don't hate on me people
I might give LoS 2 a try if the videos about it look promising. But If it's anything like the original then no way am I buying it.
That's my fear as well, in the back of my mind I feel that Mercurysteam is just gonna take everything from Lords of Shadow and copy/paste it, make it even less of a Castlevania game and call it a day.Copy and paste? What makes you believe that? MS is the studio I've seen copying and pasting LESS ever. They didn't do that even with textures (The Castle ones are amazing, such variety). If anything, they'll only get better.
Copy and paste? What makes you believe that? MS is the studio I've seen copying and pasting LESS ever. They didn't do that even with textures (The Castle ones are amazing, such variety). If anything, they'll only get better.
dude there is only one CV game released from MS studio so how can u even say this studio "is less copying and pasting" u can see the future or what ?They have made at least 3 other games to my knowledge.
They have made at least 3 other games to my knowledge.
And I still dont get the dislike for LoS, I though it was a fresh, brand new interpretation of the franchise while still retaining somewhat of a Classicvania feel in regards to level progression and areas. (And protagonist from a design standpoint)
Maybe Im just more open minded as opposed to some who are perhaps more rigid in what they want from a Castlevania.
I understand they had some issues as far as the game actually being of the Castlevania IP or an original IP goes, because Konami didnt want MS' Castlevania to upstage the at the time upcoming CV Judgement, and I can imagine that in order to make the game sell better, the adopted a few of the more current game trends. (mainly QTE's) Which is why I feel that the sequel will have much more creative freedom behind it, and possibly more elements people wanted (or less elements they didnt)
Im sure they took at least some of the (more sensible) critiques, and thought them out a bit.
I guess we simply have to wait and see, repeating the same arguments and opinions at each other wont really do much until the game is revealed and we get a glimpse of what it brings to the table.
its my opinion and for the 4th time i tell you , i don't hate los but it makes me miss many things from castlevania so i even prefer iga than MS and yes MS studio created 4 games not only 3 but they created 1 castlevania until now
the first los game has insanely went so far from the castlevania games the designs are just enough to talk about
especially when i went inside the castle i said yes ! now i'm inside the castle and all what i saw is boobs !
Do not complain about boobs man it's not like it was a bad thing right ;)
Copy and paste? What makes you believe that? MS is the studio I've seen copying and pasting LESS ever. They didn't do that even with textures (The Castle ones are amazing, such variety). If anything, they'll only get better.
LoS goes for more of a realism feel to it- gaining hearts just wouldnt make much sense in that light. It never really made sense at all IMO, and I always wondered what the hearts are supposed to be. Do belmonts weapons literally run fueled by red dripping hearts? They like some voodoo weapons or some shit?
Also, there were candles in the castle. everywhere. And they were very whippable, and dropped sub weapons.
but to each their own.
Okay Dengo, I may not be a big fan of LoS, but you're dangerously close to being as much of a douche as Sinful was here.
Well, for one that was quite the immature outburst there, you might wanna calm down first so you can post a proper rebuttal next time. And I might have used the wrong comparison here since Sinful was more of an abrasive, condescending smartass. Just read the threads he made and you'll find out how bad he is to land a spot on my ignore list.
LoS goes for more of a realism feel to it- gaining hearts just wouldnt make much sense in that light. It never really made sense at all IMO, and I always wondered what the hearts are supposed to be. Do belmonts weapons literally run fueled by red dripping hearts? They like some voodoo weapons or some shit?
Also, there were candles in the castle. everywhere. And they were very whippable, and dropped sub weapons.
but to each their own.
No different than hearts in current Zelda games. Or are we going to bitch how Zelda now needs to to change, since it's gotten more realistic over the years?
I don't understand the problem with keeping game iconography, especially in long running franchises.
Since Gabriel is a vampire now, the hearts fueling your weapons should return. Actual hearts. He pulls them still beating from enemies and eats them to get power. That'd be hardcore and mature enough for the game right?
And they should still make the cute "Konami" sounds when he devours them.
QUESTION: If MS keeps LoS' gameplay nearly identical, but "re-skins" the LoS universe to have more direct references to the Castlevnaia franchise, will that be enough to convert fans for LoS2?
Please don't even vaguely equate GoW with DMC. GoW is a blunt slog; DMC is a supertechnical, precise game that resembles a versus fighter more than a brawler.
My honest answer?
If the ones who didn't like LOS1 from it's announcement in 2009 and it's release in 2010, then there's no possible way they will like LOS2. Even if Mercurysteam make it resemble and sound like Castlevania to the fullest extent, their feelings about this reboot is set in stone and I don't see how LOS2 will make them come around. The best thing Mercurysteam can do is to make LOS2 better than it's predicessor and weed out the problems the first game had.
Someone on here once brought up the idea that Gabriel could split into two people. Have the evil side be our Dracula and the good side be our Belmont.Hmm...like certain Lords...but how it could work?
Because I can imagine a scenario where people will say: "They added the Bloody Tears song and Medusa heads! It's fixed! This proves it's the rightful direction of Castlevania!" That'll drive me up the wall.If they do it, it will calm a lot of people. And if said people will accept LOS2 as true Castlevania then what is so bad about it? Your feelings? Insignificant.
Hmm...like certain Lords...but how it could work?
Not that I believe in that diection.
As much as I would like to see hearts, more candle whipping, and pot roast, I've accepted we're just not going to see any of it in the series anymore. I don't see why Castlevania can't have things like that though when MGS can have floating boxes of rations and cardboard boxes to sneak around in, they're just as campy as finding pot roast in the walls and using hearts for ammunition for sub weapons.This type of humor is common in Japanese games. I never expected to see this on this western developed game.
Based on CV IV? Where?Some people said that LOS "oozes SCV4".
Some people said that LOS "oozes SCV4".
It's most likely nothing (again) but there is an Gamereactor interview with Enric Alverez that was posted a couple of days ago but it's in spanish. Can anyone translate plz?Have a very shitty chrome translation:
http://www.gamereactor.es/articulos/18541/Mercury+Steam%3A+entusiastas%2C+no+entendidos/ (http://www.gamereactor.es/articulos/18541/Mercury+Steam%3A+entusiastas%2C+no+entendidos/)
The only thing I got were, Castlevania Lords of Shadow 2 and Wii U.
[Interview] Enric Alvarez's talk during IDEAM IV was quite different. There was no talk of small independent games, or financing and distribution models. What was interesting was the history of the study.
How the effort, bats, learning, and why not?, Luck of hitting the nail on more than one occasion took Mercury Steam to the forefront of international development. Dismissal of the riskier bet, playable demo of the classic and technology for simple and terrifying concept that 'sold' his art and projected into the realm of the big producers: the creepy little girl who had modeled Jose Antonio Alcázar.
The session revealing experiences and anecdotes young developers indicated the way forward, but it illustrated how he had managed to live and grow up a Spanish study, with sincerity ahead.
After the conference, Enric was pleased to sit down and have a chat with Gamereactor. Do they have to be graphic displays samples? Is it advisable to stick to big productions today? Will your Castlevania on Wii U? The founder of the study answered with the same ease:
With this idea of "the girl who saved Mercury Steam" subrayáis that a developer has to have something to say to present a project, and what they teach must prove it. Maybe when you did to Jericho , the fashion for 'next-gen graphics' gird you could force the exclusively visual presentation ... imported does not appear that both the ideas of game.
Why not? Okay, so I said at the conference: we had a game idea, of course. But teaching the idea of play, try to explain it, took the hole that we hardly. That does not mean, if someone is understanding that, that graphics matter more than the 'gameplay' at all. Let's say that in dealing with a 'publisher' need to know the time you have to act. Moments are not all equal. Not always have to prove that you have an extraordinary game at gameplay, or extraordinary level of graphics. There are times to teach "something" in fifteen seconds.
A hook?
A hook. Something they can use the next day as trailer. Then, quiet, they will say, "Okay, you've passed the first cut. Now tell me, what do you do with it? What will become?" Hence, if there is one game behind, back to square one. That was the message.
Mercury Steam to expound it also must adapt, and there are some ideas that are coming now, though you have a philosophy. In this IDEAM much cutting material 'retro' style of classic games. It even seems that the big producers are doing the old titles and being distributed by the digital channels. Do you see yourselves making games like this? 2D cortitos, digital distribution ...
We are interested in video games, we like to play them, we like them. We have a style that is given by our personal preferences. That will remain so, because if we had fun doing what we do, we would not. There was never a business plan setting for Mercury Steam. What he had was a group of crazy kids do what they liked. Do not know answer, because it will depend on what we ask for the body, really. It is true that we are not too eager to make games for taking little ones or Facebook, we are particularly interested. How business? Not what we propose.
I have several years of hearing that the big games and big stories will end. Ten years ago that led him hear. And the last thing I read is that sales of securities 'AAA' are rising. That confirms to me something I always tell people: if true, would have stopped doing Hollywood adventure films for many years. To us it's the same, we love the great fantasies, the great stories and characters. Ask games of that court. Tomorrow we will do the simplest thing? Do not know that, like other if we want to.
Right now you are about hundred employees in the study. Do you think the most appropriate project for a company of this caliber can continue to raise this kind of big productions instead of launching small ideas or divided?
I am an enthusiast, not an expert. I do not know what's best entrepreneurs. I know what I like to do, and that's what we do.
In the last IDEAM we saw you was when Nintendo 3DS was about to leave. We told You Did a test 3D Castlevania with some fireflies. Been a while since you continue to see near and Nintendo 3DS, with which they showed you happy. Do you have any idea Mercury Steam and 3D (in or out of this notebook)?
The Sea 3D is interesting. More now, it seems that Sony has released a pair of glasses that are milk and they work very well, so I have understood. Of course, we are completely open to all these innovations. And sorry, but I can only respond with generalities ...
Then you also wonder if Castlevania Wii will be in U. ..
(Laughs). If you want, pregúntalo.
Mercury Steam Does a Wii development kit U?
You know I do not know? (Laughs).
Your first Castlevania: Lords of Shadow . What do not recommend repeating that developing these young developers?
Wow! Seriously, with Castlevania: Lords of Shadow is the first time at Mercury Steam things go as we like. In Scrapland was not because we were riding the company while we were developing the game, with an uncertainty brutal and a team that was forming. With Jericho not entirely comfortable working with Codemasters, and also the technological challenge before us was overwhelming. That is, we had to get a game for three platforms (two of which neither had seen), and we did it in less than two years. And he went: it was miraculous.
This time with Castlevania: Lords of Shadow , has been ... really, when I've asked the question was exploring my mind ... Is that there is nothing! There is something to say, "this does not do try." Obviously, that does not mean that all ideas that we threw the fly were good the first time. We suffered a lot, we've been stuck for time with ideas that came out later, things had to redo or restart from scratch, we have pulled entire levels because we liked and we've remade ... Problems have been many, but they are the normal development. There has been nothing to stop us significantly, nothing with what we said "Gentlemen, we've screwed up."
Then a hypothetical Castlevania: Lords of Shadow 2 is not a matter of fixing things badly.
Well I do not know when I get to do the second one, I tell you.
I have to ask the other current trends: crowd Funding, Kickstarter, second games free-to-play, which is another model that people such as Virtual Toys is now embracing.
I am delighted. I put ... very happy (laughs) there are all these models, because that meaning are also plenty of opportunities for people who want to start or show what they can do. I find it extremely gratifying that the market is opened in this way. No wonder we knew long ago, is logical and normal. The game is an art in expansion: new things have to happen.
Do you contemplate for Mercury Steam?
We like to do the kind of games we like to do, and this requires a monstrous economic boost. That is the environment in which we move, and will continue to do until things change.
I liked SCV4 because of how rugged, intricate, and tight the terrain was and how it contrasted with the lithe maneuverings of Simon, how the graphics created a real sense of Grim™ while still holding a very varied color palette, the bizarre sense of abstractness in details, and the great jazzy tunes.
It's most likely nothing (again) but there is an Gamereactor interview with Enric Alverez that was posted a couple of days ago but it's in spanish. Can anyone translate plz?
http://www.gamereactor.es/articulos/18541/Mercury+Steam%3A+entusiastas%2C+no+entendidos/ (http://www.gamereactor.es/articulos/18541/Mercury+Steam%3A+entusiastas%2C+no+entendidos/)
The only thing I got were, Castlevania Lords of Shadow 2 and Wii U.
QUESTION: If MS keeps LoS' gameplay nearly identical, but "re-skins" the LoS universe to have more direct references to the Castlevnaia franchise, will that be enough to convert fans for LoS2?
I'd say no, and that's my fear, that MS thinks that'll be enough of an "update." While artistic cosmetics and semantics irked me in this reboot, the gameplay was still largely stuck in the GoW/DmC vein, causing even more problems in the long-term.
Thanks for the translations, so other than the cut levels there was nothing about LOS2 outside of "hypothetical" questions.
Oh well, 3 more weeks untill we know the truth for sure (man it feels like times going slow as the days approaches).
The sequel will have a castle and you'll fight monsters. You heard it here first!
I won't buy another generic turd unless its proven to be poop worthy.
... just amping up the creepiness factor in enemies and levels would suit me fine.Darkness. Lots of darkness and night. No frozen castles.
Someone on here once brought up the idea that Gabriel could split into two people. Have the evil side be our Dracula and the good side be our Belmont. I'll be honest I have no love whatsoever for LoS but I could see that idea working.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fhollywoodhatesme.files.wordpress.com%2F2010%2F09%2Fgoodashbadash.jpg&hash=bcfdaf3a4df62228a1e0a9d1e7774015)
Some people said that LOS "oozes SCV4".
Anyway, some of you now think I'm a raving lunatic, and others may actually agree with me to some extent.I don't think that you are raving lunatic. So far you was completely normal reasonable person.
I don't think that you are raving lunatic. So far you was completely normal reasonable person.
Well Gabriel is one big Simon shoutout, and they DID originally pitch a CV1 remake. and SC 4 IS the most commonly LOVED versions of CV1. I can see it. mainly the grapple points, which were one of CV4's biggest gimmicks with the whip, and which is surprisingly rare outside of that game.The grappling in LoS is too automatic... make it more skill based, as it was in CV IV, then we can start to talk. But I don't think that's possible on 3D games... so they just used what God of War used, a mini-qte to grapple.
I guess perhaps some of the ruins and waterfally shit is similar maybe.
The grappling in LoS is too automatic... make it more skill based, as it was in CV IV, then we can start to talk. But I don't think that's possible on 3D games... so they just used what God of War used, a mini-qte to grapple.
I wonder if this little shit will become a recurring thing in the new canon.Hell no, it was universall panned.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages.wikia.com%2Fcastlevania%2Fimages%2F0%2F0e%2FChupaCabras_Pose_G_01_Compo_s-1-.jpg&hash=1f399c09e3cce56d5afb06466b7dca69)
I can totally see him trolling every Belmont/whoever comes next in some new ways.
I have a feeling they'll show up again.I'd kill myself
Imagine one of them riding on top of a Medusa Head.
I have a feeling they'll show up again.Medusa Heads?
Imagine one of them riding on top of a Medusa Head.
Oh god you guys just made me realise something:
The Chupacabra never died. Which means there's a high probability that it will show up in the sequel. ???
If anyone from Mercurysteam is viewing this (and I know you are) please for the sake of our sanity, omit this annoying prick from the next game PLEASE!!? Nobody liked him and im pretty damn sure no one will miss him.
That 'THING' better not show up in LoS2 as it was nothing more then a hindrence in the first game; annoying as s**t. And to top it off it's not even a true Chupacabra.
Now this is what a Chupacabra looks like.
ALSO, I hope we don't see David Cox as the PR guy this time around. Or at least, that he don't make promises that he can't maintain (no QTEs, SERIOUSLY? The first fucking fight has that! Based on CV IV? Where?)
I think it's pretty well set in stone now - http://www.computerandvideogames.com/347522/cvgs-e3-2012-awards-voting-now-open/ (http://www.computerandvideogames.com/347522/cvgs-e3-2012-awards-voting-now-open/)Yeah, but:
[nb. A handful of games in our long list are rumoured titles that haven't been confirmed by their publishers. Our opinion of the likelihood of an E3 showing for each will be made clear in our previews]
Testament of Sinsounds like a Castlevania name alright.
Castlevania: shrine of the apostatesThis one is actually perfect
Castlevania:
'Dracula's In It This Time, We Promise'
I mean its only one game so far, but MS Castlevania seems to be straight to the point with it's sub titles, whereas previous sub titles were a bit more fanciful. Pretty much since Rondo introduced the musical sub title trend to the series.LOL, "Castlevania: Requiem of the Dragon".
Full 3D, like CV64 or Super Mario 64.
Stiffer jumping controls.
What I don't want:
Weak and light whip that hardly phases enemies.
+1 to munchy for a pretty fair review IMO.
...
It WAS a pity that the Necromancer wasnt Death's design, but the way i see it, both the Necromancer AND the Dracolitch were both supposed to be homages to the classic Death and his secondary transformations.
Hey Munchy....
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsindra.brinkster.net%2Fmisc%2Fexpression_meme%2Fcitizen_kane_clapping.gif&hash=72e8f555f72d1e94b397e6b9a8e1f5ba)
If this game doesn't have a Death boss fight, I'm rioting.I'd love Slogra to appear. Showing his design on Twitter was a cocktease, because the design looked SO good(and so true to the original), but it was nothing but a statue. I wanted to FIGHT that guy!!!
If we don't get to see Slogra (LOLOLOLOLO GONNA TEASE A FUCKING STATUE PRE-RELEASE), I'm rioting.
If I see one fucking J.R. Tolkien lore enemy, I'm rioting.
If I hear generic Hollywood style music, I'm rioting.
I don't have any hopes, though. The game is going to probably suck.
I don't know about you guys but do you get the feeling that........Lords of Shadow 2 is not gonna be announced at E3, or any Castlevania game for that matter?It will be there. They dropped a bunch of hints on twitter and Kojima Productions is promising "big things." It's probably a safe bet the game will be labeled under KP again just to guarantee it will sell, like LoS.
I dunno maybe it's just me, maybe I should just NOT expect it to be there so that I can be somewhat surprised.
It will be there. They dropped a bunch of hints on twitter and Kojima Productions is promising "big things." It's probably a safe bet the game will be labeled under KP again just to guarantee it will sell, like LoS.
Plus I've heard a bunch of rumors myself about there being a bigger presence of Castlevania at the Konami booth this year, but, pre E3 rumors always sound more juicy than they really are.
It's not unreasonable to assume LoS 2 will be there going by everything we've heard recently.
It will be there. They dropped a bunch of hints on twitter and Kojima Productions is promising "big things." It's probably a safe bet the game will be labeled under KP again just to guarantee it will sell, like LoS.
Plus I've heard a bunch of rumors myself about there being a bigger presence of Castlevania at the Konami booth this year, but, pre E3 rumors always sound more juicy than they really are.
It's not unreasonable to assume LoS 2 will be there going by everything we've heard recently.
I'd be way WAY more excited if they announced a 3DS/Vita game, produced by IGA with artwork from Kojima/Masaki & music from Yamane/Koshiro. Like the good 'ol days. Not to say I'm not looking forward to LoS-2, though.
Like this post if you agree.
Depends on the design, I guess. But wouldn't it be Mercury Steam doing a new 2-D one?2D, 3D models, Metroidvania with no leveling up, and it would all be a weird fusion of your standard levels with Metroidvania design. I guess something like Order of Ecclesia. The combat would be similar to LoS though. That's what I've heard/been told.
Mercury Steam making a 2D game? ugh please no. that'd be a fucking trainwreck.I'm willing to give them the benefit of the doubt, Mercury Steam has never really dabbled with 2D before. For all we know, it could be outsourced to someone else but with MS's art direction in mind.
Mercury Steam making a 2D game? ugh please no. that'd be a fucking trainwreck. let them stick with the epic 3D titles they're good at. (unless they use similar animations like they did with the Gabriel .gifs, but that'd be a pain in the ass to actually animate & I doubt they'd do that)
The Japan division however should handle it like they always have, perhaps a metroidvania for the 3DS & classic style for the Vita, or both styles integrated into 1 game someway somehow. it can be done, search your feelings, you know it to be true. everyone's happy
2D, 3D models, Metroidvania with no leveling up, and it would all be a weird fusion of your standard levels with Metroidvania design. I guess something like Order of Ecclesia. The combat would be similar to LoS though. That's what I've heard/been told.
Rumored Protagonist:(click to show/hide)
Interesting so that means the rumor about it being setI've heard more, but I don't want to spoil anything else if these rumors are true. PM me if you're curious/don't care about being spoiled.could be true.(click to show/hide)
where the hell did you hear that? sounds like BS to me no offenseA very dumb image board full of anonymous posters.
I'm willing to give them the benefit of the doubt, Mercury Steam has never really dabbled with 2D before. For all we know, it could be outsourced to someone else but with MS's art direction in mind.It would be AWESOME if they announced two games at E3. It would be be like Konami saying, "Yeah, sorry, we fucked up the big anniversary thing. Here's two games for you guys!!!".
It would be crazy if we got two Castlevania games announced at E3, Mercury Steam 3DS and LoS2.
Interesting so that means the rumor about it being setcould be true.(click to show/hide)
No more mystical magical forests with faeries. I mean, pimp-ass Gabula, in a black suit and cloak, dressed to kill, sucking the necks of buxom Victorian babes... holy shit!
I mean, pimp-ass Gabula, in a black suit and cloak, dressed to kill, sucking the necks of buxom Victorian babes... holy shit!I'm expecting Gabula to just be an angrier Gabriel in his armor, white hair, vampiric eyes, and have some kind of long flowing cape.
I've heard more, but I don't want to spoil anything else if these rumors are true. PM me if you're curious/don't care about being spoiled.A very dumb image board full of anonymous posters.
I'm still very skeptical about it all, but the source has been in contact with me for the past couple of months and he's been very consistent with everything he's told me.
Wayforward making a new Castlevania would be amazing, I want them to make Castlevania VI. (V is technically Rondo)
I'd be way WAY more excited if they announced a 3DS/Vita game, produced by IGA with artwork from Kojima/Masaki & music from Yamane/Koshiro. Like the good 'ol days. Not to say I'm not looking forward to LoS-2, though.
Like this post if you agree.
No more mystical magical forests with faeries. I mean, pimp-ass Gabula, in a black suit and cloak, dressed to kill, sucking the necks of buxom Victorian babes... holy shit!
I'd be way WAY more excited if they announced a 3DS/Vita game, produced by IGA with artwork from Kojima/Masaki & music from Yamane/Koshiro. Like the good 'ol days. Not to say I'm not looking forward to LoS-2, though.
Like this post if you agree.
I'll only be excited for an IGA game if it's a Draculas Curse remake
And as for LoS sequel, ive been wondering lately if we'll still be playing as Gabriel, but not Dracula Gabriel. I know it's been discussed here before, but I still wonder if Gabriel's spirit accessended to heaven and the gabriel in the Satan fight and DLC is his shadow self. Maybe we'll be playing as Saintly Gabriel against Dracula Gabriel?
From what I remember, it was either Cox or Alverez that said that Gabriel used the power of the souls that brought him back and made him uber to banish Satan and destroy the seal that Zobek placed at the same time.
Although this should have been more clearer in the game instead of having the player guessing on what just happened.
...Man the story of LoS is way, WAY too similar to the one in the Dante Inferno's game. This was another reason I wasn't a fan of LoS.It's a shame that Dante's Inferno began production 1 whole year after LoS.
More originality/Castlevania in the sequel would be nice.
It's a shame that Dante's Inferno began production 1 whole year after LoS.
Agreed. LoS has a lot of potential and I want to see it realized with LoS2.I dunno, in DI's your girl dies, Satan comes for her, she goes to hell, you get to hell, destroy the guardians of the 9 circles of hell, then Satan seduces the girl, then she becomes evil, then you find out you're dead, then you fight satan, then you get the girl, then live happily ever after.
Yet released months before LoS did, thus showing the same story first and making LoS look like it had ripped said story off.
...Man the story of LoS is way, WAY too similar to the one in the Dante Inferno's game. This was another reason I wasn't a fan of LoS.
- There might be a deeper reason The Brotherhood of Light named him Gabriel. Van Helsing is confirmed as the archangel Gabriel.
The order gave the nameless boy the Christian name of one of the blessed archangels, Gabriel and raised him as one of its own members. The precocious child quickly proved to be extremely talented, developing a mastery of the fighting arts unprecedented in the Brotherhood. However, he was also prone to dark moods and moments of brooding that only his beloved childhood sweetheart, Marie, could pacify.
I'd be way WAY more excited if they announced a 3DS/Vita game, produced by IGA with artwork from Kojima/Masaki & music from Yamane/Koshiro. Like the good 'ol days. Not to say I'm not looking forward to LoS-2, though.
Like this post if you agree.
a Name is a name, and when you deal with satan and similar things, it seems to be a popular trope to name the protagonist Gabriel or another angel name.
- Both protagonists are called Gabriel
- Both have gaps in their memoriesquite different however. Van Helsing has a memory gap that has forgotten him his entire past. he just works for the church and thats that, he doesnt remember anything else. Gabriel only has small memory lapses where he was mind controlled by a demonic mask held by a Necromancer into killing two people.
- The "batty" vampires look a lot similar.granted, though I think it's more due to making them look more realistic(?) and demonic/monster looking. Sort of yknow, breaking the romanticism behind vampires and saying "yeah, these are some scary ass motherfuckers."
- A spell is keeping people from entering heaven in both stories.entirely different.
- The icy, barren vampire castles, the village and the mountain landscape. Just compare them to each other. Yeah, similar genres and all, but coupled with the other similarities, it's unlikely to be a coincidence.Im inclined to consider it quite the coincidence. Dracula castles and shit are usually placed in icy, cold mountain regions in media. It looks cooler. Also, the castles look nothing alike. mainly, the LoS castle looks like more of a castle.
- Love interest enters afterlife in the conclusion.in LoS the love interest was already dead at the start of the game.
I'd be way WAY more excited if they announced a 3DS/Vita game, produced by IGA with artwork from Kojima/Masaki & music from Yamane/Koshiro. Like the good 'ol days. Not to say I'm not looking forward to LoS-2, though.
Like this post if you agree.
granted, though I think it's more due to making them look more realistic(?) and demonic/monster looking. Sort of yknow, breaking the romanticism behind vampires and saying "yeah, these are some scary ass motherfuckers."I don't know. They could've made them look more scary if they went with the "gaunt, undead corpse" look with long clawed fingers, black veins you can see through their white skin, sunken in eye sockets and such. I always thought the more classic representation of vampires(creepier looking zombies) was a cooler depiction than the suave romantic version, as well as the bat-human hybrid type. There could always be transformations into a bat-like demon, of course, but the initial form, to me, should be human(or human-like). That's just my own preference, though.
entirely different.
Sounds boring. I want something new to play, not SotN reskinned again. That style got pretty stale after a while, with the exception of OoE IMO.
We may already have a leak: that rumor about the 3ds game. The person who came with up with that rumor still insists that it's true.
a Name is a name, and when you deal with satan and similar things, it seems to be a popular trope to name the protagonist Gabriel or another angel name..
Sounds boring. I want something new to play, not SotN reskinned again. That style got pretty stale after a while, with the exception of OoE IMO.
He was doing us right, and people still shit on him. I don't understand it at all. IGA gets way too much hate, for no reaosn at all. If you're going to fault the man, at least make a decent point, not some bullshit. At the end of the day IGA's titles were great games, even if they all didn't make the insanely high Castlevania standards of old. You all forget how lucky you are to have a producer who gave enough shits not to churn out some slopped out unplayable garbage.
I honestly don't think Mercury Steam has it in them to deliver a Castlevania that I would like to see, so I have little, little faith they will successfully address the issues with Lords of Shadow.
This 'my guy is better than your guy!' is kind of dumb.I wish I could +1 you 666 times.
Well unfortunately for you, Mecury Steam doesn't care if they deliver a Castlevania specifically for you.
I wish I could +1 you 666 times.I could never understand the "my guy is better than your guy" thing either. I guess, my taste has been more middle of the road. It's like at the Avengers board on IMDb. Prior to the release, you had so many Nolan Batman trolls plugging up the board, trollin and flamebaiting, it was crazy. Then, after Avengers, you got Whedon Avenger fans flooding the DKR boards, doing the same thing. I actually CAN sit here and say, I loved Avengers, and I love Nolan's Batman movies. You don't have to choose sides. It's the beauty of "freedom of choice", not to be forced into one side or the other, but be FREE to choose both. And I liked Raimi's Spider-Man movies(well, not so much 3), and I'm actually stoked over Amazing Spider-Man!! People act like it's a sin if you don't rally for one or the other. The purpose of sides is to segregate.
I could never understand the "my guy is better than your guy" thing either. I guess, my taste has been more middle of the road. It's like at the Avengers board on IMDb. Prior to the release, you had so many Nolan Batman trolls plugging up the board, trollin and flamebaiting, it was crazy. Then, after Avengers, you got Whedon Avenger fans flooding the DKR boards, doing the same thing. I actually CAN sit here and say, I loved Avengers, and I love Nolan's Batman movies. You don't have to choose sides. It's the beauty of "freedom of choice", not to be forced into one side or the other, but be FREE to choose both. And I liked Raimi's Spider-Man movies(well, not so much 3), and I'm actually stoked over Amazing Spider-Man!! People act like it's a sin if you don't rally for one or the other. The purpose of sides is to segregate.I really wish I could +1 you 6.666 times.
I really wish I could +1 you 6.666 times.
lol, I think you mean this 6,666 and not this 6.666 ;DAh, maybe in the US, yes. In France, I'd be correct. ;D But thanks for pointing it out! :)
That same person also came back a lil bit after the fiasco & made a single bold statement, "TWO 1999 games." as expected everyone went crazy, she disappeared without saying anything else, and that was it. turned out to be bullshitHm, I remember hearing something like that, but I never thought it was coming from someone who already leaked some information. I wonder did Konami seriously considered creation of two 1999 titles? Sounds like a gamble for some reason.
Too low difficulty, no female protagonist, lack of outside the castle areas, combos in the 2D titles, etc. He was CORRECTING things. To drop him at this point is a terrible idea. He was doing us right, and people still shit on him. I don't understand it at all.As Flame said, it was too late. He shouldn't make those mistakes in the first place to begin with, since SOTN, that they've used as a template, had practically all the same problems that plagued pretty much all next "metroidvanias", but with big amount of sugar coating in form of pretty graphics, music and art.
This occurs despite the same people often praising AoS et al.I've seen something more interesting: people were hatefully bashing IGA and praised SOTN at the same time. That was hilarious and sad at the same time.
Other than that, I've come to the realization that my favorite game series has majorly crashed and burned.
Specifically for me and who knows how many other Castlevania fans as we well know. But, that doesn't matter. Of course Mercury Steam doesn't care if they deliver a Castlevania game for Castlevania fans.Sounds like butthurt, that they dare to create game without consideration of your taste. :rollseyes:
Sounds like butthurt, that they dare to create game without consideration of your taste. :rollseyes:
Castlevania is just so many different things to different people.
There really is no solid argument aside from maybe highly derivative gameplay, that can be made against it as "not being castlevania",
thats honestly what the majority of LoS hate is. "it's different from what I have known and come to expect from Castlevania and therefore I hate it."
I wish people would stop using that dumb argument. Fans don't like the game not because it's different but because they didn't like the particular direction the game took with the series. How hard is that to understand? It's just a means to conveniently label all people who dislike LoS as narrow minded conversatives which is horribly obnoxious.
So I see no reason to pull the "you just don't accept change" card here of all places.
I suppose there are people out there who are like that (for whatever reason) but the members here don't act like that at all. We have members who like all the different incarnations of the series that exist, the classic games, the 3d games, etc which proves they can accept change at least to some degree. So I see no reason to pull the "you just don't accept change" card here of all places.
The most the CoTM producer did was some level design/background work and the menu design.Well, you learn something new everyday.
A lot of CoTM's team was involved in PoR too.
And logically, it shouldn't matter at all to the people who like LoS. But behold - it seems to be like a swarm of ants crawling inside their bungholes.Say something bad about SOTN and you will be ripped apart by its fans.
Fans don't like the game not because it's different but because they didn't like the particular direction the game took with the series.Which is basically means that they don't like how different it is from previous games.
Well, you learn something new everyday.
Then its strange that POR ended up so...mediocre.
Say something bad about SOTN and you will be ripped apart by its fans.
Say something bad about LOS...its OK, no people should be offended because something that they like is insulted.
Double standarts anyone?
Which is basically means that they don't like how different it is from previous games.
Just worded in a roundabout fashion. ;)
I am all for acceptance of different opinions and all that jazz. And that is exactly why I am being slightly pissed of, when some people continously say bad things about LOS, when its not that neccesary or even relevant. Its like as if I bashed HOD in each my post, no matter what we were talking about. Maybe I should do that?
I hope my saying that I think a new IGA-Vania would be boring doesn't make people think I don't like the games IGA has done. My comment a few pages back seems to have redirected the conversation. I mentioned OoE because it is a neat mix up of the tried and true formula that they'd been using for years to make new Castlevanias. I thoroughly enjoyed all the metroidvanias, even PoR, which I consider my least-favorite of those. I just like to see more creativity in my games. That's what impressed me. That's why AoS blew my mind when I first played it, and SotN was so cool. I just think that the formula was kind of running out of steam. I don't know how much more could have been done with it. I'm not saying one developer is better than another at all.
Anyway, I'll shut up before I make another wall-o-text. I just want to make things clear before too many people get the wrong idea.
i wonder(hope?) LoS2 will have RPG elements o.o;good question.
i wonder(hope?) LoS2 will have RPG elements o.o;
Which is basically means that they don't like how different it is from previous games.
Just worded in a roundabout fashion. ;)
Its like as if I bashed HOD in each my post, no matter what we were talking about. Maybe I should do that?
Then you would have two themes to follow in your posts. Sounds like a lot of work if you ask me.There is not much trouble in adding into my every post "HOD sucks!!".
The argument that was made was that fans don't like change whatever it might be (which puts them in a bad light) while I made a point saying they only don't like this perticular change.
While it can be argued how much of a major change for the series this was, the post Rondo games are different in several aspects. Those games were not considered to be spin-offs either. There are fans (most members of this forum) who both like these games and the ones that came before and they did not react negatively to the changes they brought. Doesn't that already prove we can handle change? Lords introduced more change but so what? Nobody would cared if they actually liked them.I think the concept of "reboot" did more damage than the change. Had LoS been set in the classic canon, I think it would've been easier to swallow as a sequel. It seems, generally, easier to write off bad sequels than bad reboots(not saying LoS is bad, but just generalizing how people react to reboots versus sequels). People are more critical of reboots because it lacks that previous canon connection and tries to establish a new version of the franchise. People love their old worlds. They love to know that so-and-so character they fell in love with existed in the same world that so-and-so is living 500 years later. They like to know that the events they experienced are worthy of existence. Overreacting, maybe, but that's how some feel. It's similar to those who rally for Legends and Sonia Belmont. I might not feel as strongly on the subject as they do, but I can acknowledge their right to feel like they do. They believe Legends and Sonia are WORTHY of existence within IGA's canon. That they should exist within the same world as the other CV games.
Man, just rewatching this again.
Castlevania Lords of Shadow - Hideo Kojima Special Trailer (http://www.youtube.com/watch?v=v1kNvUnvt3w#ws)
Especially once MS finishes it's Castlevania series and Konami has to again decide what to do. (perhaps do another thing where all their branches pitch something.)
Cox has been working on Castlevania since at least Symphony, mostly behind the scenes workNot even since Symphony but Castlevania X6000, the man's a veteran.
and I honestly think they wouldn't want anything to do with MS' vision of Castlevania anyway.It would lose the japanese charm, so i'm glad Castlevania remains in western developers and Akumajou in eastern ones.
Also, this splitting of Akumajo Dracula and Castlevania as two separate things is just silly to me.God knows it is, but say that to Konami :P
I think the concept of "reboot" did more damage than the change. Had LoS been set in the classic canon, I think it would've been easier to swallow as a sequel.I am afraid, that if LOS (as it is now) was set in the old canon, fans went mad with rage because it would be very different from old canon atmosphere and style. Since it is separate continuty it is easier to stomach that it is very different from the past Castlevania. At least for me.
Not too fond of the Respect system myself. because then the people with unpopular opinions, be they valid or not, have a huge negative rep.I think some people abuse rep. system just to vote against people who they dislike, rather than "wrong / bad" opinions. I don't think that is the right aproach to the forum business.
This might be stretching a bit but anyone think it might be a symphony night type re-imagination? Wolf...maybe it's a picture of the wolf/bat/mist.. Maybe it's Mercury Steam's take on Symphony of the night. Playing as a half vampire, or just playing as a vampire. I seriously hope so because while I love the belmont clan there is something special about playing as a vampire...
Oh man, I think I might have solved the mystery. The full pic is fully Drac'ed out Gabriel with the cape and all standing next to a werewolf outside his Castle. :oI don't think werewolves have paws for hands.
Perhaps it's better to just have the option to like a post? Then you don't have this situation where certain people are tanking disrepect. Though personally I only give disrespect when I think somebody is acting dumb not because of their opinion.
I don't think werewolves have paws for hands.
that's so awesomeMy sarcasm detector is tingling, what is exactly your point?
but wait why is he labeled as "dracula" in the in-game concept art if he's really Dracul
perhaps they got it wrong & we got it right hmmm
AlsoSon of a gun.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.castlevaniacrypt.com%2Fgames%2Flos%2Fimages%2Fart%2Fun%2Fdraculasketch.png&hash=25e93dbca582c21e20d8ea0204fa8c80)
I don't know what everyone is going on and on about but do we have some evidence this might be mercury steams take on a symphony of the night concept? That'd be great.No we don't :P We don't know anything other than the sequel is coming, it probably has Gabriel as a triumphant Dracul and.. it will have wolves.
EDIT: The leak guy returned, he gave me a little tidbit on this full pic. Do not click if you want to be spoiled.(click to show/hide)
In another thread it was suggested he considers himself akin to the antichrist or the son of Satan, with Satan being the Dragon and him being the Son of the Dragon, but IMO it was just IGA not thinking things through.
Son of a gun.
EDIT: The leak guy returned, he gave me a little tidbit on the whole poster. Do not click if you don't want to be spoiled.(click to show/hide)
Your right it does look like a wolf more than a werewolf. But my guess still stand, the full pic is Gabriel fully Drac'ed out standing next to a wolf outside his Castle.
Too much semantics involved.. Dracula sounds cooler than Dracul anyway
It' a flaw that really sticks out to anyone who knows even a little bit about the character and the name's origins.
LOOKS LIKE A WARG TO ME
*high five*
I'm wondering how Gabriel will transform into a jerk, assuming Dracula does the same evil stuff he did in the old timeline.
Because the character he represents in the new timeline, in relation to the franchise, is "Dracula", the series antagonist. But LoS corrects the bit of a plot flaw following Lament of Innocence, in that Mathias names himself Son of the Dragon, as opposed to just Dragon. In another thread it was suggested he considers himself akin to the antichrist or the son of Satan, with Satan being the Dragon and him being the Son of the Dragon, but IMO it was just IGA not thinking things through.Well, technically, the "son of a dragon" is still a dragon itself. It's like, the son of a ogre is most likely going to be an ogre too. So, him referring to himself as a dragon(Dracul) is still right, even if his name IS Dracula. In the old series, Dracula transformed into a demon form and a dragon form in various games, so he DID transform into a Dracul himself, despite being named Dracula.
In LoS Gabe claims "I am the Dragon". So the only logical name here is Dracul.
Going by what we may know now, I think the Wolf is a teaser for the 3DS game instead of the console sequel.
What makes you say that?
I think that's pretty much impossible since I remember them saying the 3ds castlevania was scrapped. Maybe they moved it to Vita?
Apparently the 3DS version exist's but I can't tell much here, PM me (or OSM) for more details since we dont want to spoil it here.PM sent to you..
The DLC already covered that in a horribly written and produced way.
EDIT: The leak guy returned, he gave me a little tidbit on the whole poster. Do not click if you don't want to be spoiled.(click to show/hide)