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This is actually a bad thing. Originally sotn is in 256x240, not 320x240. The psx copy stretched the screen with hardware to fill the ratio, while the saturn one did that by stretching the sprites.
This new Maria's movement is more like from recent Castleriod games, IMO it looks a bit odd, too shiny maybe.
Yeah, and SNES games are drawn in a similar resolution. Am I to believe that these games aren't MEANT to be stretched out to fit a standard 4:3 television?
No no no.It was done to fit the tv screen, but here there's no point at all since psp screen's wider. Keeping a 4:3 res is pointless when it's not supposed to be done to fill up the screen, but just stretch everything and make it uglier, fatter and more blurry.