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Offline darkmanx_429

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Re: Spritework Request & Showcase Thread
« Reply #1080 on: May 01, 2014, 04:37:06 PM »
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This almost makes me want to upload/share my Sypha and Grant sprites from my hiatus-project...
...but they're incomplete, so I don't know whether I should...

Sure Jorge, share them!

Lets see what you were up to! lol

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Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #1081 on: May 01, 2014, 06:57:44 PM »
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Here's one I just shared with Kaostantine in the Castlevania Chronicles - Dracula's Curse thread.
Maybe it'll help inspire people.  I don't know.  Maybe?

In theory, if I get her cloak animations done and her stair animations done, she can become a complete spritesheet.
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Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1082 on: May 02, 2014, 05:43:47 AM »
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Here's one I just shared with Kaostantine in the Castlevania Chronicles - Dracula's Curse thread.
Maybe it'll help inspire people.  I don't know.  Maybe?

In theory, if I get her cloak animations done and her stair animations done, she can become a complete spritesheet.

wow, nice work, i still cant do female sprites but i still fighting this XD

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1083 on: May 02, 2014, 10:16:55 PM »
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Like this?



Actually, no. I would like her animated Rondo style if you could. I would also like to see her going completely up a staircase.
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Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1084 on: May 02, 2014, 10:51:55 PM »
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For that i need the other sprites, since she only move his right leg up and no the left i cant make this, unless i make the  missing sprites or perhaps i dont understand  what do you mean (my english is not good XD) or better to wait to another helps you.

Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1085 on: May 03, 2014, 05:30:54 PM »
+1
Giving Bhunivelze the FFVI treatment, hopefully before that guy who sprited Orphan beats me to it. Using that gool ol' draw-then-sprite method, too. I see why they used it so much back in the day, it's actually really effective and saves a lot of time with linework.


(not really a sprite, I know, but meh)




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Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1086 on: May 04, 2014, 11:52:20 AM »
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try reversing the order of the sprites for the other leg going up.
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Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1087 on: May 05, 2014, 03:49:21 PM »
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Also, Kaziz, I made an animation like that a while back. The whip looks like crap though. Everything looks fine, except the whip. :( :( :(
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline darkmanx_429

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Re: Spritework Request & Showcase Thread
« Reply #1088 on: May 06, 2014, 03:07:02 PM »
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Giving Bhunivelze the FFVI treatment, hopefully before that guy who sprited Orphan beats me to it. Using that gool ol' draw-then-sprite method, too. I see why they used it so much back in the day, it's actually really effective and saves a lot of time with linework.


(not really a sprite, I know, but meh)




That's looking incredible!

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Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1089 on: May 07, 2014, 01:07:40 PM »
+1
His head's mostly done. Gotta fine-tune a lot of intricate details that are really tough to nail down at this scale.


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Offline Inccubus

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Re: Spritework Request & Showcase Thread
« Reply #1090 on: May 08, 2014, 11:51:26 AM »
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That sprite is sick! In my fantasy reality all the monsters from every 3D final fantasy would get remade in FF6 style.
"Stuff and things."

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1091 on: May 08, 2014, 07:00:20 PM »
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I'm doing a 100% custom sprite sheet featuring ME. I already have 2 animations down.
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Offline Gunlord

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Re: Spritework Request & Showcase Thread
« Reply #1092 on: May 09, 2014, 02:01:31 AM »
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You're a true vampire hunter 8)

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Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1093 on: May 09, 2014, 01:28:22 PM »
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That's looking like a pretty good start, ZSB. You look like you've improved from your earlier stuff over on Inc., especially where highlighting is concerned. His (your?) shirt could do with a little more contrast and maybe a darker tone in there somewhere, but overall, it's not bad at all. Good job. :)

And thanks, Inc. I share a similar dream.

Got his base tones and shaping done. Now I just have to start shading everything. Still not 100% on his weapon, but that thing's pretty funky in design to begin with, nevermind at several thousandths of the in-game scale and held at a different angle. But it's good enough for now, I think. Also got him in the right dimensions for the FFVI battle screen. Of course, he takes up literally half of that screen, but since hypothetically there'd just be Lightning's sprite on there with him, I think it's fine.


And on the note of 'why the hell not,' I figure I'll display the horror that is the in-progress sheet. Just about all of my WIP sprites look like this up until the last touches, actually.
http://i.imgur.com/4iP8y64.png


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Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1094 on: May 09, 2014, 01:30:31 PM »
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Do you mean my purple jacket or my orange undershirt ?
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