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Offline Jorge D. Fuentes

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Re: "Castletoria" - In Development!
« Reply #315 on: September 29, 2019, 09:09:38 AM »
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I'm still intersted. :3
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Offline Zuljaras

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Re: "Castletoria" - In Development!
« Reply #316 on: October 25, 2019, 05:52:56 AM »
+1
Done some more work on the intro sequence!!! Just a couple more pieces left!



Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline Zuljaras

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Re: "Castletoria" - In Development!
« Reply #317 on: July 17, 2020, 02:16:24 PM »
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Long time no post!

https://www.youtube.com/watch?v=HXGxeKcUoU0

I have done the intro and fixed countless bugs! Super annoying bugs.

There days I got around to drawing stuff to make the castle Entrance more unique (less generic!).
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline Zuljaras

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Re: "Castletoria" - In Development!
« Reply #318 on: September 26, 2020, 12:49:46 PM »
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So I have started drawing concept art for Castletoria.



This will be one of the bosses. It is a caged solar entity that will be releases as you fight it. It will be in the Astronomy tower.

One more concept of an undead paladin but I do not know where to put it.

Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline X

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Re: "Castletoria" - In Development!
« Reply #319 on: September 28, 2020, 09:23:51 AM »
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You could save the undead Paladins for the more later stages. He could show up as a boss character mid-way through, then later-on become a standard enemy near the last segments of the game. He looks powerful so that's what I'm figuring. Paladins are in essence holy warriors so maybe a cathedral or a crypt stage..?
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Offline Zuljaras

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Re: "Castletoria" - In Development!
« Reply #320 on: September 28, 2020, 09:54:56 AM »
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You could save the undead Paladins for the more later stages. He could show up as a boss character mid-way through, then later-on become a standard enemy near the last segments of the game. He looks powerful so that's what I'm figuring. Paladins are in essence holy warriors so maybe a cathedral or a crypt stage..?

He could definitely fit in the crypt or the cathedral stage but not a as a boss as I already have the bosses pinned.

Here is a sneak of the castle areas:

1. Castle Entrance

2. Halls of Pain

3. Garden of Sorrow

4. The Cellar

5. The Library

6. Chapel of Lost Faith

6.1 The Dark Cathedral

7. The Graveyard

8. The Crypt

9. The Catacombs

10. The Alchemy Tower

11. The Clock Tower

12. The Astronomy Tower

13. The Royal Quarters

14. Forgotten Mines

15. Haunted Caverns

16. Deep Grotto

16.1. The Trench

17. Cyclops Cave

18. Forbidden Arts District

19. Forsaken Prison

20. The Sewers

21. The Armory/Arena of War

22. Master Chamber

23. Banquet Hall

24. Castle Treasury

25. The Frozen Depths

26. The Scorching Crater

27. Darkbeard's Cove


They are not in the order of which you will discover them :)
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

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Re: "Castletoria" - In Development!
« Reply #321 on: September 28, 2020, 06:09:38 PM »
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That's a lot of stages  :o
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Offline Zuljaras

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Re: "Castletoria" - In Development!
« Reply #322 on: October 29, 2020, 09:46:25 AM »
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That's a lot of stages  :o

I know but I will add some more because I have other ideas flowing as well.

Some areas will have their own secret themed "quests".
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline Zuljaras

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Re: "Castletoria" - In Development!
« Reply #323 on: April 13, 2021, 10:50:35 AM »
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Hello everyone!

I have been busy still porting the game to GMS2 from GMS1.4.

In the meantime I did some design sketches of bosses/enemies in Castletoria!

1. The Gold Smelter - This is normal enemy that inhabits the Forgotten Mines. A slave that dies during smelting gold for the treasury. He will sprinkle molten gold in an arc if Erhard is near.



2. Pirate King Darkbeard. The boss of Darkbeard's Cove area in the castle. A ghost pirate with a ghost ship ofc. HArrrr!!! Maybe LeChuck long lost cousin? :D



3. Nuzadin the Master Genie. He is the guardian of the Vault in the Castle's Treasury!



4. Cavadun the Corpse Collector. He is the boss in the Catacombs area of the Castle!

Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

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Re: "Castletoria" - In Development!
« Reply #324 on: April 13, 2021, 05:36:50 PM »
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Nice ideas  :D
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Offline Zuljaras

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Re: "Castletoria" - In Development!
« Reply #325 on: June 13, 2021, 04:51:52 AM »
+1


I started doing my sprites on ProCreate on iPad and it is surprisingly good as I am not bound to a desk anymore :)
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

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Re: "Castletoria" - In Development!
« Reply #326 on: June 13, 2021, 10:43:42 AM »
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Some of those sprites remind me of classic arcade games!  :D
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Offline Zuljaras

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Re: "Castletoria" - In Development!
« Reply #327 on: May 17, 2024, 12:21:45 AM »
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https://www.youtube.com/watch?v=-5uhDMLm9jY

I tried to see if the build is playable on the Steam Deck :)
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

 

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