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Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #255 on: August 28, 2013, 09:41:37 AM »
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Hey guys i was FINALLY able to upload a vid to youtube and embed it lol, excuse the off sound, when i converted it to mp4 it got a little dumb on me lol.

Castlevania Chronicles - Dracula's Curse fangame

I'll be posting an update vid in the next few days as more bugs are worked out.  Hopefully if everything continues to run smooth i'll be releasing the playable demo for you guys  ;D
But enough talk, HAVE AT YOU!!!!!!!!

Offline VladCT

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #256 on: August 28, 2013, 09:58:53 AM »
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I'd very much prefer if you'd stick to a single voice set for Trevor as opposed to a mixture of different voices. Try sticking to either his CoD voice set or his Judgment voice set, for example.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #257 on: August 28, 2013, 10:04:51 AM »
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That's what i was thinking after making the vid actually lol.  Judgment was a good idea dude, i havent checked yet but do you know if there are any sound rips from it floating around anywhere?  I could use judgment for most of my characters for that matter!
But enough talk, HAVE AT YOU!!!!!!!!

Offline Lelygax

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #258 on: August 28, 2013, 11:22:58 AM »
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But what about a voice appropriate for item crashes, I dont remember if we can find a similar shout in CoD or Judgment.

Also THIS thread have links for Judgment sounds, but these links are dead. You should try to contact omegasigma since he ripped these sounds.

I've never tried, but I know that its easy to convert these sound files with the correct program, the thing is that I dont have a Judgment ISO right now and my game should be in a random box somewhere.
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Offline kaonstantine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #259 on: September 01, 2013, 07:54:14 PM »
+1
idle sprite



What a wonderful night to have a curse.

Offline darkmanx_429

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #260 on: September 02, 2013, 06:29:08 AM »
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But what about a voice appropriate for item crashes, I dont remember if we can find a similar shout in CoD or Judgment.

Also THIS thread have links for Judgment sounds, but these links are dead. You should try to contact omegasigma since he ripped these sounds.

I've never tried, but I know that its easy to convert these sound files with the correct program, the thing is that I dont have a Judgment ISO right now and my game should be in a random box somewhere.
I have those Judgment sounds.
idle sprite
Loving the stance, but I think the breathing is off. You should exaggerate the chest moving in and out waaay more and then I think you'll have it. Don't be subtle dude, really push the animation and then if you need to tone it down, work backwards from that.
« Last Edit: September 02, 2013, 06:32:22 AM by darkmanx_429 »

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Offline Jorge D. Fuentes

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #261 on: September 02, 2013, 07:02:51 AM »
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Needs moar bounce... >.>
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Offline kaonstantine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #262 on: September 02, 2013, 01:06:32 PM »
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I have those Judgment sounds.Loving the stance, but I think the breathing is off. You should exaggerate the chest moving in and out waaay more and then I think you'll have it. Don't be subtle dude, really push the animation and then if you need to tone it down, work backwards from that.

Needs moar bounce... >.>

I like how you are requesting features you can't find even in the konami's sprites, to a novice spriter like me, guys  ;).  I'll try to add the chest moving, but i think there's a reason why charlotte, shanoa, yoko, maria lack of breathing animation


What a wonderful night to have a curse.

Offline Belmontoya

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #263 on: September 02, 2013, 01:13:00 PM »
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I think something that looks unnatural about it is that the left arm moves up with the chest while breathing. I think the left arm should stay gripping the belt. It's like her whole upper body moves rather than just her chest.

But it looks really good as it is. Your cloth animation is great. I could have used your help while working on my sprites. Cloth is something I struggle with.

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Offline kaonstantine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #264 on: September 02, 2013, 01:19:53 PM »
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I think something that looks unnatural about it is that the left arm moves up with the chest while breathing. I think the left arm should stay gripping the belt. It's like her whole upper body moves rather than just her chest.

But it looks really good as it is. Your cloth animation is great. I could have used your help while working on my sprites. Cloth is something I struggle with.

Yeah, that move looks unnatural. I'll try to fix the left arm.


What a wonderful night to have a curse.

Offline darkmanx_429

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #265 on: September 02, 2013, 04:44:29 PM »
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I like how you are requesting features you can't find even in the konami's sprites, to a novice spriter like me, guys  ;).  I'll try to add the chest moving, but i think there's a reason why charlotte, shanoa, yoko, maria lack of breathing animation
Yep, dude you should take that as a compliment.

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Offline kaonstantine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #266 on: September 02, 2013, 11:57:14 PM »
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As i suspected making the breathing is difficult, at least for me. Very few pixels available to work with. Tried several times, this is my best attempt today


What a wonderful night to have a curse.

Offline darkmanx_429

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #267 on: September 03, 2013, 05:44:32 AM »
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As i suspected making the breathing is difficult, at least for me. Very few pixels available to work with. Tried several times, this is my best attempt today
Definitely, getting better! You are looking at some kind of reference right?
http://wayofthepixel.net/index.php?topic=14693.0
http://2dwillneverdie.com/tutorial/
« Last Edit: September 03, 2013, 05:53:42 AM by darkmanx_429 »

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Offline kaonstantine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #268 on: September 03, 2013, 12:55:49 PM »
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Definitely, getting better! You are looking at some kind of reference right?
http://wayofthepixel.net/index.php?topic=14693.0
http://2dwillneverdie.com/tutorial/

No. I'm not using references. I don't like using references for human characters. Adding breathing to the guy sprite is easy because the size is 2x bigger than sypha's sprite.

Those spriting tutorials are great. Added to my favorites. Thanks


What a wonderful night to have a curse.

Offline Lelygax

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #269 on: September 03, 2013, 01:26:01 PM »
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To me it seems that their boobs are becoming smaller and larger lol
But its clearly on the right path, you are almost there :)
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