After a hiatus of literally years due to a career change, for the new year I been working on a remake of the 1997 Gameboy title in my spare time.
it is still in Alpha build, but the whole 1st stage mapped out in engine as well as various menu screens and title screen.
This game is going to be more of an arranged version of the original game with the player having the ability to find Hidden Relics that will unlock additional powers of Sonia Belmont to aid in her fight against evil.
While an action title this game will play akin more to the classic Metrovania exploration of the more recent Castlevania titles.
I am opening this thread for feedback, suggestions for improvements over the original title etc. I actually never played this one. I probably should do that. I have only been watching playthroughs.
VIDEO Highlights: Character Jump through platforms.
Small Heart = 1
Big Heart = 5
Queen Heart = 50
King Heart = 99
Large Meat = Large Life Refill
Sake = Medium Life Refill
Cheesecake = Small Life Refill
Spike damage to player with kickback
Holy Cross Pickup to inventory
Timer ends enables death