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Offline Amaweks

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Virgil's Purgatory
« on: December 03, 2016, 05:03:42 AM »
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Hi guys,

First post here in the forum, and as a fan of a few decades of the Castlevania series, I hope to bring cool things to share.

A few weeks ago I finished my game, Virgil's Purgatory, a metroidvania with gameboy graphics.



Its narrative mixes elements of the the Divine Comedy of Dante Alighieri, the history of the Brazilian "Cangaço" (a 19th century "Wild West" what happened here in the northeast of the country in the hinterlands) and its popular "cordel literature" (with short verses and tributary of the medieval literature in which the work of Dante joins). Find all six artifacts, face 5 bosses, get new skills and gain access to new areas in an purgatory visually inspired by the art of woodcuts.

Free download:
http://diarioartografico.blogspot.com.br/p/games.html


This is my third game, and I have several projects for 2017, including a megaman-inspired game, another in Alteread Beast, and if it's time, a classicvania game set in the middle ages, but seen from the side of the Christian-dominated peoples.

Please, tell me your impressions.






Offline Amaweks

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Re: Virgil's Purgatory
« Reply #1 on: August 09, 2021, 05:59:55 AM »
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This game is getting an ZX Spectrum version:

more info here:
https://zx-dev-media-demakes.proboards.com/thread/17/virgils-purgatory



Offline X

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Re: Virgil's Purgatory
« Reply #2 on: August 09, 2021, 10:07:24 AM »
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Hey, welcome! Your above pics of game definitely looks as though it belongs on a Gameboy played through Super Gameboy's color palette.
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Offline Inccubus

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Re: Virgil's Purgatory
« Reply #3 on: August 19, 2021, 12:53:04 PM »
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Looks cool! I see about trying it out.
I always dig games that build on stories that are not so well known.
"Stuff and things."

Offline Amaweks

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Re: Virgil's Purgatory
« Reply #4 on: October 16, 2021, 08:46:44 AM »
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Hi, Virgil's Purgatory for ZX Spectrum is complete and launched. you can find it on ichio: https://amaweks.itch.io/virgils-purgatory-zilog

This 2021 version is a Demake of the PC version I did back in 2016. The PC version mimics Super Game Boy aesthetics, and the new version is a real ZX Spectrum game. Below some images of the ZX version:










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Re: Virgil's Purgatory
« Reply #5 on: October 16, 2021, 11:08:15 AM »
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Now there's a blast from the past in terms of PC gaming design!
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Offline Amaweks

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Re: Virgil's Purgatory
« Reply #6 on: June 10, 2022, 01:59:12 PM »
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Hi, folks.

Just as an Update, I released a EX version of this game for MSX.

Virgil's Purgatory EX has quite some extra content compared to the ZX Version: more music, more screens and areas, and a extra final boss.





https://amaweks.itch.io/virgils-purgatory-zilog

Offline Amaweks

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Re: Virgil's Purgatory
« Reply #7 on: September 12, 2023, 07:06:54 PM »
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Virgíl's Purgatory ZX 2.0 (2023)

Just released this new version, that more them a mere bug fixes release, the game was redone with double the content: more screens, bosses, enemies, music, and content in general.
If you are a patron or have buyied the game on itchio before just download the new files: https://amaweks.itch.io/virgils-purgatory-zilog

Version 2.0 for ZX Extra Features:

- Double sided tape, now 2 games in one
- Nearly Double the Gameplay Time
- 3 New Stage Bosses in Addition to the Existing 4
- 3 Extra Music Tracks, Totaling 7 as in the MSX Version
- Numerous New Enemies, in Addition to the Existing Ones
- 50 New Screens Arranged in a New Area, the Low Purgatory
- 10 Chips to Collect (5 in Each Chapter) to Uncover Virgil's Origin Story
- New Graphical Details in Existing Scenarios
- New Loading Screens, One for Each Chapter

I did a new game trailer for the game too:

And here some screenshots for this new version:
































Tags: My game