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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Jorge D. Fuentes on January 16, 2012, 01:42:17 PM

Title: Super Mario Bros. Crossover 2.0
Post by: Jorge D. Fuentes on January 16, 2012, 01:42:17 PM
Super Mario Bros. Crossover 2.0 Trailer (http://www.youtube.com/watch?v=lE1K9yNDNA8#ws)

So yeah, this looks totally badass.  The first version was awesome and this one looks like it tacks on a whole bunch of new stuff.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Lumi Kløvstad on January 16, 2012, 02:29:22 PM
Yeah. It could easily destroy the original in a straight fight.

Can't wait to play.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: TheouAegis on January 16, 2012, 06:57:11 PM
Good things take time.

Is this the same one at Spriters Resource that let you play as Master Chief? Or was that a different crossover game?
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Inccubus on January 16, 2012, 07:28:16 PM
FUCK YEAH! I've been waiting for this baby.
One of the best games of all time! (Disclaimer: By all time I mean the 80's and 90's.)
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Esco on January 16, 2012, 07:38:39 PM
Anybody who doesn't like this game is a baby rapist.

............... there. I said it.  :P :D 8)
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Vampire Killer on January 16, 2012, 09:12:45 PM
Wow, that looks amazing  :o

I wonder how the companies who own those characters feel about this?
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Dark Nemesis on January 17, 2012, 04:09:05 AM
Now that's what i call retro gaming!!!! :D
Title: Re: Super Mario Bros. Crossover 2.0
Post by: X on January 17, 2012, 09:54:30 AM
I was wondering when the were going to push the envelop with crossover...now it's entered a totally new level of epicNESs <--see what I did here?  ;D Can't wait to play this baby!
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Inccubus on January 17, 2012, 11:41:08 AM
I wonder how the companies who own those characters feel about this?

They should cower in fear of this awesomeNESs <--- copy ability in action.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Tanatra on January 17, 2012, 04:48:06 PM
Holy crap this looks awesome, but why is Link a midget in all of his sprites?
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Aridale on January 17, 2012, 10:44:33 PM
cause its from the GB games. they shoulda used a different set of sprites but maybe they didnt wanna go with "custom" sprites and only wanted to use official sprites.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Darth Cariss on January 18, 2012, 08:13:50 AM
This looks fun. I enjoyed the first and this looks even better! I don't really care much for the new characters though...
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Inccubus on January 18, 2012, 10:58:28 AM
cause its from the GB games. they shoulda used a different set of sprites but maybe they didnt wanna go with "custom" sprites and only wanted to use official sprites.

Actually it's because they used the link from Loz1 in the original crossover and adapted him to work like he does in side view areas in later games. They didn't use LoZ2 link because his game play isn't varied enough from the other characters. Personally I would have made a hybrid link that uses the LoZ2 sprite with the LoZ1 abilities, but whatever. It's still fun as hell.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Jorge D. Fuentes on January 18, 2012, 11:15:09 AM
That 'almost' looks like my 15-color Trevor.
I would gladly share my 15-color Trevor for this crossover game, too.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Las on January 18, 2012, 12:06:42 PM
Wow. Straight up props to whoever made ryu from ninja gaiden. Nicely done!! Excited also to see blaster master in their. I loved that game back in the day!!!
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Aridale on January 18, 2012, 06:43:54 PM
Actually it's because they used the link from Loz1 in the original crossover and adapted him to work like he does in side view areas in later games. They didn't use LoZ2 link because his game play isn't varied enough from the other characters. Personally I would have made a hybrid link that uses the LoZ2 sprite with the LoZ1 abilities, but whatever. It's still fun as hell.

Or ya know any of the fan made side scroller based Link sprites lol. I still think it was a bad choice usin GB Link
Title: Re: Super Mario Bros. Crossover 2.0
Post by: X on January 18, 2012, 08:16:54 PM
Quote
Or ya know any of the fan made side scroller based Link sprites lol. I still think it was a bad choice usin GB Link

They could've used Link from AlttP even though it would require a little modifications just to make him look more of a side-view profile then a semi-down profile.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Rugal on January 20, 2012, 09:10:43 AM
I can play as Ryu Hayabusa through Super Mario Bros. 3? COUNT ME IN
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Inccubus on January 22, 2012, 01:45:00 AM
They could've used Link from AlttP even though it would require a little modifications just to make him look more of a side-view profile then a semi-down profile.
Or ya know any of the fan made side scroller based Link sprites lol. I still think it was a bad choice usin GB Link

While that would be nice, it kinda defeats the purpose of having the original characters in there as they appeared in their own games. Notice that all the new skins in version 2.0 do is apply their respective sprites from GB & SNES versions of the characters. The only custom sprites are for characters that don't have an equivalent sprite. E.G.- Most SNES style sprites & GB Megaman for whatever reason.


I can play as Ryu Hayabusa through Super Mario Bros. 3? COUNT ME IN

Nope. The game is still SMB1, you can just apply an SMB3 skin to the SMB1 levels.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Claimh Solais on January 22, 2012, 02:03:13 AM
I love this game so much... I've never liked a flash game more.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Inccubus on February 14, 2012, 03:48:06 PM
*BUMP*

It's out.
http://www.explodingrabbit.com/news/super-mario-bros-crossover-2-0-released (http://www.explodingrabbit.com/news/super-mario-bros-crossover-2-0-released)
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Aridale on February 14, 2012, 07:20:30 PM
I shall enjoy this tonight after my gf leaves =D
Title: Re: Super Mario Bros. Crossover 2.0
Post by: VladCT on February 14, 2012, 07:42:29 PM
A little warning for the Belmont players: you only get hearts from killing enemies, and even then not all of them are guaranteed to drop one.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Jorge D. Fuentes on February 14, 2012, 08:43:41 PM
Ah, so it's like Simon's Quest. :P
Title: Re: Super Mario Bros. Crossover 2.0
Post by: VladCT on February 14, 2012, 09:12:27 PM
More or less. Also, upgrades after the Mushroom (Chain Whip) are random. You might either get a subweapon or the second Chain Whip upgrade in blocks where you'd normally find a Fire Flower.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: X on February 14, 2012, 10:00:26 PM
Where on the website have you guys found the link to play the game? I've looked and all I get is the announcements or trailers.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Inccubus on February 15, 2012, 09:12:58 AM
It's exactly where 1.0 was. They just swapped in the new one.
Welp. It's about time I dusted off my Flash ripping software. :)
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Neobelmont on February 18, 2012, 11:04:13 PM
had to download google chrome to play it hope it's safe chrome that is anyone else have it?
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Dark Nemesis on February 19, 2012, 03:45:02 AM
I use primary firefox, but i also have and use google chrome and so far, i didn't have any problem.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Inccubus on February 19, 2012, 12:42:07 PM
I use Chrome. No problems.

Title: Super Mario Bros. Crossover 2.0 out
Post by: OdenAndEvil on March 08, 2012, 03:16:09 AM
http://www.explodingrabbit.com/games/super-mario-bros-crossover (http://www.explodingrabbit.com/games/super-mario-bros-crossover)

I played it for like 30min now and all i have to say is...AWSOME. I really like it.
There are many many features like
*) difference skins (Mario Nes, Mario 2 on GB, Mario World Snes, Mario Bros 3, Demon)
*) many playable Characters like Simon Belmont, Trevor Belmont, Ryu (Ninja Gaiden), Mega Man, and many more
*) Cheats to Unlock
*) playable with Keyboard or Gamepad (but u need a little Programm for using ur gamepad)
*) 5 difficults(very easy, easy, normal, hard, very hard)
*) 3 modes like Survival
*) u can save ur game


I looked thru the sites but didnt see any Topic of the game. Hope u will enyjo it as much as i do.
Title: Re: Super Mario Bros. Crossover 2.0 out
Post by: Jorge D. Fuentes on March 08, 2012, 06:21:26 AM
**merges topics**
Title: Re: Super Mario Bros. Crossover 2.0 out
Post by: OdenAndEvil on March 08, 2012, 06:30:35 AM
All i have to say is...
Sorry Jorge :/
Title: Re: Super Mario Bros. Crossover 2.0 out
Post by: Jorge D. Fuentes on March 08, 2012, 06:32:28 AM
That's alright.  No harm done.
I'll merge the topics now for your convenience. :D
Title: Re: Super Mario Bros. Crossover 2.0
Post by: PFG9000 on March 08, 2012, 07:59:27 AM
Wow, I can't believe they put Haggleman in there.  If any of you haven't played the Retro Game Challenge on DS, I highly recommend it.  It's made up of a bunch of NES-style games (made specifically for this release) that will take you right back to the late-80s.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Neobelmont on March 08, 2012, 06:42:56 PM
Wow, I can't believe they put Haggleman in there.  If any of you haven't played the Retro Game Challenge on DS, I highly recommend it.  It's made up of a bunch of NES-style games (made specifically for this release) that will take you right back to the late-80s.

Aka gamecenter cx(retro game master if anyone watchs kotaku) Arino's challenge I believe there was a part two released,but due to poor sales around the world the second one never came out beyond japan and that sucks.
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Inccubus on March 08, 2012, 11:45:42 PM
Aka gamecenter cx(retro game master if anyone watchs kotaku) Arino's challenge I believe there was a part two released,but due to poor sales around the world the second one never came out beyond japan and that sucks.

There was a second!! I demand a fan translation NOW!!!
Title: Re: Super Mario Bros. Crossover 2.0
Post by: X on March 09, 2012, 09:23:21 AM
Quote
There was a second!! I demand a fan translation NOW!!!

I've been saying this exact same thing about Y's 5: Sand city of Kefin for years and they are STILL translating it  :P
Title: Re: Super Mario Bros. Crossover 2.0
Post by: Jorge D. Fuentes on March 09, 2012, 12:07:49 PM
Something about Ys 5?
I'll just drop this right here. ;)

Field of Gale - Ys 5: Kefin, The Lost City of Sand (http://www.youtube.com/watch?v=UApcY9xqXqg#)