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Offline Nagumo

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Pre-LoS games didn't take themselves 100% seriously, and turned out the better for it. Ironically, when there's a joke in a LoS game, it's very lame and awkward, but when it plays things completely straight it can be unintentionally hilarious (i.e Castlevania City). I really hope that element returns to the series in the next game. Bring on the ninja maids!       

Offline Ahasverus

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The Tsuchinoko only appears in Aria of Sorrow, which is set in 2035 and begins in Japan. And the Katana existed long before there was even such a thing as feudal Europe.
LoS2 introduces mechs and space marines in a modern-day setting and has a plot that utterly reeks of stupidity.
It's not realistic modern day.

And, whatever, we had vaccum cleaner holding demon maids and motorcycle skeletons. I will never EVER bitch about enemy types in Castlevania. They could make me fight a pen with fangs and I won't bat an eye. Castlevania has carte blanche for me in the enemy department.

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Offline Belmontoya

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Pre-LoS games didn't take themselves 100% seriously, and turned out the better for it. Ironically, when there's a joke in a LoS game, it's very lame and awkward, but when it plays things completely straight it can be unintentionally hilarious (i.e Castlevania City). I really hope that element returns to the series in the next game. Bring on the ninja maids!       

I haven't noticed humor in cv 1-4. Which are my favorites.
The worst monsters are human.

Offline Nagumo

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I haven't noticed humor in cv 1-4. Which are my favorites.

Yeah, but those games weren't actually the pinnacle of grimdark seriousness either. At least, I wouldn't say so about games with enemies called "Mammy Medusa".

You should check the Japanese manual artwork and you'll know what I mean.

Offline GigaDan

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Pre-LoS games didn't take themselves 100% seriously, and turned out the better for it. Ironically, when there's a joke in a LoS game, it's very lame and awkward, but when it plays things completely straight it can be unintentionally hilarious (i.e Castlevania City). I really hope that element returns to the series in the next game.       
Exactly right. Cake is a lie, mario pipe jokes, etc. were all really lame. Nothing in the other castlevania games were as cringeworthy.

Not that you're debating the LoS humor is good. You're just saying you need your video games to be 100% self serious in order to enjoy them. I've honestly never understood people like you and I find the direction your type dragged AAA games into this last gen made plots excruciating.

Offline beingthehero

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CV1 had the moai heads from Gradius as well, plus smaller things like the film reels flanking the title screens for those games.

I guess Castlevania for the X68k was the beginning of out-right goofiness.




Offline uzo

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I haven't noticed humor in cv 1-4. Which are my favorites.

Not looking hard enough. It's subtle, but it's there.

Offline Intersection

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It's not realistic modern day.

And, whatever, we had vaccum cleaner holding demon maids and motorcycle skeletons. I will never EVER bitch about enemy types in Castlevania. They could make me fight a pen with fangs and I won't bat an eye. Castlevania has carte blanche for me in the enemy department.
I realize that. Besides, I never said that I personally minded riot police -- they're fun enemies to battle, and that's all I really care about.

The point is, I found it strange to see some of Castlevania's legitimate Japanese influences dismissed as ridiculous by someone who sees a 'serious' plot in LoS's story arc.
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Offline e105beta

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For anyone who doesn't follow NeoGaf:

https://twitter.com/kiddracul/status/441147665393668097

Alucard DLC will have no fix for the ending, and judging by Cox's reaction, he thinks the ending is fine.

Offline Trevorcard

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Yeah, but those games weren't actually the pinnacle of grimdark seriousness either. At least, I wouldn't say so about games with enemies called "Mammy Medusa".

You should check the Japanese manual artwork and you'll know what I mean.
I would like balance not super serious like Lords of Shadow and not super goofy like later Metroidvanias for the next game. Like the older castlevania games.

Also u guys I am current playing South Park Stick of Truth and it's perfect antidote to this game.

Offline DragonSlayr81

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I don't luke the idea of a Castlevania made in Japan... again. I don´t like it at all unless its the Julius Belmont game. I really did like the story of LOS (except the end and Victor). It was a serious story. I don't want a game made from japanese guys set in the 1400's Europe with katanas or tsuchinokos. It's ridiculous.
It IS a Japanese series, whether you like it or not. I always concidered it a fact that it was just "on loan" while the European branch made use of the LoS story. Where the IP goes after that's probably up the main hub(which is Japan). If anything, they are within their full right to make another Japanese CV game, regardless of what fans think. Remember, this is also included in the whole "change" thing. What ever happens, you could like it or you can loath it, but regardless, it's a turn that you are helpless to change. 

And I agree with Trevorcard. Balance is key(in everything, even life itself).

Offline kadosho

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Btw the Konami code makes a guest appearance, I won't say where.
But keep an eye out for soldier scrolls later on.

Offline Flame

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Are we seriously discussing which jokes and silly moments in CV games are better?

Really?

I enjoy my silly shit in older CV games just like I enjoyed the easter eggs in LoS1 like the MGS segment in the refectory or Dracula winking if you put in the Konami code at the "press start" screen. And similarly, the CV2 Simon sprite in LoS 1 when you out the same code in.


3. The modern enemies you fight are basically generic reskinned werewolves with a Resident Evil backstory and you fight them %80 of the time you're there, the other %20 are riot guards and Metal Gears.


I wish, Im in Hard mode, so i no longer see Riot police or metal gears. I see Horned Demons, and the bigger horned demons. or Dark Monks. So all I see are mutants and demons.

Dark Monks are not fun to fight. They move around to much and are annoyingly ranged.
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Offline Nagumo

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Are we seriously discussing which jokes and silly moments in CV games are better?

Really?

Well, there's not much of a discussion because the answer is pretty obvious.

ZING

Offline Dremn

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For anyone who doesn't follow NeoGaf:

https://twitter.com/kiddracul/status/441147665393668097

Alucard DLC will have no fix for the ending, and judging by Cox's reaction, he thinks the ending is fine.
Well it's their story.

Kinda weird Dracula won in the end, but, Gabe isn't the kind of Dracula we're used to.