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Offline Zuljaras

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #60 on: March 02, 2013, 03:25:08 AM »
+2
This is my last update I have just finished it! There is more work to be done but I try to polish most of the things for now :)

Castle of Nightmares - "Castlevania-like" Game Development Project PART 6 !

Comment, make suggestions, "like" (if you want) :)

PS: If you wander why the video is so bright, it is because I have set the brightness of my monitor to high :)
« Last Edit: March 02, 2013, 04:09:12 AM by Zuljaras »
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline X

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #61 on: March 02, 2013, 10:44:18 AM »
0
It's interesting to watch your video updates as it shows the evolutionary development of your game. It is coming along nicely and I definitely want to give this title a try when you release a playable demo for us.  :)  I just wish I could sit down and do learn this stuff so I could make my own game. I've got so many ideas but can't get them out.
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Offline Chernabogue

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #62 on: March 02, 2013, 11:44:30 AM »
0
Just watched the latest video, and I really like it. Keep up the good work, man! (And I love your accent too :))

Offline TheouAegis

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #63 on: March 02, 2013, 12:06:29 PM »
0
Implement a sprite font. Arial or whatever your using is a horrible font for games. You can implement a normal font that you find on a free fonts sight, but definitely don't use the system fonts. If you want a more gothic style font, search for Fraktur or Blackletter fonts. Or show me what kind you want and I can send you one like it.
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Offline Zuljaras

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #64 on: March 02, 2013, 02:49:28 PM »
0
Implement a sprite font. Arial or whatever your using is a horrible font for games. You can implement a normal font that you find on a free fonts sight, but definitely don't use the system fonts. If you want a more gothic style font, search for Fraktur or Blackletter fonts. Or show me what kind you want and I can send you one like it.

Yes I have sprite fonts but I have to make a new ones. The system font is just for now. However I am trying to find a way to make my game anti-decompilable.
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline Lelygax

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #65 on: March 02, 2013, 06:00:37 PM »
0
You can use MoleBox like Serio does with her CV Fighter game made in M.U.G.E.N.

edit: You plan to add a way to the character run? He seems to walk really slow, but jump and falls at a good speed.
« Last Edit: March 02, 2013, 07:00:41 PM by Lelygax »
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Offline Zuljaras

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #66 on: March 03, 2013, 01:32:30 AM »
0
You can use MoleBox like Serio does with her CV Fighter game made in M.U.G.E.N.

edit: You plan to add a way to the character run? He seems to walk really slow, but jump and falls at a good speed.

I have found a way to encrypt my exe so no worries for now :) Btw I have changed the character running speed and now he is faster and more agile.

Also thanks for the nice comments! And I see people give me reps ... thank you! :)
« Last Edit: March 03, 2013, 03:42:42 AM by Zuljaras »
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline Zuljaras

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #67 on: March 04, 2013, 03:01:58 AM »
0
Could you guys give me some help with sites for uploading files please :) I want to know the safest way of distributing my demo of the game in the following 2-3 days :)

PS: I do not know why but some anti-virus programs are detecting my exe as it is a virus. I have scanned it with my software and it was clean. I am just telling that to inform you that I do not try to infect people's PCs with viruses and stuff :)
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline VladCT

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #68 on: March 04, 2013, 03:27:26 AM »
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Mediafire is usually the go-to site for this kind of stuff.
As for the false positive, maybe the way it's encrypted caused it? Serio had encountered the same problem with MoleBox.
« Last Edit: March 04, 2013, 03:30:48 AM by VladCT »
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Offline Zuljaras

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #69 on: March 04, 2013, 05:57:36 AM »
0
Mediafire is usually the go-to site for this kind of stuff.
As for the false positive, maybe the way it's encrypted caused it? Serio had encountered the same problem with MoleBox.

There is no problem then :)
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline Lelygax

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #70 on: March 04, 2013, 01:06:43 PM »
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That or Dropbox.
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Offline Rudolph LagnaGaisaer

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #71 on: March 04, 2013, 02:04:17 PM »
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PS: I do not know why but some anti-virus programs are detecting my exe as it is a virus. I have scanned it with my software and it was clean. I am just telling that to inform you that I do not try to infect people's PCs with viruses and stuff :)

simply. because some  virus makers use the same encryption method that the compilation of many exe´s that exist´s in more popular languages (C++ i´m looking to you)

Offline Cursed Joe

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #72 on: March 14, 2013, 04:11:22 PM »
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Looks awesome to me. Hope you complete it, I'd totally play it.
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Offline Zuljaras

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #73 on: March 24, 2013, 03:58:34 AM »
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It will take longer that I thought ... I want the demo to be really polished. Right now I work on the saving altar of life so when people use it they will save their progress.

I want to thank TheouAegis for helping me in the Game Maker forums with the collisions for my enemies :) So Thank you!!!

I also work on creating the main logo of the game and also the separate menu for the usable items and the menu for the spells.

PS: If anyone could point me in the right direction of how to make good dialogues or cut scenes or something like that ... for example like in Castlevania CotM or Aria of Sorrow (all in Game Maker) I would be really greatful.

I also finished the ingame portrait of the main hero :)
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline X

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Re: "Castle of Nightmares" - Castlevania-Like Project
« Reply #74 on: March 24, 2013, 09:49:01 AM »
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It's a good attitude to have that you want to deliver to the public a really fleshed-out product so that they will support you as you continue it. I rarely see demos released that have been finally tuned so this would be a welcome sight.
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