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Offline GuyStarwind

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1410 on: May 29, 2012, 04:37:21 PM »
+1
I'm not seeing GoW but I do want to see some video footage though. Btw why does Trevor have the combat cross and Simon have the vampire killer? I thought the combat cross and the vampire killer were the same in the Cox universe?

Offline Maedhros

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1411 on: May 29, 2012, 04:42:07 PM »
+1
Whenever someone says LoS is a GOW clone a kitten dies.
Seriously, the games have nothing in common besides being epic.
Combat
QTES
Wall Shimmering

These elements were in all God of War games, and LoS is very similar, with it's own differences. Only a blind guy wouldn't see the inspiration there.

 Copying another game element doesn't makes something a bad game.

Offline knightmere

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1412 on: May 29, 2012, 04:42:14 PM »
0
I'm guessing the Combat Cross probably either becomes the VK after some time or is replaced but who knows.

Offline Ahasverus

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1413 on: May 29, 2012, 04:45:35 PM »
0
I'm not seeing GoW but I do want to see some video footage though. Btw why does Trevor have the combat cross and Simon have the vampire killer? I thought the combat cross and the vampire killer were the same in the Cox universe?
Isn't the CC one of the weapons of the Brotherhood? It's not uniqe I think.
Simon is holding a leather whip

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Offline DragonSlayr81

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1414 on: May 29, 2012, 04:46:33 PM »
0
I'm guessing the Combat Cross probably either becomes the VK after some time or is replaced but who knows.
From the art, Simon's whip seems to be a classic leather whip. Combat Cross's whip was a chain whip. I'm guessing they are different weapons(or someone takes the chain whip of the CC and ties the leather around it).

My question is, how did Trevor get his hands on the CC?

Offline Ahasverus

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1415 on: May 29, 2012, 04:48:18 PM »
+2
Combat
QTES
Wall Shimmering

These elements were in all God of War games, and LoS is very similar, with it's own differences. Only a blind guy wouldn't see the inspiration there.

 Copying another game element doesn't makes something a bad game.
You could say that about PoP or many games. LoS feels different IMO. Dante's Inferno, now that's a clone

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Offline GuyStarwind

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Offline Maedhros

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1417 on: May 29, 2012, 04:52:34 PM »
-1
You could say that about PoP or many games. LoS feels different IMO. Dante's Inferno, now that's a clone
Yes, I can say. Because they copy many elements that people thought were good in other games. PoP even makes it's own thing, wall running (I think Ninja Gaiden did it first, if I'm not mistaken).

Dante's Inferno is a clone too, with it's own differences, just like LoS.

Offline Darkson

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1418 on: May 29, 2012, 04:53:21 PM »
0
I also have to question how Trevor has the combat cross. Was it not destroyed or crushed by Gabriel when he gained the forgotten ones power and embraced his role as dark lord of the vampires?

Simon could've inherited it from Trevor, who may lose the combat cross eventually.

Offline crisis

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1419 on: May 29, 2012, 05:50:46 PM »
0
Rinaldo makes a new CC. Mystery solved.



While all these new revelations sound good on paper, I can't help but muse over the fact how many people here that are C_MMING THEIR PANTS OMG SO SEXY will be sorely disappointed once the game is released, for whatever reason(s). And there WILL be reasons.

A storm's coming...

Offline Darkson

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1420 on: May 29, 2012, 05:55:07 PM »
0
Nothing really new, since castlevania fans and others have been doing that for years. I just wait and see how they are, don't really follow hype trains. But I do admit, I am loving what I'm hearing of these two new vanias, but that doesn't make them automatically perfect of course. Only time will tell.

Also, I was under the impression that Reinaldo had long passed on before Gabriel Weston his quest.

Offline Jorge D. Fuentes

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1421 on: May 29, 2012, 05:55:14 PM »
0
It's funny 'cuz I love Dante's Inferno but really don't like God of War.  Weiiiird.
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Offline Reinhart77

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1422 on: May 29, 2012, 05:55:53 PM »
+2
while variety is best (and thus Alucard and Sypha would make excellent 3rd and 4th playable characters), there's something poetic about having four Belmonts of the same lineage battling the castle a hundred years apart.  imagine Trevor, Christopher, Simon, and Richter, the classic-vania stars, all taking their legendary cracks at Dracula in this game. 

Offline Thomas Belmont

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1423 on: May 29, 2012, 05:59:33 PM »
0
while variety is best (and thus Alucard and Sypha would make excellent 3rd and 4th playable characters), there's something poetic about having four Belmonts of the same lineage battling the castle a hundred years apart.  imagine Trevor, Christopher, Simon, and Richter, the classic-vania stars, all taking their legendary cracks at Dracula in this game.


That would be awesome.

Offline Darkson

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #1424 on: May 29, 2012, 06:00:45 PM »
0
That's if they are after Gabriel. For all we could know, they could be after minions of lucifer or other vampires. This continuity has proven to be different from the original, so I wouldn't be surprised if Gabriel (Dracul) isn't the main enemy/final boss/ foe.

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