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Offline Belmontoya

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Re: The first sign rises with the full moon.
« Reply #1125 on: May 15, 2015, 10:25:37 AM »
+1
I gotta agree that Iga seems super chilled and cool in his interviews.

While there are some things he did with Castlevania that I wasn't 100% happy with, he really does deserve all the praise and support he gets.

I think his best days as a developer are still ahead of him.

I just hope that we also get a Castlevania that we can be as excited about. However we have to come by it.


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Offline CastleDan

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Re: The first sign rises with the full moon.
« Reply #1126 on: May 15, 2015, 10:31:59 AM »
0


Ben Judd on kickstarter responded again saying:

I'm not going to spoil it by revealing everything just so elate some of the concerns... But I will say this: IGA gets it. He knows what people want and you'll probably be getting it. Personal likes/dislikes aside. Keep those comments coming! Lord IGA is watching!

Offline beingthehero

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Re: The first sign rises with the full moon.
« Reply #1127 on: May 15, 2015, 11:44:24 AM »
+1
Holy shit, is the new update saying IGA's planning a Classicvania mode too?

Offline CastleDan

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Re: The first sign rises with the full moon.
« Reply #1128 on: May 15, 2015, 11:52:22 AM »
+4
Yup!

Classic mode rearranges the level designs to make it like classicvania, gets rid of the RPG elements, and it's apparently gonna be six stages from the game. Enemies are stronger, you are weaker.

This game seems like the ultimate NOTCastlevania for fans. Bringing both groups together and making all of us happy.

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #1129 on: May 15, 2015, 11:57:00 AM »
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YESSSS!    ;D  8)  $2 million! To celebrate, we've got two updates coming today ;D

Source: https://twitter.com/swordorwhip

Offline piscesdreams

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Re: The first sign rises with the full moon.
« Reply #1130 on: May 15, 2015, 12:05:40 PM »
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Dude thats exactly what I was saying a few days ago! Thats awesome!

Offline Charlotte-nyo:3

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Re: The first sign rises with the full moon.
« Reply #1131 on: May 15, 2015, 12:51:56 PM »
0
I'm curious but I kind of assume the classic mode will have bottomless pits. While IGA has said he personally doesn't like them, he knows some people are fine with them and the Rondo remake stayed true to the original and had them where Rondo did despite IGA's involvement.

Offline CastleDan

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Re: The first sign rises with the full moon.
« Reply #1132 on: May 15, 2015, 12:53:02 PM »
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Also about the SOTN simularities. "Ritual of the Night" / "Symphony of the Night" it's pretty close.

Everything I hear about this is like adding hype on hype I can't believe this is happening!!!

Yeah, I think it's a conscious decision to try and recreat his own SOTN.

Offline TheCruelAngel

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Re: The first sign rises with the full moon.
« Reply #1133 on: May 15, 2015, 01:19:20 PM »
0
This is pretty cool of them:

Quote
A Reward For Crushing Our Expectations
We probably shouldn't have doubted you. Once upon a time, back before you shattered our Kickstarter goal in one day, we thought you'd be getting the Diamond Lens right about now, with plenty of castle stretch goals still to unlock.
Instead, because you are amazing, you've ALREADY hit the bottom of the castle. Once you unlock the Retro Level and Classic Mode it'll just be you and the locked door to the castle dungeon, where some very big stretch goals—ones we only dreamed of including—lie in wait.
That means your Diamond Lens, which you are about to lock, is worthless: you've already seen the Castle goals.
If you had to destroy our carefully planned backer achievement system, we're glad you did it like this.
As a reward, then, you've earned five bonus achievements, effective immediately. That brings you within two of the Malevolent Medal, and 12 away from unlocking the Basement Key that will let you collect all the stretch goals you're about to start earning.
Since you didn't really get a chance to use it, we've also asked pixel-IGA's personal jeweler to transmute your Diamond Lens into a Diamond Loupe, which will magnify your view of the castle room in which you find yourself. It should only take a few days, so we'll explain its new powers as soon as it's ready...

Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #1134 on: May 15, 2015, 04:21:38 PM »
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This next goal sounds like a Classicvania! Holy shit!

That did it for me, backing now.
« Last Edit: May 15, 2015, 04:32:15 PM by OSM »


Offline TatteredSeraph

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Re: The first sign rises with the full moon.
« Reply #1135 on: May 15, 2015, 04:51:38 PM »
+1
Looks like I have enough to be able to make a pledge for a physical copy of the game.  I'm going to go for the PS4 version, as I'll probably end up with one at some point (I blame the trailers for The Witcher 3 Wild Hunt, I love the Wiedzmin tv series and books).  Does anyone know however whether the physical copies will be US localized, however, even for international, non-US pledgers?  (I know this is a bit of a daft question, but it's suddenly struck me!)
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Offline Reinhart77

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Re: The first sign rises with the full moon.
« Reply #1136 on: May 15, 2015, 05:14:03 PM »
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didn't want to use a whip in this game, but i definitely want to use the whip in a classic mode.

Offline Oniros

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Re: The first sign rises with the full moon.
« Reply #1137 on: May 15, 2015, 05:36:51 PM »
+4
Everything I hear about this is like adding hype on hype I can't believe this is happening!!!
We put Classicvania on your Igavana, so you can 'vania while you 'vania. :)
(click to show/hide)

Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #1138 on: May 15, 2015, 05:44:10 PM »
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I wonder if IGA will have Miriam do the Belmont strut.

https://www.youtube.com/watch?v=Mif5ya4JUy0


Offline TheCruelAngel

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Re: The first sign rises with the full moon.
« Reply #1139 on: May 15, 2015, 05:59:43 PM »
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We put Classicvania on your Igavana, so you can 'vania while you 'vania. :)

Wouldn't be the first time, he put an Igavania in a Classicvania in DXC!

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