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"Did you know when one's most desperation time is? It's when he was beaten up by someone critically...And he can't find who caused this."
I really enjoyed the game. As noted in this thread, it does have a very Castlevania III vibe. Combined with the quality of life bonuses (like Casual mode for use sucky players), I'd put it ahead of a few of the official entries in the Castlevania series.(I have a review of it up on the Inverted Dungeon, if you're interested: http://www.inverteddungeon.com/?section=bloodstained&page=home)
Maybe it's just me, but some of the bosses and mid-bosses feel more inspired by Shovel Knight than CV, not that it's a bad thing. It's definitely the closest we've had to a new 8-bit CV.
I kinda got that feeling as well. CotM feels like a CV/Shovel Knight crossover at times. For me I think it's because everything in the CotM (graphics-wise) is smooth-looking like shovel knight whereas CV 3 was rather rough-looking.
I think my favourite boss thus far has been the Dual-headed Dragon, and yes, I loved that throwback to the original COTM.