Yes, you've read that right: a reboot of a reboot.
This bizarre idea got into my head due to two things:
1) The announcement of that new Pachinko that's based on LoS but also features elements from earlier Castlevania games, such as going with a more traditional design for the Succubus and remixes of old tracks.
2) The rumours that were floating around about three years that Konami was interested in continuing the LoS series even though MercurySteam wanted to move on and do something different.
Of course, returning to the old continuity or creating an entirely new storyline would be my prefered way of continuing the series. Unfortunately, we don't live in a perfect world, so let's assume the management of Konami wants to continue banking on the LoS name. However, because Cox and friends are no longer around (good riddance) they return of the series back to one of their internal development teams. "Lords of Shadow" has to be slapped on the cover but they are given free reign to do whatever they want.
Let's assume further this development takes this opportunity to retool the LoS universe in such a way that this time it actually stays true to the spirit of the Castlevania series. Basically a "director's cut" that removes all the dumb elements and adds back the elements that makes the Castlevania unique. I thought of a couple of things they could do:
First of all, they should sweep the previous LoS games under the rug by designating the LoS games made by MercurySteam to their own seperate universe so they are not tied down by their garbage storylines. No stupid things like Satan, Castlevania City, giant robots attacking Dracula's castle, etc. In other words, take this opportunity to start as fresh as possible. Take a couple of characters and rewrite the story in order to make it more suitable for the series. I suppose they still have to incorporate characters that fulfill the role of "Lords of Shadow". However, this time give each of them their own castle or have inhabit different parts of one huge castle. That way, the structure of the game follows that of a more traditional Castlevania game. Seperate the character of Dracula from Gabriel and make him resemble his past incarnations more.
Secondly, ditch the orchestral soundtrack and hire a more suitable composer this time. I doubt many people would disagree with me on this.
Thirdly, replace the generic enemies and bosses with a more interesting roster of foes or give them more interesting redesigns. There are a lot of cool and unique monsters from past games to choose from.
So basically this thread is a blend of "what-if?" and "how would you fix the the LoS series?". How would you react if Konami would do such a thing? What kind of things would you like to see improved in a "LoS remix" game.