Hey guys
..it's been a while since i've had a chance to jump back to SCV3..but i think i may shift focus to this project now that quite a bit is accomplished on SCV..
Currently Jop and i are reworking some ideas as he's been very busy on the project as of late. Now that i've freed up a bit of time for it..i have been working on reworking some sprites...namely..Some of grants and sypha's animations.. I plan to add the sigil to sypha's spell moves( mentioned that some time back though)..now that i figured out how to add the code for it(thatks to simon's clock code). I'm trying some new animaions for grant currently. SO i'm busy at my friends getting suggestions and things of that nature.. He will have a similar look but be somewhat differnt..not exaclty sotn..more piraty i suppose. Now that i can stop animations with code(yeah i've finally learned that) I can also make death's boss scene have an closed curtain become open..for eye appeal. was considering it for SCV..but i prefer the balcony scene tehir.Just trying to spice it up!
..I still have to figure out how to get primtives to work(other than the chapel which is done courtesty of snidr)..sadly i have posted my problems at yoyo(gm forums) on a couple of occasions with no response(yes still trying mosaic loader)..so i'm not sure how to fix the issues yet.. I suppose it will take more research and fiddling.. I had some houses(not the block ones) but they are not very accurate yet..and though i discussed with Reiko some time back and had plans to make ghosthip level into a 3d ship with kaxblastard's amazing model..but that will have to wait til i learn more(hopefully at some point if it's not too hugh). Overall i dont want to push too many primitives..but i had some neat ideas..At this rate though..i feel the best priorities for me area to finish out the levels and retweak soem sprites..then see where im at. After that..i may be forced to sit down with a scratch engine to learn code.....I am just hoping at that time..ill have more access to the internet..as my time on it has been rather limited.
As for levels..i do believe i left off at Warakiya..so i will be looking to rework that more in the coming month..When i complete..i'll post for critiques..
Either way..their are stillsome things needed to be fixed thanks the Eryson report! ..and i have to work out alot of bugs..some of which i now feel i can alter..but still theirs alot im not sure on.
I may have some stuff to critique at some point...i'll post more when it's available. I'm rather feelign a bit burnt out lately..so yeah i will still have my hands full with things too do.
Anyone who would like to add potential contributions,ideas,sprites...i'd prefer you pm myself,Jop or Reiko..thanks!
btw Dracula..you still never told me what traduci means..it sounds liek a dish of pasta...lol!