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General Castlevania Discussion / Re: Nocturne release date announced
« Last post by Reinhart77 on September 09, 2023, 12:18:13 PM »
I'm sure at the very least Richter will be the glue who holds everyone else together.

Ah, another video with some video commentary from the directors and other production members.  I like how they flesh out Drolta in this show.  I could almost imagine this series being the background for the events of Bloodlines.  Guess the female guise of Death in the previous series isn't Drolta after all, unless this Drolta is also Death.
https://www.youtube.com/watch?v=dJmEpM-mCaI

All and all, I'd like to thank these creators and the creators of all Castlevania media for bringing us these works of art rather than nitpick the disappointments (which still do sting a bit) and am happy to see their visions come to life.
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General Castlevania Discussion / Re: Nocturne release date announced
« Last post by X on September 09, 2023, 10:08:04 AM »
Quote
Sigh, Maria calling Richter an ungrateful wanker.

This sounds like the first of many more 'not-welcomed' issues to come (not counting the contents of the trailer we saw). And I have no doubt that they'll have one of the female characters kill Dracula simply because 'reasons', and Richter will be tossed aside simply because 'reasons'. I'm calling it now.

Bets anyone?
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General Castlevania Discussion / Bloodstained RotN DLC Update and Delay
« Last post by Reinhart77 on September 09, 2023, 09:41:05 AM »
Iga and friend gave an update on Bloodstained.  Some features delayed, but I'm intrigued by the second classic mode they previewed in particular.

https://www.gamesradar.com/one-of-the-best-metroidvanias-gets-dlc-based-on-one-of-the-first-metroidvanias-straight-from-a-legendary-castlevania-dev/
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We've got some Castlevania merchandise coming from Super Groupies in the form of watches, jackets, and wallets.  I hope there's a way to make the watches chime 13 times haha.

https://www.siliconera.com/super-groupies-castlevania-merchandise-inspired-by-alucard-and-richter/
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General Castlevania Discussion / Re: Nocturne release date announced
« Last post by Reinhart77 on September 09, 2023, 06:38:32 AM »
Got another trailer.  The show is almost here, woot.  Nice to hear a recognizable tune too.

https://www.theverge.com/23863001/netflix-castlevania-nocturne-trailer-early-digital-release-twitch

Sigh, Maria calling Richter an ungrateful wanker.  I won't let that get me down though and just enjoy the new world they've created.  I guess peppy Maria just doesn't fit here.

Aww yeah, Richter tossing a dozen daggers into a vampire.  Maybe not as vigorous as a 1,000 Blades, but I still feel that. 

Oh, and there's also a new poster out of Richter and Maria.  You'd almost forget the other three "damsels" are now warriors in their own right (wonder what it'd be like to play a game as one of them).  Having the core four from Dracula's Curse was simply too much for the first series, but now they don't have a problem with five (unless I miscounted).  Hope they're well developed at any rate.

https://collider.com/castlevania-nocturne-poster/
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Fan Stuff / Re: Nightkeep, 2D metroidvania RPG
« Last post by Nightale on September 09, 2023, 05:20:07 AM »
Hello, it's been 3 weeks since I resumed work on Nightkeep. I'm trying to work on the game whenever I can. In these 3 weeks, I've made it to the castle and created a few initial rooms. I've also set my sights on the old graveyard in front of the castle, which I'm currently working on. I'm attaching an image of the graveyard and the crypt within it.



*Graveyard

As for the story, I'll have to rework it because I discarded everything from the original Nightkeep. Those who played the demo may remember the village in distress, the alchemist conducting experiments in his mansion, and the fact that Arietta (the main heroine) wasn't alone and had a sister accompanying her. That has changed. Arietta is now alone, and I need to come up with a reason why she's climbing that castle when everyone says it's full of monsters.



*Crypt Entrace

One thing that's been bothering me is the choice of resolution, which I've increased. I chose a resolution of 480x270, which means the sprite sizes remained the same, resulting in a lot of unused space on the game screen that I'm trying to fill somehow or expand the rooms with extra tilesets. It's not something that can be easily reversed or changed.

Otherwise, the project has a Discord, and you can find it here: http://discord.gg/SFHmz6B

I'm closing version 0.20 today, the complete change log is on my Discord.
That's all from me for now.
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Personally I enjoy playing this port even with the huge amounts of issues it has and tend to play it more then all other versions, would I say its better then the original PSX release or the DxC/Requiem version? nope not at all
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Fan Stuff / Re: Nightkeep, 2D metroidvania RPG
« Last post by BMC_War Machine on September 07, 2023, 02:35:11 PM »
Nice!! 8)
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Fan Stuff / Re: Nightkeep, 2D metroidvania RPG
« Last post by X on September 06, 2023, 11:25:23 PM »
Been a while...again  ;D
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General Castlevania Discussion / Castlevania 64 Promo Stickers
« Last post by Dongled on September 06, 2023, 08:56:48 PM »
Hey everyone...I'm curious if someone can tell me what these stickers are from. I won them in a Buyee auction for a fairly cheap price but really can't figure out if they were pre-order bonuses or what. Anybody have them or have info on them?
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