I felt Lords 2's music was plenty varied.
What i notice though, and he did this in loS1 also, is in all or most of the tracks, he tries to fit in the main theme of the game as the underscore or background. Which is probably why a lot of tracks in loS1 felt so samey
Not varied enough, IMO. The most varied in LoS2 was the use of electronic music.
While I don't mind if composers use motifs in their scores, the overuse, IMO, which sometimes happens does not good. I think that's the downside with having a movie-like video game. Where as in movies, you CAN get away with something of the such, because movies aren't typically long. In video games, however, you spend a longer time emersed in the world, so the typical movie composer route just won't cut it most of the time. I'm not saying you can't have movie-like music, but in games, give us something MORE than just THAT.
Of course, wonder how much of Oscar's creativity was stilted by Konami. From the whole comment about typical CV music being "feminie"(which is bullshit), it seemed like he wanted to do something similar but was encouraged to do something different.
Also, it might be just me, but I wouldn't mind hearing a little more church organ or harpsicord in his pieces. Maybe even a little more nods to classic composers like Bach(which CV, in general, is known to do).