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Offline Aceearly1993

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #90 on: December 11, 2016, 11:29:40 PM »
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Whoa... The atmosphere and graphic style hints me through the screenshots: It would be the game in my "must play" list!
I'm looking forward to hear any further information from yours!
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Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #91 on: December 12, 2016, 07:16:11 AM »
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Aceearly1993, thank you =)
I recommend checking first page, first post for more info on the game.
Currently working on making improved menus/inventory along with making mansion 2 (rover mansion) in "underwater clock tower" form thou not too tough as its only second castle/mansion/boss place.
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Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #92 on: December 12, 2016, 09:23:49 AM »
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Here is what the new inventory/menu system will look like (still very early).
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Offline X

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #93 on: December 12, 2016, 09:53:52 AM »
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Oooo colorful  :D  But for the golden knife it should look more golden.
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Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #94 on: December 12, 2016, 10:20:08 AM »
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X Thanks, thou it's not golden dagger no more as that would be poor choice for a weapon (also could not think of a reason why gold would work on monsters better, thou this it not a logical game).
It's enchanted dagger, still does the same thing but is faster and has nice effect.

Also made the menu look more like the once in metroidvanias maybe ill even allow you guys to chance the color of the back from options, like in final fantasy games =D
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Offline X

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #95 on: December 12, 2016, 06:52:27 PM »
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X Thanks, thou it's not golden dagger no more as that would be poor choice for a weapon (also could not think of a reason why gold would work on monsters better, thou this it not a logical game).

Gold like Silver is a mystical metal. Though it is not treated as such in lore. In spirituality Silver represents the Father God while Gold represents the Mother God. Gold can become a much stronger metal if it is combined with another element to give it strength.
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Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #96 on: December 13, 2016, 01:59:13 AM »
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X had no idea, thanks for the info. Maybe I wont look at gold as such lame material from now on. =)
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Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #97 on: December 22, 2016, 11:58:16 AM »
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So this will be (about) the final look of the inventory screen. Hope you peeps like it, also happy holidays =)
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Offline X

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #98 on: December 22, 2016, 05:29:48 PM »
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And a happy holidays to you too Wanhus  :D

PS Kida figured that you'd use the thorn whip sprite from PoR. It fits remarkably well.
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Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #99 on: December 27, 2016, 05:44:32 AM »
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Holidays are over so here is the new HUD for the game. It's similar to the one in circle of the moon.
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Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #100 on: December 27, 2016, 07:57:09 AM »
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My first attempt at recording my game and turning it into a gif. It's a bit buggy and fps is low but i hope it shares some light how this game works. Also sorry no death animations for 90% of the enemies yet.
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Offline eryson

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #101 on: December 28, 2016, 07:27:57 AM »
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This game have serious chances to be a "MUST PLAY".

Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #102 on: December 28, 2016, 09:44:01 AM »
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Thanks! Here have another demonstration of mechanics =D Sorry fps is now even more lower.... forgot to increase it in the recorder.
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Offline ProjectDread

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #103 on: December 28, 2016, 12:17:25 PM »
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Do those small pits of water kill you?

Offline Wanhus

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Re: Simon's Curse, metroidvania game based on Simon's Quest
« Reply #104 on: December 28, 2016, 12:32:02 PM »
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ProjectDread don't worry they don't kill you. You can splash in them as much as you want.
You can check all changes in my first post =)
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