Yeah, my efforts turned to a generic UI made in Game Maker Studio for my commercial game ideas.
When I got that about 90-ish% done, I moved on to a Megaman style platform engine.
Megaman is a bit simpler than CV, so I figured it would be more useful to start on something easier and then use the result to build on for my CV ideas.
In the end I'm planning to release my GameMaker projects so other can use them to make their own stuff without having to start from scratch.
As for myself, they will be used as starting points for my commercial games.
I do have a nearly complete engine for a Demon's Crest style game, but I want to combine that with the new UI I made and finish off the last couple of features before I release it and do something with it myself.