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Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #30 on: November 25, 2017, 08:15:03 PM »
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Aight, the first boss theme is up!

https://www.youtube.com/watch?v=iT21ViuRV9s



Decided to show off a sprite to a future custom boss that I'm calling the Stone Manticore.  After learning so  much from CoA and Optomon I'm enjoying the freedom that I can have within a certain space.  Sure things will have to be adjusted in time to cope with whatever walls that are hit but never have I expected to be able to go quite far in something like this :)
« Last Edit: November 25, 2017, 09:12:30 PM by Sinis »

Offline zangetsu468

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #31 on: November 25, 2017, 08:35:28 PM »
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Take my money..
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline X

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #32 on: November 25, 2017, 09:52:54 PM »
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Are you going to remix all the CV legends music for this project? I'd like to hear 'm all  :)
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Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #33 on: November 25, 2017, 10:01:26 PM »
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Take my money..


No money necessary.  Freeware will be freeware :)


Are you going to remix all the CV legends music for this project? I'd like to hear 'm all  :)


Not all but some of the better ones will be remixed by the guy that puts these together for reference tracks named nesfan.  You can watch his stuff here https://www.youtube.com/channel/UCXR9KhOI3ZNwf0ygvqS3JVA/videos

Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #34 on: November 26, 2017, 08:52:10 AM »
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Before I start doing other stuff today here's a few sprites I'm working on.  Custom bosses for RoD :)





The Stone Manticore and the previous color set I have which I almost had it a Fire Manticore.  I know there are too many colors for Dracula's head but I know of a cheap trick in the YYCHR to make this happen  ;)

Offline X

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #35 on: November 27, 2017, 09:42:07 AM »
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Dracula looks cool! It reminds me of his Chronicles counterpart.
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Offline Briraka

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #36 on: November 27, 2017, 12:53:29 PM »
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I know there are too many colors for Dracula's head but I know of a cheap trick in the YYCHR to make this happen  ;)

i think i may have an idea on how you're doing that. dracula's head was a separate sprite from the rest of his body in the original cv3, but here you're using the black, red, and white from the body sprite and then doing the megaman trick of overlaying the face's blues on top of it.

Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #37 on: November 27, 2017, 04:03:28 PM »
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Dracula looks cool! It reminds me of his Chronicles counterpart.


Thanks!  This form is modeled after Chronicles in the Arranged version :)



i think i may have an idea on how you're doing that. dracula's head was a separate sprite from the rest of his body in the original cv3, but here you're using the black, red, and white from the body sprite and then doing the megaman trick of overlaying the face's blues on top of it.


Don't know of the Megaman trick as I have not touched any of them though you are correct.  Was going to do this for CoA but due to a golden palette that Sephirous chose I decided to toss out that idea as the golden eye thing didn't look well for that form.

Offline Briraka

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #38 on: November 28, 2017, 04:17:03 AM »
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Don't know of the Megaman trick as I have not touched any of them though you are correct.  Was going to do this for CoA but due to a golden palette that Sephirous chose I decided to toss out that idea as the golden eye thing didn't look well for that form.

the megaman trick is essentially what i described, layering sprites on top of each other in order to use more colours.

Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #39 on: November 28, 2017, 06:27:40 AM »
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Aight,  understood :)


Shameful for me to say this, I never played any of the Megaman games as I was more into Metroid and Zelda back in the day lol.

Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #40 on: November 28, 2017, 09:42:19 AM »
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Sephirous once told me that there were areas in the prayer scene that were not capable of being edited.  From changing certain sprites around think I found the exact spots that he was talking about.






On the left is my mock-up intro to replace the prayer scene.  Still working things out as nothing is final as I still have to slide stuff around in the YYCHR for things to fit.  On the right is the area with the yellow circles showing the spots that cannot be changed apparently.  The amount of frustration this brings is very irritating.  Whoever joins me for doing the in-depth programming I'll  have to see if they can change this so my mock-up screen can become a reality someday.

Offline X

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #41 on: November 28, 2017, 10:19:13 AM »
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It is a shame really, as your mock-up screen intro looks awesome!
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Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #42 on: November 28, 2017, 06:53:03 PM »
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Thanks though I'm still not done with it.  Going to finish it after I fit the castle into the data via YYCHR :)

Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #43 on: December 19, 2017, 12:14:26 PM »
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Update time on RoD.  Its not much though I'm showing everyone that stuff is back on for the project right now.


Fixed some stuff in Stage 1.  Gave it a tad bit more environment by adding a mountain range in the background.







I know people are wanting to see Stage 2 completed let alone the beginning works for Stage 3.  Had to go back and make adjustments so things would hopefully feel like they are popping out more.

Other than that, I'll be working on the title screen to input it in and once that is done I'll send the game off to Sephirous so he can fiddle around with the prayer screen while I work around with Stage 2 and 3 sprites :)

Offline Sinis

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Re: Castlevania IV: Resurrection of Darkness (was Legends NES) ROM Hack
« Reply #44 on: December 19, 2017, 07:04:44 PM »
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 New track is out for RoD, A Requiem (Game Select) :)  https://www.youtube.com/watch?v=8d9eGZdkLMI


Another one will be brought out in the  near future :)

 

anything