Been sitting on this decision for a while now. Been talking it over with my music reference composer, nesfan, after speaking with some talented programmers. For Legends NES I'd like to have that converted over to the N163 sound engine format. I know looking for a programmer to do this will be extremely difficult to do as it will be like looking for a needle in a haystack. Why the move to N163? Because its there and its 100% possible. Right now nesfan will be focusing on the VRC6 stuff unless he wants to go on with N163-6 channel stuff.
I understand that the ROM itself may not have so-and-so stuff for it but programming it in, whoever does it, will have all the time in the world to do this. They just have to be very familiar with mappers and the likes for it to actually happen. Could always find a sound engine that utilizes this and port it over though it all depends on what the programmer will want to do.
Am I reaching for a pipe dream? Doesn't feel like it. I've seen the impossible become possible on the RHDN website by talented programmers and not afraid to ask around for it when the time comes. Was just holding onto the idea until I got more information. Not an easy task to undertake but something I'd like to happen towards Legends NES. Everything will have to be done by scratch since it will be a full on sound engine conversion. Again, I'm not worried about putting this on a cartridge so can expand to whatever size necessary with hopes of not have to rely on a single custom or its own type of emulator just to run it

I know people will step forward and say I should just stick to VRC6 however this is something I want to aim for and with the help of whoever wants to step up and take on this massive task it will be deeply appreciated. This will most likely be the only project I'll ever do this to

In time I will post up more stuff for Legends NES as I went back to tweak up some things. Never knew I'd be putting this much love and attention into the Clock Tower lol
