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Offline Flame

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #390 on: May 21, 2012, 06:30:43 PM »
0
Funny, when I think about it, Aria was the ONLY non Belmont metroidvania that game the character a whip weapon they could use.

Symphony didnt, Dawn didnt, and OoE didnt.

I dont know if CoD did, did it?

on a related note, there is an item in the underground caves in Symphony, around the boat/ferryman section, that gives you a shit ton of gold. lik3, 1000 or something. I could never entirely make out what it was though, but It vaguely looked like the vampire killer whip icon, the ones you get in other games to power up the whip.

was it?
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Sindra

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #391 on: May 21, 2012, 06:31:09 PM »
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Daniella? It's implied her grandfather was one of the main Belmont heroes. Possibly Richter, though that would put Ecclesia in the mid-late 1800's.

Offline shelverton.

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #392 on: May 21, 2012, 06:31:49 PM »
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People are gonna hate us all for filling this thread with Order of Ecclesia talk. But one more thing:

The village needed "Silence of Daylight" music. Such a wasted opportunity!

Offline e105beta

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #393 on: May 21, 2012, 06:31:55 PM »
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LOL, you're kidding right?

Not one bit. I know it might be baffling to some, but IGA's last few games are nothing like the Castlevanias I played when I was a kid, save for some recycled sprites and name dropping.

Offline Maedhros

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #394 on: May 21, 2012, 06:32:46 PM »
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Not one bit. I know it might be baffling to some, but IGA's last few games are nothing like the Castlevanias I played when I was a kid, save for some recycled sprites and name dropping.
That's funny: it sounds exactly like LoS.

Offline e105beta

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #395 on: May 21, 2012, 06:33:17 PM »
-3
That's funny: it sounds exactly like LoS.

I didn't know LoS had any recycled sprites in it.

Offline Flame

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #396 on: May 21, 2012, 06:33:36 PM »
+1
People are gonna hate us all for filling this thread with Order of Ecclesia talk.


theres nothing more to talk about in regards to Mirror, till we get some info. :P
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Flame

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #397 on: May 21, 2012, 06:34:26 PM »
+1
I didn't know LoS had any recycled sprites in it.
well actually, if you put in the konami code, you get a little CV2 Simon Belmont sprite above your light magic bar, which mimics your actions. :D It's kinda cute.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Ahasverus

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #398 on: May 21, 2012, 06:34:40 PM »
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That's funny: it sounds exactly like LoS.
Ehm nope? LoS is a translation of the Old Basic formula IMO
well actually, if you put in the konami code, you get a little CV2 Simon Belmont sprite above your light magic bar, which mimics your actions. :D It's kinda cute.
It bums me how almost no one tlaks about this.
I cried tears of tenderness when I saw it =3

Everything comes full circle

Offline crisis

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #399 on: May 21, 2012, 06:35:05 PM »
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The Belmont surname couldn't have been lost, or else where would Julius come from

besides, it was Eric that said the Belmonts had to give it to the Morris' (still related) because they couldn't touch it until 1999, when Dracula would be at his strongest ever. So there should've been a Morris relative (presumably Quincy's father) making an appearance in OoE. But perhaps they were still training behind the scenes or whatever.

Albus Morris would've been a good fit.

Offline e105beta

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #400 on: May 21, 2012, 06:35:23 PM »
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well actually, if you put in the konami code, you get a little CV2 Simon Belmont sprite above your light magic bar, which mimics your actions. :D It's kinda cute.

I'm going to need to try that, lol

Offline Maedhros

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #401 on: May 21, 2012, 06:38:14 PM »
-1
I didn't know LoS had any recycled sprites in it.
I was talking about the name dropping, the gameplay is everything, but Castlevania. The sceneries were a lot good, though.

Offline Dremn

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #402 on: May 21, 2012, 06:39:13 PM »
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well actually, if you put in the konami code, you get a little CV2 Simon Belmont sprite above your light magic bar, which mimics your actions. :D It's kinda cute.
I found that out right before I sold my copy. Isn't it actually Simon's sprite from the original Vampire Killer?


Offline crisis

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #403 on: May 21, 2012, 06:39:41 PM »
+2
Quote
Not one bit. I know it might be baffling to some, but IGA's last few games are nothing like the Castlevanias I played when I was a kid, save for some recycled sprites and name dropping.

You mean you didn't recognize the candles dropping hearts/items everywhere? The wall meat? The medusa heads & mermen? All the references Harmony of Dissonance had to past games (there are literally dozens)? The maoi heads, "Julius Mode," etc.

And hey, the classic games recycled sprites, too.

Offline Neobelmont

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #404 on: May 21, 2012, 06:40:19 PM »
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That's funny: it sounds exactly like LoS.

Really? 

well actually, if you put in the konami code, you get a little CV2 Simon Belmont sprite above your light magic bar, which mimics your actions. :D It's kinda cute.

Flame do you know how to do this on the 360 or anyone I did the K-code at one point but it seems that it did not work. I do want simon on the screen.  :'(
« Last Edit: May 21, 2012, 06:42:02 PM by Neobelmont »
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Come on now this was going to happen eventually  :P

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