@affinity You previously argued with people that "story" was detrimental, not story-telling (delivery of narrative), there's a big difference.
Secondly, we're in 2018. A game can be compared to a piece of art, or a fine-dining dish. It's made from several elements which are cohesively arranged, they work in conjunction with one another to convey an idea. I'm not saying this to bash your opinion - VA's I do agree are down to personal preference. (Classic example is Arriety, the anime film where one cut is by voice actors from the UK, one is from the US - I personally think the US one sounds better)
There's absolutely nothing wrong, however, with leaving something "off the plate" that doesn't work. The mouth animations are terrible, the character portraits while well-drawn seem to have lost the simple elegance of their previous iterations (looking slightly more towards OOE colours) and have become overly saturated. That's simply my opinion.