seriously Konami? Just give the Castlevania license to either From Software or Platinum games. This arrogant baboon known as David Cox isn't cutting it.
https://www.facebook.com/lordsofshadow/photos/a.10151025830595697.768176.220827690696/10153789008775697/?type=1&theater (https://www.facebook.com/lordsofshadow/photos/a.10151025830595697.768176.220827690696/10153789008775697/?type=1&theater)
LoS fb page has jst posted that MoF HD WILL be available free as a pre-order freebie on the PSN. Unfortunately, this only applies in Europe, the Middle East, Australia and New Zealand. Shame for people who were after this for the PC preorder.
https://www.facebook.com/lordsofshadow/photos/a.10151025830595697.768176.220827690696/10153789008775697/?type=1&theater (https://www.facebook.com/lordsofshadow/photos/a.10151025830595697.768176.220827690696/10153789008775697/?type=1&theater)Good i hope it`s smth else for the U.S. coz i already have MOFHD...
LoS fb page has jst posted that MoF HD WILL be available free as a pre-order freebie on the PSN. Unfortunately, this only applies in Europe, the Middle East, Australia and New Zealand. Shame for people who were after this for the PC preorder.
Sooo MercurySteam.. love bites huh?
Apparently so does your game. Seriously Konami? Just give the Castlevania license to either From Software or Platinum games. This arrogant baboon known as David Cox isn't cutting it.
If only the facts backed you up....
soo now that we know the "mirror of fate" fragments play a role in los2, does that mean the Lost Soul will also make an appearance, being that the Lost Soul is the physical manifestation of the mof
or not
Sooo MercurySteam.. love bites huh?You can tell that this is Rugal's moment of glory. ;D
Apparently so does your game. Seriously Konami? Just give the Castlevania license to either From Software or Platinum games. This arrogant baboon known as David Cox isn't cutting it.
https://www.facebook.com/lordsofshadow/photos/a.10151025830595697.768176.220827690696/10153789008775697/?type=1&theater (https://www.facebook.com/lordsofshadow/photos/a.10151025830595697.768176.220827690696/10153789008775697/?type=1&theater)Are you sure it's just those areas? gaming sites all around seem to suggest it's in general.
LoS fb page has jst posted that MoF HD WILL be available free as a pre-order freebie on the PSN. Unfortunately, this only applies in Europe, the Middle East, Australia and New Zealand. Shame for people who were after this for the PC preorder.
So, if a review give a bad score, people will proceed to say that the review is shitty, but when some spanish magazine gives it a 9.5 and calls the game the second coming of Jesus, then they are right...We're not politicians, we're fans and we can have any double or triple standards if we feeli like it.
FUCKING DOUBLE STANDARDS, how do these work!?
So, if a review give a bad score, people will proceed to say that the review is shitty, but when some spanish magazine gives it a 9.5 and calls the game the second coming of Jesus, then they are right...Im not following this review thing too much because fuck reviews, but theres also a difference between US gaming journalism, and EU gaming journalism. on the EU scene, it seems to be more legit. FAR more legit than over here.
FUCKING DOUBLE STANDARDS, how do these work!?
Are you sure it's just those areas? gaming sites all around seem to suggest it's in general.
So, if a review give a bad score, people will proceed to say that the review is shitty, but when some spanish magazine gives it a 9.5 and calls the game the second coming of Jesus, then they are right...
FUCKING DOUBLE STANDARDS, how do these work!?
We're not politicians, we're fans and we can have any double or triple standards if we feeli like it.
Im not following this review thing too much because fuck reviews, but theres also a difference between US gaming journalism, and EU gaming journalism. on the EU scene, it seems to be more legit. FAR more legit than over here.
Also, I suppose it matters when a magazine from the game's hometown gives it a review.
Mercurysteam is spanish, so if a spanish magazine gives it a review, that's something to listen for, no?
That alleged 9.5 review hasn't really been discussed much further beyond brief mentions in passing. What are you talking about?
There's also the issue of this review not being in English so many people can't really talk about it in detail, much less throw it under the bus.
This whole "holier than thou" thing you try to pull is very tiring. You do this on neogaf as well.
I'm not trying anything, I'm simply saying what I'm seeing around the net. People are trying to downplay reviews because they are giving low scores to the game based on their gameplay. It wasn't the same when these same magazines/sites gave 9/8 to the first game. Double Standards.
It obvious that some people already choose to buy the game and think that it'll be great and it won't make them not buy it. That don't give them the right to downplay the reviews from people who actually played the game in the first place.
Not caring about reviews is ok.
BTW, I think you'll continue to get tired of me in the future.
And this is what I can't take you seriously. Would you kindly show me that post of mine profusing my love for the game after the spanish review? Or anyone else's for that matter? Because your e penis of ever rightness can't viagra itself with fabricated controversy, can it?.
Abajo de postear dice "attachmebts and other options"Spanish magazines were overly positive with los1 too. But I agreed with them so that 95 (!) is good news for me.(click to show/hide)
So you're saying that misdirecting your frustrations comes naturally to you. Okay, that says a lot. You say that you're "simply" responding to a very vague overall consensus on what you're seen on the net. lol, where? As I said, no one's making a fuss here. No on neogaf even cares, and I doubt it's even brought up there. Gamefaqs is silent.
Oh please. People are totally justified in "downplaying" reviews that they don't find adequate. And that has been a common complaint. The readers are left thinking, hmm, this aspect of the game I was curious about wasn't covered. I don't quite think this review is thorough enough and I'll wait for more insight. Hardly an illogical response.
How can I continue to get tired of you when I'm already dead asleep? I've lurked neogaf for awhile and know enough. You're an emotional, cynical hypocrite with a persecution complex. You overreact to things that go against your views and are not beyond twisting the facts to belittle others and prop yourself on a false pedestal.
Things don't get much simpler. At the risk of further getting into a juvenile multi-quote argument I'll save you the trouble and say that I'm done talking to you. I've already made myself clear.
Magazines from Spain like Playmania or Hobby Consolas are trash, they are nothing but marketing tools, is really hard to know if they are saying the truth or just making videogame companies happy."But the biggest influence was God of War"
Got my copy of Edge, here we go:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2F4ocdf8.jpg&hash=3fa5e217eb67dd87d1c9d49b43b97b60) (http://abload.de/image.php?img=4ocdf8.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2F1yger3.jpg&hash=dce29190a0762569bedac9a6e5c6bdff) (http://abload.de/image.php?img=1yger3.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2F24lfx1.jpg&hash=7d4f0ae0c018fdb682c1508df3073797) (http://abload.de/image.php?img=24lfx1.jpg) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fabload.de%2Fthumb%2F3kidn2.jpg&hash=08ef6c07e514b30520f150bdde99cef2) (http://abload.de/image.php?img=3kidn2.jpg)
Man you are asking /me/ to not like a positive review, I like to know the game is not Sonic 2006 levels of bad. If Mercury screwed this they deserve to be bashed to hell and back. But alas, all I have is the reviews, at least until the game is out. I'm really frustrated you know.I'm not asking you to not like the review man, I'm saying that you shouldn't change your opinion so much because of reviews. Flame, for example, had been consistent on his position (and right, actually, reviews doesn't matter, ever) and that he'll give a chance to the game regardless. You almost broke when Edge review came out.
And I agree, personal insults are a little too far.
"But the biggest influence was God of War"It is though, since the first game. I don't want to engage on this argumnt again, though.
Stopped reading there.
If you want to play the game, play it. If you don't want, pass your way. That's that simple ;)
Flame:You're confusing reviews with the opinion of fans of the series. LoS had RAVING reviews. GI and Edge gave it a nice score.
I got the areas that the PSN bonus of MoF will be released in directly from the fb post which I linked.
As for the matter of whether I'm going "Oh no! This game is going to be crap, because the reviews coming in say it is! Arghhhh!" is a non-existant matter for the moment for me. I paid attention to what I'd heard about LoS1, saying that it wasn't a Castlevania game yadda yadda yadda. I then proceeded to ignore the game for a while, before curiousity lead me to watching a movie of the game on youtube, and found myself impressed. When I finally ended up getting a console, I picked up the game at the same time. I ended up really loving the game, even with knowing what was coming up.
On the flip side, the game I've played which is meant to be really good but I wasn't so keen on was Assassin's Creed 1. I find the gameplay repeatative, and the system clunky. AC2 however is amazing, and for me the highlight of the games.
I'm talking about the stealth. The rest of the game is fine. And those people playing have a mental disfunction. 10 minutes to jump in the ledge with the bats indicating your path, and falling off the chandelier? Really?
I'm talking about the stealth. The rest of the game is fine. And those people playing have a mental disfunction. 10 minutes to jump in the ledge with the bats indicating your path, and falling off the chandelier? Really?
And even with the game literally telling them what to do, they were still getting lost. (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.thecoli.com%2Fstyles%2Fdefault%2Fxenforo%2Fsmilies%2Fsnoop.png&hash=593ea0909df5c33a02e6380851fe07b1)
And while that stealth segment certainly looked(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.thecoli.com%2Fstyles%2Fdefault%2Fxenforo%2Fsmilies%2Fscusthov.gif&hash=1fae003921cec34c4785331c0b5eb18a), thankfully it doesn't seem to last long, like 3/4 minutes or so and there seems to be only three of them (that we know of).
I shouldn't be surprised that after out of place high fantasy elements in the first game, the developers felt they needed to put out of place sci-fi elements in the second one.
Flame, you're delusional buddy.I guess lament of innocence went forward in time to rip off God of War then huh?
Lords of Shadow has been a God of War ripoff since the very beginning.
Bloodlines had a factory level(click to show/hide)
Am I the only one who thinks that stealth section doesn't look so bad?
I mean, was it needed? maybe not, but it can't hurt. breaks up the pace with something different. And as long as the controls are good, I'm ok with it. you people are all overreacting over this.
Am I the only one who thinks that stealth section doesn't look so bad?
I mean, was it needed? maybe not, but it can't hurt. breaks up the pace with something different. And as long as the controls are good, I'm ok with it. you people are all overreacting over this.
No it wasn't. Not for the setting. Especially since aside from being a factory, it's purpose in game, is to be a clocktower stage with gears and shit.
but does the stealth look fun to do
To tell you the truth, from that German video, the stealth part didn't bother me as much as the fuckin collapsing floor section near the end fo the video. That looked like a real bullshit section!
IGN (aka the site that will give this game a 5/10) posted a video showcasing the weapons and abilities.
The Weapons of Castlevania: Lords of Shadows 2 (http://www.youtube.com/watch?v=wP3hvSe28ww#ws)
Man, look at that jagged mess of PS2 level graphcis.
Doesn't this game look visually awful guys? Like, it looks really, really bad. My 2 year old daughter could make a better looking game than this.
No kidding, this is Shenmue 1 levels of graphics.
lol at some of the people getting butthurt by the reviews. :D
But those stealth section........said it before and I will say it again, DRACULA SHOULD NOT EVEN NEED THEM TO BEGIN WITH.
Agree with you about the stealth though. Maybe there will be a passable explanation?
I doubt it, I can't think of any believable reasoning to have Dracula (post weakened state) having to sneak around lesser enemies.
But maybe...just maybe....... :-\
It certainly wasn't like this on the demo I played (i've put the game of the hard difficult). It was like I was attacking the air, except with the Chaos Claws, the only weapon with a satisfying hit.
Also, at 0:47, that goddamn soldier is getting HIT-STUNNED by the VOID SWORD.
It certainly wasn't like this on the demo I played (i've put the game of the hard difficult). It was like I was attacking the air, except with the Chaos Claws, the only weapon with a satisfying hit.
If there's anything they can change between the E3 demo and now, hitstun would be one of the easier things. I wouldn't be surprised.We'll see. I'm not betting on it, though.
Can someone who speaks Spanish ask Enric if the team changed the hitstun values since creating the E3 demo?
The ONLY instance in that game where the stealth section would have been believable was during his weakened and decrypted state,
decrypted
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagizer.imageshack.us%2Fv2%2Fxq90%2F89%2F1o78.jpg&hash=7ed72978bfb3d177a52bd472f31b8dba) (https://imageshack.com/i/2h1o78j)
Back on topic, have there been any other castlevanias with a "stealth" mechanic? I guess avoiding the searchlights in Order of Ecclesia sort of counts? :o
no but i gotta say, despite how out-of-place the stealth in los2 may seem, i gotta give mercurysteam credit for having the balls to try something newIs it really new though? Stealth sections are nothing new in games, and Konami specifically is no stranger to stealth gameplay. It really shouldn't be too surprising. I mean there was already some MGS easter eggs in LoS1, it was only a matter of time until there was an actual stealth segment in a castlevania game. Particularly LoS.
Back on topic, have there been any other castlevanias with a "stealth" mechanic? I guess avoiding the searchlights in Order of Ecclesia sort of counts? :o
In that same vein, 1:03 sounds like the beginning to Tragic Prince:Not bad too! Nice spot.
I'm sensing so much European Union in these reviews.What if american reviewers are just bad?
What if american reviewers are just bad?What if the european reviews are paid?
What if the european reviews are paid?It's Klownami, they can't pay themselves for a single website ad much less for a review.
While its not impossible that Mercury Steam or Konami could have paid for good reviews (as much as any other game studio or publisher could), it's MUCH more likely that its just 'home team advantage'. By this I mean they possibly scored the game higher due to pride in fellow europeans.This is a stupid argument. There's absolute no proof of a "home team advantage" nor a reason for it. If there is, show it to me.
Well my curiosity lead me to having everything in the game spoiled for me (and when I mean everything I mean EVERYTHING) but despite all that, I still wanna play it anyway.
Even though I know American publications are gonna murder this game at this point, I'll just ignore them and see how "bad" it is for myself.
Well my curiosity lead me to having everything in the game spoiled for me (and when I mean everything I mean EVERYTHING) but despite all that, I still wanna play it anyway.
Even though I know American publications are gonna murder this game at this point, I'll just ignore them and see how "bad" it is for myself.
Do you think American publications are going to murder the game because of something you got spoiled for you?
No not that.
In case this wasn't mentioned before, here's an extended preview for LoS2 from the French reviewer Jeux Video.Oh yeah, that preview was awful. I can't wait to see what they'll cook up for the real test.
http://www.jeuxvideo.com/articles/0001/00018721-castlevania-lords-of-shadow-2-preview.htm (http://www.jeuxvideo.com/articles/0001/00018721-castlevania-lords-of-shadow-2-preview.htm)
All I want to know is:(click to show/hide)
Oh yeah, that preview was awful. I can't wait to see what they'll cook up for the real test.
Where did you get everything spoiled Kingshango?
Also what are the other Titans? Leviathan, giant Mech?
Basically plot spoilers and what the Leviathan is, nothing on the other titans.
I was gonna just PM it to you guys but fuck it I'll just spoil tag it, basically read it if you wanna get spoiled:I guess the whole "open ended" thing wasn't bullshit. Damn.(click to show/hide)
I was gonna just PM it to you guys but fuck it I'll just spoil tag it, basically read it if you wanna get spoiled:(click to show/hide)
That second spoiler is extremely disappointing to read. What the hell Mercury Steam.
That second spoiler is extremely disappointing to read. What the hell Mercury Steam.(click to show/hide)
Cox himself spoiled #2 like 2 years ago in a tweet.(click to show/hide)
I can't read French. Was the preview written awfully? The feedback sounded pretty good to me.Basically, it was "We love GoW GoW GoW GoW Castlevania GoW GoW".
(click to show/hide)
That second spoiler is extremely disappointing to read. What the hell Mercury Steam.(click to show/hide)
Everything else but the Belmont Lineage info dump leaks.
I guess it's not as spectacular as I was hoping it would be.
After Castlevania Lords of Shadow 2 gets released, will they release Castlevania: lords of shadow 3?
These unmarked, casual impressions of allegedly spoilerific info tell me that I should have probably bailed out of this thread sooner.
Listening to the soundtrack is one thing, but I actually want there to be some intrigue when I play this game for myself. I spoiled some pretty major things about LoS1 before release, and I was kicking myself for it throughout the game. Not letting that happen this time.
See you all when the game hits.
Re: "The Dragon Returns" - Castlevania Lords of Shadow Sequel (HERE BE SPOILER INFO)
Regarding the ending spoilers -LoS3 is supposed to be a prequel according to our leaky buddies.(click to show/hide)
HAHAHAHAYeaaaah no. This one actually follows an arc, makes sense, and is not indifinetly bloated. Well done Mercury, the ending might be controversial, but you created a good story.
I was expecting a shitty ending, but this is completely, utter bullshit! What the fuck? What the hell!? What a completely CRAP ending. Hopefully, this shit is fake!
And people say the old timeline is worse? IF it's not on par, it's even worse.
Yeaaaah no. This one actually follows an arc, makes sense, and is not indifinetly bloated. Well done Mercury, the ending might be controversial, but you created a good story.They created a complete story. Good? Completely debatable. For me, it's a very shitty story. And if this ending is confirmed, it would be even worse.
I liked it because they didn't go for the safe route.Not going the safe route doesn't mean anything at all.
I think with prequel they mean between los1/mof and los2, not LoS: Origins.
and glitchy demo,underwhelming is subjective- but glitchy? what
Fun fact: the city is actually called "Castlevania City", he evens insists it's not a joke.
Castlevania City is now canon.Only Simon's Quest had acknowledged the name "Castlevania" before right?
Please let that sink in for a moment.
underwhelming is subjective- but glitchy? what
OK so I tried the LoS2 demo, PC version. Wow. I can't believe how bad that was.
Just to put this into perspective, not 5 minutes into the game I somehow glitched through the floor on the Titan for no reason and fell through the titan and backgrounds until I died at the bottom of the glitch void.
So when I could actually do things on the Titan, and not glitch into the void, the Titan was as bland and boring as I expected, if not more so. Spending 5 minutes making a dude shoot rivets was just lame as hell.
And then it ended, just as they were going to let me kill the stupid sniper. Super short. Not satisfying at all.
The only good thing I can say is, the combat was smoother than LoS was. Though perhaps a bit heavy on the effects, making it hard to see at times.
I actually expected the game to stand up way better than that, but after that pathetic demo I don't even know if I'd play it for free. It's certainly not getting my money.
Castlevania City is now canon.
Please let that sink in for a moment.
Only Simon's Quest had acknowledged the name "Castlevania" before right?
. Wygol Village, one of the areas found in Lords of Shadow, has become the city in which Lords of Shadow 2 is set. The village, which was set beside Dracula's castle, grew after the castle was left deserted.
It's not Castlevania city in game, it's Wygol
http://www.eurogamer.net/articles/2014-01-08-the-god-of-war-comparisons-really-pissed-us-off (http://www.eurogamer.net/articles/2014-01-08-the-god-of-war-comparisons-really-pissed-us-off)
it WAS wygol village:)(click to show/hide)
That's very strange. Ive never seen a single bug in my demo, and bugs dont seem to be a common complaint with the game. The only complaints I see are
See my previous post on it here:
why couldnt they just call it "Aljiba City" or something, y'know, an actual reference to one of the classic games
Extra extra! New demo extended that show the gold paladin's fight (at the end of the video):Very interesting.
B Preview- Castlevania: Lords of Shadow 2 (http://www.youtube.com/watch?v=9iLE81rwDnQ#ws)
Say whatever you want, but that prayer between the paladin and Dracul was very cool.I agree, that was real neat. Like the early spoilers said, he grabs the cross and it doesn't hurt him because he really is still God's chosen one, despite being an unholy abomination.
why couldnt they just call it "Aljiba City" or something, y'know, an actual reference to one of the classic gamesCastlevania is the entire name of the series. How much of an actual reference do you want.
i think Flame & e105beta are fine with just about every negative thing someone has to say about los2 lol
"man this stealth section really sucks!" ... it's actually not that bad, very immersive i like it
"castlevania city? could've been more creative than that!" ... i actually think it fits quite well
"the demo was glitchy as i fell through the titan for no reason, left me with a big WTF look on my face" ... it was very well thought out and conceived, i experienced no problems, u sure it was a glitch and u werent just hallucinating?
LOL i love you guys :D
Castlevania is the entire name of the series. How much of an actual reference do you want.
Even Judgment?
just about any name is better than "Castlevania City," no matter which way you cut it or defend it!They owe me that. At least IGA put me in Curse of Darkness.
i wouldve even been fine with "Ahasverus District"
no, it's not. it's a lame, generic name. its not unique or creative. lets just call the entire continent "castlevania peninsula" & the game takes place in "northeast castlevania region," because i dunno
like Flame said its almost as if it was just a placeholder name early in development & forgot to give it a more unique one & by the time they noticed it was too late, so they left it as "Castlevania City." no more creative & just as dumb-sounding as "dave cox-land"
Nano Breaker is a masterpiece, though ;_;
i think Flame & e105beta are fine with just about every negative thing someone has to say about los2 lol
"man this stealth section really sucks!" ... it's actually not that bad, very immersive i like it
"castlevania city? could've been more creative than that!" ... i actually think it fits quite well
"the demo was glitchy as i fell through the titan for no reason, left me with a big WTF look on my face" ... it was very well thought out and conceived, i experienced no problems, u sure it was a glitch and u werent just hallucinating?
LOL i love you guys :D
Nano Breaker is a masterpiece, though ;_;(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic2.wikia.nocookie.net%2F__cb20130912234224%2Ffossilfighters%2Fimages%2Fe%2Fe2%2FHow-about-no-bear.jpg&hash=a8971460da8c1f9067c85e553b329458)
Im out on a loop, what are we arguing about again? (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.thecoli.com%2Fstyles%2Fdefault%2Fxenforo%2Fsmilies%2Fdwill.png&hash=552197577df1d54f6bf074da589bc5a0)
No arguments here.
Some are saying how generic and lazy the "Castlevania City" name is while others are saying how much they don't mind or like it.
THANK YOU! I was about to say that, and that's evident from the very first game. There's never a problem with the game, every decision was the right decision for them or they don't have a problem with any polemic decision.Don't speak for me that way. or I can say the same thing for some people and IGA, to whom he is infallible and is the patron saint of Castlevania. Do you really want to start that all over again?
Are we really arguing about the name? Can we discuss how awesome the paladin scene was? Please.
THANK YOU! I was about to say that, and that's evident from the very first game. There's never a problem with the game, every decision was the right decision for them or they don't have a problem with any polemic decision.
Add Ahasverus too, even though he have some breakdowns sometimes.
read my above post, there aren't any arguments here, so far this thread has been pretty tame, people have voiced their dislike of the name (such as myself) while others have said they do not mind it.
What thread are we reading here where there are actually people arguing over the name?
Now there is a argument brewing over those who supposedly love every aspect of Lords of Shadow being called out for it. :P
I'm just here, giving my opinions, but I guess some people aren't ok with that.
It's always safer to criticize than commend, I guess.
Hey, more power to ya man.
I don't mind people stating their opinions myself, so long as I'm able to give mine as well without having rocks thrown at me. :'(
Don't speak for me that way. or I can say the same thing for some people and IGA, to whom he is infallible and is the patron saint of Castlevania. Do you really want to start that all over again?Don't take it too seriously. It was just a fun observation.
I acknowledge that the LoS series isn't for everyone, and that LoS1 and MoF have their issues, which while they didn't bother me, I can see as issues.
it all boils down to that argument we love, "what makes a castlevania game".
My list is relatively simple. Toss me Belmonts, Dracula, a giant improbable Castle, monsters, and I'm content to give leeway on the direction. I'm also very open to seeing different people do different takes on the franchise.
Art is relatively important too, which is a big factor in my dislike of DoS and PoR. LoS meanwhile, most people agree has a pretty good art style to it. Judgement for example, has an unforgivable artstyle and character redesigns. (although some of them are better than others. Shanoa and Trevor Beltmont are ok with me, while Sephiroth Alucard is plain and boring, and Simon Yagami is disgusting. As is Maria Renard.)
LoS1 had enough nods and throwbacks to older CV games to make me happy. MoF I have yet to play for myself, but has great Castlevania atmosphere.
and LoS2, from screenshots ive seen, has the same atmosphere, even in the modern day city. the gameplay seems smooth and responsive, much improved over LoS1, and well, I haven't actually played it yet so I can't really judge beyond "LoS1 and MoF were ok with me so this probably will be too"
THANK YOU! I was about to say that, and that's evident from the very first game. There's never a problem with the game, every decision was the right decision for them or they don't have a problem with any polemic decision.
They're not problems. They're "features" :P
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F_en3tE7aKwk8%2FTOVv7ppcxeI%2FAAAAAAAACc4%2FKTCUEk3lbCE%2Fs640%2Ffat%252Bdog.jpg&hash=e9a06669ea0a364928073592bea9631d)
shes not fat, shes healthy
shes not "out of shape" either, last time i checked, round is a shape
i wonder what the chances are of los2 breaking los1's record of best selling castlevania game. honestly i dont think it's gonna happen
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F_en3tE7aKwk8%2FTOVv7ppcxeI%2FAAAAAAAACc4%2FKTCUEk3lbCE%2Fs640%2Ffat%252Bdog.jpg&hash=e9a06669ea0a364928073592bea9631d)Definitely won't happen.
shes not fat, shes healthy
shes not "out of shape" either, last time i checked, round is a shape
i wonder what the chances are of los2 breaking los1's record of best selling castlevania game. honestly i dont think it's gonna happen
why so serious, EstebanT?
im obviously joking. these new members lately need to chill out, after all, i earned the "Trollmeister" award for a reason ;)
Lol. You got me.
Im just so tired of the shit lords of shadow is getting from fans and reviewers. I was actually pretty excited about the new paladin scene and I expected a circlejerk. Came to find a bunch of people whining about how bad the name "castlevania city" is...
THAT SCENE WAS AWESOME. ANYONE?!?!?
And, will be more SoTN quotes along the game? In the first minutes I remember the "What is a man..." and now the "Die monster...". I think that to this point we all know that the game have the Castlevania game in its name. Is really necessary that quotes from SoTN???
... Why is everyone who gets to play these games early bad?
Though, that guy sucked. Like, hard. When he started trading hits with the paladin, I was sighing in frustration. What is this, Hajime no Ippo? Why is everyone who gets to play these games early bad?there wasn't much point for him to try when his void sword meter recharged at a rate where he could just exchange hits with the paladin anyway. obviously being a tutorial, that's not very indicative of the actual combat.
The problem is that It sounds like a Fan City. Its like bunch of CV fans joined up and called it Castlevania City. It would have been better if the City was just called Castlevania. No reason to add city for its suffix. Even Dracula's Castle is called "Dracula's Castle". They never called anything Castlevania, so far it has only been a Brand Name, a Brand Name you kinda trust less after they have new detergent producing company. I liked the "Epic Holy Rap Battle Arm Wrestling Contest" in the end, you could totally see the crowd blown away~It sounds awkward. There's many different things they could've called the city. I'm partial to Jova City, or even Cordova(like in CoD). Castlevania city in a CV game is like having a new Final Fantasy game where you travel to "Final Fantasy City". It just doesn't sound right.
Not bad too! Nice spot.
Some "atmosphere" tracks also contains some notes from "Divine Bloodlines", in a very calm/quiet arrangement, though it may be purely unintentional (atmosfere 5).
Look. It is actually a very good name.
The city was built where once was a mighty castle. The is a Transylvania, Pennsylvania, etc etc. Castlevania is ok and it makes sense. That's it. Also as someone already said, Castlevania has been used as the name of a place, the castle. So, another place can be named like that.
Don't speak for me that way. or I can say the same thing for some people and IGA, to whom he is infallible and is the patron saint of Castlevania. Do you really want to start that all over again?
I just think it's hilarious. But I guess if you can't say Castlevania City without a straight face you're just hating.I can't lol It's cringe worthy. But still, we're whiny haha.
It's official, the dungeon has lost it's mind.
Next there's gonna go back and forth about how cucumbers taste better than a pickle. :rollseyes:
Castlevania City sounds like something I'd expect from Captain N.
WOAH WOAH WOAH.
There is no way in HELL that cucumbers taste better than pickles.
Not to berate the current conversation, but isn't it a bit much to go on for 4 pages worth of discussion just for the name of a city? Personally I don't see much harm in the name, but I guess it is a bit silly. I guess that shows how much of an info dump we need right now, eh?
WOAH WOAH WOAH.
There is no way in HELL that cucumbers taste better than pickles.
https://www.youtube.com/watch?v=qv9IIDjV1zI (https://www.youtube.com/watch?v=qv9IIDjV1zI)
Imagine if it was named Dracula City.
I hope loincloth Dracula is an alternate costume.yes please.
So guys what do you think about that feeding Scene?A normal scene. I've seen worse on my little pony.
So guys what do you think about that feeding Scene?
i wasn't really sure how the scene fit between the scenes before and after....giant demon knocks emaciated Dracula senseless, he wakes up in a locked room with his "gift" from Zobek, takes a nap after his first feeding in centuries and wakes up in Zobek's house. What's the problem.
The guy playing this game is awful.At least he passed the collapsing floor to the Void Chamber, unlike the two German guys. My main problem with this fellow's gameplay is that he doesn't seem to know what a sync block is.
I really don't like how much this game holds your hand
Yeah i certainly can't blame them. I think those visual cues can be turned off right?
The game only holds your hand when it's the first time Dracula uses a particular power.
It just seems like a lot of hand holding because...there are a lot of powers to get acquainted with in just the first hour.
And since we've already seen via recent gameplay footage how some players just totally suck, it's kind of understandable why the initial use hand holding to show the player how to use a power is appropriate.
For people who don't care about reviews, you guys seems to focused on dissing them every time you canWill you leave this thread and every LoS2 realted now until you play it?
I'm definitely not getting this game on the first day. Garbage bin price for me (steam sales).
Honestly, the worst part of the game is the greek guy down in the bottom right hand corner that talks throughout the whole thing.
are you sad to experience gabriels tragedy all this time
Because I've seen the majority of people who complain about the LoS series, and the majority are people who whine about Konami making LoS and "why can't we just get more metroidvanias"
Not for nothin' but it seems like you mention IGA more than anyone else most of the time.
Because I've seen the majority of people who complain about the LoS series, and the majority are people who whine about Konami making LoS and "why can't we just get more metroidvanias"
Castlevania being the name of Dracula's castle is some bizarre addition made by the localization team. I guess it's fine that they follow the English versions of the game in this case, but it's already stupid to use it as a name to begin with. Also, why would a Romanian city use a name that's half English, half Romanian?
Actually it would be half English half Latin. It's a silly name either way.
Lol not true, not trying to pick a fight but I have seen just as many "retro CV fans" display their dislike for CVLOS as well.
Its not all "IGA fans" since many of us also liked the classic series well before IGA had his crack at it.
IGA is the scapegoat around here that people use, IGA was getting shitted on well before LOS even was mentioned, its not as rosy for IGA around this board as some like to point out.
IGA is just used here because he had the series beforehand and when some LOS fans see hate being thrown at the LOS series they immediately go to "you must be a IGA fan" since he was making the kind of CVs that where being put out before LOS, I've seen this on this board as well as others including youtube.
When In all likelyhood it could very well be someone who preferred the classics just as much as the metroidvanias, hence making the whole "IGA retaliation mode" that some LOS fans like to go into mute really.
You must be an IGA fan.
fLame believes that at his best, IGA gives us AoS and OoE. at his worst however, we get copypasta like PoR and Harmony of Despair.
If the name was simply "Castelvania" (swapping E and L), it'd be a correct romanization (haha, romanization), as "Castelul" is one word for "Castle" in romanian, and it'd form a cute contraction.
despite popular belief, Flame is NOT an "IGA-hater."
i will say this, an original metroidvania in the style of order of Ecclesia with the graphics of MoF would be awesome and just what the 3DS needsAnything to keep 2DVania alive.
altho i DO miss my beloved hand-drawn sprites
I like MoF combos and Platforming, but I want it in SotN and DS formula. Imagine playing SotN with Comboes with different weapons and hanging off ledges and wall jumping but without the slow pace MoF presented.What, you mean the vertical shimmying from ledge to ledge? No thank you.
Though as far as things I'd love to see return to 2D CVs, REALLY want SCV4's whip swing to make a come back. THAT should be more of a mainstay in this series(2D and 3D). Lots of physics based swinging action would be super awesome!
Well, the hope for a 2D CV game is in a digital copy, right? Like the Rebith one. And with great 2D classics like Ducktales and Strider, there is a light of hope for a 2D game, I think...
actually harmony of dissonance doesnt have the 8-way whipping mechanic like super castlevania iv; Juiced juste had the whip flail technique juste like Richiter had in symphony of night
the 8-way whipping was only revisited in harmony of Despair, with Julian belmont
Would you like to inherit my Castlevania collection?
Hey guys, anyone here from the old LoS1 thread remembers a certain intervew in japanese that was posted ion the (now defunct) LoS1 Japan website where IGA and David Jaffe talked? Or did I dream it?
Not dead.
http://www.konami.jp/castlevania/jp/official/voices/index.html (http://www.konami.jp/castlevania/jp/official/voices/index.html)
google translate (http://translate.google.com/translate?sl=ja&tl=en&js=n&prev=_t&hl=ja&ie=UTF-8&u=http%3A%2F%2Fwww.konami.jp%2Fcastlevania%2Fjp%2Fofficial%2Fvoices%2Findex.html&act=url)
A lot of ups and downs in this thread over the past couple of weeks but LoS2 is looking quite promising. I've always been psyched and recently in anticipation/preparation I've been going back through LoS and clearing all the chapters in Paladin mode. I wish Lords 2 here in the US had an $80 limited collector's edition like last time. Some of the pre-order bonuses are kinda okay but I harken back to the days when you get figurines, soundtracks, art books or even a t-shirt (like last time...)
i will say this, an original metroidvania in the style of order of Ecclesia with the graphics of MoF would be awesome and just what the 3DS needs
altho i DO miss my beloved hand-drawn sprites
I stand by my stance that AoS is IGA's BEST CV game, and the only one of the Metroidvanias to come close to SotN. In my eyes, it's literally SotN 2.
despite popular belief, Flame is NOT an "IGA-hater." in fact, some of his favorite games have been produced by IGA. Aria of Sorrow is the game that got Flame enthusiased with Castlevania again. fLame believes that at his best, IGA gives us AoS and OoE. at his worst however, we get copypasta like PoR and Harmony of Despair.
its kinda like a tough love scenario; je seems like he berates IGA but it comes from a place of love; if he didnt like or hated him then he would just pay all the games produced by him no mind, and troll on anyone that even mentions a metroivania. if IGA made gestures to give Flame a peck on the cheek (or elsewhere), Flame wouldnt automatically say no, cuz he believes such an encounter will make for an intruiging and quirky story to tell us, because he genuinely cares. someone that has hatred for IGA wouldnt do that.I appreciate IGA. i wouldn't say i LOVE him, but I can appreciate his role in the franchise. I just feel like he was deeply flawed in his game creation process, and that while sometimes it managed to work, when it DIDN'T work, it was glaring and stood out.
Although I do find it odd that IGA has to be brought up most of the time when someone has something bad to say about LOS.You said it yourself. He was previously in charge of the series.
ol not true, not trying to pick a fight but I have seen just as many "retro CV fans" display their dislike for CVLOS as well.The Metroidvania fans seem to be the most vocal then, because the most common argument I hear is about LoS vs metroidvanias. It drives me nuts.
I appreciate IGA. i wouldn't say i LOVE him, but I can appreciate his role in the franchise. I just feel like he was deeply flawed in his game creation process, and that while sometimes it managed to work, when it DIDN'T work, it was glaring and stood out.
I hope everything leaks this weekend somehow, I'm officially out of patience.It most probably will. I hope the spoilers don't spread out.
Why the heck is that only in japanese? I bet if this was in english it would shut up almost ever person who says this is a gow rip off why!?
where is the Devil MaskThat's probably how Zobek transforms.
Castlevania: Lords of Shadows 2: Dracula's Tomb Unboxing (http://www.youtube.com/watch?v=MYsvAPBmPo0#ws)
for those that are too lazy to click the link lol
How can I put a video??
PD: someone that can tell me what she said about the artbook??? Thanks.
The artbook only focuses on Lords of Shadow 2, was designed by a British comic book publisher, and can only be obtained in the tomb edition
What? only in the tomb edition? no the same of the "Entry level" edition? FUCK.
So I've been thinking of going on a completionist playthrough of Lords of Shadow to kill time until LoS2 comes out. Does anyone know the average time it would take to attain 110% (DLCs included)? I was hoping to get that finished before the sequel's release.
The game has arrived to stores. Brace yourselves.It's as the saying goes: the only thing you have to fear is fear itself.
heres wat you do:
- stock up on 2 liter mountain dew and/or any high-sugar energy drink
- dont forget Hostess has brought back twinkies so yuo dont have to worry about losing weight
- shut your cellphone off all day saturday evening, as it'll take you all throughout the night until early sunday morning to finish
- have a clean set of underwear & socks, just in case
- keep your laptop charged and preferabbly have youtube open in you're browser, in case you get stuck at some point you can just look it up easily
By the way DarkPrinceAlucard, do you have a larger version of your avatar?
So I've been thinking of going on a completionist playthrough of Lords of Shadow to kill time until LoS2 comes out. Does anyone know the average time it would take to attain 110% (DLCs included)? I was hoping to get that finished before the sequel's release.If you did it before and remeber Gems and Scrolls location and the best way to beat the trials i think it will be like 8 or 10 hours, but if you don`t it will be like 22 hours of game.
And yes, "Dracula's Tomb" looks woefully underwhelming.
Castlevania: Lords of Shadows 2: Dracula's Tomb Unboxing (http://www.youtube.com/watch?v=MYsvAPBmPo0#ws)
for those that are too lazy to click the link lol
If you go to the portfolio pages of Merrcury's illustrations you'll find awesome pics and design. for example, this one http://javieralcalde.carbonmade.com/projects/4708022 (http://javieralcalde.carbonmade.com/projects/4708022) has a new Simon one and.. Female Trevor? Perhaps trevor was supposed to be a woman? And I found one with the very first "barbarian" Gabriel design http://s.cghub.com/files/Image/028001-029000/28946/805_large.jpg (http://s.cghub.com/files/Image/028001-029000/28946/805_large.jpg). Pretty cool!
This one has lots of unseen images, Sypha Belmont! http://danieljimenez.cghub.com/images/ (http://danieljimenez.cghub.com/images/)
So I've been thinking of going on a completionist playthrough of Lords of Shadow to kill time until LoS2 comes out. Does anyone know the average time it would take to attain 110% (DLCs included)? I was hoping to get that finished before the sequel's release.
And yes, "Dracula's Tomb" looks woefully underwhelming.
No no, the barbarian desing isn't Gabriel, he is Tukaram, a playable character of "Blade the Edge of Darkness", the most stunning game of the old Enric Alvarez's studio. Oscar Araujo make the music for this game too, and the art-designers are the same too. So guys, if I were you, I would install this game right now !!
So I've been thinking of going on a completionist playthrough of Lords of Shadow to kill time until LoS2 comes out. Does anyone know the average time it would take to attain 110% (DLCs included)? I was hoping to get that finished before the sequel's release.
And yes, "Dracula's Tomb" looks woefully underwhelming.
they were the publishers, tho
while that does have considerable influence on a project because they're behind deadlines and etc, it's not really fair to grade a game on that
prob better to judge based on the developer
but i guess on rebel act's case, blade of darkness is their only game lol
and mercurysteam only really hit success with lords
Castlevania: Lords of Shadows 2: Dracula's Tomb Unboxing (http://www.youtube.com/watch?v=MYsvAPBmPo0#ws)
for those that are too lazy to click the link lol
Now I just want ClassicVanias in the LoSverse even more. ;___;
That intro was amazing, beautiful illustrations. It's funny it didn't even mention Satan, I forgot he was even part of the lore. WHY COULDN'T IT HAVE BEEN LIKE THAT?
Now I just want ClassicVanias in the LoSverse even more. ;___;
Have to agree here. One of the things I dislike about LoS is Satan even being involved at all. Heck, I dislike/love Zobak so much more as the villain in this. I constantly want to face punch him and he's so manipulative. He's the one person I want Gabe to actually get some kind of revenge on.
It's official, the game has leaked.Finally, time to close the book on this trilogy.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.quickmeme.com%2Fimg%2F71%2F71389492c6324070fe4c2adbcc592a1db8a0ffd51d5abd7ab7c679084eadfac6.jpg&hash=e874f870bf72f8d007b6f806ad85f822)
I'm out.
Finally, time to close the book on this trilogy.
Why, where did the game leak? Just because an official YouTube site (no private youtuber) uploaded the intro?How sweet and innocent you are.
Or was the whole game leaked somewhere on another site like twitch (or an ongoing playthrough)?
How sweet and innocent you are.(click to show/hide)
That means it's...playable?What do you think?
What do you think?
Heh, "Trilogy".DAMMIT KONAMI DON'T MILK THIS SHIT
DAMMIT KONAMI DON'T MILK THIS SHIT
BRING BACK 2DVANIA
a 2D Castlevania made by Japanese developers
set in the LoS universe.
I would bet you good money that the next game will be a 2D Castlevania made by Japanese developers set in the LoS universe.As long as I get candle whipping and all that other good stuff LoS just didn't have.
Yeah those 23 years of just Japanese Castlevanias was rough, but we soldiered through it all the same.
DAMMIT KONAMI DON'T MILK THIS SHITThey will bring back 2D vania.. in the LoS universe. Michiru and all, hopefully.
BRING BACK 2DVANIA
They will bring back 2D vania.. in the LoS universe. Michiru and all, hopefully.
I would really hope it wouldn't just be another Team IGA game, just in the LoS universe.I wouldn't be against a new universe either.
What ever happened to the "It doesn't have to be IGA, I just want somethingnot Lords of Shadownew!" I was seeing a couple weeks ago.
Lies. Lies and deceit I tell you.
Meh why do we have to talk about IGA and the future of CV in this thread? It could be ist own seperate thread. Id rather prefer to see People talking about LoS 2. So any streams yet? Like on twitch tv etc.You're right, my bad.
You're right, my bad.
Start posting streamlinks if you guys find them.
Ask an you shall receive.That's not the final game. It's the same PC preview the greek guy played.
http://www.twitch.tv/gramers (http://www.twitch.tv/gramers)
You can Pre-load LoS2 on steam, 4 days until release.how does that work?
The way I see it, Zobek is the real villain. It's his quest for power that fuels the whole story. While Satan may have come up with Zobek's plan to unite the God Mask, Satan wouldn't have had anyone to execute it without Zobek.
Satan, on the other hand, is the vehicle. It's his power that serves as a threat to move the story along, because honestly, who serves as a threat to Death and Dracula other than Satan? At the same time, while he has the power, he's not the one who holds all the cards. He didn't possess the Devil Mask, he doesn't have the Vampire Killer, he isn't using Dracula's power to achieve his own aims.
So yeah, while Satan is the final boss, I don't think he's the real villain. He's more the "threat".
Any link to the pc game torrent?
Well, then. Either every single preview we've seen so far was hosted by wildly incompetent gamers, or there's something wrong with LoS2's platforming (those swinging chandeliers in particular). To be honest, it's probably a bit of both.
Sorry guys, this was maybe already posted, but here are the first 2 french reviews:
The piracy is apply the full weight of the law... ???Not in my country... I bought the PS3 version anyway... Just can`t wait 4 more days...
Not in my country... I bought the PS3 version anyway... Just can`t wait 4 more days...
how does that work?
also, having gotten the game from Greenman gaming i gotta wait for my code
That's not the final game. It's the same PC preview the greek guy played.
The same gameplay of the "B Preview" at YouTube? I though that he was playing in his Xbox 360, for the buttons displayed. Am I wrong?
P.D. That greek guy scares me, in moments...
We've waited two years for this, four days should be nothing.
We've waited two years for this, four days should be nothing.
And Enric I know you're here, none of us will pirate the game ok. ;)
Speak for yourself. I'll pirate that shit just on principle. :PWhat principle? Wanting the franchise to die?
wtf don't pirate the game! the series needs the sales. better try to get it early. I payed a visit to my local store and guess what the will sell it on sunday. guess who will be the frist in line at 9am?And i bought the game too... but if i can try the game earlier much better...
Speak for yourself. I'll pirate that shit just on principle. :P
Sigh...
Bought...
i remember los1 midnight launch, i was at gamestop and i was the only one on line that was getting castlevania. everyone else was getting NBA2k10 lolI remember that shit too, it was worth it tho, that Shirt was too cool to pass up.
That's sad.If people are stupid enough to buy a game and stop playing it because a part is hard or bad designed, it's really sad for them... Can't wait to see what those people would do with real life. :rollseyes:
I just hope people who play the game won't be deterred by that one part.
Although I'm sure some would ditch the game at that point.
So guys I've heard something from a very close source.
Agreus. It's bullshit. Like real bullshit. It seems that you are put not in a maze but in a corridor with square things surroinded by leaves, there are two bells to attract his Attention, but both are unuseful after the third box. The thing is that Agreus can "smell you" and he stays around the box you are giving you very little time to run, and the miraclous mist mode? It lasts 5 seconds and in this part pf the game you can only for some reason use it when fully charged. Yeah, it's bullshit.
My source says that the game is miles better than 1... Until that part.
Now I'm kinda happy and sad.
If people are stupid enough to buy a game and stop playing it because a part is hard or bad designed, it's really sad for them... Can't wait to see what those people would do with real life. :rollseyes:
If people are stupid enough to buy a game and stop playing it because a part is hard or bad designed, it's really sad for them... Can't wait to see what those people would do with real life. :rollseyes:Just because people hate bullshit in their game that would be otherwise decent without it doesn't mean they're suicidal losers. What the hell, Chern?
If people are stupid enough to buy a game and stop playing it because a part is hard or bad designed, it's really sad for them... Can't wait to see what those people would do with real life. :rollseyes:
Well im watching the Agreus part right now.
Ahasversus source is right, he's no fucking joke, he has the hearing of an Oblivion guard. Step on the leaves for even three seconds and he'll find you and send you back to the beginning. To avoid the leaves you have to hop around stone ledges and quickly turn into mist. There are bells around that you have to hit with a knife to distract him from you're current position. However, even if you're far away and on the leaves too long, he'll come running at top speed towards you're location and send you back to the start.
On the bright side, that segment is short but man does it look aggravating to the impatient, I can really see a lot of people rage quitting at this point.
Seems like shitty design. Not surprising.
Seems like shitty design. Not surprising.Actually this is the best designed game I've played recently and I work for a games magazine. The exploration is FUN, I've wasted hours just going around the castle. The controls are simple and the level design is really good. I only have two complaints so far
gameininformer 6 /10
Not surprising you are complaining. It is non stop on GAF and here. If you don't like it, don't buy it. It is fairly simple. But you already bought it like we all knew you would.
You are basically the same as Rugal at this point.
--
How about before certain people ask for a patch you wait until it is released and everyone gets to try it. Also, who cares if it is hard whether by good or bad design, it is their game, they designed it how they want.
Actually this is the best designed game I've played recently and I work for a games magazine. The exploration is FUN, I've wasted hours just going around the castle. The controls are simple and the level design is really good. I only have two complaints so farI'm talking about Agreus (and stealth sections in general). It's completely unnecessary mechanic for this game, really. There are lots of better ways for them to change the pace of the game, but they choose one of the worst ones (and they had Kojima there on the first LoS, they could have used his knowlegde about this if they wanted, but nope).
- The second stealth section. It's hard.
- Fucking Agreus
Stealth is, honestly, overrated. No stealth section lasts more than 5 minutes. Actually there are shorter. Also, it's a lie that there is no escape from them if spotted, you only have to return to a shadow portal (rat portal) and the enemies will lose you.
It's been a great, GREAT game so far, it's like an Assasskns Creed 1/2 leap. The game is also more similar to Symphony of the Night that you think. That was really downplayed in marketing.
However, Agreus just frustrated me. I wasted 2 hours, mist and everything, nothing. What a shame. because the lead up to it was great and visually appealing. It just stopped me from my marathoon. I'll try again later, though.
It is bad design. But it IS surprising, contrary to what you said. The rest of the game has been superb.
I think he just meant it felt anti-climatic.It isn't. The Castle parts are always great and mindblowing. Seriously you don't have idea what is going on but it is so great. And they have cool platfforming! (not ledging platfforming!)
Of course you would say that. You're a character from the game!Well I'm the worst castle part lol
But you won't fool me.......
Just because people hate bullshit in their game that would be otherwise decent without it doesn't mean they're suicidal losers. What the hell, Chern?No, you're misreading my post (maybe it was badly written too). Not talking about suicidal stuff, but hard things in life (like finding a job, raising a family, etc.) -- you can't "quit" those things just because it's hard. Just my 2 cents, I think it's stupid to buy a game 60 euros/dollars and not finishing it...
No, you're misreading my post (maybe it was badly written too). Not talking about suicidal stuff, but hard things in life (like finding a job, raising a family, etc.) -- you can't "quit" those things just because it's hard. Just my 2 cents, I think it's stupid to buy a game 60 euros/dollars and not finishing it...I quited there. I was playing non stop for almost 10 hours. The game was amazing but that part told me "yeah, time to stop". I was having a blast. Sadly it is that bad.
It is bad design. But it IS surprising, contrary to what you said. The rest of the game has been superb.It's IS not surprising for me, because this developer tends to put lots of bad decisions sections in all their games. LoS 1 is full of them, so it's not surprising that they would do it here again.
It isn't. The Castle parts are always great and mindblowing. Seriously you don't have idea what is going on but it is so great. And they have cool platfforming! (not ledging platfforming!)Something like 3D Mario games or Alice/Psychonauts/etc then? If the platforming actually includes moving platforms, things that don't require you to press a button to use the chain on it automatically, etc I'll be pretty happy. I haven't seen anything yet that's much different than the first game on the videos.
theyh shoulda had Dracula turn into a wolf instead of ratsRats are super fun. Also gotta love the rat music.
(click to show/hide)
obviously that will have patches, like all games of the last years. It will correct some things (Agreus has a trick) and new content will be added.
Someone was remembered as Gran Tourismo 5 to start and end? as Skyrim was the beginning and the end?. Many patches passed.
Judge all games or just not to judge anyone.
wtf don't pirate the game! the series needs the sales. better try to get it early. I payed a visit to my local store and guess what the will sell it on sunday. guess who will be the frist in line at 9am?
They don't get my money up front any more, plus I've never supported this reboot and I sure as hell won't do it with my hard earned cash.Well, fuck you Inccubus. You simply don't deserve playing a game you didn't pay for. Dick.
Furthermore, as I've said before, it's stealing, not piracy.
What principle? Wanting the franchise to die?
but do you actually want to play the game at all
there's already a demo and etc
and not all that different from lords 1
Well, fuck you Inccubus. You simply don't deserve playing a game you didn't pay for. Dick.
Not supporting things I don't like. But I won't know for sure that I won't like it until I play it. It's no different than if I went and played someone else's copy of it since I'm not going to go to the trouble of buying it and then returning it.Weird line of reasoning, most certainly you won't pay for it and you will still enjoy it. Old school legacy games are one thing, no one will bat an eye for you downloading Belmont's revenge or even judgment, their impact is done, but this is a game that is not even released. it's pretty shady and dishonest.
If I like it they get my money later rather than soon which makes no difference to their pockets.
If I don't like they were never going to get my money anyway so it also makes no difference.
No, you're misreading my post (maybe it was badly written too). Not talking about suicidal stuff, but hard things in life (like finding a job, raising a family, etc.) -- you can't "quit" those things just because it's hard. Just my 2 cents, I think it's stupid to buy a game 60 euros/dollars and not finishing it...
Joking or not, this is one of the reason's that the series is at this point in the first place.
Weird line of reasoning, most certainly you won't pay for it and you will still enjoy it. Old school legacy games are one thing, no one will bat an eye for you downloading Belmont's revenge or even judgment, their impact is done, but this is a game that is not even released. it's pretty shady and dishonest.
And lol "masses" as if this was a game for the masses.
What the hell was Game Informer talking about? This game looks fine to me.
If they loved LoS1 I don't understand why they hated LoS2.
What the hell was Game Informer talking about? This game looks fine to me.
If they loved LoS1 I don't understand why they hated LoS2.
THE TRAIN LEVEL IS SO COOL
What the hell was Game Informer talking about? This game looks fine to me.
If they loved LoS1 I don't understand why they hated LoS2.
FIND SOME WAY FOR ME TO REACH YOU
If you don't like the game, don't play it. Or if you think it's not worth the asking price, wait for a Steam sale at least. It'll hit about 5$ eventually, and if you're not too thrilled about playing it I'm sure you can wait a year or two for that price drop.
Just don't go around parading that you're going to pirate it like an asshole.
lol lords having mass appeal
when did that ever happen
it just targeted a bigger niche
(click to show/hide)
I don't know that I won't like it yet until I try it and I won't give over my cash ahead of time.
I'll download it as I please and the end result will be no different to anyone who matters in that scenario.
People need to stop jumping at every mention of the pirate "boogey-man".
Man I hate the switches you have to slit your wrists on.
Shit like that makes me squeamish.
Well I guess you can sayGod dammit lmao(click to show/hide)
YEAHHHHH (http://www.youtube.com/watch?v=bANez1olaSE#)
well so much for that Slogra corpse that was teased at the end of los1 for no reason
dont think theres any Slogra enemy or boss battle in los2 is there
well so much for that Slogra corpse that was teased at the end of los1 for no reasonWould have liked to fight Slogra and Gaibon as a Belmont anyway.
dont think theres any Slogra enemy or boss battle in los2 is there
Where are you guys watching this stuff or whatever?http://www.youtube.com/user/CGInfernoBlast/videos (http://www.youtube.com/user/CGInfernoBlast/videos)
Where are you guys watching this stuff or whatever?
Where are you guys watching this stuff or whatever?I AM playing it right now. Oh, and thise for you loolking forward to a certain fight.. you will not be dissapointed. You will die a lot, though.
I AM playing it right now. Oh, and thise for you loolking forward to a certain fight.. you will not be dissapointed. You will die a lot, though.
And the twist put the game over its head.
Long, hard, the way it must be. It delivered.(click to show/hide)
Long, hard, the way it must be. It delivered.DETAILS MAN.
DETAILS MAN.I will spoil everything but that. PM me.(click to show/hide)
I will spoil everything but that. PM me.Sent.
Sent.(click to show/hide)
Well, go on, pm me the dirt.Done and done.
I'm stupid. I reloaded a checkpoint because I was lost and it led me BEFORE my last bossfight. The long and hard one. Yeah. Fuck me.RIP
Done and done.
Sent.(click to show/hide)
Please tell me as well.Just sent.
I'm interested as well!
Thanks. Though I'm not sure how that-(click to show/hide)
Thanks. Though I'm not sure how that-(click to show/hide)
By prequel I meant before LoS1, not between MoF and LoS2. It was obvious they didn't intend anything else from MoF to LoS2.I bet you the prequel would be about the following:
u guys are making me so jelly the temptation in this thread is strong
BUT i will not succumb. game is only a few days away
lords of shadow interquel where it's a dungeon keeper clone and you play as dracula maintaining his minionsWhy can I already see this being made? It sounds like the perfect dumb iOS game Konami would be interested in making.
(click to show/hide)
WHAT? WHY THE FUCK NOT?(click to show/hide)
Shit!!! I accidentally saw a BIG BIG spoiler!!! noooo
YOU WON'T FUCKINB BELIEVE THIS
I BEAT THE LAST BOSS
AND MY XBOX JUMPED AN UNHANDLED ERROR
NOT THIS SHIT AGAIN MERCURYSTEAN
YOU WON'T FUCKINB BELIEVE THISlol Xbox
I BEAT THE LAST BOSS
AND MY XBOX JUMPED AN UNHANDLED ERROR
NOT THIS SHIT AGAIN MERCURYSTEAN
YOU WON'T FUCKINB BELIEVE THIS
I BEAT THE LAST BOSS
AND MY XBOX JUMPED AN UNHANDLED ERROR
NOT THIS SHIT AGAIN MERCURYSTEAN
YOU WON'T FUCKINB BELIEVE THIS
I BEAT THE LAST BOSS
AND MY XBOX JUMPED AN UNHANDLED ERROR
NOT THIS SHIT AGAIN MERCURYSTEAN
OkOk calm down everyone.
My save didn't get corrupted.
It loaded right after the final blow, it's ok.
Crisis averted.(click to show/hide)
Bravo.
It's unbelievable to think it's over. Isn't it?
(click to show/hide)
Okay a few questions:
Was the Agreus boss fight good at least (other than that stupid stealth section before)?
In the Dracula Boss fight, did Dracula transform into a Dragon or other big Monster (having a second form)?
How was the second Acolyte fight? I hope the second Acolyte either transformed into a huge monstrosity like Raisa or controls a mech. Is he that pruple looking Sculp Wind? I hope not.
What are the other Titan bosses?
How does the Leviathan look? I hope awesome. Do you actually fight the Leviathan like you did fight the Gorgon with Health bar and all?
Can someone pm me the big spoiler?Don't. Really. Everyone, try not to spoil yourselves. I'm having high feelings now but it's because I came almost in blank. Those punches wouldn't ad been felt otherwise. The game is amazing. Period. I'm gonna award him the only 9 I've given in 2 years for my magazine. Go, buy it, enjoy. There are flaws, yes, some baffling? yes. Do they sour me? hell not. what. a. ride.
Is the acolyte in purple Shaft?That's not his name but he feels like him.
Could you tell me what the other Titan FIGHTS are? (not counting Titan Levels like the Siege Titan who didn't have a health bar).None. And it's better that way.
Okay, but what are the other big or huge bosses like Medusa or the Toy Maker? Are there other bosses with really big monstrous forms?
Do you even fight the third acolyte? The one in red robes summoning Satan?(click to show/hide)
Is this a Boss too? But he's not the second acolyte? Because he's a mech Boss.
http://aggrogamer.com/assets/118958984152d6c8c82a890.JPG (http://aggrogamer.com/assets/118958984152d6c8c82a890.JPG)
These giant mechs of the second acolyte are Special mechs not the same mechs that we did see before in the game (the big ones that are controlled by the soldiers). Does each of the three mechs look different or are they the same? Do they look like in MGS?
What is your favourite Boss if I may ask?
What do the Dracula forms look like if I may ask?
Oh Victor is a Boss as well? O_o I hope it's a badass Boss fight.
Is there a traditional giant Military SciFi Mech who will serve as a Boss?
Is this a Boss as well? http://image-upload.de/image/ykWzZ8/11137283ad.jpg (http://image-upload.de/image/ykWzZ8/11137283ad.jpg)
Misread. I included the three fights as my favorite. They are for different reasons.(click to show/hide)
O_o omgYou spoiler that!
What's the hardest Boss in the game btw?
People, why are you spoiling yourselves? We know for a fact the game is more than good enough. Isn't that matter of celebration? It is for me.Sorry pal, it's them who want it. I don't.
I hope with small sickles that fly around, Magic attacks and scythe attacks. But Death IS Zobek right?- Yes and yes.
I guess the second form will be a red blood creature just like that pic as well, just way bigger, more bizarre and more Lovecraftian. Could you at least say yes or no to this theory?
I'm spoiling myself because I won't buy this game anytime soon. I'm a poor starving college student with no money ;DPretty much my story as well as not owning any platforms it's on.
Im not sensitive to being spoiled just as long as I can play it myself once it's available.
Does the Victor Boss fight come before or after the xxxxxx Boss?Can you /please/ spoiler that word? lol It is before, but it's pretty late in the game.
I can't risk myself to be traced and get fired or something worse.Do you work for Konami or something?
Do you work for Konami or something?I work for a magazine and I already said here the score I will give. As scores are to be divulged since tuesday or so I could be traced and that would be unfortunate. There was a NDA that I jumped over to be here, I've always lurked this forum and I started to see some negativity. My expectations were lowerded too. But this game is worthy of my praise, as a fan. This game will be enjoyed most by fans, forget the general public, they will be confused as fuck while the fans would be like "woah, this is how I envisioned this on my head" and so.
I think you're fine at this point man, too many people have beaten the game already.
Fans of what? Castlevania or Lords of Shadow?Both. This game could be part of the original canon and no one would bat an eye. Change Marie with Lisa and done. It's obvious that Victor was supposed to be called Julius. They are too similar, powers and all.
This is not hyperbole, this game is not only similar to Symphony of the Night, it's probably the NEW Symphony of the Night.
that is a bold statement my friend. the general consensus is that symphony is pretty much lightning in a bottle, however, when i own the game tuesday i will make a concrete decision not jsut fot me but for ALL castlevania fans on the planetDon't get me wrong. This won't be a /timeless/ masterpiece like SOTN, and has flaws, but it's as bold as Symphony was. it will be imitated and a reference for all new 3D Castlevanias. Not to mention it's a Metroivania too, pure and simple.
This is not hyperbole, this game is not only similar to Symphony of the Night, it's probably the NEW Symphony of the Night.
Both. This game could be part of the original canon and no one would bat an eye. Change Marie with Lisa and done. It's obvious that Victor was supposed to be called Julius. They are too similar, powers and all.
Don't get me wrong. This won't be a /timeless/ masterpiece like SOTN, and has flaws, but it's as bold as Symphony was. it will be imitated and a reference for all new 3D Castlevanias. Not to mention it's a Metroivania too, pure and simple.
It's, the first successful 3D metroidvania. That's quite a feat.
Hey OSMAw shit where did you see it? That one guy just uploaded a new video but he's nowhere near the end.(click to show/hide)
Aw shit where did you see it? That one guy just uploaded a new video but he's nowhere near the end.
nvmWarp room. Then kill the 2 monsters there at the front, then go down the alley. I was stuck but I didn't remember there was an alternate alley under the "billboards" you came from.
@AgreusNah I'm not a cheevos guy. I have some, like 12, few for a finished games. Achievements seem to be hard to get.
so are you unlocking achievements left & right or what
I told you. It's perfect(click to show/hide)
I told you. It's perfect
I thought the map is ok. White for parts on your level, black for things over and under you. Reminds me of Saints Row's.
Slept 8 hours. Woke up. 8 pages of spoilers.
Man, temptation... But I only have a few days to wait, so that's cool.
Trust me, avoid this thread and other threads on the net and go in blind, it'll be so much sweeter.My plan. I already stopped checking the Wiki, even if I'm an admin LOL.
After all of what I've seen of this game, I want whatever drugs GI and Edge were sniffin cause I didn't see a 6 nor a 4 out of this game.
The game is a solid 7 at the least, an 8 or 8.5 at the most. The stealth segments and hokey script prevent it from being 9 status however but it's a better game than the first one. Day one locked solid.
It took you that long to say day one locked solid :P
It's been locked or whatever with me since day one.
For the reviewers here without spoiling it, if you could describe the modern day setting in one word what would it be?
Also I feel like castlevania and shin megami tensei should have a crossover but that's just me.
Does anyone who has the game know if there's an option to turn off all the tutorial text? They made a huge deal out of not having as much hand-holding in this game, but it sure doesn't look like it at first glance.
People, why are you spoiling yourselves? We know for a fact the game is more than good enough. Isn't that matter of celebration? It is for me.
This game could be part of the original canon and no one would bat an eye.
;D ;D ;D Attention ;D ;D ;D ;D ;D Attention ;D ;D ;D ;D ;D Attention ;D ;D ;D ;D ;D ;D
...
:::::LORDS oF SHADOW 2 REVIEWS:::
Bgamer review: 9.0 - http://bgamer.sapo.pt/index.php/revista (http://bgamer.sapo.pt/index.php/revista)
Pelaaja(Finnish magazine): 9/10
Gamereactor(Swedish mag): 8/10
baziwood 95 / 100
vidoe-games aktuell 81/100
video-gamer (french magazin) 17/20
maniac 85 / 100
gamas 80 / 100
gameininformer 6 /10
edge 4/ 10
_______________________________________ _______________________
the hype is growing!!! some people call LOS2 already SOTN 2.0
_______________________________________ _______________________
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
Hmmm without spoiling it, how is the writing and the story?The writing is typical video game, the dialogue feels more theatrical than natural. The story on the other hand is very good, and (learning from the first game) is not relegated to cutscenes only, it's always present. Things are really confusing at first, then get intriguing (still confusing) but by the end everything clicks godly. Whoever said it was worse than 1 is on drugs .
Hmmm without spoiling it, how is the writing and the story?
Some people just don't give a shit. You're not their mommy. Let them do what they want.
I'm not planning on playing it, either any time soon, or at all. They've lost me already. So, I don't really care about keeping away from spoilers at this point. Mostly I was curious about the sequel potential, since I want this stuff to end and get back to the main series.
Wrong.
I can't see how this game story wise could be part of the original canon without messing it up to hell and back. Alucard alone ruins it, we won't even go into older characters, their relationships, and how vastly different they're done here. So I agree, I would strangle someone at Konami if they tried.
The game is it's own reboot and gets to do vastly different things: it's better that way. Steps on no one's toes who are fans of the older universe while Cox and his team gets to delight us with their intriguing retelling. It doesn't need to be part if the older universe.
But on a different note: am I the only one alarmed that all good reviews so far are only European? Man, I really hope it scores well all around. It really looks like a great game.
I dunno about you but I don't want Gundams in my Castlevania. It's disqualified as far as I'm concerned.There are no Gundams. Your prejuidces are weird, the series has had almost every enemy in the world incluiding Motorcycle skeletons. Humans in military armir suits with machineguns are no diffwrent than armored knights with swords, it's the same type of enemy in diferent times. And your Castlevania will probably not come back. It would be weird a return to the classic formula when this game finally nailed it. I expect (and want) morr 2D games of course, but the old universe will feel boring, but that's my opinion.
There are no Gundams.
Your prejuidces are weird, the series has had almost every enemy in the world incluiding Motorcycle skeletons.
Humans in military armir suits with machineguns are no diffwrent than armored knights with swords, it's the same type of enemy in diferent times.
And your Castlevania will probably not come back. It would be weird a return to the classic formula when this game finally nailed it. I expect (and want) morr 2D games of course, but the old universe will feel boring, but that's my opinion.
Keep the mechs in Metal Gear where they belong. You're Castlevania. Act like it.
@Agreus, I see that you keep calling this a metroidvania, but from what I heard the game is not all the open world.\it is a metroidvania. Pure and simply. Believe me. Take my word from it. If Darksiders is a Metroidvania, if Arkham Asylum is a metroidvania, this is one too. Yes, you can backtrack everywhere and anytime.
In fact, Cox and MS have made it a note to distance this from a metroidvania in interviews if I recall correctly.
Like take for instance Curse of Darkness, that game is a 3.D metroidvania where you can go anywhere and backtrack at anytime in a vast world, is Lords of Shadow 2 similar to that level of exploration?
it is a metroidvania. Pure and simply. Believe me. Take my word from it. If Darksiders is a Metroidvania, if Arkham Asylum is a metroidvania, this is one too. Yes, you can backtrack everywhere and anytime.
They're mechs. Mechs need to stay out of Castlevania. Aria of Sorrow was in the present/future and handled it very well. It kept all the potentially crazy shit out of the spotlight and focused on what Castlevania is about.Aria also did nothing to take advantage of it's modern setting outside of a zombie type and like 3 weapons.
Metroidvania needs:All of them yes. Sorry Cox, your game is a metroidvania.
- A map that unlocks progressively as you explore (unless you find a map)
- Secrets areas that don't show easily on the map
- You can't advance there unless you get key/skill X/Y/Z
- It can have or not sequence breaker (as in not being linear, but still having importance to the gameplay, like in Super Metroid/SOTN where you could go to the underground first or explore the towers, etc).
Aria also did nothing to take advantage of it's modern setting outside of a zombie type and like 3 weapons.
Aria also did nothing to take advantage of it's modern setting outside of a zombie type and like 3 weapons.I think that was his point. It kept the Castlevania element there without going too crazy with the sillyness.
All of them yes. Sorry Cox, your game is a metroidvania.
Well Cox and MS disagrees lol, but I will find out for myself once I get my hands on it.Which is weird, there's nothing to be ashamed of, that's awesome.
All of them yes. Sorry Cox, your game is a metroidvania.At what point does the game stops holding the hand?
At what point does the game stops holding the hand?After the first Acolyte. You still have freedom when you first enter the castle though, but your habilities are kidna limited then.
When do you/can you start exploring for real?
Poor Thin Man, Poor automatons, Poor robots that appeared in Kid Dracula series. Poor Mecha Knights and the Gear Steamer from Castlevania Bloodlines....
Bleh, kids these days.
Aria also did nothing to take advantage of it's modern setting outside of a zombie type and like 3 weapons.
Kamirine:No, they aren't. The way they were concieved are two different ways. WHAT they are are two different THINGS...(click to show/hide)
No, they aren't. The way they were concieved are two different ways. WHAT they are are two different THINGS...(click to show/hide)
Which was the smart thing to do.
Kid Dracula? Instantly denied. You're just stretching at this point.
Still, none of these examples are even close to being ED-209's. Sorry, but those are not good comparisons.
Poor Thin Man, Poor automatons, Poor robots that appeared in Kid Dracula series. Poor Mecha Knights and the Gear Steamer from Castlevania Bloodlines....
Bleh, kids these days.
Don't forget this little guy...
http://castlevania.wikia.com/wiki/Gatling_Knight (http://castlevania.wikia.com/wiki/Gatling_Knight)
I think he clarified with his post below saying he mant that this game fits more into the Castlevania tone than Lords 1 and a game with a similar premise in the old cannon wouldn't be an outsider.Visually/art direction, I'd agree. But he said Alucard acts the same, so they're the same.
Guess who got the game?(click to show/hide)
I've played it two hours, I just needed to come here and say this is so good. And the Stealth is one room. Really? is that it? Oh.
UGH, I WANT THIS GAME NOW!
WHY DO I HAVE TO WAIT UNTIL TUESDAY!?!?
it is a metroidvania. Pure and simply. Believe me. Take my word from it. If Darksiders is a Metroidvania, if Arkham Asylum is a metroidvania, this is one too. Yes, you can backtrack everywhere and anytime.
Diving back into spoiler territory a bit but here's the Agreus stealth segment where reviewers were throwing a bitch fit at:Wow, he made that look pretty easy.(click to show/hide)
Granted, he probably retried this a million times but it seems that these stealth sections feels like they're overblown a bit by reviewers.
Diving back into spoiler territory a bit but here's the Agreus stealth segment where reviewers were throwing a bitch fit at:(click to show/hide)
Granted, he probably retried this a million times but it seems that these stealth sections feels like they're overblown a bit by reviewers.
Would I be bad person for saying that actually looked...fun?
Hope you know that David Cox loves Kid Dracula series tough.
Based on your judgement, ED-209 is an automaton not a mech btw.
So with this I rest my case and hope to talk about something else.
A true Metroidvania game forces you to backtrack to progress with minimal guidance, right?To go to certains parts of the city you must backtrack and use abilities you didn't have before. Same with the castle. That is not optional.
In LoS2 that's is optional, you can backtrack for upgrades, collectibles, extras if you want. I've just beat the Leaked Edition and never used the wolf medal, not once. And your mission is always marked on your map. So may I say LoS2 looks quite a lot but not work much like a metroidvania?
Nah you wouldn't be a bad person.
Crazy? Maybe, but not bad.
Maybe it is fun when you know what you are doing. Until you figure it out, it is pretty frustrating. Now that y'all know via that snazzy video, you might actually enjoy it.
@uzo
are you completely ruling out the possibility of you ever playing los2, or are u just skipping it for now & perhaps consider revisiting it sometime in the future
After all that anti-hype, "designed by satan" as Ahasverus said on Neogaf, I'm honestly disappointed.
I can't say I'll never play it. I don't have enough narrative investment to care about the story, so I'm not jumping up and grabbing it immediately. I doubt I'll pay more than 5$ for it on Steam if I ever do buy it at all. I'd be much more likely to play it if someone I knew were to have gotten it and lent it to me, though I know no one locally who likes the LoS games at all so that's out.
It'll probably fall on my plate for study purposes at some point or another though.
Would anyone be against a thread discussing our final thoughts on the LoS saga as a whole?
Would anyone be against a thread discussing our final thoughts on the LoS saga as a whole?just make a new thread
There is a demo already. Albeit short, but a demo none the less. It hits what is likely to be the core of the game in a small bite size.
You really have no leg to stand on here. You're just looking to get away with free games while using some bullshit justifications. Just admit you're a petty thief or keep it to yourself.
A true Metroidvania game forces you to backtrack to progress with minimal guidance, right?
In LoS2 that's is optional, you can backtrack for upgrades, collectibles, extras if you want. I've just beat the Leaked Edition and never used the wolf medal, not once. And your mission is always marked on your map. So may I say LoS2 looks quite a lot but not work much like a metroidvania?
For those who are not going to buy the game and just want to see the end (their loss the game is magnificent).Can't wait until someone uploads the Death battle footage. I want to see that again.(click to show/hide)
About the Backtracking, I (and millions of players) can said that, when is a obligatory bactracking, are a annoying resource to stretch out the game, like in Metal Gear 1, when you have to do it to recover the fucking sniper rifle; seriusly, there are someone who this kind of things likes fun?? REALLY???!!Why not?
I'm stuck at the part where you have to find the second acolyte. Does anyone know how to get past the 3 Golgoth Guards?It's the worst. Use bats in the first two bats, walk to the door without using mist, turn into mist just before you touch the door guard light, run to the door and pray for your life.
Why not?
It's the worst. Use bats in the first two bats, walk to the door without using mist, turn into mist just before you touch the door guard light, run to the door and pray for your life.
About the Backtracking, I (and millions of players) can said that, when is a obligatory bactracking, are a annoying resource to stretch out the game, like in Metal Gear 1, when you have to do it to recover the fucking sniper rifle; seriusly, there are someone who this kind of things likes fun?? REALLY???!!Backtracking can be fun if they don't try to bog you down while doing so. In SotN, let's use this as an example, it doesn't take you long to backtrack in certain areas because either you know how to avoid the enemies/are familiar enough to take safe routes, or you are at a level/have enough abilities to make any obsticle a breeze. For example, you can backslide, double jump over enemies in your way, and might be strong enough to dispatch most with a single hit. That makes backtracking easier to swallow.
Now, when fighting is a chore(enemies are tanks), and sometimes you get locked into rooms where you have to clear them just to procede, that's where I'd find annoyance while backtracking. And this isn't just on the LoS series, as IGA did this in LoI and CoD too.I don't remember that being the case at all. I remember LOI, COD,LOS, and MOF making you clear rooms only the first time, when backtracking you can totally skip.
Would anyone be against a thread discussing our final thoughts on the LoS saga as a whole?
Has there been a list of optional bosses yet? I mean, if this is to be a genuine Metroidvania, you absolutely need entirely optional areas.Please show me the optional areas of Arkham Asylum. Let's not start creating false barriers. The optional content is hard to access as those challenges are no joke and not only you need to unlock them by getting really rare kleidos nails but you need to get a certain amount of medals to access the next challenges. I won't do that and I'm sure that will be for super enthusiasts only.
Right before the second acolyte, Trevor led me into a room with lightning and statues. What do I do there?Nothing. Return to the acolyte, then go back there.
I don't remember that being the case at all. I remember LOI, COD,LOS, and MOF making you clear rooms only the first time, when backtracking you can totally skip.That's not the case at all.
Nothing. Return to the acolyte, then go back there.
Thanks. Just beat Zobek and this is my last question. Where was Satan summoned?
I'll fill that in.
Think, If you were summoning Satan, where's the last place anyone would look for you?
I'm almost at the Cathedral, but there's burning debris in the way.
Look around for a gate on the right side and use mist, it's really easy to miss.
The toy maker. Holy crap, the toy maker section. 11/10 :o
There are some ironic statements here about how it has flaws, but it can be improved upon. I could have said the same thing about the N64 era of games, and have, and would be just as valid in saying so.The 64 games were all around flaws with some cool things worth improving upon. There's a difference. This game delivers. They are like Yin and Yang.
The 64 games were all around flaws with some cool things worth improving upon. There's a difference. This game delivers. They are like Yin and Yang.
Hey guys could anyone explain the role of alucard in this game without spoiling anything"In the name of my Mother, I will defeat you again."
"In the name of my Mother, I will defeat you again."He is a Boss/Mini boss?
lol
He is a Boss/Mini boss?Don't know, I don't have the game, and didn't spoil myself the game. This line is from SotN, but seeing what happened in MoF, it could totally happen.
Hey guys could anyone explain the role of alucard in this game without spoiling anything
He is important. He is a key character.Thanks :)
I cannot say more since I know the spoilers. ;)
Cox came out today and said 2D Castlevania is not possible anymore.
LOL why? Because they cant, nobody can then? HA
Coming from a GamesTM interview with David Cox, producer of the Castlevania: Lords of Shadows series...
I think those days (of 2D Castlevania games) are gone, yes. I think hardcore gamers would love to play another 2D Castlevania, but the reality is that it’s a very niche market and Konami really want this series to be mainstream again. We took this direction in order to reach that bigger audience, otherwise we would have carried on with the 2D approach. That’s not to say I don’t think there will ever be another 2D game in the series, it might happen but just not from MercurySteam. When you look at the future on PlayStation 4 and Xbox One, I don’t think people want to play 2D games on those consoles. Core gamers may still want something like that, but there’s an expectation among the wider public for big, epic games.
Finished the game last night after 12+hours.
I was higlhy dissapointed by the final battle and the ending. Now I realize that many parts of the story are very nonsensical abd illogic. Also, they waste characters with good potential like Victor Belmont.
Too bad, this was one of my most anticipated games of the year. :'(
If you don't mind me asking: what came off as illogical or nonsensical? And was the final fight still good but just lack luster afteror just lackluster in general?(click to show/hide)
LOL why? Because they cant, nobody can then? HAJust ignore Cox's occasionally idiotic comments. He's been making them for years now.
DAT final battle. Did they outsource that to Platinum games or something? ;)Glad to see you back on track, Ahasverus. But keep in mind that some of us don't have their LoS2 copy yet, and that you're not exactly easing the wait... :-\
I'm too tired and overwhelmed to post a full review, perhaps tomorrow, but I'm more than satisfied. What a game, what a ride. What a ride these years have been guys, these years with you.
Time to celebrate! Cheers, and thank you Mercury!
The toy maker. Holy crap, the toy maker section. 11/10 :oIt was an interesting break of pace(in a good way). Too bad...
Uhh, I have a major plot question about the castle.(click to show/hide)
No, it is physical but is triggered through Dracula's mind. In other words, he can manifest the true Castle.(click to show/hide)
LOL why? Because they cant, nobody can then? HA
Something that I forgot to add that maybe is going to disappoint a lot of you.We knew that. Since long ago. That's not a dissapointment at all.(click to show/hide)
:(
We knew that. Since long ago. That's not a disappointment at all.
That Mercurysteam arrogance again...Not MS. Cox still works as an employee of Konami. MS =/= Konami. He might favor MS for undertaking projects, but that are still their own studio, just as Double Helix and Ninaj Theory are their own studios despite working on Capcom games.
if Konami opts out of making anymore 2D games an instead focus solely on big budget triple AAA+ EPIC OR GO HOME WE NEED THAT CALL OF DUTY AUDIENCE MONEY titles, then itll most likely hurt not only the franchise but the company in the long run & eventually put them in the current situation Capcom is in (although it seems they may be slowly regaining their senses with the release of Ducktales y Strider but they still gotta long way 2 go)There are such things as AAA+ 2D games, you know. Classic Castlevania isn't necessarily synonymous with low budget.
am not saiyan big budget CV games are bad in fact is just what the series deserves, its just that they need to keep original castlevania in tact at all costs or else like Zobech says it will become "a mere shadow of its former self" which many would agree is already happening (or has happened for the past few years now). tragic irony or poetic justice? u decide o.o;
4) Will there be more Castlevaniaen 2D ? , 100 %, but only for portable consoles is contemplated .This is all I needed to hear.
that track isnt from lords of shadow at all its a track from something else that somebody thought went great with the los2 soundtrackNope, that track is from "Tron: Legacy" and was used as a placeholder by Oscar Araujo when the first demo was out.
Nope, that track is from "Tron: Legacy" and was used as a placeholder by Oscar Araujo when the first demo was out....really? Wow. .__.
Someone please list all boss and I mean all and their various forms. That would be very much appreciated!
1) Cox is not the producer of the Castlevania (officially soon) series, the next Castlevania producer will decide , as Cox has done so far ( with the consent of the payer is Konami ) .
2) Cox gives YOUR OPINION not Konami , it's true they are a little big heads to explode LOS saga, but it will happen as the whim try to launch another title.
3) We can not deny that the market for 2D games is now occupied by the " indies " with titles for mobile and steam, Konami like Nintendo does not want to fight for games 2 and 3 euros. There is little profit margin. That runs counter to castlevania . Positive runs 3D/2D Nintendo remains the best-selling long and earnestly console is not a 3D game console ...
4) Will there be more Castlevaniaen 2D ? , 100 %, but only for portable consoles is contemplated .
5) MS manufactures custom games , it's a factory , they are paid to do the game and the marketing benefits and is fully in charge of Konami. You can blame them for an ending that you do not like, the camera , wanted to see catwoman in the game , for many things, but do not blame them for the future of Castlevania , they work to order ..
I have spoken :-X
(click to show/hide)
Jormungand please do that and it would be great if you list every single boss you fought through the game and all their various forms. I would appreciare that very much!
Please stop spamming the reviews. It's kinda annoying. Contribute more to the conversation then that.(click to show/hide)
(click to show/hide)
WTF with all those newbies spamming reviews and asking for stuff about LoS2? That's almost more annoying that all those spoiler things. :-X
(click to show/hide)
I do not think it takes say, is obviously if you play the game, Victor will have more time in the history of LOS2 .. I think someone here complained about short time of Victor. Although, i don´t know why discarted the story of Sonia in LOS2. I hope she will included in the Victor DLC.
I do not think it takes say, is obviously if you play the game, Victor will have more time in the history of LOS2 .. I think someone here complained about short time of Victor. Although, i don´t know why discarted the story of Sonia in LOS2. I hope she will included in the Victor DLC.
You're crazy telling Konami not to make a game featuring Dracula again. Playing as Dracula is awesome. You need ti play the game.The only thing I would suggest for Konami would be to never include Satan in the story ever again.
All in all, I'd rather not say Konami what they should do. I had never suggested for then to make a western reboot and now I'm pleased greatly. So, surprise me, Konami.
Oh and(click to show/hide)
Forgive me about these, but Alucard reminds me to this guy:(click to show/hide)
What does the leak guy say about Sonia?
Well I knew my suggestion's wouldn't please everybody but it is what it is. Sorry Ahaversus.Now, that is an actually interesting ending. Perhaps tragic, perhaps unforgiving, but so very fitting -- in other words, that is the ending that should have been.
Anyway, some trivia regarding the ending from the leak guy and how it was originally gonna end:(click to show/hide)
Oh and I left out another detail about the endingAnd this is very worrying...(click to show/hide)
Belmont as a main character.
Dracula as the main antagonist, no more origin story bs. Just make him the guy you fight at the end, plain and simple.
Traditional platforming.
Make it less llike God of War, or perferably nothing like God of War.
Make it challenging, yet fair.
Have more traditional Castlevania music, Get Yamane back if possible or someone of equal talent.
Have it set in a castle full of monsters from B horror movies and various mythologies.
Make a new timeline or set it in the old one, doesn't matter either way.
And finally:
Make it 2D, not 2.5D, not 2 half and 1/4 quarters, 2motherfuckinD.
BAM, there's you're Castlevania.
P.S: make it a Classicvania like Adventure Rebirth, Give the Metroidvania format a rest.
Oh and I left out another detail about the ending(click to show/hide)
(click to show/hide)
I am afraid that is:(click to show/hide)
I agree except for:
2.5D is great. I wouldn't mind that at all.
I don't really see a problem with having similar combat to God of War. I still don't understand the outcry on this one. THough you're asking for 2D gameplay anyway, so it's kind of a moot point either way.
I don't mind the exploration style, just lay off the RPG elements a bit. Lament was perfect in that you gained equipment, not level ups.
Yes, you are right, but I can think of anyone...(click to show/hide)
Yes, you are right, but I can think of anyone...
So Ahasverus, there's or not real platforming sections on this game, now that you finished?There are far more than LoS1, but shyiming is still the main traversal platfforming. that being said, controls and collision issues are mostly addressed. And I think there won't be a sequel. Spiritual sequel maybe (a new reboot with polished LoS gameplay). The ending is conclusive.
They'll probably throw in somebody new, or an enemy from the old timeline.
The ending is conclusive.(click to show/hide)
That´s not the Dracula I remember :(.I remember him a bit like that in the ending of SOTN, while dying though.
I remember him a bit like that in the ending of SOTN, while dying though.
There are far more than LoS1, but shyiming is still the main traversal platfforming. that being said, controls and collision issues are mostly addressed. And I think there won't be a sequel. Spiritual sequel maybe (a new reboot with polished LoS gameplay). The ending is conclusive.I would like a prequel where you play as the founders. they could go full CV3 mode with it.(click to show/hide)
Totally agree with you, @Kinshango. Castlevania deserves a return to its roots.
To this far, and after spoiled myself almost everything, and after seen a few videos, and after all these years of LoS lore, I prefer to consider this saga as a spinoff of Castlevania, because you play as the main antagonist of it: Dracula. I want to play as a true blooded Belmont (not a Cronqvist bastard).
And I do not consider LoS 2 as a metroidvania, neither a SoTN 2.0. To me, metroidvania belongs to 2D, like Super Metroid or SoTN. Calling Darksiders and Arkham games metroidvanias is strange for me... And if LoS 2 is a SoTN 2.0 in terms of great sales, yes, is a SoTN 2.0...
You are right. I think is because he is refering to his wife and his son. But apart of that, I cannot remember other situation like that...What part of reboot you don't get?
question:
I'm going to insta turn off QTE's.
if im doing that, should I turn the difficulty to hard to compensate?
im not sure on it. QTE's are usually the brunt of the difficulty in these games, since they are split second timing things, and turning them off feels like easymode. but I also dont want to go balls deep into hard mode and fuck myself over in combat as well
What part of reboot you don't get?
You know, this is the only comment that rustles my jimmies anymore.
There's nothing more "true blooded" about Leon Belmont or any of the original canon Belmonts than Gabriel Belmont or any of the LoS Belmonts. At some point, Leon had an ancestor with no last name, and someone called him "Belmont" and thus the Belmont last name was born. Same thing in LoS.
Yes, but at least, neither Leon nor his descendents become Dracula, isn´t?They would have been unless IGA hadn't retconned Sonia.
Yes, but at least, neither Leon nor his descendents become Dracula, isn´t?Leon is every bit as retcon as Gabriel could be, the old series' first Belmont was Trevor, plain and simple (some would Argue Sonia was too) IGA just wanted to feel important. LoS is a reboot, it exists, that's what it is, what you think or not is irrelevant.
Forgot to ask: is LoS2 stealth any good? Does it feel justified?No and no. Sadly the worst part, happily it lasts 5 minutes max.
Leon is every bit as retcon as Gabriel could be, the old series' first Belmont was Trevor, plain and simple (some would Argue Sonia was too) IGA just wanted to feel important. LoS is a reboot, it exists, that's what it is, what you think or not is irrelevant.
Well, the same could be said of all of our comments, not pal? I mean, you want to LoS be part of the canon, isn´t? But MS and Cox insist that is a different story, am I wrong? So, if you think that is the same canon, is irrelevant too.I never said that. And if I did, that was irrelevant too. There is no "much story to tell", the LoS story is whatever the LoS team needs it to be, it doesn't have to be 25 games leading nowehere like old series. Or it could. Whatever they want.
Belmont as a main character.
Dracula as the main antagonist, no more origin story bs. Just make him the guy you fight at the end, plain and simple.
Traditional platforming.
Make it less llike God of War, or perferably nothing like God of War.
Make it challenging, yet fair.
Have more traditional Castlevania music, Get Yamane back if possible or someone of equal talent.
Have it set in a castle full of monsters from B horror movies and various mythologies.
Make a new timeline or set it in the old one, doesn't matter either way.
And finally:
Make it 2D, not 2.5D, not 2 half and 1/4 quarters, 2motherfuckinD.
BAM, there's you're Castlevania.
P.S: make it a Classicvania like Adventure Rebirth, Give the Metroidvania format a rest.
I never said that. And if I did, that was irrelevant too. There is no "much story to tell", the LoS story is whatever the LoS team needs it to be, it doesn't have to be 25 games leading nowehere like old series. Or it could. Whatever they want.
Some of you people should stop masking your insecurities covering the sun with the tip of your finger.
I'd rather them end it here than have 10-15 games in one universe before deciding "Uh-oh, we're running out of spaces in the timeline! Time to reboot!"
The only thing that I said, is that I dont want a Belmont turning Dracula.That's ok. I get that. It was a really sensitive change and I can get why some poeple are upset. Whoever I think while in the old cannon that's unthinkable, that's the whole basis for the LoS cannon, and as they're separate, there's really no point for pointing the finger at LoS for things on the original series.
For all past and present post from you, it seems that you want the history of LoS being merged with the old canon (IGA or not IGA).That's not true. I once said I could see MS using some kind of plot device to reset things merging the new and the old cannon, but I wasn't hoping for that, and of course, that didn't happen.
. I mentioned that I dont remember other situation with a "human feeling" Dracula in the old canon. Then you mentioned that what part of the reboot I don´t get it.Lamment of Innocence (ugh) SOTN and Portrait of Ruin disagree with you.
And I refer that is a lot to history to tell, because someone here give the information that the ending for LoS 2 is intended for posible sequels...I personally don't think so. The stakes can't be raised that much, to be honest. At all. Think of it more like the Legacy of Kain: Defiance ending. It was open but conclusive.
well put it this way, if they do decide to go the 10-15 game route which would take a decade or 2, i doubt you or any of us would care cuz we'd be grown-ass adults with children & careers & other important priorities to worry about the direction this series has takenMy plan is to have said kids be CV fans too. So, I'll be caught up on all the latest CV gossip
most likely when we're in our 40's when buying Christmas presents for our kids we'll notice the latest castlevania game in the store & say "hey, i remember being really invested in those games, glad to see its still alive" & move on
as opposed to "ugh i hate the way this series has turned into which is why i have bratty kids & a shit job now i hate my life"
well put it this way, if they do decide to go the 10-15 game route which would take a decade or 2, i doubt you or any of us would care cuz we'd be grown-ass adults with children & careers & other important priorities to worry about the direction this series has taken
most likely when we're in our 40's when buying Christmas presents for our kids we'll notice the latest castlevania game in the store & say "hey, i remember being really invested in those games, glad to see its still alive" & move on
as opposed to "ugh i hate the way this series has turned into which is why i have bratty kids & a shit job now i hate my life"
PC Version of LoS2 gets HD Texture Pack, must be enabled via advanced settings.source?
You're crazy telling Konami not to make a game featuring Dracula again. Playing as Dracula is awesome. You need ti play the game.Dracula as hero is done for. There's only so much you can do with him. I'd rather the next incarnation focus on something else(a new interpretation that doesn't star Dracula as the main hero).
All in all, I'd rather not say Konami what they should do. I had never suggested for then to make a western reboot and now I'm pleased greatly. So, surprise me, Konami.
Edit: Sonia DLC? Say whaaaaat beegaron? :O
No and no and no. I won't stand a return to Dracula being a silent villain at the end.No one said he'd return to a being a silent villain. Refrain from jumping to conclusions. You really can't go back to the type of storytelling of pre-LoS CVs, so if they'd continue on in a different direction, and a new villainous Dracula returns as the ruler of Wallachia/Transylvania, I'd expect him to be very deep and well written. Just because some one's a villain doesn't mean the can't be well written. I mean, if anything, that would make such a game better, considering the main villain of the LoS(Satan), is hardly well written himself. Satan's kinda what Dracula was in the original canon, just "there" to be twarted.
Leon is every bit as retcon as Gabriel could be, the old series' first Belmont was Trevor, plain and simple (some would Argue Sonia was too) IGA just wanted to feel important. LoS is a reboot, it exists, that's what it is, what you think or not is irrelevant. No and no. Sadly the worst part, happily it lasts 5 minutes max.Technically, the old series' first Belmont was Christopher, but later changed that to Trevor, then Sonia(retconned), then Leon. And IGA's creation of LoI had little to do with feeling important that trying to explain why, in SotN's manual, it stated Dracula to be an "estimated 800 years old", which would mean he's older than his real world counterpart, Vlad III. Whether IGA was the one who concieved the notion of Dracula to be "over 800" or it was Toru Hagihara(probably most likely), IGA felt it was his job(after becoming the main "Castlevania Guy") to explain why. Personally, I don't think it would've mattered. To think Dracula as being over 800 in the late 1700s kinda makes him more mysterious than usual, and that kind of mystery I can live with NEVER being explained.
As requested, here's the list of all the bosses in LOS 2.So it looks like there's no hidden bosses, if that's the complete list.(click to show/hide)
And thats it.
I don't listed some sub-bosses because after you defeat them, they spawn as normal enemies.
source?http://store.steampowered.com/app/239250/ (http://store.steampowered.com/app/239250/)
well put it this way, if they do decide to go the 10-15 game route which would take a decade or 2, i doubt you or any of us would care cuz we'd be grown-ass adults with children & careers & other important priorities to worry about the direction this series has taken
most likely when we're in our 40's when buying Christmas presents for our kids we'll notice the latest castlevania game in the store & say "hey, i remember being really invested in those games, glad to see its still alive" & move on
as opposed to "ugh i hate the way this series has turned into which is why i have bratty kids & a shit job now i hate my life"
http://store.steampowered.com/app/239250/ (http://store.steampowered.com/app/239250/)Ah ok. I was checking the store page and hadnt seen it lol
Just updated today, in bold letters
Ah ok. I was checking the store page and hadnt seen it lolI only noticed it in the steam forums, lol
No one said he'd return to a being a silent villain. Refrain from jumping to conclusions. You really can't go back to the type of storytelling of pre-LoS CVs, so if they'd continue on in a different direction, and a new villainous Dracula returns as the ruler of Wallachia/Transylvania, I'd expect him to be very deep and well written. Just because some one's a villain doesn't mean the can't be well written. I mean, if anything, that would make such a game better, considering the main villain of the LoS(Satan), is hardly well written himself. Satan's kinda what Dracula was in the original canon, just "there" to be twarted.
me myself? i always thought, should they use Dracula as the "protagonist" again in the future, they should set it from Mathias' point of view; a game taking place a century after the events of Lament of Innocence (leave the exact year ambiguous, like they did with OoE). kinda like a reverse-AoS where we have Mathias now known as Vlad Tepes (yet still not infamously known as Dracula) on his quest to conquer the demon realm by collecting souls from demons & vampires alike. which would ultimately lead him to conflict with Galamoth, explaining why he holds a grudge against him. throw in some interesting narrative such as Vlad's struggles to shed all his human emotions & become truly ruthless (only for it all to basically be thrown out the window once he meets Lisa, and we all know how that turns out & what it does to Dracula's psyche), perhaps some ancestor rivalry, etc. this particular setting is ripe with potential imo
I was never crazy about any Dracula origin story to begin with... But this sounds like a fun idea, if only because being set in a Demon Realm would essentially force developers to come up with some outlandish and freaky locales.
So if anyone sets out to buy LoS2 tomorrow, here are my two questions at this point-
Is the 360 version still two discs?
Can tutorial texts be turned off? (ie, those saying "You can't access this area now, come back later" or "Press R2 to expunge the phalanges" etc etc)
Guys again, it would be awesome if there would be discussion about Lords of Shadow 2, about contents of the game etc and not about new IGA games. Don't know why it is discussed to death in this thread. I am not against IGA isucssions, but please not in this thread.Welcome to the Castlevania Dungeon Forums, enjoy your stay.
1. 360 version is single disc
2. Text hints can be turned off and are unavailable on the hardest difficulty. However you'll still have to deal with the camera stopping you to show you where to go and the glowing bits.
In other developments, for those of you who have the PC version of LOS2, is it possible to mod the game? As in, does it come with development tools to make mods ala Unreal Tournament? Just curious.If you find a way to reimport files into a .packed file, I'll make a music mod for the game.
The ferocity of the combat - it's bluntly realised at times, but it's undeniably potent - means that Lords of Shadows 2 is a little more fun over the long term than its many failings might suggest. It's generally a pleasant enough way to fritter away 15 or 20 hours, but you're unlikely to see anything new or distinct, or even to experience the panoramic opulence the original adventure provided.
LoS2 feels closer to Metroid Prime than Symphony of the Night ... Drac even gets his own morph ball, with the power to possess rats and scuttle through vents.
Cutscenes yank him between locations, serving up the world as self-contained segments that give little impression of a cohesive whole.
The rubbish map screen only has two settings: 'microscopic room detail' or 'looking down from space'.
we know a loading screen when we see one. Especially when we see one every four minutes.
automated platforming ... Wonky world building and platforming so wooden
Castlevania City doesn't hang together organically ... this is a linear world pretending to be open.
lack the speed of God of War and the depth of a Platinum brawler
Meh, you know what other game had mediocre scores? MGRising. I don't know if most of the press is willing to play 15 hours and learn some mechanics anymore. If I hadn't played it I would be scared, but I did and I liked it so meh.
As annoying as Linus is, why are almost none of his reviews on Metacritic? It'd bump the Metascore at least 10 points
I don't know what game they're playing. Anything less than5 is broken, a 6 just works, LoS isn't broken and works very well. I'm living on Planet Bizarro or something?
Graphics 5.0 / 10
Sound 3.5 / 10
Gameplay 3.5 / 10
Longevity 4.0 / 10
Multiplayer N/A / 10
Overall 4.0 / 10
Or here's a score breakdown from Now Gamer:That's pure trolling (or they're IGA fanatics...)
That's pure trolling (or they're IGA fanatics...)
What is it with the British and these stupid graphics comments?
Even more shocking than the unimaginative visual design is how rough it all looks. Running at 720p, but seemingly rendered some way south of that, this is a jagged mess, with texture work that at times wouldn’t look out of place in a PS2 game. It’s compounded by the fact this is arriving at the fag end of a generation, when expectations are that much higher.
They're not all bad, surely?
Eurogamer does reveal that, 'There are moments of real artistry - few games have splintered marble with such style or lit dripping pipework so indulgently - and Dracula's castle offers treats like a cathedral spire surrounded by loops of chains, set in the noble darkness of a cave.'
CVG lists ‘gorgeous art design’ as a positive.
Mind, Edge is scathing. Here's the very review that will probably go down in Castlevania history:
http://www.edge-online.com/review/castlevania-lords-of-shadow-2-review/ (http://www.edge-online.com/review/castlevania-lords-of-shadow-2-review/)
Speaking as a Brit myself, I think we can say that's bollocks.
Question: Is anyone else from Europe not able to Play this game yet? It's 17:19 here in Germany but I cannot Play LoS yet. WTF?The game is released in two days in Europe...
The spanish gamers are burning the forums of the spanish's magazines. The magazines are losing their credibility and the readers want justice.
I take it Spain doesn't like the game?
And so LoS2 is a critical failure.Considering those scores, and the only 3-4 bad reviews, I don't see where the critical failure is. Most of the reviews are praising the game.
The magazines had qualify the game whit 7,7,5 and 8 (the three more biggest online magazines). The users doesn't belive then: think that others worse games with more fame and well support get notes better than CLoS2 and that doesn't deserves (Call of dutys, Assassins Creeds, God of wars). Useres belive that magazines are buy off by the companies and that the reviews are not subjetives. Practically the 99% of the users that went buy the game, still want it. Spanish users won't let that LoS2 faint.
Las revistas han calificado el juego con 7, 7,5 y 8 (las 3 revistas online más conocidas). Los usuarios no las creen: piensan que peores juegos con más fama y mejor soporte mediático han conseguido notas que LoS2 y no se lo merecían (como Call of Duty, Assassins Creed y God of war). Los usuarios piensan que las revistas están untadas en manteca por las grandes compañías y que sus análisis, no son subjetivos. Prácticamente el 99% de los usuarios que iban a comprar el juego, siguen con esa decisión. España al menos no dejará que CLoS2 desfallezca.
And so LoS2 is a critical failure.Hyperbole at it's finest. -__-
And so LoS2 is a critical failure.
Sorry, I was looking at Metacritic. But the game isn't a critical success, either.
Sorry, I was looking at Metacritic. But the game isn't a critical success, either.No one expected it to be one, and honestly fuck reviews. Be your own judge.
No one expected it to be one, and honestly fuck reviews. Be your own judge.I'm always my own judge.
But I will have to fully play through the game before giving my final opinion.
So far journalists are criticizing the stealth and terrible plot but are praising everything else. Where is the negativity for this coming from?Criticisms are directed towards the stealth, the plot, the environment design, the platforming, the puzzles, and the overall coherence of the game. They certainly don't appear in every review, but when they do, they're definitely negative.
As I told the end is regrettable, was not what someone told me long ago, "Dracula kill Alucard, defeated Satan but remained very weak, brotherhood will capture and shatters. Tortured (braveheard type) ". Are they changed? no idea, but even he can be categorized as end (I'm afraid to Konami issued in any meeting that final open ..)
As I told the end is regrettable, was not what someone told me long ago, "Dracula kill Alucard, defeated Satan but remained very weak, brotherhood will capture and shatters. Tortured (braveheard type) ". Are they changed? no idea, but even he can be categorized as end (I'm afraid to Konami issued in any meeting that final open ..)That just sounds depressing. Poor Gabriel, I'm a little glad they changed the ending now.
About Sonia: Sonia was seriously contemplated, i would like (do not know) that she included in Victor DLC ..I would have loved to see Sonia.
As I told the end is regrettable, was not what someone told me long ago, "Dracula kill Alucard, defeated Satan but remained very weak, brotherhood will capture and shatters. Tortured (braveheard type) ". Are they changed? no idea, but even he can be categorized as end (I'm afraid to Konami issued in any meeting that final open ..)
Leak guy said something along those lines. So they really did change the ending to see if they can milk Lords of Shadow in the future.
Maybe they changed it because that ending sounds really overly depressingAgreed. LoS1 had a sad ending, but no one would feel any sort of fulfillment from that proposed conclusion.
LoS1 had a sad ending, but no one would feel any sort of fulfillment from that proposed conclusion.
why isnt it unlocked here US east? its 25th, and it still says unreleased. what the fuck? do i have to reinstall it? When the fuck are they unlocking it on steam?
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
info for all metroidvania-fans!!! 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
with all these great awesome reviews form Lords of Shadow 2 it is sure that this game will be absolutely successful and
you we will never see a metroidvania again!!!!! i think the metroidvanias was a little bit dated... thats my opinion....
welcome to the new wonderful castlevania-3D-world :) :) :) ): :) :) ):
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
In TWO days?? Are you fucking kidding me?? :(
In TWO days?? Are you fucking kidding me?? :(Not at all, it's out on the 27th in Europe.
Linus how old are you. Curious.The troll is a very ancient creature. It's best not to ask.
The troll is a very ancient creature. It's best not to ask.
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
info for all metroidvania-fans!!! 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
with all these great awesome reviews form Lords of Shadow 2 it is sure that this game will be absolutely successful and
you we will never see a metroidvania again!!!!! i think the metroidvanias was a little bit dated... thats my opinion....
welcome to the new wonderful castlevania-3D-world :) :) :) ): :) :) ):
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
I think there's some revisionist history going on at some of these places. Now, I don't have a final verdict on LoS2 yet (though I'm not hyped for it), but I find the sudden praise of LoS1 over LoS2 to be shocking. I recall a lot of LoS1 reviews being less positive than reviewers are letting on. Like on IGN, they're saying now that LoS1 was pretty good, and so LoS2 is a letdown. I thought they famously lambasted LoS1? Curious.
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;DLinus, be aware, I've seen people banned for lesser offenses. You might want to tread lightly or try to contribute to the discussion like an ordinarily sane, rational person.
info for all metroidvania-fans!!! 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
with all these great awesome reviews form Lords of Shadow 2 it is sure that this game will be absolutely successful and
you we will never see a metroidvania again!!!!! i think the metroidvanias was a little bit dated... thats my opinion....
welcome to the new wonderful castlevania-3D-world :) :) :) ): :) :) ):
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
About Sonia: Sonia was seriously contemplated, i would like (do not know) that she included in Victor DLC ..I was contemplating this while driving home from school today...
ppl flip flop on their opinions all the time, im not surprised
at least a few ppl here at the dungeon are consistent with their tastes (u know who u are)
by tomorrow half the dungeon would have already beaten it cuz theyre playing on "Twilight Knight"
so i assume they also sparkle in daylight
decided the game felt too easy so i went Lord of Shadow difficulty.
Are you enjoying it so far?sure am. I like the castle bits. they feel like something i'd find in an older 3D CV game.
ppl flip flop on their opinions all the time, im not surprised
at least a few ppl here at the dungeon are consistent with their tastes (u know who u are)
*high five to Flame & DarkPrinceAlucard* word up
i am enjoying the game (so far) because its exactly what i expected it to be
I'm 3 hours into this game and I must say that I just HATE that shimmying is still the main focus here rather than actual platforming.
I mean good lord, didn't MS learn from all the fans complaints about them and how they wanted REAL platforming to return?
That being said there have been some bits of regular platforming, but in very small douses while shimmying has been dumped on us by the gallons. :-\
So if the darn story would just pick up the pace, which I'm sure it will, easy 9/10 in my book.I'm very interested in what you'll think of the plot of this game when you're finished.
I'm very interested in what you'll think of the plot of this game when you're finished.
Just tell me one thing:5 hours in and it still treats me like a kid.
Does the game ever let go of my hand? I'm assuming it does...but there's that nagging worry in the back of my skull.
5 hours in and it still treats me like a kid.
Sadly, for the info we got, Konami botched the ending. The original one was certainly more on line with the LoS1 type of ending we expected.(click to show/hide)
Sadly, for the info we got, Konami botched the ending. The original one was certainly more on line with the LoS1 type of ending we expected.
Even if the ending is as lacking in closure as everyone is saying, the original one doesn't seem any better. IMO, it's worse.(click to show/hide)
My 2 cents
(click to show/hide)
Anyone know if there are any video playthroughs going on right now using the Dark Dracula skin? I got the armored one and it looks way better than I expected, but I'm wondering what the the other looks like in motion.
Why are there Terran Marines from Starcraft in this game?
I could guess that another DLC could be made, Victor, Alucard and ending DLC. I don't care. I want a real ending.
This is Konami right now after reading your comment: http://www.reactiongifs.com/r/magnum.gif (http://www.reactiongifs.com/r/magnum.gif)lol
So in the Agreus section, if you hit that owl holding the Mirror of Fate with a chaos bomb...(click to show/hide)
10/10 Mercury Steam
So in the Agreus section, if you hit that owl holding the Mirror of Fate with a chaos bomb...AHAHAHA(click to show/hide)
10/10 Mercury Steam
Even if the ending is as lacking in closure as everyone is saying, the original one doesn't seem any better. IMO, it's worse.I'm not sure I agree.(click to show/hide)
My 2 cents
So in the Agreus section, if you hit that owl holding the Mirror of Fate with a chaos bomb...Incredible. Absolutely incredible. ;D(click to show/hide)
10/10 Mercury Steam
So is the gandolfi mystery never resolved?
So is the gandolfi mystery never resolved?That's the prequel hook.
That's the prequel hook.
I'm not sure I agree.(click to show/hide)
Question:
When I first played LOS2, the game said something that ''install something to improve gamin experience''. Is it Install the game in your console (PS3). Or what it's referring to?
the detail & atmosphere is utterly amazing. i just slowly walk around & try to take everything in, as opposed to running thru the corridors. throw on some ambience music from symphony's soundtrack, and its just orgasmicI cant help but hear Wood Carving partitia in the library.
i just wish the camera had a zoom-in feature :/this. So much.
the detail & atmosphere is utterly amazing. i just slowly walk around & try to take everything in, as opposed to running thru the corridors. throw on some ambience music from symphony's soundtrack, and its just orgasmic
(click to show/hide)
Someone should do a mod of the PC version and throw in some Yamane composed music.
The ost for Lament of Innocence works surprisingly well in the castle area's.
anyone else feel that(click to show/hide)
speaking of which,
(click to show/hide)
The castle wasn't just in his head. He took Satan's 2nd acolyte with him before fighting him.Bingo.
makes IGA blush with how many fucking tracks from mof and los1 he reused.wut, I still haven't heard any reused tracks from LoS1 or MoF, and I'm pretty far in.
jesus fucking christ even the graphics, with the exception of the castle areas, are worse than los1.
I could guess that another DLC could be made, Victor, Alucard and ending DLC. I don't care. I want a real ending.
wut, I still haven't heard any reused tracks from LoS1 or MoF, and I'm pretty far in.The battle theme from MoF, the Theatre/Carousel theme, the "LoS" theme/leitmotiv, the opening theme from LoS, the Daemon Lord battle track, etc. -- a lot of LoS/MoF tracks are actually reused.
OK, so, I played the demo before. Wasn't too impressed as you know. I figure I'd start checking out some footage of people playing the game and see what the later sections of the game are like.There's some odd contradiction in this game. For one...
Wow.
There was some dudes in Starcraft marine robot armor suits in this evil science corporation lab warehouse place, and Dracula got one shotted by one of them. It was every bit as awful as that sounds. Dracula could do nothing but distract them with bats and hide in the corner. It did not look fun at all. This is not anywhere near Castlevania.
I have to take back the claim that I might at some point play the game. It's not going to happen. I feel sick now.
Oh don't be such a drama queen. The segments are all VERY brief, and the early ones are actually kind of interesting. playing on the idea that Dracula is weakened it works, though having them later on is pretty inexcusable. What's MORE inexcusable isnt so much the stealth itself, but that you have no option to fight or defend yourself if you are spotted. You'd think they would have taken cues from MGS on stealth sections. while in them you can't use weapons. I have no idea if Golgoth Guards are even programmed to take damage. they DO have health bars, which deplete when you possess them, but as far as attacking them? i have no idea if it would even work, in the event someone unlocked weapons.
There was some dudes in Starcraft marine robot armor suits in this evil science corporation lab warehouse place, and Dracula got one shotted by one of them. It was every bit as awful as that sounds. Dracula could do nothing but distract them with bats and hide in the corner. It did not look fun at all. This is not anywhere near Castlevania.
I have to take back the claim that I might at some point play the game. It's not going to happen. I feel sick now.
There's some odd contradiction in this game. For one...Well it seemed to me like it might have to do with the leaves everywhere. like he has special power on them. I mean the failure is this weird thing where he like, sinks into the ground with you. I figure when you are above on that platform, he doesnt have that special ability.(click to show/hide)
Current average LoS2 metacritic score:
65
Harmony of Despair average metacritic score:
67
Current average LoS2 metacritic score:
65
Harmony of Despair average metacritic score:
67
Current average LoS2 metacritic score:
65
Harmony of Despair average metacritic score:
67
I never take pleasure at my favorite series suffering, but I did laugh darkly at that. I still have yet to play it - I was going to get it by the end of this week initially, but after the low scores I'm going to hold off until the inevitable Steam sale. : /
There's some odd contradiction in this game. For one...(click to show/hide)
I've actually enjoyed the stealth sections. I must be insane but every time I got to throw bats, or possess rats or people I thought it was pretty fun sneaking around. No reason Dracula can't be subtle or clever from time to time.most of the people criticizing turning into rats and sneaking around like that have probably never read the book, or know anything about traditional vampire/Dracula lore. Mainly the fact that bats aren't the only thing he can turn into. traditionally, it's bats, mist, rats, and a large dog.
most of the people criticizing turning into rats and sneaking around like that have probably never read the book, or know anything about traditional vampire/Dracula lore. Mainly the fact that bats aren't the only thing he can turn into. traditionally, it's bats, mist, rats, and a large dog.
[lots of stuff]
I think it's just that they want to rape everything in sight.
I mean, I understand the frustration. After fightingwhy do I have to turn into a rat to sneak around Golgoth Guards? It feels really gamey that I can't kill them, that they're somehow the strongest beings in the universe.(click to show/hide)
Why do I have the feeling Enric and Cox will blame the fans for this game..
I've been hearing some stuff about the development process of this game (and the other LOS games) and BOY is it a rabbit hole.
Mr. Alvarez if you're reading this, this is NOT a good look. >:(
I've been hearing some stuff about the development process of this game (and the other LOS games) and BOY is it a rabbit hole.PM me the deets mang.
Mr. Alvarez if you're reading this, this is NOT a good look. >:(
most of the people criticizing turning into rats and sneaking around like that have probably never read the book, or know anything about traditional vampire/Dracula lore. Mainly the fact that bats aren't the only thing he can turn into. traditionally, it's bats, mist, rats, and a large dog.does the game lose lore points because dracula has magnificent blood vomit powers
I've been hearing some stuff about the development process of this game (and the other LOS games) and BOY is it a rabbit hole.I think you can stop teasing us, all is said and done :P Just say it.
Mr. Alvarez if you're reading this, this is NOT a good look. >:(
Because you want to get in and out of that facility as quietly and as unseen as possible both times you are there. Just because he could go in there and cause a big scene doesn't mean it's necessarily smart to or preferable for your current purpose.
don't leave people hanging, go on..
PM me the deets mang.
I think you can stop teasing us, all is said and done :P Just say it.
It's in spanish so im gonna have to translate it via Google, I'll pm it once it's ready.
How aboutEverything was going to hell in a handbasket and I was still trying to be sneaky(click to show/hide)
Give it to me, I'll trnaslate it in no time.
It's in spanish so im gonna have to translate it via Google, I'll pm it once it's ready.
It's smarter to avoid walking directly into gunfire from a giant hell shooting cannon in a tightly enclose space?
I would also like a PM of the development info, if you don't mind.
Oh ok, I can... see that. That was certainly the impression lately. It's a completely different person than from the pre-LoS times, and it seems it's all his baby, his all perfect baby. Yeah, Molyneux comes to mind.Hoo boy.
Hoo boy."There's nothing wrong with Agreus' section! It's just that these days playing using your brain is out of fashion" - Actual quote.
Eh, I just don't see it. Dodge it and smack his shit up like everyone else.
Really, though, this is like my only beef with the game. I'm absolutely loving this and I think it's a shame it's getting mediocre reviews.
But as long as I get my Alucard DLC, my Victor DLC, and maybe ending DLC, I'll be happy.
"There's nothing wrong with Agreus' section! It's just that these days playing using your brain is out of fashion" - Actual quote.
Here it is in full. due to popular demand (and Crisis yelling at me)Where did you get this from?
Part 1(click to show/hide)
Part 2(click to show/hide)
Part 3(click to show/hide)
Finale(click to show/hide)
I never believed it for a second. Konami doesn't like to invest money in anything Kojima doesn't have some kind of hand in, even if it's just a suggestion.(click to show/hide)
To be fair, IMO, there is nothing wrong with the Agreus section. It took me like 5 minutes.Calling everyone who had problems with it (read: almost everyone) for not using its brain is gross.
i can only imagine how the internal discussions at Capcom HQ must be likeYour stereotypical fears of shady business practices and purposely pissing on the fans fully realized. Capcom is hands down the absolute worst of the bunch.
Its doing very well in user reviews on metacritic.This is true, i saw the iga conspirators reviews falsely slamming the game and I made sure to rate it 10/10 and point out the bs of criticizing the steath (think it wen over people's heads) and rat things without aknowledging the fact that it is Traditional Vampire Lore from Bram Stroker's Dracula (but I doubt these people have read such a tome).
(click to show/hide)
Calling everyone who had problems with it (read: almost everyone) for not using its brain is gross.
Where did you get this from?
I had a little difficulty reading this, but it sounds like Alvarez is a huge cock bag and everyone at MS feels the LoS series is awful. The only one who is proud of it is Alvarez because he's got an ego the size of Jupiter because of the financial success behind LoS1, and Konami apparently being very content with that.I never believed it for a second. Konami doesn't like to invest money in anything Kojima doesn't have some kind of hand in, even if it's just a suggestion.
I'm surprised they haven't renamed the company "Kojima" at this point.
BETTER HOPE THAT COX ISN'T BRINGING MERCURYSTEAM ONTO HIS CONTRA PROJECT, BECAUSE IT SOUNDS LIKE ALL THE TALENT IS LEAVING.Oh dear.
*See's my name on Gaf*
I made it ;D
Wait, Konami doesn't have ninja's do they? ???
This post is probably sugarcoated with hyperbole, I apologize, I have some serious grudges against Capcom and how they do business and treat their IPs.
A couple cybernetic ones, yeah.
Yeah, it's uncalled for. But then again, what do you say to the guy who was stuck on it for 4 hours because he forgot his powers?That wasn't against him. it was against me. I didn't need 4 hours.
its a love/hate relationship with Capcom. cuz despite all their stupid decisions, they are still responsible for hundreds of iconic characters & series that we literally grew up with. if Capcom ever goes bankrupt, it will no doubt be devastating cuz they were such an awesome company and to see them reduced to this is just a terrible shame
That wasn't against him. it was against me. I didn't need 4 hours.
so guys i forget to show u all what i got with my copy of los2
Devil Mask coming soon!
so guys i forget to show u all what i got with my copy of los2why exactly is LoS2 coming with LoS1 materials?(click to show/hide)
Devil Mask coming soon!
why exactly is LoS2 coming with LoS1 materials?
----(click to show/hide)
EDIT: I read a bit of that rant by that anonymous MS employee.
It's so sad. Though it DOES make A LOT of things much clearer. Suddenly Mirror of Fate being so strange and unpolished makes perfect sense. As well as the sudden change in art style for it, instead of the same one used in LoS. and the very strange hybrid of 2D and hack n slash.
willing to bet that was the MS team at their worst... and if it's true that MoF was developed by MS' "B" team, then it would make sense that they wouldn't be able to work well under the pressure, whereas the loS2 team was able to scrape by somehow.
I thought the stated Lords of Shadow Timeline was as follows.I don't know actually. now that i think about it, i may have misunderstood Alucard.
1046 - Lords of Shadow – Mirror of Fate (Gabriel Belmont)
1047 - Lords of Shadow
1073 - Lords of Shadow – Mirror of Fate (Trevor Belmont)
1101 - Lords of Shadow – Mirror of Fate (Simon Belmont and Alucard)
1102-2014 - Lords of Shadow 2
Greetings, given the situation, I would like to shed some light about the development of this game. I work for mercury steam and i would like to share my story anonymously about the things people don't know, the frustrations and information about the day to day of working there. This is dedicated to those that have put sweat and tears (he used an idiom that basically means the same) in the development of this game, specifically those that worked until the disaster that is lords of shadows 2.
- Kojima had nothing to do with the development of the first game, he put his stamp, came to the studio, signed a few things and that's it... no one should think otherwise. He had less to do on the sequel.
- The majority of the people that worked on this game believes that this game is pure shit (he add some things about shit on shoe soles). No one should be surprised about reviews.
- Enric Alvares is the one to blame for this. Without a doubt he is responsable of messing up the development of this game based on his judgment that overrode the opinions of programmers, designers and the people in charge of art.
- In spite of the good appearance he gives to the press, this "visionary" has more in common with David cage and Molyneaux. All style and no substance. This guy is serious trouble.
- This guy is all over himself (I presume that's what he means with "Mezquina y Altiva". Since the "success of lords of shadow 1" his ego has grown over the edge to the point that he doesn't even greet you when you pass him by on the studio. He doesn't believe on his staff.
-The entire team is aware that the game we made is a complete piece of shit, we wish it was fit to lick the boots of the original game.
-Enric Alvarez is to be blamed. Without a doubt he's the one who screwed up the development of this game, basing everything on his own personal criteria, ignoring programmers, desingers and artists.
- There's no corporate culture, just a handful of people working in the blind and at the mercy of the whims of an alleged visionary.
- Absolutely all design decisions are approved, appropriated and cut by Enric Alvarez.
- Future expectations are pretty much null. The publisher, Konami, isn't happy at all with the mediocre game we've made.
As unfortunate as this insider story fiasco is, I'm still loving the game, and I still want my DLC. You better give me my DLC Konami.yeah, all things considered, despite a rocky development, it came out alright. I mean, with the horror story that is that dev story, it could have been MUCH worse.
Gib me dlcies plox.
As unfortunate as this insider story fiasco is, I'm still loving the game, and I still want my DLC. You better give me my DLC Konami.I wonder how much of the staff is left to work on the DLC. I wouldn't be getting too excited about it now if Mercury Steam is in such shitty shape now.
Gib me dlcies plox.
Crisis, what edition is that? Preorder bonus?
why exactly is LoS2 coming with LoS1 materials?
I wonder how much of the staff is left to work on the DLC. I wouldn't be getting too excited about it now if Mercury Steam is in such shitty shape now.
Now I understand why there's a possibility Konami might be handling LoS3 internally.
Lords of Shadow 3 featuring Swords and Alucard, and made for Konami by Platinum. Pre-Order now for your Raiden DLC Skin.I can already see an Alucard skin happening in a Rising 2, if they do make it.
I wonder how much of the staff is left to work on the DLC. I wouldn't be getting too excited about it now if Mercury Steam is in such shitty shape now.
Now I understand why there's a possibility Konami might be handling LoS3 internally.
- Future expectations are pretty much null. The publisher, Konami, isn't happy at all with the mediocre game we've made.
- Future expectations are pretty much null. The publisher, Konami, isn't happy at all with the mediocre game we've made.
Now I really wonder if this has any connection with IGA being trotted out again at GDC 2014.
Now I really wonder if this has any connection with IGA being trotted out again at GDC 2014.
Pfft, just a bunch of IGA conspirists. I bet he bought out all the suits. Let's go add more 10/10 reviews on Metacritic to spread the gospel truth.It's really weird IGA just suddenly appears again after, what, 4 years?
It's really weird IGA just suddenly appears again after, what, 4 years?
Leak guy did say something about the next game being directed toward the Japanese crowd, I can't remember the exact quote but it was along those lines.
It's really weird IGA just suddenly appears again after, what, 4 years?
Leak guy did say something about the next game being directed toward the Japanese crowd, I can't remember the exact quote but it was along those lines.
I just want /something/ I simply can't wait 4 years for a new Castlevania.All good things take time.
They're definitely some talent over there at Mercurysteam but to hear them being held back by one man's ego is sad.Wish the money I have put towards that artbook would go to the talented artists, they deserve it. I said it a gorillian times and I'll say it again, say what you want about the gameplay and everything else about LoS but the art direction is just too fucking good.
Another day and I could play 2 hours. Here's my review of where I am currently.Man that death...(click to show/hide)
Order of Ecclesia was the last thing he worked on right? That was 6 years ago. Whatever happens next I hope we still play as Dracula, seems no fun going back to the same ol' same ol' already, and Soma doesn't count.The only reason they chose to focus on Dracula for LoS was because they never focused on him before. LoS was to be MAINLY the "Dracula story" and that's concluded. Why continue to play as Dracula? That's like saying, "Fuck Link, let's just make the LoZ series, from here on out, be ONLY about playing as Ganon/Ganondorf!". Besides, fun is what you make of it. As long as the characters are engaging and the gameplay is good, it really doesn't matter WHO you play as.
Maybe you'll luck out Ahasverus and the next game will be for the 3DS and come out in just 1 or 2 years.
Beat the game. I really only have one BIG gripe:(click to show/hide)
Beyond that, fun game. Plus 1 whole bonus point for(click to show/hide)
The only reason they chose to focus on Dracula for LoS was because they never focused on him before. LoS was to be MAINLY the "Dracula story" and that's concluded. Why continue to play as Dracula? That's like saying, "Fuck Link, let's just make the LoZ series, from here on out, be ONLY about playing as Ganon/Ganondorf!". Besides, fun is what you make of it. As long as the characters are engaging and the gameplay is good, it really doesn't matter WHO you play as.
Personally, like I said before, I'd love a focus on both. Maybe a more family dynamic(give Dracula a family, like his brothers Mircea and Radu). Maybe make family a main theme(very Game of Throne-ish in that regards, House versus House). Have the new CVs focus on not only the Belmont clan and Dracula(and his family), but also the Belnades, the Danasty clan, maybe even the Bernhards(bring them back as rivals to Dracula and his family). I think there's some crazy cool things you can do by exploring all that instead of just skimming over it(like the original canon) or focusing solely on one character(LoS). It's also something that would lend itself nicely to historical progression, and span centuries telling the story(again, not skimming over it, but giving depth to the Belmonts who against Dracula and his cursed family).
I never said make the franchise about him and Zelda has never had a game focus on Gannondorf so it wouldn't be like that at all and is not a valid comparison.
Playing as Dracula in LoS2 was really fun, I just think that only getting one game like that in nearly three decades is kind of a shame and one or two more wouldn't hurt.
i always felt that to close the canon timeline proper, they should release 3 games on the 3DS
the first being 1897, aka "Bram Stoker's Castlevania"
the second, i dunno, a game starring Soleiyu perhaps? or a game that takes place between loi & cviii? or just a cviii remake
lastly, 1999
i always felt that to close the canon timeline proper, they should release 3 games on the 3DS
the first being 1897, aka "Bram Stoker's Castlevania"
the second, i dunno, a game starring Soleiyu perhaps? or a game that takes place between loi & cviii? or just a cviii remake
lastly, 1999
I don't think Bram Stoker's novel was supposed to be canon in Castlevania storyline, Only the US version of Bloodlines use it as a backstory for the game. Someone posted a translation from the manual of japanese version of Bloodlines(Vampire Killer) and nothing written or mentioned about Bram Stoker's novel but something about Elizabeth's involvement for the assassination of a queen, Quincy Morris may have nothing to do for killing Dracula before his son does but only mentioned his name and that's it.
Neither of those 3 you've mentioned will be a proper closure for castlevania timeline since we already have one and that was the Sorrow games which sets in the latest era, they are nothing more but fillers.
Playing as Dracula in LoS2 was really fun, I just think that only getting one game like that in nearly three decades is kind of a shame and one or two more wouldn't hurt.Well, he IS the villain of the series for a reason. Besides, if it's gameplay-wise, mostly everything THIS Dracula can do, so can Alucard(original canon and LoS).
To be fair, IMO, there is nothing wrong with the Agreus section. It took me like 5 minutes.There's NOTHING wrong for you on this game.
Well, I would like to shed some light over the development of this game... Working with Mercury Steam -and I would like to tell this anonymously- is about an everyday frustration. Here's to every guy that has experienced hell during the development of this game, but especially to those who have led this to the mess that Lords of Shadows 2 is:
- Kojima had little to nothing to do with the development of the first game, he came by, set a seal, visited the studio, signed some things and that was it. He had even less to do with Mirror of Fate and LoS2.
The vast majority of this team is aware that the game we've done is a real piece of shit that has nothing to do with the first one's quality and production values... Nobody is surprised by the low reviews we've got.
- If there's someone to blame here, that's Enric Álvarez. He is the person who has led a broken development based on his personal criteria, completely overlooking programmers, designers and artists. Despite his nice look to the press, often considered as some sort of creative "visionary" in the looks of David Cage and Molyneux, this guy has serious problems. He is a mean and naughty guy, and since the "success Lords of Shadows 1" his ego has grown to the point of not even daring to say 'hello' when you meet him in the hallway.
His distrust to his own workers is enormous. Most of the development team often found out features of the game through press news, rather than from the studio's head - unbelievable. And there is no corporate culture here at all... this is just a handful of people working blindly and at the disposal of an alleged visionary.
- The studio's internal structure is archaic, still based on the old partners of the Scrapland days. I'll give you an example so you can see the full picture: the studio's signature engine (one with many flaws) was solely coded by two guys, one of them being a founder of the company and Enric's confident. Access for the new programmers to the source code to update or refurbish the engine is denied, so things are still done in a 10-year-old fashion.
- Many of the studio founders are people with zero abilities for running a studio. Often here newbie developers know more than their own bosses. This structure only leads to a slow, messy and absurd development process, with the end result of Lords of Shadows 2 being a perfect example of what happens due to that.
- Absolutely every design idea has to be monitored, taken away and mutilated by Enric Álvarez. Several game designers have grown tired of this and have abandoned the studio.
- The art direction for this project has been erratic and beheaded. After Enric dismissed every idea and core decission from our main art director for the previous projects, he decided to just leave. It was a battle of egos unleashed by Enric (something that he has carried over with since his times in Rebel Act). Our now former art director is still working in Madrid, now with the Tequila guys making RIME.
- Many others have just turned to other studios offers, sick of the situation here. Almost every month we see fellow devs packing up and getting out of here looking for a new job abroad -that's sad-. It's amazing how the biggest AAA game developer in Spain is not even willing to make its workers a counteroffer. This company does not think highly of its talented workers and their good work. There has never been any kind of salary bonus or anything that remotely resembles it. Not even a single "Good job team!" acknowledgement.
- The production management for this project has been terrible, way often the heads of each department dismissed every production deadline and imposed their own criteria. As a result, the development was delayed for six months, and that investment only came out of MercurySteam's pockets.
Many can't help comparing this situation to something similar that already happened in a company in which many of us worked: Pyro Studios (the team behind the Commandos saga). The QA department is treated like cattle, with shameful wages and almost everyday bullying.
- Expectations for our future are quite bad... with a publisher like Konami really upset after the mediocre game we've made.
- After completing Lords of Shadows 2 MercurySteam has fired 35 workers, and it's embarrasing that no website or journalist is talking about that. More firings are expected to come in the following days.
- And finally, because not everything is bad in here, I wanted to say that the real team behind this company is an incredible bunch of people. If all those guys who are not allowed to be promoted due to our Jurassic studio leads had the chance to set the course of the company, our future would be so bright. There's just so much passion and talent here, more than I've ever seen anywhere else, but it's completely held back. I really hope that those who read this understand what we've lived here. Someone has to say this so it is not lost in time after the game's launch.
Thank you for reading me.
- Kojima had little to nothing to do with the development of the first game, he came by, set a seal, visited the studio, signed some things and that was it. He had even less to do with Mirror of Fate and LoS2.
Neper from GAF fully translated the anonymous employee's post:
And so, according to our friend Enric Alvarez (and a CVG review):
https://twitter.com/Enric_Alvarez/status/439019647933759488
Of course. It's all our fault.
And so, according to our friend Enric Alvarez (and a CVG review):
https://twitter.com/Enric_Alvarez/status/439019647933759488
Of course. It's all our fault.
"Would these hiccups have slipped through had the team been focused on the template perfected in the first game? Who knows. The true irony? The story is about a man brought low by listening to the advice of others. Just as Gabriel was wrong to answer the call of fate, so MercurySteam should know to tread its own course, instead of swaying to satisfy the Castlevania old guard. In trying to be all things to all people it offers less to those that loved it for what it was. Forget the dead family and vampiric curse - that's the true tragedy of this Dracula."What a crock of shit. Why is everyone suddenly acting like LoS1 was a masterpiece?
And so, according to our friend Enric Alvarez (and a CVG review):
https://twitter.com/Enric_Alvarez/status/439019647933759488
Of course. It's all our fault.
Didn't think I'd lose this much respect for a guy this fast. Hell Cox is looking like a saint compared to him.Cox isn't a bad guy (I think), he just says more than he should and has an issue with lieing. A lot.
Didn't think I'd lose this much respect for a guy this fast. Hell Cox is looking like a saint compared to him.
And so, according to our friend Enric Alvarez (and a CVG review):
https://twitter.com/Enric_Alvarez/status/439019647933759488
Of course. It's all our fault.
Well, he IS the villain of the series for a reason. Besides, if it's gameplay-wise, mostly everything THIS Dracula can do, so can Alucard(original canon and LoS).
Besides, I love my Dracula to be evil. Maybe turn up the notch and have him extra sadistic in whatever new CV story/reboot they go with next. I want one where he's abducting villages and having them impaled in his courtyard or skinning them alive in his dungeon.
I'm not having fun anymore... I'm just going automatically on my "complete everything 100%" mode now.
Reggreting this a lot... I should have waited.
There's NOTHING wrong for you on this game.
It's like every game is perfect for some people... good god,just admit that some games have problems. There's nothing wrong in stating negative things about a game, it won't make the game worse for you anyway. But saying that that POS design is good actually makes me pissed off!
Cox isn't a bad guy (I think), he just says more than he should and has an issue with lieing. A lot.
Or, perhaps, to give him the benefit of the doubt, maybe some of the things he's said and promised were in the works but were shot down by Enric early on? Now I feel like I'm wearing a tinfoil hat, I'm gonna stop myself there.
WOW, that ending.(click to show/hide)
it is very possible. VERY possible, and i would believe it.
That's...exactly the thought I had early today.
It's all part of the twist: While Enric presented the whole nice guy face, and Cox took the heat for being the big bad producer, it turns out Cox only had the fans in mind while Enric was off playing MS Dictator.
He will die a martyr. He also confirmed that there IS a 100% reward. No idea what it is, but damn now I'm going to be hunting like crazy for artwork.Welp, time to go item hunting I guess. I only have 1 upgrade left to find for health, and 2 each for chaos and void... other than that, artwork time i guess. Time to star smashing things everywhere. I swear to IGA if they pulled a SoTN fake ending, I might just strangle someone. Then again, probably shouldnt get my hopes up. probably an unlockable or something.
EDIT: AND THEN HE TWEETED "Oops gotta watch them spoilers!" GOD DAMMIT DAVE! GET YOUR CLAWS OUT OF MY EMOTIONS!
Let's hope it's DLC bait. I need some damn closure.i just need my alucard fix
[/quote](click to show/hide)
I don't know how I feel right now. 6/10 at it's worst, 9/10 at it's best, averaging out to about a 8/10? I dunno.
I'm just really frustrated by that ending. MoF still holds the award for being my favorite Castlevania of all time.
i just need my alucard fix
I'd say 6.5/10 is about right. 7/10 depending on the time of day and my mood at the moment. Also I liked the Second Acolyte battle. it was too easy, but it was cool and fun.
I wonder, what counts as 100%? Do achievements count? Do Kleidos challenges count? or just collectibles like in MoF?
I wonder because there's an achievement for completing 110% of the game. wheres that 10% come from?
And so, according to our friend Enric Alvarez (and a CVG review):
https://twitter.com/Enric_Alvarez/status/439019647933759488
Of course. It's all our fault.
There's a difference between(click to show/hide)
Dracula gives out an audible chuckle before attacking the kid. Might be more noticeable with earphones or a headset, but it's unmistakable.He does.
(click to show/hide)
What a crock of shit. Why is everyone suddenly acting like LoS1 was a masterpiece?
Cox isn't a bad guy (I think), he just says more than he should and has an issue with lieing. A lot.
Or, perhaps, to give him the benefit of the doubt, maybe some of the things he's said and promised were in the works but were shot down by Enric early on? Now I feel like I'm wearing a tinfoil hat, I'm gonna stop myself there.
The game went gold last year, they delayed it for, let's say, rea$$ons.
I think that the extra 10% comes from getting all 4 conditions on each Kleidos Challenge. The 4th condition always being that you get conditions 1, 2, and 3, in the same attempt.
Or I'm hoping that's the case because those optional conditions seem like they're going to be a huge pain in the ass, especially on Prince of Darkness. Whatever we get for 100% is definitely more than a Trophy or an Achievement because the game doesn't have one for getting just 100%. You get "The Outer Limits" for getting 110%.
I would love for it to be Draculas staple cape fireball move. I was really hoping that'd be one of the Chaos Claw attacks, but it was not.
From what I've read, New Game+ carries over your health, void, and chaos meters, and gives you all of your experience and mastery back so you can buy all of your old skills again, or if you beat the game without all of them bought, buy different ones first this time around.
There is a separate trophy/achievement for completing all of the Kleidos on Prince of Darkness mode specifically. So either they don't carry over, OR the Kleidos Challenges are unique to that difficulty with different enemy sets and optional conditions.
Either way I'm sure beating the game on Prince of Darkness counts in and of itself.
So why is(click to show/hide)
(click to show/hide)
So, remember when in LOS1 you couldn't start from scratch paladin mode, is it the same in LOS2?
So I put in the Konami code. Dracula winks instead of angrily looking at you.
Not sure what else it does though aside from that.
So I put in the Konami code. Dracula winks instead of angrily looking at you.lol where did you put it?
Not sure what else it does though aside from that.
So I put in the Konami code. Dracula winks instead of angrily looking at you.Noo fucking way :D :ultra happy:
Not sure what else it does though aside from that.
EDIT: Im dumb, gives you the cheat menu. Where you can give yourself all gems, god mode, etc
Just a heads up, turning on any cheats is going to disable the game from saving your data and prevent you from unlocking any achievements/trophies.That is roundable with some save edits.
So I put in the Konami code. Dracula winks instead of angrily looking at you.Oh goodness I need to see this. How campy is Gabriel's face when he does it? Is it like "'AAAAAAAAYYY"? That sounds gif worthy.
Not sure what else it does though aside from that.
EDIT: Im dumb, gives you the cheat menu. Where you can give yourself all gems, god mode, etc
If only you knew how Cox handles some contracts with Konami Jpn...I don't feel comfortable talking about the inner workings of Mercury Steam anymore, I'd rather not bring drama to this forum or have anymore Konami heads looking at this place.
Hint: Small letters on a contract prevented the game for being launched last year.
That's all I can say.
28/02/ UPDATE - Spanish website "Vadejuegos" confirmed with their own sources if the info posted here was true. Their results next:
- Vadejuegos is in position of confirming the story and clarifying some aspects of it.
- Development of Casltevania was very problematic due to leadership and communication problems.
- "Development problems are basically what was posted online".
- "In the end, the lead end up being the person who has been here for the most time or laughs the most at Alvarez' jokes"
- "Being creative there is complicated. People's ideas don't get anywhere. Rafael Jimenez, art director got tired of that and ended up in Tequila. They had him hand tied. He said "Well, here you remain with your brilliant ideas"".
- "Jimenez did the first game's art which was awesome, and (thanks to his departure) this second one is a Frankenstein. There is a power struggle. Some parts are pretty, some aren't".
- "This Castlevania ended up being a little weird due to that. Each department goes with itself and there is no internal communication".
- "They mistreat their people. They.. distrust themselves. It's a very weird ambient, very little creative"
- Relating the stealth sections: "Some of us said, "But what is this? Are we really doing this? Why rats? Really?". Those things were bad and talked between us. This has been like this for 2 years, not before.
- "There weren't any meetings. We found out things llots of times by the press".
- Regarding the first post veracity: "It's not true (that I know of) that Konami is displeased with the game. That can't be known yet".
- "The delay didn't involve out pocket's money (that we know of) it was the normal thing caused by a production of this size.
- Alvarez has been contacted.
I wonder what will happen to Alvarez now.Nothing. He's the director, founder, owner and lead writer of MercurySteam, at best, he gets humbled a little, at worst, he drags the whole studio down with him. Keep an eye on the studio making the LoS DLC, that will be the one who carries the series forward.
https://www.youtube.com/watch?v=rCd7AzQzlu8 (http://www.youtube.com/watch?v=rCd7AzQzlu8#ws)(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F-9mhQkKrdq-s%2FUjCh1OIrzNI%2FAAAAAAAAAbY%2F61h8ckDb0WI%2Fs1600%2FBruceCampbellEvilDead2laugh.gif&hash=64411ac430c3819af40829b95fdb7761)
HAHAHA!
HA..HA!
HA...HA...ha...
Haha...ha...ha...hahaha...ha...
Fuck
The plot thickens.
http://www.vadejuegos.com/noticias/desvelamos-los-problemas-de-desarrollo-de-castlevania-lords-of-shadow-2-20140228.html (http://www.vadejuegos.com/noticias/desvelamos-los-problemas-de-desarrollo-de-castlevania-lords-of-shadow-2-20140228.html)
https://www.youtube.com/watch?v=rCd7AzQzlu8 (http://www.youtube.com/watch?v=rCd7AzQzlu8#ws)
HAHAHA!
HA..HA!
HA...HA...ha...
Haha...ha...ha...hahaha...ha...
Fuck
no way. there has to be something... someone tweet cox with this shit. we need confirmation!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcdn2.mocksession.com%2Fwp-content%2Fuploads%2F2011%2F01%2Ffuck.gif&hash=1867479522206e9a56a75e3bbc59cf58)
i wonder... what if you beat satan AFTER getting full completion ...?
Yes! Let's keep hoping! The more we hope, the more powerful our disappointment.Finish NG+ :P
Then we can use that disappointment to fuel our transformation into vampire lords.
@e105beta
will you ever trust humans again?
(click to show/hide)
http://www.eurogamer.es/articles/entrevista-enric-alvarez-esto-que-ha-pasado-con-castlevania-es-totalmente-injusto (http://www.eurogamer.es/articles/entrevista-enric-alvarez-esto-que-ha-pasado-con-castlevania-es-totalmente-injusto)
Big ass justification interview from Enric Alvarez.
He justifies the open ended ending in it, so I think what we see is what we get. It makes me worry about closure DLC, but then again, he could just be talking a big game for the papers, while Konami was just looking to milk it for DLC.
I dunno. I'm so ugh about this whole thing at this point. I feel like some guy who didn't really like Castlevania got me all excited about Castlevania again then pissed all over my Castlevania.
Like what the hell, man?
It's bugging me more than it should I was thinking ahh man this is so cool my hype was through the roof at this point then bam. and he only had a fragment does it work that way? Why did we need to collect like what three shards?
Wait what happened? yeah the ending made me sour slightly I thought this was supposed to be the end.
And what about not liking cv?
It's an interview with Alvarez. It's a lot of "Reviewers don't know what they're talking about" and "This is the story we wanted to tell" mumbo jumbo.
The two things that stood out to me was that the interviewer commented on how the games were tale of redemption (which they totally are, or are at least supposed to be) and how the ending was super open ended, and all Alvarez could reply with was "Well, this is a story of unobtainable redemption, and we didn't want to make a conclusive ending because it had to end this way. Dracula is too complex of a character to have a real ending". It's total bullshit, and I hope he's just paying lip-service because Konami wanted ending DLC. I can only hope.
He also mentioned at the beginning that when they were approached by Konami, he and a couple other big players at MS really weren't familiar with Castlevania AT ALL. Konami had to bring in outside Castlevania experts.
I dunno. I'm so ugh about this whole thing at this point. I feel like some guy who didn't really like Castlevania got me all excited about Castlevania again then pissed all over my Castlevania.This is exactly how I felt after finishing Lords of Shadow 1.
Like what the hell, man?
I feel like some guy who didn't really like Castlevania got me all excited about Castlevania again then pissed all over my Castlevania.
Like what the hell, man?
In Mercury Steam you had had a previous path Castlevania obviously ... But was there any person, or you were a number, in the study that you were fans of Castlevania?Konami... smdh
Alvarez: No, I particularly, no. Obviously any game that claims to know must be tested saga, like many other things, and this was my case. I knew the saga had played, but to paraphrase an English expression was not my cup of tea. At that time he was engaged in PC games, Quake, strategy games ... Another story, come on. The study had important people who themselves were absolute fans of the series and could take advantage of all this knowledge and all this sensitivity to pull ahead.
From that article:Konami... smdh
Why would you pick someone who had zero interest in the series to begin with? No wonder LoS1 was a GoW ripoff. Now I'm just getting upset reading all of this and suddenly seeing all these dots connect even more.
I had a thought on the final two bosses...
You know what would have been an amazing finale?(click to show/hide)
So guys I am at the point whereShould I lower my expectations at this point or raise them now I am at final stretch.(click to show/hide)
From that article:Konami... smdhThat brings back memories of Samuel Bayer's contempt for the A Nightmare on Elm Street series when he was brought in to do the reboot. Hell, I recall some people saying he didn't even like horror movies(he considered himself better than that), and was only taking the job because Michael Bay told him that it would be a good way to get your foot into the industry if you want to transition from music video director to movie director.
Why would you pick someone who had zero interest in the series to begin with? No wonder LoS1 was a GoW ripoff. Now I'm just getting upset reading all of this and suddenly seeing all these dots connect even more.
To an extent that fixes it, but something still needs to be done about theYeah well i have no idea how I would write finality for that ending so I wont bother trying.Trite lines aside, no game should actually leave me asking that if it's supposed to be the conclusion. I'm tired of "artists" feeding me these bullshit lines about "interpreting my own ending" when really they just don't know how to write a fucking ending. I'm playing your story to experience a story. If I wanted to create my own, I'd go write fan-fiction.(click to show/hide)
From a financial point of view, I can sort of understand it. If you're familiar with Star Trek, a similiar thing happened. Director J.J Abrams said he was "never a Star Trek fan", and he made a really successful reboot film (and a second one that had a lot of problems, with less good reception, sound familiar?)
The first one worked exactly how Konami wanted it, and for all we know, 2 might have sold great aswell (but seems unlikely)
He's like that movie director that makes a movie based on something and except for a few things, gets it all wrong.I think it was Uzo who mentioned LoS feels like "The videogame of the movie of the videogame" wasnt it?
@Flame I SAID THAT NOT UZOMy apologies, I remembered that wrong then. Still, eerily accurate.
btw my d-arts megaman arrived today :D am very excite. it has excellent sculpt. will pose next to my other figures so i can make ultimate Smash bros. team post photos soon. would you be interested to see?
Yeah but they played upon that dynamic by having Soma try and stop that endless cycle from repeating while simultaneously dealing with people who wanted the Belmont family vs Dracula to occur forever.
My point being it's not just about Belmonts killing Dracula, because we've had two games without him as Dracula proper, one game where he exists as Dracula for all of two seconds before running away, and five games where he's killed by other people, six if you count using Sypha, Grant, or Alucard at the end of 3.
Oh and a fighting game where you get to play as Dracula.
There have been many different approaches to Castlevania, and Mercury Steams is no less deserving of the series title. I would even say the game is more about Dracula than the Belmonts because he's been in all of them somehow but a Belmont has not, and he's what each game centers around with the possible exception of Lament of Innocence which was a dual origin story for both Leon and Dracula.
Without Dracula there is no Castlevania. So a stand alone series centering on him is quite appropriate.
I agree that you don't like the series to a point that blinds you to the fact that Konami said it was Castlevania, so it is. Whether you, I, or anyone else like the game or not. We're all at their mercy as to where they decide to take the series.
I agree that you don't like the series to a point that blinds you to the fact that Konami said it was Castlevania, so it is. Whether you, I, or anyone else like the game or not. We're all at their mercy as to where they decide to take the series.
Of course it's still a Castlevania game, it's just a non-canon Castlevania game. Like Judgement, 64, Legacy of Darkness, and the Lords of Shadow series.
And those slot machine game. Where the hell do they count in the series?!
Well, if we take the IGA timeline, then yes, those games are not canon...
...But still Castlevanias Games
I wouldn't say Lords is non canon per-say, since it's a reboot. Maybe alternate universe since it features some of the same people but a different setting and retelling of their story.
@MaddiChan(click to show/hide)
So, any Japanese reviews or thoughts come out yet? I'm curious as to how Castlevania's Hometown feels about the last Lords game.
For that matter, what did they think of the first? Pixiv has itself some Japanese Gabriel fanart, but I cant read moon, so browsing famitsu tells me nothing
Hehehe. Pachislot 3 is a remake of CV3 in slot machine form, minus Grant, again.
Yup. Whether people like them or not.
I wouldn't say Lords is non canon per-say, since it's a reboot. Maybe alternate universe since it features some of the same people but a different setting and retelling of their story.
@MaddiChan(click to show/hide)
So, any Japanese reviews or thoughts come out yet? I'm curious as to how Castlevania's Hometown feels about the last Lords game.
For that matter, what did they think of the first? Pixiv has itself some Japanese Gabriel fanart, but I cant read moon, so browsing famitsu tells me nothing
I would say its non-canon since it was never meant to be a complete reboot of the franchise but be a stand alone series.
Why does Konami hate Grant. Poor pirate ninja mummy guy. I still love you Grant. *holds lighter*
Perfect! So eventually both universes can cross paths and both Dracs can sit around shooting the shit over a glass of blood! Or back to back Alucards fighting hoards of monsters! Genius! Fucking genius!
I want my sexy Dracula crossover damn it! Back to back Alucards! Feel the dream! 8)
I would say its non-canon since it was never meant to be a complete reboot of the franchise but be a stand alone series.
I have no idea why they hate him so. Such a shame that the Danesti clan is ignored even though in real life they are the rivals of the Draculesti clan.
Ah the dream is felt (even though I personally prefer the beauty of SotN's Alucard more then LoS's), but sadly I doubt it would happen except of course in Fanfiction! Are you a writer? ;) Make it happen. hehehe.
Something tells me Gabriel Dracula wouldn't get along with Mathias Dracula...
Perfect! So eventually both universes can cross paths and both Dracs can sit around shooting the shit over a glass of blood! Or back to back Alucards fighting hoards of monsters! Genius! Fucking genius!
No, shut up! I want my sexy Dracula crossover damn it! Back to back Alucards! Feel the dream! 8)I'm pretty sure I had a japanese pic somewhere of both Alucards with swapped clothes...
Something tells me Gabriel Dracula wouldn't get along with Mathias Dracula...
I'm pretty sure I had a japanese pic somewhere of both Alucards with swapped clothes...
- The game holds your hand for far too long. I'm getting tired of the all-too-obvious camera pans, the interminable prompts, the constant hints provided by Zobek, and those bats. I simply can't get rid of those bats, even when I disable hinting. It's almost insulting.
I just finished the game. WutSo you guys I don't know ending wasn't that bad for me maybe your warnings about it made my expectation so low.(click to show/hide)
Something tells me Gabriel Dracula wouldn't get along with Mathias Dracula... ..
I do want to say something else. I get it now. Dave Cox is a fucking liar, this was a guy in interviews who said there is going to optional cutscenes, optional enemies blah blah blah. What a fucking asshole. You know with all the development problems this game had, I am pretty amazed it turned out to be a good game. Not a great game which should been but a good game.
I feel like some guy who didn't really like Castlevania got me all excited about Castlevania again then pissed all over my Castlevania.
He also mentioned at the beginning that when they were approached by Konami, he and a couple other big players at MS really weren't familiar with Castlevania AT ALL. Konami had to bring in outside Castlevania experts.
I think it was Uzo who mentioned LoS feels like "The videogame of the movie of the videogame" wasnt it?
I do want to say something else. I get it now. Dave Cox is a fucking liar, this was a guy in interviews who said there is going to optional cutscenes, optional enemies blah blah blah. What a fucking asshole. You know with all the development problems this game had, I am pretty amazed it turned out to be a good game. Not a great game which should been but a good game.
I killed him so fast that it didn't make it any good at all. Void Sword is OP.
Cool that he has all Gabriel's movements and a few extras. Maybe he'll be playable on DLC. As he stands now, he's a fucking useless "badass" character.
He's been doing it from the very beginning. It's just starting to sink in for some people a little later than others.
Is this really a surprise? It was pretty obvious from the very first game. I still can't figure out if the game was even a Castlevania game at the beginning. I really am leaning toward "No".
I saw the Castlevania in LoS, I saw it even more in MoF, and for all its modern day flaws, the castle parts in LoS2 scream Castlevania. Did I think Alvarez himself was a big time Castlevania fan? Well, I don't think I ever really thought about it before now. I was too busy focusing on Cox claiming his undying love for the series, which I don't actually doubt.
Seriously, that one interview he did where he was talking about optional bosses had me pissing my pants with joy.You mean in his deranged mind :P. That still doesn't explain optional story bits though. Also he totally lied to your face on twitter about something after the ending. Isn't a good look for him.
In his mind, the Paladin in the Kleidos challenge is probably an "optional boss"
Don't you think it's striking that the most Castlevania-ish title in the Lords of Shadow series was one that Mercurysteam had to make because the real sequel to Lords of Shadow wasn't ready? I think that's a bit telling.
You mean in his deranged mind :P. That still doesn't explain optional story bits though. Also he totally lied to your face on twitter about something after the ending. Isn't a good look for him.
Seriously my problem with Lords of Shadow 2 is it has all ingredients to be great and had the development to be great and didn't come together. Seriously although I don't have major problems with ending like most of you do. The ending is still pretty bland.
The thing that annoyed me about Carmilla and Toymaker is there roles were really small just served as boss battles. They were good boss battles but should have larger role
Don't you think it's striking that the most Castlevania-ish title in the Lords of Shadow series was one that Mercurysteam had to make because the real sequel to Lords of Shadow wasn't ready? I think that's a bit telling.
I think you are all greatly over estimating the influence Cox has on the game design of this series. He intermediates between Konami and Mercury Steam and does some PR. Mercury Steam tells him what they are planning on doing and that's all he has to go by. If he relates something to the public that later gets changed or cut, that is not his fault and there's nothing he can do about it.
He's also probably a step removed from the world of petty semantics and hair splitting a lot of you seem to live in. The optional bosses in the Kleidos Challenges, are optional bosses and you cannot fault the man for not knowing that doesn't fit your narrow opinion of what an optional boss is.
He may very we'll believe that getting a trophy or achievement for hitting 110% counts as a reward because he doesn't understand that players might not think that's good enough.
We all apparently have one egomaniac to direct our collective ire at for how disappointing the story in Lords of Shadow 2 ended up, and it's not David Cox.
the irony is that if lords of shadow had indeed dropped the castlevania title & been its own series, we'd prolly be arguing how it could still be an "honorary castlevania" due to its similarities
I think you are all greatly over estimating the influence Cox has on the game design of this series. He intermediates between Konami and Mercury Steam and does some PR. Mercury Steam tells him what they are planning on doing and that's all he has to go by. If he relates something to the public that later gets changed or cut, that is not his fault and there's nothing he can do about it.
He's also probably a step removed from the world of petty semantics and hair splitting a lot of you seem to live in. The optional bosses in the Kleidos Challenges, are optional bosses and you cannot fault the man for not knowing that doesn't fit your narrow opinion of what an optional boss is.
He may very we'll believe that getting a trophy or achievement for hitting 110% counts as a reward because he doesn't understand that players might not think that's good enough.
We all apparently have one egomaniac to direct our collective ire at for how disappointing the story in Lords of Shadow 2 ended up, and it's not David Cox.
Being the face of this series has to suck for Cox.
so i thought up how the ending could have been better.I had a pretty similar ending in mind, Victor really should have been the one to end Gabriel's immortality.(click to show/hide)
Oh, I dunno. Maybe if he does it just right, he'll find the release he was loooking for.Pfffft
so i thought up how the ending could have been better.(click to show/hide)
I have no idea why they hate him so. Such a shame that the Danesti clan is ignored even though in real life they are the rivals of the Draculesti clan.Again, that's one reason I want a "family" focused CV series. They can do sooo much with all the different clans(especially in the CV unverse where it's not just the Draculesti and Danesti, but the Belmonts, Belnades, Bernhards and such), the rivalries, the alliances, and even betrayals. This concept is one they really don't go into, in EITHER canons(original and LoS).
the irony is that if lords of shadow had indeed dropped the castlevania title & been its own series, we'd prolly be arguing how it could still be an "honorary castlevania" due to its similaritiesI actually wouldn't have mind if LoS was it's own thing. And as own thing, IF it didn'g get greenlit as a CV, no doubt they'd tread down a different path regarding themes. Nothing wrong with Konami sprouting out a new IP(they can use more series other than MGS and Castlevania, since they are reluctant to do anything with the bulk of their OTHER franchises). Hell, the "dark fairy tale" thing, it could've been the North-Western Europe equivalent of CV(the Eastern Europe action adventure). Instead of focusing on Dracula, horror, focus on Norse and Celtic lore of the British Isles and Scandanavia. The Seelie and Unseelie Court, the Wild Hunt, the Thin Places, pagan cults, druids, vikings and the good and evil supernatural forces of those lands. THAT could've been fuckin COOL! And all those British actors and actresses would've felt far more naturally connected to THAT sort of fantasy world, IMO. Kinda would've liked to see a similar thing with Getsu Fūma Den(rebooting, or bringing it back as a Japanese styled CV Action/Adventure game). By that, you'd have Konami with control over a trinity of lore:
What? Might be all Cox needs: a good release to relieve stress this game provides. I mean, I would help Gabe find the release he needs. I'd show him men can be more than a miserable pile of secrets. SoGood lord woman
Well, at least you gave it a chance. I, personally, think the game is a solid 9.
Only cons I can think of are:
-victor is underused, but the presence of the mirror shard does explain that he could be being controlled by fate itself
-stealth sections, while simple puzzles in a more active form, could've been more forgiving.
-Golgoth guards should've became late game enemies
-ending is lackluster, but it does convey hope for the future in Gabriel, who spent the beginning wanting to die.
-modern sections are a bit bland
But enemy variety, combat, story (pretty good. Not great, but pretty good), atmosphere, music, and the castle environments are just spectacular. Lovely game, though it seems that its a "love it or hate it" sleeper hit situation.
In bram strokers Dracula, aka the original, Dracula transforms into a rat.Seriously? That's cool, but it's still a shitty idea for gameplay. It can be cool on books and such, but for gameplay purposes... it sucks.
And the issues I presented only counted for .2 points each. As for the story, you may think,it is bad but that doesn't mean it truly is. As I said, it's pretty good. Not great, but not bad either.
Gabriel proves his statement from back when he first fought lucifer: god forgives and redemption is available to all who ask for it. He asks for redemption and is given his chance. He isn't dead, but he has reconciled with his son and won't be alone anymore. He still has to repent, but that can be for another game or so.
The tale is about Gabriel, no one else. It's why the castle sections are there to show more of his inner conflict and how his humanity and his corruption are at odds constantly.
I do like LoS in general... but LoS 2 really dropped the ball when it comes to story. It's all over the place - does he want redemption, does he want death, does he want revenge? What was that "when the moment comes, choose your family" moment was all about? Why does Vampire Killer kill Satan? What were the Masks all about? Why does Dracula suddenly not want to die in the end? Why is Alucard okay with his hated father still being alive? What happens to them now? Who's going to manage hell now? What did Drac see in the mirror before he shattered it? What was the Castle? Was it a mental projection or a real place? If it's a real place, where does it exist? If it's a mental projection, how does he bring the bald guy in there and how did he meet Agreus? Why doesn't Dracula question modern technology? Why don't people question Zobek being still alive? Why didn't Zobek and Dracula thought, for just a moment, that the scary looking b[bleep!]tch may just happen to be an acolyte? And if Dracula can take on Death and Satan, why can't he kill a single Golgoth Guard?
I'll answer this case by case1. I take it Drac would gladly rip Zobek a new one anyway when Satan's out of the picture.
1. He initially wanted death, but throughout the game he develops through interactions with Marie and Trevor (who represent his humanity), victor, and alucard into wanting both revenge against zobek for his role in Marie's death, and lucifer for his manipulation of the events themself. It's why Gabriel is quite happy to kill zobek In a more personal manner.
2. The moment is to remind Gabriel that, if he wants to one day be reunited with Marie and reconcil with Trevor/alucard, he needs to remain true to his original self.
3. The vampire killer, due to being forged by the holiest if blacksmiths and having been somewhat further empowered by zobek, is able to slay the weakened lucifer (who is weaker on earth than in hell) due to being a creature of darkness, just like the lords of shadow.
4. The masks were more of a red herring than a true plot device. Lucifer used zobek to cause the spirits of the dead to be unable to ascend to heaven, to deny god and to, likely, eventually use them to become even more powerful than his father. The gods mask idea of power was implemented into zobeks mind to further this, and he was given the devil mask to gain easier control over others as well. It was all to further lucifers goal.
5. He's been reconciled with his son, so he is no longer alone. And, with alucard and having grown past the death phase, he wishes to repent for his actions and redeem himself.
6. Alucard knows that only Gabriel would be able to defeat lucifer, and, since Gabriel has been in seclusion for centuries, has likely mellowed out and isn't as angry as before at his father.
7. They will likely try to protect humanity. Who is to say that only zobek and such were the only threats? Other vampires can rise, demons or beings from the shadow realm as well. Not to mention, lucifer died on earth, so he's still in hell.
8. Lucifer. He died on earth, not hell. He's always weaker on earth and will return to hell upon death or defeat.
9. Likely saw that he may be able to truly redeem himself yet. Likely a sequel hook though.
10. The castle is a pocket dimension itself. It is from where Gabriel can store his powers and the denizens of his castle, which explains how the castle itself quickly repairs itself once he's around. Gabriel is able to bring others into it and things out of it, which is why the blood can escape from it and how he can bring the bald dude into it. It holds his humanity and powers as well. As for agreus, he likely traveled into the dimension to take revenge upon Gabriel for pans death. Agreus was an old god as well, so he did have some power.
11. Because modern tech is easy to grasp outside of going into its insides. You don't need to know how a light switch works to realize that you need to flip it to turn the lights on.
12. Only Gabriel knew zobek had seemingly died, and even then, he did ask how he was still alive. Zobek likely had a way to avoid dying due to being The Lord of the dead.
13. Because she was, previously, just looking like a normal human who, when apparently exposed to the gas, was transformed. They thought that she was transformed and as such, wasn't an acolyte.
14. The guards armor is indestructible. But they are quickly grown grunts with the mind of a child. They are only useful to serve as basic guards, nothing more.
1. I take it Drac would gladly rip Zobek a new one anyway when Satan's out of the picture.
2. Yeah. AND IT GOES COMPLETELY NOWHERE.
3. But it's a VAMPIRE Killer. Not a Devil Killer. It can only kill Dracula because it's overcharged on vamps. Carmilla died from it because she was a vampire. And it was made by Gandolfi.
4. Makes sense... except for the fact that they do work in a way. God Mask works. You see dead people as if they are alive. Devil Mask works. It makes you kill your wife and that mute girl who can't shut the f[bleep!]ck up during a boss battle.
5. Does he? Never seen in the game itself.
6. Centuries of undeath are a good time to hold a grudge.
7. Yeah, would be nice... if it was in the game. Which it wasn't. It's just speculation.
8. Never stated in the game proper. From how it looks, he's gone forever.
9. Nice one. For the so-called trilogy finale.
10. Makes sense.
11. Words like "Pharmaceutical corporation" and "Antidote" when said by f[bleep!]cking Dracula are pretty hilarious. How does he even know them?
12. No, I was referring to a lore text that said that Zobek the general public of Castlevania City knows is 112 years old.
13. Only not, she didn't look anything like infected.
14. Indestructible? So Death, Leviathan and Lucifer aren't, but those guys are indestructible. Seriously, they should've made them fightable the second they introduced Chaos Claws.
got a good laugh out of how people are overly excited at this game being mediocre
no wonder IGA bailed
1. Likely, due to Gabriel's powers.2. Yes it does. He didn't kill Alucard because he never wanted to. He was horrified at the fact that the guy he just murdered is his son and tried his best to rejuvenate him. There was no choice, he just played bait and switch with Satan. No dilemma, no nothing, he got his bloody cake and ate it.
2. Not exactly. At the end of the game, he could've easily killed alucard and satan together. Instead, he waits and lets satan make the first move, saving his son when, old dracul, would've just killed him.
3. Lore wise, the weapon is called "the combat cross". The stake at the end is the "vampire killer". It is a holy weapon useful against the creature of darkness first, not just a vampire killer. It's why he was able to kill corneal, the titans, the dracolich, pan (an old god), and others in the first game.
4. They do work, but plot wise they are a red herring. The god mask just lets you see spirits as if they were alive. The devil mask allows others to control you.
5. Yes they do, like when they team up to take out zobek and lucifer. And when alucard asks what they do now.
6. And centuries of undeath are also a good time to come to terms with the past and learn to forgive.
7. You asked for what they could do now. Half your questions are in concern as to what happens in the future.
8. Lucifer died on earth in the last game. Gabriel broke his neck and caused a holy explosion. In this game, he comes back and dies on earth again. It is safe to assume he's back in hell. Kill him in hell though, and oblivion is his likely destination.
9. It is a lackluster ending, but is not likely the finale. Just because mercury steam is done, doesn't mean konami is. They can easily have someone like platinum games work on it.
10. Thank you
11. Gabriel was clearly awake for centuries, so he likely knew some words and such. Just look at the credits scene from 1.
12. People can reach the age of 120 these days. Since the modern times for the people of lords of shadow is more advance then ours, it is safe to say that his age isn't that unusual to them. What with biogas and such.
13. Yes she did. She had a twisted head and malformed mouth, just like them. Just because she wasn't spitting green goo, doesn't mean she couldn't pass for infected.
14. I agree with you on this one, still kinda minor though
Gabriel's combat cross is unique. There are lots of standard issue reproductions but his is special because it was the original forged by Gandolfi himself with holy water and the nails and wood from the cross of Christ.Fair point, it has been quite some time since I read flavor text in LOS1.
The Golgoth guards use deadly guns that mix magic and science. Unless you're going to argue for the game not having a life bar period and nothing in it should be able to kill Gabriel period so he should have infinite life don't arbitrarily argue for one thing to not be able to harm him.There's a fine line between being able to harm him and killing him in one hit. He is the Prince of Darkness. He SHOULD be able to take those mothereffers in an open fight.
People really trying to defend golgoth guards, REALLY??
Yes, because it's surprisingly easy to do in the context if the game. Especially when the argument against them is always just "I don't like stealth" which is a perfectly valid opinion that exists separately from the context of this games stealth segments.They don't work on the context that they aren't fun, something that games should always strive for. They "work", but they aren't really good.
I'm not saying they are the best examples of stealth mechanically, but they do work.
I think Golgoth Guards were used to show Dracula was still weak at the beginning. When he becomes more powerful, Dracula still needs the "element of surprise", so he cannot rush through the buildings to reach the Acolytes. My 2 cts on the matter.
i recall people saying (on this forum & others) los1 is just a strange frankenstein-esque amalgam of several different games aesthetically & gameplay-wise, borrowing from everything else except the series it was supposed to be apart of, albeit much worse in execution, i.e. a "mess"I think that was because of the initial shock of people because Lords of Shadow is really different from previous castlevania. I think people have valid right to say they don't like the game because it was different from was before or the designs not to their linking. However, I am looking at Lords of Shadow 1 as its own thing and I think the game art design and look was pretty inspired and gameplay mechanics were good but just needed to be improved. It was first try after all. Unfortunately it seems mercury stream weren't able to improve on a pretty solid foundation besides the combat. I will say one thing about Mercury stream they really know how to do boss battles. At least they continued that tradition of Castlevania games.
then people were shitting on los1's enemies too; the big-nosed trolls & goblins, the pig-orc vampires, chupacabras. most common word used to describe these enemies was "uninspired"
but it seems los1 is being looked back on as a "more-focused attempt at 3Dvania" which contradicts various opinions i've read since it was released up until now. its just funny to me how things can change so drastically over the course of a couple years
They don't work on the context that they aren't fun, something that games should always strive for. They "work", but they aren't really good.
I could say the opposite: people are trying to give arguments to validate why the Golgoth Guards are overpowered in this game. While they are valid arguments/defenses, doesn't mean they are good explanations, at all. Specially while they are tied with such bad and unnecessary mechanic on this game. If it was ONLY for ONE time, I would be more understandable, as Dracula WAS really weak.
but it seems los1 is being looked back on as a "more-focused attempt at 3Dvania" which contradicts various opinions i've read since it was released up until now. its just funny to me how things can change so drastically over the course of a couple yearswell lords 2 is relatively worse in all those aspects, basically.
ive been reading a lot of newfound praise for los1 latelyI don't get it either, LoS1 didn't magically get better after all these years. A lot of people are being kinda flip floppy about it.
not even 2 years ago people were shitting on it left & right, and when i read stuff how los2 is seemingly worse than los1 that just baffles me
I don't get it either, LoS1 didn't magically get better after all these years. A lot of people are being kinda flip floppy about it.I would disagree. Some of us loved Lords of Shadow 1 and for me as castlevania fan whose excitement dissipated at time of Sorrow games, Lords of Shadow 1 brought me back to the franchise. It is shame it was disappointing.
ive been reading a lot of newfound praise for los1 lately
not even 2 years ago people were shitting on it left & right, and when i read stuff how los2 is seemingly worse than los1 that just baffles me
I don't get it either, LoS1 didn't magically get better after all these years. A lot of people are being kinda flip floppy about it.
Kingshango: I never got your opinion on Lords of Shadow 2. Did you think it was better or worse than Lords of Shadow 1?
Have not played the game myself yet but from what I've seen of the game, some aspects look great (the castle, the combat, the bosses, the somewhat non linear world) and some aspect are.......not so great (the generic interiors of the modern setting, the stealth, the plot, oh dear God the PLOT). It's a solid 7/10 until I get my hands on it, then I'll make a more detailed review.
Mind elaborating on what makes the plot faceplaming? I'll admit that is isn't great, but it's still pretty good.
With some reflection, I actually agree with most of what you say beta. Which, of course, hurts the story and knocks the game to a solid 8.3 though. I suppose I just focused so much on Gabriel that I ignored the missed opportunities, poor conclusions, and mistakes like victors handling.
The Golgoths should've been beatable later on. Victor should've killed Gabriel at the end, perhaps with alucard choosing death as well. And Satan should've been the final boss in a truer form.
If I may add though, perhaps have alucard also holding Gabriel down and giving victor time to stake both of them? Gabriel is fighting, but its a neck to neck battle that forces alucard to also die to give both men their freedom.
I thought the consensus here was that metacritic and reviews don't matter because reviewers are dumb and biased and only paid to give good scores.
The plot sounds hilariously awful. Did anyone make a compilation of the cutscenes on Youtube yet? I think I have to see this trainwreck in action. Got some popcorn ready.
Only used by people when it agrees with them. Only invalid when it doesn't.
If someone is going to defend or shit on a game, they need to use their own words. It's fine to use actual reviews as a reference point for your argument, and maybe even corroboration in some cases, but simply pointing to Metacritic and saying a game is 'awesome' or 'shit' just makes you look like a moron.
With dlc beta, we may have Gabriel go to hell. I have a feeling though that the alucard dlc will be the first and last dlc, but I am hoping there is more. I'd just like to have the dragon fight the serpent.
Everything
i would love to see some lords of shadow action figures high quality like the Play Arts Kai figure lineWould love to see it happen, I would love to own a Simon Belmont or Death statue.
a play arts Kai Dracula or Trevo would look pretty phat dont yuo guys think?
i would love to see some lords of shadow action figures high quality like the Play Arts Kai figure line
a play arts Kai Dracula or Trevo would look pretty phat dont yuo guys think?
As one of this game's previous paladins, I'll give it a shot.
(Simon Belmont not withstanding)Don't you be dissin' Simon. best redesign IMO. kept the best of both iterations. barbarian, and redhead
Don't you be dissin' Simon. best redesign IMO. kept the best of both iterations. barbarian, and redheadHell yes this. BDSimon ain't got shit on LoSimon.
Don't you be dissin' Simon. best redesign IMO. kept the best of both iterations. barbarian, and redhead
I cant get over the retarded face belt.Really? I liked it. Didn't look like he could bend over, but it looked cool. Reminded me of something I may have seen in a history book, regarding ancient armors, kind of like how samurai faceplates had demon mouths on them.
Oh also, in response to my own query (also highly likely I could have missed it before in this thread) there seems to be a cutscene compilation for Lords of Shadow 2.
https://www.youtube.com/watch?v=80dlL1MFoWo (https://www.youtube.com/watch?v=80dlL1MFoWo)
Really though, 3 and a half hours? That's Metal Gear territory.
3 1/2 hours is nothing, MGS4 has over 24 hours of cutscenes. I should know, I had a lot of free time once and watched every single cutscene in the game, it was like the length of 5 trilogies or something.
Why has no one uploaded the Belmont Lineage illustrations yet? :V
I've seen this misunderstanding a lot over the game, but Dracula does not break the Mirror of Fate at the end, what he breaks is the Wolf Crest, which shows he chooses staying there with Alucard over staying in his own world in the Castle with those visions (ghosts?) of Marie and Trevor. You can see the crest glow with the same blue glow that it does every time he gets it out and holds it up.
Then you can just chalk up him saying "Who knows what fate has in store for us" to bad writing and a plot hole.
I've seen this misunderstanding a lot over the game, but Dracula does not break the Mirror of Fate at the end, what he breaks is the Wolf Crest, which shows he chooses staying there with Alucard over staying in his own world in the Castle with those visions (ghosts?) of Marie and Trevor. You can see the crest glow with the same blue glow that it does every time he gets it out and holds it up.
Then you can just chalk up him saying "Who knows what fate has in store for us" to bad writing and a plot hole.
The plot sounds hilariously awful. Did anyone make a compilation of the cutscenes on Youtube yet? I think I have to see this trainwreck in action. Got some popcorn ready.
Now this is more personal preference, but the perfect ending to this game would have been something along these lines: Gabriel is ready to use the Vampire Killer on himself, but Inner Dracula doesn't allow it. He takes over Gabriel which ensues in a fight against Victor who gets the Vampire Killer and uses it to fight Dracula. Then, the fight would then flit between that and a mirror'd fight with a dark manifestation of Inner Dracula. So while Dracula fights Victor in real life, Gabriel fights Dracula in his mind. Then, Gabriel beats Dracula, symbolizing the letting go of his hatred and grief, and Victor uses the opportunity to impale Dracula with the Vampire Killer. Big impressive moment with light and blood and screaming and then bam, Gabriel dies and finds himself in the arms of Marie or something like that. That kind of ending would have utilized the themes of the series so much better.And that is one delicious ending.
You're wrong. Even from behind the object's ornate rim is recognizable.
It's the mirror.
Really?,(click to show/hide)
My opinion about the game.
In my opinion is a great game, first of all, reviews below 7 are total BS, never had any problem with the stealth parts, a non issue for me and to be honest I have fun with them but I must say that they don't belong to a Castlevania game.
I feel like they dropped the ball with the last 3rd of the game, the story feels rushed, characters underused, the last boss is mediocre, and the ending was OK but not the ending to close the LoS saga, they better have a kickass last boss and ending in the DLC.
The combat is super fun but the mastery system is pointless. Music is amazing, the art in the castle is amazing as well but the city is mediocre at best. Love the Carmilla and Toymaker parts but I'm dissapointed at Alucard's role in the game and the absence of Simon, the story had a lot of potential but they barely scratched the surface, overall I love Gabriel in this game, probably in my top 3 of favourite Castlevania characters.
Overall, taking into account that Castlevania was a dead corpse before, MS not the most prestigious company with lack of resources, I think they have done a great job, no matter what happen with this game, the franchise is alive thanks to them and for that I'm grateful, plus LoS1 is one of my favourite games of last gen.
Now is up to Konami to chose the right developer to continue the franchise but they must know that some fans can't stand change, they live in the past and they can't accept anything but SoTN clones, good luck with that.
- A new classic/IGA game,Don't be so sure, theres a difference between a classic game, and an IGA game.
And if Castlevania is dead after it, so be it, I prefer it dying that way than having another LoS game.
Can't we just want a good game? I'm sure I'll find enjoyment in anything that comes my way next.I wouldn't mind another reboot. I gave LoS a chance, and I'll give anything else they give us a chance. But I won't like another LoS automatically. It's that bad (for me).
There's three shitty games out alreadyThat's like, your opinion man.
No, fuck you. Stop making fans like a fucking hivemind, everyone is entitled to their opinions. If the majority of the fans wants this, who are you to say that they are wrong?
And I wouldn't want no one to herd this monster without identity called Lords of Shadow. It's dead for me, hope it stays this way. And if Castlevania is dead after it, so be it, I prefer it dying that way than having another LoS game.
My humble opinion is this: The 99 game that IGA owes to the people... and that's it. No more from him. While the games were very good, the story was getting to stupid levels. Besides Castlevania is in Europe, not Japan, leave Japan out from Castlevania. You don't see a whip versus a katana, a Belmont versus a Samurai. Gotta give someone else a chance.
WUT(click to show/hide)
WUTIt's not even Adult Trevor- it's the young child trevor.
NO SIMON? No one new? REALLY?
So I wasn't being rused...? ;__;
WHHHHHYYYYYYYThat was going to be the case form the start. they wanted to make a trilogy.
I'M SO DISAPPOINTED RIGHT NOW
They had 1000 years of history to work with that they could have told us about at least 2 or 3 other Belmonts and they don't even bother?
Man the Belmont clan got jobbed in this canon hard. Damn you Enric.
Really? I liked it. Didn't look like he could bend over, but it looked cool. Reminded me of something I may have seen in a history book, regarding ancient armors, kind of like how samurai faceplates had demon mouths on them.Looks very Asian-inspired. It's one of the reasons I feel MS's artists are not strictly inspired by Western art, but Eastern as well. You see that a lot, nowadays, though, which is good. Eastern artists inspired by the West, and Western artists inspired by the East. The result is usually something really imaginative and breath-taking.
Now is up to Konami to chose the right developer to continue the franchise but they must know that some fans can't stand change, they live in the past and they can't accept anything but SoTN clones, good luck with that.Fear of change is not restricted to older fans. I've seen a few posts HERE(in this thread) where folks would wholely accept the LoS-style as the standard, even after LoS. Even the continuation of LoS, from here on out, brushing aside any other possible ventures and ideas simply because they don't want future CV's that aren't in the style of LoS. That's ripe with the fear of change. Change does not take sides, nor benefits modern appeal over that of older appeal. Change strikes no alliance, and just rolls within it's own accord. Just because you were able to find the recent turn appealing doesn't mean you'll find future turns to be in your favor. Change doesn't bend to YOU, you bend to IT!
- A new classic/IGA game, and fans won't be pleased.Hope this is the case. While I wouldn't mind a return to the classic canon(if only for games made detailing the major events like the Demon Castle War), I would love something new most of all. No classic, no LoS, just NEW(that, who knows, might take some inspiration from BOTH classic and LoS).
- A new LoS game, and fans won't be pleased.
- A whole new game, and there's some hope.
Oh, that discussion again.
Either way, Konami owns loS, so if they want to, they can milk games taking place between MoF and LoS2's prologue. There's quite an expanse of time there if im not mistaken. And Dracul says to Victor when he mentions he's immortal, 'Something you belmonts dont seem to understand" implying he fought more down the line.I don't get how that's going to work if Dracula was asleep for 1000 years.
I think it's also worth adding that the Dracula-Alucard gambit is the most convoluted plan ever.It was the best part of the story.
hOw about we all just stop playen cv games altogether so we will no longer be disappoint & butthurtI agree. I will fanboy Hatsune Miku from now on.
lets change this to the Kirby Superstar Dungeon and no more bickering and harmful insults will occur forever dont like it? oh you have an outer belly button instead of normal inner? too bad, find somewhere else to post
It was the best part of the story.
I don't get how that's going to work if Dracula was asleep for 1000 years.
I'm not sure why I care about LoS lore, but wasn't he asleep for 500 years? The castle siege takes place 500 years after LoS1 according to the wiki.The game didn't make note of it. I'm just stupefied that this game is worse than Mirror of Fate. They beat out wolf-doors with crazy mind-castles, inconsistent art quality, and stealth segments. Also it's about 3 hours longer of misery.
I just realized- listening to LoS2's Satan battle theme, at the end, during the reprise of Final Confrontation, they are chanting "Castlevania"This is f[bleep!]king awesome. I don't care if people say Oscar is too forgettable or Hollywoody, the guy has passion for his job.
Listen to 5:20
Satan (Grand Battle) - Castlevania: Lords of Shadow 2 OST (http://www.youtube.com/watch?v=9QBADjkCgiM#ws)
And that made my day. That makes the track 10x better.
I really wish I knew what they were chanting in other tracks of LoS1 and 2!
"Oscar Araujo does it again with first class orchestral themes."
I just realized- listening to LoS2's Satan battle theme, at the end, during the reprise of Final Confrontation, they are chanting "Castlevania"That's funny, because this chant was already used in the very first LoS1 trailer (after Gabriel asks about the mask). I catched the chant in LoS2 as soon as they released the concert version of "Satan", and that's a nice addition.
Because the soundtrack is an imperative part of the gameplay, right? :rollseyes:Uh, who said it was gameplay-only on that picture? :rollseyes:
Because the soundtrack is an imperative part of the gameplay, right? :rollseyes:Considering how it's Castlevania we're talking about...
Uh, who said it was gameplay-only on that picture? :rollseyes:When you're trying to advertise a good image for a video game you would normally focus on the gameplay, not the icing on top. Makes it look like a critic's review for a film.
When you're trying to advertise a good image for a video game you would normally focus on the gameplay, not the icing on top. Makes it look like a critic's review for a film.Not really.
I just found it silly. nbd honestly
Not really.Gimme a high-five! I wholeheartedly agree on Oscar coming back for future games.
Soundtrack is every bit as important as the gameplay.
4 big things:
1. Gameplay
2. Presentation/visuals
3. Music
4. Story
(not necessarily in that order)
If a game is amazing but has shit music, it affects the overall experience.
speaking of music, i really wouldn't mind if Oscar Aurujo came back for future CV titles. You can tell he enjoys what he does, and had fun making the music for LoS2. it just screams "passion".
Because the soundtrack is an imperative part of the gameplay, right? :rollseyes:
Not really.When it comes to Castlevania it's like a "no shit it has good music" sort of thing. When I pick up a game that says "Castlevania" it better have good music. It's like saying "the gold coins in Mario are as gold as ever!"
Soundtrack is every bit as important as the gameplay.
Puedes decir, 'a mi me me gusta mucho el rock pero no soporto la ópera', esto es una opinión, no un análisis. Si tuviera que hacer un análisis de "Don Giovanni" no sabría ni por donde empezar y este ejercicio de honestidad falta en la prensa de videojuegos. Hay mucha gente que analiza videojuegos y no está a la altura del videojuego que analiza.
speaking of music, i really wouldn't mind if Oscar Aurujo came back for future CV titles. You can tell he enjoys what he does, and had fun making the music for LoS2. it just screams "passion".As long as he injects more variety into his music, I wouldn't have a problem. That, or like some past games, feature a couple of different composers per installment. While I don't care for his music, his music works well for cut-scenes, particularly dramatic scenes. I wouldn't mind if he was given the main duties of scoring for THAT, while someone else could inject some of that classic Castlevania sound during the gameplay sections. I actually think BOTH could work together.
As long as he injects more variety into his music, I wouldn't have a problem. That, or like some past games, feature a couple of different composers per installment. While I don't care for his music, his music works well for cut-scenes, particularly dramatic scenes. I wouldn't mind if he was given the main duties of scoring for THAT, while someone else could inject some of that classic Castlevania sound during the gameplay sections. I actually think BOTH could work together.
Ummm... In English please?Spanish isn't exactly my most proficient language, so I'm not about to translate the article. But you can take a look at this if you like. It doesn't transcribe the full interview, which is why I didn't post it.
When it comes to Castlevania it's like a "no shit it has good music" sort of thing. When I pick up a game that says "Castlevania" it better have good music. It's like saying "the gold coins in Mario are as gold as ever!"
“I agree that, in the end, it’s an opinion, and an opinion is totally respectable, but let’s not confuse an opinion and a review. The review is about the object and the opinion is about the subject. You can say “I do really rock but I hate opera”, and this is an opinion, not a review. If I had to review “Don Giovanni” I wouldn’t even know how to start, and this honestly is something the gaming press lacks. A lot of people who review games do not live up to the game they’re reviewing.
This is the definition of a non-issue.I already said it wasn't a big deal man :V
I felt Lords 2's music was plenty varied.Not varied enough, IMO. The most varied in LoS2 was the use of electronic music.
What i notice though, and he did this in loS1 also, is in all or most of the tracks, he tries to fit in the main theme of the game as the underscore or background. Which is probably why a lot of tracks in loS1 felt so samey
I felt Lords 2's music was plenty varied.
What i notice though, and he did this in loS1 also, is in all or most of the tracks, he tries to fit in the main theme of the game as the underscore or background. Which is probably why a lot of tracks in loS1 felt so samey
I already said it wasn't a big deal man :V
Some people may not like it, but I've always liked it when a composer can integrate their main theme into a lot of the soundtrack. It's why I like the FFIX soundtrack so much.The thing about FFIX's soundtrack is, there are a LOT of songs on that OST(at lot of music in FFIX). Even without all the arrangements of key songs and melodies, you have a lot of original music of wide variety(Uematsu does variety good, as he's able to go rock, pop, jazz, old medieval-sounding, among others). Though the FF series, in general, even without Uematsu, has high variety. Hamauzu kept that up, and I'm sure Shimomura will continue that with FFXV.
You also said it was silly and defended your stance for several posts, even though the only thing that was "silly" was the fact that this was an actual concern to begin with.Or I was just replying back to people?
The thing about FFIX's soundtrack is, there are a LOT of songs on that OST(at lot of music in FFIX). Even without all the arrangements of key songs and melodies, you have a lot of original music of wide variety(Uematsu does variety good, as he's able to go rock, pop, jazz, old medieval-sounding, among others). Though the FF series, in general, even without Uematsu, has high variety. Hamauzu kept that up, and I'm sure Shimomura will continue that with FFXV.
I cant wait for the OST, theres one or two tracks that I just cant find on youtube, particularly the one that Seems to play mostly while in overlook tower. There's barely any music to it and is like a singing kinda deal.
Might just record it off the game :P
Sure, but the best moments were where they brought back the main theme.They were mainly parts the revolved around Zidane and Garnet's particular stories. The three main motifs focused on Zidane's memories("The Place I'll Return to Someday") , Garnet("Melodies of Life", which acts as the game's main theme as well) and Kuja("Kuja's Theme"). Lesser themes were arranged, but not to the point of being overused. Beatrix's Theme(Rose of May) was arranged for "Protecting My Devotion", and Freya's Theme was arranged for "Burmecia". Though, even with the arrangements, there's still great variety in style within the soundtrack. The unique reinterpretations of other songs keep the arrangements from becoming stale.
They were mainly parts the revolved around Zidane and Garnet's particular stories. The three main motifs focused on Zidane's memories("The Place I'll Return to Someday") , Garnet("Melodies of Life", which acts as the game's main theme as well) and Kuja("Kuja's Theme"). Lesser themes were arranged, but not to the point of being overused. Beatrix's Theme(Rose of May) was arranged for "Protecting My Devotion", and Freya's Theme was arranged for "Burmecia". Though, even with the arrangements, there's still great variety in style within the soundtrack. The unique reinterpretations of other songs keep the arrangements from becoming stale.
personally i think its stupid how the next d-Arts is gonna be yet another zero, agree?A bit
Not really.It's like you love to kill the franchise that I love(d)... why the hell would I want Oscar Araujo when what he delivers is worse than anything I've heard on this series before?
Soundtrack is every bit as important as the gameplay.
4 big things:
1. Gameplay
2. Presentation/visuals
3. Music
4. Story
(not necessarily in that order)
If a game is amazing but has shit music, it affects the overall experience.
speaking of music, i really wouldn't mind if Oscar Aurujo came back for future CV titles. You can tell he enjoys what he does, and had fun making the music for LoS2. it just screams "passion".
It's like you love to kill the franchise that I love(d)... why the hell would I want Oscar Araujo when what he delivers is worse than anything I've heard on this series before?
NO, please, just like LoS should be dead, Oscar should be doing his music for other games, but Castlevania.
Having opera, orchestral, eletronic, blues and prog rock as inspirations in one game. Sorry, that's what this series music sounded like in the past.Only SotN had that kind of musical variety. The rest of the Metroidvanias stick very closely to Baroque/neoclassical or gothic more organ inspired tracks, when it isnt just a remix of an older track. They don't have the same level of variety, and follow one theme of music. This is no different from LoS following a more bombastic orchestral theme.
Oscar approach is different from everything that Castlevania sounded in the past, just like the game. It's a total reboot.And I liked some of it.
Complaining about a complain doesn't head anywhere.Says the one that complained that I enjoy killing the franchise. That's not complaining either. It's baseless whining and mud slinging over opinions.
And we know you love it, so you too, shouldn't care when I complain about something. I'll continue to complain as long as my interest on this franchise and this forum continues, so deal with it.
logan2122
Sure, on first impression right after beating the game I felt let down too, but while reflecting during the credits it didn't take long for me to realize what this entire game was about and what it was trying to say.
The game's final moments are huge letdowns and extremely anti-climatic compared to previous boss encounters and how Satan was built up. Without God's magic powers (the first game) only a fully powered Dracula was said to have what it takes to even take Satan on. The Vampire Killer combat cross was never mentioned to be a Satan killer as well, that just makes no sense and was totally the devs just winging it cus they couldn't get their proper Satan boss fight done. After the fight with Alucard I was totally expecting a balls out boss fight between a fully powered Dracula and fully powered Satan, something akin to us the players controlling the Dragon in a huge mega boss fight against whatever super form Satan can concoct. The battle would've been hovering just above Castlevania City and you could get a bird's eye view of the city. So you can say the ending was anti-climatic. What you cannot say however, was that the story was bad and/or had no closure. And here's why.
The entire game was a Father-Son tale a thousand years in the making (remember that tagline in the E3 trailer? It was actually true within the context of the game's story). More than anything, his son's presence was seen and felt the most throughout all the game and especially during his internal memories/conflicts. Little Trevor, the white wolf, Alucard, etc. The story/message/theme of the first game was how far one would go for a wife/woman they love. For the second game they amped it up to show how strong a Father's love can be. These fantasy stories parallel the real world, I've seen this happen to countless dudes. At first its all about the girlfriend/wife but then once the son/daughter is born BAM its all about them, and rightfully so. It is the natural order of things in the hearts of men, as Dracula would put it. That's why their can't really be a sequel to this, because no love goes beyond the love of a father/mother to their son/daughter. That's kind of the peak of it, thematically. Alucard, being the father that he was knew all this, and devised his entire elaborate plan around the fact that Dracula's inner Gabriel would prevail over his inner Dracula due to his unbreakable bond/love towards him ("Only my father, Gabriel Belmont, can destroy Dracula").
When Mirror of Fate came out, I kept saying that Alucard/Simon didn't defeat him, he just let them kill him. One because he wants to die but two, and more importantly, there's just no way a Father can kill his own son or any descendant of his, even for Dracula. If you pay attention during the Dracula boss fights you see that Dracula only ever uses his blood whip and barely ever tries to actually fight, where as in his fight with Trevor, when he didn't know it was his son, he kind of went all out with his powers and actually tried. This too was something that just went way over everyone's head at the time, and I couldn't believe it.
So going back to LOS2, the story of the game and the arc of Dracula's character is him going from his despair and loneliness for Marie to him realizing and accepting he already has something better right here, in his son. It makes sense that Dracula doesn't want to kill himself anymore by the end of this game. That was kind of the whole point to the story. It had more then perfect closure. Who knows what Dracula/Alucard may decide to do. They may decide to kill themselves and join Marie or they may decide to stick around and protect humanity together through any future trials humanity may face. There's no more Despair there, Dracula has the best thing any Father could ever ask for, his own son. Everyone who played this game must've never known a father in their life lol. And Dracula will basically always be Gabriel with super powers, keeping his inner Dracula at bay due to his bond/love for Alucard.
I just came across this on gamefaqs and I have to say, it does help the story some what. It still doesn't help how victor was misused, but it does remove some of the sting of the ending. Still wish lucifer was the final boss, but meh.
What do you all think? Mindless justification of a purchase or something legit that makes you think?
What do you all think? Mindless justification of a purchase or something legit that makes you think?Little bit of both.
I stand by my theory that Zobek didn't die in LoS as his body wasn't found. He was just badly injured and flee the scene. he's dead dead now.It's possible, though the recap implies that all 3 Lords were defeated, even if Gabe didnt kill Zobek himself.
Kinda sorta relevant but Konami has a new President now.
http://www.ign.com/articles/2014/03/04/konami-digital-entertainment-names-its-new-president (http://www.ign.com/articles/2014/03/04/konami-digital-entertainment-names-its-new-president)
I wonder if anything will change for the company now.
To be honest you guys and this may be heresy but I been thinking that Zobek battle may be tad overrated. Yeah the boss design is amazing and its awesome there is a death battle in game but the battle was bit disappointing. When I think of death boss battle I think of being in constant motion. In this battle I just roll bit pound on death while he blocks and then he does "LET THE BANQUET COMMENCE SEQUENCE" this battle should been way more epic and Zobek should have had more attack patterns and more sequence. I felt battle was easy and over too quickly. I think Alucard, Victor and Second Acolyte while not as badass as Zobek battle were better boss battles overall.
To be honest you guys and this may be heresy but I been thinking that Zobek battle may be tad overrated. Yeah the boss design is amazing and its awesome there is a death battle in game but the battle was bit disappointing. When I think of death boss battle I think of being in constant motion. In this battle I just roll bit pound on death while he blocks and then he does "LET THE BANQUET COMMENCE SEQUENCE" this battle should been way more epic and Zobek should have had more attack patterns and more sequence. I felt battle was easy and over too quickly. I think Alucard, Victor and Second Acolyte while not as badass as Zobek battle were better boss battles overall.well it was disappointingly easy. but it was enjoyable. if it was fun, had great presentation and music, and an awesome design for death, and glorious Patrick Stewart quotes- if it was overall fun despite its low difficulty, then is it really overrated?
To be honest you guys and this may be heresy but I been thinking that Zobek battle may be tad overrated.A lot of the hype has to do with the fact we all wanted this to be in LoS1. When he knew Zobek was infact the LoS Death, I expected to see him brandish a giant scythe and fight Gabriel at the end. Finally seeing it realized is exciting, and while it may not have lived up to the insane hype it's still cool to see it actually happen. Just another one of the many instances due to LoS being hyped up during it's marketing to being something it ended up not being at all.
but the general consensus at the time was that los1 wasnt "castlevania enough".. now that los2 is out people are saying it shoulda been more like los1? wtf?LoS2 looks way more Castlevania than LoS1 did, and all around it looks like it plays better too, sans the stealth. I guess LoS got a bigger, more vocal fanbase over the years. Releasing it on Steam probably helped A LOT.
its just people flip-flopping on their opinions, like you said
Also you guys lol I just remembered something.Victor's death really doesn't make any sense. Besides having a fragment of the Mirror of Fate his inclusion was really pointless, he's a wasted opportunity that could have been one of the better characters in the LoS series.(click to show/hide)
but the general consensus at the time was that los1 wasnt "castlevania enough".. now that los2 is out people are saying it shoulda been more like los1? wtf?
its just people flip-flopping on their opinions, like you said
but the general consensus at the time was that los1 wasnt "castlevania enough".. now that los2 is out people are saying it shoulda been more like los1? wtf?
its just people flip-flopping on their opinions, like you said
Also you guys lol I just remembered something.(click to show/hide)
LoS2 will soon be acclaimed as a great game with a few bad parts and weak ending.... much like LoS1 (minus the ending part, which was one of LoS1's strong points)i don't think so. Even with the homages.
LoS2 Channels SoTN and AoS much like how LoS1 channeled SCv4 and LoI
Victor is too much alike to Julius, too bad MS didn't apply Victor as an actual character
Alucard plays a similar Role in LOS2 and in both SoTN and AoS
there are a ton of homages to both games in Story and Gameplay, and even music.
in other aspects, the war with the humans and demons bear strong resemblance to a certain war in AoS.
does anyone else feel like that?
i just think had they done that, brought back Zobek narrations, the "storybook" style, moar journeying, etc. then people still woulda complained how its too close to los1 in style rather than "doing its own thing." am i wrong?
even if/when they give the fans what we want, we'll still complain about it. its a never-ending cycle. look at watchmen; without a doubt the most faithful comic book movie film ever made (that and Sin City), but fans complained because it was only 99% accurate instead of 100%
i don't think so. Even with the homages.
Victor sacrificed himself to draw suspicion away from Dracula, allowing him to keep his "element of surprise," and make the acolytes think that it was the Brotherhood that was challenging them.
So there was a purpose. Not calling it the best purpose storywise, however...
Well we don't really know that. Satan never got a chance to fight Dracula directly. He intentionally possessed Alucard because Satan, is an asshole and wanted to make Gabriel fight his own son and call his bluff on killing his own son to kill him.
That kind of underhanded act pretty much fits the character.
Well he did try to escape Alucard, but Dracula was ready for that, and staked him.
Also, Gabriel could survive that blast because he made it into his own, the started chanting with the paladin and turned their own attack back on them, because why would the Paladin even use something like that if he knew it was going to kill him and everyone else there?
That would make God kind of a dick...
That would make God kind of a dick...Well he did send his son to Earth for him to be crucified for all our sins... not the kindest father.
LoS2 looks way more Castlevania than LoS1 did, and all around it looks like it plays better too, sans the stealth. I guess LoS got a bigger, more vocal fanbase over the years. Releasing it on Steam probably helped A LOT.Well LOS1 is pretty consistent in gameplay, quality (DLC nonwithstanding) and art style, so there's that going for it.
God working through suffering is no stranger to the Christian mythos which the game borrows heavily from.Kinda a parallel to life, no less. Enlightenment isn't achieved by those who do nothing. Or at least, those who sit on their ass. It takes suffering and struggle for good things to happen. A lot of people have to suffer through menial labor and jobs just to earn a living. Women have to suffer through pregnancy and child birth just to give birth to miracles. In the end, most rocky roads are paved by the intentions of man itself. In a world of God or a world that's godless, regardless, the greatest enemy of mankind is mankind itself.
Kinda a parallel to life, no less. Enlightenment isn't achieved by those who do nothing. Or at least, those who sit on their ass. It takes suffering and struggle for good things to happen. A lot of people have to suffer through menial labor and jobs just to earn a living. Women have to suffer through pregnancy and child birth just to give birth to miracles. In the end, most rocky roads are paved by the intentions of man itself. In a world of God or a world that's godless, regardless, the greatest enemy of mankind is mankind itself.
Well another part of Christianity is free will. Gabriel May have been chosen by god in the first game, but that doesn't prevent Gabriel from doing what he wants.
Look, I'm genuinely trying to enjoy this game. I truly am. But for the moment I seem to be completely failing to do so, and something tells me that it's not entirely my fault. I'll hopefully have forgotten this segment once the next battle sequence kicks in, but for the moment, I really need to know: does LoS2 get any worse than this? Can I continue playing without fear of having to expend half an hour's worth of rage on something that isn't even worth my time?
Please, be merciful, and answer yes.
Yesterday I think I came up with an explanation why Satan was weaker than Nergal and got killed off so easily. It may be totally stupid but hear me out: Satan from the very minute he appeared in that chapel was screwed over by his pride, which is a deadly sin he's an incarnation of. "I don't need Guido, I can totally take on these two on my own" "Eh, they won't be able to do anything once I have the Leviathan", et cetera. He decided to possess Alucard and given that Alucard is pretty powerful and is second only to his father, that made a huge disservice to Satan because it took quite some power to have Alucard in control AND because of it he couldn't use all of his arsenal. But he went for it anyway because he thought that even despite all that he can still take on Drac. After the fight he was weakened and that's why he was slow enough for Dracula to catch him. As for why does the Combat Cross kill him - it was said that origins of the Cross are shrouded in mystery and it's possibly made out of nails used to crucify martyrs. Of one of those nails came from Jesus' cross, it would make it a powerful enough artifact. Now it involves a lot of far-fetching and assuming, but hey, it explains stuff.
I'd just like to pop in and say, since I JUST found it-The first music was the one I was talking about. One of the 5 musics that I like on the LoS series.
I love this track
Castlevania Lords of Shadow 2 OST: Second Acolyte (Exclusive Director's Cut Soundtrack) (http://www.youtube.com/watch?v=7JZniH-LuCc#ws)
One of my top 3,
along with
Carmilla's Spell (Atmospheric) - Castlevania: Lords of Shadow 2 OST (http://www.youtube.com/watch?v=qOj2oOJvnOg#ws)
http://metro.co.uk/2014/03/03/thief-sneaks-to-top-of-uk-chart-as-castlevania-lords-of-shadows-2-flops-4390118/ (http://metro.co.uk/2014/03/03/thief-sneaks-to-top-of-uk-chart-as-castlevania-lords-of-shadows-2-flops-4390118/)
Los2 has flopped financially in the UK.
I called it. But it was so fucking obvious that the game wouldn't sell better than LoS1. People who thought it would sell better were desilusional.
If it had actually delivered, I have no doubt it would have sold better.Nope, it wouldn't. There's no momentum for this. LoS1 was released on the right time, with PS3/360 on their peaks.
Nope, it wouldn't. There's no momentum for this. LoS1 was released on the right time, with PS3/360 on their peaks.
And as I said... many people were dissapointed by the first game. I know so many people who thinks like this, outside forums and owners of PS3. They didn't even bother trying LoS2.
Yeah. Half of the people probably ended being disapointed by LoS2, considering the shitty ending and reviews.
I love anedoctal evidence.
EDIT: BTW, it isn't really anedoctal, it's obvious that some people didn't like the first game and wouldn't buy the second. Simple logic. We don't know how many, but seeing how LoS2 flopped, seems like it was many.
Damn this could be it for the whole series. LoS2 doesn't deserve to be a hit but it shouldn't fail astronomically. It's bad for everyone.
Damn this could be it for the whole series. LoS2 doesn't deserve to be a hit but it shouldn't fail astronomically. It's bad for everyone.Depends on too many variables. How much they expect it to sell, if they kinda expected the game to not sell that well. Anyway, the message that bad sells pass to Konami isn't that people aren't willing to buy Castlevania, they are willing to buy good Castlevania games.
b-but judgment sold like 12 copiesI never know when you're trolling....
So Cox Has a new Twitter, and that PC Surprise is coming soon...MoF HD or exclusive PC DLC.
https://twitter.com/kiddracul/status/441147785316802560
Damn this could be it for the whole series. LoS2 doesn't deserve to be a hit but it shouldn't fail astronomically. It's bad for everyone.LoS2 won't kill the franchise.
LoS2 won't kill the franchise.
We might be in for a bit of a break though.
Didn't leak guy said there would be a Japanese oriented Castlevania game coming up next? It also seems to line up with what Bergaron said, so I'm hopeful.Sounds like a 2D Castlevania to me.
Sounds like a 2D Castlevania to me.
Maybe another Soma Cruz game.(click to show/hide)
Well that's a shame. Seeing as how even though Thief sold the most, only 15% of its sales were for the 360 and 8% were for the PS3. That being said, Thief also got a pretty lukewarm reception as being a far cry from its predecessors and being pretty glitchy.
But that didn't seem to matter as much as all of those people who bought PS4/XB1s wanting something to play on them. Hell, now that the PS4 is out in Japan, by the end of February Sony has sold over 6 Million PS4s.
So I would definitely say that only being last gen probably did hurt them just as much as the reviews did. Which is a shame, because while Lords of Shadow 2 is in no way a perfect game, and I have my own complaints with it, I feel that the focus on the stealth sections was ludicrously overblown.
I think if they had released for the PS4/XB1 and taken advantage of the better specs, that many more copies would have been sold, just due to lack of library for those systems as of yet. Because from all I've seen, Thief has suffered more outrage from its old fanbase community than Lords of Shadow 2 ever did from its respective base.
I think if they had released for the PS4/XB1 and taken advantage of the better specs, that many more copies would have been sold, just due to lack of library for those systems as of yet. Because from all I've seen, Thief has suffered more outrage from its old fanbase community than Lords of Shadow 2 ever did from its respective base.
The Arcade was for the Japanese market, and that was like the best thing ever.Dat soundtrack.
So I would definitely say that only being last gen probably did hurt them just as much as the reviews did. Which is a shame, because while Lords of Shadow 2 is in no way a perfect game, and I have my own complaints with it, I feel that the focus on the stealth sections was ludicrously overblown.
I think if they had released for the PS4/XB1 and taken advantage of the better specs, that many more copies would have been sold, just due to lack of library for those systems as of yet. Because from all I've seen, Thief has suffered more outrage from its old fanbase community than Lords of Shadow 2 ever did from its respective base.
4. That's because the heart of the cv community died for the most part about 4 years ago and the series has been consistently shit on by Konami budget-wise since Castlevania Chronicles.Yeaah no. Still second best Castlevania launch.
I wouldn't say that Lament of Innocence, Order of Ecclesia, or Curse of Darkness were "silly". They certainly each had problems but the only one if throw in the pit with LoS is Lament. That game is very poorly designed.Chair room? Cats? Do they ring a bell to you?
Chair room? Cats? Do they ring a bell to you?"The terrible state of the pipes down here would perturb even my brother Mario." How about that MGS moment in Lords 1 or the terrible "Cake is not a lie" joke? Hell, isn't Castlevania city a joke at best? I will take cats and chair rooms over that clumsy forced crap any day.
I don't luke the idea of a Castlevania made in Japan... again. I don´t like it at all unless its the Julius Belmont game. I really did like the story of LOS (except the end and Victor). It was a serious story. I don't want a game made from japanese guys set in the 1400's Europe with katanas or tsuchinokos. It's ridiculous.The Tsuchinoko only appears in Aria of Sorrow, which is set in 2035 and begins in Japan. And the Katana existed long before there was even such a thing as feudal Europe.
The Tsuchinoko only appears in Aria of Sorrow, which is set in 2035 and begins in Japan. And the Katana existed long before there was even such a thing as feudal Europe.It's not realistic modern day.
LoS2 introduces mechs and space marines in a modern-day setting and has a plot that utterly reeks of stupidity.
Pre-LoS games didn't take themselves 100% seriously, and turned out the better for it. Ironically, when there's a joke in a LoS game, it's very lame and awkward, but when it plays things completely straight it can be unintentionally hilarious (i.e Castlevania City). I really hope that element returns to the series in the next game. Bring on the ninja maids!
I haven't noticed humor in cv 1-4. Which are my favorites.
Pre-LoS games didn't take themselves 100% seriously, and turned out the better for it. Ironically, when there's a joke in a LoS game, it's very lame and awkward, but when it plays things completely straight it can be unintentionally hilarious (i.e Castlevania City). I really hope that element returns to the series in the next game.Exactly right. Cake is a lie, mario pipe jokes, etc. were all really lame. Nothing in the other castlevania games were as cringeworthy.
I haven't noticed humor in cv 1-4. Which are my favorites.
It's not realistic modern day.I realize that. Besides, I never said that I personally minded riot police -- they're fun enemies to battle, and that's all I really care about.
And, whatever, we had vaccum cleaner holding demon maids and motorcycle skeletons. I will never EVER bitch about enemy types in Castlevania. They could make me fight a pen with fangs and I won't bat an eye. Castlevania has carte blanche for me in the enemy department.
Yeah, but those games weren't actually the pinnacle of grimdark seriousness either. At least, I wouldn't say so about games with enemies called "Mammy Medusa".I would like balance not super serious like Lords of Shadow and not super goofy like later Metroidvanias for the next game. Like the older castlevania games.
You should check the Japanese manual artwork and you'll know what I mean.
I don't luke the idea of a Castlevania made in Japan... again. I don´t like it at all unless its the Julius Belmont game. I really did like the story of LOS (except the end and Victor). It was a serious story. I don't want a game made from japanese guys set in the 1400's Europe with katanas or tsuchinokos. It's ridiculous.It IS a Japanese series, whether you like it or not. I always concidered it a fact that it was just "on loan" while the European branch made use of the LoS story. Where the IP goes after that's probably up the main hub(which is Japan). If anything, they are within their full right to make another Japanese CV game, regardless of what fans think. Remember, this is also included in the whole "change" thing. What ever happens, you could like it or you can loath it, but regardless, it's a turn that you are helpless to change.
3. The modern enemies you fight are basically generic reskinned werewolves with a Resident Evil backstory and you fight them %80 of the time you're there, the other %20 are riot guards and Metal Gears.
Are we seriously discussing which jokes and silly moments in CV games are better?
Really?
For anyone who doesn't follow NeoGaf:Well it's their story.
https://twitter.com/kiddracul/status/441147665393668097
Alucard DLC will have no fix for the ending, and judging by Cox's reaction, he thinks the ending is fine.
The Tsuchinoko only appears in Aria of Sorrow, which is set in 2035 and begins in Japan. And the Katana existed long before there was even such a thing as feudal Europe.Yes but Katanas were NOT in Europe at that time. LOS2 is set in modern times, apparently 2047, so it could be allowed the appearance of dudes flying and armored robots. Japanese stuff stay un Japan and Europe stuff stay in Europe.
LoS2 introduces mechs and space marines in a modern-day setting and has a plot that utterly reeks of stupidity.
So tell me, what is more ridiculous here?
GigaDen, did you just ignore the sales percentags for thief? 23% on both the PS3 and 360 combined. Its not crazy at all to think that if the game had launched on two additional platforms, how well of a port aside, that have next to nothing available it would have sold just because people who own those systems are looking for something to play on them period.It's ludicrous to indulge that LoS sold only 22% [14 + 8] what it could have if it were on next gen. I don't think there's a deluge of the 6M people with PS4's wishing that Lords of Shadow 2 was on it and aren't buying it in hopes that it will be ported (which might just happen anyways. Konami is desperate.) I doubt they would've sold a million copies across both PS4 & Xbone combined. I think the quality of the game speaks for the sales. Persona 5 is certainly going to blow LoS2 away and it's only going to be available on 1 console.
It's ludicrous to indulge that LoS sold only 22% [14 + 8] what it could have if it were on next gen. I don't think there's a deluge of the 6M people with PS4's wishing that Lords of Shadow 2 was on it and aren't buying it in hopes that it will be ported (which might just happen anyways. Konami is desperate.) I doubt they would've sold a million copies across both PS4 & Xbone combined. I think the quality of the game speaks for the sales. Persona 5 is certainly going to blow LoS2 away and it's only going to be available on 1 console.
Yes but Katanas were NOT in Europe at that time. LOS2 is set in modern times, apparently 2047, so it could be allowed the appearance of dudes flying and armored robots. Japanese stuff stay un Japan and Europe stuff stay in Europe.This debate is actually rather trivial, but think of it like this: Castlevania is Japanese. According to you, it should have stayed in Japan.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FDJnnwum.jpg&hash=d55052a0967b5b7064f26bd95de44650)
I would say for their times that cv 1-4 were dark. I wasn't allows to play cv3 at my daycare center because some of the kids got scared by it. Haha. I had it confiscated until the end of the day!
Seriously, what the fuck?
So help me out with something, people who may have gotten it better than I did:
What the hell was the point of having the Mirror of Fate in the game at all? All I saw was that it was a fetch quest - padding for the game in order to have interaction between Young Trevor and Gabeula. It has no significance beyond that, right? Except for Gabe to glance at it at the end of the game, and basically negate the whole point of the MoF game by saying "Eh, fuck it." and crushing it....rendering the whole things pointless? No other significance, right?
Seriously, there seemed to be so many things that were forced into being "relevant" plot points that were actually totally needless in this game that it's making my head spin.
We're in the future!
No, now we're in the past!
Wait, it's not the past. We're in a dream!
Wait, Young Trevor is here, and the castle is alive and we have to "jump" between timeframes back and forth. It's....not a dream?
But, Alucard is around, so if Young Trevor is here it has to be a dream! And Marie and Carmilla are dead, but alive and....what?!
Seriously, what the fuck?
LoS2 introduces mechs and space marines in a modern-day setting and has a plot that utterly reeks of stupidity.Futuristic setting. LOS2 is set in 2057.
So tell me, what is more ridiculous here?
Please show me the space marines. I want that game.
It looks like shit.It does. Worst model in the game by far. but it's not a space marine. Come on.
You see a Medieval Knight there, how in the flying fucking fuck?Because Medieval armor?
Man really why are you so loud and always angry. Get some snickers or something.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fspc.fotolog.com%2Fphoto%2F44%2F22%2F96%2Fsavagevlad%2F1229576835485_f.jpg&hash=13518efef2560e6ba345c5cf03b6ff33)
why is there no slograI concur. In fact, we can't even visit the cathedral/throne room. Dissapointing.
cocktease us with slogra corpse in los1 epilogue, yet he is absent in both this & mof
This says it all.It makes me think on this: http://i38.photobucket.com/albums/e116/LordHuck/2dtub2t_zpsa0310fc5.jpg (http://i38.photobucket.com/albums/e116/LordHuck/2dtub2t_zpsa0310fc5.jpg)
Me: lets play a little game
Me: im going to show you an image, and you tell me the first thing that comes to mind
Me: http://i1.ytimg.com/vi/7b7gy5-HgRs/maxresdefault.jpg (http://i1.ytimg.com/vi/7b7gy5-HgRs/maxresdefault.jpg)
Friend: makes me think firebat
Friend: but that armor design is very familiar
Me: can you guess what game/series its from?
Friend: unreal tournament?
Me: nope
Friend: warhammer?
Me: nope
Friend: no clue
Me: from the new 'Castlevania' game
Friend: should rename it spastlevania
*Firebat is a space marine unit from Starcraft.
I am not defending the enemies ideas for LoS 2, but that Golgoth in the game reminds me a little of the red armor of Vlad in Brahm Stoker´s Dracula movie... with a bit of the boss from Ninja Gaiden Black in Chapter 3 :P
It makes me think on this: http://i38.photobucket.com/albums/e116/LordHuck/2dtub2t_zpsa0310fc5.jpg (http://i38.photobucket.com/albums/e116/LordHuck/2dtub2t_zpsa0310fc5.jpg)
Maybe you and your friend are playing so much Starcraft...
Here. You missed a few details.OK you win.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.dimondsoft.com%2Fhotlink%2FSpacemarine2.jpg&hash=55d91ff5e6937a1706983e12bfe2977a)
why is there no slogra
cocktease us with slogra corpse in los1 epilogue, yet he is absent in both this & mof
I prefer it that way (no Slogra at all). If counts like brauner and Olrox were reimaginded as giant Gorilla vampires, Frankenstein Monster as a mechanical spider, Trevor is Alucard and father of Simon and Dracula is a Belmont......
Slogra might have ended up being a Car in a street, or a Restaurant sign I dont know. :P
Is Trevor's re-imagining REALLY so bad? I mean, aside from the fact that it's different?It's the best part of the new series. I liked how everyone shut up so fast about it. I thought it was going to be a big uprorar. It was really well done.
It's the best part of the new series. I liked how everyone shut up so fast about it. I thought it was going to be a big uprorar. It was really well done.
Frankenstein Monster as a mechanical spiderScorpion
That's probably what I appreciate the most about LoS, is that it gave largely personality-less characters some actual personality.
https://www.youtube.com/watch?v=_Rav9ijyyZk (https://www.youtube.com/watch?v=_Rav9ijyyZk)
Scorpion
It's a Scorpion.
And it was awesome. Something to break completely from the usual universal Creature. It was still this weird abomination, what with that fetus thing in the head, so it wasnt entirely mechanical. I loved Frankenstein's lab too.
Also, I cant see any Trevor Complaint's. He's practically the same as he was in CoD. His coat changed color, thats about the biggest change.
And I gotta say, aside from the Father stuff in LoS2, and the Trevor thing, Alucard is pretty similar to SotN Alucard too. Kind of aloof and distant like.
His look was pretty different though. Superficially reminiscent maybe, due to the colors of gold on black for his outfit, and pale hair, but pretty radical otherwise. Though I liked it. I mean, Alucard has never really changed appearance from his SotN look, ever. Even in Aria and Dawn, despite sporting a totally new look, we got saddled with SotN Alucard for CV3 mode in the latter. It's literally just a superficial costume he wears.
Though that was most likely out of sheer laziness so they didn't have to make new spirtes for "Arikado."
So seeing Alucard get totally redesigned was a fresh sight.
I'd have to agree with Flame here.
I could totally picture Trevor from the LOS series in the classic series, like say for instance they made a game set before Curse of Darkness or something and used that design, I don't think many people would have a problem with it because its not that big of a divergence appearance wise.
And believe it or not I actually like Alucard's Design in LOS as well, It was a nice and tasteful redesign that did not change "to much" from the SOTN version such as him still having light long hair and a black and gold color scheme as well as eyes. I was worried as a Alucard fan that MS was going to f*&k him up personality and appearance wise considering what they did with Olrox and Brauner, But I must say aside the whole Trevor becoming Alucard and Alucard now having a father son bonding with Dracula in LOS2 thing that this Alucard isn't to much of a far cry from the original, although obviously different in many ways.
did anyone find all the relics in the city of the damned (draculas castle)? i'm only missing 2 :/Still working on it, but my guide has all the items marked down. I'm trying not to use it though, too easy.
did anyone find all the relics in the city of the damned (draculas castle)? i'm only missing 2 :/Are you using the Dodo eggs? It makes it really easy.
I'd have to agree with Flame here.I still don't like the chest thing(in both Alucard and Dracula). It just, why wear armor if you are leaving your whole chest area exposed? And if you have no problem(because you are super powerful), then why wear armor at all? Logic just doesn't play into the design, just like Tidus and Vaan of FFX and FFXII. One could say, "Well, guys always drool over illogically dressed female characters.", though, I'd be the first to say, that doesn't make THOSE right either. I'm not batting for either side, as in situations like this, IMO, i just doesn't work(or appeal to me as a character design fitting of said game). If it was Dead or Alive Beach Volleyball style shit, go topless to your heart's content! Of course, you can also say Alucard DOESN'T go all out chest exposed in LoS2... ;)
I could totally picture Trevor from the LOS series in the classic series, like say for instance they made a game set before Curse of Darkness or something and used that design, I don't think many people would have a problem with it because its not that big of a divergence appearance wise.
And believe it or not I actually like Alucard's Design in LOS as well, It was a nice and tasteful redesign that did not change "to much" from the SOTN version such as him still having light long hair and a black and gold color scheme as well as eyes. I was worried as a Alucard fan that MS was going to f*&k him up personality and appearance wise considering what they did with Olrox and Brauner, But I must say aside the whole Trevor becoming Alucard and Alucard now having a father son bonding with Dracula in LOS2 thing that this Alucard isn't to much of a far cry from the original, although obviously different in many ways.
I still don't like the chest thing(in both Alucard and Dracula). It just, why wear armor if you are leaving your whole chest area exposed? And if you have no problem(because you are super powerful), then why wear armor at all? Logic just doesn't play into the design, just like Tidus and Vaan of FFX and FFXII. One could say, "Well, guys always drool over illogically dressed female characters.", though, I'd be the first to say, that doesn't make THOSE right either. I'm not batting for either side, as in situations like this, IMO, i just doesn't work(or appeal to me as a character design fitting of said game). If it was Dead or Alive Beach Volleyball style shit, go topless to your heart's content! Of course, you can also say Alucard DOESN'T go all out chest exposed in LoS2... ;)
With the people calling him Dracula, likely because in their eyes, Satan would be the Dragon, and Dracula evil enough to be the spawn of satan or some thing like that.
I always figured with Gabriel it was something like, Since he drinks blood, when he chomps on a neck, he gets all his mouth chin and upper chest covered in blood, so it's just for convenience. So he doesn't stain his pretty outfit or something along those lines. I like to think that practically every pore on a Vampire absorbs blood, which is why when Drac and Alucard drink blood, the bloody mess on their face fades away after a few seconds.
As for Alucard, i suppose Since he was his son, He gave him some similarly designed armor that follows similar conventions to his own, while still retaining Trevor's own outfit style stuff.
I'm curious as to why he didn't think his Son would revive as a Vampire. I guess he didnt know his blood could revive and turn someone after they were dead.
And to be fair, it DID take quite a long while for Trevor to resurrect as Alucard.
By the way, i was thinking- LoS Dracula... is really the very first Castlevania incarnation of the character to ever actually factor in the Dragon aspect.
The real life Vlad was part of the Order of the Dragon. Which is why he's called Dracula. His father was Dracul, he is Dracula, son of the Dragon.
Other CV games never really delve into that. he just sort of renames himself Vlad Tepes and calls himself Dracula for no other reason than because he's Dracula.
LoS Dracula legot goes the full mile, calling himself Dracul- not Dracula, and often referencing himself as "The Dragon, Dracul"
With the people calling him Dracula, likely because in their eyes, Satan would be the Dragon, and Dracula evil enough to be the spawn of satan or some thing like that.
I always figured with Gabriel it was something like, Since he drinks blood, when he chomps on a neck, he gets all his mouth chin and upper chest covered in blood, so it's just for convenience. So he doesn't stain his pretty outfit or something along those lines. I like to think that practically every pore on a Vampire absorbs blood, which is why when Drac and Alucard drink blood, the bloody mess on their face fades away after a few seconds.
As for Alucard, i suppose Since he was his son, He gave him some similarly designed armor that follows similar conventions to his own, while still retaining Trevor's own outfit style stuff.
I'm curious as to why he didn't think his Son would revive as a Vampire. I guess he didnt know his blood could revive and turn someone after they were dead.
And to be fair, it DID take quite a long while for Trevor to resurrect as Alucard.
By the way, i was thinking- LoS Dracula... is really the very first Castlevania incarnation of the character to ever actually factor in the Dragon aspect.
The real life Vlad was part of the Order of the Dragon. Which is why he's called Dracula. His father was Dracul, he is Dracula, son of the Dragon.
Other CV games never really delve into that. he just sort of renames himself Vlad Tepes and calls himself Dracula for no other reason than because he's Dracula.
LoS Dracula legot goes the full mile, calling himself Dracul- not Dracula, and often referencing himself as "The Dragon, Dracul"
With the people calling him Dracula, likely because in their eyes, Satan would be the Dragon, and Dracula evil enough to be the spawn of satan or some thing like that.
That's because these other games don't try to think too much of reasons for it. It's just a game, Dracula/Vlad Tepes is just a reference for the character on the game, no need to cover all the aspects of the book character on the game, at all, they're not important for Castlevania.They still go deeper than previous games have. He isnt part of any order of the Dragon, BUT, he calls himself "Dracul" because it means Dragon. Therefore, many refer to him as "The Dragon". in fact, if I can recal right, i don't think anyone but himself ever actually call him Dracul. They either call him Dracula, or "The Dragon", interestingly enough. (Or Lord, when in the castle, but thats another story)
In fact, I don't agree that LoS covers then too, they too use it only as reference, nothing too deep at all.
From the new LoS series Artbook:
Someone found an unused series of ledges. Nothing too fancy since it's all invisible and seems to lead nowhere.
Castlevania LOS2: Secret Structure (http://www.youtube.com/watch?v=_elJQt9245Q#)
Wonder if there's other similar things waiting to be found.
Someone found an unused series of ledges. Nothing too fancy since it's all invisible and seems to lead nowhere.
Castlevania LOS2: Secret Structure (http://www.youtube.com/watch?v=_elJQt9245Q#)
Wonder if there's other similar things waiting to be found.
CVLOS 2 - Pieces of a Mirror chapter - Agreus walkthrough (http://www.youtube.com/watch?v=Bqy5AV12kDU#ws)
ur welcome
I needed two tries only. Not really that hard.
And I never said that the area has good design, I'm saying that it isn't as hard as people make it to be. Unless you're a casual gamer.
So your calling me as well as many others a casual gamer which is complete BS.
I play the hell out of any game I purchase as well, I've beaten Devil May Cry 3 on the hardest difficulty (Dante must Die) and that game is notorious for its regular difficulty let alone Dante must die mode.
Your making a pretty poor assumptions here.
I continue to say it's not that hard. I could do what the guy did on the video. It isn't hard to pull that.
I continue to say it's not that hard. I could do what the guy did on the video. It isn't hard to pull that.
I continue to say it's not that hard. I could do what the guy did on the video. It isn't hard to pull that.
I'm not your typical casual gamer. I always try the best I can on the games I own, not mattter how hard they are.
There's a 3-foot concrete wall ahead of you. You can try to bash it with your skull until it breaks, which would be very painful and frustrating, but that doesn't mean that getting beyond it is difficult.
Where did this 2057 year come from? It's in the wiki but I never saw it from an official source. Furthermore, LOS was in 1047...exactly 1000 years hence would be 2047.fallen knights and city memorials...
As I said earlier, saying that part is not hard is subjective, not a fact.
This is just one big slippery slope, you know. Facts are just opinions/theories, supported by compelling evidence and then accepted as objective for convenience. Keep on playing that subjectivity card and eventually you'll no longer find yourself accepting what are considered facts. I don't think you want to give credence to the geocentric crowd, do you?
The Agreus section already has a lot of evidence on why it isn't difficult. You can soundlessly pass over the leaves with mist, the mist can shield you from Agreus' charge, hopping over the leaves mitigates the consequences, getting caught does not close the doors after they've been opened, and the section is short. There are videos on Youtube showing competent runthroughs, and they don't involve anything demanding.
If you still find this difficult, well you still can, but you're also faced with this "evidence" and the likely possibility that you're making this hard for yourself due to disregard. Hence my cheeky wall metaphor.
And there is also "evidence" to the contrary of it not being easy such as the millions of gamers who all point out how much a pain in the ass that section is.
So I will stand by my earlier statement if you don't mind.
That's not evidence, that's the disregard/ignorance I was talking about. Those "millions" (Konami wishes) dying a bunch of times and even going so far as to spend hours on this section indicates bashing one's head against the 3-foot concrete wall. Bringing up the geocentric thing again, that was a popular idea before it was disproven. You won't find many people who subscribe to that now, and if they do, they won't be taken seriously.
Whatever, everything I'm saying is going over your head just like in the last topic where i actually tried to have a conversation with you which makes this pointless.
Don't talk down to me when you're the one being the hypocrite here. I've responded to your claims reasonably but you're the one sticking your fingers in your ears and failing to address my points. It is probably best if you stop, I agree.
Your problem is that you're taking this personally when this isn't at all a personal issue.
For your information we have been arguing, for a whole page even, but it apparently ran its course considering your ducking out. If you really want to have the last word that badly though, be my guest. Doesn't matter to me.
fallen knights and city memorials...
If it can be flawlessly done in a 1:27 seconds, then the issue just comes down to player skill and capability. I did it pretty much the same way as the video, which to me is very straightforward and obvious. So if it just skill based, then the section is only as hard as you make it, and you can't really fault that part of the game since the problem is not with its design, but your approach.The point is, if the game only allows for a single, rigidly defined approach, but does absolutely nothing to specifically lead you to it, then the problem is with the design, not the approach.
Anyone have artbook scans? Mine hasn't arrived yet. :(I've seen a few pics on tumblr but that's it.
The point is, if the game only allows for a single, rigidly defined approach, but does absolutely nothing to specifically lead you to it, then the problem is with the design, not the approach.
The Agreus segment, for instance, expects you to use your mist form to avoid stepping on leaves and to prevent Agreus from spotting you -- but the game entirely fails to explain or even suggest this. It prompts you to shoot shadow daggers and tells you to avoid stepping on leaves, but nowhere in the entire game, let alone the maze section, does it bother to explain your invisibility while using mist form. And for most, that isn't at all obvious: how are you supposed to guess that your enemies will be incapable of seeing a moving, shimmering column of air?
It's a case of poor design which doesn't at all relate to player skill -- every gamer has his own set of ideas when it comes to solving a puzzle, and they often all seem valid in concept; so when a game ends up offering absolutely no way of separating right from wrong outside of potentially fatal trial and error, you really can't expect players to keep their calm.
Why wouldn't you try Mist Form again? The last ability you got before you entered that area. When you're specifically told, stepping on the leaves will give you away. I mean, would you try to jump over them? Right? And the game didn't give you any tutorial prompts to jump over the leaves, but you'd try it anyway because, duh. Right? You're not supposed to step on them.It isn't as obvious as you make it out to be. Here are a few pointers:
Its not the pinnacle of stealth mechanics by any means, but its certainly not broken either and the rate at which any given individual loses or keeps their calm is not the responsibility of the designers. They don't program for personality types.That was a figure of speech, you know.
What I'm trying to explain is that Agreus's maze presented us with a rigid, unilaterally solvable puzzle, but without presenting us the necessary elements to solve it. And that, in my book, qualifies as poor design.
At least difficulty was never a point of argument in the old series. Metroidvanias were cake walks, and the classicvanias gave you ball blisters.
Oh the old days...
You know my disappointment with this game seems to remind me of GoW3 and Mass effect 3. Whats up with end of modern game trilogies sucking.
You know I was thinking someone could mod this game and make it way better. Cut out stealth sections pretty easy to do actually. Cut out most of modern sections also pretty easy to do and wallah its way way better game. You would still be filled with crap at end but I think game could jump from 6-7 to a 7-8. You could also make it in way you fight victor and he shows you where second acolyte and then disappears. Ok that was random but at least he didn't die like a punk. The thing the whole point of game is Dracula to recover his powers. So Zobek stupid missions that don't really result in anything could be cut down to focus on Dracula dealing with morality and gaining his powers in the castle.
It's not a bad idea, but it's hardly material for a satisfying conclusion. If anything, it'd be more of a "bring on the next games" pitch.
And was it just me or had the Dungeon been down for several hours?
For all we know the Belmont family got lots of adventures as they were the leaders of the brotherhood for a lot of time and they were very recognized in Castlevania city. I'm sure they could make a LoS Belmont game if they wanted focusing on Galamoth or something like that. I personally don't think Gabriel would have attacked another Belmont after Simon as seen by his rectlutance to harm Victor.
Does anybody know the name of the track from the Inner Dracula battle?Inner_Dracula_3, Nothing to Lose, untittled track, pick one :P
I don't have that track
"You cannot help me, you're not here, you're not real". You can see he's about to cry. I'm watching that scene right now. Man Carlyle IS Dracula. Best Dracula scene in the game.
If only the game could have lived up to that scene.
There was so much good about that scene, and absolutely none of it got repeated/resolved.
It didin my imagination at least.
Still the game had so many good character moments, a little suspension of disbelief and it's immensely satisfying.
I agree about the ending, of all things it was very out of place. Which sucks as we know now how they originally intended to end Gabriel's story. I kept on speculating about Gabriel's story ever since I saw the Los1 ending, and now after seeing the ending I think we can at least disregard it and fill it with how we'd think Gabriel's story ended instead as we know MercurySteam won't change it. Now that MercurySteam Los has ended, it was an amazing ride with a lot of speculation even though they didn't deliver what they themselves had promised. Their version of Dracula was really good, second only toBram Stoker'sMel Brooks.
Sold less than 60k. B-b-BOMBA!In the US, as always, lords didn't chart either. Sorry Mahedros.
In the US, as always, lords didn't chart either. Sorry Mahedros.
So, what, is Lawds's success all from mainland Europe?
(Also where are we getting these #s from?)
Gaf insider who has access to NPD numbers.
And considering it only sold 58k in 4 days in NA without counting digital sales (and maybe PC), that's not that horrible, could have been much better tho.
So, what, is Lawds's success all from mainland Europe?Neogaf.
(Also where are we getting these #s from?)
Neogaf.That doesn't mean it didnt sell well. I think selling worse than the first game was guaranteed, considering many people bought the first game on sheer hype alone, and not knowing what to expect. many of those people did NOT like what they got, and therefore didnt buy the other two.
@Ahasverus
Sorry, but still sold WORSE than the first game, even on the US.
That doesn't mean it didnt sell well. I think selling worse than the first game was guaranteed, considering many people bought the first game on sheer hype alone, and not knowing what to expect. many of those people did NOT like what they got, and therefore didnt buy the other two.Err... it means exactly that it sold badly, yes.
So I've been playing the game again and I've made it up to Agreus. Am I going crazy or did the text before his stealth segement change after the recent patch? Because I don't ever recall it mentioning the use of mist to slip pass unnoticed.You are not crazy. It does now. I would like to know what else is new with this new patch...
the forum banner needs to be updated with a 2D los-dracula spriteAlso needs Simon and Trevor (and maybe Alucard?)
make it happen dungeonites!
the forum banner needs to be updated with a 2D los-dracula spriteI've been thinking about making some LoS sprites eventually. I've never sprited anything Castlevania style but I'm willing to give it a shot.
make it happen dungeonites!
The banner doesn't have different versions of the same character.But...
But, is Kid Dracula Alucard or Dracula?
A text file from the game data reveals Victor was called Julius during development.
This surprises no one. I called it since his reveal. That speaks volumes of the troubles of this game, they started with Julius, sometime last year they rewrote him as Victor and included Sonia, then deleted Sonia and killed off Victor, that in 1 year.Sonia Belmont would have been really cool to see.
A text file from the game data reveals Victor was called Julius during development.
i dont knwo why i like this track so much, but i feel it accurately represents the grandiosity of not just the castle but the entire castlevania series itself
First Return to the Castle - Castlevania: Lords of Shadow 2 OST (http://www.youtube.com/watch?v=KkYnJKmsKLM#ws)
HuehuehuehueSo I wasn't the only one to notice that? Good.
LoS2 OST is so good. Top 5 of the series for me.Really? In musical terms, the LoS saga hits the absolute bottom of my list.(click to show/hide)
Interesting. Any other interesting things in the files for the PC version, be it the original ending for the game or something pointing to a final boss fight with Satan himself? Unused text or unused <insert object here>? Does it mention anything about Victor's backstory? (which was said by Cox to parallel Gabriel's in that one interview on RelyonHorror)Nothing else, apart the total content of the DLC (I talked about it in another thread).
So, one question for folks on the ending of LoS2 -- and impressions on it (which might be better suited to its own topic):(click to show/hide)
I wonder if it just shows no redemption -- that he and Alucard will be as they are now, forever? But he tries to be "optimistic" and convince his son (since he now is reconnected with him) that everything is going to be OK.
I dunno Cox did state the we were going to control the dragon from pretty early in development...
This could have been that glorious final battle that now is the void in our hearts at the end of the game...
Optional bosses. Optional story elements. A seamless world. A longer game than LoS. Classic Castlevania music.Classic music is true.
Let's add "controllable Dragon" to the list, shall we?
Classic music is true.Do tell.
Castlevania 1 Dracula theme is definitely in the game.I must have missed it, then. Track name?
I must have missed it, then. Track name?
I do not know the name of the track, but its part of the one that plays when you fight Inner Dracula, and it also shows up during the Kleidos Challanges.
EDIT: Its Enough Talk (Grand Battle) The theme starts at 32 seconds in.
https://www.youtube.com/watch?v=T_z-M8kz0zM&list=PLjpCQ7mEEYOh6LbadgYTxWgLO58gSEgf- (https://www.youtube.com/watch?v=T_z-M8kz0zM&list=PLjpCQ7mEEYOh6LbadgYTxWgLO58gSEgf-)
final los2 trailer: "BREAK THE CURSE OF IMMORTALITY"
I really do think the ending is the result of Konami suits getting greedy and not wanting the series to end. The entire game, the ENTIRE game, set Gabriel up to die and be redeemed at the end, but no, he's just happy to live being buddybuddy with Buddycard.Dracula outliving the Belmont clan is just not a fulfilling ending at all.
Bullshit.
Dracula outliving the Belmont clan is just not a fulfilling ending at all.
I used to be pretty upset about the way all three LOS games treated classic CV music. But I changed my mind after I realized it hadn't been that long since Konami released HoD. And its got like 30000 remixes. They were all pretty good in my opinion.I can't understand how people like HD's remixes. They are almost ALL generic hard rock remixes. I can't stand it. They ruined some of the themes by turning them into rock.
The same song has the intro to "Tragic Prince" at 1:04
I really do think the ending is the result of Konami suits getting greedy and not wanting the series to end. The entire game, the ENTIRE game, set Gabriel up to die and be redeemed at the end, but no, he's just happy to live being buddybuddy with Buddycard.
Bullshit.
the milking will begin with the DLC. i only intend on buying the alucard stuff & nothing else, unless its story-relatedI keep forgetting the DLC is out soon.
Dracula outliving the Belmont clan is just not a fulfilling ending at all.This is my biggest problem. Please be Sonia the hidden Victor daughter, please.
If MercurySteam isn't making it, I want no more Lords. It's a nice three games with a questionable ending, but it really doesn't need to be milked. I really hope Konami doesn't do this.
But consider the emaciated cow with the shriveled udders that is the Metal Gear series. Konami's most likely gonna milk it for what's it worth now.
They should get Robert Carlyle to reprise the role of Dracula in the next reboot. He's awesome.
I'm actually kind of upset they never actually used Krispin Freeman for Dracula. Just Mathias. And I'm not terribly attached to his other voices.
Robert Carlyle IS good though.
sometimes i think Robert Carlyle was too soft-spoken as dracula.. he sounded the most menacing as inner-draculaI actually don't really like that Dracula.
i feel this guy did the best Dracula voice thus far, perfect tone, pitch, so evil sounding
21. Curse of Darkness- Dracula (http://www.youtube.com/watch?v=hP5TKOC6_5M#)
I actually don't really like that Dracula.
I agree though, if Carlyle hammed it up a bit more like with inner Dracula, that would be fantastic.
i feel this guy did the best Dracula voice thus far, perfect tone, pitch, so evil sounding
21. Curse of Darkness- Dracula
Come on Carlyle is GOAT. What a perfect actor. The scene with Marie was powerful as fuck as it was most of the time. Definitive Dracula.That whole scene when he first meets Marie again was awesome.
b-but satan was "killed" with the vk the first time and he still came back. where did it say zobek can be permanently killed with the void sword?
Because it's their fictional world and that's how they wrote it. It is what it is whether we think if makes sense or not.
Why can Dracula be killed by doves? Because. That's why.
The cop-out of all cop-outs.
It's not Adventure Time. If they're going to create a story to be taken seriously, I'm going to take it seriously. With that comes the stipulation that things need to make sense
It's not a cop out at all. Zobek was frozen and shattered, Satan was staked with the Vampire Killer, and they're both dead because the game says so, like it or not.
They can also be brought back in a sequel because "reasons" if wanted to. That's just how it is. I'm not saying you have to like it.
Dude, bad example. Have you watched Adventure time?
Yes? I've watched the whole series. It's a great show. What's your point?Do you not think it makes sense?
Do you not think it makes sense?
I wish they could've at least told us how the fuck zobek survived being lit on fire, i mean... He is Death, he has mastery over dying, makes sense... but then the void sword thing...
I wish they could've at least told us how the fuck zobek survived being lit on fire, i mean... He is Death, he has mastery over dying, makes sense... but then the void sword thing...
eggsactly, if he could survive being lit on fire from within, then why cant he survive being shattered to pieces. this was supposed to be the end-all game, give him a spectacular death so that despite him being "lord of the dead," we know he wont come back. i woulda even accepted them trapping his spirit within the Devil Mask .Alvarez actually explained it on twitter. Zobek didn't die because Necromancers can keep theit vital escence in an object (yeah like in Harry Potter) and in Zobek's case it was... the Devil mask. That's why it "survived" the fire and he regenerated from there. So yes, you guessed right. And judging by his smile after his imapalement, he probably did it again.
Alvarez actually explained it on twitter. Zobek didn't die because Necromancers can keep theit vital escence in an object (yeah like in Harry Potter) and in Zobek's case it was... the Devil mask. That's why it "survived" the fire and he regenerated from there. So yes, you guessed right. And judging by his smile after his imapalement, he probably did it again.As fucking stupid as that is... Why was that not explained in game?
I just realized what a fun twist it would be if that Vampire Killer was a fake and Zobek used it as a new object to keep his life force in, or if he managed to use the actual one because of some reason related to Gabriel's corruption and his destruction of it in the first game.
I also wanted Dracula to realize the light that banished satan in the first game was Gabriel ascending to heaven like the other founders of the brotherhood and what was left on earth in the ending was his shadow of rage, guilt, and spite and this amalgamation never knew he was not the real Gabriel.
Alvarez actually explained it on twitter. Zobek didn't die because Necromancers can keep theit vital escence in an object (yeah like in Harry Potter) and in Zobek's case it was... the Devil mask. That's why it "survived" the fire and he regenerated from there. So yes, you guessed right. And judging by his smile after his imapalement, he probably did it again.
As fucking stupid as that is... Why was that not explained in game?Seems like the Final Fantasy XIII way of storytelling.
I also wanted Dracula to realize the light that banished satan in the first game was Gabriel ascending to heaven like the other founders of the brotherhood and what was left on earth in the ending was his shadow of rage, guilt, and spite and this amalgamation never knew he was not the real Gabriel.This is a common fan fiction i despise with all my heart. That would ruin Dracul's character. He was never evil here anyway, he hated the brotherhood, but didn't hate whole humanity. He got his LOS with Inner Dracula I think. Also your theory is very predictable. I wouldn't call it a "better plot" at all, it's fan fictish.
See, if that had been IN THE GAME, that's a great explanation. It also means, that, yes, he probably still is alive, since the Devil Mask is still floating around somewhere.I think the new "Horocrux" is the Vampire Killer.
Well I wouldn't have thought of it if they didn't have a random beam of light shoot out of him into the heavens. At the time I kind of just figured that's what they were setting up.That was the power of God *Alvarez Twitter too*. I wonder if that's when God "abandons" Gabriel.
Well I wouldn't have thought of it if they didn't have a random beam of light shoot out of him into the heavens. At the time I kind of just figured that's what they were setting up.Gabe was supercharged by the souls of the dead and holy power and shit. that was all that crap leaving him, and incinerating Satan in the process.
That was the power of God *Alvarez Twitter too*. I wonder if that's when God "abandons" Gabriel.
everything is just so conflicting tho. dracula said the castle has been his home for centuries, and now all he wants to do is escape, but doesnt. he defeats his inner dracula, but not really, so the sole purpose of that fight was to give us the double jump ability & nothing more. he goes on fetch quest to piece together the mirror of fate, only to shatter it again. he tells trevor that he chooses his family, but now according to cox chooses to rule earth instead
Are we still trying to justify LoS2's plot? Look, I didn't want to spoil it for all of you, but here's the official epilogue, brought to us by an anonymous leaker:
"And so it was that both Death and Satan were permanently destroyed, putting an end to the ageless suffering of humanity. For from that day on, all would live on in peace and harmony, forever grateful for their blessed existence in a world where no one died, no one was evil, and everyone was a mutant. In the crumbling ashes of Castlevania city, joyful children would come to point and shout in glee at Satan's lifeless and bloodied corpse, and the occasionally fortunate traveler would meet two not-exactly-evil vampires, cursed to wander the streets of Castlevania for all eternity. But that traveler would smile, as he'd know, just by looking at them, that everything would be all right -- for Gabriel and Alucard, despite centuries of differences, did love each other after all.
The End."
Are we still trying to justify LoS2's plot? Look, I didn't want to spoil it for all of you, but here's the official epilogue, brought to us by an anonymous leaker:
Are we still trying to justify LoS2's plot? Look, I didn't want to spoil it for all of you, but here's the official epilogue, brought to us by an anonymous leaker:
"And so it was that both Death and Satan were permanently destroyed, putting an end to the ageless suffering of humanity. For from that day on, all would live on in peace and harmony, forever grateful for their blessed existence in a world where no one died, no one was evil, and everyone was a mutant. In the crumbling ashes of Castlevania city, joyful children would come to point and shout in glee at Satan's lifeless and bloodied corpse, and the occasionally fortunate traveler would meet two not-exactly-so-evil vampires, cursed to wander the streets of Castlevania for all eternity. But that traveler would smile, as he'd know, just by looking at them, that everything would be all right -- for Gabriel and Alucard, despite centuries of differences, did love each other after all.
The End."
It does sound like something Mercury Steam would write though.... I take that as a compliment.
altho the architexture in the castle is visually impressive, one aspect that is missing is: the paintings! where are they? what i loved about lament of innocence was the fact that the castle had awesome-looking paintings everywhere (but some were hard to really look at cuz of the damn camera). i recall Walters chamber having a giant painting of a dragon behind his throne (i think it was a dragon), but littered throughout the hallways there were various paintings of extremely odd scenes, both religious & demonic. its a shame los2 didnt include anything such as theseI agree 100%. Mirror of fate actually had them and it gave it a very castlevania-esque vibe.
@kiddracul I'm just curious are you going to include Victor in anything else? I really did like him D:
@SarahOfMars - Maybe...
Oboyohboy
OboyohboyIt's happening.gif
DLC that retcons his death would be nice, but it would never happen.I Wonder if Sonia is coming too? According to Bergaron those were the planned episodes.
It's happening.gif
This game is the gift that keeps on giving .(click to show/hide)
Remember Cox is adament about no more DLC in interviews so I wouldn't get hopes up for anything more.* From MercurySteam.
so has cox or anybody confirmed yet that the next franchise mercurysteam is gonna destroy is Contra?I don't know why I have the little thorn in my toe that it will be Silent Hill. But yep, 70% probability of Contra.
I was actually being completely sarcastic.
I know you were. That is why I said "I actually think", implying that I understood that you did not.
https://twitter.com/Enric_Alvarez/status/448438076181057536So, Vampire Killer can kill Satan because... it just COULD! LOL! And Satan can die by being staked through the heart because... he's a VAMPIRE? Though, why stake him through the heart(which IS a means to kill vampires)? Why not shove the shit into his forehead? It just, meh. No more Satan in the CV series. Keep Dracula the main evil personified. If there is a Satan, make him more abstract a concept, like Chaos, just a primordial essence of evil, not a figurehead(like Dracula).
There you have it, folks. The reason why the VK can all of a sudden kill Satan. I really would have liked an entry for the VK once Gabriel acquires it again. A single log book entry explaining how the Combat Cross from the first game suddenly turned into "the most powerful symbol of God's power" from when Gabe breaks it to when Zobek reconstructs it would have been nice.
https://twitter.com/Enric_Alvarez/status/448438076181057536
There you have it, folks. The reason why the VK can all of a sudden kill Satan. I really would have liked an entry for the VK once Gabriel acquires it again. A single log book entry explaining how the Combat Cross from the first game suddenly turned into "the most powerful symbol of God's power" from when Gabe breaks it to when Zobek reconstructs it would have been nice.
the stake attachment wasnt even on it anymore but he still used it to stab him
ok fine, alvarez says the combat cross can kill zobek, stan, etc holy relic=destroy evil beings... but zobek is still easily destroyed with the void sword, an evil relic destroying a evil being
and how in the hell could zobek, the "lord of the dead," be capable of reconstructing "the most powerful symbol of God's power?" he shouldnt even be able to touch it without disintegrating amirite?
not much makes sense in the cv universe, but that is just dumb & couldve been EASILY rectified otherwise, really
and i still woulda preferred Dracula biting Stan & feeding on him till the last drop instead of him just lolstabbing him & hes dead
So, Vampire Killer can kill Satan because... it just COULD! LOL! And Satan can die by being staked through the heart because... he's a VAMPIRE? Though, why stake him through the heart(which IS a means to kill vampires)? Why not shove the shit into his forehead? It just, meh. No more Satan in the CV series. Keep Dracula the main evil personified. If there is a Satan, make him more abstract a concept, like Chaos, just a primordial essence of evil, not a figurehead(like Dracula).
i have beef with Cox saying "dracula now rules planet earth." that doesnt make sense at all, since he reconciled with Alucard, who is a good guy & defends humanity. so are we expecting that Alucard would just stand by his side as he rules earth? or alucard just wont do nothing to stop him, which is equally as evil & contradicts his entire character
"i forgive you dad & you also forgave yourself for what you've done, we worked together to destroy the embodiment of evil. now that we're free & have gone through our character arcs, you wanna rule earth & humanity, so now we must be enemies again" how retarded does that sound? did they just make this up as they go along?
I just honestly hate that guy. I just do.He's not even trying. He probaby already put Castlevania in his mental garbage bin and is now focusing on his Contra or whatever.
He's not even trying. He probaby already put Castlevania in his mental garbage bin and is now focusing on his Contra or whatever.
Not exactly the reply I was hoping for... https://twitter.com/Enric_Alvarez/status/448743937189359616 :-\Yep.. His aswer was moronic... I can only guess he can assimilate other people memories and experience when he drinks their blood, like the vampires in Underworld...
Yep.. His aswer was moronic... I can only guess he can assimilate other people memories and experience when he drinks their blood, like the vampires in Underworld...
There's one thing bugging me all this while, Alucard said "Only my father Gabriel Belmont can destroy Dracula". So, even with VK Dracul can't die can he? Or is it simply a plothole or maybe Alvarez wrote it to sound cool or whatever?I think it was supposed to be a sort of Gabriel vs Dracula thing like they did with Inner Dracula.
Cox's declaration of Dracula winning and ruling the world also irked me, as I didn't see how he'd defeated 'God' as well as Satan, and it didn't make sense considering that they seemed to want to go down the redemption route, with it emerging that family after all was what was most important to him. I can definitely see how the ending could have been changed. (If someone could tell me what Bergaron had said on this, I'm still trying to find that in my catch up of what was missed.)
(If someone could tell me what Bergaron had said on this, I'm still trying to find that in my catch up of what was missed.)
I dunno. ive heard some say that, but I disagree. That's actually WORSE. You played through the whole game for a BAD END. I'm not a fan of games that give you a bad end. Especially one like THAT. How is that any more satisfying? "Interesting =/= good"
Personally, I find this original ending to be more interesting than just a sequel hook. (and a weak one, at that)
I dunno. ive heard some say that, but I disagree. That's actually WORSE. You played through the whole game for a BAD END. I'm not a fan of games that give you a bad end. Especially one like THAT. How is that any more satisfying? "Interesting =/= good"
I agree. That ending sounds way, way too tragic. Plus, it would just be another 180, not giving Dracula the freedom from his immortality that we ALL want to see happen.
I just always thought from the beginning that Dracula would be stabbed, then ascend to heaven to reunite with God, his wife, son, and the other members of the Belmont clan that we didn't get to see in this universe.
I don´t mind if the end is good/happy or bad/sad. I only want a definitive and clear ending, with no cliffhanger or inconcluse plot.This.
Maybe Lords of Shadow 3 will have a better ending. :PI'm actually warming up to the idea of a Lords 3 when Dracula finally gets his characer arc of revenge against God, as if he wanted to stay with Alucard BUT rule over god and have his revenge, so Alucard gets against him and regrettably fights him and so on.. It's been around my head for some time these past weeks. Imaigne some kind of Lgacy of Kain Defiance where the two characters have a parallel story. I would buy 10.
I'm actually warming up to the idea of a Lords 3 when Dracula finally gets his characer arc of revenge against God, as if he wanted to stay with Alucard BUT rule over god and have his revenge, so Alucard gets against him and regrettably fights him and so on.. It's been around my head for some time these past weeks. Imaigne some kind of Lgacy of Kain Defiance where the two characters have a parallel story. I would buy 10.
Also, for shits n' giggles, I'd kill for a crossover with the classic canon. Maybe not a fighting game this time though, yeah?
Also, for shits n' giggles, I'd kill for a crossover with the classic canon. Maybe not a fighting game this time though, yeah?Yeah why not :P
Double the Alucard, double the Dracula, double the fun!
- No Leviathan. Satan is summoned back to the world and creates his own version of Dracula's Castle, Pandemonium, which acts as the final dungeon. Full-scale apocalyptic scene happens(the world feels this inbalance and natural disasters occur in various parts of the world). Gabula, at full strength again, is joined by Alucard who helps storm the castle. Alucard keeps a lot of Satan's army at bay while Gabula travels deep within the heart of the twisted keep.
- Final Battle agains Satan. First in human form, then in demon form, and last, Dragon(Gabula) versus the Beast(Satan). Satan's Beast form is based on the multi-headed dragon designs in the art(as well as the infamous apocalyptic imagery of Revelations). Totally epic battle.
This plot sounds pretty anime-y. Not western enough.
Dragon's alternate plot is good but it's missing the after credit stinger that shows a mysterious figure preparing to summon Galamoth from the darkest pit's of the Netherworld now that Satan and Dracula are no longer threats.
The Art of CV: LoS displays a artwork of Satan's Beast form. A red dragon with multiple crowned heads. Yes.Sounds like Dracula's 2nd form in most games. Was this for LoS1 or LoS2?
Also, the "Feathers of Stolas" were a planned relic.
Sounds like Dracula's 2nd form in most games. Was this for LoS1 or LoS2?It was LoS2, I believe. It shows buffed up Satan and right next to him the multi-headed dragon(which is a reference to the Book of Revelations). You also see the The Beast in Ayami Kojima's artwork for CoD behind Trevor:
Sounds like Dracula's 2nd form in most games. Was this for LoS1 or LoS2?It is Satan's. The concept is put in his section, and doesn't look like anything like Dracula (either traditional or LoS).
It is Satan's. The concept is put in his section, and doesn't look like anything like Dracula (either traditional or LoS).I meant that it reminded me of Dracula's 2nd form from other games, not that I thought it was Dracula. :P
I meant that it reminded me of Dracula's 2nd form from other games, not that I thought it was Dracula. :POh OK, sorry, I misunderstood your statement.
I meant that it reminded me of Dracula's 2nd form from other games, not that I thought it was Dracula. :PWhich game? The most he's turned to was a dragon(N64 game). The closest I can think of is the last form in SotN, which had a lot of heads(though it was kinda his throne). Most of the other CVs, Dracula's either a large demon(majority of CVs), a giant head(Haunted Castle), a possessed Portrait(Vampire Killer), a skull-headed vampire(CV2, SCV4), with some others as well.
dont 4get the multi-headed dragon in this artworksOriginal canon Drac was it's version of "the Devil". Dracula, the name, itself had dual meanings given Christian lore. The "dragon" IS the "devil". Original CV Dracula used more of the demonic symbolism(he even used demons as his minions), LoS used more of the dragon symbolism.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv119%2Fc0mbat%2FBooklet20Back.png&hash=2084cacec172b483a06a0d07d0c32266)
Guys, as for the whole multi-headed dragon deal, I don't believe that it's necessarily the Devil himself. The "seven heads, ten horns, ten crowns, and upon his heads the name of blasphemy" description is supposed to be symbolic of the government that the Antichrist ushers in. If you already knew that, ignore the last sentence. Not that Satan couldn't have transformed into a form that fits that description, I suppose.If that's so, I would've liked THAT design MORE than the one we got. It almost felt like they were inspired by FFX's Sin.
As for the concept art, I think it was on NeoGAF or GameFAQs that it was revealed by some source that Dave Cox had said that the supposed "dragon form" of Satan in the LOS2 artbook was supposed to be an early concept for the Leviathan.
Side note: Armored+Dark Dracula looks schway as fuck.
One thing I did like plot-wise was the Satan was actually afraid of Dracula, and feared his wrath and power. But when you hit those Golgoth guards, it seems so strange to think Satan is afraid of this rat king. :PAgreed. there was potential in that. Despite the ending being shit, it was actually fairly satisfying to see Satan run like a bitch at the thought of Dracul impaling Alucard to kill him.
One thing I did like plot-wise was the Satan was actually afraid of Dracula, and feared his wrath and power. But when you hit those Golgoth guards, it seems so strange to think Satan is afraid of this rat king. :P
classic canon has "should-be-weaker-but-are-stronger" enemies as well. recall the giant floating skulls in the reverse castle in symphony, they literally cant be destroyed by any attack. & the blood skeletons, they will revive no matter what u do to them
This is just justified by gameplay. We already had this conversation like three times.
those nova skeletons in symphony can pack quite a punch if ur not careful tho :o
Yea but they lack durability.
I mean, Maria can defeat Dracula by throwing birds at him.
And I recall that getting a lot of shit as well as the "paper airplane" thing which I'm not disputing.I agree. The fact that they are meer flunkies and that you kill Acolytes who are supposedly more powerful than those guards and yet they can kill you in say 3 hits. I can see the forced stealth early on in the game when you have next to no powers, but by the time you beat the first Acolyte and have regained some of your powers, you should be able to fight and kill the guards like any other enemy.
And the original series was never the epitome of seriousness anyway, not like the LOS series was billed to be which is why those things did not bother me was much as this.
And there is no quibbling going on here, but merely me expressing my disdain towards how stupid it was to have those guards still be able to pwn the player further into the game even after you had some actual Acolyte defeats under your belt.
I actually like your suggestion on how it could have been handled with the player being spotted and the auto reloading checkpoint being used rather than getting wtf pwned by the guards.
Least that way it would have been more logical.
I agree. The fact that they are meer flunkies and that you kill Acolytes who are supposedly more powerful than those guards and yet they can kill you in say 3 hits. I can see the forced stealth early on in the game when you have next to no powers, but by the time you beat the first Acolyte and have regained some of your powers, you should be able to fight and kill the guards like any other enemy.
Then again, Dracula never gets any real defense upgrades. Just more life, chaos and void power. That's the one thing that I hate about the LoS saga. But that's beside the point. Forced stealth for a character who is supposed to the "Prince of Darkness" is just poor gameplay. I'll say it again, by the time you defeat the first Acolyte, you should be able to take on the guards.
And I recall that getting a lot of shit as well as the "paper airplane" thing which I'm not disputing.
And the original series was never the epitome of seriousness anyway, not like the LOS series was billed to be which is why those things did not bother me was much as this.
And there is no quibbling going on here, but merely me expressing my disdain towards how stupid it was to have those guards still be able to pwn the player further into the game even after you had some actual Acolyte defeats under your belt.
I actually like your suggestion on how it could have been handled with the player being spotted and the auto reloading checkpoint being used rather than getting wtf pwned by the guards.
Least that way it would have been more logical.
So, Dave tweeted a couple days ago, "More holiday and then...??"Either MS' new project, or another DLC for LoS2. I hope to get a Victor or a "new section" DLC (with new enemies and bosses) - or even more Kleidos challenges (got 200% in Kleidos, phew).
I can only assume it has something to do with Victor.
Either MS' new project, or another DLC for LoS2. I hope to get a Victor or a "new section" DLC (with new enemies and bosses) - or even more Kleidos challenges (got 200% in Kleidos, phew).
I'm more interested in seeing the past Belmonts that led the Brotherhood while Dracula was dormant.Simon DLC? :) I don't think they would create a whole new character just for a DLC unfortunately.
Simon DLC? :) I don't think they would create a whole new character just for a DLC unfortunately.
I still want more Alucard after Revelations myself.
Do we have any idea yet just how badly, or not so badly the game sold?
Regarding sales; If they brag about it, good sales, if they don't, bad sales.Well they seem to really pile on the talk of Revelations, so i assume that at least did well.
Or at least brag about how many they shipped to stores, if not actually say how many were actually sold.
Well they seem to really pile on the talk of Revelations, so i assume that at least did well.
Well, units shipped tends to correlate with units sold. a store won't ask for more shipments if they still have too much unused stock. So if they brag about shipment numbers, then it means that there was a demand for the game.
I do wonder the exact numbers in comparison with LoS1 though.
Both in initial preorders by stores, and in sales. I imagine that more stores ordered LoS2 than LoS1, but LoS1 sold better than LoS2 anyway
Some companies buy the copies back if they don't sell, by contract. Dunno if this is the case with Konami... LoS1, for example, DIDN'T sold 1M copies, but shipped these, as the numbers revealed by NPD and Eurocharts at the time isn't even next to 1M.
At the time that they said that 1 million were shipped, no, it didn't have all those 1 million sold immediately, but I would strongly venture that they did, otherwise Konami and MercurySteam wouldn't be bragging about the highest selling Castlevania ever.Companies lies.
I highly doubt they were buying copies back.
Companies lies.
If we do get more DLC (might be so, just not from MercurySteam) that could be a sign that they either want to continue this series or they want more games in this formula.
Concept arts looking better than the game is pretty usual.LoS 1's concept art was pretty, and yet the game itself still looked great, about on par WITH the concept art, even.
There's something I've noticed in the game as well regarding missing areas. Ever look in the background areas of the castle and the city and see areas that look explorable? Prime examples being in the City of the Damned and the catacombs where you fought Victor. There are bridges, doors and walkways etc. but you don't actually go there even though it looks like you could. Maybe those were places that were cut from the main game and only served as background area's instead.YES, Ive noticed this too. City of the Damned is the BEST example.
YES, Ive noticed this too. City of the Damned is the BEST example.Wait... They haven't? So there could actually still be an inverted castle? That statue made me hope...
i really wish people would crack this game open and reveal it's secrets!
LoS 1's concept art was pretty, and yet the game itself still looked great, about on par WITH the concept art, even.
Metroid Prime looks about as good as it's concept art.
YES, Ive noticed this too. City of the Damned is the BEST example.
i really wish people would crack this game open and reveal it's secrets!
Fuck Victor, playable Carmilla would be the best thing ever
http://www.deviantart.com/art/Castlevania-Lords-of-Shadow-Simon-s-Quest-386578351 (http://www.deviantart.com/art/Castlevania-Lords-of-Shadow-Simon-s-Quest-386578351)Too bad thing didn't turn out that way for LoS2.
Stumbled across this fan-story while looking through Lords of Shadow art. This sounds like it would have made a cool DLC.
http://www.deviantart.com/art/Castlevania-Lords-of-Shadow-Simon-s-Quest-386578351 (http://www.deviantart.com/art/Castlevania-Lords-of-Shadow-Simon-s-Quest-386578351)This is very awesome. I want to start writing my own LoS Timeline now...
Stumbled across this fan-story while looking through Lords of Shadow art. This sounds like it would have made a cool DLC.
BTW, just so you know, that isn't ALL the artwork from the game- I mainly picked and chose the ones i felt were most interesting. And skipped a lot of the production art. (storyboards, character model shit etc)
Some things i want to point out.
this
http://s16.postimg.org/yfkvctedf/CLOS2_2014_04_11_19_50_41_03.png (http://s16.postimg.org/yfkvctedf/CLOS2_2014_04_11_19_50_41_03.png)
is that underground section with the containers on rails. Which i believe leads to the train section maybe? Ever feel like it's just too bare in game? it's literally just a giant black pit with this boring modern shit over it. Now, looking at this concept art, doesn't it look much better? It actually looks like modern integrated with the old. Like they just stuck a rail transport system on top of some ancient water system.
The train concept art itself looks great, real dark and spooky, although Next Stop: Castlevania is one of the setpieces I don't have a problem with.
then theres these.
http://s16.postimg.org/jtppu794z/CLOS2_2014_04_11_19_57_50_73.png (http://s16.postimg.org/jtppu794z/CLOS2_2014_04_11_19_57_50_73.png)
http://s16.postimg.org/xyviw0i6b/CLOS2_2014_04_11_19_57_55_13.png (http://s16.postimg.org/xyviw0i6b/CLOS2_2014_04_11_19_57_55_13.png)
both are labeled as "Library", but the second one in particular, I beg to differ. That looks more like some kind of alchemy or ritual setup there.
I THINK there might have been some lab looking images I skipped over, but this really makes me think that a scrapped concept included some kind of alchemy lab or something.
And finally, this.
http://s16.postimg.org/pjjqjqjgj/CLOS2_2014_04_11_20_00_00_58.png (http://s16.postimg.org/pjjqjqjgj/CLOS2_2014_04_11_20_00_00_58.png)
I think it speaks for itself no? If I remember right, the artwork section labels this as torture chamber or something. We missed out on having a legit torture chamber!
Also, the gardens artwork makes me think that the entire area is cut content. There is a LOT of detailed concept art for Agreus gardens, when the final area is really just one large room with a few walls and shit to make it a stealth puzzle. It IS also quite weird when most of the other areas contain at least SOME elements of a level, even Carmilla's wing is a large library with multiple levels and pathways, despite being one big room and an outdoor area. 9which itself has secrets and interesting design)
but Agreus? there's that little way down, a shrine to pan, Agreus' "maze", and the battle arena above. Bit too much artwork for JUSt that, dont you think?
I really wanted Victor to do a "Grand Cross" move, like what Julius does. He holds up his combat cross, combines light magic into it, and then begins to hover as the cross releases the holiest light into the cathedral.That's because he isn't at full power until the very end and that his memories are fragmented. It's only after repairing the mirror of fate that he is back at full power and remembers everything. But, yes I do see what you mean. I would have liked to see him tearing through enemies hunting down the acolytes and owning Satan on his own without any help from anyone only to be killed for good at the end by either Trevorcard or the current Belmont in the Brotherhood of Light (Victor).
Something else I noticed about the story is that I never found myself being conflicted with whether to root for or be against Dracula. Most of the time he was just being a lap dog for Zobek or Trevor.
I just don't remember ever thinking about how I didn't like Dracula' actions. I just didn't care! I thought that he was going to be terrorizing civilians en masse, declaring the return of the dragon and how they should all fear their deaths.
As for the city, I wish that the city would have been designed like the epilogue city from the first game, with the brightly lit neon windows and the skyscrapers. It certainly wouldn't have been boring, and there's probably some gothic architecture that could work with it.
The acolytes could have used Dracula's terror and return as a justification for why they needed to be in charge. They have the "solution" to Dracula's reign, that of their Lord (Satan) coming and wiping out the Dragon. It would be kinda like the anti-Christ.Interestingly enough, that's what Satan would do. The Great Schemer, the dark shadow that whispers convincing thoughts to lead people astray. Rhetoric so convincing that you'd never question it is wrong, even when it leads you by the neck down into depths of the pit. Satan(and his forces) wouldn't go for the direct approach. They'd taint the world and make it seem like their way is the justful way, and that Dracula is the evil one(who plans on destroying the world). I'd actually think that would've been an interesting take and a complete mindfuck. Make it so that Satan is portrayed as the hero to the people and wishes to help "save" the world from Dracula. Meh, might've been too much a concept for this version. Everything was so "direct". Dracula was direct, Satan was direct. Unlike the whole spiel about how the greatest trick the Devil performed was convincing the world he didn't exist, LoS's Satan is "Rawr! I'm muthafuckin SATAN!! Look at my buff evilness!!!"
Interestingly enough, that's what Satan would do. The Great Schemer, the dark shadow that whispers convincing thoughts to lead people astray. Rhetoric so convincing that you'd never question it is wrong, even when it leads you by the neck down into depths of the pit. Satan(and his forces) wouldn't go for the direct approach. They'd taint the world and make it seem like their way is the justful way, and that Dracula is the evil one(who plans on destroying the world). I'd actually think that would've been an interesting take and a complete mindfuck. Make it so that Satan is portrayed as the hero to the people and wishes to help "save" the world from Dracula. Meh, might've been too much a concept for this version. Everything was so "direct". Dracula was direct, Satan was direct. Unlike the whole spiel about how the greatest trick the Devil performed was convincing the world he didn't exist, LoS's Satan is "Rawr! I'm muthafuckin SATAN!! Look at my buff evilness!!!"
^this, i rather have a satan like in the devil´s advocate, constantine or SMT, even Dante´s Inferno Satan was better
Interestingly enough, that's what Satan would do. The Great Schemer, the dark shadow that whispers convincing thoughts to lead people astray. Rhetoric so convincing that you'd never question it is wrong, even when it leads you by the neck down into depths of the pit. Satan(and his forces) wouldn't go for the direct approach. They'd taint the world and make it seem like their way is the justful way, and that Dracula is the evil one(who plans on destroying the world). I'd actually think that would've been an interesting take and a complete mindfuck. Make it so that Satan is portrayed as the hero to the people and wishes to help "save" the world from Dracula. Meh, might've been too much a concept for this version. Everything was so "direct". Dracula was direct, Satan was direct. Unlike the whole spiel about how the greatest trick the Devil performed was convincing the world he didn't exist, LoS's Satan is "Rawr! I'm muthafuckin SATAN!! Look at my buff evilness!!!"
I'm always reminded of Final Fantasy II's Pandemonium architecture when I think of something like that. It had these very cool crystalline structures on the inside. Plus, imagine the irony. Instead of a Belmont climbing to the throne room to fight Dracula, Dracula has to climb to Satan's throne room to fight him.It's like my little treatment of how I think LoS2 SHOULD'VE been. Also, there's the parallels between Pandemonium and Castlevania. What better way to end the LoS series than to venture into Satan's version of "Castlevania"? IMO, it makes perfect sense and SHOULD'VE been the way this series ended.
Plus, Pandemonium music is too dope.
Final Fantasy II Anniversary Edition - Castle Pandaemonium [Extended] (http://www.youtube.com/watch?v=KNpM8IAfPBA#ws)
^this, i rather have a satan like in the devil´s advocate, constantine or SMT, even Dante´s Inferno Satan was betterSly but intimidating all the same. I love Lucifer in The Prophecy:
So, when Dracul finds his castle under the occupation of the victorious brotherhood, at that time, the commander was a Belmont, right?
Apparently so, but it makes little sense considering that his castle is in, what we assume is, another dimension. Why would the brotherhood be there?Theory time:
.OK this sounds amazing
Does that make sense? Because I think its neat.
It doesn't explain why the Brotherhood knights are being sent in the first place. The clerics already have their own castle in their own timeline to deal with; they'd have no reason to seek out a 'pocket dimension' to fight in.Because they don't know.
I wonder whatever happened to Gabriel's feelings for Laura. The first trailer had both Marie and Laura's tombs in the castle.
They're hanging out with Rinaldo, never to be seen again.Eh that's their prequel hook.
Yknow I had a thought.
Ayami Kojima Gabriel.
y/n?
Rhafiel from deviantart drew something like that, and it looks really good. Gabriel looks very similar to Juste Belmont.
http://www.deviantart.com/#/art/Castlevania-Lords-of-Shadow-370268847?hf=1 (http://www.deviantart.com/#/art/Castlevania-Lords-of-Shadow-370268847?hf=1)
I've wondered about this myself, to be honest. I do miss her artwork from the series, as much as I love the artwork for LoS.
So that's what the finished piece loks like! I remember seeing the WIP shot of it and thinking how good it was.
Some sort of fusion of the series from both the orginal timeline and from LoS could be an interesting step forward. Even with all of LoS's faults, Gabriel is still one of my favourite Castlevania characters.
One thing LoS2 gets props for- is giving the Belmont clan a family crest.
(Crest image)
I'm surprised that the original timeline never gave the family some sort of crest or family coat of arms.
ive had that same question kaziz. i would figure trevors combat cross woulda been passed down the generations. now its just a mysterySounds like something that could've been from an 80s swords & sorcery video game(all genres included) like Wizards & Warriors, Solstice or the Ultima series(see, they are all basically different genres).
so guys i have a new fav track. previously it was "first return to the castle," but now its this. its very eerie & unique, perfect for castlevania & it sounds like it couldve been in any of the other games. it took me a while but earlier today i finally realized that its in fact a remix of Belmonts Theme! i also made it my ringtone, lol
OST: Toy Maker's Theatre ~ Castlevania Lords of Shadow 2 (Disc: 2) (http://www.youtube.com/watch?v=vQ-8Y30_NWI#ws)
ive had that same question kaziz. i would figure trevors combat cross woulda been passed down the generations. now its just a mystery
so guys i have a new fav track. previously it was "first return to the castle," but now its this. its very eerie & unique, perfect for castlevania & it sounds like it couldve been in any of the other games. it took me a while but earlier today i finally realized that its in fact a remix of Belmonts Theme! i also made it my ringtone, lol
OST: Toy Maker's Theatre ~ Castlevania Lords of Shadow 2 (Disc: 2) (http://www.youtube.com/watch?v=vQ-8Y30_NWI#ws)
This game is awful. I actually am debating whether or not to finish it. How could they take a concept as free and easy as the PLAYER getting to play AS Dracula and fuck it up? Ugh.
- "What is a man?" (Not the most appropriate time to say it, but it's delivered well, IMO)
This game is awful. I actually am debating whether or not to finish it. How could they take a concept as free and easy as the PLAYER getting to play AS Dracula and fuck it up? Ugh.
I agree. The best part of the game, to me, is the prologue. It almost feels like that part of the game was developed first and then Alvarez stepped in to create a mess. I compare it to the opening scene of Revenge of the Sith. Prologue has:GOOD:
- The beautiful, majestic throne room (perhaps the best looking throne room)
- 16th century setting
- Dracula showing off his powers of malevolence
- Feasting on the knights' blood
- "What is a man?" (Not the most appropriate time to say it, but it's delivered well, IMO)
- Magnificent castle backdrop. Looks just like it should.
- Paladin of God - Sniper of Goth anyone?
- Siege Titan was a better Titan experience than anything in the first game.
- Magical/religious elements (Paladin's prayer)
- Dracula's curse on God (I am His chosen one)
- Alucard shows up with a plan.
I'm sure that with video games, especially big ones, there's always going to be someone on the inside that just has to do it their way because it's "their way." They can't picture the game being successful unless what they want is in it, is in it. When you have DRACULA as the MAIN CHARACTER in the MODERN WORLD going up against SATAN, which is a fairly unique concept, people are going to jump all over that, because that sounds pretty frickin cool, right? So of course, Alvarez just had to be the director and had to insert his vision because...hey, what else could possibly work, right?
I think the game started out very strong in the beginning. We have the delicious intro, the epic recap of the previous two games, and Dracula waking up again. I do agree that Gabriel waking up is a good part of the game. I was playing it with my girlfriend and the first thing she asked when Dracula realized he was awake was, "Do you think he hates that he's alive?" She even started tearing up when Dracula was outside, alone and sad. She felt so bad for him...until he slaughtered the family. Then she hated him. :P
There really needed to be more moments like that in the game, moments when Dracula is just terrifying. Family scene was really the only one that made me feel "uneasy." Everything else felt more like an angry Gabriel than a true force of evil nature. And another thing to think about is how would moments like that play in Gabriel's redemption? What would he think if he slaughtered a group of demons, but he unwittingly saved a few humans doing so? How would that make him feel?
And where did everyone go? Underground, I guess. It's such a strange thing to remove humanity almost at the very beginning. I remember Flame mentioning how he thought we'd be chasing monsters over rooftops while humanity below Dracul was entirely unaware. THAT is stealth. (Also, I think Blood Relations would be a perfect moonlit, nighttime Castlevania chase theme.)
As for the ending battle, I was expecting it to be the full blown power of Satan striking Dracula, Alucard, and Victor Belmont. I thought I'd see Satanic magical runes bringing forth demons, dimensions being ripped apart (Dance of Illusions, anyone?), Dracula and Satan cultivating their fight with their dragon forms, and at long last Satan is thrown into the lake of fire. Dracula is slain by Victor Belmont with the VK, and Dracula's redemption, forgiveness, and love is complete at last.
We can all do a fanfic if we try hard enough. :)
I agree. The best part of the game, to me, is the prologue. It almost feels like that part of the game was developed first and then Alvarez stepped in to create a mess. I compare it to the opening scene of Revenge of the Sith. Prologue has:
- The beautiful, majestic throne room (perhaps the best looking throne room)
- 16th century setting
- Dracula showing off his powers of malevolence
- Feasting on the knights' blood
- "What is a man?" (Not the most appropriate time to say it, but it's delivered well, IMO)
- Magnificent castle backdrop. Looks just like it should.
- Paladin of God - Sniper of Goth anyone?
- Siege Titan was a better Titan experience than anything in the first game.
- Magical/religious elements (Paladin's prayer)
- Dracula's curse on God (I am His chosen one)
- Alucard shows up with a plan.
I'm sure that with video games, especially big ones, there's always going to be someone on the inside that just has to do it their way because it's "their way." They can't picture the game being successful unless what they want is in it, is in it. When you have DRACULA as the MAIN CHARACTER in the MODERN WORLD going up against SATAN, which is a fairly unique concept, people are going to jump all over that, because that sounds pretty frickin cool, right? So of course, Alvarez just had to be the director and had to insert his vision because...hey, what else could possibly work, right?
i wouldnt go so far to say it's AWFUL, there are certainly worse games out there than los2. but it does have its redeeming qualities, such as the castle which was simply breathtaking the first time i experienced it, the little nuances such as Dracula slitting his wrist on those sharp stone objects to offer blood, him eating beating hearts for energy, the way his gauntlet glows, etc. if you ignore the wack ending & other annoyances and just look at it for these aspects i listed for a second, they prevent the game from being downright awful because those things they did right were so awesome and perfect for a 3D Castlevania. also, the Alucard DLC. but to each his own of course
Just started downloading LoS2 from Xbox.com (currently 50% sale, 4.06GB) . . . also downloading Bloodrayne Betrayal too (also 50% off).
Not being playing many games lately outside of Geometry Wars 2! These'll keep me going over summer, haha!
It's such a strange thing to remove humanity almost at the very beginning. I remember Flame mentioning how he thought we'd be chasing monsters over rooftops while humanity below Dracul was entirely unaware. THAT is stealth.
i hated fighting those mechas.. so damn annoying lol
that situation should be beneath Dracula >.<
come to think of it, i dont think i ever used the Dragon form not even once
That was a chance event where it followed Dracula through the portal.Yeah, that surprised me. I kept thinking that when you went to the castle, you were going back in time. But, that wasn't the case at all. The castle seems to exist in some form in it's own dimension.
Its overall purpose is to show us it isn't just a hallucinations or something. A fact later cemented by the second acolyte encounter
It was like MS half-assed the city parts. The castle, at least, was done right. It had a variety of enemies placed in areas that made sense and it actually felt like a CV when in the castle. Too bad MS didn't make the city sections feel the same way.
I had expected the city to be slowly overrun by classic enemies after Dracula woke up. Wargs, mermen, minotaurs, werewolves, and lesser demons would swarm the streets, killing humanity all over the earth. It's too bad we didn't see more of the world outside of the city.Now that would be epic.
I think the castle was done well, but I have a craving for a bigger castle. I mean, monstrous. Of course, hardware limitations get in the way...but just imagine a SOTN style castle done in sprawling 3D. Imagine the Alchemy Laboratory, with its gold pillars and grand statues brought to 3D. Or think of the Royal Chapel! Walking down pews towards a reverent cross, with stain glass windows filtering in the moonlight's beams to shower color over the church floor.
I had expected the city to be slowly overrun by classic enemies after Dracula woke up. Wargs, mermen, minotaurs, werewolves, and lesser demons would swarm the streets, killing humanity all over the earth. It's too bad we didn't see more of the world outside of the city.I really wanted more classic monsters returning too.
I think the castle was done well, but I have a craving for a bigger castle. I mean, monstrous. Of course, hardware limitations get in the way...but just imagine a SOTN style castle done in sprawling 3D. Imagine the Alchemy Laboratory, with its gold pillars and grand statues brought to 3D. Or think of the Royal Chapel! Walking down pews towards a reverent cross, with stain glass windows filtering in the moonlight's beams to shower color over the church floor.
I think the castle was done well, but I have a craving for a bigger castle. I mean, monstrous. Of course, hardware limitations get in the way...but just imagine a SOTN style castle done in sprawling 3D. Imagine the Alchemy Laboratory, with its gold pillars and grand statues brought to 3D. Or think of the Royal Chapel! Walking down pews towards a reverent cross, with stain glass windows filtering in the moonlight's beams to shower color over the church floor.
dont let everyone saying "that would be awesomely perfect" fool you, rest assured even if they did exactly that we'll still find a reason(s) to complain about it. its the nature of the cv fan lol
Agreus' garden should have been expanded, perhaps with some evil owls, demon trees, and satyrs patrolling the forests.
i wouldnt go so far to say it's AWFUL, there are certainly worse games out there than los2. but it does have its redeeming qualities, such as the castle which was simply breathtaking the first time i experienced it, the little nuances such as Dracula slitting his wrist on those sharp stone objects to offer blood, him eating beating hearts for energy, the way his gauntlet glows, etc. if you ignore the wack ending & other annoyances and just look at it for these aspects i listed for a second, they prevent the game from being downright awful because those things they did right were so awesome and perfect for a 3D Castlevania. also, the Alucard DLC. but to each his own of course
i loved how at first the game made it unclear whether the castle segments were just part of draculas psyche, another dimension, or him somehow travelling to the past. they shouldve def kept that up, without actually giving us a definitive answer. it started off as a unique psychological aspect to the series we haven't seen before, and probably wont see again. wouldve been great speculation & debate here, on what was "real" and what wasnt
I feel like I'm one of the few people who would have wanted the second game to be linear, especially after seeing how bad the open world aspect is.
The linear, chapter-by-chapter of the first game felt much simpler. It was straightforward. Plus, it felt good to go back and replay levels finding out where missing treasures were. It felt like true progression from a Castlevania game. And I do miss the narrations. I would have loved to have Dracula narrate the chapters.