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Offline Patraw

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Wilbur!!!
« on: November 19, 2008, 07:58:02 AM »
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Mr. Hed

Ghastly decapitated horse heads that can be found in the first level of Konami's 1991 Super Castlevania IV [original Japanese title: Akumajo Dracula (Demon Castle Dracula)] Super Nintendo Entertainment System (SNES) video game. From a distance, they appear to be grisly inanimate remains, but, should anyone be foolish enough to get too close, these equine creatures will suddenly return to life, floating up into the air and immediately giving chase to the would-be trespasser in a ghostly fashion. Should he catch up with his prey, which he invariably does, Mr. Hed will inflict painful bites with his teeth. Fortunately, these rotting horrors are structurally unsound and can be easily returned to lifelessness with a single strike from Simon Belmont's whip.

The monster's name is obviously a humorous take on the titular talking horse featured in the classic Mr. Ed television sitcom.


Materials:
Newsprint, Kleenex, white/hot glue, human hair (mine), a wire twist tie, nail polish, and acrylic paint.

Dimensions:
4.0 cm/1.6 in. x 6.0 cm/2.4 in. (highest point x widest point)

Articulation:
The jaw opens and closes.

Time:
Roughly half a day on November 18, 2008.







More info:

http://kramwartap.fortunecity.com/mr_hed.html


So . . . it kind of ended up looking like the b*stard offspring of a donkey and a dog, instead of a horse, no?

Offline uzo

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Re: Wilbur!!!
« Reply #1 on: November 19, 2008, 08:28:24 AM »
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CV4 being one of my favorites, I think that is awesome.

Offline Dark Nemesis

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Re: Wilbur!!!
« Reply #2 on: November 19, 2008, 10:15:56 AM »
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In Reply To #1

Your work is always awesome and this one is no exception.
Ruler of Chaos

Offline Patraw

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Re: Wilbur!!!
« Reply #3 on: November 21, 2008, 07:55:35 AM »
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Another one I made last night:


Skull Spider

Large skulls that have sprouted two pairs of segmented legs. They can be found at the Kaldius Channel and Tymoe Mountains in Konami's 2008 Castlevania: Order of Ecclesia (Japanese title: Akumajo Dracula: Stolen Marking) Nintendo Dual Screen (DS) video game. Skull Spiders can effortlessly scale any surface, including walls and ceilings. The slightest physical contact with one of these ossified arachnids will result in a debilitating bout of poisoning, as they're extremely toxic. Skull Spiders have 32 hit points and are worth 20 experience points each, when slain. They are particularly vulnerable to "fire", "light", and "strike" based attacks. After destroying one of these skittering undead, you might obtain a vial of Anti-Venom or the Fidelis Aranea glyph as a reward (with the former being more likely than the latter).


Materials:
Newsprint, Kleenex, white/hot glue, human hair (mine), wire twist ties, and acrylic paint.

Dimensions*:
(* The maximum height/width of this figure will vary depending on how the legs are positioned)
3.3 cm/1.3 in. x 5.5 cm/2.2 in. (highest point x widest point)

Articulation:
Seventeen points total: The skull rotates and each of the legs has four joints.

Time:
Roughly 2-3 hours on November 20, 2008.




Offline uzo

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Re: Wilbur!!!
« Reply #4 on: November 21, 2008, 10:33:31 PM »
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NICE!

Offline Patraw

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Re: Wilbur!!!
« Reply #5 on: November 26, 2008, 07:40:29 AM »
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Werebat

Female bat/human hybrids. They can be found at the Misty Forest Road in Konami's 2008 Castlevania: Order of Ecclesia [Japanese title: Akumajo Dracula: Ubawareta Kokuin (Demon Castle Dracula: The Stolen Seal)] Nintendo Dual Screen (DS) video game. In addition to flying, a Werebat can summon, and control, any normal bats that live within a one mile radius. She will also carry several favorites, concealed on her person, at all times, mostly out of affection, but also as insurance against the possibility of finding herself in a situation where native species are either non-existent or unable to answer her call for aid. Werebats employ these lesser creatures to perform any number of simple tasks, such as spying/scouting, transporting small items/messages, or even attacking foes. It is believed that they communicate with these minions via sonic waves that are outside the hearing range of humans. Werebats have 99 hit points and are worth 50 experience points, each, when slain. They are particularly vulnerable to "slash", "light", "curse", and "stone" based attacks. After destroying one of these flapping femme fatales, you might obtain the Arma Chiroptera glyph as a reward (which will allow Shanoa, the protagonist of the game, to temporarily assume the form of a Werebat herself).


Materials:
Newsprint, Kleenex, white/hot/super glue, dog hair (the animal was not harmed in acquiring it), a plastic shopping bag, wire twist ties, and acrylic paint.

Dimensions*:
(* The maximum height/width of this figure will vary depending on how the joints are positioned. For simplicity, the wings are excluded from the measurements given.)

7.0 cm/2.8 in. x 2.5 cm/1.0 in. (highest point x widest point)

Articulation:
Thirty-two points total: Neck (2), wings (14), shoulders (2), elbows (4), wrists (2), hips (2), knees (4), and ankles (2).

Time:
Roughly four days; November 22-25, 2008.



Offline Patraw

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Re: Wilbur!!!
« Reply #6 on: December 01, 2008, 09:50:27 AM »
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Polkir

Floating, azure cephalopods. They can be found at the Underground Labyrinth in Konami's 2008 Castlevania: Order of Ecclesia [Japanese title: Akumajo Dracula: Ubawareta Kokuin (Demon Castle Dracula: The Stolen Seal)] Nintendo Dual Screen (DS) video game. In addition to flying, a Polkir can "draw" a deadly swath of flames with the laser-like beam that emanates from its eye. This insidious creature feeds by attaching its two longest tentacles onto the cranium of an intelligent organism (usually humans) and then absorbs the most cherished memories from the brain. The subject will literally lose all recollection of the happiest moments of their life. Once devoured, there is no way to reclaim these digested memories--permanent partial amnesia is the result. Many drained victims experience severe depression/confusion afterwards and, in despair, may even commit suicide. Polkir have 155 hit points and are worth 124 experience points, each, when slain. They are particularly vulnerable to "slash" and "fire" based attacks. After destroying one of these single-eyed mass of tentacles, you might obtain the Fidelis Polkir glyph as a reward (which will allow Shanoa, the protagonist of the game, to summon friendly Polkir to aid her in battle).

The monsters Nominon and Polkir utilize the same game sprite, but differ in abilities/attributes and color (Nominon have reddish-orange flesh and a green eye).



Materials:
Newsprint, Kleenex, white/hot glue, wire twist ties, nail polish, and acrylic paint.

Dimensions*:
(* The maximum height/width of this figure will vary depending on how the two, large, bending tentacles are positioned. For simplicity, said appendages were excluded from the measurements given below.)

3.3 cm/1.3 in. x 1.8 cm/0.7 in. (highest point x widest point)

Articulation:
Both of the longer tentacles are bendable.

Time:
Roughly half a day on November 29, 2008.






« Last Edit: December 01, 2008, 09:53:19 AM by Patraw »

Offline Patraw

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Re: Wilbur!!!
« Reply #7 on: December 13, 2008, 06:50:40 AM »
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Mad Snatcher


The corpse of an insane, chainsaw-wielding killer, reanimated by a loathsome parasite. They can be found at the Arms Depot section of Dracula's Castle in Konami's 2008 Castlevania: Order of Ecclesia [Japanese title, Akumajo Dracula: Ubawareta Kokuin (Demon Castle Dracula: The Stolen Seal)] Nintendo Dual Screen (DS) video game. In life, the vessel was obsessed with slaying and dismembering his fellow humans, but the semi-intelligent arthropod that now pulls the body's puppet strings has much simpler desires: it just wants to feed. Any living thing that gets within reach of its six legs will be clasped in an almost unbreakable embrace and then slowly drained of all its vital fluids. The chainsaw is still useful for softening up particularly uncooperative, or heavily armored, prey, but inflicting injury is always secondary to acquiring sustenance. Mad Snatchers have 444 hit points and are worth 200 experience points, each, when slain. They are particularly vulnerable to "slash", "fire", "light", "curse", and "stone" based attacks. Mad Snatchers do not possess any special items or glyphs.

The Mad Snatcher game sprite is a variation of the Mad Butcher's (indeed, it is likely the corpses of Mad Butchers that the parasites preferentially reanimate). The addition of the six extra appendages is the biggest visual difference between the two, but there are other cosmetic changes as well, such as the exposed-skull visage (apparently somebody, or something, likes to chew off faces in Castlevania).



Materials:
Newsprint, Kleenex, white/hot glue, wire twist ties, string, nail polish, and acrylic paint.

Dimensions*:
(* The maximum height/width of this figure will vary depending on how the joints are positioned. For simplicity, the parasite appendages are excluded from the measurements given below.)

7.0 cm/2.8 in. x 2.5 cm/1.0 in. (highest point x widest point)

Articulation:
Fifty points: Neck (2), parasite appendages (24), shoulders (2), biceps (2), elbows (4), wrists (2), apron, waist, hips (4), knees (4), and ankles (4).

Time:
Four days; December 9-12, 2008.











Offline A n t r a x x

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Re: Wilbur!!!
« Reply #8 on: December 13, 2008, 08:28:58 AM »
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You need to get into the toy business as soon as possible. You obviously have a unique talent for detailed mini sculpting.

May I suggest, if you haven't already, that you design your own characters, so you can mold those and then make a profit on eBay or something?

I love the Mr. Hed there. That you got so much detail into so little space... just awesome. Not to mention it looks exactly like him, too.
« Last Edit: December 13, 2008, 08:32:05 AM by A n t r a x x »

"Observe their fates and learn well."

Offline Patraw

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Re: Wilbur!!!
« Reply #9 on: December 16, 2008, 08:11:49 AM »
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I've considered going into the toy business, but, thus far, I haven't seriously pursued it.  While making them is fun, there are a number of legal issues that I'd have to be mindful of as well (child safety being the most obvious).  And yeah, for legal reasons, I'd have to make original stuff, or obtain a licensing agreement for copyrighted material like Castlevania.

I've done a bit of experimental work with molds, but the results aren't quite up to the quality I'd need for mass production at this point.

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