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Offline Jorge D. Fuentes

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #75 on: July 20, 2012, 07:26:20 AM »
0
This thread needs more pics.
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Offline VladCT

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #76 on: July 20, 2012, 07:44:16 AM »
0
as for the coat color i took it from the unused sotn coated richter color. i chose that because por is a bright game. richter would look out of place in there if he looks dark.
I can see where you're coming from. Considering the way Serio's sprites are shaded, I think it could use higher contrast.
« Last Edit: July 20, 2012, 07:47:11 AM by VladCT »
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Jorge D. Fuentes

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #77 on: July 20, 2012, 07:47:06 AM »
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I might probably create a Marth, Abraham Lincoln, or something spriteset just for this hahaha.
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Offline Claimh Solais

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #78 on: July 21, 2012, 08:14:08 AM »
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I might probably create a Marth

I just got the image of a PoR hack with Marth and Roy as the two party members.

And it seems so badass in my head.
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Offline Jorge D. Fuentes

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #79 on: July 21, 2012, 09:07:19 AM »
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That definitely encourages me to try it!
Even better would be a full new spriteset of John and Eric. ;)
I can do either of these... but not any time soon since I'm working on something that's taking up a lot of my time.
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Offline VladCT

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #80 on: July 21, 2012, 09:45:05 AM »
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You guys do realize that a hack of that scope would be more complicated than a mere spriteswap? I'd like to see you guys figure at least the following out:
-Main weapon/skill/subweapon set replacement.
-Voice replacement.
-Animation timing & hitbox tweaking.
Even if they were more simple than I think they would be, it'd still be considerably more time-consuming.
Also, I think I've said this before, but what the hell.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Claimh Solais

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #81 on: July 21, 2012, 10:01:38 AM »
0
That definitely encourages me to try it!
Even better would be a full new spriteset of John and Eric. ;)
I can do either of these... but not any time soon since I'm working on something that's taking up a lot of my time.

John and Eric would be pretty damn awesome. I honestly thought the Whip's Memory should have been John to begin with, but what-evs.

You guys do realize that a hack of that scope would be more complicated than a mere spriteswap? I'd like to see you guys figure at least the following out:
-Main weapon/skill/subweapon set replacement.
-Voice replacement.
-Animation timing & hitbox tweaking.
Even if they were more simple than I think they would be, it'd still be considerably more time-consuming.
Also, I think I've said this before, but what the hell.

It would be tough. But I've got faith in Jorge! :D

(Me? I know nothing about modding a game in the slightest.)
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Offline X

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #82 on: July 21, 2012, 10:59:00 AM »
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I would really like to see a John and Eric sprite swap. But rather then Eric using the Alucard spear that was featured in PoR I'd rather see him using the one from Bloodlines. IMO it looked way better.
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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #83 on: July 21, 2012, 12:21:07 PM »
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If I did it, I would take weapon placement into account.
You would need to add an AR code (or change in-game) the range/location of the book attacks such that they're further out.  Then basically all the opening 'book' sprites just become spear tips.

Also, Astarte would be a very weird fight, as she would target John but not Eric.  O_o;

Doing a Marth/Roy one is easier as Roy can use a short sword while Marth would use a long sword.  Or if one needed to have range, it'd be Ike and Marth since Ike has a ridiculous sword.
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Offline Phoenix7786

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #84 on: July 21, 2012, 06:15:24 PM »
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John and Eric would be pretty damn awesome. I honestly thought the Whip's Memory should have been John to begin with, but what-evs.

I felt it made perfect sense for it to be a Belmont, since only a Belmont can naturally wield the full power of the whip. Hell, they explained that Johnathan's father died PRECISELY because he couldn't safely utilize the full power of the whip.
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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #85 on: July 21, 2012, 06:23:44 PM »
+1
Also, Astarte would be a very weird fight, as she would target John but not Eric.  O_o;

I dunno, it may not be as weird as you'd think...


Offline Jorge D. Fuentes

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #86 on: July 21, 2012, 08:16:55 PM »
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Bwahahaha Astarte is confused by his girlish good looks!
That me me guffaw.
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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #87 on: July 21, 2012, 11:09:05 PM »
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Also, Astarte would be a very weird fight, as she would target John but not Eric.  O_o;

She can sense that Eric was entirely loyal to Gwendolyn, so thus her charms wouldn't work on him.

Or something.

:P

Doing a Marth/Roy one is easier as Roy can use a short sword while Marth would use a long sword.  Or if one needed to have range, it'd be Ike and Marth since Ike has a ridiculous sword.

No, seriously, if this happened, I would seriously play through the entirety of PoR all over again. I love those guys.

And if dialog and portrait changes were made... It'd be amazing.
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Offline Pemburu Vampir

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #88 on: July 22, 2012, 01:36:46 AM »
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what has this thread turn into?

Offline Claimh Solais

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #89 on: July 22, 2012, 01:45:28 AM »
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what has this thread turn into?

A thread discussing PoR hacks.

However, it has derailed from your hack. :\
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anything