Nope.
The game is a snorefest, at least so far for me.
The environments are quite beautiful but it's dead platforming at best. Whipswinging is scripted, climbing (which there's a LOT of) is basically 'avoid steam/enemies/fire as you climb', 'adventuring' yield pitiful rewards (Brotherhood Scrolls, Life Upgrades, etc.).
And in between those segments there are open rooms with a handful of enemies, on which the battle mechanic feels stale (block, y,y,y,y,y,y or block,x,x,x,x,x or some variation). There is no crouching, just dodging and dodge/rolling.
The music is forgettable.