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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Bengr Hausve on November 25, 2018, 08:20:47 PM

Title: Starting SotN in 2018/CV Requiem
Post by: Bengr Hausve on November 25, 2018, 08:20:47 PM
Are there any ways how to make a blind 2018 game different from the 1996 game? Like inserting a buff/debuff name without game + ?

Edit: ok I guess X-X!V''Q works on a fresh file, but are there any 2018 spesifics?
Title: Re: Starting SotN in 2018/CV Requiem
Post by: Aceearly1993 on November 25, 2018, 09:47:50 PM
It's based on the version included in Dracula X Chronicles in every aspect at least from what I can get here and from friends who has the Requiem version - but according to Romscout's demonstration it seems like you can chain another bat form's wing smash after performing one which is one of the more in-depth stuff adjusted & adapted in PS1 English versions/Japanese PS1 re-release/XBLA version and I believe in DXC version for some reason you can't do that.

What I'm in a special grief is the slash effect of some two handed Katanas still goes like this thing in DXC version
(https://vignette.wikia.nocookie.net/castlevania/images/a/a3/SOTN_Masamune.gif/revision/latest?cb=20171006181953)

The slash effect in the original PS1 version
(https://i.gifer.com/AizY.gif)

Compared to what I can get from videos/friends about Requiem version and what I can get from original/DXC I don't think there're other "2018 specifics" if any.