^We have a man with eagle eyes here^
Not really.
1) Go to the URL in youtube
http://www.youtube.com/watch?feature=player_embedded&v=MbtErSTWO7k#t=0s2) Change to 1080p HD quality on the button of the nut (bottom right)
3) Expands the screen with the largest square (below left) not the full screen, the middle.
Already have the perfect size and looks so good.
The Demo.
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I've played and I have to say it is better than I expected (I explain below), for those who never test a demo of MOF say that the graphics of the youtube videos do not come close to the final result seen on the screen. The graphics are awesome but the 3D effect is even more impressive and that can not be seen in the video. Many laugh much of Dave Cox for his statements about using the 3DS for its 3D effect instead of the Vita. They have worked hard 3D, is one of the few times that the 3DS lives up to its name.
I did not think that the 3DS could have these graphics, but it seems that the machine is very to limit, the framerate is correct but not super fluid (i think 25 fps, maybe at some point 30 fps)
is enough to play but with a pure 2D graphics have not had problems in the 3DS and I'm sure they would have also been very good game (MS Graphic artists are very good).
I think this game on the PSPVita had shown its full potential (but of course without the excellent 3D). Hard to believe it may have put all those textures, animations and sounds on the 3DS .. but I think too forced, but finally have made it playable (next time do it in 2D .. and you will not have so many problems ...) Example:
3DS - Code of Princess - Awesome Launch TrailerThe limitations of the machine ...
- The scenes between levels are cartoons made with the game engine because they did not have enough memory to get videos. (final version not in demo)
- Music has less quality and variety than LOS1 but for the same reason memory space, I am a fan of the music of LOS1 but I admit that in this game the classic Castlevania music would have been perfect and would not have had so many problems with memory.
- And some of the character animation is forced or cut, but small details.
- The E3 2012 demo was fine .. but framerate had many problems in my opinion about 20fps. fixed as best they can (cut animations, music and anything else rumored) but again I think the project was too ambitious as a whole for the 3DS.
Day one for me!! With the 2012 E3 demo had more than doubts but not anymore with this demo.
I expected a game of 7/10 for the problems they had in development to get the engine to run on 3DS. But after having played this demo, I think it will be a game 8.5/10, not give more score for what I said earlier. It is very good game, in the top 5 of the 3DS (for my personal taste is in the top 3 xD).
I'll play and enjoy it because the story looks exciting.. but for next Castlevania 3DS back to pure 2D ... In the Vita would have no problem with the 2.5D.