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Offline theANdROId

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #75 on: December 26, 2014, 11:04:27 PM »
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I've got a few more to add...I have until midnight tomorrow (Sat. Dec. 28) though I think...or later since I'm eastern time?  Nothing fancy, but I've just been busy and with family, so I've worked on them slowly.

Offline theANdROId

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #76 on: December 27, 2014, 09:38:04 PM »
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Ugh...I hope these aren't late...or aren't too late. :-S  My excuse is that the internet at my parent's place is being wonky, and I promise that's the truth.  If I'm too late though, I understand.







Take a moment to have some Cold Ones with Homestar and the guys.






Enjoy some Spiced Egg Nog as you celebrate the Holidays!






A celebration cake for the celebration that should have been!


I was also working on another, but didn't get it done enough. :-/
« Last Edit: December 27, 2014, 09:40:04 PM by theANdROId »

Offline Shiroi Koumori

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #77 on: December 28, 2014, 01:49:19 AM »
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^ You got it in time~!

Less than 24 hours left.
« Last Edit: December 28, 2014, 02:47:14 AM by Shiroi Koumori »

Offline uzo

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #78 on: December 28, 2014, 08:28:23 AM »
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Ugh...I hope these aren't late...or aren't too late. :-S  My excuse is that the internet at my parent's place is being wonky, and I promise that's the truth.  If I'm too late though, I understand.







Take a moment to have some Cold Ones with Homestar and the guys.






Enjoy some Spiced Egg Nog as you celebrate the Holidays!






A celebration cake for the celebration that should have been!


I was also working on another, but didn't get it done enough. :-/

Why the hell are these jpg files? Export GIF or PNG and resubmit.

Offline theANdROId

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #79 on: December 28, 2014, 01:28:35 PM »
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I'm sorry...I don't know.  :-S  On my compy they all say they're PNG.  I'll attach them quick as attachments and see if I can figure out what's wrong.  Sorry! :-S

Offline theANdROId

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #80 on: December 28, 2014, 01:31:46 PM »
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Again...sorry. :-S  I guess -- probably -- uploading to Facebook is what I did wrong?  I figured that I could share the photos that way, using an account in something I already have.  I didn't mean to make things more difficult.   :-/

Offline uzo

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #81 on: December 28, 2014, 05:05:09 PM »
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Not only will using Facebook mean people without Facebook CANNOT see them, it will always force them into a JPG format. Always use something else. The forum has an upload feature for a reason (which you discovered, so that works).

Offline Shiroi Koumori

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #82 on: December 28, 2014, 10:59:47 PM »
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Updated the first post with Android's png images.

And submissions are over.
It is now time for the judges to start deliberating.
« Last Edit: December 29, 2014, 01:24:18 AM by Shiroi Koumori »

Offline Lelygax

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #83 on: December 29, 2014, 12:14:30 PM »
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To who I send my judgement?
(click to show/hide)
Hau auu~     

Offline uzo

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #84 on: December 29, 2014, 04:37:23 PM »
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I'll handle it. See me on Skype.

Offline Jorge D. Fuentes

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #85 on: December 29, 2014, 07:41:22 PM »
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TheAndroid, why you no transparency?
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Offline theANdROId

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #86 on: December 29, 2014, 10:02:23 PM »
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I didn't see how to do it at first (and figured I'd look harder later on in the process), and then when I saved it said I'd have to lose all transparency to save.  I kinda didn't bother looking and completely forgot after that.

I actually have no idea what it means, though I'd assume it means that white, or maybe a certain color of my choosing, acts as "clear".  If that's not it, I don't have another guess.

This is my first time ever making sprites though, so I don't really know techniques or terminology or anything, which I'm sure shows.  At some point in the recent past, several dungeonites sent me a few links on tips and stuff, but I hadn't gotten a chance to sit and read before this contest, and since I didn't want to miss out, I just did my best to wing it.  I tried to remember anything I'd learned from the art class I took when I was 10-ish, and then tried to recreate that in pixels.

Whether or not my entries are any good, I had fun making them, and I'm fairly pleased with them! :-)  If I need to do the transparency thing, I'd be glad to try and fix that too.  I don't wanna stall the contest, but I don't want to be a problem either.

Offline Dracula9

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #87 on: December 30, 2014, 08:10:34 PM »
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My judgments have been submitted. Think it's just uzo now.


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Offline darkmanx_429

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #88 on: January 02, 2015, 08:00:37 PM »
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How is the judgement coming along?

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Re: December 2014 Castlevania Dungeon Sprite Contest
« Reply #89 on: January 02, 2015, 08:46:48 PM »
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Thanks to all for the kind words, sorry if I dont say anything, I take a break and now im ready to keep going.

@Jorge D. Fuentes

I dont see a problem with the transparency, Zero and I dont make that too XD.

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