Castlevania Dungeon Forums

Off Topic => Off Topic => Topic started by: Think Tank on September 11, 2007, 10:52:35 PM

Title: Suggestions and improvements for the new board
Post by: Think Tank on September 11, 2007, 10:52:35 PM
Kurt and Chris and the mods have done a lot to see this place come together so quickly, which is great. But they are also being bombarded with complaints about what doesn't work, etc.  So hopefully this list/thread can keep all those suggestions together in a place where they can get to the problems one by one.

To be kind, please start your post with either "Fixes" (or fix), or "Suggestion", so that they know what is really truly broken, and what is a gripe. Example...

Fixes:
* Quotes are not currently working correctly.
* After editing a post, clicking on the "continue to..." message will create an error. "Can't find thread." (per Aridale)

Suggestions:
* Make "Off Topic" board only accessible to members on log-in. (like it used to be)
* Stop the ability to double-post. (like it used to be)
* Possibly placing the spam (http://castlevania.classicgaming.gamespy.com/forums/index.php?topic=8.0) in a less-intrusive manner.
* Castlevania-themed default avatars to choose from. (maybe we should keep blue hat man just for fun)
* Porting over the old topics from RSU.
* Making an easily-accessible announcement page to inform people of the move. (placed at the old board)
* Condensing the "Active Topic" page info to simple links, like the old way. (i heard this might not be possible?)
* Ability to login with both username OR email.
* Should be able to PM a user from their profile page.
* Abbreviate the NAV bar at the top of the forum that stretches out the page (see post #2) (per Serio)

Already Fixed:
* Members can't post replies (permissions)
* Re-Mod the Mods (you guys can change your 'Newbie' title in your profile options)
* Allow more letters in the custom titles (per Serio)


(PS: If you are a mod, feel free to edit this post all up and down to add/move stuff around)
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Long John Silver on September 11, 2007, 11:20:57 PM
Fix the top line that says all the forum names etc. not to stretch the layout so badly. Right now it's:

Code: [Select]
Castlevania Dungeon Forums | The Castlevania Dungeon Forums | General Castlevania Discussion (Moderators: Clara E. Leet, LBPHeretic, Ed Oscuro) | Topic: Testing the General Discussion
all in one line. Kinda long, no? Stretches the layout even on 1024x768. It loses part of the post, as well as the edit/reply/etc buttons off screen.

Edit: And what's up with the edit button being visible on everyone's post even if i'm not a moderator? Those are kinda redunant, no? :o

Edit2: (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcastlevania.classicgaming.gamespy.com%2Fforums%2FThemes%2Fhsphere%2Fimages%2Ficons%2Fprofile_sm.gif&hash=f760dc30060225f07438a4d1fa44757f) <= This ugly icon could probably get something more cv themed too, even if it's just aesthetics. :P
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Jorge D. Fuentes on September 12, 2007, 02:26:30 AM
Serio:
The Classic CVForum skin needs some tweaks and fixes.  I'll see what I can do about it but it'll take a while to get all the little fixes working here and there.
This includes some of the post/user icons.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: [GSI]lufiaguy on September 12, 2007, 03:12:47 AM
I'm going to check out your list now and turn notifications on for this topic - please post all problems here and I will see them.

Note: I'll only handle technical issues now, I'll leave the other stuff (e.g. permissions issues) to the admins.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: [GSI]lufiaguy on September 12, 2007, 03:26:19 AM
In Reply To #1

* Quotes are not currently working correctly.
I'm looking into this now, I'll try and deploy a fix today.

* After editing a post, clicking on the "continue to..." message will create an error. "Can't find thread." (per Aridale)
I was unable to re-create this. Could you go through the exact steps you took to get to that error message? When I edited a post, I was instantly returned back to the topic.

* Make "Off Topic" board only accessible to members on log-in. (like it used to be)
I'll leave this for an admin.

* Stop the ability to double-post. (like it used to be)
There may be an option to stop this in the admin control panel, but I'm not sure. SMF definitely doesn't merge double posts into single posts like classic ForumPlanet used to do, which is a shame.

* Possibly placing the spam in a less-intrusive manner.
For now this isn't possible I'm afraid - see my reply in the "horribleness" thread.

* Castlevania-themed default avatars to choose from. (maybe we should keep blue hat man just for fun)
An admin can upload these to the avatars directory, and they'll become instantly accessible.

* Porting over the old topics from RSU.
We're still looking into this possibility.

* Making an easily-accessible announcement page to inform people of the move. (placed at the old board)
Task for Kurt.

* Condensing the "Active Topic" page info to simple links, like the old way. (i heard this might not be possible?)
Unfortunately SMF doesn't support this at the minute (may be possible if somebody was prepared to heavily modify the underlying code).

* Ability to login with both username OR email.
Again this would require changing the underlying code, there isn't a quick option to allow this.

* Should be able to PM a user from their profile page.
You can. Click "Send this user a personal message" at the bottom of their profile.

* Allow more letters in the custom titles (per Serio)
This can be changed by an admin.

* Abbreviate the NAV bar at the top of the forum that stretches out the page (see post #2) (per Serio)
Unfortunately there isn't a way of shortening this without picking the underlying code to bits. However, I would suggest removing the moderators from each of the forums, and making them "Super Moderators" instead (this can be done by an admin by editing their profile). This way, the moderators won't appear in the breadcrumbs, thus shortening it a little.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Long John Silver on September 12, 2007, 03:48:34 AM
Quote
* Abbreviate the NAV bar at the top of the forum that stretches out the page (see post #2) (per Serio)
Unfortunately there isn't a way of shortening this without picking the underlying code to bits. However, I would suggest removing the moderators from each of the forums, and making them "Super Moderators" instead (this can be done by an admin by editing their profile). This way, the moderators won't appear in the breadcrumbs, thus shortening it a little.

Too bad. Removing even the category (as in "The Castlevania Dungeon Forums" and " Off Topic" that follow the forum's name. Hell, even the forum name could go, it's not really needed with the logo visible just a bit above) along with the moderators should shorten it enough to prevent even excessively long topic title from stretching.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: LBPHeretic on September 12, 2007, 04:21:37 AM
In Reply To #2

It's a good thing my screen is 1280x800 then isn't it? :P

Seriously though, that probably should be moved a line down or at least be placed in a way that's more aesthetically pleasing. 8)
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Jorge D. Fuentes on September 12, 2007, 04:34:08 AM
In the old forum, moderators would appear at the bottom.
I was confused for over a half hour last night trying to get mods to show up on the bottom when I realized that their names were showing up on top next to the SubForum name.

It was very misleading, to see the bottom saying "Moderated: No" but mods on top.

I changed the smileys and I'll add the old avatars (which Redrum helped me with, so I've got the files) when I get the chance.

Lots of stuff to do.

As for the Custom Title character limit, I can't find the spot where to put it. ^^;;  When I do, I'll make it like the old FP 40-character limit.



Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: LBPHeretic on September 12, 2007, 04:42:07 AM
In Reply To #8

Yeah it seems as if the avatar text can only be around fourteen to fifteen charaters at the most right now. I kept wondering why the exclamation point on my avatar text was disappearing. :-[
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Long John Silver on September 12, 2007, 04:45:32 AM
It's possible the length is set in the mysql database. I don't exactly remember if it was possible to even set the max length for those.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: [GSI]lufiaguy on September 12, 2007, 04:55:41 AM
It's possible the length is set in the mysql database. I don't exactly remember if it was possible to even set the max length for those.

You hit the nail on the head! I've edited the MySQL table and set the maximum length at 40. :)
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Clara E. Leet on September 12, 2007, 05:27:31 AM
There's no moderator forum, it seems like.

Also, are moderators only allowed to manage topics now? Not members?? I'm not seeing any user options.

Oh, and skin selection would be nice. Just for people who want to use the default SMF skin. (quick reply = rawk)
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Long John Silver on September 12, 2007, 05:31:03 AM
As far as I know that's a gmod/admin priviledge (and for gmod it has to be set). You'll have to wait for an admin to promote you and other mods into gmods for that to work.

Quote
It was very misleading, to see the bottom saying "Moderated: No" but mods on top.

Yeah, the moderated part is I think for making the forum an "approve posts before they appear" type forum.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Jorge D. Fuentes on September 12, 2007, 05:38:24 AM
In Reply To #13
Okay, that makes sense.

I don't know how to make people GMods yet.  I'm very very new at the Admin thing, but I'll give it my best.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: [GSI]lufiaguy on September 12, 2007, 05:42:32 AM
In Reply To #13
Okay, that makes sense.

I don't know how to make people GMods yet.  I'm very very new at the Admin thing, but I'll give it my best.


To do that you need to find their profiles in the memberlist. When you do, click on "Account Related Settings", then change their primary membergroups to "Global Moderator".

You can also control exactly what a Global Moderator does by going into Admin > Permissions, and changing the settings for that usergroup.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Jorge D. Fuentes on September 12, 2007, 06:59:15 AM
In Reply To #15
Done.
Ed, Heretic, and Clara are global mods to clear up the clutter.

I don't think we'll have local mods, in order to get around the 'crowding' title issue.

Ah, Ralph is on, too.  Now it's just Elbryan and Bloodreign left.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Abnormal Freak on September 12, 2007, 07:10:40 AM
Has anyone mentioned the posticons (like the little meat fellow in my siggy)? I skimmed through the posts but didn't see those mentioned. I liked them things. :o

Also, is it possible to have an option where I can ALWAYS have smileys turned off by default? Every post I make, I have to (a) click the "Additional Options..." link, and (b) click to not use smileys, and THEN post. Kind of aggravating.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Long John Silver on September 12, 2007, 07:24:06 AM
Not really a bug, rather a feature request. Would it be possible to restore the "mark all topics as read" icon for both whole forum and single subforums?

Or ideally, have the new post icons ((https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcastlevania.classicgaming.gamespy.com%2Fforums%2FThemes%2Fhsphere%2Fimages%2Fon.gif&hash=4e82f9c8573a95d3f7906fae21e83a41)) on the main forum page act as 'mark all as read' upon pressing.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: [GSI]lufiaguy on September 12, 2007, 07:29:14 AM
Not really a bug, rather a feature request. Would it be possible to restore the "mark all topics as read" icon for both whole forum and single subforums?

I'm not sure if there is a feature in SMF that can mark *all* topics as read... however, you can mark topics as read for individual forums, just click "Mark Topics as Read" (near the top of the topic listings).
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Long John Silver on September 12, 2007, 07:34:12 AM
I see. Didn't notice that there. :P

It is possible to have an icon to mark the entire forum as read. The link that is usually "http://www.server.com/forum/index.php?action=markasread;sa=all;sesc=*session*" and on smf forums it's usually located in the bottom right corner, just under the last subforum.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: [GSI]lufiaguy on September 12, 2007, 07:45:26 AM
I see. Didn't notice that there. :P

It is possible to have an icon to mark the entire forum as read. The link that is usually "http://www.server.com/forum/index.php?action=markasread;sa=all;sesc=*session*" and on smf forums it's usually located in the bottom right corner, just under the last subforum.

OK, I've added that link to the front page of the message board. Is that OK?
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: LBPHeretic on September 12, 2007, 08:23:18 AM
In Reply To #16

O BOY! I R GLOBALL MODZ AGIN! :D

WUT R MY NEW POWARZ!? I MUST NO NAO! :-X
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Long John Silver on September 12, 2007, 09:07:29 AM
OK, I've added that link to the front page of the message board. Is that OK?
Yeah. Just tried it and it works fine too. Good job. Thanks.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: efin on September 12, 2007, 10:43:57 AM
I had set up all the post icons on my test forum, as well as the Active Topics (SERIOUSLY hate the recent posts thing). The  message icons thing is easy, just takes about 10 minutes to set them all up. The Active topics thing is a little more... involved. Might not even be possible with this older version, I really don't know. That would suck, because it was super-useful.

Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: [GSI]lufiaguy on September 12, 2007, 11:04:18 AM
In Reply To #24

Bringing active topics back might well be possible, but it would need a bit of custom coding. I am happy to try and look into this, but I wouldn't be able to do so until next week (I have quite a few work-things going on at the minute).
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: efin on September 12, 2007, 11:06:40 AM
In Reply To #25

This (http://custom.simplemachines.org/mods/index.php?mod=654) is the one I used (http://cvdforum.meeka.net).

EDIT:
lol Also - I know we're trying to match the old forums, but you should probably take the "(PST)" out of the Last Post time thing, since we can finally set the time zone.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Long John Silver on September 12, 2007, 11:13:38 AM
Compatibility would be an issue. The mod is for 1.1.1 and 1.1.2, while this forum's running on 1.0.5 :P
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: efin on September 12, 2007, 11:17:26 AM
In Reply To #27

That's why I wasn't sure if it would work. It makes sense that if you knew what you were doing that you could at least make the topics list without the custom box the guy made.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Ralph on September 12, 2007, 11:20:45 AM
Ah, my powers have been restored... time to destro... er, moderate things when needed. >_>
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: olroxshade on September 12, 2007, 12:31:17 PM
Uhm...a Quick Reply formularie, this is SMF, some easy to install mods...
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: [GSI]lufiaguy on September 12, 2007, 12:34:34 PM
In Reply To #30

Quick reply is available, but not with this skin. I can try and resolve this problem early next week (the same time as working on Active Topics), if you like.
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: olroxshade on September 12, 2007, 12:36:33 PM
Oh..very Well, this make me Smile, Thank you :D
Title: Re: Stuff that needs fixin around The NEW Dungeon
Post by: Ed Oscuro on September 12, 2007, 09:04:04 PM
I've gotten two different errors when trying to edit the same post (actually the title of this thread, which is reserved for official Dungeon business, not to put too fine a point on it - could ya fix that, Think Tank?)

First error was something about unable to verify referrer or some such. Second one was:

An Error Has Occurred!
You aren't allowed to modify just any post.
Title: Re: Suggestions and improvements for the new board
Post by: Think Tank on September 13, 2007, 02:37:37 AM
In Reply To #33

ok
Title: Re: Suggestions and improvements for the new board
Post by: Mooning Freddy on September 13, 2007, 04:27:24 AM
Suggestion:

This

Forum

NEEDS

Reputation!!

!!!

I know that member reputation may encourage spam, and yet much more than I once I wanted to give a member on this forum (it's previous layout to be correct) feedback for a useful/enjoyable post, but I couldn't, since there is no reputation! It takes half the fun away!  ::) Simply complimenting a member is not enough! We need visual proof of leetness!!
Title: Re: Suggestions and improvements for the new board
Post by: Long John Silver on September 13, 2007, 05:58:41 AM
And then we get stupid snipers who take the karma points away from anyone they see for fun, or script kiddies who, when wronged will take away 10 to 100 points in one swipe, usually with some scripts. :o :P
Title: Re: Suggestions and improvements for the new board
Post by: ringo on September 13, 2007, 06:21:05 AM
In Reply To #35
Oh yeah, if one thing we need it's more ass kissing...
Title: Re: Suggestions and improvements for the new board
Post by: Jorge D. Fuentes on September 13, 2007, 06:59:46 AM
In Reply To #37

Yeah, we have Karma in SMF type forums (this one), but I don't like the concept, so I have it disabled.

I don't even think it works with this skin, but even if it did, no... just, no.

Plus, I'd be smitten on General Principle. :P
Title: Re: Suggestions and improvements for the new board
Post by: LBPHeretic on September 13, 2007, 07:10:59 AM
In Reply To #38

I never liked the whole karma idea either. I'm glad it's being kept out of CVDF. ;)
Title: Re: Suggestions and improvements for the new board
Post by: crisis on September 13, 2007, 01:14:05 PM
In Reply To #39

Agreed.
Title: Re: Suggestions and improvements for the new board
Post by: Think Tank on September 13, 2007, 07:17:33 PM
In Reply To #38

Thank you. Fuck post whoring. Fuck reputations.
Title: Re: Suggestions and improvements for the new board
Post by: Aridale on September 16, 2007, 05:18:36 PM
In Reply To #38

Thank you. Fuck post whoring. Fuck reputations.

Quoted for truth!
Title: Re: Suggestions and improvements for the new board
Post by: Jorge D. Fuentes on September 17, 2007, 05:25:51 PM
I guess no one has pointed out that there is no more Topic Ratings... so this means the apparent death of the "Zero-Rater" monster.  :P

No more 5-stars, 0-stars, etc.
Title: Re: Suggestions and improvements for the new board
Post by: Think Tank on September 17, 2007, 05:50:56 PM
In Reply To #43

I remember this being mentioned actually. It was either somewhere here or at the broken board, but I certainly rejoiced.
Title: Re: Suggestions and improvements for the new board
Post by: Think Tank on October 13, 2007, 02:30:44 PM
Any word on whether the old board can have threads ported?
Title: Re: Suggestions and improvements for the new board
Post by: [GSI]lufiaguy on October 13, 2007, 02:34:05 PM
In Reply To #45

I'll ask my boss about this again this week.
Title: Re: Suggestions and improvements for the new board
Post by: Think Tank on November 01, 2007, 11:16:32 PM
In Reply To #46

Been a couple weeks. Thanks for trying, but I think it's time to shut down the old forum already. It creeps me out that people still post there and don't know about this place or what happened.
Title: Re: Suggestions and improvements for the new board
Post by: SymboliC on November 15, 2007, 04:10:21 PM

Hi, I just wanna suggest something for the main page features.

One Castlevania reference from other games is missing, the Akumajo Dracula Medley song that can be played on Konami's Keyboardmania and Pop N' Music.