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Offline Zetheraxza

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4170 on: December 09, 2012, 10:02:57 AM »
+1
No, you guys are mistaking that you want to listen to melodious, hamonic and catchy tracks, you don't want classic tracks. Nobody complained about classic tracks in SotN, CoD, LoI and Ecclesia, so I doubt you want classic tracks now. Just good tracks.

Offline Rugal

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4171 on: December 09, 2012, 10:50:37 AM »
+1
Sorry, but having 4 seconds of a barely recognizable classic cv tune mixed in with an "epic" hollywood track doesn't count.
« Last Edit: December 09, 2012, 01:47:23 PM by Rugal »
Castlevania: Lords of Shadow sucks
DmC: Devil may Cry is the equivalent of trailer trash
"badly designed fat left on Lords of Shadow 2's bones."

Offline Dremn

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4172 on: December 09, 2012, 12:53:17 PM »
0
So... is there any hope this game will have any Classic CV tunes?
Of course not.


Offline Dark Nemesis

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4173 on: December 10, 2012, 02:28:28 AM »
+2
Well, while Castlevania 64 and LoD, they had a few recognizable tracks, 80% of their soundtrack, was original, but it was creepy, dark and complete fit able for the series and stages they were playing on. If MoF goes a similar route, then i don't care if it will have classical tunes, i will still be happy!!
Ruler of Chaos

Offline Zetheraxza

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4174 on: December 10, 2012, 07:45:07 AM »
0
Guys, whenever Cox replies my tweets it feels nice. So I told him that I'm actually digging Alucard's Combat cross, because its a red chain and had a red hue. So it's like an evil combat cross.

He replies that the Cross is also called "Dark Pain" with a smiley like this.  :)

You've got to love that despite every character using the same weapon. At least their weapons reflecting their users makes them different :/

Offline Kingshango

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4175 on: December 10, 2012, 07:58:22 AM »
0
Dark Pain huh?

Someone either had a rough childhood or a past life that ended very painfully.

Offline A-Yty

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4176 on: December 10, 2012, 08:01:03 AM »
0
Or just ripped off an emo song writer.

Sorry, I had to.


Offline crisis

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4177 on: December 10, 2012, 09:41:36 AM »
+1
Quote
Guys, whenever Cox replies my tweets it feels nice.




hohoho is it confirmed @SirPatStew is returning?

Offline Zetheraxza

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4178 on: December 10, 2012, 01:22:20 PM »
0
COVER REVEALED!

Also,

Quote
@west199: @CastlevaniaLOS Is their gonna be much classic castlevania tunes in MoF an LoS2 or is it gonna be a completely new soundtrack?

Quote
@CastlevaniaLOS: @west199 - Completely new.

« Last Edit: December 10, 2012, 01:32:38 PM by Zetheraxza »

Offline crisis

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4179 on: December 10, 2012, 01:39:59 PM »
0
HOHOHO all i hope is, this game better have "The Keep"

Offline Flame

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4180 on: December 10, 2012, 01:41:14 PM »
0
That looks awesome.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Ahasverus

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4181 on: December 10, 2012, 01:45:55 PM »
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Trevor looks different to Alucard here O.o
Getting myself prepared for a mindblown.

Everything comes full circle

Offline Kingshango

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4182 on: December 10, 2012, 02:01:54 PM »
0
New background get! :)
Trevor looks different to Alucard here O.o
Getting myself prepared for a mindblown.

No there's still a chance, maybe the artist deliberately drew them differently to throw people off.

Then when it's revealed it'll be like BAM! hit with a semi truck. You'll see, you all see.

Offline Zetheraxza

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4183 on: December 10, 2012, 02:09:13 PM »
0
Quote
Trevor looks different to Alucard here O.o
Getting myself prepared for a mindblown.

That's actually true. Vampirism should only change the colour of a person, not facial structures. Also, Gabriel's face here is VERY, VERY similar to Hellsing's Alucard in his Vlad III Tepes form...







New background get! :)
No there's still a chance, maybe the artist deliberately drew them differently to throw people off.

Then when it's revealed it'll be like BAM! hit with a semi truck. You'll see, you all see.

Very unlikely. Even if this becomes true, that is a very scumbag move from an artist. Sure, Cox and MercurySteaam have deceived us fans through trailers but art? Who's gonna waste time drawing false art just to prove that "Trevucard" doesn't exist. Gabriel still looks the same after vampirism besides his skin tone. Suddenly Trevor's bone structure changes to Mercurysteam's design of Ayami's Alucard? No way!
« Last Edit: December 10, 2012, 02:57:52 PM by Zetheraxza »

Offline Flame

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4184 on: December 10, 2012, 02:28:26 PM »
0
The hair seems to be parted differently too.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

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