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Offline Inccubus

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Re: Castlevania 3 SNES soundtrack
« Reply #15 on: July 07, 2011, 04:50:21 PM »
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It won't. Both the SNES CV games use a very different sound engine from SMW.
There is, however, a utility one could use to extract the samples from SCV4 or CVDX. One could then insert those sample into SMW and then you would have them sound more *correct* as it were.
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Offline X

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Re: Castlevania 3 SNES soundtrack
« Reply #16 on: July 07, 2011, 09:03:46 PM »
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Considering the 'dated' feel of these tracks I found myself liking two out all of them. But to have all the cv3 tracks done in SCV4 or DXX stylization would be real ear candy.
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Offline Jorge D. Fuentes

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Re: Castlevania 3 SNES soundtrack
« Reply #17 on: July 07, 2011, 10:17:48 PM »
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It won't. Both the SNES CV games use a very different sound engine from SMW.
There is, however, a utility one could use to extract the samples from SCV4 or CVDX. One could then insert those sample into SMW and then you would have them sound more *correct* as it were.

What's the name of the utility?  I'm curious to know whether I have it already or not.
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Offline Inccubus

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Re: Castlevania 3 SNES soundtrack
« Reply #18 on: July 07, 2011, 11:30:31 PM »
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SNES Sound Ripper
You can find it in the tools section of SMWCentral.
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Offline Dracula9

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Re: Castlevania 3 SNES soundtrack
« Reply #19 on: July 13, 2011, 07:19:31 AM »
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Well, I'mma doin' it.

Nine tracks done so far, and you damn skippy know I'm Dracula9 DUN DUN DUNNNN!

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Offline Jorge D. Fuentes

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Re: Castlevania 3 SNES soundtrack
« Reply #20 on: July 13, 2011, 08:04:52 AM »
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The music sounds incredibly familiar...
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Offline Dracula9

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Re: Castlevania 3 SNES soundtrack
« Reply #21 on: July 13, 2011, 08:54:11 AM »
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It should, I always use your MIDIs as bases when doing CV remixes, Jorge. 'Cuz you da boss. 8)
« Last Edit: July 23, 2011, 10:15:03 AM by Dracula9 »


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