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Offline Aridale

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Classic CV HTML5 Example and random generation
« on: April 01, 2012, 07:46:38 PM »
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This is a simple demo for a classic style (stage based) cv I whipped up in a few hours between today and last night. More just to see how itd turn out than anythin really serious.

Arrows keys to move X/C to jump/attack

http://dl.dropbox.com/u/53012532/PlatformTest/index.html

Will also work on mobile browsers but performance will prolly suck if it doesnt use webgl. I get around 10 fps on my iphone 4 and 60+ in firefox. Best performance will prolly be with chrome.

4/2/12 - Uploaded a new version with no megaman slide and a slightly higher jump. See what ya think of it.

4/4/12 - Updated the info for the generator test info found in this post - http://castlevaniadungeon.net/forums/index.php/topic,4744.msg99146.html#msg99146
Heres a link to the generator test for the main page. Its url wont change between versions
http://dl.dropbox.com/u/53012532/GenTest/index.html
« Last Edit: April 04, 2012, 07:52:08 PM by Aridale »

Offline Kale

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Re: Classic CV HTML5 Example
« Reply #1 on: April 01, 2012, 09:02:39 PM »
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Wow, that's pretty sick.

Offline X

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Re: Classic CV HTML5 Example
« Reply #2 on: April 01, 2012, 09:37:18 PM »
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That's quite the fast put-together you got going. What I would do next is try and prevent Trevor from doing the Mega Man slide whenever he stops moving. He also takes a little bit to start moving as well so these two things you should concentrate on then go from there. Keep it up  :)
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Offline Aridale

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Re: Classic CV HTML5 Example
« Reply #3 on: April 01, 2012, 09:43:38 PM »
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thats easy to fix I left it that way on purpose I kinda like the more dynamic moving instead of the rigid start/stop of the nes style

Offline Chernabogue

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Re: Classic CV HTML5 Example
« Reply #4 on: April 01, 2012, 11:25:42 PM »
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Looks awesome. Keep it up! :)

Offline Dark Nemesis

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Re: Classic CV HTML5 Example
« Reply #5 on: April 02, 2012, 02:54:35 AM »
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Great work!!! Keep it up! ;)
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Offline VladCT

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Re: Classic CV HTML5 Example
« Reply #6 on: April 02, 2012, 04:54:39 AM »
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Nice, the only complaint I have is that jumping feels a bit too heavy.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline djrunza

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Re: Classic CV HTML5 Example
« Reply #7 on: April 02, 2012, 05:37:05 AM »
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Wow cool. What software are you using to create it?

Offline Aridale

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Re: Classic CV HTML5 Example
« Reply #8 on: April 02, 2012, 06:21:24 AM »
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Construct2. I uploaded a new version details in the main post

Offline Kale

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Re: Classic CV HTML5 Example
« Reply #9 on: April 02, 2012, 07:38:22 AM »
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New version feels a lot more correct.

Offline TheouAegis

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Re: Classic CV HTML5 Example
« Reply #10 on: April 02, 2012, 09:23:24 AM »
+1
My work computer doesn't support HTML5 and my boss would be mad if I upgraded IE, so I can't play it at work.
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Offline Jorge D. Fuentes

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Re: Classic CV HTML5 Example
« Reply #11 on: April 02, 2012, 09:29:15 AM »
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I can open it in Firefox just fine.
However, I don't know how to jump or whip.
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Re: Classic CV HTML5 Example
« Reply #12 on: April 02, 2012, 09:45:34 AM »
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I can open it in Firefox just fine.
However, I don't know how to jump or whip.

Press x to jump and c to whip.
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Offline X

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Re: Classic CV HTML5 Example
« Reply #13 on: April 02, 2012, 10:18:56 AM »
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Nice! I have to agree with VladCT about the jump. It does feel a bit weighted down but I'm sure it's nothing you cant fix.
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Re: Classic CV HTML5 Example
« Reply #14 on: April 02, 2012, 10:25:53 AM »
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Yeah it seems that you have:
-Strength of Jump
and
-Force of Gravity

Your strength of jump is high but so is your gravity so the character jumps as high as he should but then falls very fast.
If you decrease your strength of jump but also your force of gravity, you'll achieve the same jump but will be slightly 'floatier' and less weighted, which is more like what CV3 did.

Awesome parallax scrolling with the moon and the forest.  Let's combine this with our "Randomized Rooms Castlevania" idea and put it online, bwahahaha!
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