So I decided to start a playthrough through Circle of the Moon (Aria of Sorrow isn't working out to well for me... made it all the way to Death... and SotN, after trying a bunch more times, is obviously not gonna work anytime soon still. Maybe another time and with a different mood?). And what I found as I made it to the second boss (and died >_>) shocked me.
... Did we vote in the wrong guy to spear head the Castlevania series?
So IGA started his directorial debut with the acclaimed SotN (it did blow me away too the first time I played... but I also wasn't really a vania fan then and too bad I was never able to once since then replay it without being bored to death
), and after the failure of another team to do Castlevania in 3D and even redeem themselves with a 2D title for the GBA in the same successful mold as SotN (well, by critics opinion anyways, as both didn't sell too well from what I heard?), the helm was fully returned to IGA from here on, which was sealed with the more (much more?) popular second Castleroid outing from a critic standpoint at least.
Now I just started messing around with the Castleroid games, and only fully completed the first 3 of them back when they were new. And since back then I wasn't fully aware of what is really good or bad game design & balance + as well as classic vania fan, I have yet to analyze and compare these tiles properly. So I'm out of discussing these more accurately yet (if ever?). But I will just mention a few things about it, as maybe Castleroid fans would want to fully dissect this series in this area?
Basically from what I've seen, the gameplay in CotM is a lot more Castlevania from a game design and balance (and not just because of the whip). Everything seemed much better from what I just played in Aria, the so called best of the GBA games... well, this is all I know.
... well, on an interesting note, when I played CotM first, I do recall being disappointed that I was plying with a whip guy at first (not sure about later?). And that I though is was pretty hard. And that I though that it didn't live up to SotN (though honestly this is more from a graphics perspective then anything. As that was the #1 thing that pleased me about SotN by far... now I'm a lot more interested in gameplay & balance, so that I may be able to replay these games again? ... As well as I much more enjoying and in the mood for well designed and balanced games too)
Oh, and since some of you guys like focus on other things, here's another thought. Ever since IGA did the Castleroid games, the main hero was always a sword wielding guy. Like IGA doesn't think the whip is fun enough? ... And believe it or not I do recall reading something about this in EGM along the lines of him asking his crew "What about this macho Belmont guy, and is it any fun to play with the whip?" (I can find the quote exactly if requested/not available as I still have my EGMs). This to me says that IGA really don't care about Castlevania that much and just wants to make his own game (and why not, most artists want to work on their own creation and not someone else's). And since his first game was a sequel to a sub-series, he was given a lot more creative freedom. I mean, if Richerd B is right in what he said about the N64 vania games seeming to be the best and proper evolution of Castlevania in 3D (especially if they got tweaked/perfected more), and not unlike the IGA ones that don't seem to be Castlevania games at all, then dang! We just let an outsider come in and put an end to out series as we know it for good!
And for what? A Metriod game with Castlevania enemies, of course
... Yeah, we aren't playing Castlevania anymore folks. Maybe we should merge the Castleroids games with a Metroid forum?... FLAME ON!!!
Ah, but you say IGA may not be at the helm anymore? Yeah, well the damage is done. And the next Castlevania game, the reboot, seems to have even less in common with Castlevania.
... See, this is just one reason why I've never been a fan of making too many changes to a solid series/franchise (Gradius V and Treasure anyone? >_>), because chances are that there is no fully going back anymore for the main series (MegaMan 9 is an exception... Castlevania Rebirth is more in the sub series category. That seems already long dead sadly
.... Where is my Salamander Rebirth!!!!
).