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Offline crisis

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Re: We voted for the wrong guy? IGA
« Reply #30 on: May 07, 2012, 08:51:37 AM »
+3
Oh look, another "lets bash IGA" thread.


The gaming public seemed fairly content with the GBA/IGA-era games sans LoI/CoD. Each game got good/better-than-average scores, and I don't recall a whole lot of people outside the forum actually scathing his games as "trash," constant comparisons to Super Metroid or whatnot.

Personally I think if it wasn't for IGA, Castlevania would've sank a long time ago along with Konami's many other series they forgot about. Some people may complain that he isn't a good story teller, but who cares. He's a humble guy, always has been and I respect that, and I'd love to get his autograph & a few photographs if I ever meet him (and ironically, I bet most of his haters would, too).

Offline Dark Nemesis

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Re: We voted for the wrong guy? IGA
« Reply #31 on: May 07, 2012, 09:06:06 AM »
0
I don't think IGA hated CotM. In fact, I read somewhere that he feels "connected" with that particular game. I have no idea why.

Just give 3D Castlevania to the Demon's/Dark Souls team over at From Software. I would love to see what they'd do with it. This is a team that obviously couldn't care less about God of War or Devil May Cry. They know how to design game worlds that feels like WORLDS, not just stages. They know atmosphere. They know challenge. They know combat that could work really well for Castlevania. Just do it.

 First, i'll agree with this one 100%.

Next, Castlevania wasn't about Ochestral music, Yamane did what she did with LoI, because she wanted to stay true in faith with the era that LoI was taking place and electric guitar and some other instruments, they didn't exist back then. I agree that Yamane's last work, wasn't that great, i prefer Miyazaki's work. IGA might be terribly at story telling and execution, but he was always trying to provide something original, along with the old stuffs, including game play.

  For me SotN was something special, when it came out. CotM, is one of my favorites, mainly because of game play and difficulty. HoD is mediocre. AoS is one of my most favorites. DoS is just meh.......... PoR is mediocre and OoE was on the right side, but as many have stated before, it came to late and in a time where 2D gaming is dying or it is almost non existand. Oh yes, todays standars are flashy, shiny graphics, everything else comes second. Even if game play and story are sucking, if it has some half naked chick which is looking almost real, it will stil sell like crazy.

 I wouldn't expect something less from todays gaming industry, when almost all new game players are cassual game players or they prefer mmorpg games.
« Last Edit: May 07, 2012, 09:08:54 AM by Dark Nemesis »
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Offline Kingshango

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Re: We voted for the wrong guy? IGA
« Reply #32 on: May 07, 2012, 09:22:01 AM »
0
I see it as a love/hate thing regarding IGA, his games were good, he seems like a nice guy and he kept Castlevania afloat for a long time but at the same time he's made some very odd choices that didn't sit well with some fans.

However, I can respect that he loved doing what he did and tried his best to make Castlevania relevant, but Konami felt that his time with Castlevania was up and decided wipe the slate right in his face.

Remember at e3 2010 when he presented HD? It was like watching a longtime heavyweight champion relinquish his belt, you can't help but feel sorry for the guy and that was the last time we've seen him.
« Last Edit: May 07, 2012, 09:42:32 AM by Kingshango »

Offline Jorge D. Fuentes

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Re: We voted for the wrong guy? IGA
« Reply #33 on: May 07, 2012, 09:24:19 AM »
+4
I think IGA's game design skill started to deteriorate the minute he started growing facial hair and started putting on funny hats.
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Offline crisis

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Re: We voted for the wrong guy? IGA
« Reply #34 on: May 07, 2012, 09:49:47 AM »
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Incidentally Harmony of Despair also sold quite well, only the CVD seemed to hate it.

Offline Highwind Dragoon

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Re: We voted for the wrong guy? IGA
« Reply #35 on: May 07, 2012, 09:57:06 AM »
0

ooe , por , cotm , dos and aos they were the only good projects came from iga so to make it better lets see what he can do with the next generation console "if he even has something"

if he will keep making games like : CVHD , CVJ and COD believe it , he will get kicked from konami xD

COTM Was developed by KCE Kobe, not IGA.

Anyways, If Kobe was allowed to keeep making castlevanias after COTM, I feel all they would have made were the COTM Prequel, and a game based on Bram Stoker's Dracula. (The book, not the movie)

After that Konami would've given the reins to IGA anyways.

Offline X

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Re: We voted for the wrong guy? IGA
« Reply #36 on: May 07, 2012, 10:16:32 AM »
0
Quote
Anyways, If Kobe was allowed to keeep making castlevanias after COTM, I feel all they would have made were the COTM Prequel, and a game based on Bram Stoker's Dracula. (The book, not the movie)

After that Konami would've given the reins to IGA anyways.

Not necessarily. It would take a couple of years to produce the games you've mentioned and in that time IGA would've moved on to do other projects. And if that were the case then Konami would find another team to do Castlevania after KCE Kobe was retired.
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Offline Highwind Dragoon

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Re: We voted for the wrong guy? IGA
« Reply #37 on: May 07, 2012, 10:26:07 AM »
0
Hmm, COTM Prequel (2003), then Bram Stoker's Dracula Castlevania (2005).

Yeah, you do have a point, but I think they would've given it to IGA, regardless.  :rollseyes:

Offline Dengo vlad tepes

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Re: We voted for the wrong guy? IGA
« Reply #38 on: May 07, 2012, 11:16:29 AM »
0
I don't think IGA hated CotM. In fact, I read somewhere that he feels "connected" with that particular game. I have no idea why.

Just give 3D Castlevania to the Demon's/Dark Souls team over at From Software. I would love to see what they'd do with it. This is a team that obviously couldn't care less about God of War or Devil May Cry. They know how to design game worlds that feels like WORLDS, not just stages. They know atmosphere. They know challenge. They know combat that could work really well for Castlevania. Just do it.


I will more agree if they will add the start button ...

Offline beingthehero

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Re: We voted for the wrong guy? IGA
« Reply #39 on: May 07, 2012, 11:23:20 AM »
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I don't think IGA hated CotM. In fact, I read somewhere that he feels "connected" with that particular game. I have no idea why.

Yeah, it was from his OoE interview in Electronic Gaming Monthly. He said he thought of the game as his since that was around the time he came back with Castlevania Chronicles. Also KO-G (circle's producer) worked on OoE as well.

Offline Dark Nemesis

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Re: We voted for the wrong guy? IGA
« Reply #40 on: May 07, 2012, 12:02:13 PM »
+1
I think IGA's game design skill started to deteriorate the minute he started growing facial hair and started putting on funny hats.

I couldn't agree less........by the way, the last game he made with his old look, was Aria of Sorrow, coincidence?  :P
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Offline beingthehero

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Re: We voted for the wrong guy? IGA
« Reply #41 on: May 07, 2012, 12:08:13 PM »
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Actually it was Lament. D:

But I believe the shortcomings of any of the games primarily have to do with the directors, and not the producers. There is a reason that Takeda Takashi was the one who talked about the direction of Harmony of Dissonance and apologized for its shortcomings.

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Re: We voted for the wrong guy? IGA
« Reply #42 on: May 07, 2012, 12:21:36 PM »
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Leon Belmont
was not the hero of a Castleroid any more than I am. I traverse huge sprawling buildings on foot (college campuses rather than Castles), and all my platforming is done at the gym with a springboard, but I think my quantities are roughly the same.

There just wasn't enough platforming in Lament to call it a proper Castleroid in my eyes. Add the fact that the map sprawls across the wrong plane.

Lament isn't really a Castleroid. It's some bizarre mutation of a Castleroid that has some physical similarities, but is fundamentally a different creature. And a worse one at that.

Harmony of Dissonance is basically what Symphony would have been like if Alucard and Richter's roles had been reversed, and Richter had been the hero.

As for Desmond, Order of Shadows strikes me as an absolute 100% Classicvania. All the stages are point A to point B linear, with a few goodies tucked in various corners.

In short: Juste is still king of the Castleroid.
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Offline thernz

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Re: We voted for the wrong guy? IGA
« Reply #43 on: May 07, 2012, 12:27:24 PM »
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A lot of the Kobe team was absorbed into KCET if I recall correctly too. So a lot of CoTM's members were involved in titles like Portrait and Order. I think Order even got a new director that pretty much popped out of nowhere.

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Re: We voted for the wrong guy? IGA
« Reply #44 on: May 07, 2012, 03:09:24 PM »
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Quote
Also KO-G (circle's producer) worked on OoE as well.
And that's, probably, why it was better than DOS and POR.

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