cecil, you've said numerous times that nobody has really stepped up and offered to take your place. nobody can really blame you for that. i also don't think you've gotten some of the recognition that i think you deserve for having pulled together what you have. regardless of varying opinions on the whole matter, at least i don't think anyone doubts your dedication.
if i were in your position, i'd probably keep the offer open to anyone who wants to help out, while at the same time, keep trying to head the operation as best you can until someone lends a hand. but i hope that when someone steps up, you're not going to just pass it off altogether because it sounds like you're selling yourself short. for now just keep using the community as a resource. there's a lot you can learn from other people.
that being said, i took a look at the statement on the FB page, and i feel like the most conspicuous contradiction comes from considering the following excerpts in parallel:
1. Although we accept Lords of Shadow as a fine game on its own merits, we cannot accept the desecration it brings to the Akumajo mythology. Therefore, we reject the game as a reboot, and encourage Konami to reposition it as a separate universe that can coexist with a continuing line of Akumajo Dracula games.
2. Secondly, we concede the Castlevania brand needs a reboot --however, we insist the Akumajo mythology be respected in doing so.
(numbers inserted.)
here's what i don't understand. first of all, what do you mean when you say "reject the game as a reboot"? taken alone, this statement could mean one of several things: you don't think the game is a reboot at all, or you don't think the series should be rebooted, or you don't believe the game is a satisfactory reboot. perhaps there are other interpretations.
the first interpretation is obviously not the case; LoS sticks out from the rest of the series story-wise. could it be the second? well, you say later on that the brand needs a reboot after all. so, the third? well, what exactly is your criticism of LoS as a reboot? like you said, it's a good game on its own merits, but you criticize it because it doesn't follow akumajo mythology. but that's the whole point of a reboot.
so, simply put, it's tricky when you say simultaneously that CV needs a reboot but that akumajo mythology should be respected, because it's not entirely clear what that means.
i've heard some people say that the story should just be treated as a multiverse, and that they should wrap up the IGA universe while doing whatever they please with the LoS universe. let's assume that this is your goal. i get this, and i do think it's possible to convince konami of this (somehow), but criticizing LoS in any capacity is like contradicting your own goal, because that's the whole second half of what you're asking for.
final point: perhaps confounding variables like "IGA storyline vs LoS storyline" and "2D vs 3D" is going to hurt the chances of revisiting the IGA universe. seems to me like nowadays companies will choose a 3D concept by default; they have to be
convinced by very compelling reasons to pick 2D over 3D. not the other way around. if 2D is going to be at a disadvantage, maybe fans of IGA's universe will have to be more open minded to a 3D game for 1999 or whatever. food for thought.