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The Castlevania Dungeon Forums => Fan Stuff => Castlevania Dungeon Contests Board => Topic started by: darkmanx_429 on November 24, 2014, 09:31:58 AM

Title: Dungeon Music Contests?
Post by: darkmanx_429 on November 24, 2014, 09:31:58 AM
Ok guys I had an influx of contests ideas lately and this is another one I hope that the mods will look at and make a thread for:

I think we should have a Music contest each month similar to how Dwelling of Duels does each month.

We have a bunch of musicians on the Dungeon that can write, create, and perform music.

I think the contest should be limited to just Castlevania covers covering all era's all systems.

Each month the Dungeon votes on a particular Castlevania cover song and then the participants will have and opportunity to create and perform their version of the song via real instruments or software.

The Dungeon would then vote on their favorites, 1st, 2nd, or 3rd, Place and alternates. (Also similar to Dwelling of Duels.)

1st place will get a sprite award (leftovers from the Sprite contest)

The remaining entries of each month's contest will be available for download each month in a single zip file. (Something DOD does not do, you have to download each file individually.)

Musicians please support my idea so that we get it green-lit!
Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 24, 2014, 09:55:22 AM
I can't really compose original stuff worth a damn, so at first glance this proposal's title set me off.

But if it's covers, I'm totally behind it. We've got some damn fine musicians on here, many of which are known for covers. I think it's a good idea.

Perhaps, should this be passed, the contests could center around a particular theme? It'd be easy enough to simply say "do a cover of Wicked Child," but there isn't much challenge in that. I'm thinking something more akin to "take Wicked Child and make it a more driving boss theme rather than a stage theme," or "here's a theme, or musical style, it's up to you to select a song which you feel best represents it, and cover it accordingly."

Requirements like that not only present more variety and challenge, but also give any entering musicians a chance to put their mettle to the test by way of mimicking well-known styles. For example, a contest whose theme is the Baroque music style that one has to convert a boss theme into. That sort of thing. While it's a given that not everyone has access to the same samples, banks, plugins, softwares, etc., and thus there will likely be limitations as to what each person could do, I think adding theme restrictions would serve to really provide a solid challenge to any participants.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 24, 2014, 10:02:05 AM
I can't really compose original stuff worth a damn, so at first glance this proposal's title set me off.

But if it's covers, I'm totally behind it. We've got some damn fine musicians on here, many of which are known for covers. I think it's a good idea.

Perhaps, should this be passed, the contests could center around a particular theme? It'd be easy enough to simply say "do a cover of Wicked Child," but there isn't much challenge in that. I'm thinking something more akin to "take Wicked Child and make it a more driving boss theme rather than a stage theme," or "here's a theme, or musical style, it's up to you to select a song which you feel best represents it, and cover it accordingly."

Requirements like that not only present more variety and challenge, but also give any entering musicians a chance to put their mettle to the test by way of mimicking well-known styles. For example, a contest whose theme is the Baroque music style that one has to convert a boss theme into. That sort of thing. While it's a given that not everyone has access to the same samples, banks, plugins, softwares, etc., and thus there will likely be limitations as to what each person could do, I think adding theme restrictions would serve to really provide a solid challenge to any participants.

Well in this case covering would totally fall in the category of remixing or exactly covering a particular song so I agree with all your points D9!

Each month would be a new song that the Dungeon would vote on and the participants could add any twists on the song or unique ones as they see fit!

Making the requirements mandatory may turn off some inexperienced participants while I believe leaving it opened ended could yield some unique results, however making requirements mandatory could also guarantee original entries only on the Dungeon each month hmmm. I am 50/50 on these ideas...

What do other people think?
Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 24, 2014, 10:24:47 AM
Well, here. Let me write up a mock contest proposal, to more accurately represent my theme ideas.

CV Dungeon Music Contest - Sega Does What Nintendon't

Contest summary:
Cover an existing Castlevania theme to fit the style of the Sega Genesis.

Contest requirements:
*The song choice is entirely up to the contestant. However, it MUST be a Castlevania tune. Any non-Castlevania songs will not be applicable and therefore disqualified, no matter how good they are.
*The instrumentation does not have to specifically be hard-ripped Genesis samples or a compiled soundbank. However, the sound style of the console must be emulated as well as the individual contestants can manage. Exact Genesis soundbanks or OPMs are not a mandate, but - for example - a contestant using a synth bass that sounds like it could belong on the Genesis is allowed. Sample rips and the like, however, add a certain flavor of accuracy to the song, and would be ideal if the contestants are able to utilize them.
*The main melody of the song must be recognizable. Contestants may add, remove, remix, or otherwise alter their song choices as they see fit, but the finished product must be recognizable as the song it is covering.

Stuff like that.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 24, 2014, 03:09:47 PM
Well, here. Let me write up a mock contest proposal, to more accurately represent my theme ideas.

CV Dungeon Music Contest - Sega Does What Nintendon't

Contest summary:
Cover an existing Castlevania theme to fit the style of the Sega Genesis.

Contest requirements:
*The song choice is entirely up to the contestant. However, it MUST be a Castlevania tune. Any non-Castlevania songs will not be applicable and therefore disqualified, no matter how good they are.
*The instrumentation does not have to specifically be hard-ripped Genesis samples or a compiled soundbank. However, the sound style of the console must be emulated as well as the individual contestants can manage. Exact Genesis soundbanks or OPMs are not a mandate, but - for example - a contestant using a synth bass that sounds like it could belong on the Genesis is allowed. Sample rips and the like, however, add a certain flavor of accuracy to the song, and would be ideal if the contestants are able to utilize them.
*The main melody of the song must be recognizable. Contestants may add, remove, remix, or otherwise alter their song choices as they see fit, but the finished product must be recognizable as the song it is covering.

Stuff like that.

Like the proposal set-up.

What happens if a participant wants to use real instruments instead of a synthesized software or do they always have the option to use both?

The way this example is written sounds to me like you are asking for specifically for the sample to fit the style of a Genesis title...or am I missing something?
Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 24, 2014, 03:26:03 PM
Aye, that was the idea.

Naturally it all would depend on the contest theme. I see no cause to exclude physical instruments, though of course some contests would make them a pointless choice. Ultimately it all boils down to whatever the contest is.

That wasn't a proposal, by the way. Just an example of what I'm on about.
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 25, 2014, 04:33:32 AM
This seems to be a good idea.
But the theme/s and what-not have to be ironed out first before we start rolling with this additional contest.
If more people are agreeable with this contest, we can start this sometime on the first quarter of next year.

and... I must move this topic to the fan stuff area aka the collection of contest threads.
Title: Re: Dungeon Music Contests?
Post by: Lelygax on November 25, 2014, 07:46:18 AM
I would love to see a music contest about transforming normal tunes in boss themes :P
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 25, 2014, 08:26:02 AM
I would love to see a music contest about transforming normal tunes in boss themes :P

Well there we go, seems like D9's idea of specific contest requirements stands up.

On a side note, Warmachine and I have already done something like that for Vamprotector and it's on the OST as well!
Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 25, 2014, 09:08:11 AM
I would love to see a music contest about transforming normal tunes in boss themes :P

That was another idea I'd had, coincidentally.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 25, 2014, 09:34:39 AM
I'm so fucking in.  :)
Title: Re: Dungeon Music Contests?
Post by: Zannibal on November 25, 2014, 11:36:51 AM
Hm, cool idea but...

There's the problem that you can't really compare different genres very well. Like you can't compare paltformer game to RPG. Same kinda goes for music. If majority of people happen to hate metal then those of us who make metal will always fail, or the other way around ;D

The idea of preset genre is kinda cool ("Sega does what Nintedon't", I mean that obviously excludes tons of genres). I mean experimenting with strange genre is always cool and all, but it would give huge advantage for those who are familiar with the genre already. Like if the genre was metal, those of us who have real guitar and bass (and even  drums) already have insanely huge advantage against those who have to rely on VST. It's easy to write close enough music of any genre, but it takes a lot of time and effort to really learn any genre.

I really liked the idea of "turn this into boss music", tho. Even tho even that one has some advantages; for example it's easier to make adrenaline pumping boss music with metal than with acoustic guitar and a flute ;D

The most "fair" contest would be that everyone are given a midi file and a big sound library and then we just try out who comes up with the best mix.

Having a music contest is very difficult thing really. But I'll definitely take part if you come up with something.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 25, 2014, 01:48:09 PM
Hm, cool idea but...

There's the problem that you can't really compare different genres very well. Like you can't compare paltformer game to RPG. Same kinda goes for music. If majority of people happen to hate metal then those of us who make metal will always fail, or the other way around ;D

The idea of preset genre is kinda cool ("Sega does what Nintedon't", I mean that obviously excludes tons of genres). I mean experimenting with strange genre is always cool and all, but it would give huge advantage for those who are familiar with the genre already. Like if the genre was metal, those of us who have real guitar and bass (and even  drums) already have insanely huge advantage against those who have to rely on VST. It's easy to write close enough music of any genre, but it takes a lot of time and effort to really learn any genre.

I really liked the idea of "turn this into boss music", tho. Even tho even that one has some advantages; for example it's easier to make adrenaline pumping boss music with metal than with acoustic guitar and a flute ;D

The most "fair" contest would be that everyone are given a midi file and a big sound library and then we just try out who comes up with the best mix.

Having a music contest is very difficult thing really. But I'll definitely take part if you come up with something.

Well, we could add another prerequisite for the contests by making certain months different genre's but i wasn't thinking about going so in-depth.

I also didn't want to alienate anybody, in my opinion I think the free-for-all ensures the most variety for entries.

What do you guys think?

Also let's get the idea for the 1st contest next month, grading and all that, I would say let's just keep it similar to how we are doing the other contests!
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 25, 2014, 01:53:49 PM
Theme > Genre.

You should be able to review a track without taking into account the genre, but to see if the person respected the theme of the competition.
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 25, 2014, 10:56:23 PM
Good. More people seem interested in this.

I prefer to start this contest on January (new year, new contest in addition to the older ones) so that we have the entire month of December to polish out the rules, judging, etc. and choose the appropriate winning trophies (unless you want the same shiny golden bat).
Title: Re: Dungeon Music Contests?
Post by: Lelygax on November 26, 2014, 02:04:54 AM
Theme > Genre.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 26, 2014, 05:49:36 AM
Good. More people seem interested in this.

I prefer to start this contest on January (new year, new contest in addition to the older ones) so that we have the entire month of December to polish out the rules, judging, etc. and choose the appropriate winning trophies (unless you want the same shiny golden bat).

Considering January is right around the corner I am open to this. I mean technically we could start a little earlier if we get all the rules ironed out.

Speaking of which what rules would you guys like to vote for?
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 26, 2014, 05:58:31 AM
Rules:
- any genre is acceptable
- no deadline extensions
- voting though a forum poll (1 thread for competition discussion, 1 for voting and discussing results -- then, 1 thread for next month's compo, etc.)
- no judges, but mods or a designated member should organize the compos and prevent problems
- the winner chooses next month's theme
- the winner can enter the following month, but his entry should be counted as bonus

I strongly suggest Jorge to create a new subforum for compos. ;)

Title: Re: Dungeon Music Contests?
Post by: uzo on November 26, 2014, 07:41:25 AM
The first thing that comes to mind with this is, perhaps every month is pushing it for the amount of work involved. Especially if you want any sort of quality coming out of this, given the varying levels of experience and skill between the community.

It's hard to make 'less time consuming'/'scaled down' musical contests than say, sprites, where we can decide one time to sprite a turkey instead of a Dracula Final Form.

Maybe do one every 2 months or so?

That's just my thoughts on it. It would be nice to see, though i wonder how many people here can even make music.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 26, 2014, 08:32:10 AM
The first thing that comes to mind with this is, perhaps every month is pushing it for the amount of work involved. Especially if you want any sort of quality coming out of this, given the varying levels of experience and skill between the community.

It's hard to make 'less time consuming'/'scaled down' musical contests than say, sprites, where we can decide one time to sprite a turkey instead of a Dracula Final Form.

Maybe do one every 2 months or so?

That's just my thoughts on it. It would be nice to see, though i wonder how many people here can even make music.

Good point, but people could surprise us. Maybe we should do the first one with a month deadline and if it seems like it's not going to be enough time extend it and then do contests every 2 months? (Depending on how many entries I get for the 3-D contests I may do something similar..)

And I think we have quite a few people on the Dungeon that can make music, they are just scattered throughout the different threads and we've never seen them all come together as an collective until now...

Rules:
- any genre is acceptable
- no deadline extensions
- voting though a forum poll (1 thread for competition discussion, 1 for voting and discussing results -- then, 1 thread for next month's compo, etc.)
- no judges, but mods or a designated member should organize the compos and prevent problems
- the winner chooses next month's theme
- the winner can enter the following month, but his entry should be counted as bonus

I strongly suggest Jorge to create a new subforum for compos. ;)



I like the added incentive for the winner to be able to choose next month's theme! That's definitely a plus as well as getting the award that basically guarantee's varied choices for each month and we have many a clever members of the dungeon!

I also like that the Winner of the previous month basically has to wait a month before their entry can be counted towards a contest.

I still think we should have judges though as we have alot of musically inclined members on the Dungeon that could judge. Same rules would apply judges could submit an entry but it would only be counted as a bonus.

One mod(s) could oversee the contest each month, as well as compiling all entries into a zip available for download.

Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 26, 2014, 09:05:28 AM
Or we just make Jorge the perpetual music judge.  :rollseyes:

There has to be some sort of judging, Chern, otherwise how can a winner be determined?
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 26, 2014, 11:10:46 AM
Or we just make Jorge the perpetual music judge.  :rollseyes:

There has to be some sort of judging, Chern, otherwise how can a winner be determined?
The one with most points wins. Simple as cake. ;)

Also, one month seems waaaaaay enough. Dwelling of Duels does monthly compos, and people have around 3 weeks to remix; and they're doing really great stuff.

So how about: 3 weeks of mixing, 1 week of voting?
Title: Re: Dungeon Music Contests?
Post by: uzo on November 26, 2014, 11:52:38 AM
Maybe its enough for you, but not everyone is at the same skill level. If someone new wants to get into it, the month deadline could feel intimidating.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 26, 2014, 03:43:24 PM
The one with most points wins. Simple as cake. ;)

Also, one month seems waaaaaay enough. Dwelling of Duels does monthly compos, and people have around 3 weeks to remix; and they're doing really great stuff.

So how about: 3 weeks of mixing, 1 week of voting?

The week of voting is mainly for all the judges schedules to synch so we can do our write ups. If, I recall we didn't have too much of a problem with last month.

I say give the participants a full month and the judges only 4-5 days for actual judging.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 27, 2014, 12:07:09 AM
I'd personally keep the whole contest in one month, so the deadlines will always be the same. I think 25 remixing days + 4-6 days of voting/judging would be enough.
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 27, 2014, 03:45:38 AM
I like Chernabogue's proposed rules.

I could do the mod thingy for starting the contest thread and the polls (as what I've started doing for the sprite contests).
But for the zip file compilation... I need someone to do that for me. I can copy paste the links, though. hehehe.

Maybe Jorge can give out the very first contest theme since he is the music man of the forum.
I'm thinking of having all contests on its own sub forum. I'll talk to Jorge on this.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 27, 2014, 04:02:41 AM
Let's organize this like DoD:
- the mod in charge of the competition the theme on the first few days of the month (usually on the 1 or 2)
- let approx. 25 days to remixers to arrange their track -- no extension
- people can talk about the theme on the thread, or ask question -- collaboration should be accepted, but people cannot enter twice
- on deadline day (or before), remixers should send their DL link to the mod in charge of the competition (MediaFire, MEGA, etc.)
- on voting day 1, the same mod posts a new thread with a timed poll and a zipped file of all songs (or the direct DL links)
- 4-5 days of voting: the winner is the one with most points
- the winner gives his/her theme to the mod via PM
- the mod creates a new thread for the new theme on the 1st or 2nd day of the month
- repeat.

;)
Title: Re: Dungeon Music Contests?
Post by: VladCT on November 27, 2014, 04:11:07 AM
What's the average level of skill on DoD? I'm kinda with Uzo here in that I'm not certain 3 weeks would be enough for newer guys.
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 27, 2014, 04:13:30 AM
I prefer 2 months for the length of each contest. = less work for me, more time for the contestants.  :P
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 27, 2014, 04:36:32 AM
What's the average level of skill on DoD? I'm kinda with Uzo here in that I'm not certain 3 weeks would be enough for newer guys.
Depends. You have artists that work in pro bands (like PuD), and total newbies. They impose that contestant play a live instrument to submit a track though (so no direct MIDI rips). They usually get 15 entries with a one-month deadline (even more sometimes -- some free months get around 40 entries!).

I prefer 2 months for the length of each contest. = less work for me, more time for the contestants.  :P
The risk with 2 months is that people will be discouraged/not interested by that long deadline (I personnally do*). Let's try with one month for the first time and then we'll see. (BTW, OCR holds WEEKLY compos, and even newcomers enter such compos).

(*If you want my personal opinion, I think a compo shouldn't be too long. If it's too long, people will forget/lose interest, and won't focus on it. Most of the time, people will either rush at the end to complete something, or won't enter. I participated in lots of music contests, and people tend to prefer shorter deadline. That works the same for projects.)
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 27, 2014, 04:38:59 AM
Ah I see, people prefer to work in short bursts.
Alright, we should try the first contest for a month then see if people can work within the deadline.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 27, 2014, 06:31:19 AM
Depends. You have artists that work in pro bands (like PuD), and total newbies. They impose that contestant play a live instrument to submit a track though (so no direct MIDI rips). They usually get 15 entries with a one-month deadline (even more sometimes -- some free months get around 40 entries!).
The risk with 2 months is that people will be discouraged/not interested by that long deadline (I personnally do*). Let's try with one month for the first time and then we'll see. (BTW, OCR holds WEEKLY compos, and even newcomers enter such compos).

(*If you want my personal opinion, I think a compo shouldn't be too long. If it's too long, people will forget/lose interest, and won't focus on it. Most of the time, people will either rush at the end to complete something, or won't enter. I participated in lots of music contests, and people tend to prefer shorter deadline. That works the same for projects.)

All this and all the rules that Chern suggested.

Let's start suggestions for the first contest now.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 27, 2014, 09:21:03 AM
Maybe Jorge wants to launch the first theme? :)
Title: Re: Dungeon Music Contests?
Post by: Donvermicelli on November 27, 2014, 10:41:10 AM
Just an idea that could perhaps level the playing field a little: each contest provide a small library that can be used for the remixing that way the people that are new to this have a base to work with and are less disadvantaged versus veterans. This also adds the extra twist to see how creative people can get with a limited amount of resources.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 27, 2014, 01:29:30 PM
Just an idea that could perhaps level the playing field a little: each contest provide a small library that can be used for the remixing that way the people that are new to this have a base to work with and are less disadvantaged versus veterans. This also adds the extra twist to see how creative people can get with a limited amount of resources.
Maybe, there could always be that library that anyone could just add content to on a separate thread and people could use the stuff in there for any of the music contests?

I don't know music stuff like that or what's involved but I think that saves the mods an extra thing to do each month for each contests if people are already sharing files between the forum?
Title: Re: Dungeon Music Contests?
Post by: Donvermicelli on November 27, 2014, 02:32:48 PM
Maybe, there could always be that library that anyone could just add content too on a separate thread and people could use the stuff in their for any of the music contests?

I don't know music stuff like that or what's involved but I think that saves the mods an extra thing to do each month for each contests if people are already sharing files between the forum?

That would work as well I guess.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 28, 2014, 08:57:20 AM
Maybe, there could always be that library that anyone could just add content to on a separate thread and people could use the stuff in there for any of the music contests?
If that's what you're referring to, I know a few free/low cost websites that propose samples, loops, and soundfonts.
Title: Re: Dungeon Music Contests?
Post by: BMC_War Machine on November 28, 2014, 11:25:07 AM
I agree with Chernabogue on the time, a month should be more than enough time to complete any entries. But for my end id like to see the contests being with non midi based instruments, at least for things other than drums.  I can make some really nice sounding symphony with my plugins and midi, but for a contest I think it should be just physical instruments with again the exception being drums lol.  As for themes I think certain groups would be cool, like as in this month is forest month, next month castle keep month etc to broaden the scope so that not all entries come from the same game. But then again, entries from the same game would be pretty cool actually to compare against the competitors lol.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 28, 2014, 11:33:21 AM
I agree with Chernabogue on the time, a month should be more than enough time to complete any entries. But for my end id like to see the contests being with non midi based instruments, at least for things other than drums.  I can make some really nice sounding symphony with my plugins and midi, but for a contest I think it should be just physical instruments with again the exception being drums lol.  As for themes I think certain groups would be cool, like as in this month is forest month, next month castle keep month etc to broaden the scope so that not all entries come from the same game. But then again, entries from the same game would be pretty cool actually to compare against the competitors lol.
While I can understand the "live/real instrument" option, I tend to disagree on this point. Restricting rules will prevent some people to enter. (For instance, I moved into my new apartment for my studies, but couldn't bring any of my instruments -- living in a crowded building is bad for metalheads lol). Using MIDI instruments or VSTs will allow people to enter the competition. :) (Imagine not allowing MS Paint for the sprite contest! xD)

Let's not restrict the rules for the first month(s) and let's see how it goes. :)
Title: Re: Dungeon Music Contests?
Post by: Donvermicelli on November 28, 2014, 03:30:33 PM
.  As for themes I think certain groups would be cool, like as in this month is forest month, next month castle keep month etc to broaden the scope so that not all entries come from the same game. But then again, entries from the same game would be pretty cool actually to compare against the competitors lol.

I think it would actually be more fun to have people compete with the same resources and see how creative they can get with that. Like seeing how many diffirent heavy metal version of Invitation of a crazed moon we can come up with. Then again we could make an alternating structure where we do this every other month and the other times it could be a free for all. I think the contest should be as open as possible so that each round has the potential to be totally diffirent. More narrow scoped rounds could serve as great entry points for newcomers on the other hand, gives them less to worry about.
Title: Re: Dungeon Music Contests?
Post by: BMC_War Machine on November 28, 2014, 03:40:46 PM
Both good points Chernabogue and Donvermicell, just dropping in some input  ;D after thinking about it (i slightly mentioned this in the last post), i agree with you Donvermicelli - having several different version of the same topic could prove pretty cool  8) OK, so as it is now, ALL instruments of any kind are welcome? let's do it  ;D
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 28, 2014, 04:02:59 PM
Free-For-All with software and live instruments ensures the most participation.

And yes, that was was a good point made about not allowing ms paint for sprite contest...or imagine me doing the 3-D contest but only allowing Maya as the only modeling tool allowed don't want to alienate anybody.
Title: Re: Dungeon Music Contests?
Post by: BMC_War Machine on November 28, 2014, 05:15:12 PM
I had another thought lol, maybe make categories for music genre as well per the song choice i e jazz, rock, etc.  That could diversify the entries even further!  Also, maybe randomize the song choices per game as well, like start with Castlevania, next month be Curse of Darkness, following month RoB etc.  That way it ensures that no one is sampling out the OST's for every vania in existence lol.  Another thing to would be to make sure that the track entry is not a remix of that track in another title, like if the first choice would be Vampire Killer, it should be based on the Vampire Killer of that game, not its remix.  For example, if it were Vampire Killer from Castlevania, it should not be the remixed version heard in Rondo of Blood.  Plus it should be encouraged to have the composers put their own twist on it as well - new parts, different harmonies to the main parts, extension of the song etc. 8)
Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 28, 2014, 05:23:45 PM
...I think you're all forgetting that using a "use THIS MIDI, THIS soundfont, and THIS method" will limit people more than anything else. Different people use different programs, so forcing a new one on contestants for the sake of "fairness" will kill this vein of contests right quick.
Title: Re: Dungeon Music Contests?
Post by: BMC_War Machine on November 28, 2014, 05:32:34 PM
....unless i misunderstand i thought it was ultimately going to be open game for whatever style anyone wanted to use? I'd say (and this is just for input) that whatever was used could also be added to an entry also.  For example, on my end everything will be live instruments except for the drums and the symphony.  Sure, its midi based, but i have to create those midi's from scratch to work with my program.  I can't just snatch and grab midi files and slap them in there.  I think it would be kind of cool to actually include in the entry what the composer used when creating the tracks.  It may surprise a lot of us to see how many things people use to make these tracks come to life  8)
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 28, 2014, 07:00:08 PM
So we are all in agreement that at least for the first contest there are no restriction on software or instruments...riiiight?
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 29, 2014, 12:32:51 AM
Yup, less restrictions, more people entering. :)

Since we're (almost) ready, how about choosing a theme for the first month?
Title: Re: Dungeon Music Contests?
Post by: Lelygax on November 29, 2014, 01:16:10 AM
Transform a normal theme (character theme counts as normal theme) in a boss theme = profit. :P
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 29, 2014, 02:07:36 AM
Rules recap:
- any genre is acceptable
- no restrictions on software or live instruments
- no deadline extensions (for a regular 31 day month= 25 days for compositions, 5 days for forum voting, 1 day to decide on the next theme)
- voting though a forum poll (1 thread for competition discussion, 1 for voting and discussing results -- then, 1 thread for next month's compo, etc.)
- the winner chooses next month's theme
- the winner can enter the following month, but his entry should be counted as bonus
========================

As Jorge for the inaugural theme.
For me, I'd like to hear any existing theme transform into something with a love song vibe. ahahahaha. (since y'know the winner chooses the next theme and the love song theme might not be chosen for Feb...  :P )

Some more concerns:
1. Which awards should be used for the winners?
2. Who creates the music library for remix-able tunes? Once it's been created, I suggest to make it sticky.
3. I suggest contest participants should post a link to their composed mp3s ala what we're doing for the sprite contests. I shall add the links to the first post of the contest thread and the poll thread. Rather than sending them all to me via PM. What do you guys think?
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 29, 2014, 02:14:27 AM
I'm okay with all that (except that theme -- just did a 5-track EP of romantic ballades, haha).

What do you mean by "music library"? MIDI files? Samples? VSTs?
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 29, 2014, 02:18:39 AM
I'm okay with all that (except that theme -- just did a 5-track EP of romantic ballades, haha).

What do you mean by "music library"? MIDI files? Samples? VSTs?

Lol. I was just throwing a theme idea out. I know it doesn't sit well with you guys. hehehe.

Someone mentioned a music library for people to source their midis for compositions from.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 29, 2014, 02:23:38 AM
Someone mentioned a music library for people to source their midis for compositions from.
Simply link to the various MIDI websites, such as Mr.P's, or VGMusic. I may do it later today if needed. :)
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 29, 2014, 04:04:08 AM
Ah. I see. Yeah, please create a thread for all midi sources.
Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 29, 2014, 04:51:45 AM
I have roughly 20GB or so of nothing but soundfonts and samples. If instrument banks are something we'd want to have readily accessible, I can lend a hand there. Jorge also has an extensive collection (in fact a few of my favorite banks are ones he's recommended), so asking him might be beneficial.

I've got a pretty decent hunk of ripped samples if, say, we had a Dawn of Sorrow-style contest later down the road.
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 29, 2014, 09:05:30 AM
Lets use Donoffrio entry for the October Sprite contest for the 1st place winner for this contest:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL459H6t.gif%3F1&hash=19c04e37b583e5cea41d5f968e39528f)
Title: Re: Dungeon Music Contests?
Post by: Sindra on November 29, 2014, 05:05:07 PM
This intrigues me.
Title: Re: Dungeon Music Contests?
Post by: BMC_War Machine on November 29, 2014, 06:33:53 PM
Ok, so we are going with a character theme this month, does it have to be turned into a love song?? Lmao if so im out by default on this one haha :P also, are we going for game specific or just open to any title? I think game specific would serve as more of a challenge but thats just my $0.02
Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 29, 2014, 07:39:23 PM
I think game-specific would be best, but even more so if we attached a specific pairing to it; such as taking a song from Symphony and reworking it as a love song for Dracula and Lisa, or something like that.
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 29, 2014, 10:07:49 PM
Hey, you don't have to stick to the love song theme, y'know.
I can create a poll of all possible themes for next month then let the most voted one be the theme for the contest.
Sound off your desired theme/s for next month before I start creating the poll.

So far we have:
Get a game specific theme (which game? Symphony?) and transform it
- to character theme remix
- from a normal theme into a boss theme
- from any theme into a love song

Lets use Donoffrio entry for the October Sprite contest for the 1st place winner for this contest:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL459H6t.gif%3F1&hash=19c04e37b583e5cea41d5f968e39528f)

That would be nice, what about the 2nd and 3rd placers?
Title: Re: Dungeon Music Contests?
Post by: BMC_War Machine on November 29, 2014, 10:40:56 PM
My vote goes for a normal theme to boss theme, that sounds fun! Since this is going to be the kick-off so to speak for the music contests, what about starting with the first Castlevania?
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 29, 2014, 11:10:33 PM
Alright, let's set this straight! :)

Theme: Take a normal theme (hero theme, supportive character theme, stage theme, etc.) and transform it into a boss theme. And next month should be take a boss theme and make it a stage theme. :)
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 30, 2014, 12:12:41 AM
That solves the themes for two months!

So from which game/s should the themes come from?

If we can finish this deliberation in a few days, we might be able to start this contest come December.
Title: Re: Dungeon Music Contests?
Post by: Dracula9 on November 30, 2014, 12:23:13 AM
Hey, you don't have to stick to the love song theme, y'know.

Hey, I'm a hopeless romantic, I like that kind of thing.  :P

I think it would be good to choose a game which not only presents unique conversion opportunities (meaning doing boss-heavy remixes of stage songs, how many times have we all heard super-heavy-metal Vampire Killer remixes?), but also a game which has a fair amount of its music up on one of those sites.

The DS games I have all the MIDIs too, but since they were directly ripped they're not named and not mapped to GM. While it won't be difficult for me to rename them all accordingly and map the instruments to something decent (right now some of the drums are things like celestas and trumpets, and some melodies are gunshots and woodblocks, but thankfully Konami had pretty good MIDI mapping in these games so my work will me minimal), I won't have them all done soon enough for the first contest or two. So selecting a game that has a lot of MIDI options would probably be best.

I'd suggest SCVIV (Forest of Monsters as a boss theme? Yes, please.), personally. DoS wouldn't be too bad either. But I'm gunning more for SCVIV than anything, since it had a lot of especially atmospheric songs, thus providing a bit more challenge to the conversion.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on November 30, 2014, 01:50:25 AM
Dont' restrict to a game, but let's say that people could be more interested in a remix of a less-remixed source. For instance, remixing VK isn't very interesting now, but trying to cover another track like "Walking on the Edge" will be more interesting (just CV1 examples, I'm not restricting to any game).
Title: Re: Dungeon Music Contests?
Post by: darkmanx_429 on November 30, 2014, 06:50:03 AM
That would be nice, what about the 2nd and 3rd placers?

Let's ask Donoffrio to make Silver and Bronze of his entry....

EDIT: I took care of it.
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on November 30, 2014, 08:23:36 PM
@Chern: Alrighty, contestants are free to choose whatever midi of a normal theme they want to transform into a boss theme.

@darkmanx: Thanks for that. Tell him to send it to Jorge so he can add those to the awards list.

I'll start the actual contest thread, soon-ish.
Title: Re: Dungeon Music Contests?
Post by: Chernabogue on December 01, 2014, 03:08:05 AM
Thanks Shiroi for hosting the competition. :)
Title: Re: Dungeon Music Contests?
Post by: BMC_War Machine on December 01, 2014, 02:32:19 PM
Another thanks from me Shiroi  ;D im a recording nut and its always goodto have a new Castlevania track to pump out  8)
Title: Re: Dungeon Music Contests?
Post by: Shiroi Koumori on December 02, 2014, 12:55:38 AM
Thanks guys!  :-*

And since this thread is useless now, I shall proceed with the thread lock.