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Offline Inccubus

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Re: Spritework Request & Showcase Thread
« Reply #1200 on: July 18, 2014, 03:27:29 AM »
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@Las
There was one dude that I remember that did famitracker versions of both Timeman's and Oilman's stage themes.
There are two versions, actually. He did one using exactly the same "instruments" as in MM1, and later on he updated them to sound a bit more like the later games.
I actually have the nsf files of the first versions.
"Stuff and things."

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1201 on: July 18, 2014, 08:52:25 PM »
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A little preview of my next sprite mini-sheet:        And a sprite expo (no, not the markers)       +    a full sheet of that CVC Simon   
« Last Edit: July 18, 2014, 08:54:36 PM by ZeroSaberGreen »
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Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1202 on: July 20, 2014, 02:03:40 AM »
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Just a little something I whipped up for a contest over on Inc. Nothing major.



Now I wait for Shiroi to tell me I did the Romaji incorrectly, lol.


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Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1203 on: July 20, 2014, 02:41:39 PM »
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So thats 2 old-timey megamans there.... huh....  I finished that slash I posted yesterday.   


[EDIT] : Got some X:corrupted armors here.    Seems like the new trend in town.


[EDIT#2] Wow. This thread kinda, is dead. Welp, more sprites for everybody! Yay! 1st: X9 armors     And I ripped the Charge palettes and animations from the X games as well:
« Last Edit: July 21, 2014, 05:42:41 PM by ZeroSaberGreen »
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Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1204 on: July 23, 2014, 08:02:37 PM »
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 Since im still sick my friend made a lot of work trying to finish the sprites for Trevor and hope in the future to remake the sprites of Alucard from Mirror of Fate

This contain a spoiler of Lord of Shadow 2
(click to show/hide)


Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1205 on: July 24, 2014, 12:51:44 PM »
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Jop, your sprites are great, but they don't look CV style. They look more like you made your own style. If your going for a CV style, try using darker colors with more contrast.

[EDIT] 3 things. #1 is style crossover:   #2. an RMZ style X:    #3.  SNES.    #4. (yes I was wrong back there when I said only 3) Phenix and Neptune for the new game : http://www.vg-resource.com/thread-25521.html TSRPG   
« Last Edit: July 24, 2014, 02:47:46 PM by ZeroSaberGreen »
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1206 on: July 25, 2014, 07:28:24 AM »
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Trevor is almost done, perhpas need fix in some parts but im in the end.


Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1207 on: July 25, 2014, 10:33:13 AM »
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Trevor is almost done, perhpas need fix in some parts but im in the end.



Look at the way megaman puts his arms up before he puts them out. You might want to have Trevor do something similiar.
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1208 on: July 25, 2014, 06:01:14 PM »
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I tryed to make something like the activation of the DSS of Nathan but i think its a mix of both, the animation of X and the DSS of Nathan i think there is one sprites that i cant see, perhaps i make that sprite faster, i need to see that and make that part slower.
 The form of the body it was made by slogra but i made the coat moves and the hair, that was a hell since im not good making that things but since my friend dont know how to do that i was the better option XD.

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1209 on: August 03, 2014, 02:04:29 PM »
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Considering the fact that I'm extremely lazy, I'm just posting all of my unshowcased sprites (so far) in a folder and giving it to you guys. https://drive.google.com/folderview?id=0ByBFIVhMlCcXUFIxZDFpNEp4ek0&usp=sharing  Note: I require constructive criticism for my sprites. Please refer to my sprites by their respective filenames. Another thing, on the file named "Anotha one.png" was tampered by my brother. Please ignore it.

[EDIT] The file named "666.png" is a MM7 style of NinjamanZ's Reaper Man.
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1210 on: August 04, 2014, 04:25:06 PM »
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[DOUBLE POST] Got a new hurt animation for Zero. Old version:    New version (by me):

And Zero stuff.
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Offline Las

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Re: Spritework Request & Showcase Thread
« Reply #1211 on: August 04, 2014, 05:15:15 PM »
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oh hey Incubbus...yeah you may wanna talk to retro artist on that..he is the one deciding on the tracks for the levels. We already have some custom ones we did aswell.

Taking Edward Scissorhands to a whole new level!

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1212 on: August 05, 2014, 08:19:12 AM »
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wiiii







This moves i made just for fun since in the project that i work i cant make the character make that but i learn a lot making this

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1213 on: August 06, 2014, 01:07:17 PM »
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Oh yay megamans
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Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1214 on: August 09, 2014, 09:55:29 AM »
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I have a request. http://i.imgur.com/JzhI0Am.png  Couldo somebody separate each frame into it's own image?
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

 

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