- This will sound weird but I liked how Trevor used his whip.
Also, the scene with the drunks at the tavern and the conversation about the goat, all I kept thinking was "You’ve got to remember that these are just simple farmers. These are people of the land. The common clay of the Old Country. You know… morons." xD
It was flawed but entertaining.
I'll be far more critical of season two, because then they'll be out of the testing phase and they'll need to ramp everything up.
DO YOU THINK WHEN TREVOR GETS REALLY DRUNKClassic! Glad to be back here! XD
HE RALPHS?
7/10
Good:(click to show/hide)
Bad:(click to show/hide)
The Ugly(click to show/hide)
Yes, it might disregard aspects of the original series that we veterans might take a bit of offense or dislike to.I agree with pretty much your entire post except from this. I was surprised how little was changed. I can't think of anything that was genuinely changed from the original premise of CV3 apart from things that obviously HAD to be moved around to make sense in a stoy narrative - it's not like the entire series should be a side view of Trevor fighting various monsters and bosses, and I can't think of what anyone could have wanted other than this.
Yes, it might alter this or that element for its own purpose.
But you know what? I like it all the same.
I think it's actually become very clear now that it's out that this was not a series intended as a fanservice love letter to the series veterans and the series veterans alone for enjoy with dozens of little injokes and references nobody else would get.
Bad:(click to show/hide)
I really agree with your first point on the bad. I'm still a little worried about this.You guys serious? The character that was
You guys serious?Yes
Well that's pretty much the premise of Castlevania 3. Trevor was an outcast and the church turned to him as their only hope. I don't really care much for lore in video games, but I like these little tidbits of worldbuilding from the intro scroll of CV3 and the manual. The show really managed to build well on that.(click to show/hide)
I agree with pretty much your entire post except from this. I was surprised how little was changed. I can't think of anything that was genuinely changed from the original premise of CV3 apart from things that obviously HAD to be moved around to make sense in a stoy narrative - it's not like the entire series should be a side view of Trevor fighting various monsters and bosses, and I can't think of what anyone could have wanted other than this.
I think the series is very much a fanservice love letter, it just manages to do it without coming across as awkward and nerdy. It makes it hard for me to remain unbiased, and I still have yet to see what someone without preceeding love for the games would think of it.
list of references
-dagger storm
-throwing axe
-dracula turning into a giant head
-bloody tears (literally)
-alucard using the alucard sword's special attack
Guess I'll be the weirdo and admit I liked the interaction with Lisa and Dracula. I always got the vibe Lisa was suppose to be sort of an odd person/exceedingly open minded individual and I feel like her interaction with Dracula showed that, if maybe too much (the whole get out more = maybe stop putting individuals on poles comments and being said so...flippantly). If anything, I kinda wish we had gotten more time to see their relationship fleshed out. Hopefully we'll get flashbacks of her with Alucard in the new coming episodes or something.
-NO STRUT WALK
-TREVOR IS WEARING ACTUAL PANTS
CONS
-NO STRUT WALK
-NO WALL MEAT
-NO FLOATING CANDLES
-TREVOR USES KNIVES AS A PRIMARY SUBWEAPON LIKE A NOOB
-TREVOR IS WEARING ACTUAL PANTS
PROS
-ALUCARD'S TIDDIES
-SHEEP FUCKING
0/10
BLASPHEMOUS
Maybe when they get inside Castlevania some of these might appear?
-NO FLOATING CANDLESWhile they weren't floating, I think all these torches in the catacombs were meant to be our classic candles. Trevor even enter in detail about it.
I was disappointed that recognizable town names weren't used, but that's just a nitpick.
You mean in-game town names? Maybe they were built after CV3, but I kinda understand what you mean.
I watched it in Japanese today and really liked it.
Trevor will shit piss in his pants because of too much beer, start strut walking and then decide to walk without pants for the rest of the show?
CONS
-NO STRUT WALK
-NO WALL MEAT
-NO FLOATING CANDLES
-TREVOR USES KNIVES AS A PRIMARY SUBWEAPON LIKE A NOOB
-TREVOR IS WEARING ACTUAL PANTS
PROS
-ALUCARD'S TIDDIES
-SHEEP FUCKING
0/10
BLASPHEMOUS
Superstitious townfolk, a rocky relationship with the Belmonts as opposed to the later collaborations, inner-church conflict, okay, but these guys seem to be hellbent on being common thugs. They might as well have been a bunch of bandits terrorizing the town.
That is a very accurate description of the medieval church. Say what you will about the modern church, but back then they were as bad as Nazis. As I said earlier, burning innocent people to death, violently persecuting religious minorities... all part of their game.A Reductio ad Hitlerum is presentist hogwash.
A Reductio ad Hitlerum
Give this guy a promotion.(click to show/hide)
Even more love.
http://www.ign.com/articles/2017/07/09/castlevania-season-1-review (http://www.ign.com/articles/2017/07/09/castlevania-season-1-review)
http://www.horror-movies.ca/2017/07/review-castlevania-video-game-adaptation-weve-waiting/ (http://www.horror-movies.ca/2017/07/review-castlevania-video-game-adaptation-weve-waiting/)
I wish I could phone in on mixing quality, but my speakers are already on their way out so I'm playing without a full deck anyway.
If I can't understand what characters are saying on my HD598's listening on an optical connection to a dedicated DAC/AMP
I guess I would give this a 7/10 because it was entertaining in a very least common denominator sort of way.
As a retelling of CVIII, I give it a 4/10. And I have no confidence that the rest will be any different.
How is it loose? Because it includes characters that are not in the pretty much story-less 2D action game?
I was honestly surprised by how well they were able to tell a story based on what little of a premise we actually get in the game.
Quote to Shinobi. Just... Don't click this if you don't wanna be spoiled, dude.(click to show/hide)
Some people complain how the series didn't use some iconic music from any of the games, seriously it's not surprising considering almost every movie or any form of adaptation doesn't even use any music from it's original source or atleast their previous incarnation, Any of Spiderman movies doesn't have the 60s Spiderman cartoon theme, any Batman movies(Both Tim Burton or Nolan's take on Batman)doesn't have the iconic theme from the Batman TV series starring Adam West, Man of Steel doesn't have the iconic theme from previous Superman movies starring Christopher Reeve, Rurouni Kenshin movies doesn't have any themes or bgms from the anime series, etc. etc.
Haven't watched Spiderman Homecoming yet anyway so my bad.
Castlevania III doesn't have "so little premise" nor it's "pretty much story-less". It actually is the one of the games with the most plot on the NES which, while not hard of a feat to pull off, IS a feat in itself considering how little plot non-RPG NES games had.Let's just be clear here. Castlevania 3 is one of my favourite games of all time, and I'm familiar with the game's story. I love it for everything it is, and I truly appreciate the way it's told in the game, as a game, basically just depicting Trevor's journey to the castle, and meeting characters along the way that will help him in his battle, never going into details with stuff that it doesn't need to.
"Trevor's excommunication"? Not in the game.I'm sure we have all seen this, but 1:16 in https://www.youtube.com/watch?v=JjdwYlvCDXA (https://www.youtube.com/watch?v=JjdwYlvCDXA)
(list of other things that are "Not in the game")I'm genuinely confused by what you really wanted here. If the show is not allowed to tell anything apart from what's already depicted in the game, why would you even want a show in the first place? Just play the games. Adding new elements to an existing story (which is no different from what Curse of Darkness did) does not make it a loose adaption, rather it's what you would expect from an adaption. It would be a loose adaption if it actually changed the existing story, only taking inspiration from the source, which was something I would have expected. I was really surprised that it actually didn't go this route.
Sypha being a Speaker flies in the face of her origin story given on the manualAccording to the manual, Sypha is a guy. :P
was the part with Sypha being trained by the church, and honestly I fail to see how that makes any kind of impact on the story. In fact, considering the story being built around a church that burns people at the stake for dealing in what they believe to be magic, it would have been pretty contradictory to have a member of the church practicing magic...I suspect that this is one of the main reasons why they changed Sypha's backstory. I suppose they could have gone the route of having multiple groups within the church that were antithetical to one another, but eh.
Let's just be clear here. Castlevania 3 is one of my favourite games of all time, and I'm familiar with the game's story.
To be fair though, the above mentioned series aren't as notorious for excellent music in the way CV is, especially in terms of sheer number of excellent tracks overall. The Batman 60's show would probably be the most iconic of the series you mentioned.
I honestly don't care that he has a different opinion about how the Castlevania "lore" should be represented in a cartoon show, I think everyone is free to think what they do. But there's really no reason to take up such a patronizing tone in his way of addressing me directly just because I dared calling Castlevania 3 light on storytelling...
While I agree to your firsts sentence, that doesn't mean Castlevania will be an exception not to use any of it's iconic music in animated adaptation. We could say the same thing with Street Fighter II which has an excellent yet iconic music for each fighters but none of their themes was used in the animated movie version both in Japanese and American version(Same thing as the animated movie version of Street Fighter Zero). Fatal Fury OVAs and Motion Picture is another example, although one track has a hint of Tung Fu Rue's theme in the first OVA, the rest are original tracks. Samurai Shodown too which none of the character's themes was used in the Motion Picture and the two part OVA.
I've never seen those so I wasn't aware, but I'd say the same thing: why didn't they use any of the music? I'm not saying litter and spam it all over the place, but why not use it? Same thing here.
I've never seen those so I wasn't aware, but I'd say the same thing: why didn't they use any of the music? I'm not saying litter and spam it all over the place, but why not use it? Same thing here.
Maybe I'm a minority here but after we've heard tons of fan and official remixes of Castlevania tunes already, I find it annoying if they use it again on the animated series which while it was indeed based from Castlevania 3, it still trying to have an identity as it's own like Aiddon pointed out.I agree with that. It's trying to do its own thing -- even if it didn't succeed in creating good themes. I rewatched the series (in a different language to check the dub's quality) and paid more attention to the music this time. It's far from memorable (even less than LoS, which still had memorable tunes) but it does the job, fits in every scene (even if some choirs sound very synth-y) and doesn't distract too much from the action/exposition. It's maybe "random epic orchestra tune #43" but it fits well, IMO. Let's just hope season 2 brings distinct and memorable themes.
Maybe I'm a minority here but after we've heard tons of fan and official remixes of Castlevania tunes already, I find it annoying if they use it again on the animated series which while it was indeed based from Castlevania 3, it still trying to have an identity as it's own like Aiddon pointed out.
The thing is I still think they could have worked one of the Big Three (Vampire Killer, Bloody Tears, Beginning) into the series, but only if their inclusion fit the scene they were put in. We also have to face reality in that the fanservice must serve the narrative, not the other way around.
That's a good spot! I noticed that they used the rug design as well or one very similar, in the prologue scene.Thanks, yeah its a really nice nod to SOTN, it really shows they've looked in to more then just CV3
It’s always a horrible night to have a curse in Dracula country, but in real life, Netflix’s Castlevania just lifted another curse: It’s the first video game adaptation to get a Fresh rating on Rotten Tomatoes.
https://editorial.rottentomatoes.com/article/netflix-castlevania-broke-rotten-tomatoes-record/?cmp=TWRT_News_Castlevania
Wow, incredible.
Funny how of all game adaptations to finally get it right, it's one of the long-storied franchises that has a lot of quirks grounded in the offbeat 80s and 90s (like loads of anachronisms, weird game logic, and a positively ludicrous setup), made it into a good show about the failings of mankind, ignorance vs. knowledge, religion vs faith/God, and complicity vs action, and yet managed to still maintain the series' identity. Seriously, there needs to be analysis about why this worked unlike, say, stuff like Warcraft and Assassin's Creed.
Yes, I have seen it, I thought it was great. We feel that the people that were working on the Netflix series understood what the game was all about and probably enjoys the original titles. We thought it was great because they knew the ins and outs of it. The art style was also very fitting for the series.
Spoilers
that aside, what's really unnecessary is cutting Sypha's hair. in the source material, Sypha has really long hair (even her sprite in SOTN). well in CVIII, she had the hood on full time until the cutscene after the castle falls, but still, it's dumb the Speakers hide Sypha's sex by cutting her hair short, when that time and place has some guys with really long hair too. Why don't they give her a face mask while they're at it then? Ellis really dropped the ball on Sypha's hair design. inexcusable. that's even worse than what the Golden Axe Beast Rider devs did to Tyris Flare's hair. Like it's so dumb. even as a golden axe prequel, you don't mess with a legendary character's hair length. and Castlevania III animated series has no excuse, its based on CVIII time period, should it shouldn't mess Sypha's hair.
Trevor goes to save who he believes to be a man, but turns out to be a woman; similar to how players thought Sypha was a male in the game until completion.
normally i'd present a potential argument in lieu of the in-universe idea of posing as more of a man to move around more easily
but let's be fair here there isn't a thing about netflix sypha that could be mistaken as masculine so this potential explanation is already dead in its crib
plus nobody on tv's gonna do it better than arya anyway
I agree she couldn't be mistaken from a voice or character design perspective. Seems silly in the show's world but its a small kinda-easter egg for players of CV3. Outside of it being in the game theres no reason for the gender twist in the show
Trevor will shit piss in his pants because of too much beer, start strut walking and then decide to walk without pants for the rest of the show?Please, no spoilers, thanks.
Imagine Trevor fighting dracula drunk and without pants... so epic