That is the type of platforming 3D CVs need again, bottomless pit-looking platform LEAPING. No shimmying or mountain climbing. Hell, Dante grappling onto the pews and beams and swinging from one to another was extremely CV-ish. I might not like the look of new Dante(well, it sucks), but this type of platforming IS, IMO, what the "natural 3D evolution" of the 2D games(in 3D) SHOULD be like.