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Offline uzo

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Re: Castlevania Remix
« Reply #60 on: November 09, 2010, 06:07:38 PM »
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Offline Richter

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Re: Castlevania Remix
« Reply #61 on: November 10, 2010, 11:06:46 AM »
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Damn I need to play some Bloodlines later

Offline Omegasigma

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Re: Castlevania Remix
« Reply #62 on: November 12, 2010, 10:43:11 PM »
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Vampire killer, in Megman X2 soundfont
Castlevania - Stage 1 (Mega Man X2 Remix)

Bloody Tears, in Megaman X2 Soundfont
Bloody Tears snes remix(megaman x2 instruments)
« Last Edit: December 16, 2011, 04:56:22 PM by Omegasigma »
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Offline Dremn

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Re: Castlevania Remix
« Reply #63 on: November 12, 2010, 10:55:40 PM »
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What? No Beginning? ]:


Offline uzo

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Re: Castlevania Remix
« Reply #64 on: November 13, 2010, 08:16:13 PM »
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Those are confusing my brain. It doesn't know what to be nostalgic about!!

Offline Omegasigma

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Re: Castlevania Remix
« Reply #65 on: November 13, 2010, 10:18:56 PM »
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makes me think of megaman X going threw a metallic version of Castlevania stage 1, followed by stage 2, using bloody tears, :p could prolly use most of shade man's stage from megaman 7 to make a pallet for a castlevania stage in megaman
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Offline uzo

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Re: Castlevania Remix
« Reply #66 on: November 16, 2010, 05:42:02 PM »
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Offline Inccubus

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Re: Castlevania Remix
« Reply #67 on: November 17, 2010, 03:58:24 PM »
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That was very epic!! Reminds me of Goat's work on his CV3 remixes. Oustanding stuff!

Bloody Tears SNES remix V2

The improved version of the MegmanX2 Bloody Tears is pure win, too!
« Last Edit: November 17, 2010, 04:03:00 PM by Inccubus »
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Offline Jorge D. Fuentes

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Re: Castlevania Remix
« Reply #68 on: November 17, 2010, 04:09:34 PM »
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While I'm quite fond of the MMX2 style mixes, that electric guitar sample needs some vibrato (it sounds plain; needs some tremolo goodness) to complete the effect.
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Offline Inccubus

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Re: Castlevania Remix
« Reply #69 on: November 20, 2010, 09:35:08 AM »
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While I will always bow to the opinions of the musically adept, my flawed and untrained ear can only say about that guitar samples; 'I don't know if it's art, but I like it.'

On another note, I've found myself listening to Optomon's remixes for the awesome looking CV2 remake-hack quite a bit.
For those that have not heard them:

Cross Your Heart

Mad Forest

Battle of the Holy

New Messiah

Reincarnated Soul

Trick Manor

Gears Go Awry
(This one sounds particularly bad ass in 8-bit)

Also...
http://www.youtube.com/user/Optomon#p/u/17/o7GP5u02-Lg
« Last Edit: November 20, 2010, 09:46:30 AM by Inccubus »
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Offline Omegasigma

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Re: Castlevania Remix
« Reply #70 on: November 21, 2010, 03:38:46 AM »
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Offline Inccubus

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Re: Castlevania Remix
« Reply #71 on: November 21, 2010, 07:20:06 AM »
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Bloody Tears sound great in that format!
« Last Edit: November 21, 2010, 07:40:21 AM by Inccubus »
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Offline Aridale

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Re: Castlevania Remix
« Reply #72 on: November 21, 2010, 08:41:42 AM »
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eh its aight... not really feelin it

Offline uzo

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Re: Castlevania Remix
« Reply #73 on: November 21, 2010, 11:25:24 AM »
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Now that's pretty damn awesome. This is what that CV2 hack should have had for Bloody Tears, but I know that's with all of CV3's special additional sound capabilities.

Offline Omegasigma

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Re: Castlevania Remix
« Reply #74 on: November 22, 2010, 04:15:23 PM »
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downmixes of castlevani, any of these cept aquarius being a remix, would be ideal for an 8-bit cv game
http://www.filefront.com/17547647/Downmixes.rar

Tracks in rar file:

Aquarius
bloody tears (rondo of blood)
clockwork
tower of dolls
vampire killer
cross your heart
high score of haunted castle (name escapes me)
rude awakening
bloody tears Cv3
invitation to a crazed moon
cross your heart
dance of sadness
gears go awry
Iron blue intention
name entry 2k2
tears of dracula
god dammed bathead
Calling from heaven
reincartnated soul
moonfight
opus13
riddle
slash
slash scc
theme of simon
vampire killer
dracula's castle (sotn)
crystal (Sotn)
wandering ghosts
dance of gold
lost paintings
marble gallery
rainbow cemetary
Opposing bloodlines (dracula X rondo)
« Last Edit: November 23, 2010, 05:08:27 AM by Omegasigma »
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