I was just wondering what the people think the next Castlevania game should be, and what system it would be for. Here is the game I would create.
Castlevania: Finality of Sorrow
For: DS
The third game in the sorrow series, ends the sorrow series. Castlevania mysteriously appears in rural Japan. Soma, Julius, Hammer, Mina, and Yoko go to investigate. Arikado/Alucard is missing. You play as Soma, and switch to Julius and Hammer. Yoko mantains shop, and soul to weapon combine. You find quickly that Arikado is the bad guy in this game, and that he has abbducted Mina. You go through the castle, and eventually get to the throne. Arikado is in his close from SoTN. You defeat Arikado, but do not kill him. After he has been defeated, a black smog drifts out of his body. The smog materializes, and it turns out that Graham (from AoTS) didn't die and that he was behind the cult in DoS and had corrupted Arikado to get Dracula's true powers. You defeat Graham and the game ends. Upon beating the game, you unlock a bonus "Graham Mode" and a "Evil Soma Mode" where Soma has different powers and a different storyline. His clothes are a black overjacket, red shirt, and black jeans. Graham's mode has his own storyline as well, and is a prequel to AoTS, so it has a completely different setting.