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« Last post by Darkmoon on November 08, 2023, 10:08:12 AM »
Meh, just can't please some people. I didn't like Lords of Shadow (any of them, honestly, although Mirror was the most playable of the three imo), but it wasn't because of the story changes. Yeah, those were weird and dumb, but I was willing to go along with it for the sake of a different take on the material. I hated the gameplay, though, and that was where that sub-series lost me. Not because it didn't play like Castlevania but just because it wasn't fun for me at a basic level.
The Netflix series (original recipe and Nocturne) is an adaptation. Adaptations, because of the switch in media, are always going to be different. Even the best adaptations make changes to the material to suit a different form. Look at The Expanse, for example, which is a fantastic TV series based on a fantastic series of novels, and even early in the run the series makes big changes for all the reasons you'd expect in the conversion to the screen: no running internal monologue for the characters, the needs of picking up the pace, etc.
And that's with a series of books that provide a lot of adaptable content. As I noted before, creating an adaptation based on a series of platforming games is a much taller order. Story has to be created whole cloth just to keep the pace of episodic storytelling. About the best way you could do a truly "faithful" adaptation that didn't add, change, or evolve the concept would be a webseries of quick shorts, retelling the whole game in about 20 minutes.
But, fuck, if you want that just go watch a speedrun.