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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Abnormal Freak on February 11, 2019, 12:13:38 AM

Title: Tom duBois - My Life in Gaming
Post by: Abnormal Freak on February 11, 2019, 12:13:38 AM
I don't think this has been posted here yet. A few weeks ago, MLIG put out an excellent video with duBois, who drew that great Konami box art for Contra III and Castlevania IV and the like.

https://youtu.be/dw-SPY4n0s8 (https://youtu.be/dw-SPY4n0s8)

There's even an interview (https://www.arcadeattack.co.uk/tom-dubois-cover-artist/) in which he said he had a deeper design role with the original Rocket Knight Adventures where he did the character design for Sparkster. It would explain why Sparkster has that cartoony American style, and also why the design of the character is more Japanese in later games.

DuBois is probably my favorite box art illustrator so I'm happy he's finally getting the recognition he deserves. Shame he doesn't own any of his original video game art to sell to collectors. Hopefully the pieces still exist somewhere.
Title: Re: Tom duBois - My Life in Gaming
Post by: X on February 11, 2019, 10:07:11 AM
Shame too. His art for those early games was boss. The late 80's, early 90's gaming scene rocked because of his contributions. I found his work to be generally better then the official japanese art from the famicom and super famicom games. Conra III is the most noticeable when you compare his work over the japanese original.

Tom duBois' art.
(https://steemitimages.com/DQmTgUv2d5PLULMmkGTLqWamMMTyQMa3KK2skgb6vZJ6uTK/portada%20contra.jpg)

The original japanese art. This one looks too much like Billy & Jimmy Lee (Double Dragon) and nothing like Bill & Lance.
(https://contra.kontek.net/games/contra3/b-cont3j.jpg)
Title: Re: Tom duBois - My Life in Gaming
Post by: Abnormal Freak on February 11, 2019, 06:07:41 PM
The Japanese box art for CVIV also has a bland, stiff quality, while duBois' is full of action and amazing perspective. I like that his work is simultaneously cartoonish yet intricately detailed and "realistic." I'm glad I know the name of the artist now.
Title: Re: Tom duBois - My Life in Gaming
Post by: JR on February 24, 2019, 06:17:46 PM

The original japanese art. This one looks too much like Billy & Jimmy Lee (Double Dragon) and nothing like Bill & Lance.
(https://contra.kontek.net/games/contra3/b-cont3j.jpg)

Hahaha...is the guy in the background a Raw Deal trace? I don't know what the foreground guy's story is.
Title: Re: Tom duBois - My Life in Gaming
Post by: X on February 25, 2019, 09:42:02 AM
He looks like a teen still in school with collagen-injected lips  :P  Looks nothing like Bill Rizer.
Title: Re: Tom duBois - My Life in Gaming
Post by: Succubus on February 26, 2019, 06:12:31 AM
I saw that video a while ago too. It's really interesting. I'm pretty damn weeby, so I can't say duBois's super-Western, hyper-masculine style does a lot for me, but I agree that Konami's Japanese covers sometimes left something to be desired, like the aforementioned CVIV, and duBois's style was a good match for the games that were Western-inspired to begin with. But when he had to do the covers for very Japanese games, oof. That Legend of the Mystical Ninja cover is the stuff of nightmares. Easily one of the worst SNES covers, despite the detail and the fact that it's sound on a technical level. I don't know why he always made the Ninja Turtles look so nasty either. The TMNTIII: Radical Rescue cover is just...ugh. Meanwhile, the Japanese covers are so cute and much better match the sprites used in-game.
Title: Re: Tom duBois - My Life in Gaming
Post by: X on February 26, 2019, 10:48:45 AM
TMNT: IV Turtles in Time seems like a better cover then Radical Rescue. Though I will admit that Michelangelo's facial expression did kinda scare me as a kid.

(https://www.nofunshow.com/wp-content/uploads/2013/12/tmnt-iv-turtles-in-time1.jpg)
Title: Re: Tom duBois - My Life in Gaming
Post by: Abnormal Freak on February 27, 2019, 05:12:31 PM
I really like his TMNT art and find it a shame he never drew any of the comics for Mirage or Image. Some of those artists drew the Turtles pretty grotesquely, most famously Simon Bisley. His and Kevin Eastman's Bodycount miniseries is wild, with some really incredible painted covers.
Title: Re: Tom duBois - My Life in Gaming
Post by: Abnormal Freak on February 27, 2019, 05:24:59 PM
Here's some examples of the interior art. It's ugly as sin and I love it, ha ha

(Warning: first pic is pretty violent)
Title: Re: Tom duBois - My Life in Gaming
Post by: X on February 27, 2019, 06:23:17 PM
Looks like Raph's having a field day in that comic, lol.
Title: Re: Tom duBois - My Life in Gaming
Post by: Abnormal Freak on February 27, 2019, 07:27:05 PM
It gets silly and over-the-top. Raph loads up with guns in the last issue and has a ball blowing mobsters away, then realizes he went a little nutzo and swears them off, lol

Also, in some panels, Biz randomly draws him wearing jeans. It's weird.
Title: Re: Tom duBois - My Life in Gaming
Post by: Abnormal Freak on February 28, 2019, 10:30:15 AM
I should point out that I also really love the Japanese Turtles in Time art. Ryan Brown and Steve Lavigne were Mirage Studios artists who were in charge of drawing art for most TMNT merchandise. Their combined style is really distinctive and is seen everywhere.
Title: Re: Tom duBois - My Life in Gaming
Post by: X on February 28, 2019, 05:32:06 PM
It art looks like a direct take on the 80's animated series I used to watch. We did see that as well in Turtles II: The Arcade.
Title: Re: Tom duBois - My Life in Gaming
Post by: Abnormal Freak on February 28, 2019, 06:10:46 PM
They did the box art for TMNT2 on NES. :) Just about any merchandise or promotional materials you can think of, Brown/Lavigne drew. I always liked that Mirage had their hand in everything TMNT rather than outsourcing everything. Even the Archie comics were written and drawn by Mirage staff.

Brown/Lavigne's style was indeed super awesome. It was the '80s cartoon look but drawn much better.
Title: Re: Tom duBois - My Life in Gaming
Post by: Succubus on March 01, 2019, 06:37:06 AM
Huh. I would've figured the Japanese covers for games like Turtles in Time and Radical Rescue were done by Japanese artists, since they have a slightly more manga/anime style than a lot of what I've seen of Brown and Lavigne. I wonder if they were intentionally going for a slightly more Japanese look in order to appeal to the Japanese market?
Title: Re: Tom duBois - My Life in Gaming
Post by: Abnormal Freak on March 01, 2019, 12:41:22 PM
I've never seen the Japanese Radical Rescue box until I looked it up just now. That certainly looks more anime-style and not likely drawn by Lavigne/Brown. (I got confused earlier; I always thought Brown did the pencils while Lavigne did the inks but it's the other way around. So putting Lavigne's name first makes more sense, and it's also how the duo is referred online.)

Looking up Lavigne/Brown drawings online can be a confusing experience because over the years they drew the Turtles quite differently, but sometime between the early and mid '90s they fell into a style that was pretty consistent. They're still doing drawings even now for conventions, including re-inking old sketches, and the style is completely different now than it used to be.

The Japanese Turtles in Time is definitely them. Well, I guess I don't know authoritatively, but it matches other work they did at the time and the basic drawing existed before the game. I'm not sure if they drew the background art for the box but I believe the drawing was used on merchandise prior to Turtles in Time.