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Offline Omegasigma

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Castlevania 3 SNES soundtrack
« on: July 07, 2011, 12:29:27 AM »
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well i was cruzing around the net, and found this, it has Super mario world's sound samples, but its SNES, download it while it lasts,

http://www.gamefront.com/files/20523008/Cv3_SNES.rar
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Offline X

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Re: Castlevania 3 SNES soundtrack
« Reply #1 on: July 07, 2011, 12:44:35 AM »
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Quote
well i was cruzing around the net, and found this, it has Super mario world's sound samples, but its SNES, download it while it lasts,

Super Mario World is on the SNES unless you meant something else?
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Offline Claimh Solais

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Re: Castlevania 3 SNES soundtrack
« Reply #2 on: July 07, 2011, 12:56:13 AM »
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It was pretty cool, though kinda underwhelming.

And why use SMW's sound samples rather than SCV4 or DXX?
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Offline Omegasigma

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Re: Castlevania 3 SNES soundtrack
« Reply #3 on: July 07, 2011, 01:00:29 AM »
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I dont know why the author used super mario world's soundfront, but im sure Jorge with his magic hands could change it, ;p
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Offline Claimh Solais

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Re: Castlevania 3 SNES soundtrack
« Reply #4 on: July 07, 2011, 01:07:19 AM »
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Never said it was bad. I kinda like the way it sounds. Reminds me of the homebrew I was planning on making a while back, but didn't due to lack of coding experience. "Super Belmont Bros." Haha. ^^
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Offline Tanatra

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Re: Castlevania 3 SNES soundtrack
« Reply #5 on: July 07, 2011, 01:30:56 AM »
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Man, Nightmare sounds terrible with this soundfont.

Offline Inccubus

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Re: Castlevania 3 SNES soundtrack
« Reply #6 on: July 07, 2011, 02:59:47 AM »
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Where'd you find this?

It's possible the author actually used the SMW sound engine to make these as it is very well documented and plenty of tools exist to make music for SMW. Converting from .spc format to mp3 is simple too.

Also, I know of at least one SMW hack in progress that gives Mario Richter's whip and sub weapons. This *could* be related to that hack... maybe...
« Last Edit: July 07, 2011, 03:03:33 AM by Inccubus »
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Offline Omegasigma

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Re: Castlevania 3 SNES soundtrack
« Reply #7 on: July 07, 2011, 04:22:50 AM »
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actually this is from super mario central, there have quite a bit of castlevania music some uses different sound samples, and requires a sound patch for your altered game...
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Offline Inccubus

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Re: Castlevania 3 SNES soundtrack
« Reply #8 on: July 07, 2011, 05:03:25 AM »
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I figured it was probably from there. I think it would be worth the effort to rerecord them with CV4 samples. Right now they're ok, but the feel really dated.
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Offline Dracula9

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Re: Castlevania 3 SNES soundtrack
« Reply #9 on: July 07, 2011, 09:59:41 AM »
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Huh. Well, that's certainly something you don't see hear every day. Now I want to go do this. But with SNES instruments that actually will do the songs well. Yoshi noise ftw.


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Offline Jorge D. Fuentes

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Re: Castlevania 3 SNES soundtrack
« Reply #10 on: July 07, 2011, 10:24:53 AM »
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I'm still working on my CV4/DXX Synth.  ;)
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Re: Castlevania 3 SNES soundtrack
« Reply #11 on: July 07, 2011, 10:33:53 AM »
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I'm still working on my CV4/DXX Synth.  ;)

Which I shall schteel the instant you finish them. From the neon pink metal safe decorated with My Little Pony stickers you keep underneath your bed. Where you keep all your soundfonts. And Thai hookers. Oh yes, Jorge. I know where you keep all your little secrets. Especially PROJECT X1009573Q!!!

Not sure if that's spam or not.


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Offline Jorge D. Fuentes

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Re: Castlevania 3 SNES soundtrack
« Reply #12 on: July 07, 2011, 11:14:31 AM »
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Grah, MY SEKRETZ! HOW DOYOU KNOE OF DEM!?!?
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Re: Castlevania 3 SNES soundtrack
« Reply #13 on: July 07, 2011, 11:27:48 AM »
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Cause he's Dracula9, DUN, DUN, DUUUNNNNN!!!
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Offline Omegasigma

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Re: Castlevania 3 SNES soundtrack
« Reply #14 on: July 07, 2011, 03:02:14 PM »
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since the music came with originally as SPC, and has the notepad of the songs, if they were per say injected into dracula x and SCV4 replacing songs, then re-exported, you should have your instant castlevania soundfont conversion, I dont know if that'll work, just a theory
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