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Draculas Curse

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1230 on: May 29, 2012, 06:35:15 AM »
0
I have been away too long, this is exciting news if what they say about the game play is true.

Offline TheouAegis

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1231 on: May 29, 2012, 07:19:11 AM »
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That's what I don't care about regarding the idea of 2D combo, in Bloodrayne Betrayal, you had lots of moments of "Why don't you just DIE already?!!!!" where you have to spam combos just to take out normal enemies. It was one of the things a lot of people disliked about LoS(normal enemies that take forever to kill). I can't see it being a beneficial trait unless they focus on that with bosses only, and keep normal enemies short and sweet(easy to kill in just a few hits).

Unfortunately, this seems to be the trend nowadays. Game designers get stuck in the RPG mind set. Rather than spending their time designing levels, they just dump a whole bunch of enemies in a room or give all the enemies insane HP. Classicvania and SotN in the early parts didn't drag the game out by adding more HP to enemies and for the most part they didn't spam you with enemies. Even later games with 3 Medusa Heads at a timeweren't technically flooding. But nowadays it's just like the designers think, "Ok, I just played through the game and it's way too easy. Double the HP of everything." Designers need to sit down and spend more time actually planning their games and not just taking game-crippling copouts.
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Offline VladCT

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1232 on: May 29, 2012, 07:32:40 AM »
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I'm not a native speaker, sometimes it's not easy for me to make my point, specially when I'm bored or sleepy, I can't make sentences that well so it sounds a bit harsh sometimes, or even wrong.
Considering that I'm not one myself, I guess I'll let this one slide.
And regarding the tanking enemies, they really should've given them attacks that can rip you a new one (but still not too cheap of course) instead of a boatload of HP. That way we'll actually feel threatened and want to take them out ASAP while not feeling burdened.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Maedhros

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1233 on: May 29, 2012, 10:05:25 AM »
+2
IT'S OUT:

http://www.neogaf.com/forum/showthread.php?t=475928


Castlevania: Los - Mirror of Fate. Yes. That's the name.




- deep combat mechanics
- involves Trevor Belmont
- Fight with Trevor's version of the Combat Cross
- strong attacks with X
- wider-reaching attacks with Y
- secondary weapons like the boomerang-like glaive and electric bomb
- use these with A
- grab enemies with R
- block and dodge with L
- involves light and shadow magic returns
- earn experience points to unlock new combos
- these include launching foes into the air, smashing enemies down to the ground and more
- includes skeletons, axe-wielding undead and more

Offline Lords of Shitow

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1234 on: May 29, 2012, 10:06:17 AM »
+1
screens


Offline Chernabogue

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1235 on: May 29, 2012, 10:07:53 AM »
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Sweeeeeet! :D

Offline Dremn

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1236 on: May 29, 2012, 10:10:58 AM »
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This will be Mercury Steam's first 2D game.

Cautious, but very optimistic.


Offline DarkPrinceAlucard

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1237 on: May 29, 2012, 10:11:50 AM »
0
IT'S OUT:

http://www.neogaf.com/forum/showthread.php?t=475928


Castlevania: Los - Mirror of Fate. Yes. That's the name.




- deep combat mechanics
- involves Trevor Belmont
- Fight with Trevor's version of the Combat Cross
- strong attacks with X
- wider-reaching attacks with Y
- secondary weapons like the boomerang-like glaive and electric bomb
- use these with A
- grab enemies with R
- block and dodge with L
- involves light and shadow magic returns
- earn experience points to unlock new combos
- these include launching foes into the air, smashing enemies down to the ground and more
- includes skeletons, axe-wielding undead and more

hmmm.... nothing about whether it will be 3.D or 2.5D gameplay.

If its full 3.D gameplay like LOS I will be disappointed really since I was looking foward to playing a CV game with 2.D gameplay.

And also glad to see the whole Simon=Alucard thing over lol.

Although, must admit I'm not a complete fan of Trevors new design.....perhaps if I could see more of it in full detail I will get used to it.


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Offline Kingshango

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1238 on: May 29, 2012, 10:13:16 AM »
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The game is 2.5D with the camera being isometric at times, you will still be able to move left and right.

Offline Dremn

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1239 on: May 29, 2012, 10:14:01 AM »
+1
The game is 2.5D with the camera being isometric at times, you will still be able to move left and right.
Super Castlevania 3D Land.


Offline Koutei

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1240 on: May 29, 2012, 10:14:42 AM »
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Amazing.

Amazing.

Amazing.
I'm on hiatus now.

Offline Nagumo

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1241 on: May 29, 2012, 10:15:30 AM »
+3
Hmmm, the screens disappoint a bit. I was excepting something more stylish instead of (seemingly) an expansion of LoS to handhelds.   

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1242 on: May 29, 2012, 10:15:47 AM »
0
The game is 2.5D with the camera being isometric at times, you will still be able to move left and right.

So something akin to Metroid other M where you are in a 2.D format at times but able to move in 3.D?

also, who is that in the ingame screenshots?

It does not look to be the guy on the cover, so is that guy Trevor or not?


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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1243 on: May 29, 2012, 10:16:08 AM »
+2
Like I said in the other thread:
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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1244 on: May 29, 2012, 10:16:26 AM »
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So something akin to Metroid other M where you are in a 2.D format at times but able to move in 3.D?

also, who is that in the ingame screenshots?

It does not look to be the guy on the cover, so is that guy Trevor or not?

The one on the cover is Simon Belmont, the one in the screens is Trevor.

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