Castlevania Dungeon Forums

The Castlevania Dungeon Forums => Fan Stuff => Castlevania Dungeon Contests Board => Topic started by: Inccubus on October 02, 2014, 06:27:45 PM

Title: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on October 02, 2014, 06:27:45 PM
The hell with it. I'm starting this thing right now before we get any farther into the month.
We can work out the details as we go along.

Duration: From now until October 31st
Deadline for submissions: Monday October 27th
Judgement: by tribunal from Tuesday October 28th to Thursday October 30th at midnight and Winners announced on the morning of Halloween

Volunteer Judges:
Uzo
darkmanx_429
Jorge D. Fuentes

Theme: Design Castlevania themed awards as a prize for our ongoing sprite contests.
Prizes: Award medals for the 1st, 2nd and 3rd place winners.

Guidelines for Participants:
-Provide your sprite in 1x and 2x zoom at least.
-No color restrictions or specific style.
-Size must not exceed 32x32 pixels.
-Contestants may submit as many entries as they like and each one will be evaluated individually.
-Contestants may update their entries freely before the submission deadline.
-You may withdraw any entry at any time before the judgement begins.

Guidelines for Judges:
-judgement will use a point system.
--4 points awarded for your first place choice.
--2 points awarded for your second place choice.
--1 point for your third place choice.
--When posting your scores write up an explanation/critique of your judgement.
--Additional rounds of judgement will be used for tie breakers.
-Judges cannot participate in the contest.


Entries:

Theplottwist: (1st Place Winner)
Quote
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497868067604.gif&hash=3f7f80d7ee52b64c08e82e429c2d63c8)   (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497880948704.png&hash=178922400264d3e6405aa8bad99dffbc)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497848168704.gif&hash=46856bccd050b1dae79fe1d7706d53ea)   (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497860016204.png&hash=743c0bf10602a9976ff13b6b8f679ae3)

Donoffrio: (2nd Place Winner)
Quote
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi1217.photobucket.com%2Falbums%2Fdd381%2FDonoffrio%2Ftrophy_zpsbb0b758c.gif&hash=fb5d0244624265a8a0e68ae11f2a6b3f) (http://s1217.photobucket.com/user/Donoffrio/media/trophy_zpsbb0b758c.gif.html)

Sonic_Reaper:
Quote
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi49.photobucket.com%2Falbums%2Ff262%2Fdoriantoki%2FCVIIItrio.png&hash=09078e17e253941b1153ba5f193399fd)

Kaonstantine: (3rd Place Winner)
Quote
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112412360138.gif&hash=2acdaa071a8b74c826c8278b1b5b5121)            (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112413360139.gif&hash=d21f1fd2e2b2ec46ba1bf761ed4c5d1a)           (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112423360140.gif&hash=aebcac4a16f78a5601684e2d57aab9c7)          (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112429360141.gif&hash=a4b37c5f5ae496b89a395d736ff0d9bf)        (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F26%2F141026112758366577.gif&hash=c80a605d12a52de71ac57899a9b5d6a1)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112459360144.gif&hash=0952e9b2a09a505ec19472b2f79f3b3b)   (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112508360145.gif&hash=ae1fe10cbb539305a208537fea626294)   (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112517360146.gif&hash=5932ac17ad41d49b66661fc1c3ec5caa)   (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112522360147.gif&hash=02053367002331c957d6a05a6b7a6571)   (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F26%2F141026112810366578.gif&hash=d4ecafc5aff5e52b283cdd3310bb0e55)

Lelygax:
Quote
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVYRksjS.png&hash=3a0f3bcf2733e97defa531c352cb0d84)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FYyXl7Xt.png&hash=6d0f5402cc28fb0960c7565f679810f3)

Jop:
Quote
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffc02.deviantart.net%2Ffs71%2Ff%2F2014%2F297%2F2%2F3%2Ftrophies_by_drameloch-d840pla.png&hash=8c92d20271ffb64e3aea65fe72cdd481)


Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Inccubus on October 02, 2014, 06:28:29 PM
OK let's begin by discussing the prizes and the and the theme for the contest.

From the sprite thread:

Nothing stopping you from starting one.
Problem is, we still have no real prizes.  Nothing was clarified!  YOU'RE ALL TO BLAME! :P

Actually, I suggested special Awards on your profiles for winners.

I even went as far as to suggest that the first contest should be designing special Award sprites and then letting the moderators or the dungeonites (by polling) select the winners. :o

Pixel Joint (http://www.pixeljoint.com/) also has no real prizes for contests, and they happen weekly. Medals are awarded, and of course, exposure is also "awarded". The same could be done here. Award medals to the contestants, and expose the work somewhere prominent (Like on the forum's banner or something?? I dunno).

This is a perfect idea. I should add that they should be Castlevania themed u_u


Maybe we should post something on the main site, too; for exposure.
This contest needs to expose itself!
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 02, 2014, 07:36:40 PM
I think the first theme should be a Castlevania themed Medal design for a winner of a sprite contest.

The dungeonites choose a bad ass design via poll for the 1st place winner and the mods choose winners for 2nd and 3rd place.

These awards are only available through winning a sprite contest and appear on your Awards box under your profile.

The designs can be idle sprites or animated. (I possible) I think the 1st place Medal should always be animated making them unique among the regular Awards.

Make sure (mods) mention any size requirements or file size restrictions.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theplottwist on October 02, 2014, 08:49:34 PM
The dungeonites choose a bad ass design via poll for the 1st place winner and the mods choose winners for 2nd and 3rd place.

I think the contestants should be required to create all three medals, for the sake of consistency, and the mods should evaluate the whole set.

Furthermore, I think the sprites MUST be original. It's easy to find a Simon Belmont sprite, pixel a few details in it (like a typical trophy-base), and call it done. The sprites have to be Castlevania themed, but should be completelly original.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 02, 2014, 09:40:54 PM
Well, themes are variable, but the scoring system that we use over on Inc. for sprite contests should work just as well here.

Adherence to theme X/10
Quality X/10
Anything else that would be contest or theme-specific X/10

Animation bonus if the contest doesn't call for it X/5
Other bonuses X/5

As for the medals thing, it's certainly a neat idea, but it'd be kind of odd making the winning entry and getting your own thing as an award.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Shiroi Koumori on October 02, 2014, 10:21:37 PM
If I am not mistaken, Jorge said that the award size should be the same as the awards you see under your profile picture.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 03, 2014, 08:51:25 AM
I think the contestants should be required to create all three medals, for the sake of consistency, and the mods should evaluate the whole set.

Furthermore, I think the sprites MUST be original. It's easy to find a Simon Belmont sprite, pixel a few details in it (like a typical trophy-base), and call it done. The sprites have to be Castlevania themed, but should be completelly original.

Well I was about just one for time sake.

And it would allow more people to join the contest as they only would have to concentrate on one medal and it's easier just to pick the other two.

 Also that guarantee's at least 3 different winners instead of just one person winning everything constantly and no one else gets anything for the time they put into the contest.

At least that is my thought process...

If I am not mistaken, Jorge said that the award size should be the same as the awards you see under your profile picture.

True but everyone has different monitor sizes and resolutions.

A standard size would at least ensure all the awards look nice next to one another if a dungeon member may win more than one.

Furthermore, I think the sprites MUST be original. It's easy to find a Simon Belmont sprite, pixel a few details in it (like a typical trophy-base), and call it done. The sprites have to be Castlevania themed, but should be completelly original.

Wouldn't that limit some people from the contest?

I have seen some people make some pretty awesome sprites with frankenspriting etc.

I dunno how technical the Mods would have get with that kinda of stuff..I would say let's not complicate it too much and let people judge the pieces for what they are as a whole.

I mean we are the ones that would be doing the voting anyways!

Well, themes are variable, but the scoring system that we use over on Inc. for sprite contests should work just as well here.

Adherence to theme X/10
Quality X/10
Anything else that would be contest or theme-specific X/10

Animation bonus if the contest doesn't call for it X/5
Other bonuses X/5

As for the medals thing, it's certainly a neat idea, but it'd be kind of odd making the winning entry and getting your own thing as an award.

Good points, I dunno how the mods feel about a scoring system but that sounds good to me.

I wouldn't think it would be odd.

I think more of bragging rights? Unless you would get another type of award only for 1st Place winners that you can only get through sprite contests....

All this sounds so exciting! lol

Mods, don't wait too long starting it! I am pretty sure you guys could get a basic feel of it off all the ideas everyone is providing!

Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Inccubus on October 03, 2014, 06:56:47 PM
The scoring system is not bad, but that would also require judges.
So if we go with that we first need 3 volunteer judges.

As for the theme, how about we take an existing power up sprite say this: (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.castlevaniacrypt.com%2Fgames%2Fcv3%2Fimages%2Fitems%2Fmorningstar.gif&hash=b1f2ce3660446e37e2a044d282d3238f), and have contestants use it as a base for the new award?

Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 03, 2014, 11:27:38 PM
I can be the asshole judge everyone hates because his standards are high and he doesn't sugar coat it.

As much as I'd like to participate as a contestant I really don't believe I'll have the time.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Shiroi Koumori on October 04, 2014, 02:25:13 AM
For the awards size, use this as reference: http://castlevaniadungeon.net/forums/index.php/topic,3573.0.html (http://castlevaniadungeon.net/forums/index.php/topic,3573.0.html)
The max mini image size is 32x32, most are 24x24, but there are some smaller than that.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 04, 2014, 05:34:14 AM
I can be the asshole judge everyone hates because his standards are high and he doesn't sugar coat it.

Hey, it helped my ass.

Hrm, here's my thing with this. There's not too much you can do in 32x32 pixels or less. I get the feeling this might become "okay, let's set your tiny geometric shape against my tiny geometric shape."
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Shiroi Koumori on October 04, 2014, 06:26:58 AM
Aren't you guys designing medals for the top 3 spriters for this first contest? Small icons would work for that in order to maintain consistency with the other awards on the site.

For the succeeding contests, the pixel size would be made larger.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 04, 2014, 06:36:13 AM
Aren't you guys designing medals for the top 3 spriters for this first contest? Small icons would work for that in order to maintain consistency with the other awards on the site.

For the succeeding contests, the pixel size would be made larger.

This.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 04, 2014, 07:40:22 AM
Hey, it helped my ass.

That's the spirit!
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Jorge D. Fuentes on October 04, 2014, 08:21:32 AM
Designing the medals that are to be used for further contests would be an awesome thing.
I 'think' they can even be animated.

So basically, if you design a nice medal design such that the medal colors and ribbons can be customized for the future, we can have contest and just keep making new 'awards' for it.

Like:
-2014 Castlevania Sprite Contest Winner
and later on the exact same sprite for the 2016 Sprite Contest winner.  You would only hover over it to see the description (just like you can now, for the current awards).
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 04, 2014, 09:48:18 AM
Yeah, they can be animated.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Inccubus on October 04, 2014, 11:38:39 AM
Alright! Then the theme will be designing the medal.
I've got Uzo, now I need two more volunteers to judge.

I'll update the first post shortly.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 04, 2014, 11:42:26 AM
Will judges be allowed to participate in contests?

Or do we make it so if they are a judge for that month's particular contest they can't participate?

That way we could switch up judges each month.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 04, 2014, 12:05:05 PM
Will judges be allowed to participate in contests?

Hell no. Of course the judges can change between contests. If you're not judging you should be able to participate.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 04, 2014, 12:52:08 PM
What's the deadline for picking judges?

I'll volunteer to be a judge for the Award Contest...
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Jorge D. Fuentes on October 04, 2014, 02:09:12 PM
I'll judge and not participate.
After all, I could just make one...
...but this is a community! Make some stuff so that you can say "Yeah! I added to it!"
It would make the forum better than some generic Facebook group or something.

Get to it! The rules are as Inccubus described.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 04, 2014, 04:37:16 PM
Jorge you can be the sappy judge who wants to give everyone a 10/10 for effort.

Now we just need the Guest Star judge who doesn't know jack shit about sprites and is easily impressed. Then the CVD reality show will truly be complete.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theANdROId on October 04, 2014, 04:52:54 PM
I could probably be that judge X-D :-P

But seriously, I'd be willing to judge (though I think you're looking for mods, one of which I am not).  I'd love to be a part of the contest, but I guess I'd probably actually satisfy the "...doesn't know jack shit about sprites..." criteria mentioned by uzo.  I don't know where or how one would even start to make a sprite, so I don't expect I'll get to participate in the actual designing of sprites, unfortunately.  I might know enough to be an okay judge though.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 04, 2014, 05:25:28 PM
If people were wanting to rotate contest judges to keep things interesting, then using only mods would make that pointless.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theplottwist on October 04, 2014, 07:33:12 PM
(click to show/hide)

FINAL EDIT:
My latest, and definitive entry. Improved the sprite's animation, and I feel now that it's much superior to my previous version:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497868067604.gif&hash=3f7f80d7ee52b64c08e82e429c2d63c8)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497848168704.gif&hash=46856bccd050b1dae79fe1d7706d53ea)

Here are the sprites that will be used if the golden bat wins, meant as preview only, and not animated since only the bat is up for judgment (yes they'll be animated too):

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497880948704.png&hash=178922400264d3e6405aa8bad99dffbc)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497860016204.png&hash=743c0bf10602a9976ff13b6b8f679ae3)
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Shiroi Koumori on October 04, 2014, 11:27:31 PM
If people were wanting to rotate contest judges to keep things interesting, then using only mods would make that pointless.

I prefer to rotate judges.

Add sparkle effects. "ooohhh... shiny...." hehe
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Donoffrio on October 05, 2014, 01:35:49 AM
And I came up with..A simon bust.  ;D

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi1217.photobucket.com%2Falbums%2Fdd381%2FDonoffrio%2Ftrophy_zpsbb0b758c.gif&hash=fb5d0244624265a8a0e68ae11f2a6b3f) (http://s1217.photobucket.com/user/Donoffrio/media/trophy_zpsbb0b758c.gif.html)
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 05, 2014, 06:39:21 AM
Those are fucking boss, guys.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 05, 2014, 07:40:59 AM
And I came up with..A simon bust.  ;D

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi1217.photobucket.com%2Falbums%2Fdd381%2FDonoffrio%2Ftrophy_zpsbb0b758c.gif&hash=fb5d0244624265a8a0e68ae11f2a6b3f) (http://s1217.photobucket.com/user/Donoffrio/media/trophy_zpsbb0b758c.gif.html)

EDIT: OK, there WAS decided that only one award per contestant and it escaped me, and I actually did a bunch of them in the same theme. So I'm editing to only one award and removed the others.

Here it is:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141005C%2Fezimba14497819181204.png&hash=fb3ddb0e5c9a8f8186f2bd2072d4815f)

And... It lives!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141005C%2Fezimba15242030397904.gif&hash=7942c61a731bb0e229686a9732389817)

Gold Vampire Bat as the 1st place award. The symbol of Dracula and Castlevania itself as a fitting prize for the winner.

It has begun (http://www.youtube.com/watch?v=Lp5ekMlQvi4#ws)

P.S. On a side note, with the Music and Sound Request thread, this is the 2nd idea that I started on the dungeon that has turned into an official thread, that's worth something right..lol
Just trying to make the dungeon the best place it could be!

Now if we can just start an official 3D section for dungeonites that are making fan-games or just asking for help we will be set....
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theplottwist on October 05, 2014, 09:16:57 AM
And I just noticed that we will end up with a lot of awards for the 1st place, and not so many (or maybe none) awards for 2nd and 3rd place.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 05, 2014, 10:25:41 AM
And I just noticed that we will end up with a lot of awards for the 1st place, and not so many (or maybe none) awards for 2nd and 3rd place.

Actually, I suggested that the mods just choose alternates (from the 1st place awards) for the 2nd and 3rd places....
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: kaonstantine on October 05, 2014, 03:13:24 PM
And I just noticed that we will end up with a lot of awards for the 1st place, and not so many (or maybe none) awards for 2nd and 3rd place.

Actually, I suggested that the mods just choose alternates (from the 1st place awards) for the 2nd and 3rd places....

Maybe if the contestants could make from 1 - 3 sprites for 1st, 2nd and 3rd places (if they want, not mandatory). So they could work on more than one idea, people would see more cool sprites and judges had more sprites to choose from.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theplottwist on October 05, 2014, 03:38:46 PM
Maybe if the contestants could make from 1 - 3 sprites for 1st, 2nd and 3rd places (if they want, not mandatory). So they could work on more than one idea, people would see more cool sprites and judges had more sprites to choose from.

In fact, when I first suggested that contestants create all three sprites, I meant that each contestant would create an entire set, and then the top three winners would have their award sets added to a menu of sorts (9 sprites total, 3 gold, 3 silver and 3 bronze awards). Then, on future contests, the winner could choose what award model he'd want to have added to his profile. That way, the artists get to have the award he idealized to be used the way he idealized it (of course, provided he wins THIS contest), and the future contestants get to choose among many creative awards, and have their unique one.

BUT like Darkman mentioned, not many artists have time to actually create three sprites, or don't want to.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 05, 2014, 04:09:35 PM
That animated bat is going to be hard to beat. Just say'n.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 05, 2014, 04:11:25 PM
Maybe if the contestants could make from 1 - 3 sprites for 1st, 2nd and 3rd places (if they want, not mandatory). So they could work on more than one idea, people would see more cool sprites and judges had more sprites to choose from.

True. I like the idea of it being optional but not mandatory so that it gives everyone and any last minute participates a chance to create something.

Also I left a post but I think an official post should be made on the Spritework Request & Showcase Thread so that everyone knows that the contest is going on...

Mods?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theANdROId on October 05, 2014, 04:39:57 PM
Was it ever officially decided who would judge?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 05, 2014, 07:10:21 PM
Was it ever officially decided who would judge?

I think we had 2, I volunteered but didn't really hear anything yet. Hope we get an official announcement soon.

I am not sweating it as long as every month we can switch out judges for the contests!
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theANdROId on October 05, 2014, 08:05:11 PM
I volunteered too...I guess the only reason it matters to me is if I'm not gonna be judging, I don't have much time to find a program for and figure out how to make sprites so I can enter the contest.  If I'm judging, I've got a year to figure that out!
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Inccubus on October 05, 2014, 08:26:33 PM
And I came up with..A simon bust.  ;D

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi1217.photobucket.com%2Falbums%2Fdd381%2FDonoffrio%2Ftrophy_zpsbb0b758c.gif&hash=fb5d0244624265a8a0e68ae11f2a6b3f) (http://s1217.photobucket.com/user/Donoffrio/media/trophy_zpsbb0b758c.gif.html)

@Donoffrio: Don't forget to update your post with the image at 2x.

Thanks for your entry!


I updated the first post.
Judges are set chosen by first come first serve basis.
Of course if anyone decides they want to abdicate they can do so.

How about we have each entry include gold, silver and bronze variants?
That way we can see what they would look like for each possible winning place.
All 3 variants would be judged as a single entry.

Also what do you guys think the judgement criteria should be?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 05, 2014, 08:58:36 PM
@Donoffrio: Don't forget to update your post with the image at 2x.

Thanks for your entry!


I updated the first post.
Judges are set chosen by first come first serve basis.
Of course if anyone decides they want to abdicate they can do so.

How about we have each entry include gold, silver and bronze variants?
That way we can see what they would look like for each possible winning place.
All 3 variants would be judged as a single entry.

Also what do you guys think the judgement criteria should be?

Here is my suggestion of our scoring system?

Adherence to theme X/10
Quality X/10
Animation X/10
Shading/Lighting X/10
Uniqueness X/10
Sharpness X/10
Multiple submissions X/10
Composition X/10
Level Of Detail X/20

Let me know if you guys agree?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 05, 2014, 09:28:13 PM
That's way over complicating it. We don't need to break down every aspect of spriting.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Shiroi Koumori on October 06, 2014, 12:31:24 AM
Also I left a post but I think an official post should be made on the Spritework Request & Showcase Thread so that everyone knows that the contest is going on...
Mods?

I don't think it is necessary for an official post on another thread. This thread is already visible.

Please make the scoring system simple and easier.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theplottwist on October 06, 2014, 01:22:24 AM
Here is my suggestion of our scoring system?

Adherence to theme X/10
Quality X/10
Animation X/10
Shading/Lighting X/10
Uniqueness X/10
Sharpness X/10
Multiple submissions X/10
Composition X/10
Level Of Detail X/20

Let me know if you guys agree?

That's way over complicating it. We don't need to break down every aspect of spriting.

Too many variables indeed.

I think better would be:

Adherence to theme
Skill
Originality

They encompass everything, I believe. Multiple submissions shouldn't get a scoring, since each submission (when applicable), would be evaluated on it's own.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 06, 2014, 04:19:02 AM
Here is my suggestion of our scoring system?

Adherence to theme X/10
Quality X/10
Animation X/10
Shading/Lighting X/10
Uniqueness X/10
Sharpness X/10
Multiple submissions X/10
Composition X/10
Level Of Detail X/20

Let me know if you guys agree?

Half of those (sharpness, detail, etc.) are covered under my original "Quality" aspect. The multiple submissions one shouldn't count unless the person entering creates totally separate entries, or if the contest specifically calls for multiple entries. Recoloring the same sprite twice shouldn't nab more points, since a recolor takes seconds.

Plot, how would originality work? Just a basic  "ten-or-zero" score based on whether the sprite is original or a recolor/edit?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theplottwist on October 06, 2014, 04:56:15 AM
Plot, how would originality work? Just a basic  "ten-or-zero" score based on whether the sprite is original or a recolor/edit?

Adherence to theme would refer to the sprite's... Adherence to the theme. However, it's rate would be kinda determined by originality. You see, one can adhere to a theme, while not following its rules to it's literal extreme. That's where originality comes in. One can be original WHILE staying true to the theme, through interpretation. Suppose the contest calls for you to create a Castlevania boss based on a Halloween character. I could create a pumpkin headed man with a shotel, and it'd adhere to the theme to perfection, but would lose points in originality. On the other hand, I could create a boss based on candies, a monster made of stolen candies from sad children. It could lose a little on adherence but earn a lot on originality.

Originality, in my humble opinion, would automatically be a zero if the artist simply recolored an existing sprite (UNLESS the contest calls for a recolor). Frankensprites could earn some originality points, since recombining sprites in a cohese shape is complicated, but would still not get many originality points.

By "originality" I also mean "creativity". However, creativity by itself tells you to do whatever the hell you want while using artsy means, while originality tells you to twist an existing concept in a new creative way, while referring to the original concept. The contests here will call for art based on Castlevania most of the time (the original concept), thus I though "Creativity" is not exactly the correct term to use as a judging category, even though it DOES work. I suppose there will be contests calling for other sprites unrelated to Castlevania, and in this case, "Creativity" could be added to the judging categories, or outright replace "Originality". But for Castlevania based sprites, I though Originality is more accurate.

I also mentioned Skill. Skill is the most technical, since it requires the person to have precision, be detalist, have a hand in composition, sharpness, shading and overall aesthetics. One can be "original" or "creative", but still must maintain a level of skill to pull these off successfully enough to earn an award. And that's why I though about the mods awarding people who can pull off originality but not skill, with the Alloy Pot Roast, since I personally feel that it's kinda bad to not prize originality when it lacks skill. Someone skilled, but not original can simply earn the bronze award. I did not use "Quality" because quality is a by-product of skill. If you're skilled, your job has automatic quality to it. It's hard to judge "Quality" because it refers to something that doesn't really carry technical weight to it, and is more subjective. My Golden Bat might look "quality" to me, but look like crap to you. Thus "skill" avoids subjective opinions, while helping the judge to quantificate/explain how "qualitous" the job is through technicalities, I think.

It's "easy" to draw a fucking awesome Zombie sprite, but if you'll draw a tumbling rotting corpse, it's not exactly original, but can still be very technically good. In the other hand, someone can create an awesome new concept for a Zombie, but he lacks skill to make it look "pro", to put it in these terms.

All in all: The idea is that NO CONTESTANT is able to pull of perfect 10s on all three, because the work must be a balance of all parameters. If you're going to be incredibly original, you can't really adhere to the theme perfectly, and vice versa. However Skill is something else altogether, taking only the technicalities in consideration. This will allow everyone to get good rates in everything, but only a TRULY good mofo to win the contest, by being very balanced while being very skilled.

Or you know... The mods/judges can call this all bollocks :p
Sorry for the wall of text response.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 06, 2014, 05:10:54 AM
No, that all makes perfect sense to me.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 06, 2014, 06:19:38 AM
Still thinking about how exactly I think we should handle it, but I do agree "originality" is a bogus category. Unless the task is to come up with something new, like a brand new enemy design, it doesn't really fit. At least not for this specific one.

But more importantly, where will our contestants stay together so we can manufacture drama and edit the episodes to look crazy and everyone crying. Make sure to get dramatic shots of my un-amused face before I kick someone off the show. SORRY BUT YOUR PIXELS GET DELETED HERE. Then hit them with a giant Recycle Bin. Millions of dollars here we come!
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 06, 2014, 07:07:01 AM
Ok, good points all around. I was mostly brainstorming anyways.

Let's narrow the list down to just 3 to 4 category's then....

Please post your suggestions for the category's we should stick with guys!

After reading everyone's feedback, I would say:

Adherence to theme X/10
Quality x/10
Skill x/10)
Animation (bonus points? Maybe up to 5?)
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: VladCT on October 06, 2014, 07:13:20 AM
Wouldn't Skill and Animation pretty much fall into Quality?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 06, 2014, 08:27:38 AM
Wouldn't Skill and Animation pretty much fall into Quality?

Well, I think Animation would be a separate deal, I don't think it falls under Quality.

That's why I was thinking of it being just bonus points. Especially since you aren't required to have animation. It's basically extra work a member choices to include or not to include.

Technically you would be judging the "quality" of animation by the amount of bonus points you are willing to give.

I.E. A person might get 1 point for some type of animation in their spritework but it's could be animated better and has issues...if that makes sense...

Skill, as ThePlotTwist mentioned would be the most technical.

Now finally Quality as I see it would be how the actual sprite translates to the viewer. I.E. Crispness, Blurry Sprites, and overall detail. That at least is the short version as I see it...lol
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 06, 2014, 11:39:47 AM
Here's the thing, if you're not a judge your view on what determines as Quality is largely irrelevant. This is why we need to make sure every judge if someone whose spriting skill is uncontested (i.e. our good Reverend), and also why judge rotation will be a pain. Having judge slots open for theoretically everyone is great and all, but that also opens the way for people who might not be the best interpreter of the scoring categories sitting in that seat. I think there should be set judges just to make this shit easier, but it's not looking like anyone will agree with me.

Seeing as this is an artistic contest, Quality as a judging aspect is and should be pretty obviously only applying to technical skill. Call it Skill, call it Quality, whichever works. But you keep trying to advocate that Quality should apply to individual opinions, which is really just mucking this shit up. My original post of judging categories was fine, because we've yet to run into any issues with that scoring system over on Inc. I don't see the point of having sprite contests if half the damn thread are people arguing over different definitions of the same words. This thread is now at four pages and there are only two entries. I think that speaks for itself.

So, I'll repeat myself, only I'll explain in detail this time.

-Overall Design
This means we're judging it on how good the visual design itself is, without factoring in technical sprite quality.
-Originality
Plainly put, how original is the design? Has it been done before? Is the sprite an obvious edit or bad Franken?
-Technical Quality
This is a judgement on the technical sprite quality itself; whether or not it is cleanly lined and well-shaded, proportionally correct, no major errors, etc.
-Animation
Does the contest call for animation in its entries to begin with? If so, this wouldn't be factored in since animation quality is already covered under Technical Quality; if the contest only asks for a static sprite, animating it could potentially give that contestant an extra point for animating it.
-Various Other Bonuses
These can be anything that pertains to the individual contest, but not totally necessary for the basic contest rules. So, if there's a contest that already covers the Basic Three and Animation, this would best be used for entries that go above and beyond; such as a "make a mockup" contest entry doing mockups in multiple styles.

So, taking those into account, let's make a hypothetical scoring guide.

Overall Design - x/10
Originality - x/10
Technical Quality - x/10
Animation - x/1
Bonus - x/1

So if we were to hypothetically use all five, the maximum score would be 32, 30 if nothing but the basic rules were followed.

This isn't as complicated as you people are making it. All we'd need are those Basic Three and Animation when it counts. The Various Other Bonuses may not even be necessary, but I felt like explaining the prospect of it.

Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 06, 2014, 12:36:36 PM
Here's the thing, if you're not a judge your view on what determines as Quality is largely irrelevant. This is why we need to make sure every judge if someone whose spriting skill is uncontested (i.e. our good Reverend), and also why judge rotation will be a pain. Having judge slots open for theoretically everyone is great and all, but that also opens the way for people who might not be the best interpreter of the scoring categories sitting in that seat. I think there should be set judges just to make this shit easier, but it's not looking like anyone will agree with me.

Seeing as this is an artistic contest, Quality as a judging aspect is and should be pretty obviously only applying to technical skill. Call it Skill, call it Quality, whichever works. But you keep trying to advocate that Quality should apply to individual opinions, which is really just mucking this shit up. My original post of judging categories was fine, because we've yet to run into any issues with that scoring system over on Inc. I don't see the point of having sprite contests if half the damn thread are people arguing over different definitions of the same words. This thread is now at four pages and there are only two entries. I think that speaks for itself.

So, I'll repeat myself, only I'll explain in detail this time.

-Overall Design
This means we're judging it on how good the visual design itself is, without factoring in technical sprite quality.
-Originality
Plainly put, how original is the design? Has it been done before? Is the sprite an obvious edit or bad Franken?
-Technical Quality
This is a judgement on the technical sprite quality itself; whether or not it is cleanly lined and well-shaded, proportionally correct, no major errors, etc.
-Animation
Does the contest call for animation in its entries to begin with? If so, this wouldn't be factored in since animation quality is already covered under Technical Quality; if the contest only asks for a static sprite, animating it could potentially give that contestant an extra point for animating it.
-Various Other Bonuses
These can be anything that pertains to the individual contest, but not totally necessary for the basic contest rules. So, if there's a contest that already covers the Basic Three and Animation, this would best be used for entries that go above and beyond; such as a "make a mockup" contest entry doing mockups in multiple styles.

So, taking those into account, let's make a hypothetical scoring guide.

Overall Design - x/10
Originality - x/10
Technical Quality - x/10
Animation - x/1
Bonus - x/1

So if we were to hypothetically use all five, the maximum score would be 32, 30 if nothing but the basic rules were followed.

This isn't as complicated as you people are making it. All we'd need are those Basic Three and Animation when it counts. The Various Other Bonuses may not even be necessary, but I felt like explaining the prospect of it.

Sounds good to me. If it's already a tried and true method at least we would have the scoring system knocked out then and then be done with it....

I think too if the scoring is generalized in theory, rotating judges shouldn't be so much of a big deal.

Anyone else agree?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 06, 2014, 12:59:46 PM
The more I think about the more I keep coming to the conclusion we should just give it a base line X/10 and explain why we came to that number individually for each one.

Less complication, less soulless math, more explanation on why we chose what we did.

Or screw the score all together and just go by votes for first second third place etc and a write up explaining the decision.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 06, 2014, 01:18:43 PM
The more I think about the more I keep coming to the conclusion we should just give it a base line X/10 and explain why we came to that number individually for each one.

Less complication, less soulless math, more explanation on why we chose what we did.

Or screw the score all together and just go by votes for first second third place etc and a write up explaining the decision.

So would we go off the score system that Drac 9 suggested then and then write a little blurb on why we chose that score? (Option 1)

If it's easier, then we could just kill the score all together and just write up an explanation like you said without all the math fuss. (Option 2)

I like the second option ALOT. Seems way simpler.

Jorge?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Jorge D. Fuentes on October 06, 2014, 01:27:50 PM
This thread is already pleasing me greatly.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Belmontoya on October 06, 2014, 02:50:39 PM
There should be a prize for who comes up with the best way to score this contest. This is turning into a contest within a contest. :-p

This looks like fun! I wish I had some time to join in! But you can bet that I'll be spectating from the sidelines.

Best of luck to those who enter!

Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 06, 2014, 03:31:19 PM
I'd be okay with a no-number score system, but using a numeric system holds everyone to the same standard and holds them to it on paper. If you just have two paragraphs explaining what you like/dislike, eventually someone's gonna throw a fit that they weren't judged fairly or whatever, and that's always a treat to deal with.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 06, 2014, 04:05:41 PM
If they don't trust the judges they shouldnt enter. I don't care who made what, I'll only pick the best as I see it. Given that it's an art contest, there's no guarantee the judges and the artists will see eye to eye, but that comes with a subjective medium.

I'm still thinking about what I want to propose for the judging system, but I think I got a good foundation, just need to sand of the edges and think it over a little more.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: kaonstantine on October 06, 2014, 05:14:22 PM
There should be a prize for who comes up with the best way to score this contest. This is turning into a contest within a contest. :-p
LOL I was thinking the same. Seems like trying to standarize the scoring rules is more difficult than making the sprites itself.

I'm a little bit lost.Who are the judges? What is the deadline to submit sprites? Can I only submit one sprite or can i submit more than one?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 06, 2014, 05:24:37 PM
LOL I was thinking the same. Seems like trying to standarize the scoring rules is more difficult than making the sprites itself.

I'm a little bit lost.Who are the judges? What is the deadline to submit sprites? Can I only submit one sprite or can i submit more than one?

Check PG1 of the thread.

If they don't trust the judges they shouldnt enter. I don't care who made what, I'll only pick the best as I see it. Given that it's an art contest, there's no guarantee the judges and the artists will see eye to eye, but that comes with a subjective medium.

I'm still thinking about what I want to propose for the judging system, but I think I got a good foundation, just need to sand of the edges and think it over a little more.

This.

I dunno where all this talk about trusting the judges came from, but it's not even guaranteed that ever judge will see eye to eye so I think Uzo wrote it best. Its' all subjective. If you don't agree then you have every month from this month on to put in to be a judge.

I can guarantee that every entry that I get to judge will get a fair and unbiased critique and I think I can speak for the other judges from this panel as well for this month!

Now come on people lets get some more entries in!
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theANdROId on October 06, 2014, 05:59:35 PM
I think the base X/10 with explanation is best.  Simple to use, simple to understand.  If there are any ties, redo amongst the ties.

Since I missed the judge train...is it fair to ask how to get started making a sprite?  I can draw just fine on paper, but that wouldn't be very useful on the forum, methinks!  What kinda program do you use for this?  Recommendations?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 06, 2014, 06:11:21 PM
I think the base X/10 with explanation is best.  Simple to use, simple to understand.  If there are any ties, redo amongst the ties.

Since I missed the judge train...is it fair to ask how to get started making a sprite?  I can draw just fine on paper, but that wouldn't be very useful on the forum, methinks!  What kinda program do you use for this?  Recommendations?

Check that out dude. It should get you started in the right direction.

http://kiwi-rgb.deviantart.com/art/Pixel-a-Capcom-background-133030150. (http://kiwi-rgb.deviantart.com/art/Pixel-a-Capcom-background-133030150.)
http://www.wikihow.com/Become-a-Pixel-Artist (http://www.wikihow.com/Become-a-Pixel-Artist)

Also, if you have a paper drawing and access to a scanner. Try scanning your image digitally and then just digitally paint over your image.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theplottwist on October 06, 2014, 06:56:23 PM
Since I missed the judge train...is it fair to ask how to get started making a sprite?  I can draw just fine on paper, but that wouldn't be very useful on the forum, methinks!  What kinda program do you use for this?  Recommendations?

Honestly, I think you can only start when you start. Begin by outright copying an sprite and analysing how the pixels were placed to convey shapes. Or simply opening a graphics program, resizing the canvas to a very small dimension, and creating something out of your mind. Posting it on pixel art forums is a very nice way of getting feedback. If you already can draw nicely on paper, this will help you greatly when you try to do pixels.

I use MS Paint and nothing else, for drawing the pixels themselves and polishing. Sometimes I use Photoshop or Graphics Gale to edit colors and the such, but I do everything on MS Paint beforehand and leave only the smallest adjustments for other programs.

If you have time to kill, read these:
http://www.hongkiat.com/blog/pixel-art-tutorials/ (http://www.hongkiat.com/blog/pixel-art-tutorials/)
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 06, 2014, 08:13:54 PM
I use MSPaint almost explicitly. When I need to make a fully-shaded sprite solid color to do a new frame or whatever, or if I want to sprite over a scanned drawing, I use Photoshop out of convenience.

But yeah, what ^they said. Especially what plot said. We can show you technique, but ultimately nobody can tell how or where to find the spirit of the art. You have to find your own style yourself, it's a practically-universal rite of passage in the arts.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theANdROId on October 06, 2014, 09:13:17 PM
Thanks all!  Sorry for disrupting the thread (probably shoulda started a new thread with my question :-S ), but thanks for pointing me in the right direction!
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 06, 2014, 09:33:00 PM
OK, how about this...

Judges will vote amongst themselves on three entries explicitly for first second and third place. A vote for first place is 4 points, a vote for second is 2 points, a vote for third is 1 point. Whichever entry gets the most points based on all the judge votes fills in the top three in that order. Anything else doesn't place and isn't necessarily ranked. Ties will have a revote between the equally scoring entries.

All entries will get a writeup of how each judge felt about them.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Shiroi Koumori on October 06, 2014, 11:25:08 PM
I like uzo's suggestion.
It has a bit of math but is not a headache to score. And since everything is subjective, the writeup would cover the explanations necessary for sour grapes (if ever they are any).
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 07, 2014, 07:19:42 AM
Works for me.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 07, 2014, 12:01:13 PM
OK, how about this...

Judges will vote amongst themselves on three entries explicitly for first second and third place. A vote for first place is 4 points, a vote for second is 2 points, a vote for third is 1 point. Whichever entry gets the most points based on all the judge votes fills in the top three in that order. Anything else doesn't place and isn't necessarily ranked. Ties will have a revote between the equally scoring entries.

All entries will get a writeup of how each judge felt about them.

That's a cool idea.

Like it.

How does Jorge feel about it?
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Jorge D. Fuentes on October 07, 2014, 05:39:16 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F38.media.tumblr.com%2Ftumblr_l5se1iTR0T1qz4w1go1_500.jpg&hash=837003c57ad141fbf4a02b67f95b2236)
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: BLOOD MONKEY on October 07, 2014, 06:44:20 PM
After this, should we do a Halloween sprite contest? I suck at doing small trophylike things, so this contest just isn't my type o spriting yo. You know what I'm sayin?. :I


http://youtu.be/4GYLDLAHW-4 (http://youtu.be/4GYLDLAHW-4)
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Inccubus on October 07, 2014, 09:35:40 PM
OK, how about this...

Judges will vote amongst themselves on three entries explicitly for first second and third place. A vote for first place is 4 points, a vote for second is 2 points, a vote for third is 1 point. Whichever entry gets the most points based on all the judge votes fills in the top three in that order. Anything else doesn't place and isn't necessarily ranked. Ties will have a revote between the equally scoring entries.

All entries will get a writeup of how each judge felt about them.

I'm cool with it.
It's pretty close to the judgement system I used to use on the Final Fantasy Hacktics forum.
Minus the explanations.

Updated first post with guidelines for the judges.

After this, should we do a Halloween sprite contest? I suck at doing small trophylike things, so this contest just isn't my type o spriting yo. You know what I'm sayin?. :I

I'm cool with that too.


Contestants!!
I added a new requirement to the first post.
For this contest, each entry must be submitted in a gold, silver, and bronze color schemes.
This will make it easier for the judges so that they don't have to imagine what the entry will look like as a different place prize.
Update your submissions accordingly.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: kaonstantine on October 08, 2014, 01:07:19 AM
Contestants!!
I added a new requirement to the first post.
For this contest, each entry must be submitted in a gold, silver, and bronze color schemes.
Update your submissions accordingly.
I have no submisions yet, but the kind of sprite i was working on is more like the current Awards you can see under the user avatar (no exactly the same, but similar style). What I mean is that my sprite is not a depiction of a medal nor a trophy, so I can't make color schemes of it. Probably this is a stupid question, but am I required to make the sprite look like a medal/prize/trophy?

This will make it easier for the judges so that they don't have to imagine what the entry will look like as a different place prize.
Update your submissions accordingly.
If I submit a silver sprite, my sprite will only compete with other's silver sprites? I don't think the judges need an specific color. From what i understand (maybe i'm wrong), the contestant wouldn't need to make different color schemes since all the submissions compete each other, and the winner (first place) will be the sprite with more points, no matter its color. But well, if I'm wrong i'll make gold, silver and bronze versions.  ;D

Thanks in advance
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Inccubus on October 08, 2014, 04:18:47 AM
I have no submisions yet, but the kind of sprite i was working on is more like the current Awards you can see under the user avatar (no exactly the same, but similar style). What I mean is that my sprite is not a depiction of a medal nor a trophy, so I can't make color schemes of it. Probably this is a stupid question, but am I required to make the sprite look like a medal/prize/trophy?

Well the theme is for an award which is pretty general, so no, it doesn't need to be a medal or trophy specifically.
Just take into consideration that these are intended as contest prizes rather than standard awards.



If I submit a silver sprite, my sprite will only compete with other's silver sprites? I don't think the judges need an specific color. From what i understand (maybe i'm wrong), the contestant wouldn't need to make different color schemes since all the submissions compete each other, and the winner (first place) will be the sprite with more points, no matter its color. But well, if I'm wrong i'll make gold, silver and bronze versions.  ;D

Thanks in advance

I clarified this requirement in the first post.
You should submit your sprite in three palettes to represent what it would look like if it were used for 1st, 2nd, and 3rd place.
The thing is that the sprite can look pretty different with different color schemes, so the idea is not to leave anything to the imagination.
What were to happen if a gold sprite won 3rd place and a primarily silver one won first place.
If left alone they would cause some confusion to the average user and if recolored after the fact it could affect the look of the sprite.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: uzo on October 08, 2014, 05:32:14 AM
Either that or three individual images would work I gather. They should show an obvious progression of lest to greatest. Think of how the Potion, Great Potion, and Super Potion are represented in later CV games. They're identifiable as the same, but one looks obviously better than the other. You can tell just be looking at it.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: theplottwist on October 08, 2014, 06:16:11 AM
Either that or three individual images would work I gather. They should show an obvious progression of lest to greatest. Think of how the Potion, Great Potion, and Super Potion are represented in later CV games. They're identifiable as the same, but one looks obviously better than the other. You can tell just be looking at it.

I much prefer to present different sprites on a complete set than recolored ones. I'm fine with having each one judged separatelly.

(click to show/hide)

FINAL EDIT:
My latest, and definitive entry. Improved the sprite's animation, and I feel now that it's much superior to my previous version:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497868067604.gif&hash=3f7f80d7ee52b64c08e82e429c2d63c8)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497848168704.gif&hash=46856bccd050b1dae79fe1d7706d53ea)

Here are the sprites that will be used if the golden bat wins, meant as preview only, and not animated since only the bat is up for judgment (yes they'll be animated too):

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497880948704.png&hash=178922400264d3e6405aa8bad99dffbc)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497860016204.png&hash=743c0bf10602a9976ff13b6b8f679ae3)
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Sonic_Reaper on October 08, 2014, 09:16:28 AM
Here comes a new challenger???

Did the CVIII trio, except instead of Grant I did Alucard.  Cause I don't really like Grant (sorry Grant fans).  And trios are nicer than ... quatros (?).  These are based off of the 8 bit portraits from CVIII, except Trevor, whose portrait looked like ass no matter how I modified the original, so I used another reference (I still don't really like how Trevor turned out).  The judges can judge whichever they feel is best.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi49.photobucket.com%2Falbums%2Ff262%2Fdoriantoki%2FCVIIItrio.png&hash=09078e17e253941b1153ba5f193399fd)

Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Inccubus on October 08, 2014, 06:49:44 PM
The idea was to have each winner get their award used as a prize in the forum.
Submitting 3 awards as a set is incompatible with that goal.

We will have to choose what we want to do:

Option 1:
Each entry submitted in multiple palettes for possible use as 1st, 2nd, or 3rd place.
Each winner get's their sprite used as the award for that place from now on.

Option 2:
Each entry submitted as a set of 3 separate sprites, one for each place winner.
The 1st place winner gets their sprites used as awards as the first place prize.
The 2nd and 3rd place winners get the 1st place winner's awards for those places.

Option3:
The contest is split into 3 categories.
Each entry specifies whether it is for the 1st, 2nd, or 3rd place category.
Each entry is only evaluated against other entries of the same category.
Each category has only one winner and each winner gets their sprite used as a forum award.


Personally I like option 3.
We really need to get this decided asap.
In fact, I think I'm going to put up a poll for this in another thread.

EDIT:
Go vote, HERE (http://castlevaniadungeon.net/forums/index.php/topic,7542.0.html).
The poll will last for 3 days. IF you don't vote, don't bitch about it later.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: kaonstantine on October 08, 2014, 09:07:33 PM
I don't see the incompatibility issue. If contestant "anonymous_superspriter" submits sprites A B C which are three diferent sprites (no recolors), judges does NOT have the obligation of treat them as a set because "anonymous_superspriter" leave in the hands of the judges the freedom to pick A, B or C as 1st, 2nd or 3rd (or not to pick any of his sprites). In other words, any submission from any spriter competes with any other submission for the 1st, 2nd or 3rd

This mean the contestants doesn't require to make especific 1st, 2nd and 3rd sprites, instead, they make three sprites the way they want, and the judges are the ones who decide what sprites is used as 1st (the best score), 2nd (second best score) and 3rd.

Just an idea, of course
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Sonic_Reaper on October 08, 2014, 09:15:01 PM
I must say that I found this contest, while useful (due to future contests), somewhat ... restrictive in imagination.  I think theplottwist more or less snagged the best idea to be used.  I know Uzo mentioned items, and other similar objects, in ascending order (or a whip, or the double and triple powerups and so on), but let's be honest here:  the winner "object" will most definitely be a figure (either human or creature or anything inbetween).

Also, because of the 1st, 2nd and 3rd place format, the bronze, silver and gold concept is the most recognizable (again, theplottwist).  The trio of busts I submitted, for example, don't really occur in any natural "order".  In CVIII for example, each character has their strengths, weaknesses, and specific uses.  The only way I could ofset this was by coloring them in the bronze, silver and gold palettes, to make it more apparent they are trophies and representing particular places in the contest.

This is more or less just my thoughts on this contest.  I won't be hurt if it has no bearing on the results or submissions, but it was with this frame of mind that I approached, and felt somewhat ... at a lack for imagination or interest because of what the end result required.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 08, 2014, 09:20:50 PM
Okay, my perpetual confusion aside (the first post edit helps, but I'm still not sure what the hell's going on) on the scoring system, something about this one is nagging at me.

There are three winners to this contest, right?

Each contestant must enter three sprites also, correct?

So how the hell do you determine who gets what award? Does Firsty get all three of his/her sprites used? Or does Firsty get his 1st Place award used, Secondy his 2nd place award used, and Thirdy his 3rd place award used? Or do the three winners get to choose which of their entries is used for the spot?

I mean I don't know how many times I can say "overcomplicated," but when the guy who's been in sprite contests for six-something years now has no clue what's going on, I think that's a sign.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: kaonstantine on October 08, 2014, 09:59:39 PM
So how the hell do you determine who gets what award?

What i understand is...
One judge picks 3 sprites he considers the bests (No matter if those are from the same contestant or from different contestants). He gives 4 points to the best of the three, 2 to the 2nd best and 1 to the "less good" of the three. This mean in the end, the judges will be giving an score for a minimum of 3 different sprites or a maximum of 9 different sprites. So if you win the first prize, doesn't mean all the sprites in your set are used as award, but only one. I'm not sure, i'm also confused ^^

but people has already submitted sprites. ^^
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Dracula9 on October 08, 2014, 10:05:21 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.giphy.com%2Fmedia%2FoaPcDncoLfgjK%2Fgiphy.gif&hash=430a1b869244bdb64dc94bbf06e6a756)
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: kaonstantine on October 08, 2014, 10:14:02 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.giphy.com%2Fmedia%2FoaPcDncoLfgjK%2Fgiphy.gif&hash=430a1b869244bdb64dc94bbf06e6a756)
LOL

OK, The 1st Annual Castlevania Dungeon Sprite Contest has been put off until next year due to the impossibility to establish a simple scoring system ^^
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Jop on October 09, 2014, 02:12:51 AM
I think the same as Dracula9, i made something but im going to wait a little to understand perfectly te rules and then i think im going to post my work if it fit and see what happen XD
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 09, 2014, 04:25:07 AM
The rules are cool as stated on the start of the thread.

I was under the impression the judges could pick whatever they wanted for 1st, 2nd, and 3rd places...

Let's drop this "set" business.

The "set"'s is more for the participants so that they actually have 3 different chances to win. Not that 1 person wins the whole thing and only their awards are used...?\

Am I missing something?
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Dracula9 on October 09, 2014, 05:32:53 AM
If the rules were cool, we wouldn't have spent six pages trying to figure them out. :P
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 09, 2014, 05:50:18 AM
If the rules were cool, we wouldn't have spent six pages trying to figure them out. :P

I was talking about now, but Good point! lol ;D
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Jorge D. Fuentes on October 09, 2014, 05:57:45 AM
I must say that I found this contest, while useful (due to future contests), somewhat ... restrictive in imagination.  I think theplottwist more or less snagged the best idea to be used.  I know Uzo mentioned items, and other similar objects, in ascending order (or a whip, or the double and triple powerups and so on), but let's be honest here:  the winner "object" will most definitely be a figure (either human or creature or anything inbetween).

Also, because of the 1st, 2nd and 3rd place format, the bronze, silver and gold concept is the most recognizable (again, theplottwist).  The trio of busts I submitted, for example, don't really occur in any natural "order".  In CVIII for example, each character has their strengths, weaknesses, and specific uses.  The only way I could ofset this was by coloring them in the bronze, silver and gold palettes, to make it more apparent they are trophies and representing particular places in the contest.

This is more or less just my thoughts on this contest.  I won't be hurt if it has no bearing on the results or submissions, but it was with this frame of mind that I approached, and felt somewhat ... at a lack for imagination or interest because of what the end result required.

If if makes you feel any better, I am in love with 2/3 of your submission, and if my game ever gets continued I will ask you to allow me to use 'em for the character icons.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theplottwist on October 09, 2014, 06:20:12 AM
If if makes you feel any better, I am in love with 2/3 of your submission, and if my game ever gets continued I will ask you to allow me to use 'em for the character icons.

I like all the icons, honestly, even if they don't reflect a progression from "lest to best".
And Jorge highlighted something that I'm expecting to happen in every contest: imaginative ways to use all submissions. The true goal of this contest, in MY opinion, is to generate interest in honing the artist's skills to razor sharp (through the will to win), so virtually anything he draws will be used by someone in something.

I was afraid people would feel desincouraged from drawing because the "losing" submissions would be used for nothing, but by how things are going, I see that this will NOT happen.

About the lack of "imagination"... Well... I think there ARE better concepts than mine... There always are  :P
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 09, 2014, 09:24:02 AM
I like all the icons, honestly, even if they don't reflect a progression from "lest to best".
And Jorge highlighted something that I'm expecting to happen in every contest: imaginative ways to use all submissions. The true goal of this contest, in MY opinion, is to generate interest in honing the artist's skills to razor sharp (through the will to win), so virtually anything he draws will be used by someone in something.

I was afraid people would feel desincouraged from drawing because the "losing" submissions would be used for nothing, but by how things are going, I see that this will NOT happen.

About the lack of "imagination"... Well... I think there ARE better concepts than mine... There always are  :P

I was hoping that too!

Also, it would seem that everyone is putting all their stock in just this contest.. There will be a new contest for next month that doesn't involve making an award. We all will vote on what the theme will be, so no worries!

At either rate, there will always be an abundance of new and original sprites now for the forum  that can only be found here so I think it opens ALOT more communication between members their needs and any personal projects.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: Inccubus on October 09, 2014, 09:38:35 PM
I must say that I found this contest, while useful (due to future contests), somewhat ... restrictive in imagination.  I think theplottwist more or less snagged the best idea to be used.  I know Uzo mentioned items, and other similar objects, in ascending order (or a whip, or the double and triple powerups and so on), but let's be honest here:  the winner "object" will most definitely be a figure (either human or creature or anything inbetween).

Also, because of the 1st, 2nd and 3rd place format, the bronze, silver and gold concept is the most recognizable (again, theplottwist).  The trio of busts I submitted, for example, don't really occur in any natural "order".  In CVIII for example, each character has their strengths, weaknesses, and specific uses.  The only way I could ofset this was by coloring them in the bronze, silver and gold palettes, to make it more apparent they are trophies and representing particular places in the contest.

This is more or less just my thoughts on this contest.  I won't be hurt if it has no bearing on the results or submissions, but it was with this frame of mind that I approached, and felt somewhat ... at a lack for imagination or interest because of what the end result required.

You know... I was thinking the other day that we should go ahead and have a second contest to run along side this one.
Since this one is mostly a utility.

What do you guys think? You want a second parallel contest for right now?
(It would start after we settle this business of rules.)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on October 09, 2014, 09:48:48 PM
I'd rather finish an existing contest than run a parallel one.
Title: Re: 1st Annual Castlevania Dungeon Sprite Contest
Post by: darkmanx_429 on October 10, 2014, 05:35:25 AM
You know... I was thinking the other day that we should go ahead and have a second contest to run along side this one.
Since this one is mostly a utility.

What do you guys think? You want a second parallel contest for right now?
(It would start after we settle this business of rules.)

Yeah bro, let's not muck this one up any further right now! lol

Besides we would all have to vote on the next theme. I would like it that everyone has ample time to provide their ideas with their full attention on the next particular contest.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 10, 2014, 06:09:47 AM
Yeah, let's not get ahead of ourselves. We've got a complicated one as is right now.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on October 11, 2014, 08:01:14 PM
Well the rules poll is closed so I'm updating the first post appropriately.
So from now until Monday the 27th you guys can enter as many sprites as you feel like and they will each be evaluated as single entries.
See? Simple.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: kaonstantine on October 15, 2014, 02:31:33 AM
My icons:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112412360138.gif&hash=2acdaa071a8b74c826c8278b1b5b5121)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112459360144.gif&hash=0952e9b2a09a505ec19472b2f79f3b3b)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112413360139.gif&hash=d21f1fd2e2b2ec46ba1bf761ed4c5d1a)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112508360145.gif&hash=ae1fe10cbb539305a208537fea626294)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112423360140.gif&hash=aebcac4a16f78a5601684e2d57aab9c7)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112517360146.gif&hash=5932ac17ad41d49b66661fc1c3ec5caa)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112429360141.gif&hash=a4b37c5f5ae496b89a395d736ff0d9bf)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112522360147.gif&hash=02053367002331c957d6a05a6b7a6571)

New Addition, Medusa head:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F26%2F141026112758366577.gif&hash=c80a605d12a52de71ac57899a9b5d6a1)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F26%2F141026112810366578.gif&hash=d4ecafc5aff5e52b283cdd3310bb0e55)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 15, 2014, 03:24:46 PM
My icons:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112412360138.gif&hash=2acdaa071a8b74c826c8278b1b5b5121)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112459360144.gif&hash=0952e9b2a09a505ec19472b2f79f3b3b)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112413360139.gif&hash=d21f1fd2e2b2ec46ba1bf761ed4c5d1a)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112508360145.gif&hash=ae1fe10cbb539305a208537fea626294)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112423360140.gif&hash=aebcac4a16f78a5601684e2d57aab9c7)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112517360146.gif&hash=5932ac17ad41d49b66661fc1c3ec5caa)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112429360141.gif&hash=a4b37c5f5ae496b89a395d736ff0d9bf)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fsim1.subirimagenes.net%2Fimg%2F2014%2F10%2F15%2F141015112522360147.gif&hash=02053367002331c957d6a05a6b7a6571)


You guys are making my job difficult!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 15, 2014, 06:58:59 PM
I can't wait to get into these. So much I want to say already but of course I can't comment until judgement day...

I'll try my best to write up what I think about every entry when we do the judgement.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theANdROId on October 15, 2014, 08:18:05 PM
Couldn't you just write it now and save it in a Word document or something?  Get your thoughts out now while they're fresh, and share them later when the time is right?
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on October 16, 2014, 12:08:52 AM
Dang! Those sprites look great!
It's a good thing I'm not judging. hahahaha!  :D
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Lelygax on October 16, 2014, 02:22:34 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVYRksjS.png&hash=3a0f3bcf2733e97defa531c352cb0d84)


(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FYyXl7Xt.png&hash=6d0f5402cc28fb0960c7565f679810f3)


I feel bad for myself, but since I wanted to try...
Title: RE: 1st Annual Castlevania Dungeon 3-D Art Contest
Post by: darkmanx_429 on October 16, 2014, 01:30:59 PM
All participants/viewers of the sprite contest, please check out the dungeon's 3-D Work thread as well.

I just posted the dungeon's 1st contest for that thread.
 
The deadline is the end of November, so that give's everyone enough time to enter that contest as well.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 16, 2014, 02:42:45 PM
Couldn't you just write it now and save it in a Word document or something?  Get your thoughts out now while they're fresh, and share them later when the time is right?

I keep pretty good mental notes. It's also going to be something I'll need to do when I see them all though too.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 16, 2014, 03:25:27 PM
I keep pretty good mental notes. It's also going to be something I'll need to do when I see them all though too.

Is anyone collecting these sprites in one place as we go for judging or are we just going to wing it as they come?
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theplottwist on October 16, 2014, 04:04:59 PM
Is anyone collecting these sprites in one place as we go for judging or are we just going to wing it as they come?

I think they should be placed on the first response to this topic. However, my sprite is not finished yet. Work keeps me from spriting it right now, but mine is NOT ready dudes!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 16, 2014, 05:20:00 PM
I think they should be placed on the first response to this topic. However, my sprite is not finished yet. Work keeps me from spriting it right now, but mine is NOT ready dudes!

Still got time bro!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 16, 2014, 10:05:29 PM
This is the submission thread. We'll just comb through it and collect them.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on October 17, 2014, 12:22:49 AM
The first post on this thread specifically said:

Quote
Entries:
<Final entries will be placed here the day after the deadline for entries.>

I'm sure Incubus can compile the submissions on his first post.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on October 17, 2014, 03:39:39 AM
Yeap. Shiroi-chan is correct. (...even though she misspelled my name. (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Femoticons4all.narod.ru%2Fs%2Ficon_knockout.gif&hash=0639dbfd2c3fc165dd30f4b8d2022b4b))
Just remember to edit your original post with your updated submissions instead of making a new post. Give a guy a break!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 17, 2014, 04:18:45 PM
Ok, guys (I'm pulling double duty this month for contests...lol) the 3-D contest has been scaled waaaaay down for this month to just a single prop so check it out!

Hopefully, we will get max participation for that contest as well!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on October 17, 2014, 09:56:01 PM
Yeap. Shiroi-chan is correct. (...even though she misspelled my name. (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Femoticons4all.narod.ru%2Fs%2Ficon_knockout.gif&hash=0639dbfd2c3fc165dd30f4b8d2022b4b))

Hehehe. Sorry about that, Blame Apple typing problems.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 24, 2014, 07:47:41 AM
27TH is rapidly approaching so guys/gals if you are interested in getting your sprites submitted please do so before the deadline on Monday!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Lelygax on October 24, 2014, 10:00:31 AM
Only so you all know, my drawing was serious okay? Even if its ugly.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Jop on October 24, 2014, 05:30:54 PM
So here is:

All Belmonts from LoS
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffc02.deviantart.net%2Ffs71%2Ff%2F2014%2F297%2F2%2F3%2Ftrophies_by_drameloch-d840pla.png&hash=8c92d20271ffb64e3aea65fe72cdd481)

sorry for take a lot of time, i was thinking in others ideas (i dont have anothers ideas XD) and finally end doing this, there is a reason why i made like this but i think its better to not tell and figure it out by yourself but if they want i can say why i made like this and all
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theplottwist on October 24, 2014, 07:03:06 PM
My latest, and definitive entry. Improved the sprite's animation, and I feel now that it's much superior to my previous version:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497868067604.gif&hash=3f7f80d7ee52b64c08e82e429c2d63c8)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497848168704.gif&hash=46856bccd050b1dae79fe1d7706d53ea)

Here are the sprites that will be used if the golden bat wins, meant as preview only, and not animated since only the bat is up for judgment (yes they'll be animated too):

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497880948704.png&hash=178922400264d3e6405aa8bad99dffbc)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497860016204.png&hash=743c0bf10602a9976ff13b6b8f679ae3)

EDIT: Forgot the small ones. Added them, before Uzo curses my bloodline up to the 4th generation.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 24, 2014, 08:46:05 PM
Remember to submit in 1x and 2x. Just a warning: If you can't take the time to do that, I might not take the time to accept it.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on October 25, 2014, 12:28:45 AM
And update your original post so I don't have to go through the whole thread looking for your newest entry would be great, too.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: kaonstantine on October 26, 2014, 03:35:48 PM
Updated my submission with a new icon. I hope I did it on time  :)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: BLOOD MONKEY on October 26, 2014, 07:58:30 PM
Can I be a judge? I hope it's not too late to be one. :/
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 26, 2014, 09:28:26 PM
Can I be a judge? I hope it's not too late to be one. :/

You're like 2 weeks too late.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on October 27, 2014, 05:55:39 AM
Can I be a judge? I hope it's not too late to be one. :/

For the next contest, whenever that will be. Just wait for Inccubus' prompt.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 27, 2014, 06:07:21 AM
Are Judges posting their decision's on the thread or through PM?
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 27, 2014, 06:28:13 AM
We should post them amongst ourselves so we can discuss them before revealing them to the public. Especially if things end in a tie we can resolve the tie easier. We'll need some sort of off site communication. How about using Google Docs?

People still have all of today though to submit from what I understand.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 27, 2014, 08:15:56 AM
We should post them amongst ourselves so we can discuss them before revealing them to the public. Especially if things end in a tie we can resolve the tie easier. We'll need some sort of off site communication. How about using Google Docs?

People still have all of today though to submit from what I understand.

Yep they still have today.

PM me a link and I'll hit you up there with my choices later on.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on October 27, 2014, 01:25:12 PM
I'm on eastern time, so submissions must be in by my version of midnight. FYI I'm posting this at 4:23pm.
Judges. You guys figure out what you wanna do. Just wait until after I update the first post with final entries tonight.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 27, 2014, 02:08:10 PM
I'm on eastern time, so submissions must be in by my version of midnight. FYI I'm posting this at 4:23pm.
Judges. You guys figure out what you wanna do. Just wait until after I update the first post with final entries tonight.
Sounds good!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: BLOOD MONKEY on October 27, 2014, 02:29:28 PM
You're like 2 weeks too late.

Well damn.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Jop on October 27, 2014, 02:38:08 PM
Thats all im going to do so dont expect any change.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 27, 2014, 03:55:18 PM
Down to the wire~

LETS - GO!!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on October 30, 2014, 12:14:25 PM
Holy hell!
Sorry guys I was so busy working that I forgot to post the entries when I was supposed to.

They are all on the first post. Judges! Go for it!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 30, 2014, 12:35:22 PM
Way ahead of ya chief. I'm all done. Just waiting for tomorrow.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on October 30, 2014, 12:36:33 PM
Yep we took care of it online! ;D
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on October 30, 2014, 04:16:18 PM
Groovie.  8)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on October 31, 2014, 06:09:02 AM
It's Halloween and I can't wait to know who won! hehehe.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Lelygax on October 31, 2014, 07:17:51 AM
I expect a honorable mention for being so bad at spriting  j/k
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on October 31, 2014, 10:07:19 AM
Jorge didn't finish his yet, we're still waiting on him.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on November 01, 2014, 06:59:32 AM
Jorge is done now, I am assuming he is going to make the announcement...

On a side note you guys, we can officially start bouncing ideas for what we want as the new contest for this month as well as the pick for judges! 

Lets get this done soon, so people can have the maximum amount of time to work on their sprites!

For my idea for November's contest, I say we should have a contest to design an original Castlevania End Boss that Dracula could turn into.

Maybe something up to this size:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F29zpz55.png&hash=c4f11c006ee8ea9125ef66fb91440411)

I think this gives everyone the opportunity to sprite much bigger this time around.

Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Jorge D. Fuentes on November 01, 2014, 10:25:32 AM
You are correct.
I arrived from Halloween last night and finished up the contest.

We started drafting up the Judgment in GoogleDocs over the last few days, with me concluding it last night.  Here is a copy of our collected thoughts as well as the scores:

TOTALS
Example Entry--------------------------------- | 4 | 2 | 1 |    Total: 7


(D= Darkman, U= Uzo, J= Jorge)

 ---------------------------------------------------  D - U -  J ----------------

The Plot Twist  - Golden Bat Trophy------  | 4 | 4 |  4  |    Total: 12
Kaonstantine - Death Thumbs Up--------  | 2 | --  |  1  |    Total: 3
Jop - Victor Belmont Stand----------------- | 1 |  --  |  --  |    Total: 1
Jop - Simon Belmont Stand----------------  | -- | 1 |  --  |    Total: 1
Donoffrio - Simon Bust --------------------- | -- | 2 |  2  |    Total: 4

_______________________________________ ___________________________________
UZO
(click to show/hide)


JORGE
(click to show/hide)

DARKMAN
(click to show/hide)

-------------------------------------


So the winner, in what is basically an unanimous decision, is...
The Plot Twist - Golden Bat Award
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497868067604.gif&hash=3f7f80d7ee52b64c08e82e429c2d63c8) 
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141025C%2Fezimba14497848168704.gif&hash=46856bccd050b1dae79fe1d7706d53ea)

As per the rules of this contest (which were voted upon and the end solution was decided here (http://castlevaniadungeon.net/forums/index.php/topic,7542.msg168586.html#msg168586), ThePlotTwist now has the bonus prize of designing the Silver and Bronze awards.

I'm guessing he will be using the ones he showed us (Silver GrimReaper, Bronze Medusa).
The Castlevania Dungeon Forums team would like to thank everyone for taking their time for their entries.
Hopefully later contest will get everything squared away in terms of rules, etc. in a better, more efficient way. ;)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Gunlord on November 01, 2014, 12:53:16 PM
Congratulations, The Plot Twist! :D
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: BLOOD MONKEY on November 01, 2014, 01:09:31 PM
I think I have an idea for the next one: HD sprite contest. Everybody chooses one belmont, scales it up to a minimum of 4x and maximum of 8x and has to pixel over it. No art, but only pixel art (like this: http://fc02.deviantart.net/fs70/f/2012/126/6/d/hd_sprite_edit___castlevania_sotn_heart_refresh_by_anarkhya-d4yqowe.png (http://fc02.deviantart.net/fs70/f/2012/126/6/d/hd_sprite_edit___castlevania_sotn_heart_refresh_by_anarkhya-d4yqowe.png)            not like this: http://raihn.files.wordpress.com/2010/05/trevor_step02_thumb.png (http://raihn.files.wordpress.com/2010/05/trevor_step02_thumb.png)  )
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on November 01, 2014, 01:25:59 PM
I think I have an idea for the next one: HD sprite contest. Everybody chooses one belmont, scales it up to a minimum of 4x and maximum of 8x and has to pixel over it. No art, but only pixel art (like this: http://fc02.deviantart.net/fs70/f/2012/126/6/d/hd_sprite_edit___castlevania_sotn_heart_refresh_by_anarkhya-d4yqowe.png (http://fc02.deviantart.net/fs70/f/2012/126/6/d/hd_sprite_edit___castlevania_sotn_heart_refresh_by_anarkhya-d4yqowe.png)            not like this: http://raihn.files.wordpress.com/2010/05/trevor_step02_thumb.png (http://raihn.files.wordpress.com/2010/05/trevor_step02_thumb.png)  )

Ewww, so you are basically tracing over already existing pixel art :-\
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: BLOOD MONKEY on November 01, 2014, 01:47:14 PM
Ewww, so you are basically tracing over already existing pixel art :-\

Or we could do a character creation sprite contest. :P
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Jorge D. Fuentes on November 01, 2014, 02:01:48 PM
Actually ZeroSaberGreen's pitch is similar to what a lot of the Capcom people did when they had to upscale/downscale sprites.
It's an interesting technique that yields really cool-looking results.

It's still 'pixel art', just high-res.  It's as if you took, say, Richter Belmont and upscaled him to Ryu (SFII) size, but kept the same pose, but took advantage of the many extra pixels in order to come up with more definition.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Lelygax on November 01, 2014, 02:13:38 PM
Im with Darkmanx, while I know its very hard to "remaster" sprites, I would like to see something new or done from zero. Im best at doing edits (even so Im not good) and even so I prefered to do something from scratch, the judges mentioning my entry is a great prize for me, thanks :)

BUT, if the next contest come to be this, I already know what sprite I would like to upscale :P
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: kaonstantine on November 01, 2014, 04:08:33 PM
Congratulations, theplottwist!

Thanks to the judges for the reviews on my sprites. I even feared my sprites could had been rejected because they don't fit the contest theme. I'm happy with the comments received ^^

To all contestant, i hope to see you again in the further contest, and that more contestant take part of it.

About the next contest, i'm with darkmanx and lelygax, i prefer to work on something totally new instead of making modifications/using a template.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on November 01, 2014, 05:09:45 PM
Maybe taking a character that has no sprite in that scale and making one? Like Reinhardt or Gabriel. Could even do a Judgement design (haha I know) or something.

Only a single pose is required. I'd say impose the 16 color limit to keep things authentic to true Castlevania style.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: BLOOD MONKEY on November 01, 2014, 07:25:32 PM
Maybe taking a character that has no sprite in that scale and making one? Like Reinhardt or Gabriel. Could even do a Judgement design (haha I know) or something.

Only a single pose is required. I'd say impose the 16 color limit to keep things authentic to true Castlevania style.

Ooh. That sounds nice.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theplottwist on November 02, 2014, 12:08:43 AM
Thanks dudes! To be honest, the competition here is arduous, and really made me think I had no chance  :o

Now, I might take up on Uzo's idea and make the silver trophy into another enemy. Maybe Axe Armor, as he proposed, or maybe another equally annoying enemy as Bat and Medusa Head (Fleaman comes to mind). I'll try to find a way to make Death work, but if it doesn't, I'll show something new!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on November 02, 2014, 03:18:25 AM
Congratulations, theplottwist!

I had a feeling that the bat would win top prize the first time I saw it.
I can't wait for the next contest.  :)

Hmm... how about designing an original monster for the next contest?
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on November 02, 2014, 04:43:36 AM
Hmm... how about designing an original monster for the next contest?

This was the idea that I had:

For my idea for November's contest, I say we should have a contest to design an Original Castlevania End Boss that Dracula could turn into.

Maybe something up to this size:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F29zpz55.png&hash=c4f11c006ee8ea9125ef66fb91440411)

I think this gives everyone the opportunity to sprite much bigger this time around.

Mods, can we start a poll?

Also, if you want to volunteer to judge this time around, I suggest that you mentioned something now!

Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on November 02, 2014, 05:05:09 AM
^ I was pertaining to any monster. You specified dracula end boss.

I'll make the poll.
Vote here: http://castlevaniadungeon.net/forums/index.php?topic=7602.0 (http://castlevaniadungeon.net/forums/index.php?topic=7602.0)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Jorge D. Fuentes on November 02, 2014, 07:46:26 AM
Thanks dudes! To be honest, the competition here is arduous, and really made me think I had no chance  :o

Now, I might take up on Uzo's idea and make the silver trophy into another enemy. Maybe Axe Armor, as he proposed, or maybe another equally annoying enemy as Bat and Medusa Head (Fleaman comes to mind). I'll try to find a way to make Death work, but if it doesn't, I'll show something new!

Looking forward to your silver and bronze submissions, hopefully soon.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Chernabogue on November 02, 2014, 08:31:01 AM
That looked awesome. I'm no spriter, but would love to do something for this. ^^
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on November 02, 2014, 12:48:10 PM
^ I was pertaining to any monster. You specified dracula end boss.

I'll make the poll.
Vote here: http://castlevaniadungeon.net/forums/index.php?topic=7602.0 (http://castlevaniadungeon.net/forums/index.php?topic=7602.0)

Mucho Thanks!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Belmontoya on November 02, 2014, 10:26:42 PM
I'd like to say congrats to the The Plot Twist!

Nice work!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theplottwist on November 03, 2014, 08:19:15 AM
Looking forward to your silver and bronze submissions, hopefully soon.

I might have them ready by next weekend.

Tell me, dudes, I added stands of different heights for Death and Medusa to better signify the position in the contest at hand. I reworked Death's shading a little bit for it to look less bland. Do you dudes like it? Do you want me to replace Death? Speak yer minds!

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141104C%2Fezimba14497829550304.png&hash=f130ddbd07b0d6954cba26676022fdb6)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on November 03, 2014, 08:39:29 AM
Looks pretty cool. The stands improved them a lot. I think you should work on the tint for the death coloring. Also Medusa is 'bronze', so maybe cut back on the red and try for an actual bronze color?
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on November 03, 2014, 11:36:08 AM
I might have them ready by next weekend.

Tell me, dudes, I added stands of different heights for Death and Medusa to better signify the position in the contest at hand. I reworked Death's shading a little bit for it to look less bland. Do you dudes like it? Do you want me to replace Death? Speak yer minds!

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141104C%2Fezimba14497829550304.png&hash=f130ddbd07b0d6954cba26676022fdb6)


I agree with Uzo said. I would also make Death's color a closer color that more of a silver finish you could add a gleam on it as well.

Are the other two animated as well?
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on November 03, 2014, 11:47:41 AM
The stands are great. I'm imagining the animations for them being a laugh for Grims and flailing snakes for the god-forsaken medusa head.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on November 06, 2014, 06:01:15 AM
Is someone updating the thread for November's contest?

I would, but I don't think I have permissions to do so..

Mods?


By the way judges need to start stepping up!

Last month it seemed like everyone wanted to be a judge...lol

And I need one more judge for the 3-D Contest for November if anyone wants to volunteer for that contest as well...

I think that covers it...

Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on November 06, 2014, 07:05:19 AM
I'll take a judges spot again.

Also we should probably make a new thread, otherwise this one will be horrendously cluttered and hard to slog through.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on November 06, 2014, 08:12:16 AM
I'll take a judges spot again.

Also we should probably make a new thread, otherwise this one will be horrendously cluttered and hard to slog through.

Agreed.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on November 06, 2014, 07:55:09 PM
I presumed there would be a separate thread for each contest.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theANdROId on November 06, 2014, 08:59:52 PM
I don't think I'll begin with a task as daunting as making a Dracula End Boss...but I'd be happy to judge (if my "no-spriting-experience" experience isn't a problem.)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on November 06, 2014, 11:06:56 PM
As I have suggested in the november poll thread, someone/anyone please make a separate thread per contest per month.
And as what I've mentioned on the same poll thread, this month's contest is for experienced spriters.

Fine fine, I'll make the November thread.
Go here: http://castlevaniadungeon.net/forums/index.php/topic,7620.0.html (http://castlevaniadungeon.net/forums/index.php/topic,7620.0.html)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on November 08, 2014, 08:32:52 PM
Groovie.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theplottwist on November 14, 2014, 07:27:03 AM
Sorry for the almost-necroposting but.... It's finally here!

It took me quite some time to finish, since I was quite busy, but they're done; I hope you like them:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141115C%2Fezimba14497870810004.gif&hash=23776c74cb436daca8b0b98707022bf7)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141115C%2Fezimba14497815937004.gif&hash=aad303c5ed66df1829f5afc5150d68c5)

Any input is appreciated!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: uzo on November 14, 2014, 09:50:18 AM
That is pretty damn awesome.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: darkmanx_429 on November 14, 2014, 09:51:10 AM
Sorry for the almost-necroposting but.... It's finally here!

It took me quite some time to finish, since I was quite busy, but they're done; I hope you like them:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141115C%2Fezimba14497870810004.gif&hash=23776c74cb436daca8b0b98707022bf7)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.ezimba.com%2Fwork%2F141115C%2Fezimba14497815937004.gif&hash=aad303c5ed66df1829f5afc5150d68c5)

Any input is appreciated!

Damn dude, fantastic!
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: theANdROId on November 14, 2014, 04:24:18 PM
Impressive...most impressive! ;-)
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Shiroi Koumori on November 15, 2014, 02:05:41 AM
Yes! Fantastic job!
We just need Jorge to put those into code for the forums.
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Inccubus on November 15, 2014, 08:24:53 AM
Very cool!  ;D
Title: Re: Castlevania Dungeon Award Sprite Contest
Post by: Lelygax on November 15, 2014, 08:41:07 PM
Amazing, reminds me of the first time that I've played Pokemon Crystal, with all these animated intro sequences.