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I've just checked out your videos on this project and I do see lots of untapped potential in it. I agree with Jorge that the backgrounds could be darker to help give the castle more depth and to help bring fourth the foreground graphics. Don't give up and keep at it!
It is precisely because it never cared, that people do care. It's something which it's lacking, because that which it has, it has lackluster of.
Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.
You mean the sprite mirroring thing? Yeah, most devs do that to save time and effort.
Nice, either that's one bulky coat or he's a buff sonofabitch. Either way, he looks pretty damn badass.
Those are shoulderpads with incrusted golden crosses on them. Well it looks like I have to find a way to make them look like they are not part of the coat.
Quick aesthetic question: inverted crosses are (usually) seen as heretical. Is that intentional, given the unknown back-story of the character (just like the Belmonts were feared for their might?
I definitely want to play this game when it's finished. Old looking graphics, metroidvania-like gameplay, classic concept of different creatures from around the world - just great! Now, you need to start looking for composer. Is Van Helsing the only character who can talk? What about secret locations, breakable walls or something, easter eggs? Good game must have some.