I regret to have to inform fan gamers,but this game is looking like it will be on hold for a while. I'm uncertain of what road lies ahead for it,but for now i don't think we have code help. I may re-post up for help at yoyo forums in the future. As it currently stands this game is far too complex for me too code. I am just at baby steps of coding. I am however sitting down with tutorials. It maybe sometime before i'm ready to comeback to coding this. Providing my skills levels increase to the point where i can complete it i'll more than likely do so. I"ve had to put HOTN(which i was planning to change the name to Castleavnia:Purge of Chaos) on hold aswell. Obviously this is going to take some time, and this is not the news i want to tell you. I"ve already seen two youtube comments saying don't quit this game, no one yet has made a CV3 full remake yet. But unfortunetly there is little i can currently do. The most i can hope to acheive at my current status is too continue to re-enhance the levels. Which even their i feel my creativity slips a bit at times. Bottome line is i really did not want to just throw the game out their but to make it look really nice before doing so. With that being said, i could put out a demo(chalk full of errors but atleast playable), but i doubt it would do the game justice.
Issues with a demo(if i do put it out)
-loading issues cause an external error, this makes the sounds(bgm and sound fx's)unplayable.
-to start the game the external error will happen but you have to hit ignore with the enter key about 50 times(just hold it down). Then the game will run but obviously no sound or fx's.
-many features that were meant as secrets will now be exposed.
-some areas weren't finished so they may be unaccessable without the use of alucard's flying abilities(example- the pendulum's in castle keep).
-Though we had stairs with moving the players automatically, i haven't yet sat down to get that part working yet. So the players can move room to room, but this will not be moved automatically yet.
-Most if not all rooms with shifting doors work, swamp stage may have had a room or two that gets stuck i forgot to fix.
-sometimes if the game is started in windowed mode it may occasionally freeze.
-i didn't finish externalizing many levels, and there is at least one reason. I had every intention of going back to resoop many of them up.
Well ok guys sorry to deliver this news. If we can get solid code help i'm all for completing it. But i myself, feel it's time to sit down and really learn code myself. If anyone wants to take a poll and vote for a demo that's fine(though it has issues) that's fine. Otherwise it'll be on hold.
Once again my apologies, this isn't the news i wanted to deliever,but i have little choice in the matter. Thanks for understanding. -Laslund-